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High Adventure Edition

>RPG Rulebooks
https://rentry.org/40kRPGLinks
>Homebrew Collection (Feb 2025)
https://rentry.org/40RPGHB
>WANG/Imperium Maledictum News
https://cubicle7games.com/blog/warhammer-40k
>Bestiary, armoury, weapon quality and NPC database
http://www.40krpgtools.com/
>Dark Heresy 2e Character Creator:
https://apps.ajott.io/dh2chargen/
>General 40kRPG Encyclopedia
https://www.scholaprogenium.com/
>Offline Combined Armory (v6.48.161023)

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>>
>>96531953
Nice.
During the The Greater Good's work.
>>
>>96533321
If they're acting contrary to what is normally their patron god's nature, it is to further a plan for even greater purpose later. Yes, that includes khorne, he can actually plan.
>>
>>96533706
No. You don't even get hand-holding, because fuck you I guess.
>>
>>96534817
Except for cases like Skarbrand, but that still involved a different chaos god planning around it and it being part of the great deceiver's deception.
>>
>>96535637
Ignore me, I'm retarded and thought you meant contrary to the god's wishes, not their nature, and that was about daemon princes not daemons.

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5e < PF1 < 3.5e < PF2

Shrimple as that.
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>>
>>96506828
>only 4e
I love how 4rries cannot help give themselves away while they are trying to gaslight you about what 3e can and cannot do
>>
>>96524846
>These days I prefer 13th age nearly removing skills. Skills were always a vestigal system meant to compete with glorantha's variants over time. Outside of trapfinding I think fantasy games run better with participative skill encounters and implicit class skill lists.
You can always counting on the 13th age fag to have the most dogshit opinion that would eclipse an OSR cultist
>>
>>96534710
those game mechanics predate 5e and my 6 month year old son will beat up your third grader with a gurisame . you cannot advance.
>>
>>96534949
2e is good beacuse of the depth of the different settings it offered. I find the rules to be pretty mid, though the metagame was healthier than later editions and that is worth a great deal.

>>96535007
Skill list are retarded 90% of the time. 3/4/5e type games have one players Autosolve the encounter most of the time, or feel terrible when they roll a 3 and someone who just dipped the ability rolls a 20. Without pedantic skill lists you get far more players engaging with a social encounter or dungeon room and I get to reward and punish my players appropriately for nonlinear thinking or general idiocy . I often finding myself saying 'you need to pick a lock give me int or dex' instead of ' who has trapfinding?'
>>
>>96534947
It didn't say it was bad, I said it is one of the traits of 5E D&D that the FFXIV RPG kept as it evolved out of a 5E setting hack into something a little more of its own thing.

>>96535090
You're retarded.

Previous Thread: >>96527238

>Most recent bracket system update
https://magic.wizards.com/en/news/announcements/commander-brackets-beta-update-april-22-2025

>Outline article introducing the bracket system
https://magic.wizards.com/en/news/announcements/introducing-commander-brackets-beta

>Current banlist
https://magic.wizards.com/en/banned-restricted-list#commander-banned

>Former Commander website, where you can learn the basics, and read the format philosophy laid down by the rules committee
https://mtgcommander.net

>Statistically see what everyone else puts in their commander decks based on what is posted to the internet

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>>96535353
>TQ
Copies of Akroma's Memorial and Warping Wail are in every single deck I own.
>>
>>96535546
>Every time I get a platinum angel out it instantly eats removal.
You gotta save it for the last opponent with protection to back it up
that's where it really shines, in the final showdown
I also very much enjoy playing decks that will have 15+ cards in hand and mucho counterspells so that does help
>>
Thirty (30) starting life is objectively superior to fourty (40)
>>
>>96535624
maybe for little commanders
but not CUMMANDER
>>
>>96535438
Imagine hating this
>a kid goes into a game store. Let’s just call him… 'Timmy.' Now, Timmy doesn’t have a lot of money. So, he buys one pack of Tempest. He rips it open and starts tearing through the cards to find the rare. And then he sees it. It’s a big green creature. Seven power. Seven toughness. It’s huge. Huge! He’s eyes keep moving. He glances up at the casting cost: 5 ManaGreen ManaGreen ManaGreen Mana, blah, blah, blah. Boring. Move on. Timmy looks at the rules text. There’s a bunch of words. Timmy reads. Every turn Timmy gets another creature. Another entire creature. It’s small, but in ten turns, he’ll have twenty creatures. A 7/7 creature with twenty 1/1s. How does his opponent stop that? It can’t be stopped! Timmy finally exhales. He has found the Holy Grail.”

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Archives & Other Resources: https://rentry.co/cyoag
AllSync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Multiplayer Compilations: https://rentry.org/MCYOA_Comp_Comp
In Case of Emergency, Break Glass: https://rentry.org/mcyoagCanary
Threadslave Rentry: https://rentry.org/ThreadKeeping2
Backup Rentry: https://rentry.org/ThreadKeeping3
Jump Into This Thread Edition
Previous Thread: >>96493054
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>>
>>96535564
I wouldn't call getting a perfect score in art or literature, and then average scores everywhere else the best grades overall. It could be a tie breaker between two otherwise super smart builds, I guess?
>>
>>96535605
Yeah, not a dominant factor, but more than "shouldn't help in the slightest".
>>
>>96535610
Yeah, you're right.
>>
>>96509762
Hey, Itsuki anon here.
He has two life events leftover. Does anyone want to match life events or something? I want to make him a little less miserable.
>>
>>96535605
Art requires decent math so it should benefit related subjects.

Itt we help each other find a system that fits given setting.

I'm looking for something fitting Blue Archive lore. Expectation:
>combat-focused
>handles gunfights well
>has cover system
>hitzones unwelcome
>crits should do extra damage, but no additional effects
>can handle vehicles, combat robots, artillery
>can handle big bosses
>allows for some gun autism
>no magic
One guy suggestes using Cyberpunk 2020, but I think it's a bad idea.
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>>
>>96530757
https://2d4chan.org/wiki/Diceless_roleplaying_game has a short and unsatisfactory list but i'm posting it for posterity
Also I swear there was a marvel diceless system however i do not know where it is.
>>
>>96530757
I found a better list https://rpggeek.com/rpgmechanic/2109/diceless-does-not-use-dice-or-other-randomizer
>>
>>96530757
>Diceless
Christ what an awful concept. How do you resolve anything with uncertainty with garbage like that?
>>
>>96531821
>>96531849
>The Marvel Universe Roleplaying Game
maybe this? was on page three of the second link. thanks for the ressource anon
>>96531866
>how do you resolve anything
that's what i want to find out
>>
>>96531849
>>96531821
Thanks, both of you!

Vampire Edition

Tell us about your horror settings, games, etc. Share inspirational art, prompts, etc.

>List of games:
Call of Cthulhu, Chill, Cold and Dark, Degenesis, Delta Green, Don't Rest Your Head, Dread, Esoterrorists/Fear Itself+Book of Unremitting Horror, Fall of Delta Green, GORE, Into The Shadows, KULT, Little Fears, Mothership RPG, Nemesis (free on Arc Dream's website), Nights Black Agents, Silent Legions (Mostly for the tables), Stalker: The SciFi RPG, Symbaroum, Ten Candles, Trail of Cthulhu, Unisystem (All Flesh Must Be Eaten, Witchcraft, Conspiracy X, etc.), Unknown Armies, The Whispering Vault, Vaesen

>Inspirational stuff:
Caitlin R Kiernan, Castlevania, Carnacki the Ghost-Finder, Doom Watch, Fear & Hunger, George Romero, Ghostwatch, House of Leaves, I Am In Eskew, John Carpenter, Kolchak the Nightstalker, Laird Barron, John Langan, M.R. James, Nick Cutter, Old Gods of Appalachia, Quatermass, Ramsey Campbell, Remedy Series (Alan Wake, Control), SCP Foundation, Scarfolk Council, Shaun Hutson, Silent Hill, Stand Still Stay Silent, The Evil Dead, The Magnus Archives, The Secret World, The Stone Tapes, Anatomy, Thomas Ligotti, Twin Peaks, Vault of Evil forums, toomuchhorrorfiction

Other News:
"The Sutra of Pale Leaves: Carcosa Manifest" coming later this year
https://www.chaosium.com/blogcoming-in-2025-for-call-of-cthulhu-the-sutra-of-pale-leaves-carcosa-manifest/

Current Book Club Topic:

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>>
>>96520987

But anon, vampires are all about mundane characters thrown in with a disturbing sexual "stranger".
This is way they are almost (AH!) dead to us now. We generally accept every kind of sexuality, or at least people that actually read books are.
Let the Right One In is a good example, having to resort to irksome kiddy matters or even paedophilia, that are the big execptions.

That being said I didn't read this one, so I can't make a comparision.
>>
>>96499601
Why do all of them look like skinwalkers.
>>
CoC 7e
One of my players just rolled a character with 25 sanity.
Which creates a situation where their temp and indef sanity threshold is the same.
How is that best handled? Trigger temp and indef at the same time?
>>
>>96505853
>But it's not available yet.
>Kind of a shit move
Thank you chaosium, very cool.

Also skimming it, what's up with having the main characters be in a manga-ish style and having the other half (and pregen PCs) use realistic portraits?
>>
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>>96533602
Each chapter has a different art style depending on what the current version the sutra is being presented as.
The first chapter is in the version of a direct translation of ancient japanese into modern day parlance, so it has the classical illustration Tale of Genji style.The second one is about a manga adaptation so it turns into that style
The third ones a little weird, it sort of looks like Patrick Nagel? I guess that's because it's infiltrating the club and yakuza scene through extensive body tattoos. Either way it's not a terrible design decision, kind of fun.

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My Combo-y Senses Are Tingling Edition

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-june-30-2025

>News
The 2025 MagicCon and Pro Tour Schedule:
https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule

>Metagame Mentor: The Winners and Losers from Standard's 2025 Rotation
https://www.magic.gg/news/metagame-mentor-the-winners-and-losers-from-standards-2025-rotation

>Spoilers
http://www.magicspoiler.com/
https://mythicspoiler.com/

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My girl did nothing wrong.
#FreeLurrus.
>>
https://www.youtube.com/watch?v=G2nH-DC88o8
new aids just dropped
>>
>>96534563
strong not broken, this is what the broken cards from 2020 have become

cards like oko don't have the explosive power shit like vivi has and shit like winota is way too slow for the current "die in turn 3-4" AHEM "meta"

this game isn't cooked, it's charred
>>
>>96533167
>Johnny watching as the 8000th splashable value engine/wincon gets printed, widening the gap between expressive strategies and value piles
>>
when this game will allow non-aggro deck to be playable? since thunderjaction the level of red cards has been pushed to the skies, are they not aware of this insufferable situation?

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Average Day in Lustria edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/the-old-world-downloads/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:

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>>
>>96535574
Damn, where can I find it?
>>
>>96535586
https://assets.warhammer-community.com/fre_sept25_whtow_dawn_of_the_storm_dragon-uccgsbzbcc-yjs7dgbmgd.pdf
>>
>>96535589
>Just the Cathay rules
I wanted to see the Multiplayer and campaign stuff but thanks anyway. Do the French really get their rules for free on Warhammer Community?
>>
>>96535600
I have absolutely no idea, I only know that the most prolific scanner is french
>>
>>96535606
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-old-world/
They do, change the language to French and they're all there in the first section

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>Brutus' Drive
https://drive.google.com/drive/folders/0B1qb0_OLhDrDYVVpbllIREdOczg?resourcekey=0-m3LU1xaC5-PnnA0VLRfK9g

>DriveAnon's Drive
https://drive.google.com/drive/folders/1Cx7KoDkQa9qmDfJN9_CehZ0fxXEweKOu?usp=sharing

>Jumpchain IRC Chat
http://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>How to Jumpchain
http://drive.google.com/file/d/0B1qb0_OLhDrDVDFBR2NpdG03S0U/view


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>>
>9anon permabanned a dude for crossposting a Cliff rant
Based
>>
What's a good jump to acquire frogs in?
>>
>>96535537
Generic redneck or Floridaman.
>>
Well I guess I'm world building steppe people now.
>>
>>96535531
It looks like the vpn he was using being popular with pedo spammers was also a factor.

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Murder edition

Previous: >>96487796

>News & Reminders
Through the Omenpaths coming out September 23; preorders are now available
Last day to complete Yargle achievements is today
https://magic.wizards.com/en/news/mtg-arena/announcements-september-8-2025

>Useful Links
https://pastebin.com/QFA0hqaA

>TQ
Thoughts on Through the Omenpaths?
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>>
So which omenpaths are gonna actually be important cards to the meta?
>>
>>96535339
School Bus
>>
>>96535339
If this doesn't become cancer in Izzet it will only be because the rest of the deck is even more cancerous
>>
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>>96535542
It's shit
>>
>>96535339
Multiversal passage (the land), Kraza, the Swarm as One; Ademi of the Silkchutes; Borys, the Spider Rider.

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Trench Crusade General - /trench/
Weird love Edition

>What is Trench Crusade?
An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.

>What Trench Crusade is not
TC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.

>What's the QRD on the background?
The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.

>How do I get started?
All the files are free online, but are split between the website and the discord. They have all been collected here for your convenience:
https://mega.nz/folder/70QH0BBa#Eg-blxYQKkY_C02wErnFTQ

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>>96535040
Responding to myself because I don't think I was clear: the attack just has a -1 dice modifier because you are downed. E.g. if you attack with a downed model that has +2 dice in melee, it would fight at +1 dice while downed.
>>
i have not interacted with anything trench crusade related since the beginning of the year, but i have have read that the IP and the new lore has been infested with insufferable lefties.
This is the only place i can ask, how truth is that ?
>>
>>96535213
>muh leeeftiiists!
>btw guys I dont really interact with the thing but muh leeeftiiists!
Fuck off you goddamn culture war nigger. If you are only gonna interact with it because you felt some culture war calling you can turn around and go back to whatever shitpit of beelzebub you came from.
>>
What is the point of the warwolf being artificial? The keywoard doesnt come with inherent benefits or drawbacks according to the keyword section. The witch, lions and bulls also have artificial in their abilities (artificial life/body) which causes different effect and the lion and bull arent even subject to the artificial keyword (which doesnt do anything anyway?). Seems like something that needs cleaning up.
>>
>>96535608
Tuomas can add things later that impacts Artificial creatures.
Alternately you can come up with some stuff to make it into a real keyword for flavor. Maybe certain objectives that require not being artificial too capture etc.

Alchemy edition

>Previous Thread
>>96501567
>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>WoD5 Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA
>STV content folders

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>>
>>96535424
I don't know but I miss them.
>>
>>96533538
The trigger type that affects you is based on Harmony. So for the moon trigger set you've got the Specific trigger of the scene being in moonlight. The Common trigger of seeing your auspice moon. Then the Passive trigger of your auspice moon being in the sky.

At 5 Harmony none of these matters but the further you drift the more you get. So at 3-4 and 6-7 the Specific one is the only one you need to deal with. At 1-2 and 8-9 you add in the Common trigger too. Then at 0 or 10 you add in the Passive. You only need to take extreme steps to avoid it if you're off the deep end already.

Kuruth isn't a guaranteed thing either and it's also fairly useful as a tool too.
>>
>>96535162
Thanks! It's set in Victorian England and I'm planning on playing a Farwalker Ogre of the Autumn Court. He's a working class cockney bloke, served as an attack dog for his keeper before his escape, now he prowls the east end for criminals to terrorize, because he knows the posh cunts would just fuck things up if they tried to handle it their way.

>>96535401
It's also an illness that afflicts oWoD.
>>
>>96535293
>but physical changes can't
Pfft. You don't even know what you're supposed to smell like.
>>
>>96535533
>It's also an illness that afflicts oWoD.
Not nearly to the same degree, I'd argue.

These are the most hit or miss aspect of my games. How do you run them? How do you deal with misseable clues and dumb player derailments?
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>>
>>96525384
GURPS really does work well as background material for other systems.
>>
>>96512895
>you aren't writing a novel
>railroad a bad ending if players don't follow your plot
So which one it is?
>>
>>96509801
So far I know only three distinct models:

1- BRP Call of Ctuhlhu: you roll to check if you find the clue; this is also the norm for most games out there
2- InSpectres: Roll high enough and you get to narrate the clue finding
3- Gumshoe: You automatically find the clue

Are there any others, and how do they work?

Also, feel free to expand on any of the above if you want to.

I post this not only to see what other games there are, but also to try and find alternate solutions for the problem "if you fail to find the clue, the game dies".
>>
>>96532766
>3- Gumshoe: You automatically find the clue

Actually not. Core clues are what you find automatically*, but you do spend for, well, point-spend clues. For finer details and more clarity, basically.

*=technically you don't spend for zero point clues, incospicious clues or simple searches as well.
>>
The Aztec ACKs campaign report that was posted to /osrg/ is worth looking at. The structure of the campaign involves investigating different leads in order to track down the location of something.

https://mega.nz/file/id51UZqa#9pZoBcVtOF3vssbZ4kON2WN9XAbGvSi-TStiB9nKTxY

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The military should show up more often in cyberpunk settings/games. There's something really cool about corporation lackeys or street thugs getting BTFO by a whole other level of tech
>but cyberpunk is about when the government is weak
Yeah but there's still going to be some kind of military and they ARE going to be way ahead 99% of corporations.
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>>96535454
Dodging the law doesn't mean the law doesn't exist. The legal ramifications of the gear they try to acquire for their jobs is very real and a constant source of potential trouble if they accidentally buy from undercover cops or a regular they buy from gets arrested and snitches on his customers to cover his own ass. Military-grade is still a meaningful distinction even in these cyberpunk settings for that reason, it means you're leaving the civilian market and either buying things that will get you thrown in buttfuck prison forever or you're shifting enough bills to buy whatever it is that it represents a massive investment for your team.
>>
Problem is the usual corpos vs state idea is not really believable, so this kind of question is not even wrong.
>>
>>96535493
What I always find so difficult with suspending belief and immersion is the fact that they are still walking around everyday with these "military" grade upgrades.

I suppose if it doesn't visibly turn you into something like Adam Smasher then going to get coffee from a cafe doesn't look as weird with your weaponized body unless it's all conveniently made so you still look like a person but built like a tank.
>>
>>96535290
when people say military grade they're usually implying its more durable, like cordura stuff
>>
>>96533216
>they ARE going to be way ahead 99% of corporations.
Not really. The premise of Cyberpunk is that corpos have insane amounts of power. The megacorps are the ones researching all of that fancy tech that the government would be paying contracts for.
And because the government is weaker, that means they don't have unlimited funds to buy the best bleeding-edge tech from every corp.

If they did, then you wouldn't have a cyberpunk setting, because any megacorp that tries to go against the government wouldn't be able to stand up to a military cyborg raid.
Which is precisely why the megacorps don't sell their best stuff to the military in cyberpunk, so that they can continue to do shit with impunity.

Did your character grow up with a father figure in their life?
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>>
>>96533571
https://www.youtube.com/watch?v=l-A-q-uzBJ4
>>
>>96525880
Yes
>>
>>96525880
Yeah, and they had a good, if strict, relationship. My character is the eldest in the party and passes on some of the wisdom he inherited from his father at times to the younger folk who respond with mixed levels of interest.
He was raised well enough, came of age, became a member of the clergy, took some time to care for his aging father, and was there for his end and oversaw his funeral service.
>>
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>>96525880

Bout half of them have some kinda paternal parentage. The rest are some flavor of orphan with various relationships related to a teacher/student situation or a power structure, being the ward of some keeper or the experiment/creation of someone that developed a paternal relationship with their creator/researcher. I think only one or two don't have any father figure in their life.
pic unrelated
>>
>>96525880
Most of them did, though not all.
One was a magical abomination that escaped (wizard + monster + accident = them)...not much in the way of parental figures, though perhaps some of the wizard rubbed off on them?
One is a street rat orphan type, who has a chance now and loved ones to care about; they're struggling a bit with it, but it'll likely work out.
Some of the others had father figures, but they were lackluster or effectively supplanted. The manipulative tycoon-type girl with the older sister was even more that, would have only left so much room for her actual father to be a father figure, but she still did grow up in a household with one.
Others presumably had them, but it never came up.
Others definitely had them, and some were referenced in game or discussed with the GM on character ideas/backgrounds/etc... very few if any got any real screen time in any of the campaigns directly.


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