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Frog Edition
>Previous Thread
>>96475905
>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>WoD5 Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA
>STV content folders
https://pastebin.com/9i9zhydQ

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>>96505575
Never actually even looked at Deviant.
>>
>>96503860
They are weird, contrary of the other 4 extra clans they aren't half a rpg class mixed with an ethnic background.
Italian necromancers, Gypsy Illusionists, Arab assassins and Egyptian cultists (?).
>>
>>96505473
I'm not even sure what you have in mind for your chronicle.
Also Mage is literally the game about explaining your magick. Both mechanically (what spheres you use and why) and in-universe (how your paradigm justifies every effect).
>>
>>96505706
I’m not quite clever enough to create a Wuxia paradigm limited enough to ape something like chrono trigger without gutting the parts of Mage that make Mage fun I fear, which is why I hesitate. I definitely want to hit the high levels of Mage power, but, very slowly. And base game isn’t really conducive to that unless I put guardrails on everything which at that point why play something as open ended as tabletop
>>
>>96505473
>>96505763
I don't think WoD is the system you really want for that.

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This is a general for everything 3D printed relating to /tg/ from sci-fi, fantasy, historicals, fantasy football, and more! Share your printed minis, terrain, print fails, 3d modelling, printing advice, works in progress, or anything else /tg/-related to 3D printing.

>DO:
- Post pics of your prints be they fails or triumphs
- Keep discussion/photos about tabletop games only
- Post your resin/printer/settings for faster advice
- Help your fellow anons with advice

>TRY TO:
- Remember that this general is monitored by GWendolin and her lawyers
- Not make a new thread until old one dies
- Not encourage namefags, tripfags, fumefags and coomers
- Not spoonfeed
- Not war over Filament/Resin consoles
- Keep your model pics naked (no paint/undercoat only)

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I went through 100 nitrile gloves in my first week of printing
>>
>>96504246
I don't even bother with a glove anymore.
>>
>>96504569
I don't want to develop a sensitivity
If it were just health risks I wouldn't care
>>
Fuck it, anyone have Skinks? I hate the One Page Rules headdresses on every gecko model.
>>
Anyone know any artist that 3D prints heavy melee weapons that would look good on Chaos Space Marines Legionaries? Just noticed the old combat patrol doesn't come with all the Kill Team Box options so might as well print something cool myself.

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The most irrelevant faction in 40K.
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>>96504140
This doesn’t pass the smell test yeh

Tho it’s possible anon has misremembered and it was less a brothel and more an orgy hut or something
>>
>>96453825
>Have you read the Path of the Dark Eldar trilogy?
No. Link?

>>96490834
Oh shit, you're right!
>>
>>96504140
To have no-strings attached sex that guarantees her safety, while having a sex party that lasts for several days, then yes. I could think of a myriad of reasons why she wouldn't want it at her residence.
>>
>>96504895
>guarantees her safety
No such thing in that city, especially when you leave your personal lodgings. With that being said; if there is anybody in the 40k universe who can defend themselves while completely naked, it's Lelith Hesperax.
>>
>>96503404
>A lot of people in-universe still feel content with trying to kill and overtake Lelith.
Nigga, she literally forcing Vect to accept power-sharing with her only because nearly half of Commoragh wish to die (completely) for her for no reason.
That's literally "le big plot-twist" culmination of the book.

Do you ever let you PCs pick insanely dumb armor options? I’m talking like allowing them to wear no shoes in a dungeon or wear no armor to expose their stomach? Do you devise ways to screw over their choices?
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>>
stick to your historicals if you don't like fantasy
>>
>>96504572
Freak shitter
>>
Any character in historically-correct armor is considered a redshirt and dies the second a non-fodder enemy so much as looks at them.
>>
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>>96504941
I kinda feel bad for people who lock themselves into playing NPCs.
You don't have to be the asshole who's trying to be the Main Character, but at least play a Player Character and not a hireling.
>>
>>96503665
No usually I take their armor away. Sorry bub but you have to leave your LAJ at the door. Should've bought Kevlar

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Every single 10th edition player deserves to have their flesh flensed from their bones while they seethe at the sight of people happily playing older editions in front of them.
>>
>>96499744
based
>>
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>>96499744
Did this need to be a thread?
>>
>>96499744
>t. anon SEETHING publicly about people happily playing new editions
hahahahahhahahaha
the irony is thick and I KNOW you can't see it

Itt we help each other find a system that fits given setting.

I'm looking for something fitting Blue Archive lore. Expectation:
>combat-focused
>handles gunfights well
>has cover system
>hitzones unwelcome
>crits should do extra damage, but no additional effects
>can handle vehicles, combat robots, artillery
>can handle big bosses
>allows for some gun autism
>no magic
One guy suggestes using Cyberpunk 2020, but I think it's a bad idea.
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>>96418965
What system would be best for a Genshin Impact game, complete with elemental system and abilities?
>>
>>96470123
It's a supers setting where the same force that granted powers corrupts those who have them the more they use them, making pretty much every "epic" evil. Every epic also has a weakness based on their greatest fear before they gained their powers (one epic who was a bully as a kid and was normally invulnerable could only be hurt by those who who did NOT fear him, one minor villain who was the only one who has any actual musical training in his struggling band gained a weakness to their music because he feared it would define his career, a delinquent afraid to live up their parent's expectations became weak to COMPLIMENTS, etc.). If they face their fears they can break free of their corruption and the weakness is lessened.
>>
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>>96495346
>Beyond the Supernatural
Why specifically that system? Also, thanks!
>>
>>96497825
i think call of cthulhu has corruption based on fear mechanics. otherwise warhammer punishes psykers most of the time. you could maybe hack something together in a d6 system and steal the corruption mechanics for psykers and alter the tables or something.
>>
>>96502297
>otherwise warhammer punishes psykers most of the time.
Not sure I want anything to do with Warhammer, but thanks for the suggestion anyway.

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8th edition effectively killed this setting and franchise. The setting progression destroyed it all man. How would we fix Warhammer?

Arch was right

Outercircle was right

Gamza was right
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>>96505391
>lol just make bigger scale minis. No lore changes were needed.

It's amazing how few are able to comprehend this. Chaos Marines exist. HH Marines exist.
>>
>>96505391
>the Imperium in a new golden age
oh you're retarded
>>
>>96486933
>>96488246

Your best bet is something that hits some of the notes of Warhammer 40,000 without being a direct copy and ideally not just one game, but a game to direct the energy of competitive players and a game that captures the imagination of narrative players.

>Mantic's Firefight, Trench Crusade, Battletech, they all come close but are missing something
>40k itself is missing something but you can't just re-release 2nd edition with a free pot of Goblin Green

What is the most likely to catch the competitive guys? Maybe an arena game or at least one with a board and lots of custom stats.

What about the narrative guys? Give them loads of random tables and some diy guides.
>>
>>96491815
>Made /pol/ look like an ADL meeting.

I have such bad news for you...

>>96491519
Ott of fakegrogs, I was thinking about becoming one by buying up what tactical squads are still floating around and playing 2nd.

Begs the question, which kits does GW still do that are very posable and easy to kitbash. There has to ge some kind of contemporary list somewhere. Recently squatted is fine, I'm ok with "crappy" Cadians etc
>>
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>>96505562
>>96491519
>NuHammer defenders

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Welcome to the Old School Renaissance General, the thread dedicated to TSR-era D&D, derived systems, and compatible content.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons as played in the game's first decade — less emphasis on linear adventures and overarching meta-plots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started.

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:
https://archive.4plebs.org/tg/thread/94994969/#95006768

>Previous thread:
>>96474844


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>>
>>96505095

People didn't use to ask for a king's ransom for a box.
>>
>>96505134

well. first off: yes they did and do, the OSR is the realm of retarded expensive special editions.

secondly: pirate the fucking thing if you want to see what its about so bad.
>>
>>96505095
There were people who sneered at expensive new clones a decade ago, it's not any different now that I can see.
BrOSR being lolcows is just extra
>>
>>96505237
yeh it used to be cool to check out a new simulacrum
>>
What is BrOSR?

Ghost Smut Edition
>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here:http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.html
It’ll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. good luck

>Resources for Third Edition
>3E Core and Splats
https://www.mediafire.com/folder/b54o6teut3fx6/Exalted_3e

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>>
>>96505499
It might have to do with themes. What other niches could solars bring to war?
For example raising skeletons is easy to come up with for abyssals.
And empowering personal champions is something prescence already has.
>>
>>96505485
People meant stuff like this.

>Behemoth-Slaying Attitude

>Cost: 7m
>Mins: War 5, Essence 5
>Type: Reflexive
>Keywords: Combo-OK, Mirror (Filling the Elephants’ Graveyard), War
>Duration: One scene
>Prerequisite Charms: Mob-Dispersing Rebuke

>It is the lot of Solars to stand before the titans and their creations, and to be unafraid—they were made to kill giants.
>The Solar sets herself into a battle rhythm which causes larger opponents to expose their weak points and get in their own way as they attempt to destroy her; their strength becomes her own. Any warstrider-sized or larger opponent suffers a -3 external penalty on all attempts to strike the Lawgiver, while her own blows ignore half the target’s soak and raise the minimum damage of successful attacks by two. The Solar also ignores any Magnitude advantages enjoyed by opponents who are consid.ered to be solo mass combat units due to their vast size, such as Juggernaut. Finally, if facing landscape-scale opponents (such as Mount Mostath or Mother Bog), the Solar may always use that opponent’s own bulk as a point of concealment permitting her to attempt to re-establish surprise.
>At War 6+, Essence 6+, while this Charm is active the Solar lowers by one mote (to a minimum of one mote) the cost of all Charms which create undodgeable attacks or cause attacks to be undodgeable, so long as those attacks are directed sole.ly at warstrider-sized or larger opponents.

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>>
>>96505524
Magical battle formations temporarily giving battlegroups supernatural powers might be cool. Or extending the effects of some, obviously not all, Solar Charms to affect battlegroups - let there be a version of Glorious Solar Saber called Glorious Geenral's Arsenal or whatever that lets you arm your BG of peasants with weapons made of solid sunlight, let your archers attack as if There Is No Wind, stuff like that.
>>
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>>96505460
no one can resist the siren call of free land
>>
>>96505508
>”legendary size” negator
I am once again assmad that every Exalt does not have a legendary size negator Charm in every combat ability. Artificial difficulty to make elephants more dangerous to Exalts than ghosts should not exist, and if it does every combat-capable Exalt should have the means to tell that to fuck off.

>>96505524
>What other niches
Bruh, look at how many niches solars brought to the abilities I mentioned. I feel that’s not the issue at all. Especially not after seeing how Abyssal War was executed in 3e.

>>96505703
The insatiable hunger for rental inflows is what will doom Creation to becoming the Shattered Annex, and eventually the Old World of Darkness.

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Sup /tg/

https://2d4chan.org/wiki/Imperial_Guard_Regiment_Creation_Tables

You know the drill

1d10 for Regiment Classification
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>>
>Every decade, the chosen caste begins the Reaping Festival, a bloody pogrom rooting out dissidents within the worker castes; those weak peasents who neglect their quotas, those profligates who eat more than their alloted rations, those subversives who decry the brutal caste system, and so on. Though the meagre Arbites presence officially condones this rigid enforcement of law, the actual crimes of those killed are often arbitrary, and the taking of tallies presents the festival more as an opportunity for the warrior caste houses to prove their valour than for any real judiciary end.
>>
>>96505247
>two Imperial Guard officers, Toshiaki Mukai and Tsuyoshi Noda, allegedly competing to see who could kill 100 genestealer cultists with a power sword first while advancing toward Kar Duniesh
>>
>>96505470
100 heretics? That’s a lazy Monday Sarge!
>>
>>96505278
Sounds too tau. The term caste can easily apply to feudalism or hierarchy. Maybe the planetary governor is called the governor militant and the system is styled like a Shogunate.
>>
>>96504499
Say, since we rolled Imperial Guard here as an ally, should we roll on the table again to make that regiment as well, with Ally being autofilled to this first one?

"Finding the fallen" edition

>What is this?
/TG/ DEVELOPED A GAME
IT IS PLAYABLE. IT HAS BEEN PLAYED.
EXPEDITION is a ~1880s era, Jules Verne-inspired retro-futurist, underground blood soaked adventurescape.
It is a Skirmish wargame. Two players with their own expeditions, on a hexgrid map, explore & fight each other for victory and profit.

3 versions of the rules exist, 2 of which have been playtested. The main one is 2e, to be found :
>https://www.mediafire.com/folder/us7vnek39dc6k/AgarthaRules
as with maps, tokens and lore resources.

>TL;DR Doc
https://docs.google.com/document/d/1LxdaGoBlJRTMuziMDupG5TeeFwNDnsIW2pfaRAcFDgA
>Main Lore Doc, including links to anon-written short stories and additional lore in "Recommended..." section

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As part of my eternal quest to find something to watch while painting I saw Walker (1987) yesterday.

I would highly recommend it, especially when viewed as a man grappling with Deep Drunkenness. The way reality seems to bend around Walker while also fraying subtly and not so subtly really fits that Agarthan feel.

>Unless man believes there's something great to do, he can do nothing great. A great idea springs up in his soul, agitates his entire being, transports him from the present and lets him feel the future. Reduced to our present position, by the cowardice of some, the incapacity of others, and the treachery of many, we are writing a page in history that cannot be forgotten or erased.
>What about the prisoners?
>Shoot them.
>>
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>>
>>
my god this is still going?
>>
>>96505373
the loop never ends

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Trench Crusade General - /trench/
Weird love Edition

>What is Trench Crusade?
An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.

>What Trench Crusade is not
TC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.

>What's the QRD on the background?
The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.

>How do I get started?
All the files are free online, but are split between the website and the discord. They have all been collected here for your convenience:
https://mega.nz/folder/70QH0BBa#Eg-blxYQKkY_C02wErnFTQ

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>>
>>96505140
>I got these off some dude on ebay lol. Showed up in 5 days
Maybe I'll just order some there then I need a second faction to run demos solo anyways
>>
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>>96505164
If you're american I ordered from furril. They will hook you up with a few extra models too if you ask. They threw In a trench dog and extra jannisary for like 2 bucks. Shipped amazing in a tight tiny box and rhe print quality is great.
>>
>>96503285
Derp I am retarded and you are of course correct, that kinda makes my point irrelevant, my bad.
>>
>>96505226
Thanks anon, I'll need to go look em up
>>
>>96493051
Kinda. TC team is pretty cool, and with the proliferation of 3d Printing/ open source rules, they've been able to get the ball rolling at a good pace. Hopefully the success sticks.
>>96496593
Bolt Thrower, lots of Bolt Thrower.

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/tg/, I'm designing a campaign for my group.
The campaign consists from three acts. As a whole, they cover levels from 1 to 20.
What happens in the first act is immaterial for this thread.
In the very beginning of the second act, however, they will meet the big villain of the campaign, who decides that they're going to be a threat to his master plan and immediately kills them all right at the end of a gruelling dungeon. The player characters then go to Valhalla, meet not!Odin and then return to life with a divine quest.
Half of the second act will involve fulfilling this quest to pay not!Odin back for their resurrection. The other half involves revenge against the villain.

Now, obviously if they just reveal themselves, they'd just be killed again. So they'll be gently suggested to assume false identities and infiltrate the villain's massive army of mercenaries in order to foil his plan from the inside. By the end of the act, the villain's army will be gone, his personal power extinguished, and then he'll die as the final boss of the act.
That's the idea. However, I keep thinking about how it'll actually go. I have 7-9 dungeons in mind for the second act. That is a lot of sessions spent under secret identities, while everyone believes that they're dead. While the undercover arc could potentially be interesting, I'm also seeing the potential for it to be very exhausting to actually go through.

Should I just pre-emptively cut the "undercover" part to just 1 or 2 dungeons? It's going to be pretty difficult to change them on the fly, if I see that this story is not working.
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>>96483949
Did you just...spoil the plot of Banner Saga?
>>
>>96484029
OP BTFO
>>
>>96500917
>About railroading being le good
"Black-and-white thinking is an autistic trait where people see things in an all-or-nothing capacity. Also called dichotomous thinking, it tends to be common among the autism community."
>>
>>96503840
Autism isn't a community.
>>
>>96484029
OP IN ABSOLUTE SHAMBLES but seriously he didn’t deserve being completely obliterated like this

High Adventure Edition

>RPG Rulebooks
https://rentry.org/40kRPGLinks
>Homebrew Collection (Feb 2025)
https://rentry.org/40RPGHB
>WANG/Imperium Maledictum News
https://cubicle7games.com/blog/warhammer-40k
>Bestiary, armoury, weapon quality and NPC database
http://www.40krpgtools.com/
>Dark Heresy 2e Character Creator:
https://apps.ajott.io/dh2chargen/
>General 40kRPG Encyclopedia
https://www.scholaprogenium.com/
>Offline Combined Armory (v6.48.161023)

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How well known is the Astartes interpretation of Emperor-as-supreme-man rather than god? And how well accepted is it? Would anyone blink at a serf claiming to follow the faith of his masters? Would a far off noble doing the same be shot, gently re-educated or left alone?
>>
>>96498144
Most people don't know shit about marines. The Eccleisiarchy seethes about it but can't do anything. Chapter serfs likely pick up bits and pieces but most probably aren't formally taught the chapter's beliefs. Anyone else openly questioning the Emperor's divinity is going to be considered a heretic and lynched or executed. "A space marine told me to" would not be accepted as an excuse by anyone.
>>
>>96492578
why couldn't they be localized?
>>
>>96492626
Recommendation: mix the two ideas. The planet is wracked by extremely destructive but mostly mundane storms. There are a lot of local stories about the most severe storms having supernatural origins or about there being strange an malevolent creatures that come and go with the worst ones. There can be a grain of truth to the matter. The weather is caused by warp instability that allows tiny rifts to open and close randomly across the planet's surface, churning the atmosphere with local physics distortions, and sometimes even allowing warp entities to temporarily exist on the surface (rare, and mostly under conditions where people would have a hard time surviving anyway, so no one really gets a good look and lives to tell about it).
>>
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>>96496963
>all the ferrus shit focusing on keeping your head during trouble

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I like Warhammer Fantasy ogres
Post ogres
Talk about ogres
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>>
>>96502699
I like the Challenge Stone

Really cool piece of minor lore
>>
>>96502717
I like ogres with two heads.
>>
>>96502699
I hate how you can see the grey-yellow skin from when they repainted these images.
>>
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