Zombie Aroden Edition>>IF YOU ARE ASKING A QUESTION, PLEASE SPECIFY WHICH GAME YOU'RE PLAYING<<Previous Thread: >>97708738/pfg/ (pathfinder 1e) link repository: https://pastebin.com/RSt0rF0T/p2g/ (pathfinder 2e) link repository: https://pastebin.com/1zySxwm3/sfg/ (starfinder) link repository: https://pastebin.com/5yp9s2U3>>CHECK THE SHARE THREAD FOR MATERIALS<<TQ: Tell us about an undead/undead adjacent (e.g., necromancer) character you have played. What choices are missing, if any?
>>97823745Not too big on the Alchemy part.
>>97823535It's cool, dude. You get better at it with practice. Carving space into your brain for all the bullshit Paizo stuff is something we all do and learn. It's sort of like remember all the Pokemon out there, now with a 20% additional chance of giving you an aneurysm after another stupid errata change!>>97823616Occultist may be a bit too combative depending on Implement, but I feel like it probably fits your idea more if you don't like the alchemy mechanics of Investigator.
>>97823792Sleuth removes Alchemy, so does Spiritualist and Psychic detective.
>>97812953Witch IS pathfinder's equivalent to warlock, it doesn't have eldritch blast or anything but both are arcane spellcasters who get their magic from a pact with a powerful magic entity. Although I'll give you pathfinder's patrons lean towards the more distant and mysterious rather than the kind that has a chance to breath down your neck.>>97813494It also makes sense that witch and warlock would get mixed up in localization considering warlock is often the term for a male witch and witch hunting people thought all magic came from pacts with the devil anyways.
>Everyone• PLEASE BUMP THE THREAD IF IT REACHES PAGE 10!>Requesters:• Provide good, detailed references (pictures are better than verbal descriptions), so the artists know what you're looking for.• If you have a WIP quote the Anchor Post, and attach the WIP so your Drawfag can find you.• Do not reply to other deliveries with a request that the artist fill your request next. This is called 'piggybacking'.• Do not make multiple requests in the same thread and do not serially request multiple characters after a delivery. Suggesting several concepts for artists to choose from counts as making multiple requests.• If you're unsatisfied with your completed request, please wait at least one week before you re-request. If someone follows this rule, don't waste posts by complaining about it.• Stay on topic.>Drawfags and Drawfags-to-be:• Drop your tumblrs/websites/commission/etc information, but if you're dropping your commission info, please consider filling a request beforehand instead of just advertising.• Please keep AI deliveries to the /slop/ threads. This is a thread for human-made art.Comment too long. Click here to view the full text.
>>97817984Bump
Requesting an interpretation of Sifkesh, a demon lord themed around suicide. I'm having a hard time finding decent art of her that's higher than a 500x500 resolution, which makes the pictures fuzzy.Semi-official description according to Pathfinder wiki: "Sifkesh resembles an emaciated human woman with deathly white skin, limp black hair that constantly drips blood, and white bird wings. Her eyes and lips are sewn shut with rusty wire, and her body is dismembered at the neck, shoulders, ankles, wrists, hips, and wings. Each body part floats independently, moving slightly out-of-sync with the others."
>>97817984anon IDK anything about firegiants or warhammer but those are gorgeous, I would totally wear that in a tshirt, specially the ones on the right. I think that is the way
I decided to draw a funny about a mass murdering maniac who may or may not kill all the PCs in the next session. At least the players will have a laugh before their PCs are brutally scalped, hahahaha....
>>97826776"One shudders to find inhuman thoughts behind that smile. What dreams contains such chronic cruelty!!"
Last Thread:https://desuarchive.org/tg/thread/97697487/The 1d6Chan:https://1d6chan.miraheze.org/wiki/The_Battle_of_Chyna_SecundusGiven that both the 1d6chan page and end of Thread 3 imply that the Tyranids were eliminated (if I'm wrong... admonish me)That said... this thread will be a more traditional epilogue with some planning for next thread...Now then... lets wrap up Chyna Secundus anons...>be Felinid Lt. Tom, aka "Big Daddy">I can't help but think of the absurdity of the past week>the war for this polluted grox-shit pit of a planet is over... mostly>still a couple stragglers here and there, but they won't last long>the sieges of both Hive Kong and Hive Bei'jing have been won, and the few surviving heretics routed into the wastesComment too long. Click here to view the full text.
>>97825230>>97825420>>97825502>>97825576>Be Archmagos Armonk>Coordinating precision strikes on all that remains of the eldar fliers because they've really pissed me off today>And the black hole gun seems to have cleared out the skies with minimal damage beyond shattering every window in the hive and nearby>Preparing to teleport down to the red chamber to watch the ending of the trial when I get several comms requests>Steve has run into difficulty "procuring" the cryptek>And wants to strike a deal with the space marines to secure it>Look at the tech-marine next to me who seems to have gone into one of their meditation comas>That or he's dead from whatever psychic attack he suffered, I don't know and I don't care"Request approved. My commendations to your creative thinking tech-priest, I knew I could count on you.">Now, let's see if we can't teleport it out of there anyway...>DangComment too long. Click here to view the full text.
>>97826432>>97814225>>97816604>be Forgemaster Ta'shawn>i am trapped within my own mind >the lockdown of the augmetics was only part of my horrific realization >in my rage and haste i overwhelmed many of the systems on Hive Kong leading to the very thing i wished to stop>rage code that had laid dorment in my system during my face with the chaos vision activated during my attempted vox communication >i have come to a realization >i cannot continue as i have been >i must entirely and completely deaden my emotions as the mechanicus do >i have locked all systems down and activated all life supports systems in my armor as my mechadentries use their smallest drills to install an emotional vault into my brain>i will lock this corrupting rage away in my systems and return the forgemaster my company needs >until then i can only pray to the God Emperor and Vulkan that my brothers are not in danger >or that Archmagos Armonk disposes of me out an airlock.Comment too long. Click here to view the full text.
>>97826073>>97825467>>97823449>>97820520>be Sargent Packmaster "Meatshield TBD">that plasma weapon cut through our baracades pretty hard and as we were kissing our collective asses goodbye we finally got some air support >space marines!>their chapter master seems pretty pissed about something given he's using have a thunder hammer and a combi bolter to go toe to toe with enemy tanks and is winning >i have our troops give him a wide berth since im still not sure we're in the clear for suggesting we had contacts with the angry marines when Bilby tried to trick the tau >also he seems like he's missing some anti armor weapon backup though as we push forward to give him some support>as we do the water seems to change from radioactive toxic to clear and pure>most of us stop and stare in awe at the first clean drinking water any of us have ever seen in our lives >clear mist stirs up from it that makes the tank seem sluggish >i hesitantly breath some in >no adverse effectsComment too long. Click here to view the full text.
>>97823517>be Felinid Lt. Tom, aka "Big Daddy">be with the Silver Astartes and the Cadians>we just pulled up to the warehouse that Tiny Tam was rambling about...>well... at least I think it is...>this place is far more run down than the rest of the buildings in this district>and HOLY EMPEROR... does this place creep me the feth out...>the constant creaking and other noises I keep hearing has me on edge...>thankfully the Silver Astarte is taking point...>If he trips a land mine or an ambush he would probably survive...>probably>Inside its dark as hell>most of the lights don't work anymore>the ones that do are either dim or flicker constantlyComment too long. Click here to view the full text.
>>97826740>>97823517>be Spencer >huh...>that went well >strangely well >so obviously im high alert >i order shoulder lights on as we move through the dark of the warehouse >besides the light breaking through the opening where i suppose the tanks tore out from >this entire area is empty >DAMN IT KID>im about to write the whole thing off as a wild grouse chase when the kid>no not the psyker one the other boring one >fiddles around with something in his pack >are those?Comment too long. Click here to view the full text.
Absolute Unit edition>Resources:WFB: https://pastebin.com/qVGrgwwhWM: https://pastebin.com/EsDAgebaWFRP: https://pastebin.com/inbyBsR6Novels: https://pastebin.com/PFqPDr0H>TOW:https://gofile.io/d/fxFgXShttps://www.warhammer-community.com/downloads/warhammer-the-old-world/>Warhammer Chronicles:https://files (dot) catbox (dot) moe/0xt777 (dot) zip>Time of Legends:Comment too long. Click here to view the full text.
>>97826633I was trying to tie it to the other TQ, so we have finality.
Back drops, yes or no?
>>97826625>TQUnironically >>97826633, I had to third party kitbash the most important unit in my fucking army because of retard millennial WoWshit design. If we're talking pre-TOW, then Grail Knights and Pegasus Knights. The Fay Enchantress and Green Knight could do with a touch-up too, but I don't know if I trust modern GW to do those properly, or even GKs, for that matter. I also don't like our mudcore manlet peasant infantry but I seem to be in the minority on that.
>>97826633>>97826758I think it's easier to just ignore the foot knights/not use them. Pegasus Knights imo for me. The Grails look very plain but not bad. Pegasus Knights meanwhile really could use a glow up.
>>97826625>TQI can't wait until plague monks are remade. I own them, I've built them, I fucking hate them. Night runners refresh was pretty good.
/bgg/ Board Games GeneralPrevious thread: >>97771950Pastebin:https://pastebin.com/h8Tz2ze8*NEWISH* survey results:https://pastebin.com/scAkFdTv>what's your favorite abstract game?>what game from your collection would you say are you the best at?>dice or fixed values for combat resolution?
>>97825383>>what's your favorite abstract game?If I'm we're strict about definitions (no hidden information, no randomness, no card-based play), then Chess. I have hated and loved this game since I was a kid. It's my most played by far. Crokinole if it counts. Yinsh. >>what game from your collection would you say are you the best at?Chess. Top 6% for my time control on Lichess back in the day. Twice in my life I was challenged offline by somebody bragging about being good at the game and they lost to me. I took a bit of time to study it after the last time that happened when I was hospitalized and got my rating over 2155. Never played seriously offline though. >>dice or fixed values for combat resolution?It depends on the game. Battletech would not be the same without dice and GATOR. I don't like Gloomhaven but the modifier deck was a neat idea. Circadians: Chaos Order has a weird hybrid system where you can pay to roll the dice but you can use tactics cards with modifiers and various powers as well on this cardboard wheel thing. It's neat. I'm losing my fondness for dice these days though. Cards do so much.
>>97826429it's a repetitive race to 15 points with little variation, games are rushed, strategy (which is just math) is pointless when an opponent can take your card which is pointless when you can just loan it out to yourself. idk it's been a long time since I let anyone put this fucking pile of shit in front of me. csr golem is just as fucking gaypossed with theme but there is an actual fucking GAME to be had instead of just a self stimulating rng dick pull.
>>97826429Splendor is a eurogame with its gears showing. It's what you get when you strip an engine builder to the bone. I feel like I can come up with a wacky engine and test it in Dominion. It depends on what expansions are involved in the kingdom card tableau. Or compare it to Roll for the Galaxy. You're still building an engine but there's so much going on that the illusion holds up better. Hell sometimes I even feel like I'm managing an empire. I stop seeing the wiring for a minute or two. Honestly though there's just more there. I kind of admire Splendor but it's a little too lean.
>>97826429Oh, and let's all be honest here. One of the appeals of modern board games is that they give players excuses for why they lose so they don't feel bad. Splendor is lean enough that you get that same punch in the face abstracts give you. You can't say the dice lost it for you. Or that you were dealt a bad hand. You can't lie to yourself about it and feel comfy just making the moves.
>>97826756>Or compare it to Roll for the Galaxy.I don't like Roll for the Galaxy.
Yu-Gi-Oh! General #601"The new face of Handtraps" EditionPrevious thread: >>97788606Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.>Yu-Gi-Oh! Online PlayAutomated Sims:●EDOPro website: https://projectignis.github.io/download.html●EDOPro: https://discord.gg/ygopro-percy●YGO Omega: https://discord.gg/duelistsunite●Dueling Nexus: https://duelingnexus.com/●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/Comment too long. Click here to view the full text.
>>97819021>>97826078Because they believe that Yu-Gi-Oh! has better archetypes than those shown in my 49-card collage
Been working on a yugioh based ttrpg on and off.Uses cards as spells and stat blocks, relatively simple mechanics, characters can cast spells summon monsters and do a bit of fighting themselves. Mana is limited but recharges somewhat quickly. Mostly inspired by the pharaoahs memories story arc so sort of balanced up to the legacy of darkness/labyrinth of Nightmareperiod of cards.Check it out and let me know what you think. https://files.catbox.moe/40h9rw.PDF
>>97826501If only i had friends...
>>97826759Might still work with a random dungeon format
>>97826768Play solo i mean
Trying Too Hard Edition>Previous>>97788480>Pastebinhttps://pastebin.com/WiCHizn0>Mediafirehttps://mediafire.com/folder/s9esc6u7ke8k5/CofD>Mega Ihttps://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw>Mega II (also containing fanmade games)https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ>5e Megahttps://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA>STV content foldersComment too long. Click here to view the full text.
>>97826133>Huh, someone once told me/read somewhere that horizon realms were the exception?Horizon Realms are Otherworlds. Maybe once they were more hospitable but after the Avatar Storm, the Horizon Realms are supposed to be borderline inaccessible and not longer a home away from Earth for mages, sort of like the Umbra in W5.>The second you reach arete 6 the world is giving paradox like crazy for each second you exist there.Not really. However, more powerful mages are more likely to incur more permanent Paradox as they permanently augment themselves with vulgar enhancements and create vulgar Wonders. Such mages can't afford to linger in standard consensual reality, so it's much safer to hide in a reality zone that's more tolerant of their reality deviance.The best places for such mages to hide out were Horizon Realms but with those gone, powerful mages have to choose between living exclusively in places that pander to their paradigm, avoiding any sort of permanent vulgar magic, or constantly being at risk of massive Paradox backlash.>I understand that the main attraction is the politicking and survival on Earth, but it’s like if D&D never allowed anyone to be a spellcaster.I don't think it's quite that bad. The positive side is that the lack of a personal demi-plane for archmages to run off to means that they need to be much more careful with how they conduct themselves, that Paradox will always be an issue that can't be easily circumvented.But for people who don't like that and enjoy the interdimensional gonzo side of Mage the Ascension, you can just ignore the Avatar Storm stuff in your game. M20 makes it clear that everything connected to the Avatar Storm is totally optional.
>>97826133>>97826309To sort of talk about Mage essentially being like if DnD never allowed anyone to be a spellcaster, this isn't entirely accurate but it's not also inaccurate. Sorcery is more like your traditional DnD spellcasting, Mage is like trying to be a Mage capable of 10th level magic in DnD while the Gods constantly hound you and point at you and go>No, you shall notIt's not quite to say that you cannot indeed, but rather that the level of craftsmanship, roundabouts, and sneakiness you need to really pull off the crazy Magic requires a lot more legwork from the Mage and the ST than just flat out if you are not allowed to be a spellcaster. You can't just be a gigachad fleshcrafter on Earth in broad daylight as a human lifemage but if you were to run some Resident Evil-esque biological lab deep underground who's to say that normies' poor understanding of what scientists actually do would lead to Paradox? Sure "zombies" aren't real, but if a bioweapon or something got out that did fucked up shit then oh well, it's just science or something.On the other hand if you and the ST have like no imagination, yeah it can look like DnD if no one is allowed to cast spells because the nanosecond you make a literal fireball your eyeballs burn off your head because Paradox or something. Mage at the enjoyable level probably has a bit more autistic arguments about theology, lore, media, and normies than most tables are willing or capable of imo
>>97826450>You can't just be a gigachad fleshcrafter on Earth in broad daylight as a human lifemage but if you were to run some Resident Evil-esque biological lab deep underground who's to say that normies' poor understanding of what scientists actually do would lead to Paradox? Sure "zombies" aren't real, but if a bioweapon or something got out that did fucked up shit then oh well, it's just science or something.Honestly, the Village of Resident Evil Village is a pretty great example of a localised reality zone, as is the Bakers homestead in Resident Evil 7. Two isolated, rural locations where all sorts of spooky shit can happen because it fits the local consensus, science and the rest of the world be fucked.
>>97826576Exactly, yeah you can't outright be a big dick mage but if you pick the right location, try to play tricks on the locals, and actually know what you're doing you can get away with some pretty advanced stuff that makes DnD magic look kind of like a joke. Like Necromancers in DnD are not very up there because of how limited magic is, but "necromancers" can easily pull off bone armies in MtA. The Village in particular from RE8 is probably one of the most schizoid settings in the series and it's pretty great to ape for a Mage game possibly, you have everything from a haunted romanian town getting pillaged occasionally by wolfish-men, haughty almost-vampire aristocrat cannibals, etc. The real creme de la creme is when you get to the end factory and you get to witnessed man-made horrors beyond your comprehension in some dude's very twisted psychopathic attempt at freedom in transhumanism AND his descent into maniacal aspirations of power
>>97826309>Horizon […] W5Shame. Are other planets hospitable and material, or is the entirety of space just the Umbra?>Not really […] Paradox backlashWell, at least it’s not as bad as I was led to believe.>I don't think it's quite that bad. The positive side is that the lack of a personal demi-plane for archmages to run off to means that they need to be much more careful with how they conduct themselves, that Paradox will always be an issue that can't be easily circumvented.True. True.>But for people who don't like that and enjoy the interdimensional gonzo side of Mage the Ascension, you can just ignore the Avatar Storm stuff in your game. M20 makes it clear that everything connected to the Avatar Storm is totally optional.Comment too long. Click here to view the full text.
NATO intervention editionPrevious thread:>>97576097>Thread Question: What have you been working on recently?>Community Summary of Wargames: https://docs.google.com/spreadsheets/d/11JoUpGIRDp5DZdgJ24rijKHgyY-qvvR5QnVtHIp57Tw/edit?usp=sharing>List of Historical Tactical, Strategic, and Military Drill treatises: http://pastebin.com/BfMeGd6R>ZunTsu Gameboxes: Comment too long. Click here to view the full text.
>>97818564i look like this
>>97818564>so do you want a box, or a book>YES
Bumping this Q >>97804634Seems like the introductory might be worth it but the two player starters are kinda shite, unless you are going to use one of the factions?
>>97823106I reckon go for one of the army boxes rather than the two player starters unless you have really limited wargaming experience. Chicago Dice has a good overview of all the different boxes and whether they are worth it or not, so check them out.
Now cracks a noble heart. Good-night, sweet prince; And flights of angels sing thee to thy rest.
Reject all AI from TTRPGS! If a player uses AI to make a character portrait of their PC - BOOT THEM FROM THE GAME!If a player uses AI to make a character biography - BOOT THEM FROM THE GAME! If a GM uses AI to write an adventure for a session - QUIT THE GAME! If a GM uses AI to generate a picture of where the PCs are - QUIT THE GAME!If a GM uses AI to generate a battle map - QUIT THE GAME!REJECT AI FROM TTRPG!REJECT AI FROM TTRPG!REJECT AI FROM TTRPG!
>>97822858humans made ai, does that mean ai is a divine creation by proxy?
>>97822863>t. lazy slob
>>97823407I rather talk with any LLM than artists tho.
>>97825263Why?
>>97823343>It's making those gaps wider every time you use it.thanks anon that helps to hear.I can tell myself that to avoid engaging with it.
Need A Light? EditionSprues and instructionshttps://starcraft-tmg.com/downloadsHow-to-Playhttps://www.youtube.com/watch?v=EDBsIPVIOHw&t=3s [Embed]Art of War Battle Reporthttps://www.youtube.com/watch?v=IR4tT_UTlBcPlay On Tabletop Battle Reporthttps://www.youtube.com/watch?v=0fImg1-vXX8Previous ThreadComment too long. Click here to view the full text.
Moebius Corps appear to have inconsistent colors from game to game but they seem to wear yellow and black most of the time? Would this be correct?I'd love to do a Moebius Corps force.
>>97823981They were yellow and black in WoL I believe, yeah. They were Black and Red in LotV irrc.>>97822791They've confirmed him and his cringe af Avengers Mary Sue team from multiplayer are coming to the game.
>>97825136>his cringe af Avengers Mary Sue team from multiplayerAll of them? That would be a big box
>>97822221>TQDuran! Cunt should be available in both the UED and Zerg.
I wonder if tempests will be allowed to fire across the whole damn board…
Jolly good time>Cyberpunk 2020 vs. Cyberpunk RED?Cyberpunk 2020 is the second edition of the Cyberpunk TTRPG by R. Talsorian Games, set in a (then) future inspired by film noir and the dark science fiction films and books of the late 20th century. It focuses on simulationist gameplay and lethal near-future combat.Cyberpunk RED is the latest edition of the Cyberpunk TTRPG, set after the devastating Fourth Corporate War. It focuses on more balanced, streamlined gameplay and is currently supported by R. Talsorian Games.>Resources for RED:https://datapool2045.net/>RED has free DLC and extra content, including character sheets:https://rtalsoriangames.com/downloadable-content/>RED Easy Mode is available for FREE:https://www.drivethrurpg.com/en/product/409912/cyberpunk-red-easy-modeComment too long. Click here to view the full text.
>>97826047It's the shading itself, AI art always have that weird shading.
>>97825160Most of what's in single player mode should've been in the core rulebook. We should have an augmented reality style city builder for block generation built in.
>>97743613oh my god they did it again. there are about a dozen tables like this in the solo play rulesDo they actually not know distribution? for fucks sake just roll a D12
>>97826307innovations in not understanding distribution... so maxtac are more common than NCPD?also for the previous if they'd just included one less option in each table it could have been a D10. why the fuck are they like this
>>97826307>>97826360No one's been at the helm for a while, sailor.
>What is /awg/?A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.>Examples of games that qualify.A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, HeroClix,Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam, SAGA, StarCraft, Stargrave, Sludge, Urban War, Void,Warcaster, Warmachine, Xenos Rampant, Xenotactics......and anything else that doesn't necessarily have a dedicated thread.>Examples of companies providing rules and/or miniatures for alternative wargames.Comment too long. Click here to view the full text.
>>97825566I'm so pissed off now.>>97825575Funnily enough, Lutherans are the only faction I don't have any minis for.
>>97825359kek
>>97822296>tqShin Megami Tensei. I think it's fairly doable already, any "near future" ruleset you could homebrew a monster summoning mechanic into would do it. But it would be cool to have models for stuff like demonica suits (slightly redesigned, because the original ones do look pretty stupid) and the classic SMT demons.
>>97825399>>97825404the game was basically dead on arrivalfirst off the scale was a hugely controversial, especially because scale75 was being super shady and not up-front about what the scale should be. their first kickstarter failed because it was 35mm scale instead of 28mm heroic, and for their second kickstarter they kept the scale but just hid it better and made people think it wasn't 35mm. unfortunate for them, because whilst in 2015 their scale was controverial, nowaday those models are much closer to primaris, plus people play conquest as well, so scale is not so controversial anymorebut the second problem was fulfillment and quality, especially quality of the rules and translations. so it was a cool box to get if you just wanted the minis, but besides that the game was just confusing and badly translated, so nobody was going to play it in the long run. at this point I suppose whoever still has those minis lying around is using them to play warsurge or oprthe final issue as far as I remember was that scale75 was good at making 75mm models, but they were not so good at making 35mm models. so they showcased a lot of 75mm models as a preview of what you'd get, but then once you got the final mini it was badly translated to 35mm and looked kinda shittytoo bad
>>97822296>TQ: there are lots of IPs that could easily be turned into successful wargames>zelda >monster hunter>pokémon>super smash bros>final fantasy tactics>league of legends>overwatch>team fortress 2>helldivers>warframe>apex legends>cyberpunk2077Comment too long. Click here to view the full text.
Way of the Samurai Edition>What is this?/TG/ DEVELOPED A GAMEIT IS PLAYABLE. IT HAS BEEN PLAYED.EXPEDITION is a ~1880s era, Jules Verne-inspired retro-futurist, underground blood soaked adventurescape.It is a Skirmish wargame. Two players with their own expeditions, on a hexgrid map, explore & fight each other for victory and profit.3 versions of the rules exist, 2 of which have been playtested. The main one is 2e, to be found :>https://www.mediafire.com/folder/us7vnek39dc6k/AgarthaRulesas with maps, tokens and lore resources.>TL;DR Dochttps://docs.google.com/document/d/1LxdaGoBlJRTMuziMDupG5TeeFwNDnsIW2pfaRAcFDgA>Main Lore Doc, including links to anon-written short stories and additional lore in "Recommended..." sectionComment too long. Click here to view the full text.
>>97822835Pious-Profane and Prophecy-Cultivation? They're all Fated. Prophesy and Cultivation are intertwined, at least to my mind, but most units obviously focus on one or the other. Above-Below would make sense as an axis for them, instead of Pious-Profane, as some units obviously have more to do with higher layers than others.
>>97821722Just out of curiosity, what do the wingdings say?
>>97826419Knowing it will only lead to madness. they are just the spanish wingdings copied and pasted
>>97825806I always assumed those are the same thing up there.
>>97826419>up/downAbsolutism/Wingdings>left/rightProgress/TraditionI checked :^]Let me reveal higher mysteries to you my friend :^]I have such secrets I could share :^]
World Chess Hall of Fame edition>Chess websites, tools, videos and books:https://rentry.org/vxdsw7k5>Calendar:- Saint Louis Masters | February 25th - March 1st- The American Cup | March 3rd - 13th- Prague International Chess Festival: Masters | February 25th - March 6th- Aeroflot Open | February 27th – March 06th- Chesscom Global Championship | March 15th - April 27th- Reykjavik Open | March 25th - 31st- FIDE Candidates Tournament | March 28th - April 16th- grenke Chess Festival | April 2nd - 6th- European Individual Chess Championship | April 7th - 19thComment too long. Click here to view the full text.
>>97816608recap:https://www.youtube.com/watch?v=RygzM0bZQ0o
>>97817482
>>97614907>grenkehttps://grenkechessopen.de/en/registered
>>97820289Fabi is playing online now, trying to forget it: https://www.chess.com/play/tournament/6322541
>>97823141damn Chess960 would be perfect for the Candidates
Exodus from the GWSG thread editionRepository:https:// mega .nz / folder/0a10kTyb#Kro6lhFGnt9hmfuJCT3BKQThe legal rules:https://www.warhammer-community.com/en-gb/downloads/kill-team/Previous Thread:It's gone. It burned down and everybody died. >TQ:What's your favorite horde team and why is it Aquilons?
I still think about her...
>>97817591They don't tell the consumer pigs this, but you can still play older versions of tabletop games with your friends. You do have friends, right?
>>97819842My friends are first and foremost fantasy /awg/ players. I'm quite happy they gave Warcry a chance despite avoid GW's games like the plague, for a good reason but that's obvious to anyone stuck in the GW's hell. The local GW crowd is good-hearted but absolutely mindless, they only follow the shiny new releases and the mere thought of playing an unsupported game/edition gives them a panic attack.
So with the Nemesis Claw's prescience token system when it says "Skip" that operative's activation does that mean you can activate them later or are you totally passing their turn for that turning point?
>>97821339My condolences. Maybe try to get them to play Mordheim if they haven't already? It's surprisingly quite mechanically similar to KT18 except with an actually good campaign system.