Disc 1 Final Boss editionPrevious >>97787403>Basics Pastebinhttps://pastebin.com/GWjTU9Uv>Anon's Locals Survival Guidehttps://pastebin.com/xXp5jShL>Fanmade PC simhttps://pastebin.com/u6aKrBSg>Official Mobile sim (Release Date TBA)https://www.digimon-alysion.com/en/Comment too long. Click here to view the full text.
It's too bad we never really got a [Villain] deck to go with [Hero]
>>97821133DON'T YOU LIKE OUR WAR GAME?! OUR WAR GAME BRO!!
>>97821316I do bro...but adventure just has really poor draw, you have to play it toolbox, you can't be trying to build an omni by finding and playing a bunch of tamers and setting up this board. its just bad at thatthe adventure omni is better in actual omni builds, the metalgrey is really good in both, wargrey is pretty good in both too but the melga is kinda crackedI wish I could combine them and they not be shit, then I could match up my diaboro deck and my adventure omni deck for PEAK living the experience I wanted as a child
>>97821316Yeah I liked summer wars, why?
>>97821333Or you can just digivolve Omnimon on top of any of your level 6s like it's BT5 again.
Jolly good time>Cyberpunk 2020 vs. Cyberpunk RED?Cyberpunk 2020 is the second edition of the Cyberpunk TTRPG by R. Talsorian Games, set in a (then) future inspired by film noir and the dark science fiction films and books of the late 20th century. It focuses on simulationist gameplay and lethal near-future combat.Cyberpunk RED is the latest edition of the Cyberpunk TTRPG, set after the devastating Fourth Corporate War. It focuses on more balanced, streamlined gameplay and is currently supported by R. Talsorian Games.>Resources for RED:https://datapool2045.net/>RED has free DLC and extra content, including character sheets:https://rtalsoriangames.com/downloadable-content/>RED Easy Mode is available for FREE:https://www.drivethrurpg.com/en/product/409912/cyberpunk-red-easy-modeComment too long. Click here to view the full text.
It's a little impressive how bad rtal is at production runs. Rusted Chrome took 5 years to cancel, probably because Mike turned back to witcher, CDPR preasuered them to hurry the fuck up and release something 2077, Cody and Dolan wanted to do their own rpg, and now James has his own rpg. Keep in mind they were "excited to tell us more soon" about this book in Christmas 2024, and apparently actual game tools wise it was basically finished. It's taken an eternity for them to finish the new night city book, and it's launch date has been getting pushed back by 6 months every 9 months for ages until they finally settled on June, and these last delays seem to have been a result of delays to art production based on previous statements. Oh and let's not forget that the upcoming 2077 book is, for some reason, another campaign book. And all the little cancellations early on, like a book on netrunning in red or the highriders. Instead we get Trauma deck and single player mode. hooray....I just do not understand how they decide who works on what and when. an I hope they think hard about who they contract for art too, because between some of the uh, art, in hope reborn and this hiccup, it's clearly not going well
>>97821172So what should we do? Send angry letters to them?
>>97818141I'm pretty sure James is autistic, I've watched a few of role streams where he talks with rob and compared to that bouncer his charisma is fucking negative, he stutters every other sentence he speaks, knows hundreds of rules from like 10 books by heart and solves game mechanical questions pretty much on the spot, like within seconds, when it sometimes takes him double the time to start a coherent sentence.And now he really likes dinos so he make a dino game, you guys see this, right?
>>97821324no shit, the question is whether he's more autistic than J Gray, the guy who single handedly does all the extensive in document linking in all their pdfs simply because he feels its necessary.
continuing with my list of "things which are more expensive than several versions of military power armour"Why would you do anything in night city but steal cars?but seriously - what the fuck were they thinking with vehicle prices? there isn't even a credit system in game, and these are worse than IRL vehicles, even new ones
Is GW really planning a Titan-sized Daemon Perturabo model or is this symbolic?
>>97810542he doesn't have wings like the other ones and primarchs (chaos) are the size of knights so it makes sense he'd just be physically larger than the winged primarchs.
He looks like a Bayformer
I just read this thread top to bottom: why are people so unfriendly here?
>>97818814Tranny art
>>97817417Yelling against the wind by this point
This thread is dedicated to all kinds of solo games, systems, tools, and campaigns.MaxTac edition.TQ: What keeps you coming back to solo RPGs? Want to tell stories, pass time between group games? Tell us all about it.>Last Thread: >>97445556Resources:https://rentry.org/srpgghttps://infinityweavers.link/re-up/solo-rp-toolkitMore threads:https://archive.4plebs.org/tg/search/subject/%2Fsrpgg%2F/orComment too long. Click here to view the full text.
>>97816332Bell curves make modifiers behave distinctly differently though.
>>97816170The PCs are all amnesiacs ;)It fits with the genre of Noir/Hardboiled and can be explained easily with a spell.Or they came from another dimension. They are known to be real in the setting.Or they were raised in a secluded city fort with no contact with the outside world. Maybe one who didn't permit the use of magic or non-humans mixing with humans. I call that city: Fort Chin.
Solo RPGs are a lot easier to play than I thought. A lot more fun too. I did a test run scenario the other day where I was a mech rampaging in a city fighting police and the military. Now I just need to figure out how to make quests lines and stories.
>>97819395tbqh, I find combats really easy and fun. non combat is the harder brain power part that can easily fall into boredom if not done well.
>>97819607what system do you play
Post cheesecake itt. Beefcake also welcome!Keep it sfw.
>>97820939>>still mad>>after 2 daysSays the person who waited more than two and a half days.>Because I feel well-owned right nowWe can tell, that's why you were so enraged you fired off two posts in a row.You're not being even a little fun. If you're going to troll this hard then at least make it entertaining. "And you're still wrong, btw." is just pathetic and desperate.
>>97821180>so, so angrykek>pathetic and desperateY-you're still projecting, son.Let the hate flow through you, you will feel better for it.
>>97820376I was here before you and I'll be here after you're gone.
>>97785548It is as much as the male form. Let people have their cake.
>>97821250kekYou say that like it's a good thing.And you're also a lying faget: generals are cancer, only mildly less cancerous than the anons who post in them.
Knight Panther edition>Resources:WFB: https://pastebin.com/qVGrgwwhWM: https://pastebin.com/EsDAgebaWFRP: https://pastebin.com/inbyBsR6Novels: https://pastebin.com/PFqPDr0H>TOW:https://gofile.io/d/fxFgXShttps://www.warhammer-community.com/downloads/warhammer-the-old-world/>Warhammer Chronicles:https://files (dot) catbox (dot) moe/0xt777 (dot) zip>Time of Legends:Comment too long. Click here to view the full text.
So dwarfs: what should I know beyond >blocks of hardy infantry >artillery >no magic or cavalryI just castle up and start blasting?
>>97821269That's about it really
>>97821264The downgrade from 5th edition to 6th edition Bretonnia was unparalleled. Only Necromunda Nucromunda comes close.
>>97821271I see, any tips on what some of the units are supposed to do? 6E to clarify:>warriors: tank with shields>iron breakers: tank harder than warriors>longbeards: hit harder than warriors and anchor the line with their special rule>hammerers: deathstar with a lord>quarrellers: my turn 1 snipers>thunderers: my blasters after turn 1 >rangers: upgraded longbeards charge turn 1?>gyrocopters: mobile flame cannons?>master engie: there to make the cannon a great cannon>thane: bsb>runesmith: weaker than but gives me dispell dice >slayers: counter charge unit when the enemy gets to me>dwarf lord: beatstick, gets me extra longbeardsComment too long. Click here to view the full text.
>>97821338>warriors: get charged by my Gors>iron breakers: get charged by my Gors>longbeards: get charged by my Gors>hammerers: get charged by my Gors>quarrellers: get charged by my Gors>thunderers: get charged by my Gors>rangers: get charged by my Gors>gyrocopters: get charged by my Gors>master engie: get charged by my Gors>thane: get charged by my Gors>runesmith: get charged by my Gors>slayers: get charged by my Gors>dwarf lord: get charged by my Gors>runelord with anvil of doom: get charged by my Gors
>produce indie module>send it to a few youtubers who review modules and have a decent reputation for independent thought>hey, I've seen some of this guy's videos and he has never once mentioned being paid>send free copy>get email from his agent quoting a price for a reviewWhy are they all like this?
>>97816639Did he actually troon out?
>>97818256I can smell your body odor, senpai.Please wash yourself.
>>97820260No. He's been very open about his Thyroid problems. /tg/ just doesn't care.
>>97818489Well ideally i would run everything, but that would be better reviewed in a weekly series to advise others on what pitfalls came up and how to best run it. I dont think i would be able to produce that many videos a week without becoming a comitted sloptuber or living on neetbux>>978185021) i work 10 hour days mate. I cant even play games any more, let alone run them2) if i had a channel i would promote my own work, its insane not to3) it may be work im not paid for, but if i have a channel i have to do that work to get paid. What does it matter if some guy benefits from work im doing anyway? Especially if i get to skip some of the work sourcing modules as a result? Dont be such an extortionate faggot, you'll have more friends.
>>97820260>40+ yo fat guy has tits>TROON!
Does air exist in your setting?
>>97821275I don't know.
>>97821275No. Why bother including something the players are never gonna see?
>>97821275Yes. No. I don't know. Can you repeat the question?
>>97821275Why would I subject my PCs and NPCs to this kind of existential suffering?https://www.youtube.com/watch?v=NtJnix-9niI&list=RDNtJnix-9niI&start_radio=1
Which D&D canon setting do you like most? Which one would you like to try out? >Blackmoor? More like, Blackwhore!>Greyhawk? More like, Gayhawk! >Mystara? More like, Fagstara!>The Conan universe? More like, the colonoscophy universe! >Dragonlance? Not worth giving a chance!\>Forgotten Realms? More like, forgettable realms!>Spelljammer? More like, go-to-Hell jammer!>Dark sun? More like, No Fun!>Al-Qadim? More like, All-Cocks-In-Him!>Planescape? I'd rather plan an escape!>Eberron? I like it, the creator is a creep though>Ravnica? More like, Ravnigga!>Exandria? More like, Retardia!>Theros? More like, Lameos!
>>97808733>i always liked the idea of Spelljammer when not played as silly pirate adventure with haha space zombie clowns and haha slime people and haha fat hippo people with guns, but actually played straight and takes itself serious as a kind of Mass Effect in fantasy dressing.Same. It also tends to work better when it is used as it's own setting rather than as a way to connect Dragonlance, Forgotten Realms and Greyhawk or import the Star Frontiers stuff to D&D. >>97809664>I personally reall like how gonzo it goes. I got inerested in it after finding out it includes mechs (sticking a ship helm in the corpse of a giant insect race) and kamen riders (a gem that mutates you into a supersoldier with light mind control you have to control when you transform, more guyver than kr but the difference is small).Yeah, the "gonzo" is really important to get across the idea that it is "space fantasy" rather than Star Wars style sci-fantasy. Spelljammer is a setting that would definitely benefit from a ground up remake that would allow for the inclusion of ideas that came out after it was originally released. A few ideas that I have thought of including in a Spelljammer setting:>A culture whose ships are helmed by dryads. (based on the space trees in Tenchi Muyo!)>A culture of (possibly not!Victorian) warforged whose spelljammers are basically giant transforming robots that they directly interface with>Eberron's Inspired being a Mindflayer servant caste created to man the serial helmsComment too long. Click here to view the full text.
>>97805205My favorite setting is:>Planescape? I'd rather plan an escape!...through a portal, right? Greyhawk is nice old-school comfy fantasy. Forgotten Realms I 'member mostly from video game nostalgia. Eberron is a cool magicpunk setting with great worldbuilding.
>>97805205Ravenloft has always had a special place in my heart, followed closely by Dark Sun and Eberron.
[ACKS-THOUGHT-ENGINE v9.91]they say "just roleplay"they say "ignore economics"> ERROR: NON-COMPLIANT INPUT> GOLD FLOW DISRUPTION DETECTED> HIDDEN MARKET FORCES ACTIVEwho is suppressing domain rules?-- system continues observing --
do third party but officially licensed settings count? if so i really love wilderlands of high fantasy
How hard is it to create an interesting campaign without backstory? After reading the classic Sword and sorcery stories, I wanted to do something that didn't rely on backstory and was completely focused on the present. But how do you make it interesting?
>>97817835how is the guy ruthless if he's dead?
>>97817618Play the game and see what happens. Good games are interesting no matter what.
>>97817618Is it puckee? Where are you, puckee thread poster. I need to know if it's puckee!
>>97821111>Sword and Sorcery is filled with backstoryTell me the intriguing backgrounds of characters in the Queen of the Black Coast.
>>97821328It is not. The original was posted by uncannyknack on deviantart as far as I can tell.
I have found most systems for armor and defense unsatisfying.I find pure damage negation doesn't represent that armor doesn't just reflect but also reduces a lot of damage too, a hammer to the helmet won't just plink off its going to have some significant concussive effect, if less than against an unhelmeted head. But on the other end, armor as pure static damage reduction often doesn't illustrate the other end, that many attacks SHOULD simply be negated, a knife thrown at a breastplate won't just deal less damage, it will ping off harmlessly.And Barbarians of Lemuria, Specifically the Mythic version, I believe addresses both those concerns for me.This is done by a. health and damage being kept rather conservative and relatively equal, not becoming exponential as levels go up and b. armor being a die you roll for damage reduction rather than a static number. The range of damage that armor protects just so happens to align with the damage most weapons can do. damage being 1-6 + strength and armor protecting 0-5 damage. meaning that a low roll on most attacks and a high roll on most armor saves will have the armor totally negate attacks, while a high attack roll and a low armor roll will totally bypass armor, and a medium attack roll and a medium armor roll will deal reduced damage.This is all modified by the fact that 2 handed weapons you roll 2d6 and pick the highest damage, medium weapons you roll straight 1d6 and light weapons you roll 2d6 pick the lowest. And armor ranged from light reducing d6-3 damage (0-3 damage), medium reducing d6-2 damage (0-4 damage), and heavy reducing d6-1 damage (0-5 damage). This means a dagger has the potential to deal as much damage as a great axe if situation permits (like dagger to the eye slit), but is less likely too, and that light armor could fully protect you from a glancing blow like heavy armor, but is also less likely too.
>>97817261Pretty retarded to pick up a "perfect" system for something like this. It all depends on the game.
>>97817766This does it for me too. The randomization of damage already represents the variability of combat.
My cheap-ass homebrew does it like this:>Reduction of various attack types depending on type>Layering to combine reduction bonuses>Special, but harder, attacks to bypass top layer (knife to weakspot)>Attacks which make it through deal a different sort of damage than an attack on an unarmored foe would deal (instead of health I have pain and exhaustion. Attacks on armour are largely converted to exhaustion)
>>97817261What worldvuilding setting?
>>97817261Honestly Shadowrun's was fine. Can reduce or negate attacks, or it determined how easy it was to reduce or negate an attack back before SR4.
Who are the major antagonists of your setting/campaign? I’m talking BBEG types, to put it simply, and their immediate subordinates. What goes into a villain that is narratively compelling?
>>97762216trash
>>97790023why don't you just talk like a human being?
>>97790882you don't know what roleplaying is.
>>97820789Whenever NPCs speak I specifically check with the players to see if they have any intent to interrupt at any point, to ensure dialogue stays naturalistic. Time doesn't stop moving whie people are speaking. If my villains prefer surviving, they can learn to make better decisions, should they get the chance.
>>97734022>setting: a world with two major continents, each hold to a major faction separated by an ocean of water>BBEG was a captain in the army>gained notoriety after his commander was killed in battle forcing him to lead his men to victory>his accomplishment during this conflict turned him into the poster boy for the war, public began to associate him with victory in the face of certain death>is promoted from captain to general, fights long and hard until the end of the war, popularity peaks when he personally brings the enemy general into the capitol and publicly executes him>war ends, political career accelerates, becomes a member of the Tribunal>time passes, becomes gradually dissatisfied with the toothless bureaucracy of the Empire>one day a messenger arrives in the capital>a guerrilla rebel group has attacked a vital seaport for the Empire, the twin city of the capital, and put every citizen living there to the sword>BBEG frantically argues that the Empire respond to this blatant act of aggression, but the Tribunal is too busy quibbling about where the rebel group originated from and how to placate them>BBEG goes fucking mad, rallies a group of volunteers comprised of veterans to search and purge the neighboring countryside for any rebels they find>six months pass, the rebel forces are removed and the BBEG arrives back at the capital with his entourage of hardened veterans>Tribunal demands to know what gives BBEG the right to act without consideration for the law, accuses him of being a threat to the Empire>BBEG begins the killing for the third and final time, holds an emergency electionComment too long. Click here to view the full text.
So I learned about this obscure system called Dungeons and Dragons. Think it's worth trying to introduce my GURPS 5e group to it? Spell slots seem like a really interesting mechanic I've never seen before.
>>97820231It uses a twenty sided die, never seen that type of thing before
>>97820231Nah sis fuck off we're full
Is anyone else getting tired of all the slutty MTG art lately?I get it, sex sells, but it feels like every other creature has her bosom half-hanging out of her bodice. Some variety would be nice is all I'm saying.Some of the furry stuff makes me legitimately uncomfortable, it's like they're trying to normalize bestiality for kids. I'm so happy that Pokemon TCG doesn't do anything like that. Can you imagine?
>>97820231Haha put me in the screenshot hello internetz xD
>>97820231i play traditional games
Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere.Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:>n00b DM's Guidehttps://pastebin.com/EVvt6P0B>n00b Player's Handbookhttps://pastebin.com/XALkXkV0>Troves, Resources, Blogs, etc:http://pastebin.com/9fzM6128Comment too long. Click here to view the full text.
>>97820745Nice one, Anonbro.
>>97820745wow, what did you got?
>>97821176bunch of random stuff form the wishlist, mostly zines but some modules and i think a race-as-class too
>>97820745That's pretty awesome, anon. Thanks (and of course, thanks to Bytee as well).
>>97820745Attanon!
Exodus from the GWSG thread editionRepository:https:// mega .nz / folder/0a10kTyb#Kro6lhFGnt9hmfuJCT3BKQThe legal rules:https://www.warhammer-community.com/en-gb/downloads/kill-team/Previous Thread:It's gone. It burned down and everybody died. >TQ:What's your favorite horde team and why is it Aquilons?
I want to get into Kill Team with an elite team that is easy to paint as well. I have been eyeing Tau for a long time now so XV26 feels like a reasonable choice. How are they in game? Will I regret picking them as my first team because of their gameplay?
>>97817288>Hits on 4s>Can't be visible unless within x>Long range p2>DronesThey don't like fighting, their shooting is good but on 4 and can't shoot twice. They have tricks too. I haven't played into them, or as them but they seem to want to pick and choose when/where to shoot/fight. I would assume they get wrecked if they don't engage on their terms. But look cool and are very thematic so they're probably fun
I still think about her...
>>97817591They don't tell the consumer pigs this, but you can still play older versions of tabletop games with your friends. You do have friends, right?
>>97819842My friends are first and foremost fantasy /awg/ players. I'm quite happy they gave Warcry a chance despite avoid GW's games like the plague, for a good reason but that's obvious to anyone stuck in the GW's hell. The local GW crowd is good-hearted but absolutely mindless, they only follow the shiny new releases and the mere thought of playing an unsupported game/edition gives them a panic attack.