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New Space King
https://www.youtube.com/watch?v=KFgU_Rtta2w
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>>96631377
Eh, I get mild amusesment from it.
And they basically have made the rogue trader version of 40k.
>>
>>96631731
And other stuff gets to live despite sucking every cock ever to exist. Like you. It's an unjust universe.
>>
>>96632446
Basically this. I get one, maybe two genuine laughs per episode and the rest are Sensible Chuckles, but hey that's better than 99.99% of slop being squirted out onto youtube or TV.
>>
>>96631377
This one was good and I say that as a warhammer hater.
>>
>>96630783
the live action gang sign bit destroyed my sides

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The Great Hunger Edition

>What is Trench Crusade?
An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.

>What Trench Crusade is not
TC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.

>What's the QRD on the background?
The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.

>How do I get started?
All the files are free online, but are split between the website and the discord. They have all been collected here for your convenience:
https://mega.nz/folder/70QH0BBa#Eg-blxYQKkY_C02wErnFTQ


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>>96632123
>Schwarzloses
That looks like what the MHI are lugging around
>>
>>96632123
I reiterate my point.
Horrible.
>>
>>96631582
It can't be something that would upset the status quo of trench warfare and can't be a technological leap from what we've already seen within the setting.

For example, afaik there's no example of transistors or complex electronics that would allow anything that relies on your computers to work however you could have like an AR-15 despite being a "modern" rifle as it's just a machined rifle at the end of the day which there are examples of older machined rifles in the art and on models.
>>
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>>96632153
The Iran-Iraq war in the 80s relied on trench warfare, too.

There's also the Russo-Ukraine war, but that's more due to the proliferation of drones than artillery.

If you really wanted to put in 'future tech' there is the Nazi infrared from WW2 but even then it would likely be ~magic~
>>
>>96632349
I think one of the biggest reasons it looks off is because of how industrial manufacturing developed with specialized precision tools and so on. It just looks like the setting when you imagine a suit of machine armor has to heat giant sheets of metal manually hammered out and shaped with a hydraulic hammer and press, it meshes together well with the late medieval armors as well, the less fancy ones at least. It has this look of people with regular hand tools could reasonably work on and maintain them whereas modern rifles are taken apart in 25 pieces with 9 different hex keys

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Cooperation Edition

>>IF YOU ARE ASKING A QUESTION, PLEASE SPECIFY WHICH GAME YOU'RE PLAYING<<

Previous Thread: >>96464318

/pfg/ (pathfinder 1e) link repository: https://pastebin.com/RSt0rF0T
/p2g/ (pathfinder 2e) link repository: https://pastebin.com/1zySxwm3
/sfg/ (starfinder) link repository: https://pastebin.com/5yp9s2U3

>>CHECK THE SHARE THREAD FOR MISSING MATERIALS<<

TQ: If you could change three things about the game (your choice), what would they be and why?
Also someone suggest links/stuff for future thread OPs and/or make better pastebins
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>>96630678
You need to give your BBEG Counterspell or Dispel Magic. Just a way to counteract or cleanse statuses if you want them to be threats. That's not even a 2e meta issue (albeit definitely annoying with how powerful Slow is), it just good advice to have fun encounters.
>>
>>96630723
Yeah it wasn't my BBEG luckily, just a lieutenant essentially. He was designed to be a scary knight figure.
>>
does anyone have the link for the magic+ foundry module, the pdf in the mega isn't up to date enough to have the module link
>>
I usually try to take the most conservative approach to the creation of my sheets, and for the simple sake of not wanting to over-inflate things I try to employ the most minimally applicable stats as I can to justify stats.

I say all of this to preclude the fact that by my analysis of Shiori's lore, I could not force it within any level of justifiable logic to make her anything other than a level 20 Wizard with the Immortality discovery. There's just way too many questions, and every instance she appears in she's shown to be in full control of the situation, and as the "boss" of Advent she by that logic has to be stronger than the entirety of the rest of her group.

As always, if any of you wish to see the others I've done, you can find them here: https://x.com/DrumerThead/status/1972053922610356382
>>
>>96628359
You don't HAVE to use the favored weapon of your deity, the upgraded dice for the sub d6 weapons certainly isn't worth bothering with them for the most part. Champion has full on Martial Proficiency you aren't being taxed like the Cleric Subclasses are on that side.

Reach weapons can exploit nimble reprisal nearly as efficiently as ranged weapons (specially if you get enlarge down the line).

As I said, having access to Heavy Armor (and by extension Full Plate) as well as the best armor progression in the game means that DEX is a trap (up to a degree because of how Bulwark works). You don't NEED Dex and can invest those boosts in much more valuable things (CON and WIS for example) since Bulwark and champion save progression covers for your Reflex Saves (the only thing that where dex will matter).

Charisma is VERY secondary to Constitution. Unless you are using it for something tangible (Marshal for the stances, Multiclass Archetypes for the dead levels) you don't even need it. The persistent damage from your reaction comes VERY late and is VERY WEAK when it does, its entire point is to trigger weaknesses and for that you need a single point.

Trick Magic Item is particularly expensive action wise, it DOES have valuable use cases (Tailwind, Ant Haul, False Vitality wands), but be careful because as a Martial with a weapon, shield and armor your finances are going to be VERY tight.

CON is hitpoints and fort saves which are significantly more valuable than the sliver of Ref fails that Bulwark doesn't catch.

I hope you are picking Pilgrim for flavor alone because attribute wise its not good and skill wise there's other FAR better options.

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"I try to create a lot of situations in which the player has to face small but crucial choices. My device is 'one good for one evil'. What I mean is that, if the player can choose something really good for him now, this must create a weakness for him on another aspect of the game."

Previous: >>96611224

Pastebin: https://pastebin.com/h8Tz2ze8

Survey results: https://pastebin.com/YJPZ44rq

This general encompasses all board game genres - Eurogames, Ameritrash, Ameritreasure, Fillers, Party, Abstracts, Wargames, and especially the game that one anon is autistic about at this very moment.

TQs:
- Which designers got better with age and which ones got worse?
- What component would you like to see more in games?
- What's the genre you like the most and the one you like the least?


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>>96631900
>Patchwork
>You can only pick the first 3 tiles after the marker
>You can be screwed and have to chose between 3 shitty tiles depending on your opponent's previous turn
> WTF Uwe, games are supposed to be fun and satisfying
>>
starting to come around to the idea that 6p Dune Imperium is best Dune Imperium
>>
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>friend spent 7 years working on a "secret game project"
>only playtesters were his relatives
>paid a professional graphic designer
>ordered samples from a chinese factory
>finally shows it to me
>it's tic tac toe
>>
>>96632264
Let me guess, it's already got 3000 orders on P500 and anons kvetching about it being late?
>>
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Tomorrow, I will find out if my friends are cool enough to like Onitama...

Prove me wrong.
>inb4 just excessively use the undo button bro

Miniatures suck, are too expensive, take too long to paint, and don't do what minis need to do in tabletop RPGs -- THEY AREN'T MODULAR.

If you start a campaign and your fighter begins with studded leather and a shortsword, you'll probably have splint by level 3 and a great-axe by level 4.

And now your miniature sucks and doesn't look like your character. So instead we need MODULAR minis - like LEGO block minifigures.

I have hundreds of cheap ripoff LEGO minifigs for my 5e 2024 D&D campaign now. They have tradeable armors, weapons, helmets, hair, pants, shields, etc. And the badguy monsters for the campaign are massive and huge (and cheap).

Pic is a $2 custom knight. If my players kill one, they can take the armor and wear it on their minifig, and now their minifigure looks completely different.

(I made a video on the topic but the mods don't want videos posted in /tg/ for some strange reason).
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>>96632357
Shaggy? what happened to you?
>>
>>96631909
I just use minis that look cool, they don't need to fit the character -that- much.
I did have some generic human woman holding a staff, used it for a female catfolk bard, just out of inspiration decided to modify a bit to add cat ears and tail, adding a bit more color and to turn the staff into a thyrsus. The process was completely unnecessary but fun.
>>
>>96631994
>a druid who uses a lump of modeling clay for his mini
Dare I say... based?
>>
>>96632537
I'm trying to explain an idea to make D&D campaigns better, not trying to make money on Temu.

https://youtu.be/A6cLFdTBqFQ?si=QO1XAijbymLUGleK
>>
>>96631909
>Modular minis so my miniature actually resembles my avatar as they change
How do I blame video games for this?

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How the fuck does this even work?
I wanted to try giving Twilight 2000 a go, but Im having a hard time finding a group and I don't feel ready yet to be a GM.
Then i noticed some people mentioning that they like playing it solo, but i don't really understand.
Isn't the whole point of this to play with people?
How do you handle being a GM controlling everything trying to kill the player if you are also the payer?
How do you handle the unravelling story of a module or a campaign as a player if you already know it as a GM?
What's really stopping you from fudging your own rolls every time so you win all the time?
Whats the point of roleplaying if you are basically mumbling by yourself?
How do you get fun out of this?
Im not really sure if I should give it a go, or instead just try to do my homework and attempt to be a GM for once.
>>
>>96632188
Consider finding a group instead of doing your taxes as a hobby.
>>
>>96632188
What's really stopping you from fudging your own rolls every time so you win all the time
because if you have half a brain you'll realise how anti fun that would be. If you want to tey solo, go with something with it baked in like ironsworn, otherwise you'd be better off joining a group. You'd ve surprised, even in rural areas, just how many people want to play ttrpgs (dnd)

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Archives & Other Resources: https://rentry.co/cyoag
Allsync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Previous threads: >>96612267 (Outer Reincarnation), >>96563474 (Tok)
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>>96630475
Eewwww
>>
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>>96630483
>>
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>>96630489
>>
>>96630475
>>96630483
>>96630489
>>96630496
Gay
>>
TOK, come back to us.......

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Reminder that goblins are ontologically evil and there is no act or harm against them which is wrong.
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>>96630976
Okay but that still doesn't refute the idea that evil beings can be "corrupted" to be good.
>>
>>96629646
,>It's also not synonymous with hero or villain. Adolf Hitler was Lawful Good, he believed in strict societal order and the inherent validity of hierarchies of authority and thought everything he was doing was morally right, that he was uplifting an oppressed german people and smiting the wicked that plagued them from without and within, but he was still very much a villain.

Anon I hate to break to you but that's how everyone thinks, everyone believes they're "the good guy" if that means you aren't evil than no one is. Even those that think something as basic as "being evil is good" are good by this argument.
>>
>>96622981
Forever.
>>
>>96632026
>Execution
A fulfillment of the punishment delivered by the law with no connection between the one who executes and the one whose blood is spilt

>Rape
An attempt to perform a certain action by one side that fundamentally has to do with the linking of the two involved together, against the will of one side.

In one case, a hypothetical paladin would be following through with his oath to reduce evil in the world, while in the other, they are attempting to forcefully connect with evil even through its rejection.

Nobody is going to feel particularly bad for the target in either case, but one option leaves the paladin unstained while the other connects the paladin to the very evil the paladin swore to destroy.
>>
Alignment causes brain damage because you have people unironically saying Hitler was Good because he thought it was good to shove Jewish kids into gas chambers. The whole point of a universe where morality is baked into its fabric is that it tells you that those things are bad.

Welcome to the New School Revolution General, the thread dedicated to games derived from the OSR movement

>What is the NSR?
NSR is a subcategory of the OSR, it mostly follows the same play style but experiments further with the mechanics and settings
*broadly NSR games*
*have* a gm, a interesting setting, living world
*are* rules light, deadly
*and focus on* emergent narrative, external interaction and exploration

>What is this thread for?
This thread is for system, adventure, setting, mechanics, ongoing campaigns, anything that related to the *actual* game
POST ART ALSO, inspiration and for the tg threads

>What is this thread NOT for?
Meta discussions or drama of the games and its creators aka shadowboxing with twitter, reddit and the OSRG (frens with osrbros)

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>>96632404
>>96632424
you're in a weird convo that I'm not following, but I wanted to say that PbtA games in general have that retarded idea of describing it as "say this" when it's clearly is meant to be read as "say something that means this". By context cues you get that you're not supposed to read verbatim, in practice you'd be retarded if you did that, but the wording says to read it out loud. It's weird. It might be a retard filter.
>>
Apocalypse World and its consequences were a disaster for tabletop gaming
>>
>>96632554
>Apocalypse World and its consequences were a disaster for tabletop gaming
It's just the flavor of the decade for shitty hacks. Believing it's any different from the glut of d20 slop in the 3e days is just being a child.
>>
>>96632164
Yep. Its rules light compared to some things so its nusr if you run it with the right vibes.
>>
>>96632568
It's completely different. Apocalypse World hacks include much more interesting and popular games, OGL 3e clones were universally worse.

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Multiplayer Compilations: https://rentry.org/MCYOA_Comp_Comp
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Threadslave Rentry: https://rentry.org/ThreadKeeping2
Backup Rentry: https://rentry.org/ThreadKeeping3
Autumn Cleaning Edition
Previous Thread: >>96599769
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>>96628555
>Sumi
She stays on top of her studies, so it's not much of an issue. If her busy schedule does make her fall behind, then she's not about turn to another student for help. She has a reputation to maintain, and being tutored by a pipsqueaks doesn't mesh well with her image or her ego. Yaya's too nice and naive- it grosses Sumi out. It's not that she believes kindness is weakness or anything, but Yaya wouldn't be much fun for her to tease and her attitude reminds her too much of her younger self.

So she's going to avoid Yaya like the plague and cringe inside whenever they interact unless given a good reason to change her tune. Using her as an in with the student council is one, and needing her technical expertise for help with an elaborate art installment she's dreamed up is another. Yaya's probably one of the better picks for a partner since she's better equipped to deal with Sumi wanting to start over when they're halfway done because decided the whole project was unsalvageable for a reason most people won't notice.
>>
>>96630969
Cute scene...
>>
>>96631671
Thanks
>>
>>96630969
Intimate scene. Yoo couked.
>>
You guys are adorable.

Previous Thread: >>96469292

For: Creation and discussion of Lewd RPGs; including Solo Rpgs, Homebrews, and Greentexts about your game sessions (specify the system you are using)

>DON'T post or ask for "Looking For Group" or "Looking for Players".
>DON'T sperg about Hentai logic, Hentai Artists or NTR. Take your meds.
>NO Shota/loli crap. Go to /trash/

>What's a Solo RPG?
1: YouTube (Season 1 of Me, Myself & Die! gives a good explanation)
2: Ask in the Solo RPG General: >>96465762
3: Solo is a good way to test out systems and to avoid problems such s "Schedule Conflict" or "Playing with Weirdos"

>Solo RPG Toolkit (NPC Generator, Mythic GM Emulator, etc.)
https://infinityweavers.link/re-up/solo-rp-toolkit

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I'm wanting to run a scifi campaign for my group and I am curious if anyone here has run and or knows of any good systems that don't have a setting attached to it (or at least is easy to ignore). I know Savage Worlds has a sci fi companion and I do have M-Space which is a hack of Mythras for scifi games. I am hoping to be able to do something more hard sci fi with the campaign if that helps.
>>
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>>96632175
D20 future, the pdf should be out there somewhere teenage me downloaded it to help with my own homebrew system some years ago
>>
>>96632175
Honor + Intrigue has the Tome of Intriguing Options with the Blasters + Intrigue conversion. Pulp/serial flavored, of course.

Barbarians of the Aftermath can do sci-fi settings as well as post-apoc, but it's pretty rough and more of a bolt-on for the actual Barbarians of Lemuria.

Savage Worlds, but you already mentioned that.

GURPS Space leans towards the harder end of sci-fi, surprising no one. Much more so than the pulpier options that already came up. Personally I just use it for planet generation.
>>
>>96632175
Stars Without Number isn't without a setting, but its easy to ignore.

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Welcome to /wbg/, the official thread for the discussion of in-progress settings for traditional games.

Here is where you go to present and develop the details of your worlds such as lore, factions, magic and ecosystems. You can also post maps for your settings, as well as any relevant art (either created by you or used as inspiration for your work). Please remember that dialogue is what keeps the thread alive, so don't be afraid of giving someone feedback or post whatever relevant input you might have!

Last thread: >>96080428

Resources for Newfags: https://sites.google.com/view/wbgeneral/
Worldbuilding links: https://pastebin.com/JNnj79S5
https://cryptpad.fr/pad/#/2/pad/view/Eo+fK41FKVR7xDpbNO0a0N4k0YYxrmyrhX3VxnM14Ew/
Fantasy map generator: https://watabou.itch.io/medieval-fantasy-city-generator
Discord 1: https://discord.gg/6ZjEc7dy4T
Discord 2: https://discord.com/invite/wGjxK3Y

Thread question:
>How much (or how little) do you borrow ideas from real animals, plants, fungi, and speculative evolution? Are there any cool real world facts you have used to inspire parts of your world-building?
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>>
not exactly the thread to ask, but it does apply to campaign creators. have you ever thought about running some sort of fantasy army-themed rpg and using total war's custom battles (or something like dominions) for combat?
im probably overlooking something, but it sounds like it could be cool.
>>
I was thinking about necromancy in typical-ish D&D settings. I think most kings and lords would punish the raising of zombies and skeletons with death.

A lot of people have already talked about the risks raising these undead create for other people. They are beings of negative energy, they will kill others if control is lost, and so forth. But also, for your typical medieval-esque setting, undead would represent an enormous threat to the power of kings and lords. A single serf caught carrying weapons in the wrong circumstances could already face harsh punishment. A single necromancer could create dozens of capable warriors from the local graveyard. That's a huge rival to your power.

In the real medieval ages the death penalty was given more freely than today. Prison as a punishment was a little less practical, so enslavement and corporeal punishment was more common. A necromancer is a dangerous person to keep a slave, and a couple lashes won't stop them, so execution, which is already the standard punishment for murder, makes a lot of sense. With the danger they pose to common people you won't face much resistance from the peasants.
>>
What's a good visualizer I can locally? World Anvil being an online service = no.
>>
>>96631565
Paint.net?

If you want one of those wiki things, Obsidian does it.
>>
>>96631565
Graph paper

Our DM passed away a few weeks ago. Ive been reminiscing about the games we played and Ive been remembering one of my favorite characters of his.

For my very first campaign (2e AD&D) he made a human fighter named Pierce Preston Yorkford The Fourth. Wore no armor and fought with an estoc. He had a 2% per level of resisting any magical effect. His notable accomplishments were
>jumping infront of a red dragon's breath attack (and making his magic resistance) to save a half drow/elf princess
>getting stabbed in the heart before killing a death knight and taking its cursed sword which kept him 'alive' while slowly corrupting him
>purified himself by swimming in a green river at the bottom of a grand canyon
>courted the half drow princess and training her as his cohort
>repelling a massive undead invasion and slaying their lich king
>gave up part of his soul to save the half drow princess after an explosion nearly killed her
>marrying the princess and later having 2 half elf children with her
>breaking the back of a massive orc horde
>murdered another PC after she put a demon in his infant daughter in exchange for power (and to cure her blindness)
>traveled the astral sea searching for a way to seperate the demonic essence woven into his daughter's soul
>saved an angel and a succubus from a perverted wizard that merged them together
>met Bastet and played with millions of cats before taking three for himself and his children

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>>96629365
I used to play a lot of kitchen table MTG with my cousin but I haven't really played at all in the 15 years since he died
>>
>>96628301
I had a classmate in highschool commit suicide when the teachers/police spooked him a bit too much. He was caught showing a video on his phone to his friends of him having sex with his girlfriend, and they warned him that he could go to jail for that. Something in his mind just snapped and he walked off the rooftop of a nearby parking garage.
Had two classmates in college who were raped and killed when they were on vacation in Germany. One was raped and strangled to death. The other tried to help her, but was picked up and thrown off a cliff.
>>
>>96627325
RIP DM

F
>>96628518
>>96629302
>>96629340
>>96628518
quintessential american experience
>>
>>96629985
>quintessential american experience
You don't even know

>>96629365
>Brutal. I guess sometimes people just drop dead.
Nah, one of the players shot him.
>>
>>96628301
OP here. Im in my early thirties but my friend was 38, almost 39. Found him on his back porch. According to the coroner it was a heart attack. Cant say i was too surprised. He wasnt the healthiest person and in the last two weeks he was telling us the doctors diagnosed him with high blood pressure but were kinda twiddling their thumbs about treatment.


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