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>What is Trench Crusade?
An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.

>What Trench Crusade is not
TC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.

>What's the QRD on the background?
The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.

>How do I get started?
All the files are free online:
https://www.trenchcrusade.com/rules/

They used to be split between the website and the discord, but no more. For posterity's sake, the old mega will still be kept active even if it's unlikely to need updating: https://mega.nz/folder/70QH0BBa#Eg-blxYQKkY_C02wErnFTQ


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>>97329032
Its more that the team sold out hard, speedran a corporatization of a passion project and allowed the game to be so sterilized that crazy terminally online people feel "safe" with spreading their politics.
>>
>>97328749
>>97329103
updated and clarified it a bit. The idea is that you sacrifice 12" of range and SHRAPNEL but turn the Artillery Witch from a damage dealer to a control piece.

-- Mind Bomb --
Cost: 2 GLORY
May use this instead of casting an Infernal Bomb.
1-Handed, 24", BLAST 3", IGNORE COVER, IGNORE ELEVATED POSITION, IGNORE LONG RANGE, RELOAD, SCATTER.

INTRUSIVE THOUGHTS: Add -1 DICE to the next Success Roll taken for enemy models that are hit by the blast.

FROM MY MIND TO YOURS: If a model was the target for an Mind Bomb and hit by it, or if the Mind Bomb scattered and the target point was on the model’s base, roll 3D6 and add all 3 dice together. Any +INJURY DICE or -INJURY DICE that applied to the Injury Roll will apply normally, except that you pick the 3 highest or lowest dice in the roll instead of the 2 highest or lowest.
If the injury check is a Minor Hit result you may move the model D6" in addition to dealing 1 Blood Marker. The move must be in a straight line, but can be in any direction, and can be used to make the model move with 1" of an enemy or retreat, and to Climb a sheer surface, Jump across a gap, or Jump Down.
If the injury roll is a Down or Out of Action result you may choose to, in addition to the effects for Minor Hit, inflict a 6" area around the model where all actions are considered RISKY until the Artillery Witch's next activation, after which the effect dissipates.
Injury Rolls for other models caught in the Infernal Bomb’s Blast are made normally.
>>
>>97329226
Ironically I think it would fit better in new Antioch, they're the control faction
Or maybe knights of avarice, the got fun similar tools
>>
>>97329347
The effects are sort of a mix of Heretic Priest's Puppet Master and the Chorister's -DICE aura
>>
Now that the dust has settled, why did Trench Crusade flop?

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The Green Knight Edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/downloads/warhammer-the-old-world/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:

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>>97330729
>writing voice
Bro is imagining voices in his head when he reads 4chan posts
>>
>>97330888
I kinda want to try it too but probably shouldn't if it leads to mental illness
>>
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>>97330888
>>97331118
I can’t tell if we are being ironic here or not.
>>
>>97331127
You are responding to a samefagging troll. Which is all he wants. Yes, he is retarded. That's the point.
>>
>>97331132
>samefag

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▶ Thread Task: Hidden bad guys. Bad guys doing a good job of hiding it.

▶ Generators
https://bing.com/images/create/
https://sora.chatgpt.com/
https://gemini.google/overview/image-generation/
https://perchance.org/ai-text-to-image-generator
https://civitai.com/

Curious about local genning? Check out /g/'s stable diffusion OP or ask one of our friendly locals.

▶ Perchance pastebin of generators and links:
https://pastebin.com/XRGqaW4W (embed)

▶ Sora artstyles/tips:

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Feels good knowing I could and would absolutely wreck everyone in this thread in a fight irl. Everyone would get ROCKED and DROPPED
>>
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>>97329280
He wears a seamless skin-tight full-body suit armor completely pure white like polished bone or porcelain, no belt or loose parts, the surface covered in intricate external biomechanical details: elongated rib-like ridges gently curving along the torso and thighs, thin tube-like conduits weaving organically across shoulders and arms as if grown from the material, vertebrae-inspired segmented plates along the spine, smooth organic bulges and tendon-like raised lines across the chest and abs giving an eerie fused flesh-metal appearance, all perfectly smooth and pristine white with very faint iridescent sheen
>>97329844
( ̄ω ̄)b
>>
>>97331047
>>
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>>97331008
nah I'd win
*heems you*
>>
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>>97331111
Saved and fixed https://litter.catbox.moe/3etcqb.png

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What is the counterculture of 2020s, that could be used as the basis for a contemporary countercultural tabletop game?

Take the World of Darkness for example, which was so grounded in the the counterculture of the 90s that it comes across as dated and strange today. How would you update the World of Darkness so that it better represents the counterculture of today?

Nightmare Mode: Talk about more than just politics. There's more to rebellion against the status quo and the prevailing social norm than who you vote for.
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>>97322686
Go off-line. Remain off-line. Use your cellphone just to call people you know, no social media, no videos, no whatsapp/telegram. No group of people of unknown nationalities with a singular common interest.

Talk to strangers while waiting the bus, look outside instead of at your phone during the ride. Learn things, then don't share them online afterwards.
>>
>>97330408
Off topic, but I've tried doing this several times. It's ridiculous how hard it is. I hate how my brain has been rewired to want constant engagement with somebody over the internet.
>>
>>97329745
>you can't be counter-culture AND electable
midwit
>>
>>97330408
fag
>>
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>>97329745
lmao you talk like 4chan is real life.

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mourning the dead (threads) edition

>Previous
>>97309570
>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>WoD5 Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA
>STV content folders

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>>97330273
Tbf this is something WoD suffers from overall, 100k kine per lick is something that seems reasonable on paper, but quickly doesn't really make sense in terms of establishing near global (I hate KotE) vampiric society while also dealing with in-fighting and Kindred doing whatever the hell they want. How can a prince of a smaller city even call a Blood Hunt with a grand total of 7 kindred in the area? Even further crazy numbers, 250 Vampires per Mage is some insane stuff. You can barely have understandable societies with those low numbers. I'm aware it's more of an "as many as you want" type of setting but it's a bit crazy they thought the numbers added up.
>>
>>97330328
>>97330336
male monster of unknown true form using obfuscate to appear as little girl
>>
>>97330505
This sounds like a description of niche japanese pornography
>>
>>97330602
what can i say the nictuku are still nosferatu
>>
>>97324446
When did Jersey flip Anarch, did I miss something?

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2026 edition

Previous: >>97198774

>News & Reminders
Arena Championship 10 won by Michael Debenedetto-Plummer (Mono-Red Prison, United States, he/him)
Complete winter achievements for rewards December 16-January 6
From November 18, 2025–January 19, 2026 Golden Packs will temporary contain cards differently than before due to "various pieces of internal nonsense"
https://magic.wizards.com/en/news/mtg-arena/announcements-december-15-2025

>Useful Links
https://pastebin.com/QFA0hqaA

>TQ
What's your New Year's resolution?
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I prefer BO1 standard cause I don’t like making the time commitment for BO3, but it always feels bad to go up against these gimmicky sucker-punch decks that would otherwise completely fold to sideboarding like reanimator and artifacts
>>
>im a dumb nigger playing a nigger phone game
Im glad i dont play this faggy game anymore just a bunch of stinky niggers fighting over tiny scraps of resources for a pussy mobile phone game kek. Have fun being retarded niggers yall!
>>
>>97330556
>I don´t play this game, so I'll just spend my time going to a forum of the game I don't play and write about how I don't play it

Ok retard, nice use of your free time
>>
>>97331002
>the retarded nigger says some retarded nigger shit
Im actually at work getting paid to call you retarded niggers so to me its like a game.
>>
A game i always win btw because im not playing this shitty mobile app gambling sim

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Work in Progress, Traitor Guard Edition

>Full-on /WIP/ OP Links Pastebin
https://pastebin.com/BE42AEcD

>WIP Tutorial Images Mega
https://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw

>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"
https://www.youtube.com/watch?v=ufP8ka3KGno

>Saint Duncan also explains thinning your paints
https://www.youtube.com/watch?v=wxWgsqSf74s

>Paint thinning 102

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>>97330742
Jokes aside, originally higher ups demanded project with three turrets (obviously because more turrets = more dakka) and actual prototypes had two, one above the other.
>>
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>>97330486
Finns managed to out-wacky the Soviets with the BT-42.
>>
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Couple minor bits before get to the diamonds. Gonna do them on the bottom right leg and top left arm (as you look at the image), was gonna do them blue and coral but thinking maybe black and coral. What do people think? And anyone have any last min tips for diamonds? Planning to make a grid with thin black paint then fill in with blue/black.
>>
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>>97328770
Scale modeling really makes you appreciate how easy lot of the gw stuff is to build.
>>
>>97327327
Corsair kitbashes fucking cool, so much you can use amongst Eldar and DE kits, basically everything works

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Thread #02 Lean Winter on the Tundra
Previous Thread: >>97090196

Welcome to /un0/, an RP thread for playing a World of Darkness/Chronicles of Darkness Hunter. For any OOC questions about WoD/CofD, check the official general. >>97224887

Rules:
>We are acephale. There is no storyteller, we are not a quest.
>This thread is based primarily but not exclusively in the nWoD/CofD game Hunter: the Vigil. However, Vigil is defined by being highly setting agnostic, with a system for creating entirely custom monsters that do not exist in other WoD/CofD games. Thus, you have significant freedom in what you want to play and what you want to hunt. Feel free to play a member of the Society of Leopold, or a member of the Lucifuge hot on the tail of a Lasombra.
>Namefagging is encouraged but by no means mandatory.
>Keep in mind that even highly experienced Hunters typically only have fractured pieces of the puzzle, and every table has their own canon. The night is dark and full of misinformation.
>/un0/ is conceived of as an experimental end to end encrypted program that is very hard to compromise, retains very little data and purges that data regularly. Please play an actual Hunter.
>Spoiler any OOC discussion.

Happy hunting.
Unless this thread somehow takes off like a rocket, this will be the last un0 thread for the foreseeable future. Towards the end of the thread, please give your feedback in regard to these shorter, limited run RP threads.
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>>
I would like to thank that guy who suggested having my trainee do some tracking. Didn't even need to help out that much. Honestly, I'm impressed by her ability to sit there and wait patiently, not something you see amongst the youth these days (even I'm not a fan of sitting on my ass). I have feeling I'll have to send her do some arson if she keeps this up. More time and more work on her inhibitions and she'll be a capable hunter.
>>
>>97324929
I'm just glad you didn't go with your original "throw her at a young vampire" plan.
>>
>>97325113
I'll have to throw her at something eventually but for now I'll focus on giving her the basics. One she's a proper member I'll consider sharing some more sensetive information and techniques.
>>
>>97324929
Glad to hear it's working out. If she can sit still like that for hours on end, you might've just discovered a budding marksman. Those vamps won't see her coming.
>>
>>97322212
A well deserved rest following the holidays. Smart

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>>97330462
It looks fine, not really incredible but by the shit standards of 40k it's pretty good
>>
>>97331004
Casinos are also widely appealing for gambling addicts. Anon you can acknowledge a popular thing is soulless slop, skinnerboxes and gacha games are very addicting and dont have to be good as the main appeal is consumption.
>>
>>97330576
Because /pol/croaches are the only people who stayed after the hack (given that they wouldn't be tolerated on any other social media platform with a large userbase). The concern trolls are zombie reactionaries who think Warhammer is now made by the wrong people, intended for the wrong people, and played by the wrong people. If they could "correct" all of that the game would die within ~5 years because conservatives cannot create any art of value and will not support something without eventual infighting and fracture. They would run it into the ground at record pace.
>>
>>97331033
You named things with addictive qualities: what is the addictive quality of Warhammer?

People are PLAYING more games of 40K than ever before. Yes, a lot of that is filtered through competitive play. But the appeal is not consumption. More models are being painted and used than ever before. Many are contrast painted (a style I do not like or use) and the game is imo bad and unfun. But there is no more element of addiction or mindless consumption than there has ever been.
>>
>>97331076
GW has increased their balance and update cycle by a good deal and the balancing is as bad as its ever been. The addiction happens because the models and rules are priced and balanced in a way that exploits your dopamine system. The whole people buying 3 of the new meta is a classic example. 40k has such a high cost per model that cycling metas betweem models every balance wave creates fomo and dopamine rushes to get the next "good" thing. This is how it is in retail 40k unless youre playing with literal children without an income. If the models were cheaper the effect would be reduced.

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Previous thread: >>97215703

GURPS is a modular, adaptable system, capable of running a wide range of characters, settings, and play styles, with a level of detail varying from lightweight to completely autistic.
Optional rules allow you to emulate different genres with a single system, or even switch genres within a single game.

A nearly complete archive of GURPS books can be found by using the image. Never post direct links to the archive anywhere in plain text.

If you're wondering where to start:
- The Basic Set covers everything, including a lot of optional rules you probably won't use.
- A genre guide can be found in the archive, under Unofficial/GURPSgen. It tells you what extra books and articles you may find useful for many common genres.
- How To Be a GURPS GM is a good read even for players.
- GCS (gurpscharactersheet.com) is an excellent character-builder software, with page references to all the books and the option to export to both Foundry and Fantasy Grounds.

Thread question: What are some systems or you would like to include or see included in a campaign, but haven't been able to? They don't have to be the main focus of the game, having them only as something on the side is okay.
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>>97327603
>forgotten AD&D art
Yes, along with things like encumbrance, concealability, ammunition costs, and legality ratings that should "balance" big guns in d20 modern campaigns. These are all things that every DM I've seen just ignore. They just don't make DMs like they used to.
>>
>>97329672
>waste minutes debating with your DM how doing X thing fits path Y with effect Z
>>
>>97329672
Same as any flexible magic system; it can do literally anything, so the caster becomes the 'solution to every problem' character while everyone else plays second-fiddle and the party never have to get really creative finding ways to beat puzzles. The only real balancing factor is that it is too slow to use in the middle of combat, but there's a method of pre-preparing spells for rapid use, which turns it into a D&D style system where the wizard has to stop and prepare every couple of fights (this in turn is sort-of balanced in the originally intended genre by some uncertainty as to what the monsters might be vulnerable to, and the availability of guns and other powerful weapons which make combat spells a bit redundant). Also, some mechanics are very easy to exploit, especially in genres other than the originally intended wainscot horror.
If you want an even better version of the 'flavour' see Path and Book magic in Thaumatology. It isn't flexible, but it uses similar mechanics.
I'm not sure if there is a 'flexible but not the solution to every problem' system, but there have been many, many attempts at making flexible magic systems in GURPS and the later ones are at least a bit more refined. I think that Incantation Magic is probably the least open to abuse.
>>
Is there a list of all the magic systems in gurps somewhere?
>>
>playing GURPS
>character gets shot with a 12 gauge shot
>all pellets hit
>But the character has a standard concealed vest
>takes 0 (ZERO) damage, not even the max damage pellet could get through.
>isn't even winded
I feel like this isn't realistic. What am I missing?

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previous: >>97290097
Pastebin: https://pastebin.com/h8Tz2ze8

Survey results: https://pastebin.com/YJPZ44rq

Thread Question:
what is your stonemaier-tier concept for a sure money board game megahit?
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>>
>>97330162
Like campaign games or is that your personal favorite?
>>
>>97330237
Campaign games. Preferably one that works well both solo and with players.
>>
>>97330252
Depends what you want, you see a lot of hate towards what they are here because they require a ton of time commitment, but I think campaign games have the issue where a lot of them are really good but time is a bitch to get to finish them.

When a video game takes 100 hours, its super easy to put 1-2 hours a day without affecting your schedule much, where as its tough as shit to get 3+ adults to meet up enough times to play a campaign game, and STILL play the other games in your collection.

Also Tanares is cool.
>>
>>97328155
When it's just me and my brother we typically play the coop, which is fine, you get to experience the systems (aside from attacking and stealing other player's stuff). It becomes a straight action economy puzzle at that point. You're just hunting as many cresters as you can without getting caught at awkward moments by red/white ones before you're prepared, or getting stuck out at sky and dying to tanking morale.
It's absolutely playable, but if the theme isn't doing a lot of work for you I can see it getting boring quickly.

Obviously with more players you then have the race for crester hunting and players opportunistically (or serialy...) raiding eachother. The map becomes a lot more busy and interesting, and there's plenty of room for people to be dicks to eachother (so a conflict averse group might get toxic). Its easy to see the heart of the game lies here.
>>
>>97319529
Wingspan was the game that made me finally realize how much I hate European-style board games. My criteria is basically this--by the last third of the game, I had better have a realistic chance of winning or already eliminated.

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I think the next revival movement in a sinilar vein to the OSR is going to be 3rd edition focussed. I think that granular, complex build focussed market isnt really served by 5e or pathfinder truly, and theres empty space in the market/community.
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>>97328883
Elite array
15, 14, 13, 12, 10, 8
>>
>>97329060
My man, thank you. I'm going to cobble something together for the munchkins.
>>
>>97319766
Tome of Battle is good because it gives martials options besides just running up and attacking every round, but retards who are too dumb to do anything but that hate it because if you can be doing something other than that you should be doing something other than that.
>>
>>97308925
/thread.
>>
>>97328120
I think a 3.5val should lean into the "prestige classes represent secret societies special training you have to seek out". I think it's implicit setting and structure is uniquely well suited to a battle shonen narrative arc.

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For discussion of D&D 3.0e, 3.5e and D20 OGL

> Tools
https://srd.dndtools.org
https://dndtools.one/
https://d20srd.org
https://www.realmshelps.net/

> Indices
> 3.5
https://archive.burne99.com/archive/4/
http://web.archive.org/web/20080617022745/http://www.crystalkeep.com/d20/index.php
> 3.0
http://web.archive.org/web/20060330114049/http://www.crystalkeep.com:80/d20/rules3.0.php
> 3e/3.5 Book PDFs

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>>97329435
Why did he have CMD 23? You add everything that's not natural armor or armor to it.
>>
>>97330599
It's 10 + BAB + str + dex + deflect + dodge + size
And a bunch of other stuff, though no armor, natural or otherwise.
>>
>>97330599
she is a standard succubus, spell abilities restricted, with CL 13 Ironskin on +3 Druchite Leather Armor
most of her AC is from +14 natural, +6 armor
hard to punch through, but with only 40hp, when someone can get through her defense, she is in big trouble.
>>97330551
with that math I see your point. Going to have to think about it. I don't really like easy ways to disengage or ignore threatened space. 3.5 rules make it too easy, you have a point about pf1 making it too hard.
>>
what's the point of the Flesh To Stone spell when Break Enchantment exists?
Break enchantment is lower level, lets you disenchant a dozen people at a time, doesn't risk the victims dying on you.
>>
>>97330722
I have long since thought about making bigger modifiers but then making stacking have diminishing returns. So that you go something like this:
Bonus A + 1/2 Bonus B + 1/5 Bonus C + 1/10 Bonus D + 1/20 Bonus E
Ignore any same source and whatever clauses since you already get diminishing returns and bonuses go up to 10 or even 20 instead of 5 for attack, damage and so on.

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I've spent the last year, studying, and designing a custom Arthurian set, originally intended to be based on Le Morte d'Arthur (like how P3k was based on Romance of the Three Kingdoms).

However, as I continued to study, and look into different (and some obscure sources) this turned into a much more wider net.

This set, which is no where near finished includes
>Welsh Triads and The Magnibong
>Pre-Vulgate Arthur traditions
>Vulgate/Post Vulgate/Lancelot cycles
>some English/Welsh fairy tales
>and even a bit of the Victorian Arthurian revival (especially for art).

I avoided the Italian and German romances entirely, and tried not to include weird outliners except when needed. Outside of art, nothing is sourced from the 20th century or onward. Also all art is public domain.

I'm mainly posting here for feedback. Some will be art recommendations, flavor text (especially sourced) will be always welcomed.


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A tutor for a saga. I also have an idea for a blank tome that copies a saga.
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Another reprint, this one from Kamigawa.
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Legendary sorceries, which were introduced in Dominaria, have currently three cards in the set.

Immutable means the spell can't be countered, and you can only cast a spell with this name once per game.

The three represent important moments in the legends.

What's stopping someone from making an open source card game simulator to play games online with friends or randos using basic actions and zones? Uploading .pngs of cards would be the easiest part. There has to be someone who wants this, like a card game version of what d20 system games have in many, many different forms. Do card game autists just love paying money to toy companies too much to do this? Why are people still playing on proprietary programs or with expensive paper cards for games with lots of old, rare cardboard that could be completely digitized for almost zero cost? it's not like hasbro can sue a company just for making a deck shuffling/drawing engine with ability to add your own card images.
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>>97324530
Lmao I think you might be functionally retarded, maybe you should try and actually set up a game of Magic on TTS and see how easy it is
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>>97328101
Open source is for tranny communists.
Just pirate the paid version of whatever you like anyways
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Literally Tabletop Simulator.
>But I have to upload the images!
Yes, dipshit. You have to add assets to a program for the program to have the assets in it.
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>>97323514
Stuff exists, but i think theres a genuine unanswered niche of something like Magic duels that could exist. AKA that full 3d MTG simulator with fancy effects. someone ought to make it.
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>>97323514
I remember there was a Pokemon TCG one that was all manual. It didn't look good and I ended up playing with some random Brazilian kid. This was over a decade ago.

Implementing card behaviors is a can of worms because every card game expansion set has some bullshit gimmick you have to account for.


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