[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/qst/ - Quests

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
Draw Size ×
  • Please read the Rules and FAQ before posting.
  • Additional supported file types are: PDF
  • Roll dice with "dice+numberdfaces" in the options field (without quotes).

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]


File: QTG America.png (150 KB, 719x442)
150 KB
150 KB PNG
Welcome to /qtg/, a place to talk about quests.
Previous thread
>>5997452

>What is a quest?
An interactive story in which a Quest Master (QM) writes and provides the readers with options on how to proceed — similar to a choose-your-own-adventure book or an old text adventure

Questionably Useful links:
>QTG discord: https://discord.gg/6s4Xazmv
>Skirmish discord: https://discord.com/invite/DZCVvVU
>Evo Game discord: https://discord.gg/v55Xaaja
>Old pastebin containing advice for QMs:
https://pastebin.com/Z78p8gXf
Badly in need of renovation.

>Archiving guide:
Go to http://suptg.thisisnotatrueending.com/requestqstinterface.html
Fill out the request form to archive a thread.
Threads are also automatically archived by other websites, such as archived.moe.

>Formatting guide:
Only the thread's OP can format. Note that should the OP change ID, they will lose this ability as well.
Remove the spaces between the [] brackets and the letters:
Bold: [ b ] text [ /b ]
Italics: [ i ] text [ /i ]
Red: [ red ] text [ /red ]
Blue: [ blue ] text [ /blue ]
Green: [ green] text [ /green ]

>Formatting guide for everyone:
Dice (type this in “options”): dice + [no. of dice]d[no. of sides on the dice] (optionally you can add modifiers: dice + [no. of dice]d[no. of sides on the dice]+[modifier]; for a negative modifier type: +-[modifier]

Examples: dice+1d100 = a 1d100 roll, dice+1d100+10 = a 1d100 roll with a +10 modifier.

Spoiler: [ spoiler ]spoiler[ /spoiler ] or by pressing alt+s in-thread

>QM question:
If you were given the reins to someone else's quest, what would you do differently? What current quest, that isn't yours, would you want to run if you weren't running yours?

>Player question:
If you could change one thing, anything big or small, about a quest you're reading, what would it be?

>General question:
What sort of direction turns you off from a quest immediately? What's something a QM can do to get your investment back?

>Lurker question:
Would a "stronger board culture" make you want to vote more, or would it seem forced?

>Miscellaneous question:
Summer is upon us! Got any plans?
>>
Halo Wolfpack is up and running!

>>6017840
>>6017840
>>6017840
>>
>>6029851
>Player Question
Lots of things come to mind. Stuff that ruined quests. But you know one thing that is small, but really pissed me off? I'd Save Radjo, from Monke Quest. Dude becomes a fuckin' Jedi Master and then dies like a chump out of nowhere because of am almost 100% samefagged vote to jump headfirst into the psychic equivalent of a black hole.
>>
>>6029851
>QM Question
If I were not XOM, I would also wish to be XOM.
>>
>>6029893
Yeah, that hurt.
>>
GOOD fantasy quest, etc. etc.
>>
Kaz... Please come back...
We're sorry for whatever we did... Just please tell us what it actually was...
>>
>>6029851
>If you were given the reins to someone else's quest, what would you do differently? What current quest, that isn't yours, would you want to run if you weren't running yours?
I think I would hate being in that kind of situation. I want to run my own thing, not somebody else's thing. Either it's not up to my standards or I could never live up to the standards of that quest - no inbetween for my gay ass mind. But if I had to choose any quest, it'd be one of the ancient dead corpses littering the archives that never saw completion. There's too much potential in them to end like that, bro...
>If you could change one thing, anything big or small, about a quest you're reading, what would it be?
I'd put more blackjack and hookers in Drowned Quest. In fact, forget the blackjack.
>>
>>6029851
>If you were given the reins to someone else's quest, what would you do differently? What current quest, that isn't yours, would you want to run if you weren't running yours?
If I was also gifted with his artistic talents, I would pick up Royal Rumble where Sojourner left it. If not... Batquest, maybe? I do like Batman a lot. I could never do the deeply-researched and meticulously-referenced approach Hypercrisis Bro does, but I believe I could do SOMETHING cool with that character and setting.

>If you could change one thing, anything big or small, about a quest you're reading, what would it be?
I'd make Forgotten Realms Quest or Kobolt Klan Adoption daily-update quests again. STill lvoe 'em, though.

>What sort of direction turns you off from a quest immediately? What's something a QM can do to get your investment back?
I have a very high tolerance for lots of things (bad grammar and syntax, lewdness, politics I don't like) but if the formatting makes reading the text block a slog, if it's really mechanically-involved right out of the gate and every event/combat/encounter takes forever, or if it's quest where the main character is a sexy lady but she seems way, way more into her own TnA than makes sense, it can lose me pretty quick. Also, anything with 'cunny'

>Would a "stronger board culture" make you want to vote more, or would it seem forced?
I already spend a lot of time on this site, so I don't know if I'd vote MORE, but I would enjoy a greater sense of community.

>Summer is upon us! Got any plans?
Get some walks in, hang out with friends and family... Write quests.

>>6029893
The pain is real. That arc, aborted. PAIN!
>>
>>6029928
Kaz is living the dream, you'll have to find your Star Wars fix in another quest. For now, at least.
>>
>>6029851
>>QM question:
I'd probably either take a combat focused quest and try to implement my dice net rolling system into it. Or take a cozy quest and add illustrations to it... Probably Kobolt Klan because that's because I can at least draw lizards and they feature in like 85% of that quest.

>Player question:
I'd change the thread schedule of a certain mech based merc skirmish to be now. I need my artillery fix.

>General question:
Lack of compelling characters. Spend more time building a fun character base for players to influence and interact with.

Might as well drop my thread here since we're on the OP and the new /qtg/ just dropped. We need some votes.
>>6029381
>>6029394
>>6029397
>>
>>6029851

>General question
Detailed lore dumps that don't really serve any purpose as the opening.


Question for the peanut gallery. Do you prefer quests that are more 'game' like or quests that are more 'story' like?
>>
>>6029965
Story, personally.
>>
Remembered an Idea I had where the players would run throw a norse family's saga, with a focus on not only the deeds of each character and their eventual death, but the person they chose to marry, to determine who the next PC would be/ look like, like some JRPGs have done.

With bonuses for achieving great deeds before you ride to valhal, or get sent straight to Hel

wouldn't be 100% story accurate, mostly cause I got this idea while listening to Herr Mannelig and ugly crying, So there would be fantasy elements, like say, you go to arabia, you might just loot a genie in a bottle or something

And there'd be grand ambitions, that would carry over to generations, like migrating and establishing a new kingdom far from home
>>
>>6029851
Question for veteran QMs, I'm having difficulty getting some players and was wondering if this is expected of new quests and what are some ways to get more players?

>QM question:
I read Cyberpunk Princess qst before, I would've continued it was a fun read
>>
File: Mark Harrison dream.jpg (21 KB, 188x268)
21 KB
21 KB JPG
>>6029851
>Player question:
Finished thread 3 of Curse carrier quest today. Would have been cool if It stayed in the original town with wacky magic fights. I understand why the players voted otherwise.
>General question
I'm pretty open, prefer original to fanfics. Even when its made for newbies the fans of the original knowledge can be daunting. Like a One piece quest set before Marineford and the fans talk about saving characters from death.
>>
>>6030033
Dynastic quests are one of my favourite subgenres. Space Monke is one of the best examples, and NationQuest/CaptainQuest did it well. I think I heard Simple Space Empire does that, too? My own quest(s) have sort of ended up being a bit like that in their own way, as a result of my habit of absorbing bits and pieces of quests I enjoy.

Norse Dynasty quest would be really cool to check out.

>>6030035
>I'm having difficulty getting some players and was wondering if this is expected of new quests and what are some ways to get more players?
Advertising what it's about in the QTG can help, sometimes.
>>
>>6030033
Norse fantasy raider goes pretty hard. Sailing up the various rivers until you get to the black sea and the end of the silk road and fighting giant desert moths for a bolt of purest silk for the most luxuriant bed in all of Scandinavia one day, telling tales of your grandfather's legendary sword which slew an iberian horse demon the next. Eventually getting to the Varangian era and fighting horrific creatures of the night to protect some dumbass young byzantine emperor taking a tour in his extended territories in the edges of the Balkans.

Shit sounds wild.
>>
>>6030047
Yeah I like them to, and simple space empire is one of my favs/ inspirations

>>6030052
Exactly, you get what I'd be going for if I did it
>>
>>6030057
Here we go boys! Since I decided to do a oneshot, I also decided to go way outta my comfort zone and make it very combat heavy with lots of skills and dice and shit! So either I improve and grow as a writer, or it crashes and burns and I solemly move back to Storkie's Wacky Fantasy Adventures, we'll see how it goes!
>>
>>6029851

>QM question

Eh, honestly I like the fact that most of the quests on the board are extremely different from the kind of thing I would write. I much prefer a world where the quests I like are as different from mine and each other as possible, and therefore I don't really want to touch them

>General Question

Honestly, the two biggest things are probably prose and /pol/shit. The latter is kinda self evident- I get enough politics in my real life, but the former is probably kind of a hot take. I can tolerate a lot, but if the writing doesn't flow well or read in a more satisfying manner than a high school lit essay, I find it difficult to get invested
>>
File: need more quests.png (585 KB, 851x907)
585 KB
585 KB PNG
>>6030061
I'll give it a go! I pruned my read-list and need some more quests, anyway.
>>
>>6030047

Gotcha, thought you could do that only once per new thread you make.

Hello /qst/ I'm the QM for Holliday's Rahpsody, a quest about a bounty hunter in a fantasy world of mercenaries and glory. Please come check it out!

>>6025658

I also am running it on fiction live as well
https://fiction.live/stories/The-Iscariot-ContingencyHolliday-s-Rhapsody/MQE8uDQkBDzAJrz9u

I look forward to seeing you there.
>>
>>6030035
Yeah, that just seems to be the case for newer and less established Quests and QMs. I've run several on this board and took a long break. Now that I'm back I find the voter count going up and down. I get maybe one, two, if I'm lucky - three votes when I'm posting updates.
But, half of the fun for me is just posting and seeing where things go anyways. I'm happy even if there's just one person in my audience!
>>
>>6030072
Your art is really cool, and I'll giev it another look tomorrow, but my personal opinion is that leaping right into a conflict situation with immediate combat and a bunch of dialogue before the setting or characetrs have really been set up is maybe not the best start for a new quest. Not to say this has doomed it or anything, but I just find it a little hard to care, or follow the action, if I'm not first grounded and given a reason to care about the stakes.
>>
>>6029851

>QM question: If you were given the reins to someone else's quest, what would you do differently? What current quest, that isn't yours, would you want to run if you weren't running yours?

Elf Maiden. I’d shorten the scope a little; offer several methods on how to bring back peace and reconnect the different races and have each thread centered around fulfilling that smaller objective. Also shine more light on the other NPCs especially someone like the chunni baron - he’s way too great to be left as a one-off.

Right now? That’s tough. I do like Soj’s The Prince but RQM’s Seekers of the Esoteric 8 would be interesting to write.

I do like the mesugaki basis already established in the quest proper but I want to lean more on this back-and-forth dynamic of him and his bodyguard. Right now it feels too prince-dominated.

Seekers… well, the other players probably know my feelings towards people who force the burden of pregnancy and children onto those who cannot handle it. My Tips - and even Costella - wouldn’t be so forgiving.

The feud with Carlos is interesting. Personally If I was him - and my goal is to remove him from Costella - I wouldn’t be confronting Tips even with friends; send a few people (who weren’t there on that night) to cripple and kill him in my stead while I and my friends stay at somewhere else at the time to provide an alibi.

Since he is a mage, anything that disrupt his spellcasting would be good; a few bags of flour or dust should either blind him temporarily or choke him for a moment. Ranged weapons would also be effective if Tips is in an area without cover, for example an empty street. Hell, shooting crossbow bolts into a crowded street is viable if Tips is at the forefront; it would seem he was just another casualty rather than a targeted attack.

Costella would probably figure it out and hate us but since our main “goal” is preventing him from having her in the first place, it’s a success. She probably can’t go after us legally nor publicly anyway. Good enough.

>Player question: If you could change one thing, anything big or small, about a quest you're reading, what would it be?
I have noticed a lot more misspellings in Seekers compared to most other quests. Most of the time it is not major, but it can get jarring when a word is in full caps and the letters are in the wrong place. In thread 7 Costella’s dad calls Ekaterine a cuckquean but the spelling made it incomprehensible.

His math is also wrong. Usually when that happens we roll over the DC by a wide margin anyways but nevertheless it is annoying. I don’t remember it messing up an update but the fact it happens at all is something I dislike.

As I have said before — take your time.
>>
File: IMG_7947.png (278 KB, 834x1194)
278 KB
278 KB PNG
>>6030086

>General question: What sort of direction turns you off from a quest immediately? What's something a QM can do to get your investment back?
Overly non-serious, sarcastic prose and dialogue. ‘Marvel humor’ as some would put it. A comedic tone can work - Bones & SliceQuest’s bombastic narration is a good example of that, but even then it knows when to pull back in certain moments.

Lengthy character creation. I care more about his backstory than the colors of his hair and height - unless that’s important to the plot at large.

Change it and I’ll probably give it another chance. It doesn’t have to be a whole 180, but if the QM takes into account the criticism, yeah.

>Lurker question: Would a "stronger board culture" make you want to vote more, or would it seem forced?
I don’t even know what that means. Closest thing we got is the king & queen tournament. And QTG. I did like the start of it - the Q&A, and roleplay between different characters were nice.

It shouldn’t be done very often. Maybe once or twice a year. No more. This tournament is fatiguing enough.

>Miscellaneous question: Summer is upon us! Got any plans?
Draw. Write. And maybe run picture related.
>>
Rolled 367 + 69 (1d420 + 69)

Rolling to summon the vampire sorcerer to this thread
>>
File: ZHP trauma.png (100 KB, 443x166)
100 KB
100 KB PNG
>>6030072
People can be wary due to so many quests dying at thread 1.
>>
>>6030035
>what are some ways to get more players?

For thumbnail, you don’t need to commission or draw art or anything of sorts, but just make sure the thumbnail fits the mood of your quest. Making sure the text - if you have any - clearly visible is also good.

For update frequency, know your limits. If you think you can only update every two or three days, say so. Try to keep updates consistent. Keep players updated if you cannot update.

Advertise on qtg. Give a bit of a description on what readers should expect from your quest.

Get archivebro to review your quest, although I don’t see him around as often nowadays.
>>
File: rr2.png (55 KB, 265x327)
55 KB
55 KB PNG
>>6029930
I always wanted to get back into royal rumble but truth be told I kept all the facts of every character / ages of children / plot points / characters motivations / personalities / economy / politics / etc in my head and when I stopped for a few months I forgot basically everything.
>>
>>6029851
>QM question
In a roundabout way, that's how I started my first quest. A QM I was following stopped updating, I made a thinly veiled knockoff on it because I desperately wanted more content, and now I'm here.
If I was forcefully given someone else's quest? I wouldn't bother.
>Player question
No comment. The only quest I'm reading right now just started so asking for changes already feels a bit insistent.
>General question
If it's obvious meme bait or if it's from a franchise I have little interest in. I have no doubt that Gotham City Beat Cop or Disappearing Hogwart are probably good quests but I basically know little to nothing about Batman or Harry Potter beyond cultural osmosis. I doubt I would be able to fully invest.
>Miscellaneous question
Pft. Write my quest, chat with friends online, that's about it?
>>
File: Better Flag.png (27 KB, 640x448)
27 KB
27 KB PNG
>>6029851
What's up with that gay flag? Here's a better one.
>>
After being plagued with medical issues for most of my actual weekend, Gotham City Beat Cop is back with an early release.

If you like about 10k Character updates then this is the perfect time to jump in.
>>6030188


>QM Question:
I would pick up Naruto: Feeling Blue. Though despite being a Narutard myself, I don't think I could measure up to Blue's WoF and True Ninja system or the really charming way he wrote the character interactions. But I think I could turn it to a more narrative focus (whether or not that would be good for a Naruto story is up in the air) but overall I just think it's a premise and a main character that are really interesting and a plot worth seeing through. I'm sure he had his reasons for dropping it though, life gets very busy.

>Player Question:
If I could change a single thing about a quest I'm reading it would be Azula Grows a Conscience and I would just want more updates lol. AzulaQM does a fantastic job staying true to all the characters while still realistically building on them and handling their reactions to things, plus I'm a fan of alternate timelines.

>General Question:
It's all in the early stages of the quest for me, if a QM can sink a hook in with plot or a specific character I like then I'll follow it until it ends even if just lurking sometimes. On the flip side once I lose that interest I have yet to have anything manage to pull me back, I'm a fickle bitch when it comes to reading my stories.

>Misc.
Continue my quest and prepare for my second week long break since starting GCBC, I came back from the last one and looking back it does seem rather ominous to announce at the end of your first thread a week long break. Glad people trusted me to show up again lol
>>
Soj hear my big gay call

People give you too much shit dude if you rebooted royal rumble somehow or just did something similar and don’t let the retards try to get into your head I would genuinely escape samsara and ascend to nirvana
>>
>>6030037
Honestly that's fair. If I have to be honest, I think past thread 3? is more or less a drawn out epilogue, and I don't think I'd blame anyone for dropping the quest past that point since it does shift quite massively from what it was before. It can get a little repetitive and handling a looser plot isn't my forte. I thought that as a writer going out of my comfort zone and trying to write something I wasn't used to could be interesting. I'd say I've learned a lot from it, although applying that knowledge is something else entirely.
>>
>>6030086
>In thread 7 Costella’s dad calls Ekaterine a cuckquean but the spelling made it incomprehensible.

That one wasn't my bad, in fairness. I got word-filtered. At the time (not now, I guess? you just types it...) 'cuck' filtered to kek' as 'onions' (or s o y) does to 'onions'.
>>
>>6030152
It's only a few threads, so if you reread it I'm sure you could reconstruct it. However, and I say this without malice or derision, you seem a bit quick to get demoralized/discouraged... I think maybe starting with something new and smaller and building out and up to a level you're comfortable maintaining might be less stressful and more sustainable? Even if Royal Rumble lives in my head rent free forever
>>
>>6029928
+1, along with Drunk QM of Sunbelt Crusaders
>>
>>6030033
>>6030047
>>6030052
+1, that sounds fucking rad
>>
>>6030069
What's up with the R-tier?
>>
>>6030304
… what program are you typing in that even does that

>>6030362
Reptoid - his name. Those are his quests.
>>
>>6030163
Wananow Wananow Umbracow
>>
>>6030080
Thank you, I thought dropping into action first was a fun way to start. I'll reflect on that.

>>6030094
That's fair, I'd be too
>>
>>6030365
4chan does that, friend. Apparently cuck doesn't get filtered anymore, but it was when I wrote that scene, by the same mechanism that turns 'f a m' to senpai and turns 's o y' to 'onion' and 't b h' to desu, and so on and so forth.

>>6030362
Literally me tier. Therefore, the best quests on the site, if you have a high tolerance for typos and like long-running, wordy quests full of weird relationships and (fictional) politics in a sort of generic D&D-inspired setting, and also for some reason aren't reading one of the much better quests that already do that.


>>6030380
Dropping into the action works best in a second thread, I think, or in a setting that's already very familiar (like a fanfic quest) because people already have an idea of what's going on and why they should care. That said, I voted in yours, and will keep an eye on it and add it to the list.
>>
>>6030391
Thank you very much for the vote!
>>
Hello. If you like Dead Rising, please enjoy my quest. Frank is about to land in a new outbreak.
>>6024168
>>6024168
>>6024168
>>
>>6030069
Anybody got a blank template for this?
>>
>>6030408
Anon, I literally just used the screengrab tool and MS Paint.
>>
>>6030408
Double digit IQ moment.
>>
>What sort of direction turns you off from a quest immediately? What's something a QM can do to get your investment back?

I find lewd quests boring and honestly don’t understand the appeal at all.

—-

Friendly reminder we (maybe just me though?) are planning to do a “Kaiju Month” on /qst/ this coming July, complete with at least one paired ad to draw in new anons. I’m running a semi-original oneshot in the theme and welcome other QMs to do the same. If we’re successful we might do other “themed” events in the the future.

In other news, Seven Against Thebes Quest will likely resume in mid-August and run more or less continuously until complete. It’s my intention to bring SATQ to a close by October 2024 - the one-year anniversary of the demise of Nikandros Hippomedion.
>>
>>6030033
>>6030052

I would definitely play this, as well. Sounds lit.
>>
>>6029851
>QM

I make a habit of adopting orphaned quests now and then, and some of my most popular quests, like Giant Spider Wife, started out as someone else's quest. I highly recommend it if you have the time, it's a perfect way of getout of your usual box/comfort zone and you can learn a lot from both interpreting someone else's ideas and style. As well as interacting with players you normally might not, or who want something from a quest you may normally not be used to providing.

>General

The biggest is excessive character generation. Charagen is always fun and engaging, but in moderation. It it's 20 QM posts in, or a week later and there's still consecutive charagen decisions then don't have high hopes.

Some lesser issues, are poor formatting, and I guess you'd call it writing or prose structure? If the quest is written in a script format, or as huge blocks of unbroken text.

>Misc.

Try to find a place to live and get a stable living situation again!
>>
>>6030359
>>6030442
Well if I don't end up running it, anyones free to take the idea and run with it.

If I do it, one of the first wife/husband choices would be a troll. Cuz Herr Mannelig.

And I have some really good ideas for other potential mystical spouses, especially in scotland/ ireland/ Britany.

I'd just need to find a good OP image, really
>>
>>6030439
>kaiju
>THEEEEBES
Get hype!

>the appeal of lewdness
There's the base instinctual appeal to COOM, of course. Sex, like violence or food, is just a really fundamental aspect of the human condition, and something almost everyone has strong feelings about. Sometimes it's desire, sometimes revulsion. How one feels about sex, violence, and consumption of food and drink says a lot about them; even indifference implies a detachment or removedness which can help characterize them strongly. The way they approach these things, how feelings change around these things, they're all big deals.

There's also and believe it or not, this is the bit I enjoy playing with and why I include lewd elements in my quests the social, relational aspects of it. Sharing a meal, a battlefield, or a bed with a character changes how the audience feels about them. When that changes again, such as with enemies-to-lovers, or lovers-to-enemies, or someone agreeing/refusing to fight against the main character or alongside them... Or even something as simple as a breakup or another character refusing to share a meal with someone... I think readers feel that shift, and it's especially poignant if they are invested on a fundamental, base level with that character.

Too much focus on the lewdness itself over the emotional underpinnings and consequences puts me off, though. If the characters' reactions and relationships don't feel authentic, or the lewd/sexy scenes don't do anything to change or shift the story and are just indulgent, I lose interest.

>>6030475
>troll wife
Speaking of lewd! Monstergirls keep winning.
jk jk

>other mystical spouse options
Like a selkie or swan wife or something? Someone fey, like Dame Ragnell from Arthurian legend?
>>
>>6030488
And some more obscure picks from the local myths. Are you the man who'll make Jenny Greenteeth a mother?
>>
>>6030492
>Are you the man who'll make Jenny Greenteeth a mother?
Maybe, but I'd marry and lewd the Mari Lwyd.
>>
>>6030493
Based
>>
>>6030035
From my experience, the biggest determinant of player count usually has come down mostly to whether you can catch attention with the opening post. A good image and introduction combo, does it have the kind of oomph that can sit on the catalog for weeks and still draw attention.

Another important factor is the kind of quest you want to run, since some genres have a greater appeal or core block of interested players on this board. Pat of this can relate to established or "hot" IPs, like if you do a Star Wars quest as just one example, then you're going to get more players. Unfortunately this can be a little disappointing if you want to do your own thing, original content quests inherently have a harder time of things.

Lastly, it's important to know and understand that there is the quest you want to run, and there is the quest players want to play, and they may not be the same thing. It might be that the only thing you can do is just try to align them as best you can. Not every QM has the luxury of having a dedicated playerbase who are on the same wavelength of what they themself want or how they run a quest, or the talent/experience of being able to draw and hold a general (in this board's sense) playerbase.
>>
>>6030488
I think that's a big aspect of it. Sex means a lot more than, well, the sexual aspect of it. There's a whole culture around virginity, faithulness, casual hookups, using it as a way to get what you want, ect. I think exploring those dynamics are very interesting, and I think it should ideally add something to the characters. Of course, I won't say I don't get indulgent sometimes, but I do try to at least address how each party perceives sex and what it means to them personally beyond how hot it's supposed to be.
>>
>>6030497

>Not every QM has the luxury of having a dedicated playerbase who are on the same wavelength of what they themself want or how they run a quest, or the talent/experience of being able to draw and hold a general (in this board's sense) playerbase.

I think Olympus Incarnation Quest has been lucky enough to garner the former but has failed in many ways to garner the latter. I didn't really intend to do it at first, but my final product ended up having a villain mc- already polarizing- a strong emphasis on powergaming and system management (in other words, a borderline autistic degree of fiddling with numbers and theorycrafting power combos), and the story practically changing genre depending on what our resident psycho is up to and whose face she's wearing- anything from college rom-com to buddy cop show to action thriller to political drama to eldritch horror.

I think the general lack of set direction and near limitless potential regarding different powers might be interesting, but remembering all of the powers and items of both you and your subordinates can be a lot and I get why the quest doesn't have a ton of broad appeal
>>
>>6030475
Grendel's Momma where you at girl? Where the wight witches at? Sail down the Volga and pick up some Rusalka (thankfully they weren't considered evil killer bitches back in the day).
>>
>>6030086
>Seekers… well, the other players probably know my feelings towards people who force the burden of pregnancy and children onto those who cannot handle it. My Tips - and even Costella - wouldn’t be so forgiving.
This is why you're known as the abortifacient QM.

>The feud with Carlos is interesting. Personally If I was him - and my goal is to remove him from Costella - I wouldn’t be confronting Tips even with friends; send a few people (who weren’t there on that night) to cripple and kill him in my stead while I and my friends stay at somewhere else at the time to provide an alibi.
I begin to understand your Carlos paranoia.

>>6030391
>and also for some reason aren't reading one of the much better quests that already do that.
Woah these exist? Names?

>>6030503
>remembering all of the powers and items of both you and your subordinates can be a lot
Yes
I have to go through the info pages every time I vote these days :(
Some simplification would be nice
>>
>>6030503
I'll be real I just read and think "haha powers go brrrr."

I'm pretty bad when it comes to keeping up with complex mechanics, etc., but I think the concept and playing as a total, unrepentant bitch are pretty fun (even though there are characters I feel pretty bad for when they get killed. Please don't let Ate kill PerdixI lowkey ship them, in spite of their differences in goals.).

Ate already has an overarching goal (world domination), so I think you're doing a decent job keeping readers on the hook, plot-wise. If you want a more "set direction" like you mentioned, all you pretty much need to keep doing is building upon the hooks you've already thrown out.

Overall, I'm enjoying the quest though. Extremely fun read!
>>
>>6030508

Thanks for reading (and for the high rank)! Glad you're enjoying the quest!

>>6030526

I have tried to throw some hooks out for power simplification- combining powers with miracles (though that kinda blew up in my face as far as reducing complexity goes) authority grinders, the opportunity to sell stuff off at the auction, and not providing the character sheets for any new characters after Slavíček were supposed to help keep things more streamlined, but it does ultimately become the case that versatility is useful and, if you want to do write-ins, you kinda have to constantly check. Of course, I like to think that the options I provide are usually good (except for a few super obvious cases like Braun's time under <Touch>, there's always at least one provided answer with beneficial outcomes for the focus character), and casually interfacing like >>6030533 does is also completely fine to do; unless you have some specific idea in mind, don't feel pressured to be 100% informed with every vote- even I have to go back and check the text of some of Atë's less used authorities every now and again
>>
>>6030534
There was mention of an idea for a kaiju quest where a washed out idol manager gets press-ganged into a JSDF plan to turn a captured kaiju into a local idol after she rampaged through a small Japanese city. The plan would both be to tame her and teach her to perform so that the town can repay the money it owes to the Japanese government for rebuilding. Also, all the kaiju would be cute girls for some reason.
>>
>>6030539
>combining powers with miracles (though that kinda blew up in my face as far as reducing complexity goes)
Yeah, now we just have the originals plus the miracles, and we need to keep the originals for the miracles lol.

I guess the authority cap does a lot of heavy lifting in keeping our list from growing out of control, as frustrating as it feels sometimes. Plus a lot of those authorities are generic str up, spd up, stealth up, etc. Just worried that Gifts will grow out of control since they don't seem to have the same limit.
>>
File: thedaibijin.jpg (225 KB, 1280x720)
225 KB
225 KB JPG
>>6030555
So basically picrel.
>>
>>6029851

>>QM question:
>If you were given the reins to someone else's quest, what would you do differently? What current quest, that isn't yours, would you want to run if you weren't running yours?
For someone else's quest, I would've had Diesel Crash keep his cool tentacle powers. I feel like it could've worked out somehow, we could've broken out of Rivka's brainwashing, and Pepper would've forgiven us eventually. As for current quest, most of the quests I'm reading I don't think I'd make any changes.

>>General question:
Lewdshit. Dropped. Immediately.
>inb4 prude

>>Lurker question:
I think /qst/ has a strong enough board culture. The only reason I would not vote is if I am not caught up to a quest, or I do not believe that my vote would bring any value to the outcome (in which case I simply +1 the most logical vote)
>>Miscellaneous question:
See my abs, try stand-up paddling, figure out a way to become happy.
>>
>>6030575
Gonna edit this a little...
>Mothra sacrifices herself to save humanity
>But not before sharing a night of kaiju snoo-snoo with you
>A few months later, you discover a bunch of exercise ball sized eggs on a tree nearby your home...
>Decades later, you've been forcibly relocated into the Appalachian Mountains with your family of two-story moth-human mini kaiju daughters
>the sequel involves having to fake mothmen sightings for both their safety and money, and keeping them from having sex with local teenagers and accidentally getting pregnant with more moth-human hybrid babies
>>
>>6030508
the dixie one sounds interesting, but there hasn't been much going for it as of now and qm is slow to doot
>>
>>6030534
>>6030555

I mean, I would support any Kaiju-themed quest in service of “Kaiju Month” and would even consider funding the ad for such a quest, but I personally am not motivated by qooming and wouldn’t play it.

Then again, I never got into Japanese manga and have watched practically no anime at all, so quests that partly derive from manga tropes are usually not that interesting to me either.
>>
>>6030654
Don't worry, I'm not trying to convince you to play it. I'm trying to convince someone with QM skills to run it.
>>
>>6030660
>I'm trying to convince someone with QM skills to run it.
I will not run it. You never said good QM skills
>>
>>6030660

Be the change you want to see in /qst/, anon!
>>
>>6030660
Viking saga dude here. I also had an idea for a kaiju quest once
>>
>>6030663
I actively refuse to do so on the basis of sheer anxiety and terror of disappointing an audience.
>>
File: pillow.jpg (258 KB, 2048x1365)
258 KB
258 KB JPG
>>6030654
>YOU MUST NEVER WATCH ANIME
>>
File: dream and nightmare.jpg (5.05 MB, 2220x5538)
5.05 MB
5.05 MB JPG
>>6030654
>>6030667
Given the flag theme of this qtg thread, why anyone would bemuse themselves with even a casual interest in Japanese cartoons when this superior and enviable lifestyle is available and readily accessible is truly beyond my understanding
>>
>>6030666

I can appreciate this, but at least you can drop your trip here if you blow it and start fresh.

I actually ran a bunch of meme-y one-shots in 2016-2017 and a semi-serous quest about a space marine aspirant, but I don’t hold those failed quests against myself; they were still good experience.
>>
>>6030671
Always remember that failure teaches more than success, everybody. Just put your balls out and fuck up.
>>
>>6030508
Ayyy I'm alright. I'll take it.
>>
>>6030503
> and the story practically changing genre depending on what our resident psycho is up to

But sooner or later it always comes back to 'my god what have we unleashed on the universe?'
>>
File: FUCKING2.png (308 KB, 774x1049)
308 KB
308 KB PNG
>>6029851
>Player question
Go back and spare the cute rabbit that did nothing wrong.
>>
>>6030699
Tomnadashan hands wrote this post
>>
>>6029851

>QM question

I would kill more people in SfV. Not nearly enough people die there.

> Player Question

I would make at least one character in the quest a loli. The lack of lolis is disturbing.

> General question

gay shit, furry shit and torture

> Lurker question

we need more and better civilization quests and similar, used to love them back in 2013, but now they are all shit and all the QMs flake
>>
forgot one

> Miscellaneous question
no big plans for summer, might run a loli quest if I can figure out a good plot
>>
>>6030699
I wanted to but she just wouldn't stop trying to kill us, and by the time we injured her enough that she backed off she ended up dying.
>>
GNOME QUEST IS BACK! New post is up. I know I made a habit of posting at least daily, but had a bit of a delay for some personal reasons.
>>6030701
>>6030701
>>6030701
>>
>>6029928
Kaz got hired to work on that Berserk fan animation. He's moved up in the world from 4chan questing.
>>
>>6030047
>>6030058
Where is Space Empire QM? Hasn't it been a bit since the last thread?
>>
>>6030786
Yeah, which was supposed to come out months ago, and which he said was going to come out the weekend he last came on, about May 15 2024 from a quick look on the interwebs.
>>
>>6030789
>>6027620
>>
>>6030802
thank you
>>
As a photographer, Frank has to decide what parts of this tragedy are worth capturing...
>>6030814
>>6030814
>>6030814
>>
QM Question
I might give something like "The Tyrant's Death" quest a try if I didn't have my on soft-hiatus Fate quest going on.
Or maybe something in a similar vein to "The Lady Knight's Quest" is the next story arc almost ready LadyKnightLoverQM?
My quest's MC doesn't have very strong erotic urges partially by player-choice, partially by the circumstances of the quest's premise, partially because of unrevealed backstory reasons, so I haven't seen many realistic excuses to start hornyposting that let the story remain tonally-coherent.

General question
Some genres/IP's just don't do it for me. I don't read/play very many quests to begin with due to personal time-constraints but I might give one that I'd normally dismiss a look if /qtg/ gave it a lot of "rave reviews".

>>6030163
This is as good a time to ask as any, why are the stars laid out the way they are? Is it an equatoral/southern hemisphere constellation? The US flag just has the stars arranged to meet the number of states in a way that looks somewhat aesthetically-pleasing the 48-star US flag was way better.
>>
>>6030880
Thirteen stars was the best.
>>
Halo Wolfpack is up and running!

>>6017840
>>6017840
>>6017840
>>
>>6030876
>>6030876
>>6030876

New post is up.
>>
New update is up!

>>6030735

With (shitty) art!
>>
>>6029851
>Player question:
stop making the voting process so slow and biased with those stupid "events", they only tilt the balance of the votes, it would have been better (and probably faster)

>General question:
nothing really, if they lost me, they lost me

>Lurker question:
what?

>Miscellaneous question:
nope
>>
>>6030508
Aaaay, I'm on the list. Guess I better update, eh?
>>
When does Kaiju Month start?
>>
>>6031176

I had arbitrarily picked July 1st but this is up for discussion, we could certainly adjust this if desired
>>
>>6031267
This works well for me!
>>
I do think, if I end up trying to run the norse fantasy saga thing, It'd begin in Gotland. Cause I like gotland and it has some pretty neat myths
>>
>>6031274

Teehee, it’s too late anon. You’ve caught the bug. Soon you’ll be planning quest arcs and dramatic twists instead of sleeping like the rest of us damned souls…
>>
>>6031291
Oof

>>6031274
Interesting, at one point I was mapping out the tribes of Scandinavia before they were united into kingdoms, although Norway is a harder nut to crack. There were the Got(h)s, Geats, Saxons, Angles, Jutes, Frisians, Gutes, Svear (Swedes), & across the Baltic Sea, the Balto-Slavic Wends.
>>
>>6031360
>>6031360
>>6031360
Lodestar's back on the menu!
>>
>>6029851
>If you were given the reins to someone else's quest, what would you do differently?
I'd change the title to something that's less like buzzword-salad and I'd make the protagonist into other women instead of being baby-crazy.
>What current quest, that isn't yours, would you want to run if you weren't running yours?
I'm not running one at the moment, but I'd like to run The Silver Contract. Though I'd probably end up straying from the intended vision, given my lack of knowledge of its cultural inspiration(s).

>If you could change one thing, anything big or small, about a quest you're reading, what would it be?
I can't pick out just one specific quest in this case; I'm getting really tired of becoming invested in a solid premise, only for the QM to disappear without any word and the quest dying.
I get that shit happens and players aren't entitled to receive content, but it seems to be happening a lot lately. Too much.

>What sort of direction turns you off from a quest immediately?
I tend to lose interest when something previously established as hard fact is contradicted, when there's a hole in the plot, when a character does something that makes no sense in terms of their own personality or the context.
Losing too many votes can make me want to drop out, too, but there have been exceptions where I turned into a lurker to see where things went.
Also, a higher focus on romance in general and real-world politics are deal breakers. These things are shoehorned into every other form of media, and it's sickening.
>What's something a QM can do to get your investment back?
Narrative inconsistency is something that will always be present once it has been locked in, depending on how bad it is, I might never become invested again.
If I become a lurker, I might try to vote again if I really like the direction things are going in, or have a strategy I want to discuss.
When the narrative starts screwing around with side plots, distractions, or becomes preachy, it's not likely I'll be won back, because it'd be really unreasonable to expect the QM to drop a scenario everyone else is having fun with for the one or two guys who are cringing.

>Would a "stronger board culture" make you want to vote more, or would it seem forced?
If anything, our board's culture is too strong; we need more variance in what our audience is willing to participate in, and we need to adopt the mindset that no, only one update a day ISN'T okay, so things can get rolling and stay rolling for both the QMs and the players.

>Summer is upon us! Got any plans?
Work is probably going to need more of my time, with the tourist season heating up and all. I might try to run something anyway, though.
>>
>>6031366
>we need to adopt the mindset that no, only one update a day ISN'T okay, so things can get rolling and stay rolling for both the QMs and the players.
No. That’s up to the QM himself. A QM who puts out 2-3 posts’ worth of updates will need less time than another who puts out 4-5. Rushing an update to keep pace with another will only lead to sloppy writing.
>>
File: 1717276818487923.png (4 KB, 400x400)
4 KB
4 KB PNG
>>6029851
>QM Question
If I really had to change something about another quest, I'd probably just bring back one that didn't reach completion due to flaking or other issues. Really I wouldn't want to have the reigns over someone else's quest because that's THEIR quest, and there's no way I'd be able to run it in a way that makes it better while also keeping its original spirit intact without involvement from the original QM.
Even if I might not like a quest, at the end of the day it's them and their players' story, not mine, and I can't confidently say I could do anything about it better.

>General question
Overly horny OP images. I generally don't like overly horny or NSFW stuff, so if you're being horny right in the OP image I can't imagine I'll enjoy the rest of the quest.

>Miscellaneous question
Versequest will be coming back this summer after the current Downerquest thread is archived, so I'll be working on that!
>>
>>6031366
>only one update a day ISN'T okay
now you got me curious, how many updates a day you think is the minimum?
>>
>>6030391
The soi filter is annoying because I have to spell it Soilent Green or else get whacked with a big Onions Green (unless the full word doesn't get filtered
>>
>>6031423
Three fiddy.
>>
>>6031366
>one update a day isn't okay
That's just unfair. QMs have the right to run their quests how they want, and at the pace they want, and if that means one update a day or less, then that's their choice. That pace can actually work for a lot of people, and a slower quest is usually much easier to get into halfway through a thread than a faster one.
Keep in mind, that time between updates gives your quest a chance to reach new players, as it being static allows people to catch up much easier.
>>
>>6031412
Can you draw a black woman in verse style ?
>>
>>6031443
Maybe...?
>>
>>6031379
>A QM who puts out 2-3 posts worth of updates
Updates (plural) is still more than one update (singular).
>Rushing an update to keep pace with another will only lead to sloppy writing.
This is about improvisational and adaptive writing, and our roots are from a board where threads used to die within an hour if they didn't get bumped.
The big question (that will likely go unanswered or be deflected) here is "why didn't those QMs who had to maintain a rushed pace have an issue with sloppy writing, if rushing to keep pace only leads to sloppy writing?"

>>6031423
Depending on how many posts make up a given update, two to three minimum.
I'm curious why you think this matters to the point. Not that I expect a straight answer, but still curious.

>>6031442
>That's just unfair.
It's also unfair to invest a bunch of time into a story as a player, only for it to drop off a week later without getting into any major plot points or action sequences. Yet this is seen as fine.
It's also unfair as a QM to have an audience with the slow-burn mindset only come in and check once a day, letting things stagnate even further when by all rights the update could have been written hours ago.
Yet this is seen as fine.
>time between updates gives your quest a chance to reach new players
A quest that has been advertised in /qtg/, even once, already has all the players it's going to get, and this is assuming said players know how to use the catalog and pin threads.
A week old thread at 20 posts, barely even into its introductory conflict, and a tied vote sitting on page 6 is effectively dead. Stalling for that one late comer who doesn't even exist just doesn't make sense.
Shill in /qtg/ too much? You're seen as a needy annoyance, or "why would you want random votes for a tiebreaker" deflections get thrown out.
This isn't fair either, by the way, but it's seen as fine.
>>
>>6031456
>Updates (plural) is still more than one update (singular).


>Rushing an update to keep pace with another will only lead to sloppy writing.
>This is about improvisational and adaptive writing, and our roots are from a board where threads used to die within an hour if they didn't get bumped.
Well, our roots isn’t us anymore. Threads last longer. We can afford to take longer.

>The big question (that will likely go unanswered or be deflected) here is "why didn't those QMs who had to maintain a rushed pace have an issue with sloppy writing, if rushing to keep pace only leads to sloppy writing?
There’s shit writing everywhere. The QMs of the past are no different. People didn’t suddenly become worse because their threads have more time to exist before they expire.

>It's also unfair to invest a bunch of time into a story as a player, only for it to drop off a week later without getting into any major plot points or action sequences. Yet this is seen as fine.
No, it’s not, what the fuck are you talking about. People dislike flakers. Always did.

>Shill in /qtg/ too much? You're seen as a needy annoyance, or "why would you want random votes for a tiebreaker" deflections get thrown out.
This isn't fair either, by the way, but it's seen as fine.
You are literally making shit up. People advertise in qtgs all the time and people do not give a single shit because it’s not an annoyance. Look through the past qtgs right now and see how many people complain when a quest needs a vote / is advertised
>>
>>6031456
The fact is, not everyone has the time to be pushing out more than one update a day all the time. To expect every QM to do so is unfair, and if it became a part of board culture to try and "force" this it'd lead to a dead board with less OC.
A QM is gonna run their quest how they can and how they want, and that's the way things are and should be. As shitty as it is to have a QM flake or abandon a quest you really like, it's just a thing that's going to happen, and there's nothing we can do to stop it without making the board toxic and less fun.
>>
perceived necessary frequency of updates is an important factor in audience retention
for a long time one update a day was considered adequate
I suppose the demand for faster pace is returning
this is a good thing, I miss the crazy pace of /tg/ where some QMs would write ten updates in one day
since it is summer it might just be bored teens who got used to chatgpt and think all QMs have to shit out stuff at the speed of light otherwise why bother just prompt the AI and have your own adventure
if YOU can maintain three updates a day for months on end, then by all means, go ahead
just try not to be struck by the curse
>>
The latest issue of Maximum Spider Quest just dropped! Be sure to swing on by when you get the chance!

>>6031469
>>6031469
>>6031469

As Halloween approaches in the Maximum-Verse, strange events begin to occur. Such as the return of the Morlock's mascot, Donny. But his new form is far stranger than his previous incarnation...
>>
>>6029851
I WILL update once three days.
>>
>>6031462
>


>our roots isn't us
*aren't
And yet they are, because we still follow the voting structure, use of dice, and naming conventions of our roots.
If we aren't our roots, shouldn't we be moving past the prominent aspects of our roots?
Deflect again.
>threads last longer
Describing the issue back at me is neither an excuse nor justification of the issue.
>The QMs of the past are no different.
No shit. There still were people who could rush without getting sloppy though, despite the assertion that rushing automatically results in sloppiness.
>People didn’t suddenly become worse because their threads have more time to exist before they expire.
So then they should be fine with a faster pace. They aren't worse than the people who had to rush but didn't get sloppy, after all.
Still want to know how the people who did rush without getting sloppy did it when rushing supposedly intrinsically leads to sloppy writing. Deflect again.
>what the fuck are you talking about
Examine the difference between someone who flakes after a week when the story has barely passed the "prologue" and someone who flakes after a week when the quest has progressed to the second or third "chapter".
Both examples are unfair, but one gives far less of a return for time investment, but the slow pace that facilitates reduced returns is defended.
If we want to make appeals to fairness, I will gladly do so. There are many other instances of unfairness on this board that just get glossed over, too. Of course, if we no longer want to make this about fairness, I'm cool with that too, but make sure you don't flip-flop on your standards, okay?
>see how many people complain when a quest needs a vote / is advertised
If it isn't an issue, why was there the sentiment a few threads ago trying to deride the validity of inviting random voters for tiebreakers? Also, on average, how many times does asking /qtg/ for tiebreakers end up with a positive outcome, or any changes to status quo at all?
The lack of explicit complaints isn't proof that it isn't a problem, especially in a community that can't directly answer questions.
>>
I'm proud that I made it to the end of my first thread on my first quest ever, albeit a bit slow. I really underestimated the amount of time and effort it takes to run one. I wish I was able to do multiple updates a day but that would just burn me out. I would If I could but my brain is too slow.
>>
>>6031463
It's not about forcing things, it's about having a healthy pace, and about resolving the unfair bullshit I mentioned that you blithely ignored.
>>
>>6031519
Imagine going through all that time and effort, but being unable to finish it.
That'd be pretty unfair.
>>
>>6031519
Congrats, yeah running a quest is hard, especially if youve got a job and family.
>>
>>6029851
>QM question:
I wouldn't want to play someone else's quest. That's someone else's baby, and they've put plans into motion that I have no idea about. I'd much rather start from scratch.

>General question:
Overly specific meme title/premise, deeply personal political influences, and blatant coombait. I'm not saying that they shouldn't be allowed to run their quests, but I'm just not the general audience for it. I want a story that I can immerse myself in, with believable characters that I can grow to care about, and those aren't things that I can get from certain quests.

>Lurker question:
Some people are terrified of making a mistake or putting themselves out there, even in the best of cases, and there isn't a whole lot we can do about that.

>Miscellaneous question:
Write, work, chill with friends and loved ones, repeat.

>>6030304
Happened to me in my quest. I mentioned a word that got auto-corrected to "onions", and it sort of ruined a joke that my character made. I wasn't aware of it because I've never once had a reason to type that word on this site.

>>6031519
Congratulations, anon! I also wish that I was capable of updating multiple times a day like when I first started Max Spider. But I've got a job and a group of friends that I enjoy spending time with, so I try to make time for each of those things. It's important to find balance while being a QM.
>>
>>6031456
>The big question (that will likely go unanswered or be deflected) here is "why didn't those QMs who had to maintain a rushed pace have an issue with sloppy writing, if rushing to keep pace only leads to sloppy writing?"
Quests on /tg/ were much more slapdash and often wacky or random than most of the quests around here tend to be. They were run in sessions, often involved a QM just picking the suggestions they liked the most and running with them rather than tabulating votes, and generally WERE sloppier, as I recall. Which is fine, and I like quests like those, but quests like mine and many of the ones I like to read wouldn't work well like that. I wouldn't be able to keep up with as many quests if they were all raid-fire like that, that's for sure.

>It's also unfair as a QM to have an audience with the slow-burn mindset only come in and check once a day, letting things stagnate even further when by all rights the update could have been written hours ago.
How is that 'unfair'? What??
>>
>>6031522
I ignored the rest of what you said because like >>6031462 you made half of that shit up. I've been here for less than a year and even I know it's very clear that people do not like flakes, nor do they treat those who advertise in the QTG like nuisances. I post most of my updates in both the QTG and the server, and I'm yet to get a complaint.
>healthy pace
My point is, that what a "healthy pace" is is different for everybody. There is no set "healthy pace", just what works for you.
>>
I invite you anons once more to Unbroken Empire: New Frontier civ quest. We're making a coat of arms for the ruling dynasty and there are some interesting designs.

>>6031261
>>
>>6031519
Good job, anon! Finishing a thread is one of my favorite feelings. Hope your quest goes well!
>>
>>6031517
QMs already dedicate 2+ hours every day for an update, and you want them to dedicate 6 or more, unless you want quality to suffer. How about you screw yourself??
>>
If I could change one thing about any quest I'd make it so Crusty's ass tumors didn't kill him. Or have anons not vote to put on the mask. Either or.
>>
>>6031517
>>6031522
>>6031524
You are absolutely right, zooming updates anon, slow updates are killing quests, QMs degraded and should now write 12 hours a day to keep up the old standards. /qst/ has fallen, billions must die
>>
Man I hate writing after work
>>
>>6031618
I love ti as a way to destress, most days.
>>
>>6031366
This isn't the /tg/ days when an entire thread's worth of updates could be pushed out in a night. For one thing, we don't have the same player base as we used to that could support that kind of pace and keep it fun. Also, go back and check out some of those old /tg/ quests. Not like the GOATs but just some random ones. That multi update push results in some poor, bland writing and choices a lot of the time. The QMs who could keep it up were exceptions, not the rule.

Don't get me wrong I am super excited when my fav gets an extra update or two in a day, especially during action-y parts but I hardly expect it.
>>
File: autistonomics.png (122 KB, 1911x751)
122 KB
122 KB PNG
>>6029851
Why are there always some civ quests on the board? And what are some in-depth ones?
>pic rel
>>
>>6030526
>Woah these exist? Names?
Forgotten Realms, Local Lord, and Silver Knight if you squint. Lodestar also just came back (S-tier, easy), and while it's more JRPG-inspried it scratches a similar itch.
>>
>>6029851

hey, thanks a lot for the formatting guide. it's going to come in handy.

>QM question:

my inspiration to run my first quest was Disappearing Hogwarts Quest, so I'd love to write a couple guest updates to show my fanboyism, but nothing beyond that. As for what I'd do differently I'd try and save Lily. Arty is lovely, but Lily's death was just heartbreaking. It's far too late for that, but a man can dream.

I think the QM's decision to stick to it was a good inspiration for me as well and he's doing an excellent job so far.

That said, I'm currently in love with my own quest and players' reactions, so I'd stick to my lane probably.

>General Question:

Character generation taking too long is a big example.

Or gimmicky quests that do not develop characters. I tend to score a 0 in originality myself, but character and setting development is a big point for me.

I also tend to dislike too much lewd in quests. It tends to mud the engagement. I still enjoy lewdpastas or extras off-site. On the other hand, sprinkling a little bit of eroticism may be a good way to find a balance. Sex is part of life and ignoring it as a motivation for a character is... silly, IMHO. It just doesn't have to be the focus of the quest. This ain't the portal fantasy section of Amazon after all.

>Miscellaneous Question:

Of course! Go on with my quest, rewrite a yuri fantasy/historical novel about witches and princesses and hopefully find a new job before the end of summer... and do more workouts

>>6030069

>Silver Knight Quest in that pic

That's my quest over there! I'm really glad you are reading it! Hope I'll get better as a QM and it will one day be worthy of an S tier.
>>
File: Cath Wolfy.png (219 KB, 900x900)
219 KB
219 KB PNG
>>6031453
can you draw one with a shirt like pic rel ? thanks
>>6031653
>filename
QM is that a spoiler or just our mc on an AU ?
>>
You can only keep the good quests suppressed for so long trannies, I will preach Herders praises and keep his memory alive long after all these BAD fantasy quests run
>>
>>6031653
Keep it up for a second thread, and you'll pretty much get bumped up to S automatically. Your writing and setting are both very cool.
>>
>>6031453
>>6031412
Can you draw one of my quest MC? Thanks
>>
>>6031919
what's your quest, anon ?
>>
For any 40k guys I've just made a planetary gov. quest
>>6031939
>>
File: Suship.jpg (60 KB, 461x666)
60 KB
60 KB JPG
Sushi navy quest when?
>>
>>6031919
lol get a job you bum
>>
>>6029930
If you want to do a Batqiest spinoff I would be interested in "editing" it to borrow a comic book term and letting you do your own take on the material. I'd just be there to answer any lore questions you may have and make sure contradictions don't go too far.
>>
>>6031985
Nah, sorry. it's fun hypothetical, but Batquest is fine as is, and I have my own needlessly-convoluted fictional universe to run quests in these days.
>>
>>6031695
>DAT filename

just some good old-fashioned trolling unless...

>>6031889

Thanks! I hope we can at least reach the end of the night cult investigation before the dreaded Page 10 puts everything in ita big dusty bag.

>>6030508

>look mama, Argia is on TV!

took me a while to notice this pic for some reason. Thanks for reading SKQ and for giving it such a lovely rating anon
>>
Curse Carrier ended. Finally, a quest that reached a definitive conclusion without the QM dying or flaking. This is a rare occasion
>>
>>6032260
The Berserk quest of Becchi ended not too long ago

https://suptg.thisisnotatrueending.com/qstarchive.html?tags=BecchiQM
>>
>>6032279
WHAT? I STOPPED READING IT WHEN THEY GOT ON THE BOAT Even now, Miura's mistake carries so much memetic force... DID VLAD GET HIS HAPPY ENDING?
>>
File: it's not over.png (798 KB, 678x665)
798 KB
798 KB PNG
I installed Stellaris to scratch the space nrp itch and now I'm just playing the game instead of working on the multiplayer space faction quest I described in the last thread. I've got the galaxy map with sector tiles and space borders ready, basic rules laid out, need some rolling tables for random events and stuff and some lore and I'm ready to go. Yet I'm playing the game instead of working on them.
But it is NOT over. I will begin the final push tomorrow or even today and may very well finish it soon... but the real challenge is keeping up the updates, of course, even with the relaxed pace and number of players I've planned.
>>
>>6032260
I've heard of very long-running quests finishing recently, although it's true that the great majority of them flake it's not exactly unheard of. Now to decide if my next quest will be something simpler to unwind or something more advanced but more work intensive. Probably the former, don't wanna burn out or anything.
>>
>>6032315
What will the name be? I'll check it out but I don't usually look at civ quests
>>
>>6032282
Its a worth read. I suggest you to do it. I was there from first to last thread and i enjoyed it.

Much the same for the end. Trust me and do it for Becchi, anon.
>>
>>6032260
It also had the protagonist get the girl and start a family *before* the epilogue. I respect that. I hate how quests will have romance, have the characters bang, but if you even get something like that, the 'family' part only comes on like, the last update on the epilogue.
>>
>>6032320
The most ebin name COSMOGONY was taken by Souv so I decided on something similar like simply COSMOS but I am considering other options since it makes it seem like I'm plagiarizing the name of the quest itself as well. Unfortunately they are all unsatisfactory so far. You'll know when you see it, it'll be in all caps like DISFORTUNA that's present on the board right now (cool quest btw check it out), and have a space theme to it. If you're unsure just check the opening posts.
>>
>>6032371
How about KOSMOS, for the original Greek word? Alternatively some fancy shmancy name using words like "Waltz" or whatever.
>>
Rolled 3, 10 + 1 = 14 (2d10 + 1)

Test
>>
>>6032409
Starting the tutorial combat encounter on my new oneshot quest! Have pretty much no experience making my own combat system, so I hope this will be a good learning experience...
I'm gonna try to have combat updates happen way more frequently than normal updates since it's way less text to write, though I'll have to take a few hours long break in 3 hours because of Work Stuff.
>>
>>6029851
>>6032260
>Horus Heresy QM flaked on a cliffhanger
>Azula Quest QM flaked
>Pokemon Loser QM still hasn't returned
>Lord of the Rings Dragon QM still hasn't returned
I'm not sure if I feel anything anymore.
>>
>>6032456

>Lord of the Rings Dragon QM still hasn't returned

This was the deepest cut for me.
>>
>>6030224
>>6030307
I was thinking for a long time how to answer these posts, but ultimately I think Ill just say that its best to leave ~high effort~ questing to younger QMs with more free time to kill. I need to save my energy nowadays, so ill just stick to low-mid effort questing.
>>
>>6032541
Whatever works best for you. Nothing worng with short quests and one-shots. How old are you?
>>
>>6032456
Still miss White Tower Quest and Violent Masquerade
>>
>>6032577
Violent Masquerade was so great. Why did it die? Just a busy QM?
>>
>>6032456
>Pokemon Loser
Yeah that still hurts
>>
>>6032597
Yep. I mean getting engaged is abot as good of as excuse as there is but...

I also miss the Pokemon quest where we were a check cooking them up. Sad it never returned.
>>
>>6032640
Fork & Spoon? Yeah, that one was awesome, too.
>>
>>6032574
I think quest run length and effort are completely separate variables. Won't name names, but there are plenty of long running quests that are, in my opinion, very low effort. Likwise, I have seen many short one shots that are very high effort.
>>
>>6032788
>Won't name names
Why not? Are the QMs gonna hunt you down and kill you?
After all, effort doesn't actually directly proportionally produce quality. Somebody trying to bake a cake with sawdust can spend all the time they like on it but it won't make it taste better. Considering the term of investment and how a quest demands time and focus for a long period of time, I don't think something having less effort put into it is necessarily an indictment. Only if being lazy is significantly negatively impacting their work.
>>
File: 1715371861354750.png (621 KB, 649x893)
621 KB
621 KB PNG
>>6032792
>Why not? Are the QMs gonna hunt you down and kill you?
Depending on who he names?
>>
>start a new quest
>barely put in any effort compared to my main quest
>it is much more cynical quest
>I'm getting over double the votes for this new quest compared to my main quest
>>
>>6032456
Is it bad that I take solace in my incomplete quests not being on the list? They have passed and no one wept, and that's a bit of a relief.
>>
If a QM takes an extended break(week+) for no good reason in the first two threads that means the QM will flake and its not worth getting invested imo.
>>
>>6032792
>effort doesn't actually directly proportionally produce quality
No, not at all. I agree completely. But that wasn't what I was trying to say.
>>
>>6032840
Which quests?
>>
File: DONEAT.png (158 KB, 316x325)
158 KB
158 KB PNG
>>6032792
>Why not? Are the QMs gonna hunt you down and kill you?
Every QM of a long running quest is in a secret, shadowy cabal who will kill anyone who attempts to slander their names. Don't you know this, anon?
>>
>>6032954
My shadowy cabal is not a secret.
>>
I think we need a quest about a dance competition.

What mechanics could we use to make the dance-offs interesting?
>>
>>6032788
Saiyan Conqueror quest
>>
Lesches, if you're here, is the next SATQ going to start with Nira and Peleus meeting?
>>
>>6032954
Come fight me. Shirtless. In the rain. On top of a cliff the loser will fall from into the darkness below never to be seen again until the sequel

>>6032960
>What mechanics could we use to make the dance-offs interesting?
The QMs have to record themselves dancing how their characters would dance. Points are awarded in typical "Asshole panelist judges who can't do jackshit themselves" fashion.
>>
>>6032970

Yes, I'd like to finish the Deianira interlude before we move onto regular business, although it feels a bit awkward to start the next SATQ thread with a "flash-forwards" sequence featuring characters from other quests. However, seems better to finish the 'Nira scene before we move on, not to mention - I see these interludes as being important connective tissue linking TWQ, TWQ:DS and SATQ together. I had earlier been willing to drop the Deianira threads, but now that Trojan War Quest has ended, it seems wrong to leave Deianira's future in doubt... I have a nice idea that in the future, someone could binge all these threads - it would be easier to see all of the fun hints and foreshadowings that I've been sprinkling in.

I've been reworking the next SATQ thread's arc as well - now that we've established some of the core cast and characters of Hippomedon's time and I've revealed approximately one half of the main dramatic tension of SATQ, I'm feeling more comfortable jumping ahead to the next "interesting time" in Hippomedon's life. If we have any prayer of finishing SATQ this year, I'll have to be efficient, and that means our time in Argos has nearly passed us by...
>>
Everyday I check the catalog for a quest that caters to what I want
No I wont just run it myself id just flake
>>
>>6033021
What do you want?
>>
>>6033022
A hug would be nice.
>>
>>6033030
We have quests for that!
>>
Halo Wolfpack is up and running!

>>6017840
>>6017840
>>6017840
>>
>>6033022

DWARF FORTRESS MOTHER FUCKERS. SONGS OF STONE AND STEEL BY ARMOK! TWICE I HAVE LOVED AND TWICE I AM SHATTERED BUT I WILL LOVE THRICE AND FOUR TIMES EVEN FOR THE GLORY OF STONE AND STEEL AND PRECIOUS THINGS MADE WITH SKILLED HANDS.
>>
>>6033022
You weren't supposed to actually ask
Urban Fantasy SoL
Shounen Sci-Fi Adventures
Edgy Loathing and wallowing in pty

I'll be fair I didn't look that much.
>>
Holliday returns to his home at Albatross Island, a haven for mercenaries, criminals, and assassins.

>>6032940
>>6032940
>>6032940
>>
>>6032977
>The QMs have to record themselves dancing how their characters would dance.

I mean, motion capture and virtual characters exist, so it might actually be doable if the QM is a good dancer.
>>
>>6033104
>Urban Fantasy SoL
I, too, would enjoy this

>Shounen Sci-Fi Adventures
It's not QUITE what your'e looking for, but I think Lodestar would be up your alley, or maybe Solarpunk Cleanup Agent.

>Edgy Loathing and wallowing in pity
I don't really play a lot of quests like that, but there are elements in Silver Knight and One Life. Oh, and Downer Quest, of course, whenever it starts back up!
>>
>>6032883

Nay Anon, better you dream of autistic warlocks, superhuman patriots, or a boy and his starved mutt than any ilk of mine. I've lost the soul and I don't know where to find it again.
>>
>>6031517
Be the change you want to see. Run a quest in sessions, churn out updates at the rate they are meant to be churned
>>
>>6033103
Brothers of the mine rejoice!
Swing, swing, swing with me
Raise your pick and raise your voice!
Sing, sing, sing with me
Down and down into the deep
Who knows what we'll find beneath?
Diamonds, rubies, gold and more
Hidden in the mountain store

Born underground, suckled from a teat of stone
Raised in the dark, the safety of our mountain home
Skin made of iron, steel in our bones
To dig and dig makes us free
Come on brothers sing with me!

I am a dwarf and I'm digging a hole
Diggy diggy hole, diggy diggy hole
>>
Hey so, I'm gonna try my hand at running what is essentially a settlement/civilization game, do you have any tips? I was going to have some funky little blob creatures be the focus, and they'll develop mutations and new traits as we play and as their colony grows.
>>
>>6033184
It's my experience that /qst/ prefers civs driven by a few dynamic characters or families/dynasties, as opposed to ones that are broader, zoomed out an impersonal, and focus on minutae and micromanagement of resources.
>>
>>6033184
My only suggestion would be to put some good planning into it, systems that are easy to understand and can cover wide bases.

A lack of planning and a complex or plain bad system for rolling kills so many Civ quests because the QM just doesn't know where to go after update 3.
>>
>>6033104
write those yourself you lazy bum
>>
>>6033186
Well dang. That kinda dampens my urge to try. BUT I WILL DO IT ANYWAYS.
>>6033187
Hmm, that's good to know. I like keeping my systems relatively simple.

Thank you both for the input.
>>
>>6033104
After spending way too much time writing DHQ lewd/altfics, I checked out my old notes for something I had an idea to run years ago which is Urban Fantasy with a good amount of action but had a strong emphasis on some world building and character interactions. Not sure how much banal SoL I had planned but I might end up trying to run it after summer is over.

No promises about if I will do it or if it would actually scratch that it
>>
File: Voidship bridge.png (323 KB, 1415x712)
323 KB
323 KB PNG
>>6032960
Voidship bridge sim dice mechanics. Hit the right numbers more than the wrong.
>>
>>6032960
Give it dimensions of energy, artfulness, intimacy, passion, conmposition, consistency and figure out relationship between them
>>
File: 1716641747414678.png (70 KB, 256x256)
70 KB
70 KB PNG
>>6033199
hand it over

that thing

your DHQ lewdpaste
>>
Hey qtg discord fags ur link isn’t working
>>
>>6032373
Hmm... maybe... no I don't like it. I think I'll just add something to COSMOS like COSMOS: RETURN or COSMOS: COMEBACK to signify the humanity returning to the stars after the HORRIBLE CATASTROPHIC EVENT motif.
>>
>>6033253
I know I said I'd take a break but I opted for the dumb quest idea I wanted that sounded simpler. I've always been fascinated with shitty game creepypastas, so I thought the idea would be kinda fun.
>>
>>6033255
"Kinda fun" doesn't sell your quest very well, bro. Is this some kind of low self esteem shit. Tell me it's so scary I'm gonna peepee my diapers.
>>
>>6033268
Well, you're playing AS the haunted game for one. So it'll mostly be trying to mess with people in interesting ways while trying to gain power. It'll be fun from the player's point of view, probably a terrible experience for the people you torment.
>>
>>6033129
>Be the change you want to see.
This would require me to get multiple personality disorder and samefag my own quest from different IPs.
>>
>>6033251
1. I'm very flattered by your praise.
2. How about HOMECOMING?
3. Here's a really good quote I saved from /lit/ years ago:
"Go, be free. Stretch your new wings and take flight. Those rocks which haunted your dreams are all can be yours to claim. A new era of man. What’s that? Life out there isn’t much fun, you say? Those worlds, which your greedy hand grasped are no true home? That’s all right, pack your bags, come on home. There’s soup on the stove. The seats of power are still warm. Never mind those who got left behind. I'm sure they'll get along just fine."
>>
File: 1699455732878404.gif (1.56 MB, 320x178)
1.56 MB
1.56 MB GIF
>>6033301
>This would require me to get multiple personality disorder and samefag my own quest from different IPs.
>>
>>6033424
HOMECOMING is pretty good. The quote... it would be ironic considering the location of Earth is lost and it is obliterated. At least, that's what everyone believes... But it is indeed cool, it has given me inspiration regarding the content of the opening post. Thank you.
>>
>>6033240
Isn’t the link set to never expire?
>>
>>6033546
it's failing for me as well. Anyone got a new link?
>>
>>6033237
Haha sure. I can post some of them again. Been trying to find a place I can put all the pdfs that won't disappear or stop working suddenly. Fuck suptg for not archiving pdfs.

Got to go do shit for a while first.
>>
>>6033565
thanks anon
>>
Enclave quest ...... CIS quest....
>>
File: QSTLOGO.png (90 KB, 550x180)
90 KB
90 KB PNG
>>6033673
>>6033673
Easy way or hard way? Frank has to make a split-second decision in Dead Rising Quest!
>>
>>6033577
FUCK, Return to us Warden

One day in the far future I will own a computer, & then I will finaly start QMing & run the following:
SKAVEN WARLORD QST
RWDS QST
RETRO-FUTURISTIC POST-APOC BRI'ISH QST INNIT?
KILLZONE HELGHAST ASSAULT SQUAD QST
MK TOURNAMENT QST (with crossover fighters, ironed out metaphysical topology & origins of the realms, & an actual tournament structure with martial arts from around the world)
WEIRD WAR 2 EASTERN FRONT QST
METRO EXODUS QST (but the scenario is way different, no Artyom, & lots of route changes)
RUSSIAN REVOLUTION WESTERN QST (protag is an anti-red Cossack)
SEMI-HISTORICAL VIKING/VARANGIAN QST (light supernatural elements, attention to detail with different tribes)
WARHAMMER FANTASY BORDER PRINCEDOM QST
POST-APOC CIVIL WAR REDUX QST (North-South divide on the East Coast)
FELLOUT: NCR TROOPER QST
FELLOUT: ENCLAVE RESERVES/SECRET SERVICE QST
MERC QST: FOURTH WORLD (Country) EXTREME
GTA: GANGBANGER QST (Y2K/GTA3 vibes)

As for Qst Ideas that I'm not so sure about eventually running, but would love to see:
JAK & DAXTER: THE RISE/REIGN OF MAR QST
BONKLES (BIONICLES) QST
CHAOTIK QST (minus the human/virtual bullshit)
D&D: DARK SUN QST
THE STRAIN QST (Guillermo del Toro)
WATERWORLD QST
CONQUISTADOR(E) QST
>>
>>6033806

Have to say that I'd play most of these anon, good taste
>>
File: deadrising1011-610.jpg (84 KB, 610x343)
84 KB
84 KB JPG
>>6033760
Also, I have a question if any of my players are in here (or if you just want to share): what is the best part of Dead Rising as a series and at what point did it lose the way? Hoping to make something that really appeals to fans of it, like myself.
>>
File: Spoiler Image (258 KB, PDF)
258 KB
258 KB PDF
>>6033575
>>6033237

Here is one of them, one of the less crappy of the bunch I think. I wont shit up the thread posting all of them, maybe dump them all at beginning of next DHQ thread or something.
Just as a note, these aren't like 100% smut things. I enjoy writing alt stuff and character interactions more and seggs is just a cherry on top. The stuff I have written also tales place where the interDickt of Merlin Exists, so everyone is like 30% hornier.


https://rentry dot org/bwd7isxx
>>
File: 1717788341350982.png (192 KB, 1178x1051)
192 KB
192 KB PNG
Solarpunk is back from an extended vacation, starting off with some fighting against sewer-dwelling noita.
>>6033946
>>6033946
>>6033946
>>
File: wip5.jpg (944 KB, 1483x2003)
944 KB
944 KB JPG
to all of those who are waiting for HeadQM´s return to the Disappearing Hogwarts Quest
i (and i cannot stress this enough) MIGHT run a Wizarding World themed quest this weekend, it MAY or MAY NOT be related to HeadQM´s story or at least set in the same canon, i still have yet decide that.
so if you are looking for a place to hang out while waiting for HeadQM, you are more than welcome to join in.
important note, if i do this, IT WILL be my first time running a quest here, i´ve done some DM´ing before for a local D&D group a few years ago, but still, be ready and expect a lot of improvised shit and misspellings
>>
>>6033974
I'll check it out. An don't feel too bad: I've been posting almost daily in quests for three years now and I'm STILL 90% typo by mass.
>>
>>6033560
https://discord.gg/K4ACFAcfmF

Try this one if you like
>>
Halo Wolfpack is up and running!

>>6017840
>>6017840
>>6017840
>>
We need a quest about a loli sharpshooter that has a robot witch companion that is scared to use magic because it malfunctions randomly every time it casts a spell.
>>
>>6033184
>>6033192
The setup is good, as people have said before, focusing on individual characters is a good way to get engagement in the game, as it puts a "face" to the more generic and vague systems of government, resources, and so on. I also quite like blobs because it both makes art/representation easier and you have a nice setup for differentiation between the characters (blob colors, mutations, etc.) however as someone who has ran a Civ game for a few years game I'll give some general advice.

I don't really know if more traditional Quests have this problem as much; but civ quests seem to have an especially large number of "pointless" updates, as in updates with no meaningful choices. You'll write it up with the intention of offering choices, but the players will all flock to a specific choice which, in hindsight, is obvious. Civ Quests are especially prone to this because of the lack of emotional and more material focus of the game, and secondly because of the larger time span and importance to each vote. You'll get a feel for this as time goes on; but a good example would be something like a "short term payoff vs long term investment vote". Players will never vote for the short term payoff, even if it is both realistic, obvious, or even optimal in your eyes- Quest players are risk averse and prefer efficacy in their choices and votes. This isn't ideal, because you want to make each choice meaningful and equally good for one reason or another, even if players are acting with the best interest of the civilization in mind, subtle changes in how they perceive the culture or potential "end point" of the Quest will give them multiple avenues for development. Do they want to invest in the military/warriors and be stronger? Do they want to focus on food and growth? etc. This is a useful replacement for the "roleplaying" aspect you'd find in more traditional narrative-driven quests, where instead of roleplaying as the Quest's MC, they are roleplaying the civilization as a whole. My Quest featured multiple chances and ways to direct the core culture and government of the Hegemony, which was interesting to see develop alongside the player choices with some QM fiat thrown in. However as a secondary warning again; anything that leads to exponential growth (Science research) is going to be far more desirable to the players and lead to "pointless" updates more- this is due to the multiplicative and exponential growth of technology often being a feature in sci-fi, which is why I've had to intentionally decouple it from the generic "science" branch of government in my game. It's a small thing and may not be applicable for blobs, but if you have a magic system or mutation system with a similar theme, you'll be constantly annoyed at players just pouring their resources into what you view as a boring, safe, non-intrusive choice- as to them it is the most optimal choice and the one that leads to the least setbacks.
>>
Secondly, Civilization games are inherently reactive. Usually, your civilization or culture is going to be sedentary and, unless you follow a very specific set up, will rely on farming/industry to support themselves. This inherently means there won't be much "exploration" in the game, meaning most threats or problems have to "come to you" so to speak, since most civ games have an element of building up or capturing territory. This also has the added problem of meaning you'll be facing the same enemies, the same neighbors, etc. This lacks the excitement of a more traditional quest, where you could just up and move the MC to somewhere else when you get bored of the current background. For this reason, you'll have to invent problems that come internally, which can annoy players- managing people is not easy, but trying to simulate the difficulty of ambitious/rebellious underlings, disobedient clients, unexpected behavior or just straight up incompetence at the lower levels of your society will very easily feel like the QM just making shit up for drama or like the game is "rigged" against the players. This is in stark contrast to most single-perspective focused Quest where most of the players resources (skills, equipment, close allies, etc.) are going to be MUCH more reliable. It's reasonable for players to react this way, even if it is far more realistic for your player's favorite retainer to just up and quit or die in a freak accident then have them always be ready to go on demand over the course of a whole campaign, it can quickly become grating if you do it too much.

I've personally found that a good method of this is switching focus between multiple different aspects or long-term goals; juggling between them when one gets tiresome or feels fully explored. The nice thing about civilization quests is this is inherent to the narrative; buildings take time to make, populations take time to grow, etc. However, you have to make an effort to remember and continue these plotlines instead of letting them fade away, else the players will feel like their decisions don't matter as much or are being forgotten. Thankfully, as a QM, you'll have the advantage here as you will know way more about your Quest then anyone else will.

These are a couple of small things I thought about for running a civ game on /qst/, I hope my limited experience was helpful to you.
>>
>>6034009
thanks it worked
>>
File: 1634498411906.png (2.86 MB, 2668x1394)
2.86 MB
2.86 MB PNG
>>6033974
I would check it out. A quest in the same universe but with no relationship to what Elliot and the gang are doing could be fun, but something 100% not related could be good too.

If you plan on writing in the post box vs in a word processor, AI Grammar Checker & Paraphraser – LanguageTool catches most of my spelling errors. Better than default spell check at least.

> my first time running a quest here

Got to start somewhere.
>>
>>6034144
Gee, not very subtle with that imagery, are you?
>>
>>6034266
welcome to the fag arc, anon
>>
>>6034338
I definitely love it when the civ strategy turns into furry yaoi.
>>
>>6034266
I like his tail has a little faggy hand limp
>>
>>6034266
>>6034338
>>6034345
>>6034354
They seem cute. We'll see if it ends in tragedy.
>>
>>6034355
I'm sorry to say, but if i wanted to see tragic furry yaoi, i'd have gone to a red board or wherever they write that shit. Time spent on that is time that could have been spent on cool shit like psionics, space wars and exploration.
>>
>>6033943
thanks! will gladly read your stuff
>>
>>6034361
But Anon, how will people live if we don't have gay representation in absolutely all of our media?
>>
>>6034368
Wasn't Bluey, Yuan and Yellow Fellow enough?
>>
>>6034361
I see no reason one precludes the others.

>>6034368
Are you accusing Bananas of all QMs of pandering? Lol. Lmao even.
>>
>>6034361
It couldve if you had argued your vote better anon, but life goes on, and the story moves in a direction you have less and less control over as a quiet voice who cant argue his points, stay or leave the quest will continue the way it is without a voice of reason, will you fight or perish?
>>
>>
>>6034371
If you read my post, instead of getting defensive about the idea of anyone saying even one negative thing about Bananas, you'd see that I'm not accusing him of anything, and rather expressing exhaustion at having to see gay shit everywhere in general.
>>
>>6034371
>I see no reason one precludes the others.
Did you see what i read? It precludes it because instead of doing the cool stuff, we're just wasting time on faggotry.
>>
>>6034376
>read
said*
>>
File: 1689656009773515.jpg (308 KB, 715x639)
308 KB
308 KB JPG
This board would be better if Bananas never made a quest.
>>
>>6034376
The strength of Space Monke (and it does have weaknesses) is that as >>6034145 highlighted, it hops between subjects most of the time rather than dwelling on one particuar perosnal arc. It also changes protagonists, so the current, gay(?) supreme will die and be replaced. While dwelling on a single Supreme or one single social issue tends to be when the quest has its biggest issues, it doesn't happen often and it seems Bananas is planning accordingly.

>>6034375
>whenever you criticize Bananas you're a shitter
>whenever you compliment him you're a dickrider
Sometimes a guy just has opinions on a quest that he mostly enjoys. It isn't that deep.

>>6034374
I'll stop. Makes me ancious about my planned next quest, though, to see this kind of reception.
>>
>>6034392
>it hops between subjects most of the time rather than dwelling on one particuar perosnal arc.
Well that's all fine and dandy, but when the arc in specific sucks, that means we end up having to spend 2 or possibly more threads with said arc. With how far apart threads are and how long they last, that's another year or so of being stuck with faggolius the first and his shitdick fetish.
>>
>>6034392
>Sometimes a guy just has opinions on a quest that he mostly enjoys. It isn't that deep.
Sometimes a guy is just sick of seeing a bunch of the same thing shoehorned into every piece of media he tries to enjoy, and expresses that he's sick of it. It isn't a personal attack.
>>
>>6034403
It's not really shoehorning when it's a thing the original creator wants to include.
>>
Who cares if the monkeys are gay
>>
>>6034434
I don't wanna play as a gay
>>
>>6034430
Whether or not it's shoehorning doesn't change the fact that it's everywhere else. It's not to hard to understand, right?
>>
>>6034439
Then don't play.
>>
>>6034443
Well he wasn't the protagonist before. I'm not a big fan of having something i like end up being taken over by the fag flag crew.
>>
Will bananas draw a hardcore gay monkey gay scene???
>>
>>6034445
>Oh no a character I cant play without feeling personally victimized by the gay agenda
Dude we get it you hate gay shit, maybe sit out this thread or 2 since you cant seperate your feelings from the media you consume, the MC hasnt even been played yet but because of a sexual preference that probably wont even be played into because most players dont wanna do gay stuff anyway you are gonna bitch and moan and still probably play and still probably add to the autistic flaming that fills the thread every thread, or you wont, or youll read it and end up sucking cocks like youre so scared of because you saw another reference to penis touching, life goes on anon, the wheel keeps turning, your life remains gay without your intervention
>>
>>6034457
>maybe sit out this thread or 2
The voters in that quest can't go two minutes without voting for something stupid if you're not there to be the first to vote and explain why said idea is stupid.
>>
>>6034461
>I cant think of reasons we should pick my option fast enough nor are any of my arguments good enough to sway voters
Anon if an agenda is being enforced, remain strong in your convictions, make better arguments, argue against not 1 tard but all you can see, argue against multiple fronts, if they wont listen to reason force extremism as you feel they do
>>
File: file.png (371 KB, 640x480)
371 KB
371 KB PNG
>>6034466
>Uhhh, but what if [shit i made up]? Lol owned!!!!!!
Literally the entire reason why i can't just 'skip this thread' is because people will vote for retarded shit if i don't tardwrangle them
>>
>>6034461
From my experience, half a civs player base is desperately trying to keep the quest alive and keep things on track and the other half just wants to see the world burn and fuck around in order to find out.

The quest needs more sane players to survive but would be very dull without the insane players.
>>
>>6034144
>>6034145
Thank you mister Bananas QM. I shall heed your wise words. They embolden me to continue preparing my quest.
>>
>>6029851
Does anyone know if there have been any quests set in a Napoleonic era style setting?
So either historical or fantasy, but something with muskets and artillery of that era. Ideally something where you are a commander of a military force, but everything is welcome.
>>
>>6034537
Path of the Exorcist seems to have been set in a world at that technological level.
>>
File: Moot point.png (126 KB, 501x700)
126 KB
126 KB PNG
>>6034361
>i'd have gone to a red board or wherever they write that shit.
Questden.
>>
>>6034362
Hope you enjoy. It is kinda long, even accounting for double-spacing between paragraphs, but it does have like 2.5 lewd parts at least.

I may be clinically insane. I totaled the character count for the stuff that is done... it is a very not small number.
>>
>>6034361
>yaoi
Monke IS NOT yaoi

>no blushes
>no giant hands
>no diamond chins
>no yaranaika face from monkes

It is simply gay furry.
>>
>>6034564
Alpha hands are fairly giant.
>>
>>6034384
This board isn't too bad compared to most others on this site. /tg/ has been in the pits for years now and it doesn't seem like things will ever improve for it. This thread got taken down after the board jannies caught heat. >>>/tg/93055438

>>6029851
>If you could change one thing, anything big or small, about a quest you're reading, what would it be?
A pastebin link, image, or pdf with a list of assets or stats relevant to the protagonist and a changelog to make bookkeeping and keeping up with the quest more convenient.

>What sort of direction turns you off from a quest immediately? What's something a QM can do to get your investment back?
External Discord communication to access important information about a quest. This leads to a lot of drama and cliques from what I've seen, and it's not like sane people come to 4chan too often to instantly de-anonymize themselves. The best thing a QM could do is not make a Discord server in the first place.
>>
>>6034537
There was a sort of alternate Earth Not-US Civil War Qst called Saber and Musket/Foebadyn or something similar, pretty solid stuff. I think there was also an English Civil War Qst between Roundheads & Cavaliers.
>>
File: monkeyshrug.png (35 KB, 190x218)
35 KB
35 KB PNG
Personally I think the monkeys *should* have gay sex, but what do I know?
>>
>>6034656
>but what do I know?
The answer to the question "How many golf balls can fit inside a man's ass?".
>>
>>6034660
I dunno, anon, maybe five?
>>
>>6034661
Rookie numbers
>>
Join Mass Exodus Quest as Dim discovers the first potential threat to his people: a city flung far out of place. A flockless shepherd hides within, among the echoes bound to the dead city.

>>6028804
>>6028804
>>
>>6034580
>A pastebin link, image, or pdf with a list of assets or stats relevant to the protagonist and a changelog to make bookkeeping and keeping up with the quest more convenient.

anytime someone asks for something like this in one of my quests, I tell them to do the leg work and ill upload it and they never do.
>>
>>6034656
This is a CHIMPS ONLY board. No bonobos allowed!
>>
>>6034737
Wwwooooooow way to be apecist.
>>
I wrote Nationquest and Captainquest if you have any questions. They operate a bit differently from Monkequest so you could get extra information or different contexts.
>>6033184
>>
Have been reading through Monke Quest for the first time and the death of Agori was so well-handled it had me genuinely impressed. Very well fleshed out character.
>>
>>6034537
;)
>>
>>6034748
Those were really interesting ones, too. I was late to the party, admittedly. sSarted with the first Captainquest.
>>
>>6034819
New quest soon? It would do well to do something other than sparking arguments by posting about the Supreme homo.
>>
>>6034825
And people wonder why I took a year off from monke quest lmao
>>
>>6034825
No, no, the Supreme HOMO is the Emperor of Man. 'Homo Primus' is more proper latin, though, I believe.
>>
>>6034827
>I openly talked about making my next character gay, and people reacted it. How can this be?
>>
>>6034830
*overreacted
>>
>>6034831
>I deliberately revealed my character was gay in a site where a considerable portion of the userbase would dislike it. How could this be happening to me?
Literally what did you expect? There wasn't a single argument of this size during all the other threads you made for monke since the mask kerfuffle.

Honestly bananas, I'm starting to suspect you did it on purpose to cause a shitstorm.
>>
>>6034834
Wait, wrong IP. You're not bananas. Well, same point. I don't think "taking off a year" had anything to do with it. The other threads were going perfectly well and shitstorm-free.
>>
>>6034827
In the board's defence, this is literally one homophobe kirking out over a pic you posted. No need to lump in everyone with that anon.
>>
>>6034862
I'm pretty mad over the faggotry too.
>>
>>6034862
Anon, are you really gonna pull the "everyone criticizing you is actually a singular guy" card? This ain't reddit. You don't have to pretend there aren't people who don't like gay stuff. Bananas knew well what he was doing when he posted that.
>>
>>6034862
Id rather there was no gay shit here either, lucky I don't read monkey quest.
>>
>>6034862
Speak for yourself. I am mad about [CURRENT THING]!
>>
>>6034835
No, you are right, he often purposefully does and says shit in QTG and in Monkey Threads to "troll" and cause shitstorms. That people fall for it every time is baffling.
>>
>>6034720
Which quests do you run?
>>
I just wanted to talk really quickly about how I love the "paragraph conventions" of /qst/ (and maybe other similar forums, not sure).

In most prose, paragraph breaks are pretty much exclusively to make things easier to read: it's quite rare to see a single line paragraph used to create emphasis. Even when it is done, the impact is lesser since everything is all squished together.

However, this board is different.

See what just happened there? Crazy emphasis just by breaking the line. Especially the visual difference- an entire line's worth of nothing on both sides of a single sentence- really helps to draw attention to the line. That (and writing in second person) are two linguistic tools that I've never really had the privilege of using before. My only worry is that I'll become over reliant on it and lose the ability to write any other way
>>
>>6035037
It's a valuable tool to create emphasis. I feel like I overuse it a bit, but it does help when you need to make a specific line or phrase snappy and jump out.
>>
>>6035042

Yeah, I feel like I'm definitely a bit heavy handed with it for the dramatic scenes especially. I could cut down on it a bit, but unlike some other stuff I've written/had to write, the target audience of Olympus Incarnation is mostly me so I'm probably gonna keep doing it anyway (though I am very grateful for my players, they both make things easier to write/develop and give me the motivation to actually write instead of lying down in bed all day and vaguely thinking about the idea)
>>
File: False Woman Quest.png (599 KB, 1000x1000)
599 KB
599 KB PNG
Apologies for the lengthy delay for people who were looking for the next thread, False-Woman is back on thread #6: >>6035047
>>
VALOR WHEN?
>>
>>6034862
Anon, this is 4chan. It's not 2016, but it's still like a 2:1 ratio of mentally-poisoned people.
>>
>>6034580
>/tg/ has been in the pits for years now
Yeah, since about 2018.
>>
File: 1663489263475799.png (2.21 MB, 1024x1024)
2.21 MB
2.21 MB PNG
What's your favorite type of quest?

Like in terms of mechanics, genre, writing style, premise, vibes, etc.
>>
Holy shit, it really IS too hard for retards like this ( >>6034862 ) to understand being fatigued at seeing something being pushed into media everywhere, and his knee-jerk reaction goes straight to "muh homophobes".
What an autist.
>>
>>6035147
draw quest with concise text, best if its simplistic and can support a high output of updates
>>
File: Woo_Yeah_Baby_.png (533 KB, 1090x613)
533 KB
533 KB PNG
>>6035054
>>
>>6035147
Civ Bulgar type quests where players vote as in-character characters running a country or organization
>>
>>6035149
>anons go "no disgusting gay homo faggot shit in quests!"
>one anon says "seems like homophobia"
If you hate gays you could at least be honest about it
>>
>>6035149
Screaming, crying, pissing your pants, and talking about the gay agenda when the random monkey writer on 4chan who makes no money from his efforts makes one of the monkeys gay seems pretty homophobic to me.
It doesn't even seem like the monkey being gay is gonna be that big of a plot point, if it really pisses you off that much just don't play the quest.
>>
>>6035183
>anons go "no disgusting gay homo faggot shit in quests!"
Point out the posts that say this, because mine ( >>6034368 ), ( >>6034375 ), ( >>6034403 ), and ( >>6034441 ) don't.
Also, any statement you make about my personal preference is only an assumption, because I've only expressed what I'm tired of seeing. You don't know what I like and hate, so do try to avoid pretending that you do.
>>
File: pepe longneck.jpg (77 KB, 1002x900)
77 KB
77 KB JPG
shut up jfc
>>
>>6035223
Do you know what "context clues" are, anon? Maybe you could stand to learn about those.
>>
>>6035230
Consider making something so that people can discuss that instead.
>>
File: Ants.jpg (84 KB, 600x300)
84 KB
84 KB JPG
>>6035235
I don't have many bright ideas, but I'll throw them out anyway. How about Garden of Empires Quest, where you play as an ant queen controlling her colony and the win condition for the quest is obliterating your hostile neighbors and claiming the garden for yourself?
>>
File: tree rage.gif (328 KB, 256x256)
328 KB
328 KB GIF
>>6035274
Or another one called Homicidal Hardwood Quest, where you play as a sentient supernatural tree full of rage and the goal is to kill as many filthy, trashy human tourists desecrating the forest as possible without getting caught?
>>
>>6034862

I have been here for a long long time and it is rare to see a gay quest
Years ago I tried writing a wholesome quest about gays here but people strongly disliked it
Here is not the place for this, there will always be a motherfucker who will sabotage the quest choosing the shittiest options again and again, that if he doesn't simply spam "kys" write ins on every post

Try akun, they don't mind gay shit there
>>
>>6035149
Jesus fucking christ shut up already. The quest isn't even up yet. Are you going to cry uncontrollably the whole time that Supreme is alive?

>>6035277
I've included gays, bisexuals, intersex people, and a few other such queer elements in my quests without much blowback. Then again, haven't had a gay male MC. Maybe that's what causes the hyperbolic panic.

>>6035147
I like all sorts, but my favourite subgenres are probably dynastic civ quests, slice-of-life quests, mystery/horror quests, and business sims. Anything with really good character dynamics or a cool setting can catch my eye, though. I've been especially hankering for a wilderness survival or dungeon crawl, though.
>>
>>6035147
Drawquests with simple artstyles and premises and a lot of mystery elements. Ones where you just wake up in a room and have to go from there. Silly quests that evolve a narrative over time. Quests with a sardonic or witty tone that doesn't tip the scales into teeth-clenching Pratchett imitation. My personal picks are Ruby Quest, Gaol (& to a lesser extent Jail) Quest, Space Monke, Audit Quest & Gnoll Quest.
>>
File: Robots.gif (854 KB, 377x270)
854 KB
854 KB GIF
>>6035274
>>6035276
Finally, there is Robot Colony Quest, where you and your robotic bretheren were thwarted and put into a state of stasis for centuries until you reawoke in an era that has forgotten your kind and your mission. It would be up to you to either follow the old code or adapt to the times as you may or may not reawaken your sleeping siblings

If I wasn't constantly in deep shit, I'd run these myself. Alas, life comes at you hard and fast.
>>
>>6035279
>>6035277
My experiences have led me to believe different quests cultivate different audiences.
Almost every quest I've done has been full-on leftist queer anti-colonial pinko anarchist polyamorous fantasies, and there's been basically no issue.
I think a good rule of thumb is to see each thread akin to a mini board of itself.
>>
>>6035050
>the target audience of Olympus Incarnation is mostly me

Well now I just have to check it out you devious bastard.
>>
File: rodent.jpg (45 KB, 617x494)
45 KB
45 KB JPG
Which fucking Discord circlejerks are arguing with each other again?
>>
I miss Bullshit Gonzo Fighting Quest.
>>
>>6035233
Assumptions are not context clues, which is why you are incorrect about what I hate.
>>
I for one am glad the most annoying, circular-argument-having, disingenous anons will be filtered from the next Space Monk Supreme Ruler thread, and I look forward to the renewed civility.
>>
A potential crisis looms over the colony as unknown contacts appear. Come and debate about what course you should take in Unbroken Empire: New Frontier

>>6035249
>>
>>6035354
>not just trolling the thread into oblivion
You give this board too much credit.
>>
>>6035351

Same, that quest was based
>>
>>6035361
When Renovatio Imperii ?
>>
>>6035354
Are you roleplaying as Shekelstein Gnomeberg from Paladin's Dilemma quest
>>
>>6035400

>When Renovatio Imperii ?

Dropped, unfortunately. I could not figure out how to increase the pace while maintaining the quality. Instead of being a civ quest like I wanted for it to be, it became closer to a single character oriented quest, even though there was still a shitload of background stuff that I had to keep a track of and continuously look over how it interacts with everything else. Sorry.
>>
>>6035418
space siege quest will return when ?
>>
File: file.png (102 KB, 460x215)
102 KB
102 KB PNG
I wonder if enough people know the setting for there to ever be an Kenshi quest.


I imagine that playing as an Skeleton would also allow you to ignore all the boring food management part. Food and starvation being an important part of Kenshi is fine and all, but literally no one wants to waste their time voting on how many pieces of bread to buy.
>>
>>6035430
The real answer is to simplify. Instead of micromanaging how much food you have you set an allotment of cats depending on prices and it applies modifiers to your stats for how well-fed you are. If you can't make a lot of money you'll have to stay hungry. Or you'll have to not have good gear. Or no medicine. etc.

Gives a reason to find money or make it. Everything requires maintenance, swords or skin. Or a new chain shirt after a beak thing pokes a few new holes in your last one. And it's not like finding a good place to farm helps you out much either, since then you'll have all sorts of weirdos coming by to take your shit.
>>
>>6035449
>you set an allotment of cats depending on prices and it applies modifiers to your stats for how well-fed you are.
What exactly do you mean? You mean like some sort of 'Food Upkeep' to your 'wallet'?
>>
>>6035452
I believe anon just means have a "food" and "wealth" stat where rather than bartering loaves of bread, your broader deicisions determine where they're at in a simplified manner. "High" food gives you a stat buff, "Low" is a penalty, and wealth can be spent to alleviate that, but then you can't buy gear.
>>
>>6035430
There have been 1 or 2 Kenshi quests that ran on Akun that I recall. I am not super familiar but it seemed like a cool setting.

>>6035449
>>6035456
Something like these would probably work well for food/reasource management. Or have it be like different levels of resource/wealth drain. Like at high drain, if players elected to go with that for a period, you have bonuses to combat rolls bc of being well fed, maybe some social bonuses, ect. At the lowest expenditure, you are borderline starving and have maluses or something.
>>
File: slow.gif (1.99 MB, 391x237)
1.99 MB
1.99 MB GIF
>>6035494
>There have been 1 or 2 Kenshi quests that ran on Akun that I recall.
>Try to go and search even though i'm not a fan of Akun
>Find one
>Tags: Crossover, RWBY, Weiss Schnee
>>
>>6035497
Yeah there was that one but I swear there was one that wasn't a cross-over. Never read much of em if I am being honest.
>>
>>6035418
So I noticed your quests tend to be very "book like." Very long updates lots of dialogue and such.
For someone who's nearly finished Batquest is in a similar vein, what tips to you have for managing something like that?
Of all my quests Batquest has the most delays, and a decent chunk of that is because it tends to have the longest updates by text.
>>
>>6035418
So I noticed your quests tend to be very "book like." Very long updates lots of dialogue and such.
For someone who's nearly finished Batquest is in a similar vein, what tips to you have for managing something like that?
Of all my quests Batquest has the most delays, and a decent chunk of that is because it tends to have the longest updates by text.
>>
>>6035430
Funny, I was literally playing Kenshi today and thought "A Kenshi quest would rock."
>>
>>6035525
I'm considering doing it at some point. Seems like a good starter quest since i already know the setting.

I'd have to determine an fighting style that works, however. I was thinking of something based on kenshi where you roll to see if you ddoge, and then if you get hit, you roll to see which 'limb' takes damage, but i'd have to figure out which dice to use and how to handle health and armor.
>>
>>6035430
One thing that dissuades me from trying a Kenshi quest, aside from currently running Dead Rising quest, is that I'm not sure how to square the very mechanical and frankly bizarre systems of the game when it comes to becoming more skilled. Like, in Kenshi, getting your body ripped apart to the point of near-death is recoverable in a few days of bed rest, and required to happen basically over and over before you develop your Toughness and combat skills.

Being a tiny fish in a huge pond fighting the Holy Nation, United Cities or whoever could be awesome, but finding a way to include the insanity of Kenshi levelling without killing basically every character you ever recruit when a Beak Thing tears their head off or a Holy Nation paladin decides to turn all their limbs into animal feed would be difficult.
>>
>>6035530
Well, obviously i wouldn't make it so you literally have to spend fifty threads running around in circles with a bunch of bags filled with stones or beating up a caged man so you can get stronger. You'd probably gain stats with either training (physical matters, but takes a lot of time, and you need to pay for food and shelter) or going out and fighting people.

The real hard part is figuring out combat to work in a way that fits Kenshi's rusty, grimey, limb-chopping combat.
>>
Solarpunk update.
>>6035544
>>6035544
>>6035544
As a reminder, I'm going to start updating through the weekend now.
>>
>>6035555
Solarpunk, more like solarSPUNK amirite girls? Haaa they don't get kids in that quest.
>>
>>6035566
>>
>>6035497
Wtf is up with this rwby shit, that and worm, ever other website has a metric fuckload of it. Is it all coombait?
>>
>>6035595
There are non-coom quests, but a lot of it is, yes. It's a shame because there's some interesting concepts but you can't scroll down five quests without one of them having futashit tags or something similar. Overall, Akun sucks and I wish I never found it. It's like the /trash/ of quests.
>>
>>6035604
Are there any good qsts on akun?
>>
>>6035621
Probably? I remember seeing some vaguely interesting ideas, but I try to not visit it anymore. Most of them were probably abandoned, though.
>>
>>6035621
any good quest will be reduced to smut and coombait in due time none ever last on akun thats the one rule on Qst i liked NO SMUT sv is far too left wing saying you want genocide orcs and skaven in a warhammer quest gets you banned and all the fem chars are girl bosses. qst has the best potential for quests out of all sites imo
>>
File: Spacebattles.png (163 KB, 1077x888)
163 KB
163 KB PNG
>>6035595
I did scroll down a few threads.
Space monkey + Worm + RWBY + Pokemon on futa quest when?
>>
File: 1643506286249.gif (1.01 MB, 480x358)
1.01 MB
1.01 MB GIF
>>6035647
>>
Halo Wolfpack is up and running!

>>6017840
>>6017840
>>6017840
>>
>>6035621
Yeah a few I can recall.

Best ones I can recall, though they never finished are like Delights Earthly and Desolate,
You've Just Fought A Dragon, Night Shift, Mr. Vampire, Molon Labe and it's sequel, maybe a few more. Some decent non isekai fantasy quests, some Shadowrun based ones that were okay and WoD ones too.

Most of the smut is crappy this is coming from a guy who has written HP smut for a currently running quest so take that as you will, but I have stumbled on a couple that were decent if you are into fetish shit.
>>
>>6035595
RWBY is the case of a good premise with a lot of passion put behind it, even with no talent, and a guy with experience doing combat scenes. tl;dr it's a modern case of a setting with a lot of potential that died by a thousand cuts. also there's a good quest done here, RWBY Vacuo. sadly the qm dissapeared for months now.
>>
>>6035310

Happy to hear it! While I do primarily make the quest for me, some of the discussions and ideas readers have are genuinely way better than whatever I was gonna come up with, so the more the merrier (plus more people voting means less ties and a faster possible rate of updating)
>>
>>6035524

Never thought anyone would ask me for advice. Uh, I just sorta sit down and write for a few hours. I do not know if it works for others, but I always try to think the way the character thinks, I usually have notes with simple words like "arrogant, quick-witted" next to the character's name and position. Occasionally I also have sentences that outline how the character changed like "Lost and battle and reflected upon it". In that case I would think how the character thinks and scale back the arrogance, not a full on character shift, but an indication of a change in personality. I find keeping track of that really helps when writing dialogue, especially when you have a lot of characters.

One thing I found especially useful when doing Renovatio Imperii, due to its massive amount of voting choices, is using MS Excel. I copy and paste the answers into it and then sort it by descending order. It lets me quickly see the amount of votes any one given option gets. Unfortunately it doesn't work when there's a lot of write ins, like when I give anons a choice to ask questions to someone, so I have to do that manually.

Otherwise, I don't know, I guess I write the way I do is because I like reading books, so, get some really good books and read them, it might help getting a good idea about the style you like by seeing how actual professionals writers do their stuff.
>>
ok, im the anon thats supposed to run this >>6033974 this weekend
im preparing some stuff, but right now my biggest question is...how do i set up a trip? my internet is kinda spotty some times and i dont want to lose my IP due to the wind deciding to blow a bit too much on a random day
i read how to do it, but i know there are 2 versions of how to do it and i dont want to mess up, i know its a stupid question, but i just wanna be prepared
thanks in advance
>>
>>6035788

You don't really have to worry about it- even if your ip jumps around a lot, people aren't generally gonna doubt your identity at all unless someone gives them some reason to- even then, it usually isn't too hard to confirm that you're you in some other way (if I ever needed to do that I could just draw something, for example)

If you really want to do it, the format is Name#Password, with the name being whatever you want it to be (in my case Olympus QM) and the password being the secret thing that turns into the numbers and letters of the trip
>>
>>6035750
I got really jealous of that guy glad he’s gone
I don’t need a reminder of my insufficiencies
>>
>>6035793
huh, so it is that simple then? alrighty, thank you
>>
>>6035798
>I don’t need a reminder of my insufficiencies
Mirror doesn't have a bathroom, eh?
>>
>>6035418
>Dropped, unfortunately.
Its over then.
Two quests gone, one after another that i and others liked and followed. I would have prefer if you said it before in the threads of your other quests. It doesnt matter now.
>>
Too bad the Queen of qst thread died before I can finish this. Welp, it's up over here, then.
>>
>>6035804
I would greatly recommend not using any actual password you currently use, because tripcodes (i e. Me#GoatGirls) have been reverse engineered in the past and you can find out the content of the content of the password by decrypting the trip. The two hash "secure" version (ie Me##GoatGirls) is more secure/not yet cracked.
>>
>>6035871
Good stuff!

Not pictured - Ano kneeling so that Rosa's head isn't level with her pelvis.
>>
File: 1676881505742451.jpg (658 KB, 1440x1728)
658 KB
658 KB JPG
Explain to me Worm, what is it and why do autists love it?
>>
>>6035927
+1, that & rwby, is it just weeb shit?

>>6035669
Nice digits, so akun & fiction dot live are the same sight? I've read Delights, Earthly & Desolate before on the latter and it's absolutely S-tier as a qst.

>>6035775
Solid advice
>>
>>6035989
site*
>>
>>6035927
Worm is capeshit, which is very appealing to people. I'm not above Capeshit stuff, I like it as much as the next guy, but it's just another flavor of it.
>>
>>6035532
If you're looking for interesting Kenshi material, my recent playthrough has been super interesting. I've basically been playing as a "benevolent" cannibal-hunting faction. No interest in stopping slavery, the Holy Nation, the United Cities or the Shek, just dedicated to keeping the coast clear of cannibals and creating a force to eventually topple their leaders. I sided with the Flotsam Ninjas and Cannibal Hunters and basically run a "kindness at a cost" recruitment scheme, where if I find you dying out in the wild, I'll heal you at the cost of you joining my team. So my cannibal-hunting squad is a mixture of Starving Bandits, Rebel Farmers, Flotsam Ninjas, United Cities Conscripts and even some outlier picks like Lost Hivers, Dust Bandits and Nomads.
>>
Attempting to network with the men from Liao Clan, Holliday is asked to leave for souring the mood, or stay and fight the man to impress the men in hopes of finding another job.

>>6036073
>>6036073
>>6036073
>>
>>6035989
Yeah they are. I just still call it Akun because I am old.

Double-checking those quests, I found out DEaD is back to running after a 18-month hiatus, which is amazing. Was sure it died for good since QM seemed to have a bad situation.
>>
>>6035927
worm's one of the earlier first person English-functional web serials of "superhero crap but serious" that didn't kill itself off by describing its femc's breatiddy boobs moving boobily abreast every assclapitty badonkaditty step. it's not a high bar you'll say, you're wrong. competent basic writing was literally highest bar for serials fifteen years ago. not to different now either

2011-12 + superhero + let's make a miserable world of real problems for real people (with edge) = popular
it's kinda like how now
2024 + superhero + frank positivity/genuine + actual hero = popular
cuz pendulum's swung
anyway I hate it
not the right kind of autist to self-insert into mentalproblems girl #1219 for the visceral feedback joy of "lol, bugs cannon" and, "lol, bugs enema", etcetera
>>
>>6036205
I feel like I had a stroke trying to read this.
>>
>>6035927
Greatest superhero literature of all time, with a well thought out setting that enabled a flood of fanfiction. Got a bad reputation due to autistic fanbase and aforementioned fanfiction which was far worse than the original work. Recommend reading at least the first few chapters yourself instead of listening to the online rumor mill.
>>
File: 1453058867104.jpg (73 KB, 800x600)
73 KB
73 KB JPG
>>6036205
>"lol, bugs enema"

What in the god-damn shit...

I never checked out Worm aside from like 1 quest years ago.
>>
>>6036263
i dislike its writing but it has its stuff
taylor can control bugs
she gets creative
>>
File: 1695715468409248.png (426 KB, 961x624)
426 KB
426 KB PNG
>>6036274
Ahahahahaha.

Well I guess if it has shit like that kinda preloaded, not really THAT surprising, people just ran with it. But fuck, I thought I was a degenerate. I clearly need to up my game.
>>
>>6036285
>>6036263
I don't remember this when I read it...
>>
>>6036288
>>6036263
>>6036274
dunno about the enema, but the very first villain she fights she literally send all poisonous creepy crawlies to attack his lower parts as well, to the point where the guy loses his pp even if he had high regeneration
>>
>>6036274
I really like how she uses her power, and it makes me wish more capeshit fully embraced the wackyness of powers and how each individual might try to make it work.

When designing powers you do run into two walls though.

1. guns

2. Body manipulation

If you have a wacky power, it doesn't matter how creative you get with it if someone can just shoot you in the head. There are ways to go around this, maybe guns are just not a thing in this universe, or maybe all powers have specific workaround. The most boring yet common answer is to just give nearly every super hero some form of super toughness and strenght, which is kinda lame.

Body manipulation is one people don't tend to think of as much, but it permeates a lot of what people think of "OP" powers. I consider body manipulation any power that allows you to directly interfere with the inside body of someone. If your ability is to manipulate bones, what stops you from just making your opponent's skeleton stab its brain? If you manipulate blood, can't you just make it stop flowing?

Hell, what if you can create bubblegum, and you can just spawn the bubblegum inside someone? It gets stupid, and worst of all, it gets boring. It's something that has no counter because it's an attack that comes from inside and theorically cannot be dodged. Generally, the easiest workaround is to make it so someone needs direct line of sight with something to manipulate it (for example, can't spawn bubblegum inside someone's throat if your opponent never opens their mouth.) Generally you want to make limitations on case by case basis.

I'd say defining clear limitations on a power is the most interesting part, it's what forces you to think smart, and it's admittedly something I could've done better in Curse Carrier.
>>
>>6036290
That is pretty funny, honestly. I mean, I wouldn't want giant Japanese Centipedes or Banana spiders biting my junk even if I was a super powered demigod.
>>
>>6036296

>Body manipulation

It's easy enough to make people bulletproof (increased speed, increased durability, resistance to mundane attacks of all kinds, etc), but body manipulation is something you absolutely don't want to mess with. In Olympus Incarnation (though it hasn't really come up yet), I just have a hard rule that without a massive gulf in power, you straight up can't do that (the divinity of other incarnations resists and rejects that of attackers) but without a clear line it can get super out of hand super fast (I think you handled it fine, though)
>>
>>6036296
I feel like you can have wacky completely off-the-wall powers if you take notes from something like JoJo where they try to situate every fight as always being between empowered individuals - rarely if ever do you see the regular world of fighting depicted and that's for the better.
>>
>>6036296
guns aren't that limiting
>>
>>6036296
Rules are important. Otherwise you get Superman and his power of the week bullshit. Or "I can control ice, so I freeze time itself". When it comes to any sort of power, rules matter. Magic or superpowers where you can just "do stuff" is simply a plot device.

Just my double haypenny.
>>
File: GPm3qHQXIAAqNnc.jpg (58 KB, 699x498)
58 KB
58 KB JPG
>>6036296
I agree that limitations are important, especially with neat or interesting powers. Limit it some way otherwise, yeah just being able to spawn bubble gum can become kinda OP, maybe need a specific villain/antagonist who is explicitly immune to how that power can fuck you up. In a game setting, giving saving throws for some BS insta death effects kinda works, I suppose.

I am okay with the important characters having some level of super toughness, otherwise it kinda screws with the suspension of disbelief if they get thrown into a wall from across the room or fall from a second story window and can keep fighting/don't have multiple fractures or organ damage. Just shrugging off bullets being the norm is kinda dumb, though.

As far as guns... guns really fuck with the power level scaling. Not sure if there is a perfect answer. There are plenty of times a pretty powerful villain could basically be stopped by a sniper 1500m away shooting them in the head with a .50 cal round that would still be travelling so fast, they wouldn't even hear the gun shot before the round popped their head like a watermelon.
>>
>>6036302
Yeah, my main limiting factor against body manipulation was that souls were innately resistant to magic. So while you could affect someone's body, it often required a lot of concentration and time which someone could use to just kill you.

>>6036307
I think it does depend on how you handle it. We tend to underestimate how powerful guns are as tools, and it means that any power used for combat must now compete with the incredible speed and power of a gun, and if a gun can't make a dent in someone, then what kind of power does it take to hurt them? The answer can be as simple as 'smaller impacts are less effective', which could allow things like powered up fists and explosives to work. It's something that needs to be acknowledged. of course, using a gun in the middle of a fight is something else entirely, and I'm guessing aiming at someone with super powers is kind of hard when they could just TK the gun out of your hand or something. I'm mostly thinking of it in the scenario of someone shooting you before you get to react.
>>
>>6036337

I think precognition is also a good way to avoid both guns in general being an issue as well as specifically the case of a sniper shooting at you from super far away. Even if you wouldn't survive getting shot in the head, it's all good as long as you don't get hit
>>
>>6036343
Yeah, the way I got around guns in Curse Carrier is by making magic (which are basically super powers) have a will of its own that could react beyond any human speed, but it had to be trained to react to specific triggers. You could make it so that if something bullet-like approaches you at a certain speed, this part of the power activates to protect you. However since magic has a cost, making your magic react to every little thing to protect you would just make it easier for people to 'bait' the protective triggers over and over and tire you out, so it's more cost-effective to only make the magic protect you against a life ending thing like a gun.
>>
>>6036352
Depending on the tech/magic level, you can always go the Dune route, I suppose. Like yeah they have super powerful laser blasters but everyone who is anyone has a personal shield and you a risking a tactical nuke going off if you use an energy weapon against it, and they make most kinetic weapons useless. Therefore, you get to have knife fights and Weirding magic be relevant.

Kinda lazy unless the thing that makes shields work is a bigger part of the setting but it is an option.
>>
Hey Sovarine, ever thought about running a Buffy quest?
>>
File: Saiyan saga vegeta.png (592 KB, 472x765)
592 KB
592 KB PNG
>>6036296
I feel as though guns are a decent competency check for superpowered settings. If you can shake bullets off, great, but if guns actually do damage and are lethal then there could be interesting planning to circumvent getting popped in the head instead of just "unga bunga punch mook". Not that there's anything wrong with that or that I wouldn't like watching a dude BTFO a whole army singlehandedly, but I find value in armed grunts being a source of genuine peril instead of a mild nuisance.
>>6036319
>I am okay with the important characters having some level of super toughness, otherwise it kinda screws with the suspension of disbelief if they get thrown into a wall from across the room or fall from a second story window and can keep fighting/don't have multiple fractures or organ damage
It always made me mad how a super tough dude in a cartoon gets a bunch of shit thrown at him and not feel a thing or even look hurt, just for the last punch to suddenly knock him out cold. Its also why I've grown to dislike characters with rapid regeneration or self healing like Majin Buu, Mahoraga, the Homunculi in FMA, and a hundred others I've neglected to mention. It's just way more impressive when an established strong character takes a bunch of hits and injuries that should've incapacitated or killed them, but instead they get right back up and start swinging again.
>>
>>6036296
I think Metal Gear and the Infamous video games do a good job. Many of the relevant characters are essentially a soldier with a power or has a power that works as good or better than guns and some of them are just wierdo "normals" who get by with gear, skills, and planning. A soldier but they are fast and regenerate, a soldier but they are lucky, a soldier but controlling bees, a soldier with rock armor powers, so on with the occasional dude who just has powers that make guns mostly irrelevant.

I'm find with handing out slow regeneration or making it an available medical technology.
>>
>>6036437
Rapid regen CAN work, but I agree it gets kinda tiresome. Much more impact full if a dude, one who is maybe a bit tougher than a bog-standard human, get their shit fucked but. Just. Keeps. Going. Think Sugimoto from Golden Kamuy. Tough as nails but still mortal. Doesn't know when to give up.
>>
File: hp_dh.jpg (394 KB, 894x894)
394 KB
394 KB JPG
Hey everyone, HeadQM here!

So, my time between threads of Disappearing Hogwarts extended a bit more than I expected because of the absolute shitstorm that is starting a new job without proper support while trying to find somewhere to live that doesn’t take 1h of public transport to get to it. Sorry about that.

Thing is, it’ll take at least a week, probably two, for things to get stable again so I can go back to posting at my usual rate. So it would be updated every 2-3 days (possibly more) instead of my usual 1-1.5 days. Or not, who the fuck knows what my days will hold.

So if you play my quest, my question is, what do you prefer?

> Go on ahead with sporadic updates with an unknown amount of time between them
> Wait until I can get back to a regular schedule to resume posting

>>6033974
That is awesome, anon! Would love to see it! I personally go with Docs + a terrible script to export formatting so I don't fuck-up bold/italic tags, but I'm sure/hope someone has a better setup.

Also, I'd recommend maybe going with a better dice/stat system than the one I went with. To say that it has problems is putting it lightly, because I spent a grand total of thirty seconds thinking about it. I'm sure there are some fanmade HP rpgs that are better balanced than what I came up with.

>>6031653
What’s your quest, anon? Would love to read it, too
>>
>>6036552
Silver Knight Quest >>6012263
>>
>>6036552
>Wait until I can get back to a regular schedule to resume posting
as much as i would love an update sooner rather than later, please, forget about us for a second and focus on yourself, we can wait a bit more, take your time to get your feet back on the ground
>>
>>6036552
> Go on ahead with sporadic updates with an unknown amount of time between them

I am Jonesing bad boss man. To the point, I have been rewriting parts of old fics and doing my damnedest to get the RowenaXRaven futa shit out.


I would recommend Sunseeker's quest, it has been fun so far.

>>6012263
>>
>>6036564
It's really not a matter of mental health, otherwise I'd take that time to focus on life-stuff. In fact, running DH helps to take my head off things *when* I have the time to write it. It's just that I won't have that much time to write it.

Trust me, my mental health is most important to me. I wouldn't be offering the choice if I thought it would harm me. Doing it with a fixed-ish schedule? Yeah, no way, too much for my brain to keep track of. Doing it whenever I have the time? Sounds fun.
>>
>>6036568
Anon no! Women aren't supposed to have penises anon! Anon!
>>
>>6033974
If you do still plan on running this ever, you can also check out the /tg/ Harry Potter Homebrew for dice if you want. It has issues, since it was meant for actual table-top but the guy who made it ran 1 or 2 unfortunately uncompleted quests with it. 1d4chan is dead but you could probably find a pdf of the system if you looked back at old tg shit.

Here are a couple of of HP quests if you needed inspiration

https://suptg.thisisnotatrueending.com/archive/2013/23177176/

https://suptg.thisisnotatrueending.com/archive/2015/40160881/

https://suptg.thisisnotatrueending.com/archive/2015/42718074/
>>
>>6036575
>sad Carazzi noises
iykyk
>>
File: spider.png (67 KB, 356x300)
67 KB
67 KB PNG
>>6036575
1. It is temporary. 2. Human transfiguration is a thing. 3. It takes place in Raven/Linda's dreamscape. 4. It was breifly joked about, cannonically as something she might try with Rowena. 5. One guy, our resident artfag if I am not mistaken, seemed excited about it, so I have to write it to my satisfaction and admittedly low standards eventually for no other reason than that. 6. Its too late. Already have quite a few pages down, futa is just hard for me since it isn't a huge fetish of mine.
>>
>>6036573
As always, you do you man. I personally am fine with irregular updates till you get settled, but if it is easier to wait, that is fine too. Thank you for all your hard work and the awesome quest.
>>
>>6036552
> Wait until I can get back to a regular schedule to resume posting
Stay alive!
>>
>>6036582
narrator ?
>>
>>6036552
> Go on ahead with sporadic updates with an unknown amount of time between them
Your quest has a lot of discussion, discourse, and spawns fan-creations, so it will be active and enjoyable regardless.

>>6036573
Whatever's sustainable is the real answer, though it doesn't sound like that's an issue for you.
>>
I hate futashit with every fiber in my body. You take a perfectly good woman and then you ruin her. Glad I don't read that quest.
>>
>>6036623
The solution, obviously, is to start with a woman who is already awful.
>>
>>6036628
No, I don't want to even remember it exists. It's disgusting, and the fact that it gets pushed literally fucking everywhere makes me hate it even more. You can't go five fucking seconds in the other quest sites without stumbling on a futashit quests. If I had three wishes from a genie, one of them would be to have every single last bit of it scrubbed from the internet, another would be to have everyone who makes it to be smote by lightning, and the third would be to erase my memory that it ever existed.
>>
File: Forever Box.png (993 KB, 750x710)
993 KB
993 KB PNG
>>6036632
Uh oh.
Being sick of shit that's pushed literally everywhere makes you a homophobe.
Homophobe alert.
>>
File: holding me chuckles.jpg (19 KB, 215x291)
19 KB
19 KB JPG
>>6036552
>Would love to see it!
you are more than welcome to participate!
tho what i have planned is nowhere near to the level of what you are doing, in fact, it might go on the complete opposite side, with way lower stakes and maybe not as interesting, but hey, i gotta start somewhere, so im gonna keep it simple for now
>dice/stat system
i´ll think about it, but i dont really plan on using dice THAT much and if i do i plan to keep it a bit simpler than what you were doing, it wil mostly be a choice based quest, we´ll see how that goes
>>6036573
ooh well, if you are comfident that you can do it and it wont affect you, then sure, feel free to update whenever you can!

>>6036581
ooh sweet, thanks! i´ll give it a look, no guarantees i´ll use it tho, i plan to keep this mini? quest rather simple for now, maybe in the future i´ll do something more involved
>>6036592
>point No.5
ooh hey! thanks for doing that for me!
>point No.6
sweet! i cannot wait to see it completed!

>>6036623
>i dont read that quest, lemme post about how much about i hate futa shit in a fanfic of said quest thats not even aimed at me

anyway, after im done with something here, i´ll start with the thread, lets hope it all goes well since i dont really have a set story yet and players will mostly dictate whats gonna happen
apologies in advance if its shit
>>
>>6036649
Don't post about your fetish in /qtg/ if you don't want me to tell you it's garbage.
>>
>>6036632
I have your solution. Men.
>>
>>6036655
One men and one woman is how it works, yes.
>>
>>6036628

If you're interested in awful women, check out Olympus Incarnation Quest! I probably have a board record for largest main cast comprised almost exclusively of uniquely psycho chicks

https://sys.4chan.org/derefer?url=https%3A%2F%2Fsuptg.thisisnotatrueending.com%2Fqstarchive.html%3Fsearchall%3DOlympus%2BIncarnation%2BQuest
>>
>>6036664
Adam & Eve Quest when?
>>
>>6036672
I should, someday. Your art is cool and I like quests about evil supernatural ladies.
>>
>>6036653
...do you purposefully click on and read quests that have things you don't like? All you gotta do is press shift while clicking it and it magically removes the thread and the original poster from reality, as if they never existed.
>>
>>6036296
>guns
I know someone mentioned this before, but guns are perfectly easy to deal with. Look at HxH and Jojo. They're still deadly - it's just that the characters who can't facetank them deal with them in a creative way, or even use the guns themselves.

Personally, I feel like the best kind of superpower settings are the ones where fights are far more like a game of chess than a simple statcheck where the one with the biggest power level wins.
>>
>>6036664
No anon. Just men for you. All men. Many plural mans. Yes. Men. You get men. Very good bueno.
>>
File: 1019253-bueno2.jpg (11 KB, 320x221)
11 KB
11 KB JPG
>>6036680
>>
File: 1428378718517.gif (624 KB, 211x119)
624 KB
624 KB GIF
>>6036649
>i´ll start with the thread

Yisssss, yisssss! Picrel.

I am hoping to finish before HeadQM starts next thread but I kinda stalled out after some pussy eating and Raven getting her girl cock and began using it some. Futa isn't my thing but it is different and fun to try and write. Went back to fuck with other stuff to get some more motivation.

>>6036623
>Glad I don't read that quest.

You are missing out on one of the best quests running. My fanfic shit is 1000000% non canon and I don't even expect people to read it let alone like it, it is just fun for me. I try and vary it some to not get repetitive, ergo trying a futa thing. Ergo an 8 page racist shit post fic.

>>6036672
Got through 1st thread and it seems pretty good. Will slowly catch up and then start playing some. Your art has really improved, even in just like half a year!
>>
>>6036675
>>6036702

Thanks for the compliments! I think working on the quest has given me a lot of incentive to get better- I've probably improved more in the past 6 months than I did in the two years before them
>>
>>6036672
Isabelle seems nice enough, though that almost certainly means she's the craziest of them all...
>>
>>6035623
>>6035644
What is sv?
>>
>>6036732
Sufficient Velocity. Alternative questing site.
>>
>>6036732
Lefty questing forum. Never really checked it out, but I have heard some rumors.
>>
test
>>
It's not fair
>>
>>6036792
No shit, this is an Omani Peace-Pipe Whittling website. The fair is outside in that big field, you'll know it when you see the weirdos in medieval costumes parading about.
>>
>>6036784
>>6036792

Same guy? IP fucking you over?
>>
>>6036812
no, im not that anon, but apparently 4chan just blocked my entire area from posting in /vg/ because abuse or some shit like that, this is like the, no kidding, the 20th time this has happened this year, im sick of that shit
>>
>>6036825
Shit, that blows. My cell has a range block on it and the places I work are hospitals or clinics, so yeah, they block 4chan. I have a VPN for phone, but this place hates them, so no posting for me unless I am at home.
>>
>>6036832
welp, i think i solved 1 of the problems i was having, this took longer than i expected and distracted me from doing the quest, i´ll do what i can tonight and start the thread tomorrow i guess...
>>
>>6036835
Awesome, I will be there. Im sure it will be fun. If I can finish it tonight, I might try and post something I had worked on for a while then forgot about. Arty thighjob and cute couples interactions are on the menu.

Yes I am still working on the other thing but I have to write what my brain meat wants me to at the time.
>>
>>6029851
>Player question
Idk, less dialogue more action, make the posts more compact. You don't need novel tier posts to make something good.
>General question
Fucking waifufagging. I'm tired of becoming invested in a quest, only for it to become a slogfest of chatting with characters (especially the female ones, like this is a dating highschool visual novel or something). Focus on the interesting plot, not trying to see which waifu to dick. I literally quit the Alterac quest just because I got tired of all the chats, waifu dicking and a growing feeling that we lost the main plot (thankfully, it got back to main plot of managing the city, the war effort, etc). No hard feelings, GM.
>Miscellaneous question
Get my driver's license, that's it. Maybe find a new job.
>>
File: Players3.png (953 KB, 1041x2552)
953 KB
953 KB PNG
So the Hunder Unters reached the Bronze Age.
Follow their struggle and conflicts, influence fate over there!

>>6037069
>>
>>6036592

futa can be interesting to write! Especially when it's futasub

Do not despair
>>
>>6037089
I wonder what's worse. Tranny quests or futa quests.
>>
>>6037175
>implying there's a difference
>>
>>6037175
To be honest, they're both neat
>>
>>6037175
>>
>>6036729
Making my way through Thread 1 now.
>>
File: theyre the same.jpg (207 KB, 1363x761)
207 KB
207 KB JPG
>>6037175
>>
File: 14.png (791 KB, 445x1247)
791 KB
791 KB PNG
Where are all the quests with the cute boys???
>>
>>6034748
I would like to hear it.
>>
>>6037269
The Prince is on the board RIGHT NOW
>>
File: Turn 16.png (3.33 MB, 1918x1078)
3.33 MB
3.33 MB PNG
>>6035607
>>6035607
>>6035607

Would anybody be willing to come in and tiebreak, or offer their own plans? Much as I like writing updates, I can't if there's a tie and don't really want to roll to break it.
>>
>>6037175
Don't particularly care for either but I would try a futaquest if the writing was good, but I wouldn't touch tranny shit if it was written by fucking Tolkein.
>>
>>6035871
I was just informed of this being posted here by a friend of mine. God bless, Indonesian Gentleman! Let's hope Ano and Rosa will see each other again some day.
>>
File: negotiations in English.jpg (5.63 MB, 2220x6480)
5.63 MB
5.63 MB JPG
>>6036436
Maybe not a Buffy quest, need something more like the Cruel Intentions scene, pic related tee hee hee
>>
>>6036436
>>6037355
Anyway, I made a new game setting, intro (super long) begins here
>>6037279
>>6037280
>>6037281
>>6037282
>>6037284
>>6037285
>>6037289
>>6037293
... etc

It is romance and relationship drama and possibly urban gothic stuff BEACH GOTH. It is inspired by films/tv like Under The Silver Lake (2018), The Idol (2023), Too Old To Die Young (2019) and a lot of other peculiar influences hehe. There might be some girls and even attractive men (?)
>>6037269 (in response to this lol)
eg
>>6037321
in the quest and also weird extraction shooter TACTICAL OPERATOR stuff later hehe (maybe it doesn't happen)

Also I link some music videos that define in my mind the soundtrack of this game setting, these two songs

Boy Harsher Face The Fire
https://m.youtube.com/watch?v=B4PDXmo-Gxo
this video has something for those of any persuasion, I believe. I like the glitch effects, not sure about the lyrics though
>>6037300

The Soft Moon, It Kills (Rendered Remix)
https://m.youtube.com/watch?v=ba22M0CsMdU
(you must watch this all without blinking, turn the video up really loud)
>>6037308
>>
I feel we need a quest about a loli who got older and lost her memory and keep having weird flashbacks that slowly reveal she was some kind of badass. Then some kind of powerful enemy arrives and her badass instincts kickback.
>>
>>6037388
Magical girl delinquent quest?
>>
File: 1711722769967963.jpg (95 KB, 824x618)
95 KB
95 KB JPG
I want a edgecore bleach quest. If your quest is at all similar, shill it to me.
>>
File: i am sad.png (121 KB, 530x369)
121 KB
121 KB PNG
>>6037420
>that one quest about being some smug keikaku master in the bleach universe and doing shit like hanging out with Shinji and being tsundere about having real feelings for his obsessive almost yandere girlfriend
>it got abandoned
>>
>>6037424
Tangentially related but I miss ImprovAizen.
>>
>>6037424
Talking about yandere gfs, I was thinking about doing a superhero quest. It would start with your gf waking you up after a battle and you cant remember a thing. Only after a while you realise she wasn't your gf and she was the one that gave you amnesia. But thankfully I scrapped that awful idea.
>>
>>6037436
Yandere stuff doesn't really work in quests because the voters just decide to dive head in and simp for her wholeheartedly. There's barely any yandere unless you force it because they're already fine with the idea of not even speaking to other women.
>>
>>6037436
I'm a subhuman but that sounds like a funny premise
>>
>>6037440
Yeah fair enough, the real reason I never did anything else with the quest idea is that I didn't know what else to do with it apart from melodrama.
>>6037442
Feel free to steal the idea.
>>
File: file.png (618 KB, 1000x1000)
618 KB
618 KB PNG
>>6036910
>Fucking waifufagging.
Actually, this makes me think. Would starting out with a pre-selected waifu remove waifufagging? I haven't seen any time it's been done, but imagine a normal quest starts, except instead of being single like literally every single other quest, the protagonist already has a girlfriend or wife. Not a bitchy waifu you're supposed to drop or a non-character who you never see again, you just get a waifu from the start. No hunting needed.

Would that allow the quest to avoid having any 'waifufagging'? Would it prevent the anons from simping for every single female characters with the hopes they could date them? Of spending action after action going after potential waifus?
>>
Solarpunk update!
>>6037457
>>6037457
>>6037457
The clock turns back.
>>
File: 14.png (127 KB, 411x376)
127 KB
127 KB PNG
>>6037301
>>6037301
>>
>>6037472
Possibly. Depends on how much control the players have over the character. There is always the possibility of them deciding to cheat of leave the preloaded SO, especially if they are kinda boring or don't hit many people's "strike zones" and a new character is introduced that does.

At the other end, if she is excellent, great, the SO might end up distracting from the main quest campaign, I suppose. Coming into the game with someone kinda also screws with the player's desire to do cool, impressive shit and of be the kinda character a chick would actually want to be with.

I am just glad my current favorite quest was unanimous by the time we hit the route lock in going for our waifu. It is nice considering I am a veteran of the Princess Guard waifu wars, and it made some threads borderline unplayable.
>>
>>6037575
>There is always the possibility of them deciding to cheat of leave the preloaded SO, especially if they are kinda boring or don't hit many people's "strike zones" and a new character is introduced that does.
From my experience, the amount of people who like cheating in this board is not very numerous. I have to imagine that as long as you didn't make her straight up annoying, or even gave them the opportunity to "pick" (though I feel like pre-made might have more storytelling weight)

>At the other end, if she is excellent, great, the SO might end up distracting from the main quest campaign, I suppose
Well that really depends in the scenario and who the girl in specific is. If she can participate in the main quest, then there's probably not gonna be much of an issue unless you're actively having it last several in-game years to the point people decide they should start a family.

Personally, I'd like to see it. Nobody has an issue with your character having friends you didn't choose, or family you didn't choose. Why not an girlfriend or wife?
>>
>>6036730
She tries her best, but there's only so normal you can be in Eris's pantheon

>>6037198
Glad to hear it!

Also, Olympus Incarnation Quest has entered its 6th thread!

>>6037578
>>6037579
>>
>>6037581
Yeah, id be interested to see it. I kinda want to say it has happened before but no specific quests come to mind.

Multiple choices of a short character gen for the pre-loaded SO is probably a good idea. Maybe just minor stuff, like appearance or general personality, let the QM build the important stuff into the actual backstory.
>>
Got it, my next quest will feature an absolutely blank slate of a player character and my obvious waifu transplant, if not forcing her in a crossover in the setting all together
>>
>>6037589
Here's to more terror and bloodshed!
>>
>>6037603
Honestly I meant it more like..treat the "waifu" as an normal character, so to say. You have your normal introduction, and part of it is "Oh yeah, here's my wife"

You don't have a vote for every single character the protagonist knew before the quest started. Why not the waifu? Just create one that makes sense for whatever the protagonist picked was.
>>
>>6037389
That actually sounds fun.

>>6037462
Could see it work if you revealed you sued to be a really beloved and pure-hearted hero with people who loved him, and still do, and she took you away from that.

>>6037472
Lady Knight sort of did this. We had a husbando option besides 'absent first guy', but as >>6037581 said, cheating/cucking/dumping an established waifu or husbando isn't something /qst/ often goes for.

>>6037632
I do enjoy deciding on a SO for the MC, though, when it's an option.
>>
Hey QTG, I got a question that I don't think has come up before: How do you END a quest?

So let's say I've been running a quest, it's gone through a few story arcs and I'm part of the way through another one. But frankly I'm getting tired of running, but I don't want to be a faggot and just abandon the quest. So I'm thinking I want to bring the story to a conclusion within the current arc.

How do I this? (Especially if it looks like the MC is still very far away from achieving their goals.)
>>
>>6037668
Create a thrilling set-piece that ideally confronts the MC's abilities and ideals. Have the victory in this conflict (if they win) solidify their convictions and aptitudes, making it clear that while the adventure will continue, they are on the path of victory. if they fail, kill or cripple them or (on a more hopeful note) include an epilogue of them returning to their studies/training or finding peace in what they accomplished so far.

Source: my first (successful) quest ended with the MC dying after a reflection on what she's accomplished and the legacy she left behind; mixed reactions to the death and how I handled it, but I think subsequent quests have (probably?) resulted in people looking back at it with less sadness, since it set the stage for what was to come. The second one ended with closure for a major relationship arc and a clear direction for the MC, his friends and loved ones, and his little burgeoning empire; positive reactions, and it allowed me to use the MC and supporting cast as NPCs. The third... We'll see.

I also really appreciated how Troll Quest (which ran two threads and petered out) did this, with a little epilogue showing the 'end point' of all the decisions made up to that point and the direction we seemed to be going in.
>>
>>6037674
Basically this. A character arc doesn't have to end with completion of the character's goals, just solidification of the reasons to pursue (or stop pursuing) such.
>>
>>6037668

There are basically 3 ways to do this

The first is to kill the mc off- a lot of people would be kinda pissed but it can work if you execute it right

The second (and this depends on the state of your quest) is to tie the endgame into the current arc. Whether or not this is possible is very dependent on the nature, goal, and tone of your quest

The third is a sort of "the adventure continues" ending, wrapping up the points of emotional investment (character arcs, romance subplots, etc) and implying that your mc will continue and eventually reach their goal.

If you're willing to write one more arc after this one, there's a fourth option- a timeskip. Fast forward through a lot of the distance between the right now and the endgame and wrap things up exactly how you would have wanted to.

Ultimately, there's no good way to cut a good plot short, but there are always methods if you have to
>>
>>6037668
>>6037674
>>6037677
>>6037678
Thanks guys, this was helpful.
>>
>>6037678
+1

Have a small victory or resolve a current plotline, implying they will still be pursuing their main goal after the quest ends.
>>
>>6036732
Trannyhole for Worm quests.
>>
>>6037763
That dang ol worm-to-trans pipeline. Or is it trans-to-worm? Wait, silly me, trans ain't got worms any more! Hohohoho
>>
File: 1690833526000390.jpg (30 KB, 480x480)
30 KB
30 KB JPG
>>6037768
>>
>>6037589
Holy shit, anons, what did you do to the Cerynitian Hind?? That was coldblooded.
>>
>>6037776
Still my favorite moment from the quest. Perfect, really.
>>
>>6037779
It was pretty goated even if it made my stomach turn. Truly capital V villain moment.
>>
>>6037626
Hear, hear!

>>6037776
>>6037779
>>6037780

Yeah, even 6 months later it's still one of if not the best scenes I've written for Olympus Incarnation Quest. I think my writing in general has improved since then but there's something so visceral about the story turning from self-interested and apathetic revenge power fantasy to straight up evil.
>>
Copperclipper comeuppance when?
>>
My players accidentally figured out one of the twists in my quest I planned on slowly unraveling over the course of weeks.
Wat do?
>>
>>6037776
>>6037780

Can't wait till I catch up all the way. Villainous women are scientifically proven to be like 30% hotter than normal.
>>
>>6037805
Slowly unravel it and let them feel smart as fuck, bro.
>>
>>6037806
It's going to be so funny when we eventually meet another incarnation who finds Atë's eldritch form hot
>>
>>6037806
And who are we to argue with the science?

>>6037805
Honestly, just roll with it: players like feeling smart and working stuff out. If they figured out the twist, it just means your game is fair: nobody likes a mystery that's impossible to solve. If you have a really good idea that's just as if not more consistent with the plot hooks you have (or if you write with multiple potential outcomes/explanations and switch to whichever ones are more likely to throw players for a loop) then that's fine too, but don't feel pressured to mess with your plot just for shock value
>>
>>6037805
Ask HeadQM. I have figured out 2 of his before they were supposed to be revealed, one quite a while before.

For realsies though, if the character has the IC knowledge that would let them put it together, you kinda have to run with it. At least not ignore it, I think. Head back to the drawing board and plot out how the character knowing stuff ahead of time is going to affect the campaign. Roll with it.

If it is just the players and the character has no way of being able to figure it out, that sounds a bit harder. Probably need to try and make it clear that it is OOC knowledge if that is the case and encourage them to role-play with the IC knowledge.
>>
File: 1079638-22276843.jpg (14 KB, 320x320)
14 KB
14 KB JPG
>>6037805
just accept it I throw all sought of predictions out some that a completely contrary to each other. The playerbase figuring shit out doesn't mean the twists you make are bad. unless it's a obvious trope eg (man with the mostashe is evil) it doesn't really detract from good writing and how many players is it 1 2 all of them it may not be as surprising for some of the players but for the rest it will be. as a QM your job is not to trick or deceive your player base but to play it straight their cunning, lucky rolls, predictions ect should not cause a QM to have to change path of the quest or punish the questers to enforce sort equilibrium don't fall into the thought process it's QM V Players
>>
File: TheTallys.jpg (59 KB, 422x407)
59 KB
59 KB JPG
Gotham City Beat Cop, back from the usual weekend break, join us as we plan with the SIM Squad on how to finally catch the GCPD mole.

>>6037894
>>
File: bombing run.jpg (92 KB, 1280x720)
92 KB
92 KB JPG
Eternal Vengeance just updated after a week's hiatus due to life stuff. Come join us if you like watching Taidan scum die.

>>6037926
>>6037926
>>6037926
>>
File: Spoiler Image (410 KB, 2048x2048)
410 KB
410 KB JPG
ok, anon that was supposed to make that Wizarding World quest here, the first couple of post are ready, i could not post because i forgot it was fathers day and was busy with that, but the quest will start after i wake up, i just hope this wont be absolute shit and you people get some enjoyment out of it, but i guess we'll see, see you all in a few hours
>>
File: 33yqm6.jpg (126 KB, 484x645)
126 KB
126 KB JPG
>>6037979
>>6037979
>>6037979
I'm back from being sick, and thought I'd post about it here. If you're a patrician lodestar enjoyer, then rejoice!
If you're not a lodestar enjoyer, then I'll have you disappeared.
>>
>>6037776
>Holy shit, anons, what did you do to the Cerynitian Hind?? That was coldblooded.
what happened ?
>>6037805
wait, so the incest wasn't just a joke ?
>>
Do you guys set timers for yourself when writing? I think seeing a clock tick down would help me get stuff out the door quicker.
>>
File: image0.jpg (219 KB, 1592x3300)
219 KB
219 KB JPG
>>6037472
>>6037575
>>6037581
>>6037603
>>6037632
>i am forgotten
>>
>>6037991
No, I just didn't count her.
>>
>>6037989
No, but I used to leave writing for the last thing in the day when I had a quest that involved writing. I have a very rigid sleep schedule and really can't afford to deviate from it, so knowing I have like 30-40 minutes to write the quest and watch youtube might have done the same thing.
Nowadays however, I barely write.
>>
>>6037978
I'm sure it will be interesting if nothing else. And in my experience, the only way to get good at something is to suck at it first. Looking forward to checking it out.
>>
>>6037991
Also a good example! Sira had other chicks into him, but players never deviated from loyalty to Warin.
>>
TPNMSTDGBHK is back with another thread. That's right, the first thread barely started and we already got a second one! Sorry, I had a one week break and thought it would die. That's right, say it, Tee-Pee-En-Em-Ess-Tee-Dee-Gee-Bee-Aitch-Kay, rolls off your tongue!

>>6037055
>>6037055
>>6037055
>>
>>6037269
>Where are all the quests with the cute boys???
Cutemon has like three or four at this point
>>
>>6037269
SO FVCKIN TRUE.
We need more quests with HOT GUYS on the board. RIGHT. FVCKING. NOW.
>>
>>6038117
I just think of it as "The Prophecy Names Me", personally.

>>6037269
Mine has some, if you're into elven bishounen or Colonel Alex Louis Armstrong. Only one had art, though.
>>
>>6037989
I've started running a stopwatch when writing updates. Helps me reign in over editing.
>>
>>6037989
I've found it takes vastly more time to ideate the state of the world to be described than actually describing it.
Writing itself can flow relatively freely, I guess it's how you could run sessions if you keep that construct at the back of your mind. But I need all my quickly accessible memory elsewhere...
>>
>>6037269
As much as I should make the men in my quest appealing in tht way I am worried about appealing to a crowd that I don't want to be my readers
>>
>>6038260
Not queer but the far left Tips is doing things for me.

It's not gay if it's an elf right?
>>
File: 1716797436633811.jpg (149 KB, 680x680)
149 KB
149 KB JPG
>>6037989
>seeing a clock tick down
Me?
>>
>>6038277
I do not like the homosex, so I will simply not allow them in my games nor will my settings permit them to exist at the start. Like turning HOMOSEXUALITY RATES to 0% in the world generator. Not even their atoms will save them. It's a very simple solution!
>>
>>6037785
Didn't Forgotten say August or am I egregiously confused?
>>
>>6038353
This is a violently homosexual post, feller
>>
>>6038353
>WHERE ARE THE GAYS?!
>Gone. Reduced to atoms.
>>
>>6038355
>It’s getting late here, and the tenor of the next content update depends very much on how anons wish to play it. This will be the last vote of this thread, I intend to start up a new thread in a few days time and (once we’ve done the verification POV choice, which I quite enjoy) we will kick straight into combat and/or realpolitik options depending on your choice here.
As of 6/12/2024, our Lord and Savior ForgottenQM said he would rise again on the UNDEFINED day.
>>
File: 1530859489847.gif (330 KB, 255x255)
330 KB
330 KB GIF
>>6038277
>>6038260
>>6038212
No point in having cute boys if you also have cute girls. Boymain's are not as autistic as girlmain's, ultimately they will lose the samfag battle and the quest will default to hetero. I want a quest with cute boys, and NO FEMALE MAIN CHARACTERS. Maybe a fag hag or two but thats IT.
>>
>>6038369
>NO FEMALE MAIN CHARACTERS

IDK, sounds pretty gay to me. I am positive Akun has something to sate your degenerate desires.
>>
>>6038369
You can also just veto the main character to be gay early on, same as you can do that for the character being straight (which most quests do, implicitly, except for FeMCs sometimes).
>>
Halo Wolfpack is up and running!

>>6017840
>>6017840
>>6017840
>>
File: Ew2rgYQW8AAb-Pz.jpg (70 KB, 1445x813)
70 KB
70 KB JPG
>>6038378
From my point of view, you are the degenerate that needs to go to akun.
>>
>>6038369
I've seen Yurifags who hate men so much they just erase them all from reality in their stories, but this is the first I see a fujo say the same.
>>
>>6038369
OBJECTION. Having COOL and AWESOME male characters is even COOLER when there is a cute female character for which they can be the center of all the attention. Preferably a tomboy and even more preferably the MC.
>>
File: 54643567874654.gif (2.27 MB, 445x250)
2.27 MB
2.27 MB GIF
>>6038408
I hate smut. It's gross, and crass, and it gets everywhere.
>>
>>6038408
Been there done that.

The female form is just objectively more aesthetic than the male form.
>>
>>6038435
Sexually yes, women are hot. However, I would argue that men are way better at looking cooler.
>>
>>6038353
No, my QMC is female, so it would be heterosexual, but a mostly male playerbase choosing a husbando is something that needs to be handled carefully. I have to develop them well first.
>>
>>6035430
I've played Kenshi, but never beat it nor did I spoil myself on the story and lore
So if there was a quest, I guess everyone would have to vote at the start if the quest will reveal things as they come, or if it dumps all the info/expects the audience to know everything
>>
File: sadj hag.png (146 KB, 800x800)
146 KB
146 KB PNG
>>6037995
>>
>>6038369
>No female main characters

If you say so
>>
>>6038442
Why would there be a dump? Unless you voted to play as a Skeleton you'd have absolutely fuckall idea of what happened. Kenshi is a ridiculously uncivilized world. People literally forgot how to make bows and only like three groups in the entire world know how to shape metal, which is why anyone who's not rich uses literal rusted pieces of scrap as weapons.
>>
>>6037269
>>6038249
>>6038437
>>6038422
>>6037389

Soon™ (Picrel >>6030088)

>>6038369
we have a hag
>>
>>6038444
I mean..it *is* a spin-off. It's not really the same as "start brand new quest, everything as normal, BTW the protsgonist is already married"
>>
>>6038453
well, he has a cameo in Reopened Wounds but that’s about it. His whole quest is original.
>>
>>6038467
The cameo is what matters, he was already a character. An previous character having existing relations isn't as new as an pure protagonist created at an entirely new quest.
>>
File: tegaki.png (26 KB, 700x500)
26 KB
26 KB PNG
>>6038435
Counterpoint, I have fabricated this bell curve graph depicting you as a mid wit basedjack while I am the chad using only the in built drawing app. Your argument is invalidated.
>>
>>6038445
You can't just give anons homoerotic confusion.

>Objective: Give anons homoerotic confusion
>>
>>6038471
Also

kek
>>
File: 0001-0255.webm (1.3 MB, 950x1230)
1.3 MB
1.3 MB WEBM
Super late post but here is MERRYGATE offering her hand to all MERRYGATE voters in the tourney.
>>
>>6038508
Smash, next question.
>>
>>6038512
You wouldn't survive
>>
>>6038514
No man lives forever.
>>
>>6038508
My beloved AIfu
>>
>>6038508
Intercrural.
>>
The funny thing is that I was originally going to animate something way lewder, but I couldn't bring myself to do it.
>>
>>6038518
Do it or I mail smallpox to your house.
>>
>>6038518
Nothing is lewder than Total Mizarian Death
>>
>>6038524
I'll....consider it...
>>
In Holliday's desperate attempt to do some networking, he starts a fight with a gangster.

>>6037648
>>6037648
>>6037648
>>
File: 1696959288543640.jpg (81 KB, 420x390)
81 KB
81 KB JPG
>>6038471
You win this round.
>>
>>6038515
A wise man once said it is better to die balls deep in an eldritch horror than to have never lived at all.

>>6038518
You can't just leave us hanging after mentioning it.

We can apply that to AI companions who are really giant genocide machines.
>>
>>6038535
Not every man can choose their lives. But just about any man can choose his death. Make it a good one. BRING ON THE WAIFUS BEYOND OUR KEN
>>
>>6038535
Alright. I'll work on it and post it here when it's done. If it nets me a ban then so be it.
>>
>>6038539
Does Imgur support webm? You could go with something like that. But Merrygate doesn't have visible fun bits... should be okay? Probably?
>>
>>6038546
>>
>>6038547
For being "Universal" there sure are a lot of different fucking kinds of plugs. Fuckin' USB-C.
>>
>>6038471
>>6038512
>>6038515
>>6038524
>>6038534
>>6038535
TOP FUCKING KEK, funniest shit I've read in a QTG in possibly years
>>
>>6038471
Sides destroyed, send help
>>
File: queenofqst03.jpg (57 KB, 392x619)
57 KB
57 KB JPG
Lingdom Quest, a quest about cute pygmies and their every day lives!

>>6038593
>>6038593
>>6038593
>>
>>6038547
Any hole's a goal I suppose.
>>
>>6037978
Where quest? I'm jonesing bad man.
>>
>>6038658
apologies m8, i had some...complications with my job, spent the entire day out, but i think everything is done now, it should go live in 30 mins while i mess with something here
>>
File: GNHAowwXoAAoZ-m.jpg (99 KB, 448x537)
99 KB
99 KB JPG
>>6038665
I'm sorry, that sucks!

But yay. I at least should be up for a while. I found snydebooru today and my appreciation for Merula has gone up considerably.
>>
>>6038678
welp, its live >>6038711
lets get this show started and hope you can all put up with my shit

>spoiler
my man, you are welcome to post in /omg/ any time, im there always
>>
>>6038715
I checked it out some. Not sure about the game itself because based on mobile, might try it, but I appreciate the passion the people seem to have on the /omg/.
>>
File: 148.png (2.6 MB, 1920x1080)
2.6 MB
2.6 MB PNG
>>6038739
oh thats the thing, most people think that general is based on the game itself, however, its actually based on the hack of the game thar removes all the mobile aspects of it, leaving you with the entire story, no waiting times and even a fully functional custom made model poser, which i plan on using for the quest btw
>>
>>6038740
Haha I like the picture.

Yeah, I got that it was a port/emulation/hack most people were using, which is the only reason I considered setting it up. IDK, I will have to see if I am in the mood for video games. If nothing else, I will probably stop by and maybe lurk just for art or funny stuff. Also looked at the /hpgg/ but that seems mostly centered around some other games. Also, a lot of shit posting in that one, like literally about shit at one point, kek.
>>
>>6038742
>I will have to see if I am in the mood for video games.
ehh, in all honesty, its more of a visual novel than a game at this point
>/hpgg/
yeah...we had to split from that general to escape the rampant shitpost, /omg/ is slow and chill, but we´ll take bumping a slow thread over the ERP and tides of shitpost that plague /hpgg/
>>
>>6037807
>>6037809
>>6037812
>>6037849
Thanks for the advice. I'll just proceed as normal then. I was just afraid that the revelation might taint their views of certain events. But yeah I defibitely wouldn't want to have them feel "cheated" by arbitrarily changing things
>>
File: Metalwork.png (53 KB, 861x861)
53 KB
53 KB PNG
>Under Hunter officially reached Iron Age
>Started from a 4 stubby legg, one ear walking stomach

How is your long-term civ quest going fellow /qster?
>>
>><0|V|
Test test test, want to see how this looks.
>>
>>6038282
>Not queer but the far left Tips is doing things for me.
tbf he's basically a woman design there, so that's ok
>It's not gay if it's an elf right ?
dwarf hands posted this
>>6038445
it's not the same
>>6038471
both statements don't contradict each other
>>6038499
what confusion, anon. her male form doesn't even look like a trap.
>>6038508
leglocking animation when ?
>>
>>6038851
>dwarf hands posted this

Funnily enough, I would probably be described as more elfish. It also doesn't help what despite being in my 30s most people think I still look like 22-23
>>
>>6038260
>I just think of it as "The Prophecy Names Me", personally.
Well, not as good, but sure, we can use that.
>>
>>6038851
>what confusion, anon. her male form doesn't even look like a trap.
I dunno man. Everything looks feminine to me. Except me. I look pretty normal.
>>
>>6039007
The CONSISTENT demon general quest. :) or the less-coemdic one.

>>6038851
Logan Pearce's hands posted this.
>>
>>6038941
femboy anon confirmed ?
>>
>>6039044
>Logan Pearce's hands posted this.
oy
>>
>>6039007
>>6039044
Reptoid tricked me by saying that Quest was dead! Well, the more Demon King's Generals the merrier.
>>
>>6038941
If it isn't gay if it is with an elf, and you're elfish, would you fuck you?
>>
File: ovklz8o9fwl91.png (296 KB, 1080x822)
296 KB
296 KB PNG
>>6038941
>+30

Sure thing champ
>>
>>6039047
Probably not. I am slim and pretty trim, but I do have a noticeable male jawline and other features. More like I look considerably younger than I am if I am clean cut.

I do have my hair long right now but that is to donate to Wigs for Kids since I have an uncommon hair color.
>>
>>6039090
Yes. I have often thought of whether it would be gay to fuck yourself, like an exact clone. I have concluded it is no more gay than jerking off.

>>6039097
No cat ears but that is kinda how I feel if I get scruffy and see a picture from like high school or college.
>>
>No Cain in the desert
>No Cain in the city
>No Cain to the ends of the world
I'm dying of thirst
>>
Just checking in, Boggs you still with us?
>>
>>6039058
It did seem to be at the time.
>>
>>6039120
BELIEVE

CAIN IN CATHAGI
CAIN IN CANTON
CAIN TO THE ENDS OF THE WORLD

CAIN!
CAIN!
CAIN!
>>
File: 1708916230325650.jpg (107 KB, 840x1024)
107 KB
107 KB JPG
>>6039120
We were supposed to humiliate copperclippers, instead we're in limbo again. How can a Knigga survive the crushing weight of the void?
>>
File: field knight 3.jpg (64 KB, 736x684)
64 KB
64 KB JPG
samefaggotry demoralized forgotten it's over
>>
>>6039097
Waltha white Granite state
>>
File: 0230-0740.webm (1.96 MB, 950x1230)
1.96 MB
1.96 MB WEBM
>>6038851
>>6038524
>>6038535
>>
File: GK5Y8zdWEAAP9qg.jpg (108 KB, 1280x720)
108 KB
108 KB JPG
>>6039433
Fucking badass broski. Merrygate putting the AI waifu.

Saved.
>>
File: 1704811889563973.gif (564 KB, 800x430)
564 KB
564 KB GIF
>>6039433
Hell yeah, death by snusnubot. Based.
>>
>>6039433
you really left it for the imagination, I'll take it
>>
>>6039433
model her fucking feet asshole
>>
File: merrygate.png (283 KB, 2000x2000)
283 KB
283 KB PNG
>>6039545
I thought she had no feet and just floated around?
>>
>>6039433

Damn, you're just doling out the fanservice like that? You gotta make people pay for that shit
>>
Batquest is having its final vote of the chapter. And it's a double header. Choose the ultimate fate of Harvey Dent!

>>6039560
>>
File: 1572228779346.jpg (3.62 MB, 4160x3120)
3.62 MB
3.62 MB JPG
which of these meals looks the most delicious?
>>
File: 1572228846154.jpg (2.02 MB, 4160x3120)
2.02 MB
2.02 MB JPG
>>
File: 1572231491034.jpg (2.58 MB, 3000x2250)
2.58 MB
2.58 MB JPG