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Do you think the Imperium let the Guard have access to sex servitors like how old European navies let their sailors have sex dolls or Dutch Wives on their ships?

Is that too big a luxury for a shitty guardsman? Or is this exactly the "a bullet costs more than a human life" kind of scenario where a decraniated man or woman being a lovedoll is enough of a tiny morale boost that the Imperium rubbestamps the cost?
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>>96911374
Why, though? If it's just a clone. Don't they just go "say, this one supermodel turned into a criminal and we made her a sex servitor and that was pretty alright. Let's just use her DNA for a bunch of them".

Not even adding to the argument of the thread, I'm just asking why cloning a specific attractive human would be any different than cloning a strong one in the vats?
>>
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>>96911509
>Not even adding to the argument of the thread, I'm just asking why cloning a specific attractive human would be any different than cloning a strong one in the vats?
Well, two points.
First in general, you'd have epigenetic and other growth factors.
The hows and whats of your growing process will have huge affects on your final product.

Second, the 40k universe has issues with direct cloning, resulting in duplicates that are cursed or somehow jinxed.
>>
>>96911063
They wouldn't but OP is neither the first nor the last faggot engaging in mental gymnastics to somehow justify his fetish.
>>
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Why are people geniunely discussing this? It's just a thread made by a faggot and everyone with half-a-brain already explained, multiple times, how retarded "sex-servitors for common grunt" are. All the faggots still arguing for validity of mass produced lobotomized sex slaves, are faggots too stupid to just masturbate instead of whining about their fetish to people on internet. I'm being serious, this thread is just a waste of time, staring at a wall is more fulfilling experience than this.
>>
>>96900847
Traditional games?

Fucks saké Edition

>Previous Heresy:>>96891575

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8
https://pastebin.com/8riDmnhS
>30k TACTICA & TIPS

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>>96908154
But it's not a middle ground, you absolute tacticslet. If you have a choice between two approaches both of which will render your opponent's vehicle incapable of hurting you if they succeed, and one is FAR more likely to succeed, you're simply a retard if you choose the less likely option. It's too easy to dump a bunch of status effects on a vehicle and render it - functionally - just as useless as if you had blown it up. Maybe in a system that hadn't culled two of its six turns in order to free up time for a faggy little challenge minigame that was a solved problem before the game even officially launched it could have worked, but in 3.0's 4 turn progressive scoring approach being able to pretty reliably lock down opposing vehicles for several of those turns is ridiculous, especially in comparison with how resilient they are against attempts to actually blow them up with proper AT weapons.

Every word 3.0tards speak convinces me further that all the bleating and moaning about 2.0 was due to the fact you lot were all fed on a steady diet of lead paint and methylated spirits as children.
>>
>>96911578
Everything interesting about the heresy was retconned in to sell you resin slop, what are you on about?
>>
>>96911620
so you're saying no they're not capable
>>
>>96911850
I'm saying the interesting bit is the retconning nitwit, that's what it's always been. There's like two paragraphs written on these historical events before they expand it, and that's what people want to see.
>>
>>96911599

If there's a Techmarine or Magos around said vehicle then they will happily clear all the statuses up with very little effort. Supported vehicles need to actually be killed, or have their repairmen assassinated before you can status them down, so if you can just dump a bunch of hull points onto it it's a much more reliable way to go about things if they actually bring Battlesmith.

>>96909041

Also helps to make said big tank a transport because superheavies can take multiple units, so you can pile a bunch of guys in your Mastodon and jump them out individually. Good for when you want to skip jump packs on some of your characters, too.

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Pyramid Edition

>Previous Thread
>>96905713

>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>WoD5 Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA

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>>96911811
Was Unisystem any good?
>>
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Anybody else like to max out all their mundane shit before you get into the supernatural?

It really looks like it's just me.
>>
>>96911546
Mimiga form.
>>
Hypothetically speaking, what would be the optimal solution to the problems of WoD if all the splats (or the good-alligned ones) decides to stop being stupid and actually worked together to solve their problems? Any idea how the major players for each splat might change if World of Friendship comes about?
>>
>>96911560
Geist flat-out states that there are three pre-written win conditions for sin-eaters.
>Catharsis
The sin-eater resolves their own issues that keep them from moving beyond the underworld, as well as the issues of the geist that binds them to their body. Sin-eater and geist both give the underworld the finger and move on to the true afterlife together.
>Cabeiros
The sin-eater infuses their geist with the essence of the underworld and shatters any connection that their geist has to the world of the living. Their soul consumes that of the geist and they abandon their flesh to become a chthonic god and rule over the underworld.
>Catabasis
The krewe of sin-eaters enhances their esotery, their collective faith and ethos, to the point where they are able to descend into the darkest depths of the underworld and challenge the chthonic gods for the right to change the underworld into something better.

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Welcome to the Old School Renaissance General, the thread dedicated to TSR-era D&D, derived systems, and compatible content.

Broadly, OSR games encourage a tonal and mechanical fidelity to early Dungeons & Dragons - less emphasis on linear adventures and overarching meta-plots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about. We'll be happy to help you get started on this playstyle.

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:
https://archive.4plebs.org/tg/thread/80674659/#80722465

>Previous thread:
>>96901707


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>>96911802
You were born out of your father's butthole. You didn't cry like all normal newborns do, you just went "splash", and spent the rest of your days being avoided by people because you smell like shit.
>>
>>96909609
what does A being also bad have to do with B being bad? what's the logic behind this?
also the paper clearly states Cairn rules were a work-in-progress testing thing
>>
>>96911802
none of those are important thing and none of these are broken beyond repair like the systems are in THAT one game are
>don't want to go to lvl 20? just don't
>don't like the gold table? nigga just write an extra 0
>monster XP? again you have been taught about division operation
>>
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>a mere couple dozens of spam posts over multiple hours
I'm not seeing the results we're *fish*ing here for
get to work you worms, you rest when we tell you to rest
>>
>>96909954
Which of the two guides should I read first?

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I want gaming companies to make more IP slop but instead of making IP slop of popular things like Marvel I want them to do what GURPs does and make game versions of literal who IPs like Girl Genius and Riverworld.
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>>96898869
>>96899063
For me it was always GURPS Casey & Andy.
>>
Girl Genius is still going. GURPS is dead if the new 4E Revised doesn’t sell.
Girl Genius got a video game (not a high bar)
GURPS fumbled the tie in for 3E with Fallout.
>>
>>96899063
>GURPS Vorkosigan Saga
There's a hardcover of this for sale every time I go to this one convention
I can't give a shit about the Vorkosigan Saga though so I haven't picked it up
>>
>>96911340
There was one for years at my FLGS.
>>
>GURPS Girl Genius
>It’s written by men
さすが

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Previous thread: >>>96796195

GURPS is a modular, adaptable system, capable of running a wide range of characters, settings, and play styles, with a level of detail varying from lightweight to completely autistic.
Optional rules allow you to emulate different genres with a single system, or even switch genres within a single game.

A nearly complete archive of GURPS books can be found by using the image (follow the URL to get to a folder with some files, read the files to get to the archive). Never post direct links to the archive anywhere in plain text.

If you're wondering where to start:
- The Basic Set covers everything, including a lot of optional rules you probably won't use.
- A genre guide can be found in the archive, under Unofficial/GURPSgen. It tells you what extra books and articles you may find useful for many common genres.
- How To Be a GURPS GM is a good read even for players.
- GCS (gurpscharactersheet.com) is an excellent character-builder software, with page references to all the books and the option to export to both Foundry and Fantasy Grounds.

Thread question: What do you want there to be in the additional 27 pages of the new Basic Set?
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>>96905541
Future History has a section about determining a society's TL through methods other than raw "what's the most advanced tech available," instead looking at things like rates of energy consumption, degree of urbanization, global per capita income, etc.

Anyway, by those methods, modern Earth lands at around TL5 overall, with certain areas (US, Japan, northern Europe, etc.) having High TL and higher Wealth as common traits, just as there are certain areas (rural inland China, parts of Africa, etc.) where Low TL and lower Wealth are common traits.
>>
>>96905941
>2 ps5s have the same processing speed as a 2000 super computer
How does one properly represent technology being significantly more powerful, but somehow being able to do far less?
>>
>>96911675
Depends on what you mean by far less.
If you wanted to play 2025 CoD in 2000 you would have needed to get your hands on one of these super computers. Conversely, our current super computers can do shit the 2000s couldn't even dream of.
Current day gamedevs are certainly less skilled than 2000's cutting edge computer scientists, but the same is true today, and they're probably less skilled than 2000's gamedevs too.
Perhaps you could represent this by accomplishing things being easier, thus the tools' users' need to be less skilled. If this was a societal trend then advances in Tools could lead to stagnation in Skills, leading to relatively the same outcomes.

As much as people like to complain about how bad videogames are today I don't think we're there yet. Yes modern day videogames are bloated beyond belief, but they're also, as a whole, significantly better than 2000's vidya.
>>
>>96911601
Forgot screenshot
>>
>>96894605
Definitely give us an update on how it goes anon

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Angry warrior elf edition.
Discuss elves and post elves.
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>>
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>>96911360
Not a single post on this thread has been about games. Given that this board is called /traditional GAMES/ I thought the question yould be topical.

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Previous: >>96908266

>Most recent bracket system update
https://magic.wizards.com/en/news/announcements/commander-brackets-beta-update-october-21-2025

>Outline article introducing the bracket system
https://magic.wizards.com/en/news/announcements/introducing-commander-brackets-beta

>Current banlist
https://magic.wizards.com/en/banned-restricted-list#commander-banned

>Former Commander website, where you can learn the basics, and read the format philosophy laid down by the rules committee
https://mtgcommander.net

>Statistically see what everyone else puts in their commander decks based on what is posted to the internet

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>>96911914
>no charlie
no watch
>>
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>>96911591
>ignoring this gay larp pos- *cough! cough! cough!*
>>
>Andrew Swordbro
>>
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Wtf?
>>
>>96912063
Would

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40k would be an objectivly better and more fun setting if the Imperial Guard had Space Marine level focus and Space Marines had Imperial Guard level attention cakes. There's just not really a lot you can do with marines from both a worldbuilding, homebrewing and narrative standpoint and half of the few things you can do are just done better by the guard. Heresy and chaos marines included!
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>>96904922
/tg/ would be an objectivly better and more fun board if the 40ktards stayed in their fucking general thread instead of thinking that everyone wants to see their blogposts about 40k
>>
>>96905015
>Janitor application acceptance emails are being sent out. Please remember to check your spam box!
>>
>>96904948
Capital has won...
Nationalize Games Workshop
>>
>>96904948
>ESL funnyjunk image macro
Jesus Christ, the state of this board now
>>
>>96904922
Care to post the latest model you've painted?
How did your last match go?

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Asrai edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/the-old-world-downloads/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:

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new cathay when? after Im done with miao ying, I need new units to paint.
>>
>>96911933
Literally two more days little paypiggy
>>
>>96911995
I hope you are not lying
>>
>>96912024
Chinese rockets in their little preview teaser video + prominent AoS rumourmonger was yapping about more cathay a few days ago
Safe to assume wave 2 is about to be revealed
>>
>>96908140
Copper/bronze and blue paint scheme my beloved

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Welcome to the Old School Renaissance General, the thread dedicated to first decade, Gygaxian D&D, its more faithful modern clones, and content created specifically for use with them. Later editions (2e and newer) should be discussed elsewhere.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended and taught by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread, feel free to check them out for answers:

>n00b DM's Guide
https://pastebin.com/EVvt6P0B
>n00b Player's Handbook
https://pastebin.com/XALkXkV0

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:

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>>96903688
That book was great. It has an elven hound in it, like the chooshie or something. It's like a regular dog, but better, because elves are better.
>>
>>96892196
Just call it 1e thread. The other can be called the 2e thread. osr is such a useless fucking term to begin with.
>>
>>96911858
It's not a 1e thread. It's a thread about 1e, OD&D, B/X, and clones, and modern content for those systems that is tonally and mechanically compatible.
>>
>>96911930
and ACKS
>>
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it hasnt been a point of discussion for quite some time, but i came across this just now and thought i would post it as certain people were rather attatched to the strangely modern 50:1 ratio from acks, although they have probably forgotten about it and im just carrying the argument for no reason
the best reason

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Que Retardado Edition

>What is Trench Crusade?
An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.

>What Trench Crusade is not
TC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.

>What's the QRD on the background?
The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.

>How do I get started?
All the files are free online, but are split between the website and the discord. They have all been collected here for your convenience:
https://mega.nz/folder/70QH0BBa#Eg-blxYQKkY_C02wErnFTQ


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>>
heres my hot take, if you have the ability to 3d print why wouldn't you digibash or just make your own models? If you want Official Content why wouldn't you just buy the plastics?
>>
>>96908750
Most forms of copy protection can be removed by a motivated teenager. Provide a good service and most people will pay for it. Be a bitch to deal with and people will pirate.
>>
>>96912007
Fanbase is this game is mind broken
>>
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>>96911655
>Why should people who supported the product financially in its startup phase get something that the latecomers and noncontributors don’t?

You cannot possibly be this stupid.
>>
>>96912005
>never bought models
>never bought a book
You play with strips of paper?
Yes, the whining is myopic, but you are staging yourself as a guy who doesn't play the game.

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What is your character's choice of drink?
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>>
Tiefling dudes' cummies
>>
centigor milk
>>
>>96912069

Daily tea ritual which hides self-medication behaviour. Her specific morning blend (boiling water three times, three leaves, pinch of smoked root, citrus petal)

In Stimulants: Highly concentrated infusions of known adaptogens or mild stimulants (like fantasy-analogue caffeine or kola nut) hidden in her tea/water to combat sleep deprivation (3–5 hours of sleep).

In Sedatives: Low-dose, non-addictive calmers (like fantasy-analogue chamomile or valerian) used to break the screaming nightmares or prevent a FREEZE response after a major trigger.

Clean, Boiled Water: She learned the cost of disease tending camps and due her background. She beliefs it repeals demons in water.


Controlled Pain/Release. If she drinks, it must be something strong, taken in very small, measured amounts—never enough to impair judgment, but enough to feel the burn. This mirrors her choice of self-inflicted pain.

Fermented Milk Drinks (Analogue Ayran/Kefir): Cultural Anchor/Childhood Comfort. A sharp, cold, cultured milk drink offers a faint, bittersweet connection to the stability of her early years. It is familiar, nourishing, and not decadent.


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>>96912096

Controlled Pain/Release: High-Proof Distilled Spirits (Analogue Vodka or Cognac). Always small doses, meant to feel the burn.
>>
>>96912069
*rips a greasy pepperoni fart in your mouth*
How do you like them apples?

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Archery
https://youtube.com/watch?v=DElM46A8gfQ
I do this in between mtg games.
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>>96897262
>pic related
Both Hollow Earth Expedition and Broken Compass (which shamelessly traced over shots from Mummy for its "art") have rules specifically written to make this thing happen
>>
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This is how I play a ki-based monk
>>
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>>96904139
Bracers of dexterity and strength
>>
I made and played a mounted archer once, back in 3.5 days.
It was cool and novel. It was also a mechanical mess, complicated combat, restricted where and how useful I was in a fight, completely consumed my Feats and Skills, wasn't pertinent in a major part of the game (indoors/underground), and ended up with a bad case of 13th Warrior Syndrome.
>>
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This is how I play modern RPGs.

>>96896655
>>96911947
At least, it was memorable?

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Sup /tg/. I come here tonight to present you with The Realm of Yolmi.

I first learned about this book years ago while reading the Critonomicon thread on one of the arhives, from this post >>24433917.
>I hate to break this to you, OP but this is not the true RPG hunt.

>The true all consuming RPG hunt, is the hunt for an intact copy of Realm of Yolmi. This fabled book has gained near legendary status as one of the strangest RPGs ever written. As far as I know, there are no scans. When it came out in 1977, the book had a very small circulation and seeing as it was printed literally on printer paper and bound with plastic rings it should come as no small surprise that very few copies have survived.
I chalked it up as a neat little oddity, set an ebay alert, and forgot about it. Just last year a seller with an intact copy posted a listing there, then I shat bricks as I remembered what the hell I was looking at. I managed to be the lucky soul to buy it from him, and then I proceeded to be a piece of shit as I procrastinated fixing my printer and scanning it.

Today I finally took 30 minutes to finally troubleshoot my printer, and then spent the next few hours in between handing out candy digitizing this old tome. Did a page check of the PDF and found pages I was missing, also finding out that the book skips page 32 due to a typo, going straight from page 31 to page 33. Regardless, here is the complete work as a searchable PDF for your amusement and bewilderment. The text may not be entirely accurate due to OCR errors. I'll mirror it on the Internet Archive shortly.

https://files.catbox.moe/nlvjpv.pdf
Happy Halloween, /tg/.
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>>96911809
last one
>>
>>96911801
>>96911804
>>96911809
>>96911813
Whoa, I feel like it's even rarer to see the 2nd edition. Is this your copy?

There's so much soul in these illustrations, even if by today's standards they'd probably be considered amateurish.
>>
>>96911823
No, from rpgg**k - two of the pics are from an old gamer that wrote a review about his first roleplaying game and died shortly after. RIP.

there are more illustration
>>
>>96883422
Anon, you glorious, glorious man.
>>
>>96883422
>the book skips page 32 due to a typo, going straight from page 31 to page 33
THE MYSTERY CONTINUES
THERE IS NO TYPO
THERE IS A REASON FOR THE MISSING PAGE


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