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235 replies and 13 images omitted. Click here to view.
>>
>>97368618
No, we just fine some fun in unreal things. You could really stand to wrap your head around that instead of insisting absolutely everything in all contexts must adhere to your profoundly retarded equivocations.
>>
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>
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>>97368718
I am perfectly capable of grasping "wonder" in the world around us. My issue is insisting that the word "magic" have all other meanings expunged for retarded reductions twisting vocabulary into tautological knots. The ability to discuss unreal things is essential to falsification, which is a requirement for ACTUAL science as understood by those meaningfully engaged with it instead of just raving lunatics appealing to its authority.
>>
>>97368581
Yes. And the autists that can’t let go of this shit will continue to plague this board as long as the mods let them, since you can’t flag them as spam no matter how true it is they’re spamming.
>>
>>97313468
>impervious to locals' empirical methods
Anon, thst is not and has never actually been logically possible.
Impericle methods only require 2 things, 1 ability to be observed and 2 repeatable. The first is even negotiable to some extent if you have point 2.
>The "higher-dimensional physics" copout is actually a good example
It really isn't, because we're already observing higher-dimensional physics IRL. You don't need any ability to directly observe the mechanisms of a thing if you can observe and replicate it's effects on a thing you know.
Think of it this way: We can't observe the mechanisms of magnetic fields directly in any way, but we sure as shit can observe when metal starts acting weird.

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What's your theory for why all the talent is leaving Leder Games?

What’s your worst/best board game break up story?
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>>
>triple kill!!

three more games are leaving my collection, pyramido forgotten treasures, duel for cardia and project L

will i regret selling?
>>
>>97368662
>i want to not buy games for a year, should I make the most of the games I already own?
>NO! SELL SELL SELL SO I HAVE LESS TO SATISFY MY NEEDS
idk man the whole challenge of yours is silly to me from the start but the way you go about it is not doing you any favors

also Project L is not bad, why did you sell it?
>>
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I would like to officially apologize to Terraforming Mars. It is not a bad game, I was just retarded and misunderstood the rules until now. I will not talk ill of it from now on.
On another note, do any anons here play Mage Knight? I stumbled upon it recently and it looks like something my group might enjoy, but I would like to hear an opinion of someone who actually played it.
>>
>>97368721
I don't know whyd you ever play mage knight in a group, its at best a 1-2 player game.

It's a top tier solo game because it has a lot of fun crunchy choices but there is almost 0 game interaction with other players, it's effectively solitaire

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Tabletop RPGs tend to split up crafting into a high number of crafting subskills for every individual area of expertise. There's no question that crafting is still extremely powerful despite forcing you to go through this hassle, but what are your thoughts on which particular crafting subskills tend to be the most useful in the context of a TTRPG campaign, be it a medieval or modern or sci-fi setting?

Pic related is from Legend of the Five Rings, where I'll be playing a crafter soon, and I intend to invest heavily into crafting. But feel free to talk about any game you've had experience with.
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>>
>>97368276
gurps does
D&D3e does
that game in the OP does
>>
>>97368283
D&D 1-5
>>
>>97368321
Wrong for literally every single edition.
>>
>>97368326
Name 10 pages from each edition that proves me wrong
>>
>>97364965
Tried to think of some but can't.

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How do I get my players to stop calling everything dwarf related "digslop"?
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>>
>>97354435
Maybe have stuff that isn't just "digslop"
>>
>>97367535
How does one make dwarf content that isn't "digslop"?
>>
>>97354435
Punch them in the face. Every time anyone says slop in any context that isn't food, just punch him straight to his mouth.
>>
>>97354435
I dunno, man, that's pretty funny.
>>
slop slop slop
terrible word. it was funny when sloppa was a ck meme, now it has lost its charm

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First-time Proctor Edition

>Previous
>>97354664
>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>WoD5 Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA
>STV content folders

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>>
>>97368589
It's called playing a Technocracy game and it's the superior way of playing Mage.
>>
What are cool concepts proper for a Mallefactor demon that aren't the usual cliches?
>>
>>97368232
Was the Bruchud the diablerist? Despiccable
>>
>>97368567
>Malleus Maleficarum
I believe that was a different church in the same city.
>>
>>97367924
>TQ
I had a guy who knew Changeling way better than me play a Maeghar in one Chronicle. He went the distance and kept track of all his special stuff himself so I wouldn't have to learn it, even incorporated some changeling feeding stuff into who he drank. To everyone else he was just 'that weird tall guy with the magic vampire powers' but when you have Temporis everything else seems kinda quaint.

Beyond that, maybe some Book of the Weaver stuff if that counts? Because who the hell is including anything of that cyberpunk stuff in their games these days...

Oh, the Ananasi. They're not a splat but considering how little they really fit into anyone else's game and how many unique mechanics they have they really feel like they should be, and it's part of why you'll almost never see them at a table (as a PC at least). My all-Ananasi chronicle went swimmingly until life got in the way, but I had to write a whole new rulebook for it just to condense and modernise 20 years of scattered references.

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This is a general for everything 3D printed relating to /tg/ from sci-fi, fantasy, historicals, fantasy football, and more! Share your printed minis, terrain, print fails, 3d modelling, printing advice, works in progress, or anything else /tg/-related to 3D printing.

>DO:
- Post pics of your prints be they fails or triumphs
- Keep discussion/photos about tabletop games only
- Post your resin/printer/settings for faster advice
- Help your fellow anons with advice

>TRY TO:
- Remember that this general is monitored by GWendolin and her lawyers
- Not make a new thread until old one dies
- Not encourage namefags, tripfags, fumefags and coomers
- Not spoonfeed
- Not war over Filament/Resin consoles
- Keep your model pics naked (no paint/undercoat only)

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>>
>>97366710
I'm waiting for some gigachad to post a leak with all of sdp's scans. All the groups I'm in are too pussy to post any sdp scans, I've already posted the couple I've bought from them but I never even see those reposted
>>
Question from last thread but thread 404 shortly after:
Any tips on printing flat, square tiles?
I know a FDM printer would be the best solution but I have already 2 resin printer and wont buy am additional FDM one (I only would need about 15 tiles, so not that many) .
The plates would be 12x12x0,5cm (street tiles) in size. Should I print them flat on the bed or upright and put a lot of Supports under one side (if this Option would be possible I could print ca 10 at once and would be done after 2 prints).
>>
How bad are the fumes with resin printers? People seem to act like you'll immediately die if you take a single whiff.
>>
>>97368320
the isopropyl alcohol that you use to wash prints is definitely worse for you but people just repeat whatever they read on the internet so they treat resin like it's going to burn a hole through your skeleton
>>
>>97368476
I used to breathe in IPA every day at an old job, it got to the point where I couldn't even smell it any more. Dpnt tthb it agav me brian dmage lol

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So my DND group was kind of disolving, 2 out of the 4 players left because of life issues (one got a job abroad and the other one is dealing with life), to keep playing we incorporated 2 new players with not so much experience but avid watchers of Critical Role.

One of these player conditions was that we incorporate x cards to the game, she says that it makes it much more comfortable for her to know she can avoid unpleasant story elements having this tool.

I started to read a bit about it online and is this something you guys have used? In my 20 years playing I've never used this.
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>>
>>97368181
I wish so too so I didnt have to read rerarded ESL posters' 80 IQ takes.
>>
>>97365768
'Triggers' not just being things that'll send you into a panic attack at the mention of them, but also things that'll send you off on a rant, that you consider too important to joke about or parody, shit like that.

Most people don't have ptsd, but most people have something they feel strongly about, enough to get worked up over. One of mine is the unironic championing of anti-intellectualism as anything more than moral degeneracy. A Dwarf might be triggered by the mention of Elves occupying his ancestral family mine.

Avoiding 'triggering' your players, and thus ruining their experience for the night by bringing up something that distracting, is just good GM practice.
>>
>>97368437
Well I may be mistaken, if >>97366234 is accurate, then they may be intended for quick sit down convention games instead.
>>
>>97368467
80 is way too generous, anon.
>>
>>97368499
That’s not a trigger, that’s just a personal gripe that one can’t let go of, like when someone’s racist uncle refuses to stop ranting about immigrants even after being asked to reign it in for thanksgiving. There is a point to be made about not intentionally antagonizing people with subjects they feel strongly about, but most of those people who demand you respect their boundaries tend to downplay everyone else’s, so I get very incredulous about those sorts.

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Previous: >>97360301

>Most recent bracket system update
https://magic.wizards.com/en/news/announcements/commander-brackets-beta-update-october-21-2025

>Outline article introducing the bracket system
https://magic.wizards.com/en/news/announcements/introducing-commander-brackets-beta

>Current banlist
https://magic.wizards.com/en/banned-restricted-list#commander-banned

>Gay Bolas
https://e621.net/posts?tags=nicol_bolas

>Former Commander website, where you can learn the basics, and read the format philosophy laid down by the rules committee

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>>97367398
You're right, this is an obvious problem.
We need more cute asians in the game!
>>
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*blocks you*
>>
>>97368521
Terese art still mogs
>>
Remember when extended arts weren't actually extended but instead blown up across the edges of the cards so that there was literally less artwork than the non extended version? I member
>>
Why is EDH vastly more popular than other formats in paper?

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Yu-Gi-Oh! General #592

"how the fuck is this deck still meta" Edition

Previous thread: >>97236634

Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.

>Yu-Gi-Oh! Online Play
Automated Sims:
●EDOPro website: https://projectignis.github.io/download.html
●EDOPro: https://discord.gg/ygopro-percy
●YGO Omega: https://discord.gg/duelistsunite
●Dueling Nexus: https://duelingnexus.com/
●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/

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>>
>>97368603
based
>>
Can we all agree that Life Points are shit?

It's always too much or too little depending on the match up and format. Wining by milling is also a gay rule.
>>
>>97368616
go on, im sure you have a better alternative
>>
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https://xcancel.com/kyoukosirahuji/media
JONOUCHI-KUN
>>
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Also some Ishizu

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Grogmas in the hive streets edition

Previous Thread:
>>97019770

Check out here for useful links and a catalogue of relevant miniatures retailers:
https://pastebin.com/nnNqqFLn

The Rogue Trader magazine article compilation:
https://gofile.io/d/yNK9bq
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>>
>>97362973
I love the skelly-diver sword
>>
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>>97283745
In a word, Yes.

I play almost exclusively with original cast lead figures from the 1980s (Except for the ones I've sculpted and cast myself), and I run my games (usually Realm of Chaos) from the original printed books.

It is not always possible to find everything needed to run a game from the appropriate vintage, in which case some substitutes are unavoidable, but it is best to TRY to keep to the original materials whenever possible, or failing that modern reproductions in the style of those better days.

Anything made with a computer is just not as good, you can feel the difference in your hand. Cast metal miniatures will ALWAYS be better than 3d prints, on both an aesthetic and technical level. I will always prefer artwork created by hand to anything made with software and computers, the machine just sucks the soul right out of it.

I encourage my friends I play with to do the same, but I understand it takes a certain dedication that not everybody has so a couple years ago I started branching out my collection to include figures that my friends would often want to use, or monsters and creatures we might face in encounters & scenarios.

I do not feel the need to track down original 1980s GW paints because A. They are a perishable commodity unlike metal miniatures which can more reasonably be expected to survive the decades, and B. GW has hardly changed or improved their paint formula at all in the past forty odd years, they've just steadily deteriorated the quality of the packaging and branding.

I am not a hypocrite, but I am absolutely a Luddite, a Neo-Luddite if you will. I've tried it both ways and I can safely say from personal experience that the game is much more satisfying when played this way.
>>
>>97260515
Clak clak clak (happy skele noises)
>>
>>97365709
I love metal and old monopose plastic minis. Very sturdy
>>
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>Medieval fantasy setting
>Magic is nanomachine tech
>Ancient ruin is a crashed spaceship
>"The Oracle" is an AI
>Gods are original humans

PLEASE stop doing this.
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>>
>>97360797
There's also that manga that's basically Underwater Ray Romano but also toxic yuri.
>>
>>97355371
there definitely is hyper advanced precursor tech in dying earth (including one Evil AI story, if memory serves) but most of the magic is actual magic.
I think OP is thinking more like Gene Wolfe or Linda Nagata where all the mysterious forces are just the compounded wreckage of a thousand previous technological civilizations.
>>
>>97353409

To be fair in Wolfe's case it was more like "it actually was clearly scifi all along and you couldn't understand it".
At least I THINK so. Man, those were some good books, but not the easiest.
>>
>>97352571
Traditional games?
>>
>>97355750
The reason for the looming human extinction in Dying Earth is that the sun is at the end of its life span. CRISPR won't help.

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Necromancy Edition

>What is Trench Crusade?
An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.

>What Trench Crusade is not
TC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.

>What's the QRD on the background?
The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.

>How do I get started?
All the files are free online:
https://www.trenchcrusade.com/rules/


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>>
>>97368408
It's a while away, the game still has to get on it's legs with the rest of the lore and minis, but I think it would be cool. It just be Horus Heresy but for TC maybe different rules and weapons depending on the time period
>>
>>97365909
Man the way they did the weapon upgrades is so fucking low effort it's crazy
>>
>>97368535
everything about slop crusade is low effort
>>
>>97368535
There are weapon upgrades?
>>
>>97368739
yeah and they're just weapons with no hands so if you want to change weapons you either have to do surgery on a printed model and try to cut the weapons out or merge the models manually using software

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How does it stack up against Gammaworld and GeneStorm?
>>
>>97368569
Don't know anything about it but if its about furry removal death squads I'm all for it.

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>referee makes big 3D dungeon model
>players therefore already know the entire layout
>completely destroys the fun of exploring and mapping a dungeon
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>>97368507
Isn't it hard to live without ability to hide responses you don't like by downvoting them, isn't it, anon?
>>
>>97368510
I mean, I approve wargaming with some light RP, I think it can be neat, we're running OSE as a Mount & Blade game right now. I just don't do that when it comes to dungeon crawling, we use overland is for wargames, and underworld or towns is for exploration.
>>
>>97367598
Buy a pack of opaque(black ideally) gift tissue paper and lay sections of it over rooms. Cut them to size if you want to cover things a bit more neatly, reuse slim cuts for halls. Works on flat and 3D maps.
Costs maybe $10 so there's no excuse.
>>
>>97367637
I see a cool 80's citadel giant spider there on the left. love that model.
>>
>>97368670
Sorry I hit the nail on the head

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I've found from the grapevine that Jes Goodwin is soon to retire from Games Workshop

He really is the king. His concept sketches and absolutely timeless work on mk7 Space Marines and the Eldar particularly are worthy of the highest praise.

His influence will be sorely missed, though with how miniatures are often 3+ years in the pipeline before being seen on shelves, his legacy will continue.
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>>
>>97367399
TC's got some big names orbiting it, and is the personal project of a couple big names themselves. A good number of them either being involved at GW, or interested in the vibes. Even if he's not into the weird WW1 vibe so much, I can kinda see him falling into the orbit a little, just because a bunch of the other old heads kinda did.

I mean, Jes did a lot of Eldar stuff, but his design and art was pretty instrumental to a lot of 40k overall.


Still, wherever he goes, even if it's just off into the vagaries of the Webway, all one can hope is he enjoys himself.
>>
>>97362125
Shut the fuck up faggot
>>
>>97361569
he's made some amazing art, writing and models but he's also made some absolutely dog shit stuff as well. remember that everything bad in the first 5 years is primarislop is 100% certified goodwin.

I think he is a great artist and nerd and cool person, but GW will survive and even thrive without him, and I think some of the worst shit in the last 10 years came from him.
>>
>>97365649
why would someone leave a high tier, grandfathered position in the most successful company in the entire industry to retire at a startup that lost half its userbase goodwill and is already declining in popularity? I swear, you guys need to get off the Internet for a while and interact with real life
>>
>>97368218
>>97368484
Face the truth, kids.


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