Growing up edition>RPG Rulebookshttps://rentry.org/40kRPGLinks>Homebrew Collection (Feb 2025)https://rentry.org/40RPGHB>WANG/Imperium Maledictum Newshttps://cubicle7games.com/blog/warhammer-40k>Bestiary, armoury, weapon quality and NPC databasehttp://www.40krpgtools.com/>Dark Heresy 2e Character Creator:https://apps.ajott.io/dh2chargen/>General 40kRPG Encyclopediahttps://www.scholaprogenium.com/>Offline Combined Armory (v6.48.161023)Comment too long. Click here to view the full text.
>>96462516Actually this is somewhat true too, since the warp does have sympathetic points where entering and exiting is easier than elsewhere.Though most of these points have already been mapped out in regards to specific subsectors.So in this manner, you are better off jumping around world X and then travelling to the world Y in realspace within a subsector. Voidships have big engines for a reason.
>>96463543If you are well-connected and powerful enough to steal a Warrant of Trade by force, you are already powerful enough to simply petition the High Lords of Terra for a Warrant of your own. That said, if you happen to acquire one that isn't in your name in a ruined space hulk or something, there's nothing stopping you from changing your name and pretending to be the last living heir of a dead dynasty or something. Nobody in the Imperium would be able to prove otherwise.
>>96466739Pretty sure Administratum bureaucrats would be, if motivated enough.Those men are the RT's worst enemies ever.
>>96463543I'm pretty sure the Rogue Trader chapter on the core rulebook mentions a warrant of trade that grants powers to whomever holds it to ensure only a powerful agent has it. Warrants can have any number of restrictions and boons.>>96462516It's only SAFE to enter and exit at specific points, otherwise gravity will rip your ship apart. This is the mandeville point, which must be far from any stellar objects.>>96466700>world X and then travelling to the world Y in realspace within a subsectorAnon this post is so wrong it's negligent. A subsector is a collection of star systems. Realspace is only feasable within a system, and as per Stars of Inequity it takes a ship on average 5 weeks to reach the center of a system.>>96466739>you are already powerful enough to simply petition the High Lords of TerraThat would take decades.
>>96463616It's in the other pdf called advanced craftingthey're chapters from his next book
Tomb King edition>Resources:WFB: https://pastebin.com/qVGrgwwh WM: https://pastebin.com/EsDAgeba WFRP: https://pastebin.com/inbyBsR6 Novels: https://pastebin.com/PFqPDr0H >TOW:https://gofile.io/d/fxFgXShttps://www.warhammer-community.com/the-old-world-downloads/>Warhammer Chronicles:https://files (dot) catbox (dot) moe/0xt777 (dot) zip>Time of Legends:Comment too long. Click here to view the full text.
>>96466181Orcs reincarnate so their big names bosses can be played at any time.
>>96467280Look at that nose. So fucking disgusting, I bet her fur is all greasy, and matted. I want it so bad, females like this are a lost art.
>>96467530>you can't have 6 big waaaaghs active in the present at onceThat sounds like a WAY better event than Somehow, chaos has returned.
>>96467890Based
>>96467787What the fuck is this bullshit Green Buddhism???
James is gonna freak edition >Build Divide>Force of Will>Final Fantasy TCG>DBZ CCG>Wixoss>Keyforge>Gundam>Legend of the 5 Rings (L5R)>Digimon>Flesh and Blood>Gate Ruler>Battle Spirits>AshesComment too long. Click here to view the full text.
>>96467554>mtg>best mechanics in a tcgGave me a chuckle.
>>96467702Name a better one. Hint it's not its duel masters. I guess I forgot that acg is full of hipsters
>>96467737nta but you haven't played MTG in a decade, how can you reasonably claim anything about how it is? There's very clearly quite a few things scaring the hoes away from standard despite it having "the best mechanics in a tcg", yet Lorcana and OPTCG get double digits at my LGS.
FAB has the best mechanics in a tcg.
>>96458136I’m one of those disgruntled fab players. I’ve never played league, tell me about riftbound.
Previous Thread >>>>96341983The thread to talk about Super Heroes/Villains/Spies/Agents/Rogues be it in spandex or not.Popular Choices for Games:>Mutants & MastermindsCurrently the most played one, uses a d20 resolution for everything, has powers building and rules for tactical combat.>Marvel TSR/ FASERIPClassic Supers game from the 80s, still has a lot of fans and various retro-clones. Uses a d100 with an universal resolution table to decide the degree of success, has random character generation and abstract rules for powers and combat.>Masks (PbtA)Rules light game with focus on narrative. Less rules reading more making stuff up on the moment. Game is built on the concept of playing as young heroes but you can use it for more mature settings.Comment too long. Click here to view the full text.
>>96465085Okay? Is this supposed to be answering my question? I don't get why you replied to me.
>>96442391I put much stock in a super-genius character whose arc starts like silver age Lex Luthor, but mellows out into more of an anti-heroic doctor who. It's a lot of fun to write over the top schemes/adventures with sophisticated (hard) sci-fi gadgetry.>resources Half his income is from extorting pharmaceutical companies with an omni-cure for all diseases he threatens to release unless paid regularly. Corporate assassins are occasionally sent after him but he is always prepared. The rest is grand larceny, shell companies, and selling inventions on the black market. Also his tech is powered by dark energy he collects with casual space travel.
>>96441989Why wouldn't it be relevant?
How do you come up with interesting powers?
Any weird tidbits and things people believed or did during the victorian era? I'm planning out a steampunk type game and trying to make the world a bit more fleshed out. And in general how do you do x-punk well so it isn't just aesthetic fetishization?
>>96427972To reiterate one of the most recurring themes of this thread: rapid industrialisation, haphazard and ruthless urban expansion and the resulting mixture of genuinely hellish poverty, and the birth of the foundation of the modern prosperity existing right next to each other.New methods of production were being invented seemingly year by year but their biggest benefits were usually concentrated in hands of the richest. Poor were seen as disposable resource to burn through, the acceptable sacrifices on the altar of progress and industry. But simultaneously, the mass production offered new possibilities to actually manufacture goods for people and the new worker movements were springing out like shrooms after a rain. Notably, this time of incredibly manmade hardship laid down foundation for prosperity of modern age and did genuinely start getting better with new inventions in later half.
>>96454316>>96455917The samefagging makes you look more pathetic, not less.
>>96461287Nah man.
>>96427972Beef tea
>>96427972Why not just read a fucking book.
>Hands where i can see em'. You got any potions on ye? Any scrolls? Yeah you do, i smell alchemy ingredients on you. You've been hexing today? Oh, y'all don't hex? All y'all hex, every Wizard hexes! And you look like a Wizard to me. Don't you reach for that wand in your robe- He's reaching! He's reaching!
Its dey cultur
FUCK the Paladins and FUCK all y'all Kingsmen.We out here casting spells, we out here doing something, we out here moving potions.My gold stacks higher than my three foot tall minions, Wizza.
Never forget that 40% of all paladins admit to accosting their fair maidens.
>>96467469Wizards are freakshit loser scraping bat shit off cave walls and licking it to test potency. Pick up a bec de corbin, you fucking nancy.
>>96468032I just wanted a fucking polehammer
Your adventuring party comes across a frog.
>>96317536froge
>>96317536Hey this is great, I needed some help crossing the river.
>>96452628Agreed
Frogs are evil. Soulless. Not so different from bugs.
Shhhh, don't wake him he's tired
>Previous thread:>>96350169 >What is /awg/?A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.>Examples of games that qualify.A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,Deadzone, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, Judge Dredd, HeroClix,Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,Oathmark, OnePageRules, RelicBlade, Rumbleslam, Stargrave, Sludge, Urban War, Void, Warcaster, Warmachine, Xenotactics......and anything else that doesn't necessarily have a dedicated thread.Comment too long. Click here to view the full text.
>>96387312What's with the obsession with cards in every modern game? Maybe this is nothing new, but I don't remember ever seeing this ten years ago.Warmachine is picking up steam at my LGS and I can't understand why they shoehorned command cards into an otherwise solid system.
>>96467696They are just generic abilities to help with rough match-ups and even the playing field between armies, anon. Same reason the spell rack exists.
>>96461920>jeets in power armor Rip white women
Any decent miniature agnostic cyberpunk games, I know of Reality's Edge but not any others.
>>96467696Depends entirely on how they're used imo.
Thoughts on the upcoming Starcraft wargame?
>>96467234I still watch from time to time SC2 and SC games and one of the most common things that happen is that people started playing SC, try SC2 and rapidly go back to SC. Hell people that never played SC when they where kid so no nostalgia goggles and started playing the game with SC2 try SC and eventually leave SC2 behind.SC2 is an objectively worst game than SC, even kids that grew with nothing but modern game eventually stick with good old SC finding that things like the retarded pathfinding of the Goliath or the Dragoon to be a skill to master than a flaw of the game. Which is odd coming from kids that usually get frustrated easily.
>>96465572>Opponent puts Pylon in my deployment zone Turn One.>Lose.
>>96467596>opponent somehow deploys 20 zerglings before I even finish building my list
>>96466409Isn't it just dirkas, christfags, and rainbow brigade?
SC1BW -> 2 is the biggest case of soul to onions I've ever seen in gaming short of Crysis 1 to 2.
So, now you need to decide. Do you close your eyes to what you've seen and go back to sleep? Or do you come with this psycho burnout and do the impossible against the unbelievable and keep the future at bay for another day? What's it going to be? In or out?Yeah? You dumb shit.>Thread Question:What was your Cell's introduction to The Program/The Conspiracy? Did you use a pre-written scenario, or make your own thing?>Previous thread:>>96285079>Unofficial Resources:https://delta-green.neocities.org
>>96463216Honestly, the Fate should be taken out of NYC and rewritten as a cult related to the Mexican cartels.
>>96437208So, how are the mechanics for this? I hear a lot about the setting, but is it actually, you know, mechanically interesting?
>>96466018It's just Call of Cthulhu with some (good) tweaks.
>>96465838Whoops forgot about that. How good of a campaign is iconoclasts anyway?
>>96466000maybe they dont want equate santa muerte worship to the unnatural (even though its the most obvious connection in the worl)
Ragtag squad edition>What this thread is for:/tg/ gets shit done again and is creating a “Battle Bible” (Ala 2nd edition) for 4th edition Warhammer 40k.>What this thread isn’t for:Alternative ideas for what 4th edition could include, such as alternating activations, new unit ports, etc. This is a Stage 4 process and so there's plenty of time for that later on.Don't engage edition warriors, trolls and rule revisionists. We're trying to keep it tight; mannered and objective focused.BATTLE PLAN:Stage 1:Finish revising and formatting the SRD. Stage 2:Compile all GW official erratas into the SRD.Stage 3: Condense all the codices into up to date SRD. - pendingStage 4: Make a Hobby Enthusiast supplement for the SRD.Stage 4: Make an Optional Rules supplement for the SRD.Comment too long. Click here to view the full text.
>>96463940That’s a good point. While I don’t mind the mini heroes like the totally not Rambo characters, I don’t wanna see Calgar in every game. I’m not super well versed in 3rd ed but I do know that in the core rules it mandated that you ask about special characters. They took that out in 4th Ed and it’s one of the only changes I can think of that is for the worse.
>>96465137The Imperial guard are in the mega link here. The gofile no longer works.>>96344809The witch hunters are a work in progress.
>>96467610If witch hunters does not show up next week. Think I could do it, should have a some free time away from my models so might was well give it a shot. Guess I could use one of the random word files as a template. Wonder how the fuck I'm going to fit the henchmen section
>>96467689No offence anon, but someone who speaks better English should do it.
>>96467935Noted, happens when my mother tongue is Spanglish and not Spanish or English. As a result my sisters and I mix the language a lot and we do not even notice, it does not help that we study in a school that reinforced this stupid crap.
I know I'm already flirting with cringe because the whole Batman/Joker thing has been played out for like a decade now but I've been kicking around the idea of a Demiplane of Dread for D&D loosely based on Gotham (But probably more Victorian), Batman and Joker. Before you roll your eyes too hard, I've been kicking around the idea that the Not-Batman is a Straud-esque Dread Lord of the Plane. Why would a hero be a dread lord? Because he actively subjects the world the horrifying freaks of the domain by refusing to do anything to stop them permanently. He's well aware of the death and destruction, and he likes to wax poetic about the virtue of not killing, but there are inhabitants of this domain who have been almost murdered multiple times and have entire graveyards full of family members because he passively let them die. He will actively fight people trying to end villains harder than the villains themselves because they justify his existence.
>>96467768I think this kind of Batman deconstruction needs more than inaction. It hits harder to emphasize how he actively punishes those who upset status quo, which is based on canon with how many times he unnecessarily saves joker's life from lethal vigilantes. Or maybe take a page from mystery men, so he secretly busts his villains out of prison to stage heroics and assuage his boredom.
>>96467857Basically If batman or !NotBatman was the main boss full stop he’d just make sure that people CANT escape Arkham or it’s equivalent. But a dread plane is basically a personal hell so maybe the dark powers made him a lord but torment him by constantly breaking his villains out. He’s not the warden guarding over a prison, he’s the circus clown that the powers are bullying. He could put his villain in a fucking adimantium coffin with the imprisonment spell on top and the dark powers would pluck the !NotJoker or !NotBane right out to cause shenanigans again. The reason he stops people from killing the villains might be one accidentally died (like penny pincher or some shit) and it made everything MUCH worse. So he’s in a damned if you do damned if you don’t situation that while he waxes poetics it’s just to mask the fact that he’s just on a Sisyphean crusade that he can’t escape
>>96467768If he doesn't have an ounce of belief in altruism, then you could use a reason given in Punisher/Batman. In a way Joker analyzes the difference between the Punisher and Batman is that they got their trauma as an adult or as a child. From that point of view, Batman is playing a game of pretend with more risks. However, would that make him evil? Eh...Not too sure.
>>96467972Thing about Dark Lords is that their personal Hell is 100% deserved. They're just as much wardens as they are prisoners. If it was altruism, he wouldn't be a Dark Lord. Strahd legitimately cares nothing for anybody whatsoever. Strahd doesn't even 'love' Tatyana, he just feels entitled to her. So the horrors being the villain Dark Lords who keep escaping, and him being a major obstacle could maybe work. That allows him to keep his altruism, while also being a threat.
>>96467972Yeah. In that sort of setup, any villains he did kill would probably just come back as vengeful undead, or some random citizen would suddenly decide to become their successor. In the context of a Dread Plane, what >>96468022 said is also true though. Which means that this not!Batman needs a more malicious motive or to have done something wrong. It could work if rather than simply not killing, this not!Batman thought that the current legal system was insufficient. Jailing someone wasn't enough, killing them made it over too soon.So instead he tortures people. Cuts off fingers and limbs. Sets up overly elaborate Saw-traps in order to try and inflict additional vengeance and make them suffer like their victims did. Which in some cases might work for petty criminals to scare them into obedience, but in other cases it just results in a crazy person getting even more crazy and wanting revenge. Basically, make it so that the cycle of villains actually is directly his fault, because rather than not killing them for a positive reason, he's doing it so that he can torment and punish them even more.
Previously on /slop/: >>96444948▶ Thread Task: Roll Will save. Someone's fucking with your mind!▶ It's been confirmed images are not saved on Microsoft's servers forever, only for 50 days. Make sure to save your images.▶ Generatorsbing.com/images/create/designer.microsoft.com/image-creatorhuggingface.co/spaces/black-forest-labs/FLUX.1-schnellhuggingface.co/spaces/black-forest-labs/FLUX.1-devfluxpro.art/replicate.com/black-forest-labs/flux-devhuggingface.co/spaces/multimodalart/stable-cascadehuggingface.co/spaces/google/sdxlComment too long. Click here to view the full text.
>>96464653This face?
>>96467603To be honest, at least it's a arguably nice face lol
>>96466014Or maybe you shouldn't take things remotely seriously. Catanon loves to make bad jokes.
>>96467683Is he is own amp?
Previous thread: >>96346915GURPS is a modular, adaptable system, capable of running a wide range of characters, settings, and play styles, with a level of detail varying from lightweight to completely autistic.Optional rules allow you to emulate different genres with a single system, or even switch genres within a single game.A nearly complete archive of GURPS books can be found by using the image (follow the URL to get to a folder with some files, read the files to get to the archive). Never post direct links to the archive anywhere in plain text.If you're wondering where to start:- The Basic Set covers everything, including a lot of optional rules you probably won't use.- A genre guide can be found in the archive, under Unofficial/GURPSgen. It tells you what extra books and articles you may find useful for many common genres.- How To Be a GURPS GM is a good read even for players.- GCS (gurpscharactersheet.com) is an excellent character-builder software, with page references to all the books and the option to export to both Foundry and Fantasy Grounds.Thread question: What is your opinion on the art in GURPS books?
>>96467432Oh, also needs Climbing at pretty high levels.
>>96464144>HP x10>no hit zonesI'm not sure why you wouldn't want hit locations, since that is one of GURPS' selling points for a lot of players.Although, I suppose if you gave all students Ablative Force-Field DR equal to 10xHP, then you'd get a similar effect.Hit locations only matter for wounding modifiers, injury effects, and DR on different locations. Students don't wear armor, so DR will be uniform anyways. If damage doesn't penetrate DR, then wounding modifiers and injury effects won't matter either.If you want students to be able to suffer Shock and Major Wounds even before DR is depleted, then you might make the DR flexible, so a small amount of damage still gets through (1 per 10 points for piercing damage, which most guns do).Whether you want to go with ablative DR or high HP depends on whether you think halos should act like a depletable force field, or a physical enhancement that just simply makes students more durable overall.
Am I crazy, or did some anon one time make a Muppet template? If I'm not crazy, does anyone have it?
>>96467567I want students to get shocked by damage and low DR on halo, I want them tocrisk dropping unconscious, but no major wounds. I could mirror HP rules for halos, with "death rolls" on negative DR to check if halo was shattered or not.Flexible DR isn't the right type. Halos protect against blunt damage, crashing, even against flamethrowers, but illness, hunger and so on bypass halo completely iirc. I guess you could kill a student by boiling her alive or freezing her to death.
>>96467567>>96467974+flashbangs and stun are a canon thing.
>no warhammer RPG threadThen I'll make one, and what the fuck, the ONLY INTERESTING career for these pole-proportioned prostitute is the white lion because they have fucking big axes, and they don't have a white lion career or even profile for fighting in this book?
And before you go "just make a knight", not. Knights only work to represent Silver Helms.