It's Da PDF Share Thread!Get ready to stuff your hard drive like it's 2025!STEP 0:<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.It will answer 99% of your questions about this thread. If you haven't read it, we will know.STEP 1:Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.STEP 2:Request, share, stay awesome!Comment too long. Click here to view the full text.
Wondering if anyone has the GI Joe Sourcebook for Hawk’s Personnel Files? Thank you kindly in advance either way.
Looking for The Drifter solo rpg by Ken Kennedyand Barbarian Prince stuff if possible
Looking for Astroprisma backer bonuses that are not on /AlsoSolo:SEA OF NEON & ATLANTIS MILLENNIUMhttps://www.kickstarter.com/projects/crescentchimera/astroprisma/posts/4360474EXO//ANOMALY & Spacefarer's Journalhttps://www.kickstarter.com/projects/crescentchimera/astroprisma/posts/4360502
Free game download for a limited time it seems.https://www.drivethrurpg.com/en/product/461660/under-ashen-skies
>>97362258>Star Drifter + The Drifter. Only missing The Adventurerg f /d/tVsV1l
Tell me /tg/ what makes a good tabletop wargame?
>>97361905Now that's gaming!
>>97362124> Hey Gronk, design me a game based on these principles
>>97362297> hey grok shitpost on my behalf
>>97361746It should facilitate storytelling and leave just enough to luck that even the underdog can win
>>97361952The average wargamer is a brute beast in a coating of dorito dust, he needs the lash!
Necromancy Edition>What is Trench Crusade?An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.>What Trench Crusade is notTC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.>What's the QRD on the background?The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.>How do I get started?All the files are free online:https://www.trenchcrusade.com/rules/Comment too long. Click here to view the full text.
>>97360393Incendiary grenade on a submachine gun model is redundant given they both serve the same role and you can only use one of the two per turn
>>97360804>>97361491>>97361531Wow you try to offer constructive criticism and you get insulted! (Doesn't matter that what I posted is made up, you NEED to hold my opinions as important)
If you were going to expand on the campaign content, what would you want to see added?What are some other sources to be looking at for ideas on expanding the campaign aspect? Mordheim? Necromunda?
>>97362391Honestly they might be served by taking a page from Kingdom Death in campaign. It's like WW1 movies where there's a break in action only for tanks or artillery to show up, but instead it's the warband trying to rest and recover only for boss demon to show up.
>>97362391The carcass front stuff they announced sounds pretty good honestly You need to start small, otherwise it'll scare off a lot of players All I really want is fluffy stuff specific factions can do Like if you're playing again black grail, a model killed during the game joins their warband as a thrall on an injury roll of 1
Oh no no no
>>97358519>Gluing tiny nigger heads onto space wolves specifically so you can cut them off with a hobby knifeB-B-B-Based
>>97330379Chan type website dedicated to jakposting users huff their own farts
>>97330259lmao, fucking tourist. Black Fenrisians have been a thing since 5th edition at least, the whole equator is just volcanoes, lava and blistering weather.Stop reading reddit or some wiki for your "lore"
>>97329258I’m so fucking old that I remember when she was just the owner of a thrift shop called “second time around’ and not a tryhard feminist icon.
>>97361553Personally? Even if that lore didn’t exist, I would still want black Fenrisians because watching Norsefags seethe feels justified after that decade of Viking glaze in the 2010s.
How true is this?
>>97362166I only play poker
Surely the 'difficulty' of any competitive game is just the skill level of your opponent? The rules of chess are fairly simple, but being the best chess player in the world is extremely difficult.
>>97362166I only play euchre
>>97362166You can’t really boil down difficulty to a single axis like that. The difficulty of learning a game’s basic rules, the complexity of turn-by-turn play, and the difficulty of mastering the game can all vary widely with respect to one another.
why are many creators so afraid of making a setting with napoleonic wars era technology?
>>97286097>I think this post actually summarizes very succinctly why the Napoleonic era is not popular in fantasy, and that is that the average fantasy consoomer is not very well educated or historically literate and their understanding/conceptualization of the period is downright retardedThis is because there is not much popular media about the time period.
>>97305029The Wild West exists independent of the Napoleonic Era aesthetic.
>>97286216>everything he standsUnironically what did Napoleon stand for?Other than self-aggrandizement and gay liberalism.
https://en.wikipedia.org/wiki/French_invasion_of_Egypt_and_Syria
>>97314735Looks like Blucher
Out on Patrol Edition>What is this?/TG/ DEVELOPED A GAMEIT IS PLAYABLE. IT HAS BEEN PLAYED.EXPEDITION is a ~1880s era, Jules Verne-inspired retro-futurist, underground blood soaked adventurescape.It is a Skirmish wargame. Two players with their own expeditions, on a hexgrid map, explore & fight each other for victory and profit.3 versions of the rules exist, 2 of which have been playtested. The main one is 2e, to be found :>https://www.mediafire.com/folder/us7vnek39dc6k/AgarthaRulesas with maps, tokens and lore resources.>TL;DR Dochttps://docs.google.com/document/d/1LxdaGoBlJRTMuziMDupG5TeeFwNDnsIW2pfaRAcFDgA>Main Lore Doc, including links to anon-written short stories and additional lore in "Recommended..." sectionComment too long. Click here to view the full text.
>>97349958Where is this? Can't seem to find it on the mediafire.
Have we done anything with John Browning yet? I've been discussing gun designs with a friend, and the subject of Browning came up with him getting started in this exact period. Of course, most of his more famous designs, the 1911, Hi-Power, .50 M2, etc. are from later, but he was still designing and making several firearms before the turn of the century. And we've nudged the development period of certain designs before, with the Maxim I believe.I'm just divided on whether to keep him pretty normal with a blank cheque from the government post-Paraguay, or work in something Hyperborean. He'd basically be a saint up there with everything he's made/going to make. Alternately, I thought about somebody finding a 1911 or something on the battlefields of Paraguay and it makes its way into his hands (2000 Psychic Wars!)
>>97360094We haven't done enough with the Paraguayan War in general. The Second Oriental Crisis got a massive point by point description, and the Fall of Paris and the survival of the city also has a ton of lore. Compared to them, Paraguay has very little.
>>97360026It's in the TTS.
Previous Thread: >>97096644For: Creation and discussion of Lewd RPGs; including Solo Rpgs, Homebrews, and Greentexts about your game sessions (specify the system you are using)>DON'T post or ask for "Looking For Group" or "Looking for Players".>DON'T sperg about Hentai logic, Hentai Artists or NTR. Take your meds.>NO Shota/loli crap. Go to /trash/>What's a Solo RPG?1: YouTube (Season 1 of Me, Myself & Die! gives a good explanation)2: Ask in the Solo RPG General: >>970620423: Solo is a good way to test out systems and to avoid problems such s "Schedule Conflict" or "Playing with Weirdos">Solo RPG Toolkit (NPC Generator, Mythic GM Emulator, etc.)https://infinityweavers.link/re-up/solo-rp-toolkitComment too long. Click here to view the full text.
>>97361041Good point. I've always read in genre for my games to get used to tropes and such but didn't think about actually picking up on the tropes on my porn's plot.But why do you say it depends on the system? I don't use Labyrinthus nor Lewd Attack because frankly character creation alone pushed me away from playing both. Am I missing out just because I don't use sex mechanics?
>>97362096Because rules are almost non existent to the point you can easily play anything else and get more from it. Art even if well made is not for everyone and many might find it cringe or distasteful and look for something else. The author also tried a shitty cashgrab by making a mediocre 5e supplement so there's also that
>>97362106Labyrinthus and Lewd Attack also include actual lewd situations you might encounter while playing, other than having sex mechanics implemented. If you struggle to came up with lewd scenarios then using systems with such events built in will probably help, don't you think? What you usually like to play? Because knowing that could help you pick one or try both
>>97362333I use Fate for all settings I run. I tried to play Labyrinthus and Lewd Attack exactly for the reason you're pointing out, I wanted to see how it made things work, but I prefer simpler systems.
>>97362380Then you either start reading erotic novellas or try to use the tables from the systems. Otherwise you can't expect much from just using a generic setting with no attempts to implement lewd mechanics or lewd scenarios
Is it better to have fully anthropomorphic beast people in your settings or just humans with like animal ears and tails?
>>97330128What game?
>>97360192Well, I did say she was one of the more famous examples.
>>97349680>"what's the point if they don't appeal to my bestiality fetish"
>>97360828If you didn't care for bestiality why do they need the animal parts in the first place instead of just being human or elf-like?
>>97358698>four ears
>What is Exalted?An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.Start here:http://theonyxpath.com/category/worlds/exalted/>That sounds cool, how can I get into it?Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.htmlIt’ll get you familiar with most of the mechanics.>Gosh that was fun. How do I find a group?Roll20 and the Game Finder General here on /tg/. good luck>Resources for Third Edition>3E Core and Splatshttps://www.mediafire.com/folder/b54o6teut3fx6/Exalted_3eComment too long. Click here to view the full text.
>>97361123Exalted naming convention is obtuse at times, which makes remembering characters names hard.We can have a group of siblings named, Prruzzli Tjjug, Fo’c’sle Fixation and Jude.
>>97359128Yes, but it doesn't explain the push and the glazing.
>>97361937>>Exalted is about a lot of things, but one of the things it's about is smart people trying to show everyone else how it's really done.I laughed
>>97362057>Exalted naming conventionI hate Abyssals.Stop having an entire paragraph for a name.
>>97361795Imagine arguing Exalted isn't full of contrarianism when it's how White Wolf does everything and always has. Sometimes that's cool. But when it isn't, I'm always going to say when it isn't. The dialogue gains nothing by pretending to like things you don't or ignoring things that aren't good. I fully support the homebrew posted in this thread instead of just accepting whatever is in the books as good or better
>Everyone• PLEASE BUMP THE THREAD IF IT REACHES PAGE 10!>Requesters:• Provide good, detailed references (pictures are better than verbal descriptions), so the artists know what you're looking for.• If you have a WIP quote the Anchor Post, and attach the WIP so your Drawfag can find you.• Do not reply to other deliveries with a request that the artist fill your request next. This is called 'piggybacking'.• Do not make multiple requests in the same thread and do not serially request multiple characters after a delivery. Suggesting several concepts for artists to choose from counts as making multiple requests.• If you're unsatisfied with your completed request, please wait at least one week before you re-request. If someone follows this rule, don't waste posts by complaining about it.• Stay on topic.>Drawfags and Drawfags-to-be:• Drop your tumblrs/websites/commission/etc information, but if you're dropping your commission info, please consider filling a request beforehand instead of just advertising.• Please keep AI deliveries to the /slop/ threads. This is a thread for human-made art.Comment too long. Click here to view the full text.
>>97349361OR here. Thanks!
>>97329407Even screenless ones are fine in my experience, just harder to get used to.Don get me rong, i still prefer a screen
>>97215274So is it sci fy, magic scy fi ala warhammer40k or something like that, fantasy masquarading as si fi, or sifi masquatading as magicWhat gamesystem/setting?
>>97361977Mage: the Ascension/awakening is the system. It's a little bit difficult to say really, every mage filters their magic through a paradigm, a way they see magic and its place in reality as a whole. If you get too flippant with magic around people who haven't been awoken then reality will try to assert itself and backlash on you.The closest is probably magic masquerading as sci-fi, as my mage's paradigm is based around engineering and science (arc weapons instead of casting 'lightning Bolt's). It also helps he's incredibly intelligent, allowing some of his gadgets to actually mechanically function without magic.Filtering magic through the lens of technology and nearish future sci-fi concepts let's him get away with more than most, as the consensus of reality has been exposed to enough of those concepts to believe they could exist. I have a much easier time getting around paradox backlash than say, our art streamer mage who paints things into reality or our daoist who uses 'chi' manipulation and various talismans.
>>97362267>>97361977Setting wise it's a bit of a detour from traditional world of darkness, carrying on in the same world we played Vampire the masquerade in. We're traveling the USA in an RV solving magical mayhem and dealing with rogue mages. Ours world lacks the technocracy of traditional mage (a mage group who function similarly to my mage, except they are trying to snuff out other magical paradigms/traditions to enforce their techno magic reality.
Lorwyn Planeswalker edition>Banshttps://magic.wizards.com/en/news/announcements/banned-and-restricted-november-10-2025>NewsThe 2025 Magic Con and Pro Tour Schedule:https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule>Metagame Mentor: The Winners and Losers from Standard's 2025 Rotationhttps://www.magic.gg/news/metagame-mentor-the-winners-and-losers-from-standards-2025-rotation>Spoilershttp://www.magicspoiler.com/https://mythicspoiler.com/Comment too long. Click here to view the full text.
>>97362336If true, you are the problem as well.
>>97362310I will stop playing ater the lorwyn eclipsed prerelease I swear.
>>97362337Sorry that I don't have perfect memory of every post you guys make. It really is convenient how the predictions that end up wrong get forgotten about while the ones that you get right you never shut up about.
>>97362303allow me to explain:Disturbia is a two-player urban-fantasy card game that translates skirmish-game positioning into a card system: players win by contesting via a tug-of-war victory meter, rather than by reducing life totals. Minions must advance by discarding cards to secure face-down cards from the top of the deck, forming Outposts that simultaneously define board presence (Positioning), targeting range, and future resource potential. Advantage is the main resource to pay costs, which is generated by sacrificing Outposts—making every strong play a permanent loss of territory and future options. Combat resolves as a fast skirmish using dice ordered by Agility, evoking tabletop tactics without grids. Compared to Magic: The Gathering, Disturbia has no mana curve, no stockpiling, and no long-term engines; resources are volatile, positional, and self-consuming. Compared to skirmish games like Malifaux, Dungeon Command, Warhammer Underworlds, and Godtear, Disturbia removes boards and miniatures but preserves their core tensions—objective pressure, initiative via speed stats, positional reach, and meaningful sacrifices—delivering skirmish depth in a compact, deck-driven format where timing and territory matter more than accumulation.
>>97362377>Sorry that I don't have perfect memoryApology NOT accepted.Improve yourself, nerd.
Enlightenment achieved only through overprinting your value Edition Here is a thread to discuss trading card games other than the big three.>Build Divide>Force of Will>Final Fantasy TCG>DBZ CCG>Wixoss>Keyforge>Gundam>Legend of the 5 Rings (L5R)>Digimon>Flesh and Blood>Gate RulerComment too long. Click here to view the full text.
>>97361716She can make me worse.
>>97361711oh yeah its zillion, didn't see the z/x, thanks anon haha
>>97361641The kaomoji on her cards matches up with which eye is exposed. Cute.
>>97360305For Vanguard. Assuming you know everything that happened up through reboot #2:>Reboot #2What was supposed to happen:>They get someone from the Shadowverse design staff to come in to implement much-needed reforms to the core system.>Ride deck, so you'll never get gradelocked (vanguard's version of mana-screw/flood) again.>5 clans (actually 6) again, instead of ~26, so more even support.>No more archetypes.>New gen anime>Nostalgia baiting is supposed to stay in the older formats (V and P)What happened instead:>Anime is OK, but divisive. Fujo-pandering is way too on the nose compared to previous series.>After 1 (one) set, Kidani gets into a spat with the new TCG producer and forces nostalgia-bait cards into set #2.>After 2 (two) sets, the promised 5 clans becomes 6 because God forbid vanguard doesn't have a stupid fucking moeblob idol clan to make the game completely unappealing to anyone weighing under 500 pounds.>After 3 (three) sets, everyone realizes that the new producer doesn't actually know how to balance a TCG, and is just giving his favorite two clans all the good support over and over again.Comment too long. Click here to view the full text.
are archetypes good in a card game or not?
Clerics having wizard-like magic powers (in the vein of D&D and dertivates) is too over the top. How can I make their abilities more subtle?
>>97362388What if the wizard goes to church?
At what age do magic users start training in your setting?
>>97331288It's puckee, ya dingus>>97354324
>>97331559cool, I think it's the first time I see that take into the matter>>97330092as soon as they start showing signs of magical aptitude, usually around 8 years old in the case of humans, though in families with a magical tradition it might start before in preparation for the actual manifestation of powers.Besides those, only families with a high social status might induct their children into a mage order or hire a tutor to instruct them; commoner children that manifest powers usually won't be able to develop them unless their liege lord or some patron of high standing takes an interest to them. Those usually end up as hedge wizards at best and more usually as the village's cunning woman/manThink that magic doesn't appear in awesome powers; no kid starts spontaneously casting fireball or prismatic ray or something of that kind, not even especially useful cantrips. They cast stuff like a handicapped version of mage hand or speak with animals but affecting only their pet, and just for a few seconds every month. It's easy to miss until they're much older if people aren't actively watching them in case they do have magic
>>97357601One of the mods deleted dozens of replies pointing out this thread is puckee slop spamhttps://desuarchive.org/tg/thread/97330092/#97330092
>>97330092Pretty late, in their teens. Kids get earmarked for magical potential early on but they can't really try doing magic before ~14 or they'd more or less literally explode.
>>97358072Who the fuck is Puckee