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I thought the "pushback" against female custodes sent a message?
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>>
>>96803234
So glad i don't play this shit anymore.
>>
>>96803234
By the time GW does it, the rest of the world will be past that particular cultural zeitgeist simply because catch-up by executives is always a few years behind. So they will also have to do a backtrack and temporarily raise prices to counter the sales hiccup. The prices obviously won't go back down.
>>
>Five minutes after female marines become canon.
>>
>>96818848
I know you're probably trolling, but for just one example, Hermann Goerring was a transvestite.
>>
>>96803234
Cool
More reason to not pay for gwslop

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Archives & Other Resources: https://rentry.co/cyoag
Allsync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Previous thread: >>96831220
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>>96837110
>There is no stage 9 on Earth bro.
I don't think it's ever said what stage the Dragon is. But there certainly can be stage 9s or higher on Earth depending on the complications or events.
>>
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>>96836399
I like Keeper of Knowledge from TroyX. There, I said it.
>>
What do you gives think about creating a method inspired on hindu gods? I was considering this for my Guardian. I created two:
One has six "modes" and the ability to switch between them, the limitation being that you can't use more than one at a time. Over time, the user would gain more "faces" and the ability to use more modes simultaneously. That being said, even stage 10 only allows 2 modes at once. This was based on a god with six faces from the hindu mythos.
Another one is essentially inspired in a god with two different interpretations. One would be related to the soul, benevolence and protection. The other would be relatad to war and description.
I think the latter is more palatable to anons, but the first was definitely more interesting to make. If I balance it right, I think it will have a positive reception.
>>
>>96837562
>what do you gives think
I meant guys* there
>war and description
I meant war and destruction*
I need to get home asap, I fucking hate phoneposting
>>
Why is the thread so dead? It's a saturday morning. You fags should all be home jacking off rn.

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>Previous thread:
>>96804587

>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.
The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, Judge Dredd,
HeroClix, Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, RelicBlade, Rumbleslam, StarCraft, Stargrave, Sludge, Urban War, Void,
Warcaster, Warmachine, Xenos Rampant, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.

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Anyone have scans of all the Warcrow stuff?
>>
Was Death Fields not an actual wargame until this year or something? I'm just skimming through plastic proxies and it seemed like the flavor text for Wargames Atlantic's miniatures had a decent premise at least.
>>
>>96837568
Yes, it was just a loose grouping of sci fi military miniatures until two months ago when they made the rule set.
>>
>>96837568
The rules stuff they put out sucks major butthole
>>
>>96837603
>>96837592
I see. That's a pity.

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So what’s retarded about Vagabond and why is it the magic system?
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>>96837292
I think the fact that the only thing people mention about the system is the magic says everything you need to know. I get non-vancian magic is mindblowing to DnDonlies, but this is a magic system that's existed in other games for years.
>>
>>96830198
Unimaginative crisis. Nobody tries something different, everyone copies DnD. Not fantasy, not movies, just DnD.
>>
>>96837402
Probably because the vast majority of modern DnD players get 99.9% of their idea of what the Fantasy genre is from DnD itself. They don't read, watch, or play anything that isn't DnD or something a single step removed from the kind of fantasy it does.
>>
>>96837325
About what I expected, D&D brainrot runs deep
And 3.5/pathfinder already has fixes in the form of Book of 9 Swords, Path of War and Spheres of Might
Any game delivering martials as just auto attack bots should be immediately discarded
>>
>>96837453
Like it's hard to make dnd martials fun.

Too many abilities & spells give advantage. Make them a bonus or remove them. Make martials get advantage if they attack some way they haven't done before (improv. Belt as whip, with a farmer's spear, let yourself be stabbed to grapple the guy)

If you want more.. Idk, make some class get more actions? Let martials (not casters) describe hitting high, strike medium or swipe low on front, back or side. Monster manual can point out weakness points the GM picks from.

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I'm Conveeeeeeeeeeeeeeeerting edition

>Previous Heresy: >>96818935

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8
https://pastebin.com/8riDmnhS
>30k TACTICA & TIPS

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>>96836513
>in the real world. a few busted bunkers and a ton of craters and troops+tanks rolling at each other blasting at full auto

everybody dies to drones and no land is captured when this happens irl anon

they aren't MIA or POW, they're dead
>>
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Remembermancer image of an Iron Warriors veteran legionary instructing an Inductii Circa. M31 (colourized)
>>
>>96837485
>Remembermancer image of a GW Heresy Iron Warriors veteran legionary instructing a FW Heresy legionary. Circa. M31 (colourized)
FTFY
>>
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Champion Garmund of The Fangs of The Emperor is battle ready and awaiting basing. (Ignore the growing pile of assassins)
>>
>>96837485
There were no remebrancers left when the inductii were created, especially in the Iron Warriors

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/k/ Edition

>>IF YOU ARE ASKING A QUESTION, PLEASE SPECIFY WHICH GAME YOU'RE PLAYING<<

Previous Thread: >>96698459

/pfg/ (pathfinder 1e) link repository: https://pastebin.com/RSt0rF0T
/p2g/ (pathfinder 2e) link repository: https://pastebin.com/1zySxwm3
/sfg/ (starfinder) link repository: https://pastebin.com/5yp9s2U3

>>CHECK THE SHARE THREAD FOR MISSING MATERIALS<<

TQ: What is your favourite firearm in any of paizo games?
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>>
>>96830183
I've always pictured tiger style as nanto seiken from fotn, anything else just seems too convoluted.
>>
>>96830183
dont get worried about trying to link stances to real world martial arts styles. Just use the mechanics, fuck the descriptions. Make them what you want them to be.

I made a boxer Swashbuckler with Martial Artist and used the Stumbling Stance as Dempsey Roll
>>
2e/golarion general
is there a specific saga lands country that would fit the vibe like rashemen from d&d the most? so tribalish with lots of witches, animists and druids being the knowledge go-to's, weird dream rituals etc.
>>
Are their any obvious things that you think the undead archetypes/ancestries are missing? Like mummies not having any way to inflict curses in people and instead being based oj unarmed attacks for some reason. I was thinking of running a homebrew game where all the players played undead and wanted to homebrew some.
>>
>>96832605
I guess I'll go down this route
>I made a boxer Swashbuckler with Martial Artist and used the Stumbling Stance as Dempsey Roll
Fucking nice

Welcome to the New School Revolution General, the thread dedicated to games derived from the OSR movement.

>What is the NSR?
the NSR is a subcategory of the OSR, it mostly follows the same play style but experiments further with the mechanics and settings
*broadly NSR games*
*have* a gm, a interesting setting, living world
*are* rules light, deadly
*and focus on* emergent narrative, external interaction and exploration

>What is this thread for?
This thread is for system, adventure, setting, mechanics, ongoing campaigns, anything that related to the *actual* game
POST ART ALSO, inspiration and for the tg threads

>What is this thread NOT for?
Meta discussions or drama of the games and its creators aka shadowboxing with twitter, reddit and the OSRG (frens with osrbros)

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>>96829321
Games for your pic's feel?
>thread question
Conflict is necessary, but not necessarily with enemies. Races are always a change of pace for me, and pursuits too.
>>
>>96835860
>Games for your pic's feel?
none that i'm aware of. something like Ace Combat, Black Lagoon, and Michiko & Hatchin rolled into one

more of the guy here: https://bsky.app/profile/dofresh.bsky.social
>>
>>96835546
Assume this is good faith and not bait.

You CAN talk about it here, but it's not necessarily the place where you will get the most or best answers.

If you want to talk about Gygax's AD&D ("1e") played the Gygax way, you might have better luck asking on the real /osrg/ thread, which is very much focused on that style: >>96815749

If you want to talk about AD&D 2e, you might try on the 2e thread that is posing as an /osrg/ thread in a pathetic attempt to hijack it: >>96815556

The second one is also the thread if you want to talk about AD&D 1e but played in the narrativist / railroading / Hickman style, which is what lies at the core of the AD&D 2e game philosophy. However, you're not very likely to get useful answers there because the thread wasn't really created to discuss games, just to troll the real /osrg/.
>>
>>96830719
>Could it be any more obvious that this general was created by that one sperg and while he has his troll version of /osrg/ up he no longer cares about this one?
You lads are always welcome back in the real /osrg/ while he's not there if you want to come hang out.

It's funny really, I remember that you'd get shit for liking something like, say, Shadowdark, but no one ever told you not to talk about it over there. Which means this thread doesn't need to exist and is just a divide & conquer attempt.
>>
>>96837444
>no one ever told you not to talk about it over there
Just because saying it's shit was almost always enough to get people to stop talking about it, unlike 2e, which is an obsession of one particular psychotic individual who's been trying to use it to torment /osrg/ for years at this point.

>Which means this thread doesn't need to exist and is just a divide & conquer attempt.
I disagree. There's definitely multiple games that are off-topic on /osrg/ but deserve a place where they can be discussed. Shadowdark, Mork Borg, Cairn, Knave, Mauritter, and so on. So /nsrg/ does serve a purpose.

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Does it piss anyone else off how people think the Guard is just disposable chaff? They're not the most elite forces the Imperium has but they're hardly cannon fodder, in fact I'd say they're the most elite common infantry of any faction in the setting.

Now, I know what you're thinking. "How can Guardsmen be as elite as Aspect Warriors/Crisis Suits/Ork Nobs?" But that's not the average soldier of those factions. A Guardsmen isn't going to be fighting 1 to 1 versus an Aspect Warrior or a Crisis Suit or an Ork Nob, they're going to be fighting Guardians, Firewarriors, and Boyz instead, the common chaff of those factions. Likewise with all the other factions as well.
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>>96837340
>Er... no?
I suggest you read the 3e codex, pg. 58 to 60. The Imperials reached the Tau core worlds until the resistance became too much and the reinforcements they were promised had not yet arrived. Then Kryptman ordered everyone back (to fight the Tyranids) and a hasty peace was negotiated.
>>
>>96835886
I'm sure some guard look like that. there's a million different IG regiments (literally) and no two are alike
>>
>>96837352
>Are modern militaries crippled by Army, Navy and Air Force being separate branches and even within the Army having different regiments working together, rather than each regiment having everything they might ever need?
Modern military branches cooperate and use combined arm doctrines, attaching companies to fighting forces to mix and match into a complete detachment that is prepared for most eventualities. The Imperium's military does not. Guilliman designed it that way on purpose to make sure that if an Armored Regiment goes traitor, it won't have any infantry support because all the infantry are in the infantry regiments somewhere else. It also won't have air support, or orbital support of course.
>Vast majority of rebellions are not Chaos related.
Guilliman didn't give a shit about secular rebellions. Read the fucking lore nogames.
>>
>>96837488
>Modern military branches cooperate and use combined arm doctrines
As does the Imperial Guard. Imperial Guard codex contains units from infantry, artillery and armoured regiments, abhuman regiments, Officio Prefectum, Tempestus Scions, Adeptus Mechanicus, Imperial Navy, Adeptus Astra Telepathica, etc. all operating together. Regiments from different worlds are trained using the same manual to ensure that even if regiments come from different cultures, there's a unified framework that allows them to work together as a single army. What the separation ensures is that because they all have to cooperate, rarely does one person have full command of everything necessary to wage war (on the Imperium). Instead of one lord commanding all the ships, land forces and logistics necessary, there would need to be a larger conspiracy among several members all commanding a portion of that force.
>Guilliman didn't give a shit about secular rebellions.
Which would be weird considering during the Heresy, on top of all the Chaos corrupted forces, there were large numbers of opportunistic individuals seizing the moment to carve a small empire of their own across the galaxy. Rogue traders and lords in command of regions of space with armies loyal to them before the Imperium.
>Read the fucking lore nogames.
Strong words for someone who doesn't know basic codex lore.
>>
>>96834842
I don't know. I don't think about 40k lore, ever since the primaris situation. If GW doesn't respect or care about its own setting, how could I?

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>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here:http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.html
It’ll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. good luck

>Resources for Third Edition
>3E Core and Splats
https://www.mediafire.com/folder/b54o6teut3fx6/Exalted_3e


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>>96837496
Please no. We don't need to make Lunars more one-note than they already are.
>>
>>96837463
>>96837496

Usually when I think of lunars it is from the full moon point of view rather than Changing Moons or No Moon pretty much never pop up on reflecting the competence of the lunars other than being able to shapeshift. It's weird, but every time lunars are talked about it's usually in a combat situation. No one really talks about a lunar being able to deceive heaven by subsuming the fate of another. Which they could do in 2e, but too much effort when you can kill better.
>>
>>96837422
>Like the one poster calling Conan a lunar can work. It annoys me because i'd rather give that to solars.
Caste book dawn outright copied the frost giant daughter for Yurgen origins.

And despite technically sharing the "anti civilization" theme of Howard's works, it is only surface level.
Lunars are anachoprimitivists, compared to Howard's "stop being two faced opportunist snakes".

Lunars actually have more in common with the degenerate savages that Kull and Conan fight.
>>
>>96837547
>Lunars are anachoprimitivists
In 1e.
>>
>>96837552
They never really stopped, see 2e Ma-Ha-Suchi.
Even when 3e and Essence tried to move away from it, there's still shades of primitism in their writing.

Rolled 3 (1d6)

Welcome to Bonkville
Population: (You)
>>
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>bonkville
>>
>>96834424
>3
Yeah, okay. Maybe don't hit me with your purse next time.

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Voidships Edition

>RPG Rulebooks
https://rentry.org/40kRPGLinks
>Homebrew Collection (Feb 2025)
https://rentry.org/40RPGHB
>WANG/Imperium Maledictum News
https://cubicle7games.com/blog/warhammer-40k
>Bestiary, armoury, weapon quality and NPC database
http://www.40krpgtools.com/
>Dark Heresy 2e Character Creator:
https://apps.ajott.io/dh2chargen/
>General 40kRPG Encyclopedia
https://www.scholaprogenium.com/
>Offline Combined Armory (v6.48.161023)

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>>96808279
>I've been blocking indians, retards, political stuff and 40ktards that just bicker about female space marines and other retarded stuff.
This is the healthy way to live and enjoy the hobby.
>>96824817
Praise his mustache.
>>96833498
>Faithful Fred
Second for FF
>>
>>96803516
Let people who aren't retarded worry about it.
>>
Rogue Trader here. What do you lot feel like is the safe spot percentage of mutants/xenos I can have working on my ship before it becomes a problem? Of course, Navigators don't count.
>>
What are some interesting side objectives for a space hulk "dungeon crawl"? Doing a one shot for it, and I'd like some ideas for optional things players can do to get resources for the mission, or restore cohesion. I haven't played either space hulk or deathwing so I don't really know what those games have as options
>>
>>96837525
One. Not one percent, one as in singular. Not excluding the Navigator.

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Previously: >>96807579

▶ Thread Task: Autumn! Falling leaves, bright colours, falling temperatures, syrupy pumpkin coffees.

▶ Generators
https://bing.com/images/create/
https://sora.chatgpt.com/
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https://civitai.com/
Curious about local genning? Check out /g/'s stable diffusion OP or ask one of our friendly locals.

▶ Perchance pastebin of generators and links:
https://pastebin.com/XRGqaW4W


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>>96837241
But that was you, here: >>96835884
>>
>>96837241
Don't let him drag the thread off topic. Just report and hide.
>>
>>96837254
He brings up the qualityfags every chance he gets, knowing full well they'll respond, because he enjoys the arguments.
>>
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>>96837527
Now that's some titty armor. Neat

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Instead of orcs. Rabbits.
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>>96833214
>>96833854
>>96835990
>>96837156
Aaah, no answer because no games...
>>
>>96833961
It's the belt, you fucking furry
>>
>>96837384
I gave you an answer, the Haren from Weird Wizard. I ran the first bits of “Rage of the Goblin King.”
>>
I actually did something like this in a game.

Instead of goblins, the land was being attacked by fey-descended creatures who resembled short humanoid rabbit-ish creatures. They lived in burrows and had a matriarchal structure, with each warhost having a large foul tempered queen. They were pretty desructive and regarded as pests until their burrow got large enough, after which they would form armies and sack towns.

I described them like they were fur-covered goblins but in truth I could only picture them as Max from Sam & Max.
>>
>>96833101
My druid PC actually got their arm ripped off by a rabbit demon a few months ago. They've since grown a magical wooden arm. We were never able to completely eradicate the demon infestation, a few lesser demon rabbits got away and our DM implied that while we stopped the growth for a year or two, the problem will just come back, maybe even worse. The only time our party wasn't able to outright defeat the monster/completely fulfill our contract.

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>Aliens INVADE Earth for GOLD and GEMSTONES
>The Asteroid close by has 100x times more GOLD and GEMSTONES than Earth
Why are Aliens like this?
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>>
>>96831981
Sorry, I just realized the flipflopping.
The reason behind invasion being hyperfatalism should've been built on, then it suddenly switches to imperialist revival politics.

Fine, maybe hyperfatalism couldn't be the main drive FOR invasion after all, just BEHIND it, only adding to the backstory, reactionary politics coming in to take its place, keeping it nonsensical, but not SO nonsensical that it's bad writing.

inb4 >implying this is good writing
>>
>>96814488
X-Com.
>>
>>96822233
All precious metals and minerals you care to name, but if you want specific examples: diamonds.
>>
>>96814407
>Aliens INVADE Earth for SEXY HUMAN MEN
>There are no SEXY HUMAN MEN outside of Earth
Checkmate gatheists.
>>
>>96814407
No. The aliens invaded because they want to add humans as customers for the celestial economy.

Work in Progress, "War... War never changes." Edition

>Full-on /WIP/ OP Links Pastebin
https://pastebin.com/BE42AEcD

>WIP Tutorial Images Mega
https://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw

>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"
https://www.youtube.com/watch?v=ufP8ka3KGno

>Saint Duncan also explains thinning your paints
https://www.youtube.com/watch?v=wxWgsqSf74s

>Paint thinning 102

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>>96837538
I eventually went with the Vallejo Xpress medium, it looks alright but needs more time to fully dry. I will report back once I've finished the white robe.
>>
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>>96837531
Yeah that's an option, if I can find the heads sold separately. I think Frostgrave does good hoods, but not good faces.

I have asked an Etsy seller if they'll see the heads of these separately. We'll see.
>>
>>96837435
Obviously you don't get very far with those paints, and citadel pots are cancer anyway. On the other hand, people usually lose interest quite quickly, so it doesn't make sense to immediately buy them all the best tools either.
>>
>>96837544
Oh, perfect. Xpress medium is probably the best choice. It’s almost like Lahmian medium.
>>
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>>96832981
She's the only servitor I currently own... I'll be needing a few more if I don't stall-out on my RT guard army. The RT Guard armylist was harsh... your compulsory unit choices were a whole platoon of Tactical squads... each with a Las Cannon.... so the minimum army size was about 1,200 points. The Ork lists could make 300 point starter armies :P


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