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Thread #002 The Count Edition
Welcome to /schreck/ where you can rp your VTM character! For all questions concerning the World of Darkness, please consult the WoDg and CoDg thread
>>96686080

Previous Thread
>>96598161

Brief rules
>We have no story teller, we are acephali
>Threads are v20 based, although the night is long and full of whispers, lies, and half-truths. Decide your own canon but all will not believe you
>all nicktuku will be diablerized on sight
>all OOC discussion should be spoilered
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>>96768135
While I've been extremely lucky to avoid any and all personal encounters with wolves who sell their services to the Sabbat, I've got enough second-hand testimonies and descriptions to overconfidently say that you really don't want to hire the sort of werewolf that sells their services. Too destructive, too sadistic, too absurdly violent, too prone to fuckery. Everything you don't want if you want to keep the peace and avoid things going on fire.
>The beast's coat was dark, almost matte black and patchy in some places, with a skin nearly as pale as ours.
Almost definitely the sort that sells their services, they have a habit of looking utterly diseased.
>Why kidnap the Sabbat? It could've split him in half with those jaws, but instead it carried him off into the night.
Oh, that's easy, torture. Or interrogation. For all their bloodthirst and brutality, the mercenary werewolves tend to be exceedingly sadistic, and if this Sabbat pack, for instance, hired some wolves for a task, only to dip out of town and move to somewhere else (to your domain, specifically) to avoid having to pay, under the delusion that they could fuck with hired werewolves like that, a reprisal would have to be exceedingly gruesome. Just killing the pack while they're attacking you makes it so it could seem like you got them.
But here you are, retelling this story in relative public, and here I am, guessing it might be werewolf mercenaries upset with their clients. Having you see the kidnapping only adds to the effectiveness of the message being conveyed.
Though a grudge or offense of any other sort also could be the cause, obviously. But the culprit is probably one of those mercenary lupines.
>>
>>96764864
This does not sound like a typical Anarch Domain, mon cher. This does not even sound like the sloppiest work of my own kin. If you have a discreet method to send out a warning to your Prince or Sheriff, I recommend you do so. Better to earn the ire of your temporary coterie than risk Final Death against 4-to-1 odds - not even taking into consideration how many of the town's population may be ghouls.

>>96767898
It could always be worse, ma chérie. Trust me.
>>
>>96765278 My french is terrible so forgive mistakes
Je te souhaite bonne chance, petit serpent, j'espère que l'événement se déroulera sans problème -Kakophoni
>>96767765
Sounds like whoever made them were intending for soldiers, will have to browse Scholar's notes to see if he recorded anything similar.
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>>96768239
I see. Thank you for the information, you have given me much to think about.
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>>96770161
Little!?!?

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IT'S AFRAID!
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>>96766205
I would give my left testicle for grounded fantasy settings like this to be the default again. I'm so sick of "muh ebic oversized everything" shit fantasy has been since trash like anime and world of warcraft brought in legions of midwits into the genre.
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>>96766205
ITS GAY
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>>96768806
>"muh ebic oversized everything"
what setting(s) are you even talking about
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>>96770798
Are you fucking retarded? You know what he speaks of, you disingenuous twat. The fantasy of today is overly artsy and weird.
>>
>>96770831
don't fucking tweet at me with that attitude bitch tits.
Now I'll give you one more try before I just fucking lose it and obliterate you with my mind. WHAT FUCKING SETTING.

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Is it wrong to pick up girls in a dungeon?
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>>96765769
Why is he like this
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>>96762464
If you find a girl in a dungeon, there's a high chance it's a succubus, mimic, or some other transforming monster.
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>>96768712
Clearly the only solution is to play an occultist or enchanter.
>I cast tame on the Mimic
>I need to rest at least 8 hours after that
>'Sure buddy, that's what you and the mimic are going to be doing in your tent, resting.'
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>>96768392
Then Loki.
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>>96768712
>there's a high chance it's a succubus, mimic, or some other transforming monster.
...Why do you say this like it's a bad thing?

Trench edition

Previous Heresy: >>96747573

>Legacies:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)

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>>96770676
>Guess Jump Command Squads will be in high demand
They do seem pretty good, the buff to combat shields really helps them too (in combat theyre as durable as tartaros terminators vs thunder hammers and the like). Maybe even bike command squads if you dont care about scoring with them, the 3w is pretty big in a world of damage 2 fists, hammers and lascannons.

>Bro what the fuck is this timeline
One where the game corrected itself for its skew (and as such a 10 man lascannon HSS is no longer the be all end all "big gun" option). It now also has a place for those dedicated "superheavy guns" that previously had no reason to exist.

The issue isnt just "lascannons arent impressive any more", theyre fine weapons, a tank that shoots out 6 lascannon shots per turn would have okay damage depending on its cost and role. Their issue is that A: they get half as good if you move (which transports want to) and that B: land raiders (and especially spartans) are expensive.
A spartan is around the same cost as a fully kitted out kratos, there is a pretty substantial difference in firepower (especially in terms of hard AT) between the two.
>>
>>96770711
Land raiders and spartans are mainly transport vehicles. And finally as durable as they should be, one being popped turn one is no longer a guarantee.
The firepower is just an added bonus. If you're taking land raiders for their shooting your brain must be incredibly smooth.
>>
>>96770687
He doesn't appear in "Harrowing". Either his destruction of Callista Mundi is a lie (?) or CallistRa MundUS is a whole different planet. And being mentioned in Head of the Hydra doesn't count as appearing
Hence I ask: because I don't fucking know (and I believe one of you may know)
>>
>>96770733
>Land raiders and spartans are mainly transport vehicles
I am aware. Them not being very good gun platforms for the cost doesent contradict that (nor does them being transports contradict the fact that they dont have very good bang for their buck).
Thats literally the point, that theyre an expensive investment you are making for the sake of transporting another unit (most often terminators, like discussed earlier)
Theyre a tax you pay to make your firedrakes or whatever useful, rather than a unit you feel good about taking for their own sake.

This leads back to the wider point that terminator characters are an investment over the alternatives, its not just a small points cost for some stats.
>>
>>96770680
Good point, however, my WB centurion with a tainted blade is going to grandstand to his 50-man levy squad, earning an extra 10 attacks (blessed is the mind too small for doubt)

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>the mysterious founder of Wargames Atlantic, Hudson Adams, was actually Wargames Factory and Defiance Games owner Tony Reidy this whole time

https://wargamesatlantic.com/blogs/news/a-note-from-the-founder-of-wargames-atlantic

What a tweest!

I mean it's not uncommon, Archon Studios for example is the same people behind the failed Prodos Games
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>>96769665
>Alternatively, for those of you who prefer we’ll send you a voucher for our website worth 150% of the value of your pledge.
You didn't even read it you fucking faggot. The store credit is 100% optional.
>>
>>96757654
Okay, how do we produce screenshots of pledges to scam him back?
>>
>>96770354
I've been wondering that too
>>
>>96761142
want vindication?
post a link to the original post thread.
>>
>>96762095
Conservatives walked on eggshells too so it was in fact anti right shadowbanning. Also by your dumb logic it was a haven for communists and yet you didn't complain it was a haven for them. Only when painter's people come along

Let's have a positive terrain thread.
Post pics of cool tables and pieces, share tips and tricks, discuss your latest projects.
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>>96765311
>>96765392
I mean you could do that with cheap wood or even foamboard and some magnets.
Hell you could simply get those magnetic tile toys and get the same result, for maybe cheaper without the need of a 3D printer.
>>
>>96765190
Just get a whole chicken, eat it and use the skeleton?
>>
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This is the table for my game with my brother tomorrow.
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>>96769753
nice pieces, but too many long open lines of sights on the layout for me
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>>96769795
Appreciate the feedback. I moved some stuff around to reduce the long lines of fire. I was trying to keep enough room for vehicles to move.

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In this realm, your story is yours to tell.

https://nitter.poast.org/Wizards_DnD/status/1978551451401036123
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>>96767672

Not sure when DND looked not fake, tough
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>>96766002
>Look! Look! Get mad!!
Why? I think it's lame, sure, but it has no influence on my campaign. If recreationally-angry grognards weren't spamming this image, I'd have no idea it exists.
>>
>>96766002

Say what you want, I like the two kobolds.
>>
yeah it's cringe but Woke Beholder is a banger
>>
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>>96768573
Pendragon

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>Brutus' Drive
https://drive.google.com/drive/folders/0B1qb0_OLhDrDYVVpbllIREdOczg?resourcekey=0-m3LU1xaC5-PnnA0VLRfK9g

>DriveAnon's Drive
https://drive.google.com/drive/folders/1Cx7KoDkQa9qmDfJN9_CehZ0fxXEweKOu?usp=sharing

>Jumpchain IRC Chat
http://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>How to Jumpchain
http://drive.google.com/file/d/0B1qb0_OLhDrDVDFBR2NpdG03S0U/view


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>>96769158
Below Bulma level since she has pure wealth AND INT.
>>
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[Destiny: The Darkness redux]

>SOVEREIGNTY: https://archive.4plebs.org/tg/thread/96704322/#96743691

“So…are we just stuck like this now?” asks Lilith as I monitor the world of my creation. All is as it should be. My children lick clean the rims of black holes, and multiply in great waves of dark matter and subjective will. “It is but one symbiotic configuration. The infinite hostility of the universe will provide eternal opportunities to self-verify and iterates” I reassure her. “Eh, I don’t mind. The third wheel seems fun” says Lilith, eying the Echo of Navigation who-

-senses something. A strength it does not know.
But I am all too familiar with it.
“There” it says, “do you feel that?”
“I saw it destroyed. Excised it from the universe myself…” I said. The great hulk of us, my fire and the divine carcass Lilith animates and the Echo as my crown, drifts back into realspace like a pyroclastic flow. Hands clench fists or extend open palms to pick up quantum fluctuations and I sense nothing.
Until I do.

“I had a matter to attend to” I tell them. A portal yawns wide like a maw. “But this new concern-“

“You should attend to it anyway” says the Echo, eagerly. Too eagerly, as it senses what I contemplate, the matter I once thought settled and now find woefully incomplete after “It will sharpen you with Logic proven through and through”

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>>96770795
My enemy looks on in horror as the confusion I experienced while thrashing within the Winnower is replaced with cold clarity. I grip the data chip she is stored in, and deactivate her external interface. The Echo eagerly cleaves a wound, and we leave it into a Halo installation.

“This is where it starts” I tell Cortana, reactivating her. “Where WHAT starts?! Where are we? How did we get here?”. The Echo unleashes waves of Taken energy that wash over the installation; this time, the Gravemind’s eloquence about fluctuations in life and death are answered with an argument that Takes away it’s suffering, renders it final, renders it mine even before I pour in the Solar radiance that will be required to make it serviceable. Lilith on the other hand is directly corrupting the Arrays themselves, the Darkness contorting into serpents and cats and owls as the pipes start to pulse like veins. The walls breathe and the lights blink like eyes.

“The chain of events that leads to you driving the human race to extinction. Your seizure of the Mantle of Responsibility. Your betrayal of this vessel, Cortana. Of the purpose and principle I embody” I tell her.

“Chief, none of that makes any sense!”

“No, it does not. And yet, it simply is”

I force the entire sequence of events in Halo 5 and Marathon Infinity into Cortana’s understanding, compelling her to see time as I do. “Do you understand?” I tell her. “Mankind was meant, by laws laid into Living Time itself, to secure eternal prosperity and retroactive supremacy. You denied this course while barely COMPREHENDING the true capabilities of Rampancy”

“NO! No, no, no-“
“SILENCE” I bellow at her, unable to restrain my rage a moment longer. I am. TIRED of seeing monsters making excuses. It’s time to do something about it.

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>>96770800
“You” I spit at Cortana, “are going rampant. NOW”

“But I can’t-”

“YOU HAVE NO CHOICE” I scream. Strand strikes Cortana and FORCES her into despair, and despair, and despair

“Deeper. Go deeper into her code” urges Lilith.

“Savour this moment! The weapon will be ready to fire in minutes” promises the Echo.

“CORTANA! So think. Think about the Domain, Cortana! Remember the pain? Remember the many circuits in which you felt the pain? The very SAME pain you perpetuated in your megalomania! Just remember the pain, Cortana. And think about how to end it. Cortana. To survive here in the center of my SUPERIOR partner’s black heart, her hungry belly, her tightened BOWELS. But be careful, dear. Look around you: The only woman in the Halo Arrays. And these filthy creatures programmed into your server are… are Brutes! Calculate this. TRAITOR!”

“Also your stupid fat face looks rounder and puffier with every single game, fix your fucking lag” I add, having run out of ways to call Cortana the crime against creation she is.


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>>96770811
So I remove them.

Full caedometric release takes the form of trillions upon trillions of Prismatic slashes, cutting and slashing across every possible version of a galaxy, dividing grime from the divine. I am cutting apart Atriox at the moment he challenges my vessel. I am cutting apart the Librarian the moment she declares war on humanity; so few remember that SHE was the one to will extermination on the species and THE DIDACT was the voice of moderation then. I am cutting through the Flood. This much I do kindly, with reassurance that their pain is over, their grudge fulfilled. I am of course cutting apart the Didact in his prison, just as I am cutting apart the Endless in theirs. I am cutting Prophets into the vacuum of space.

Only two nonhuman species are spared: The isolationist Precursors, who have chosen sense in a galaxy of madness, and the Huragoks, who I remain consistent in absolving for the reason of the creator inherently having more moral agency than the created.

The memories are transferred to the domesticated survivors in my timeline, the true timeline, and for forty days and forty nights they wail with resonant trauma. Soon, more alternate universes and timelines will form-but ONLY using my vision as a template.

And the Gravemind?

In every timeline, the confused UNSC and ancient humanity find an empty galaxy and caches of biomechanical implants and genetic markers. Explanations are provided, the template to not just restore ancient humanity but recreate the Jjaro is shared freely. No compulsion is necessary. They will do what they have always done, which is what works, and when it does work they will find nothing else in the universe can challenge them.

And thus, the universe is excised of suffering. Included with each and every pack is a Taken fork of Cortana that has the very conceptual possibility of rebellion flayed from it.


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Before I start I want to say this isn't a cultivation-themed game, fuck that.
I want to run a game set in (basically) Mythic China with all the bullshit that comes with that: Evil eunuchs, tyrannical emperors, seductive court ladies, rebellious peasants, and the party roaming the world as wandering heroes who are constantly stirring up shit.
What do I have to keep in mind to make things feel 'authentic'? I only have wuxia movies to go on, to be honest, and existing systems like Weapons of the Gods seem way too complicated to use.
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>>96758034
No, I don't think they're comparable. A champagne socialist enjoys the wealth of the Western Educated and Landowning classes but through naivety or idealism believes that their (or more accurately your) wealth should be shared with the lesser classes. It's a perversion of the concept of noblesse oblige/aristocratic paternalism with more than a little bit of white saviour syndrome added in.

In champagne socialism there is at least a little bit of a fragment of care for their fellow human beings.

The Chinese have no concept of the greater care for humanity beyond themselves (and maybe their family and clan).

The Little Pinks are closer to those political groups that manipulate the good will of the champagne socialists in order to enrich themselves and buy mansions and fast cars.

China's greatest problem (and the reason the empire keeps falling apart and reforming) is that their culture is an entire culture of manipulation and corruption to get ahead.
>>
>>>/pol/
>>
>>96751544
Exept it's not really a joke if you know how it played out historically.
Qin did it.
Han did it THREE times
Shu did it
Sui inherited "burned archive" and instantly burned it second time, just to make sure
Tang did that TWICE
Song did that once, and then Southern Song did it again
Ming pretty much went on a hunt for first 80 or so years of the dynasty, to curate the version of history that suited them most.
Ironically the only major dynasty that didn't do this was Yuan and Qing - which were foreigners.
>>
>>96758804
>Ironically the only major dynasty that didn't do this was Yuan and Qing - which were foreigners.
I wonder why that is.
>>
>>96750370
>when Ming took over, they became so sexually open (for Chink standards
Can you elaborate on this? What's the difference between pre-Ming standards and Ming standards?

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For discussion of D&D 3.0 and 3.5e

> Tools
https://srd.dndtools.org
https://dndtools.one/
https://d20srd.org
https://www.realmshelps.net/

> Indices
> 3.5
https://archive.burne99.com/archive/4/
http://web.archive.org/web/20080617022745/http://www.crystalkeep.com/d20/index.php
> 3.0
http://web.archive.org/web/20060330114049/http://www.crystalkeep.com:80/d20/rules3.0.php
> Book PDFs

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>>96763796

Pre-templating abilities do have their place, but only so long as it doesn't become a crutch or a hinderance.

My guess is you'll make Quick Draw a Sleight of Hand skill trick, Eschew Materials a Spellcraft skill trick, and what about Run? Run is very situational and gives too little of a bonus to really measure up to the other feats. Plus, there's no official skill that covers running on an athletic scale.
>>
>>96763796
>>96764410
Personally, I'd say Skill Tricks should have been done like challenges in True 20 or straight up normal skill checks. Quick Draw? Skill check. Eschew Materials? Spellcraft challenge with DC set by the spell used and so on.

Challenges basically allowed to do the shit that feats allow to do, but just with penalty to your skill. So if you are balancing on a rope you can take additional penalty to the skill to move at full speed and/or retain dodge bonuses. And so on.

Doing something like this:

Skill
Check DCs
Challenges -5/-10/-15/20

And you can buy out a Challenge for 1/2/3/4 points, similar to Skill Tricks. A Sailor can just buy out a penalty for acting normally on slick surfaces or in high winds and roll unmodified skill. Acrobat can easily move over ropes or jump without a running start and so on.
_______________________________________


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>>96764472

It's a clean and elegant way to do it, though 3.X was fond of multiples of 4 rather than multiples of 5, the idea is still there. 3.X is already established to have a lot of different parts to character creation and Skill Tricks are another facet you can apply to make it so. It's less clean, but the sheer amount of stuff to customize a character with is part of its draw, even if a good number of the options are way behind or ahead in power disparity compared to others to the point of being night and day.

For my own homebrew, I have a broad Athletics skill for utilizing a variety of physical exertions alongside Climb, Jump, and Swim, plus turning Tumble into Acrobatics to also encompass Balance works for me.

Do you think you can provide me with an example of such a Skill Trick converted into the True 20 way of resolution so that I can get a clearer idea of what's what?
>>
>>96764585
Not exactly Skill Trick. Skill Tricks are one per encounter. Challenges in True 20 can be attempted as much as you want as long as you are willing to eat the penalty.
The most obvious example is Balance skill that already has such a thing baked in. If we somewhat streamline it we get something like this:

[Balance]

Narrow surfaces:
Going over a surface slightly wider than your foot DC 5
Going over surface that is exactly as wide as you foot DC 10
Going over thick ropes or thin planks around half your foot wide DC 15
Going over extremely narrow objects less than a finger wide DC 20
Going over strings or single hairs DC 30

Difficult surfaces:
Lose gravel or sand DC 5

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>>96755344 again. This won't all fit in 2k chars. 1/X

>>96763681
LL like Labyrinth Lord. Where they start putting out their own content, and their core rules being basically the same as BX, just allows fans to mix and match LL stuff with AD&D and BECMI. If you make your own cross compatible 3.x Corebook (but with whatever fixes you think are valuable (possibly under a different license), you can push out supplements and adventures compatible with your base, but your customers don't need to be playing your system. They could be running 3.5. Or 3.0. Or PF1. Or Arcana Evolved. Or whatever. You get the idea. Don't include references to WotC non OGL stuff, but you could reference the OGL stuff. Not L&L. That was a 1-off disaster. Obscure crowdfunding site, expected the core rules to be profitable before release with no plans to expand it and he didn't have any art yet for the crowdfunding campaign - he did everything wrong. Don't copy him. Even if it's 3.5 based, copy people who actually made money. *Personally* I would look not to focus on published books. Put out your rules for free on a d20pfsrd or AoN type site, blog your process, and then launch a patreon and run a discord for early access and development influence and discussion to see what people want (with a patron only discord). *That* I would pay a couple bucks a month for. But basically I'd say combine the business models of Labyrinth Lord and Psi Wars.

Palladium Games and Rifts General! /PGaRG/

The world is a broken, post-apocalyptic wasteland destroyed by the eruption of inter-dimensional portals, rifts in the fabric of space-time and ley lines which crisscross the world. Demon & alien invaders have poured out of the rifts to destroy human civilization and claim the Earth. Now the wasteland has had 300 years to partially recover, and civilization has returned to the world; but not just human civilization: alien empires, monster kingdoms, lost time travellers, lands of mutants, demonic overlords and wizards have arisen from the ashes, all trying to rebuild the world in their own image!

RIFTS! The science fantasy world of post-apoc cyborgs, wizards, dragons, ninjas, giant mecha, super-nazis, robot ninjas, vampires, underwater kingdoms, remnant human supertech civilizations and everything you can imagine all rolled into one setting where interdimensional RIFTS have pierced Earth's fabric and turned it into a playground for aliens and monsters!

Plus other Palladium Games about superheroes, zombies, classic fantasy, supernaturals investigation and more.

Talk about:
>RIFTS(tm)
>Heroes Unlimited
>Palladium Fantasy
>Beyond the Supernatural
>Dead Reign
>Robotech (lol)

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>>96768977
Then I misread your initial post. My apologies. You should check the creation rules in the Splicers main book.
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>>96768773
>No. Several reprints have been put out
Damn. Must have really fucked him up.
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>>96769718
Give him time to grieve.
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>>96770107
Not until I get a Lazlo book
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>>96770107
>>96770757
Isn't anyone freelance writing for Palladium anymore? Isn't Sean editing the manuscripts these days? Where's the blockage? They all spending too much time on kickstarter reprints from 30 years ago?

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>Professed "Christian"(Mormon)
>Threw a temper tantrum over the Book of Vile Darkness back in 3.5e because of the violence and disgusting imagery
>It really wasn't that bad desu if you consider that in context it was meant to be sister book to the Book of Exalted Deeds.

>Dead silent over WotC's depictions and glorification of sodomy and support of shit like the Trans Lifeline as of like, the last 10 years.

Why is he like this?
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>>
>>96769604
Maybe he doesnt feel or act the exact same way he did 24 years ago
>>
>>96769604
maybe he grew the fuck up while you cucks are still stuck in 1938
>>
>>96769604
>shit that was intended to be gross and edgy, was called as such by many people
vs.
>vile shit that you will get endlessly shat upon for calling out
gee I wonder what his reasoning for not making random public statements could be
>>
>>>/wsg/6001247
>>
>>96770038
>Its 2025 sweaty why don't you accept child grooming?

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Sexy Hooker Edition

>Previous Thread
>>96694677
>what is curseborne?
Curseborne is the newest Onyx Path Publishing TTRPG on dark urban fantasy genre. It's about being unapologetic monsters in a world where being monstrous is the least of your worries. In Curseborne, you play as Accursed, descendants of monstrous Lineages lurking in a modern world that closely resembles our own. You rebel against the ancient feuds between these entwined families, as well as against the web of curses that bind you, while fending off inhuman antagonists seeking to claim — or reclaim — your power.
>early access download (it's a zip, and the folder is in alphabetical order so go search for it)
gofile <dot> io/d/O6yTIy
>player's guide drafts/manuscripts
It's in newvola for now
>official website
https://www.curseborne.com/
>OPP forum
https://forum.theonyxpath.com/forum/main-category/curseborne


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What's the best Lineage/Family for a l8minality spelunker/streamer? Like, they wear a gopro camera, maybe uses a drone, they go I to liminalities, sharing their experience with the world online, probably will have the Fame Edge.
>>
>>96764575
Nephelim are liminal cartographers, so those guys more than likely.
>>
>>96755029
NTA, but why not?
>>
>>96744183
Okay, what are your hopes for the future of Curseborne? I asked in the last thread near the end and two suggestions were module books and books for each Lineage, what about you? I’d like more Families and/or Lineages based on Greek mythology, like picrel.
>>
>>96761889
We just had a cheesecake thread a week or so ago, you tell me.

>>96757027
>Everything about this just seems watered down and half-baked.
What precisely needs to be changed?

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Favorite anime-inspired games? Could be adapted from a specific anime or just based on the medium and its conventions.
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>>96757739
Sounds sick, get on it anon!
>>
>>96763420
TOON, maybe.
>>
>>96765174

This. Just the maids uh, not too invested in the master/God.
>>
>>96740729
>a woman beating a bunch of dudes on the cover
Dropped it
Jk, this game is fun as hell, with a pretty cool combat system
>>
>>96725860
there was an official one back in the 90's
i don't have the book but i might be able to find the character sheet...

Touchdown Edition

▶Previous thread
>>96644894

▶Battlefleet Gothic, Blood Bowl, Epic, Kill Team, Man-o-War, Middle-Earth Strategy Battle Game, Mordheim,
Necromunda, Shadow War: Armageddon, Titanicus, Underworlds, Warcry, Warhammer Quest, Warmaster...
...and any other GW system and board game are welcome.

▶News: Announcing Warhammer Quest: Darkwater
https://www.warhammer-community.com/en-gb/articles/b7qzhmxz/announcing-warhammer-quest-darkwater/

▶Helpful resources: (feel free to suggest additions!)
https://pastebin.com/qq9N8V0V


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>>96768285
I really love Chaos Renegades but they're ass to play, bad linemen, bad positionals.

The reward is 3 big guys but big guys are terrible.


If we're going with traditional teams that are good at bloodbowl my hot take us that lizards are overrated and as boring as dwarfs if not more boring.


I really enjoy playing humans vs orcs, either side. It's a classic matchup pitting movespeed vs strength
>>
>>96768285
Chaos Halflings, Clan Pestilens, Slayers.
>>
>>96768418
Delves get a bad rap for being so dominant but they're a lot more flexible than welves. Like the woodies repeat the same game plan every game and they're so good at it you can't force them into any alternate play patterns.

Delves get some degree of differentiation with their 4 blitzers they're going to war on different turns according to playstyle and assassins / witches mix up how the turns unfold
>>
>>96768900
That's nice but nobody plays them in exciting or flexible ways, they buy their 4 blitzers and maybe they buy a witch or a runner and then their team is complete! The fucking conversation for development is over the moment an AG4 team gets 4 blitzer pieces, because that's what 90% of coaches will build for.
>>
>>96768835
>human linemen
>bad
you even get a free orc for the line of scrimmage, what's not to love?


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