[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/tg/ - Traditional Games

Name
Spoiler?[]
Options
Subject
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.
  • Roll dice with "dice+numberdfaces" in the options field (without quotes).

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]

[Catalog] [Archive]

File: kronos-of-kree.jpg (64 KB, 613x960)
64 KB
64 KB JPG
>>97171444

>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.
The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, HeroClix,
Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam, SAGA, StarCraft, Stargrave, Sludge, Urban War, Void,
Warcaster, Warmachine, Xenos Rampant, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.


Comment too long. Click here to view the full text.
143 replies and 22 images omitted. Click here to view.
>>
>>97229905
>I'm pretty sure
Not off to a good start
>>97229901
Thanks for letting me know you're never played
>>
>>97229864
None that I know of; again, if we agree that wizards are as rare in a Napoleonic setting as in your average fantasy setting and not so ridiculously powerful that any other kind of support for infantry would be pointless in comparison then it's fine, otherwise I just can't see any reason to have anything but them around to hit enemies from a distance if that's all you need to crash opposing armies,as in here >>97229646
Napoleonic armies with a wizard on each side doing their thing is an interesting idea; one with full platoons of them is just regular high tantasy
>>
>>97229936
I just double checked, they can shoot two kinds of missiles, a fireball equivalent to a large catapult and a lightning bolt equivalent to a field gun. They do get other spells though and are better than a literal catapult because of them. But the fireball itself lands like a catapult.
>>
>>97229601
If you accept that a wizard can exist in a setting with guys with swords n shit without invalidating them entirely then you should be able to accept a wizard existing in a setting with guns n shitm Unless you are being intellectually dishonest and willfully obtuse just to have an argument because you are bored and crave human interaction. So again, fuck off cretin.
>>
>>97229989
And the cheapest possible magic user costs 50 points to a catapults 20

File: fantasyring01.jpg (142 KB, 1336x713)
142 KB
142 KB JPG
Post-Apocalyptic Fantasy?
>A world rocked by cataclysm
>landscapes filled with chaos and wonder
>mage storms
>An enduring mystery; what happened, and what happened in the intervening centuries?
>An atmosphere of hope and renewal, as heroes rise, and mysteries are investigated.
>Darkness and evil await in corners and ruins, like pools of dank water waiting for the sun
>the brink of a New Age
Interesting setting? What elements would you include?
I'm just gonna throw zombies at them.
97 replies and 17 images omitted. Click here to view.
>>
>>97225972
>dragon's dogma
I'll check it out. Thanks anon. Good luck with your gameworld, sounds neat.
>>
>>97227988
>Your concession has been accepted
I already knew you and all the other /wbg/ rejects never want to talk about actual games, so you don't get to pretend to be in the right.
>>
>>97227995
Which games are being talked about, then?
Where are the posts talking about how this setting has been used for actual play, and about how its presented challenges are being overcome?
All I see is shit that could easily be applied to a non-interactive medium, aside from the kvetching about being asked to talk about games.
>>
>>97229479
>never want to talk about actual game
Oh, we tried, multiple times. Don't forget that games are made of settings and systems, and you keep refusing the former so it goes nowhere with you. But thanks for once again trying to distract from your L, and once again for your concession.
>>
>>97228287
>The point was that disasters and falls in general are common enough in every age and every society that attributing all modern fantasy to the roman empire is socially and culturally retarded.
That would be the case if fantasy wasn't predominately medievalesque. But it is.

File: Shard Bugz.png (4.63 MB, 1468x1880)
4.63 MB
4.63 MB PNG
Shard Bugs
33 replies and 22 images omitted. Click here to view.
>>
>>97219586
Why is Scrooge McDuck in the cover of this game
>>
Blessed bug Anon.
Game looks cool, do you have plans to play it in person or on that Discord?
>>
>>97228927
I might consider the discord route perhaps I've been lurking there for quite sometime now but if there are any events in my region I may try to attended those would be kinda tough to get my irl associates into it I feel
>>
File: P9280412x.jpg (696 KB, 1600x1200)
696 KB
696 KB JPG
>>97228907
He's one of these little dudes
>>
File: Tokens.png (6.36 MB, 2658x1790)
6.36 MB
6.36 MB PNG
Gonna eat some pizza then I'll get some pics of my holos, don't wanna get them covered in grease

The Three Emperors Edition

Previous thread:
>>96939608

>Thread Question:
Do you plan any big projects for the next year already?

>Community Summary of Wargames:
https://docs.google.com/spreadsheets/d/11JoUpGIRDp5DZdgJ24rijKHgyY-qvvR5QnVtHIp57Tw/edit?usp=sharing

>List of Historical Tactical, Strategic, and Military Drill treatises:
http://pastebin.com/BfMeGd6R

>ZunTsu Gameboxes:

Comment too long. Click here to view the full text.
246 replies and 73 images omitted. Click here to view.
>>
I am about to receive for free quite a large haul of greeks and persians in 1/72. Two old sets from Zvezda, including an entire castle !
What system would be best to use for running 20mm ancients ?
>>
Does anyone have a size comparison between victrix and Perry and wga napoleonics? Also I’m fucking disgusted at how only Perry seems to have Spanish models.
>>
>>97224029
>But seriously: Clash of spears or saga?
I have an opinion about this, and if you can go a whole thread without posting dumb coomslop, I'll give it to you.
>>
File: Cleo 16.jpg (195 KB, 512x768)
195 KB
195 KB JPG
>>97229877
when I asked serious questions without the coomslop I was totally ignored.
Litterally no one cared who I was before I posted the booba
>>
>>97229770
Ooh noo, only the best company with the most affordable prices and highest quality miniatures produces exactly what I want, what am I gonna do!!!

>take soulless Primarishit model
>insert classic Forge World MkIV SOVL
>??????
>PROFIT!
And the best part is, because the precedent established by Games Workshop Group v. Chapterhouse Studio explicitly protects compatible third-party accessories, there is nothing GW can do about it but cry and exclude them from their subsidized events.
105 replies and 18 images omitted. Click here to view.
>>
>>97228899
You are the only real poster on /tg/. Everyone else is a samefagging spambot.
>>
>>97190784
F8nally someone else has the balls to fucking say it. Generals are a fucking cancer that kills any organic discussion about a topic and gives egotistical tripfags an excuse to shout down anyone that tries to talk about their pet topic outside of it's echo chamber. It's all just a bunch of eternal newfags in my eyes
>>
>>97229460
I see only one "fucking cancer" here.
>>
>>97193639
Don't forget, you're here forever.
>>97190784
Based, gookmoot make this man a mod
>>
>>97229618
Sorry about your testicles man.

File: knife to see you.png (63 KB, 400x314)
63 KB
63 KB PNG
OH SHIT A GOBLIN
74 replies and 30 images omitted. Click here to view.
>>
>>97227050
>>97226985
Works for me
>>
File: G80mDwyWIAASLjq.jpg (194 KB, 1200x1072)
194 KB
194 KB JPG
Gobsmas is almost here.
>>
File: 1686424560328903.jpg (1.04 MB, 4096x2706)
1.04 MB
1.04 MB JPG
>>97227050
>>
File: IMG_0552.jpg (56 KB, 551x703)
56 KB
56 KB JPG
>>97212742
This got a hearty chuckle from me.
>>
File: discountsupervillain.png (227 KB, 640x837)
227 KB
227 KB PNG
>>97201629
>gimme ur munee

File: santa satan.png (931 KB, 531x842)
931 KB
931 KB PNG
Christmas edition

▶What is Kingdom Death?
Kingdom Death is a tabletop miniature brand stared by Adam Poots and operated by himself and his Team that later spun off into a miniature based bored game funded by two very successful Kickstarter campaigns.

▶What is Kingdom Death: Monster?
Monster is a Nightmare Horror cooperative boss battler/miniature hobby game for 1-4 players about hope in a strange world of bizarre monstrosities and perpetually darkness. Players take on the role of survivors that band together to form a settlement, fighting monsters, crafting weapons and gear, and developing their civilization to ensure survival from generation to generation.

Prologue Narration: https://www.youtube.com/watch?v=FNLc8dHv0Ac

The Game is broken up into 3 phases:
1. During your Hunt Phase your band of survivors traverse the world of KD in pursuit of their quarry.
2. After successfully tracking your quarry you will begin the Showdown Phase, where you must fell these horrific creatures in order to acquire precious resources.
3. After the battle, your survivors wander home with loot in hand to begin the Settlement Phase. Arm yourself by developing new weapons and bizarre structures to prepare for next year's hunt.


Comment too long. Click here to view the full text.
8 replies and 1 image omitted. Click here to view.
>>
>>97227542
Level 1 phoenix is easier than level 2 lion. Just go kill it, it's not even that scary.
>>
>>97228438
"no"
phoenix already looks high risk low reward as is, I'm not gonna make it any more dogshit for myself

>>97228492
I was planning to go straight into a lvl 2 hunt since it's late in the campaign and I'm mostly okay hunting other lvl 3's
>>
>>97227744
Drink the blood
>>
Do you guys mostly play solo or with a group?
>>
>>97229189
Both. I think the game is actually best at 2 or 5 with a gm and you just pass around the monster controller tile like normal. Solo can be enjoyable but gce content starts pushing it for me. Scribe app is a godsend there but always feels a little less soulful tracking everything digitally.

File: mutants.jpg (120 KB, 500x329)
120 KB
120 KB JPG
How do you like your mutants?
Do you like them looking more like anthros or circus freak shows?
17 replies and 5 images omitted. Click here to view.
>>
>>97229617
You wouldn't understand, because you don't play anything.
>>
>>97229305
>It's an open discussion after all
I don't see any discussion happening here, though.
>>
>>97229665
Don't project your nogames status on other people like a pathetic loser.
>>
>>97229808
You're laying it on too thick. Not believable at all to get that defensive if you weren't just here to talk about your thinly veiled extra orifice fetish.
>>
>>97229681
/tg/ is pretty bad for those. Though I'm running a session in a discord game where the player characters got sent to a post-apocalypse world with both varieties of mutant and are working to gain their trust. And it's kind of funny because most of players are playing what most of /tg/ would classify as "freakshit" characters, but they're given marginally more trust than the humans (who interact with them by covering their faces, needing to do so due to the the shitty air anyways) due to how the mutants consider them to be more "natural looking" than the humans.

File: Half-Elf Ranger.jpg (1.38 MB, 2594x3500)
1.38 MB
1.38 MB JPG
In your game, do you treat bows as strength- or dexterity-based weapons?
59 replies and 6 images omitted. Click here to view.
>>
File: 1761224796177575.png (175 KB, 460x460)
175 KB
175 KB PNG
>puckee thread
>>
>>97228887
The piece is ass, and it's literally from his reddit account.
>>
File: busur.jpg (36 KB, 720x482)
36 KB
36 KB JPG
>>97223103
Strength.
>>
>>97223103
This looks like shit.
>>
File: suicide kys2.png (288 KB, 480x550)
288 KB
288 KB PNG
>>97228887
Die Puckee

File: IMG_2477.jpg (490 KB, 1234x1327)
490 KB
490 KB JPG
Would love to share some YTers I like to use for inspiration. Looking for anyone you find helpful. Preferably smaller creators and not restricted to 5e. I’ll submit three that I really enjoy while I’m doing prep

First I’ll submit is Desk and Dorks. The channel is made by a medieval historian and combines his knowledge of subjects to enhance games.

I particularly like his take on Bronze Age fantasy and building better town guards
5 replies and 4 images omitted. Click here to view.
>>
>>97228249
Ok, i'll give them a chance. Thanks anon.
>>
>>97225265
>The Chekhov technique is an acting method developed by Michael Chekhov, a prominent actor and director. It emphasizes a "psycho-physical" approach, where emotions are expressed through physical gestures. This technique encourages actors to connect their inner feelings with external actions, allowing for a more dynamic performance.
>to generate payoff and curiosity loops to keep players hooked on your ideas
Did you mix terms up? How does a theatrical, gesticulating performance generate payoff, hook your players to you ideas, or create curiosity loops except maybe to put your sanity into question. Those are all realms of the writer. Do you imagine blowing their minds with your acting or what?
>>
>>97225250
>Good
>YouTubers
No such thing.
Also, don't you have a separate board for this shit?
>>
>>97228344
OP probably means the narrative device of Chekov's gun
>>
>>97228513
>Separate board for tabletop games related content
This is that board, gamelet.

File: IMG_0289.jpg (129 KB, 1290x1274)
129 KB
129 KB JPG
Stories, art, don’t care. Post it or don’t

White human male and orc female pairings are the key to fixing the realm
169 replies and 91 images omitted. Click here to view.
>>
>>97225813
I’m gonna do it again
>seethe and corprulate you N’wah bisch
>>
>>97226037
oh no, the Outlander is going to bury himself in feces and reduce his bloodline's IQ about 20 points (if that's even possible).
Being of the superior species(mer), i have little concern with what you do.
This isn't anger, this is disgust, you know the thing reserved for people capable of shame?
>>
>>97226208
I’m gonna do it in (what’s left) of Morrowind, green little turdlets throwing ash at the little merspawn and outbreeding your soon to be extinct stain of a “race.”

Or are you in Windhelm, squatting in your ghetto asking for more (Chad) Nord handouts?
>>
File: olga-nikityuk-.jpg (370 KB, 1920x2537)
370 KB
370 KB JPG
>>97225813
>account based in summerset

I don't keep orcs as tools in my fields because of their beauty, I give two shits of what their faces look like, unlike the cats they don't take skooma or moon sugar when you ain't watching them and the lizards who keep fucking running away into the sea and get eaten by some shark or whatever lives down there. No I keep them because they are strong tools and as long you beat them every once in a while, they keep in line and treat you like as the big chief those stronghold fuckers because they respect only strength, hell I can just ask one to join me in bed and they simply agree, because I'm their chief

And yes sometimes they do have to wear a bag over their head so I don't feel disgusted so shut up N'wah
>>
Fucking love greenskins, would buy one.

File: 136794756_p0.jpg (1.04 MB, 2400x1692)
1.04 MB
1.04 MB JPG
Welcome to Mecha Monday! Here we dedicate ourselves to mecha RPGs, wargames, and boardgames alike. Here we start games, tell campaign stories, share resources & assets, and seek advice for our games and homebrew.

Assorted Mecha Goodness:
https://pastebin.com/E2wi55AZ
Embryo Machine Translation:
https://drive.google.com/drive/folders/1r_cjOLuUp3HussVRhbQYU3G0zK6hwy1r
Lancehounds Homebrew:
M3g4 folder/eMEBUbCL#kj2FRrlqTa-02U16XpnVRg

Previous Thread:
>>97092391

Question of the Thread:
Should mecha have hands? Should the hands be humanlike? If they shouldn't have hands, what should they have? If no hands, why even have arms?


Comment too long. Click here to view the full text.
2 replies omitted. Click here to view.
>>
Are there any Heavy Gears converted to Mekton II/Zeta/Zeta+?
>>
File: roleandroll.jpg (295 KB, 440x620)
295 KB
295 KB JPG
>>97226240
They should have hands and be humanlike, but barring that, should take on an animal form so you can at least keep the cool factor without going all walking trashcan with it.
>>
>>97226240
>Should mecha have hands? Should the hands be humanlike?
Why are you making a humanoid robot if you're not going to use one of the main advantages of the human body? Like what are you doing at that point man??
>>
the unironic tank on legs is the dumbest mecha things possible.
>>
File: IMG_6565.jpg (32 KB, 640x360)
32 KB
32 KB JPG
MECTech check

In a casual guy and I’m designing my weapons from a game-y mechanics perspective rather than any amount of realism.

>for context, Mechs can move(usually)3 spaces + 2 if they ‘dash’
>guns have a base range(example - 7) and a maximum range(2 or 3times the base range)
>every multiple over your base range that you shoot, you gain stacking disadvantage to accuracy
>long range rifle-type guns have a range of 8(24)
>mid range full auto rifles/machine guns have a range of 6(12 or 18)
>handguns have a range of 5(usually 10 or 15)

>all melee weapons have a range of 1
>all melee weapons get an automatic level of advantage to hit, making them more accurate
>most melee weapons also have a secondary effect on hit like knock down or grapple


Comment too long. Click here to view the full text.

File: Gabwelius (Fantome).jpg (126 KB, 1000x563)
126 KB
126 KB JPG
Thread 449: Ikemen Gabwelius Edition

Bushi-Navi EN: www.en.bushi-navi.com/
Deck Log:
decklog.bushiroad.com/ (JP)
decklog-en.bushiroad.com/ (EN)
Beginner guide, decklists and other info: pastebin.com/QxKQRhrQ (embed)
Up to date fanmade PC online games, 3DS/Switch emulation and Mobile games: pastebin.com/7Fj8VqA2 (embed)
Cardfight and Buddyfight matchmaking server: discord.gg/6xVFD4r
Weiss/Schwarz Resources: pastebin.com/sk2iSjW1 (embed)

BCS 2025/26 Info: https://en.bushiroad.com/events/bcs2526/

DivineZ DELUXE Finals Ep 12: https://www.youtube.com/watch?v=o0mj1pSvrus
DivineZ Parallactic Clash Trailer: https://x.com/cfvanguard_PR/status/2000909190534246745

Comment too long. Click here to view the full text.
102 replies and 52 images omitted. Click here to view.
>>
>>97228408
even if it wasnt at the end of battle its still a worse blue ot since that lets you plus from grave while already being a ninth crit
this is almost as bad as keter ot and worse than even dark states ot because the critical and drive dont carry over to the second attack

might be the worst ot we have ever gotten
>>
>>97228461
+drive for turn could at least potentially given it a niche in decks with restanding vanguards by swapping out the +1 from grave for a +2 from deck with trigger odds.
>>
>>97228472
problem with that is that +1 drive is competing with
>Dragveda who just restands your vanguard again without drive penalty, so you potentially get +2 drives on top of yet another vanguard swing
>Dark States ot that can bullshit games if you pull it early
>Blessfavor that still goes +1, possibly heals and is a front trigger
>blue ot being good in general to pull
>Eldobreath being such a blow out card late game that +1 drive looks pathetic in comparison
There's nearly no restander that has a weaker option than +1drive/crit and it's bizarre how, after all of the powercreep, this is what they settled on for a new ot, even if it was until end of turn
>>
File: file.png (2.86 MB, 1500x2000)
2.86 MB
2.86 MB PNG
>>
File: file.png (1.19 MB, 1024x660)
1.19 MB
1.19 MB PNG

File: 1766078884890550.png (614 KB, 650x909)
614 KB
614 KB PNG
Excess Dragonballs Edition

Here is a thread to discuss trading card games other than the big three.
>Build Divide
>Force of Will
>Final Fantasy TCG
>DBZ CCG
>Wixoss
>Keyforge
>Gundam
>Legend of the 5 Rings (L5R)
>Digimon
>Flesh and Blood
>Gate Ruler
>Battle Spirits

Comment too long. Click here to view the full text.
209 replies and 52 images omitted. Click here to view.
>>
File: uglyassbaby.png (613 KB, 462x646)
613 KB
613 KB PNG
>>97229532
>Blocks your path
>>
Is anybody here into the Gash/Zatch Bell TCG?

I'm looking to sell some cards I have.
>>
Does anyone here still play Wixoss? How's the community? How much do I need to learn Japanese?
>>
>>97229532
Then reply to the anon who actually played the game instead of constantly spamming vague marketing speak ads for the game every couple days, because for all you shitheads shilling, they got zero (yous) because of course none of you are interesting in playing

>>97228434
I wouldn't put it past them to eventually add it back in because their MO the last 2 or 3 years has been really heavily creeping the systems for their games. But at the same time as long as it isnt as dumbed down as gundam, true release being it for the time being is not the worst idea. Build a stable base before expanding
>>
>>97228756
>In Search of HIS Mother, Riko
And people were already confused enough about Nanachi

Welcome to the New School Revolution General, the thread dedicated to games derived from the OSR movement.

>What is NSR?
>NSR is a subcategory of the OSR, it mostly follows the same play style but experiments further with the mechanics and settings.
>Broadly NSR games have a gm, a living world, are rules light, deadly and focus on emergent narrative, interaction and exploration.

>What is this thread NOT for?
Meta discussions or drama of the games and its creators aka shadowboxing with twitter, reddit and the OSRG (frens with osrbros)
>stay on topic

>games
Shadowdark, into the odd, mausritter, cairn, mörk borg (and its hacks), dungeon crawl classics, mothership, knave, troika!, whitehack, blackhack, old school essentials (we know this is just a retroclone), etc.
>links, resources, more games!, etc:
https://pastebin.com/0W8WmbCk (BROKEN we're working on it)


Comment too long. Click here to view the full text.
95 replies and 11 images omitted. Click here to view.
>>
>>97226602
We mostly talked about mothership, which had enough hype to get enough people playing it a bit. The rest is a lot harder to get into beyond very basic dungeon outline or room content advice and even then mechanical distinctions in a lot of nsr is all over the place so the discussions get very vague and abstract. Which is feasible for a bit but one can only say
>make sure the room has interactivity
in some many ways.
>>
>>97226610
>>97227753
Its cross compatibility that most of the fanatics are missing the point of. One of the highlights of actual osr material is that its cross compatible. You can run B1 in it with minimal effort and you can run any module from it with Basic with minimal effort. There can be much wailing and gnashing of teeth about what that effort entails but most of the nsr systems get far away enough it is more effort than with a retroclone to the extent it may very well be a different game.
Being a different game is okay, its just harder to tie in or for the wider community to get much out of.
Oh there we go. NSR just takes, it doesn't contribute. lmao We're the orcs.
>>
>>97229467
If we're being honest a big problem is also that a lot of NuSR enthusiasts really are "collectors" who don't run the games they buy, ie nogames paypigs. That's the unfortunate reality: many of these games are *primarily* reading material for guys who buy them instead of Funko Pops. Which means a significant part of any given print run never gets used, which further reduces the available conversation about those games.
>>
>>97227989
Wow, it's so easy to break a chatbot these days!
Crazy how they're incapable of even answering a single simple question, and just start spewing it back
>>
>>97178629
>How do you know this?
https://www.youtube.com/watch?v=r7l0Rq9E8MY


[Advertise on 4chan]

Delete Post: [File Only] Style:
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10]
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10]
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.