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Welcome to the Old School Renaissance General, the thread dedicated to first-decade D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:

>n00b DM's Guide
https://pastebin.com/EVvt6P0B
>n00b Player's Handbook
https://pastebin.com/XALkXkV0

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:

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>>
>>97356206
>Waited for the old thread to hit page 10.
>OP matches the pastebin, unlike this one.
Thanks for making the legitimate thread.
>>
To drive my point home at >>97356057
We now see him trying to redirect the thread to yet another hijacked OP at >>97356206
If i were to attempt similar id get my post deleted, yet this bad actor will likely keep this thread up.
>>
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How many distinct fights/encounters should I put in this dungeon?
>>
>>97356245
You've created TEN threads only today, fishfag. All with scrambled OPs just to wreak havoc an troll the /osrg/ users. And now you're whining? Kill yourself.

>>97356601
Anon, you seem to be lost. This is a schizo troll thread created by the /osrg/ resident schizo. You're not likely to get any useful reply, because fishfag is a literal retard who has never played a single game in his life and is even unable to create a character sheet that isn't chock full of glaring mistakes, and all the /osrg/ regulars refuse to post here except to insult said schizo troll.

Your map seems interesting. If you post it in the real /osrg/ thread you might get some feedback and answers to your question: >>97355925
>>
>>97355481
>Believe me i've tried. The second i do i get screams of "HIJACK HJJACK HIJACK" (very ironic prijection) and the thread gets deleted
You've been told many times before, but all you have to do is make a thread about what you want to talk about, instead of make a thread to attack the existing general because you're butthurt that nobody agrees with your "pre-WotC" idea.

The fact that you are unable to make an OP that isn't filled with your venom speaks volumes.

Previous thread:
>>97209588

>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.
The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, HeroClix,
Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam, SAGA, StarCraft, Stargrave, Sludge, Urban War, Void,
Warcaster, Warmachine, Xenos Rampant, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.

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>>
>>97355526
Sword Weirdos, it's really simple
or Brutality Skirmish
>>97356185
this one looks cool too, but I haven't tried it yet
>>
>>97356216
All the g0f1les with it were nuked
>>
>>97356216
>>97356801
It will come again.
We have had these issues before.
We have learned much since The Trove was nuked; mostly to never stash all your treasures in one place.
>>
Conquest looks so fucking fun, but no one here plays it nor care about it, I think not being bog-standard fantasy is a cons for most of the people...
I like Spire, might as well just buy the models
>>
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>>97356868

Conquest models are pretty neat I must say, regular grunts pass for monstrous infantry in other games.

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Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:

>n00b DM's Guide
https://pastebin.com/EVvt6P0B
>n00b Player's Handbook
https://pastebin.com/XALkXkV0

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:

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>>
>>97356212
I've run Dark Tower. I found it perfectly serviceable. The dungeon itself didn't blow my mind or anything, but the opening setup with the village is what really led to a lot of memorable play, as the players found themselves determined to save the poor villagers only to slowly figure out what was actually going on. My crew had a good time with it.
>>
>>97356228
>How is the advanced mutant companion?
Personally, I don't like it. It adds a bunch of player-facing character options, backgrounds, and feat-fagging that feel like a 3e-ification of Mutant Future.

It's the opposite of what Mutant Future would need, IMHO:
1) More monsters and expanded tables for wilderness and dungeon encounters to make the environment a bit more varied and interesting.
2) A dungeon generator.
But buildfagging is what sells, and often it's all that people who publish booklets understand, as seems to be the case here.
>>
Is anyone using a kindle colorsoft to not have to lug around a bunch of books for gamenights? Im not sure if the 7inches is enough vs just a 10 inch shitty tablet
>>
>>97356631
I took a quick look. I'm curious to read it, but the maps seem substantially less interesting jelqed than the Thracia ones. Isn't what I presume to be the last part, Set's Tower, a bit too linear?
>>
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>>97356242
>https://princeofnothingblogs.wordpress.com/2022/05/24/review-dark-tower-add-1e-3pp-summa-coom-laude/
lmao
never change, Paul

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For discussion of D&D 3.0e, 3.5e and D20 OGL

> Tools
https://srd.dndtools.org
https://dndtools.one/
https://d20srd.org
https://www.realmshelps.net/

> Indices
> 3.5
https://archive.burne99.com/archive/4/
http://web.archive.org/web/20080617022745/http://www.crystalkeep.com/d20/index.php
> 3.0
http://web.archive.org/web/20060330114049/http://www.crystalkeep.com:80/d20/rules3.0.php
> 3e/3.5 Book PDFs

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>>97353612
>Problem is you need to do it to a good chunk of spell list. And considering how many spells WoTC churned out it's a fucking pain in the ass.
Start with core, then make splat spells opt in not opt out
>>
>>97352465
i have seen worlds without number mentioned a few times lately. Sell me on it. Why is it a good alternative for 3.5 lite?
>>
>>97353612
>Problem is you need to do it to a good chunk of spell list
Some things have a priority over others.
Perfect is the enemy of good enough, and all.
>>
>>97353812
It's not a 3.5 lite imo. It's more like B/X with feats and a Traveller 2d6 skills with a sensibly compressed list of then. To me, it scratches the 5e itch of "more customization than OSR, but similarly fast to onboard players and prep" better than 5e, and especially 5.5e.
>>
>>97353165
>Dark Sun
now there's a name i haven't heard in a long time...

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Thread #02 Lean Winter on the Tundra
Previous Thread: >>97090196

Welcome to /un0/, an RP thread for playing a World of Darkness/Chronicles of Darkness Hunter. For any OOC questions about WoD/CofD, check the official general. >>97224887

Rules:
>We are acephale. There is no storyteller, we are not a quest.
>This thread is based primarily but not exclusively in the nWoD/CofD game Hunter: the Vigil. However, Vigil is defined by being highly setting agnostic, with a system for creating entirely custom monsters that do not exist in other WoD/CofD games. Thus, you have significant freedom in what you want to play and what you want to hunt. Feel free to play a member of the Society of Leopold, or a member of the Lucifuge hot on the tail of a Lasombra.
>Namefagging is encouraged but by no means mandatory.
>Keep in mind that even highly experienced Hunters typically only have fractured pieces of the puzzle, and every table has their own canon. The night is dark and full of misinformation.
>/un0/ is conceived of as an experimental end to end encrypted program that is very hard to compromise, retains very little data and purges that data regularly. Please play an actual Hunter.
>Spoiler any OOC discussion.

Happy hunting.
Unless this thread somehow takes off like a rocket, this will be the last un0 thread for the foreseeable future. Towards the end of the thread, please give your feedback in regard to these shorter, limited run RP threads.
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>>
>>97352636
>even if they began their existence as a normal human
So we're talking about ghosts? I mean, they're not really human anymore. It's best to put them to rest for good.
>>
>>97353367
It was fun while it lasted. Guess we simply ran out of steam.
>>
>>97355263
Vampires also start as people just like you and me, and I doubt they're the only ones.

You're avoiding the question. Is there some inherent property of the supernatural that makes people evil?
>>
>Vampires also start as people just like you and me
Not from what I know
>You're avoiding the question. Is there some inherent property of the supernatural that makes people evil?
It's the corrupting aspect of it. These things stop being human, some pretend they still are like you or I and others don't even bother. I have never met a creature that didn't deserve death. There always was something that they've done.
>>
>>97356525
Don't tell me you believe that "they're demons running around in people's corpses" nonsense. Regardless, in summary you do believe that there's something inherently corruptive to the supernatural, that it strips away one's humanity. Where does the buck stop on that? Some people here have been claiming to have the ability to do "magic". Is that going to strip away their humanity and make them a monster?

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Obscure conflicts edition

Previous thread:
>>97095668

>Thread Question:
Which obscure conflict would you like to collect miniatures for and get a game going?

>Community Summary of Wargames:
https://docs.google.com/spreadsheets/d/11JoUpGIRDp5DZdgJ24rijKHgyY-qvvR5QnVtHIp57Tw/edit?usp=sharing

>List of Historical Tactical, Strategic, and Military Drill treatises:
http://pastebin.com/BfMeGd6R

>ZunTsu Gameboxes:

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>>
>>97356594
>>97356650
> 'expected for the species' is not a biological fact, it's a socialised determination
No it isn't. It is determined by environmental factors. The inability to lift and carry your infant child is obviously below the bare minimum threshold of physical fitness for any reproductive success at all, ergo the inability to do so is undoubtedly weakness.
>everyone is weak in some way or another
Yeah, everyone is flawed. This is common knowledge. Everyone has a weakness. Depression is such a weakness. Missing an arm is a weakness. Being deaf is a weakness. Being fat is a weakness. All of these things reduce your reproductive fitness. Being physically fit, smart, motivated, tall and handsome are all strengths. This is basic knowledge.
>You cannot distinguish someone who is 'weak' from somebody who is 'genuinely impaired'
Correct. There is no difference. That's the whole point. Re-read my posts until you understand this.
>you are entitled to your opinion - but it is not objective.
There's no such thing as an objective opinion. I've never claimed mine was. Stop imagining things. The rest of your posts is just strawmen and passive aggressive assumptions about my intentions, and since you don't make me dinner and do my dishes, I'm not gonna bother correcting them.
I wish you the best of luck in acquiring sufficient strength to overcome your weakness with as much sincerity as anyone can on this godforsaken Swiss trout farming forum.
>>
>>97356749

>It is determined by environmental factors.
Again, this doesn't position you in the way you think it does. Environmental factors produce variance. They do not define obligation. If drought causes half a population to be undernourished, that does not make malnutrition a “weakness” in the moral or dispositional sense—it makes it a constraint. You keep sliding between descriptive evolutionary outcomes (“this trait reduces reproductive success”) and normative judgment (“this trait is weakness”).

These are not the same thing. It is the naturalistic fallacy warned against by evolutionary biologists. You are thinking, in your own terms, like a woman.

>Inability to lift your infant is below the bare minimum threshold of physical fitness for reproductive success.

This is demonstrably false because humans have evolved to be social and cooperative animals, like other simians. Reproductive success has never depended on solitary male capacity and injured, ill, elderly, and disabled individuals have reproduced successfully for tens of thousands of years. Human fitness is not solely about individual robustness.

By your logic, a man with a broken arm during infancy is “weak”, a man with malaria is “weak” or a man injured in a hunt is “weak”. But these are expected, common and survivable states precisely because humans are not lone wolves, regardless of what your favourite podcasting bro thinks. Your “bare minimum threshold” is a fantasy projection, not evolutionary reality.

>“Everything that reduces reproductive fitness is weakness”


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>>
>>97356749
That isn't a meaningful category, it is loser labelling after the fact. Natural selection is not a moral tribunal. It does not assign fault. It filters outcomes. Calling every disadvantage “weakness” is not hard-nosed realism—it’s category vandalism engaged in by women and leftists.

>“Correct. There is no difference. That’s the whole point.”

If weakness = impairment, then weakness is not corrigible by exhortation, is not evidence of character failure, does not imply responsibility for onset, cannot be “fixed” by willpower alone. Your rhetoric has relied on exactly the opposite being true, so thanks for proving my point for me.

You don't cure deafness by listening harder, paralysis by wanting to be able to walk more, or depression by redefining it as contemptible.

Either depression is an impairment and so your strength rhetoric is meaningless OR depression is a moral weakness and so your equivalences make no sense. You can't have both, but you want both.

>There's no such thing as an objective opinion. I've never claimed mine was. Stop imagining things.

This is a dodge, not a defence. IF your claims are merely personal evaluation, then they have no explanatory authority, nor grounded in biology as you seem to think. Your half-arsed musings aren't a corrective to hundreds of medical studies. They are a story you tell yourself.


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>>
>>97356820
>weakness in the moral sense
You're the moralfagging retard, not me. Moral weakness (which I have not brought up even once) is a subcategory of weakness, not the other way around.
Re-read my posts without assuming that I'm a moralfag like yourself until you understand this.

You have received sufficient information, and you are presumably running this through some AI, assuming you aren't one, since you spit out vacuous quantities of monoculture moralizing without being able to grasp the point. No more (yous).
>>
>>>97356820 (You)
Okay love, if you can't spot the logical fallacies you've made then at this point, then there is little point in making plain to you that you can't claim not to be moral fagging and still prescribing self-contempt as insight.

>You are presumably running this through some AI

Woman moment.
Stop (inaccurately) guessing what I'm doing and just engage with the post. (Besides, you don't need to use an AI to spot the reasoning of a moron.)

Have a good evening!

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He is basically the antichrist.
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>>
>>97353778
It means that if you put him and Christ in one place, they annihilate each other releasing a lot of radiation.
>>
>>97353778
It means "this is a shitty /pol/ thread meant to rile up fedora tippers and christcucks". Ignore, report, move on.
>>
The Emperor did nothing wrong. Everything got screwed up because of other people who thought they knew better than him.
>>
>>97349535
>OP is the Emperor
Whoa...
>>
>>97349107
The Last Church was a cool little vignette, but I don't think Emps really fits inside a Christian eschatology.
What that story represented was something far worse for a Christian than the fulfilment of Revelations.
He represents the obsolescence of religion.
But bear in mind, The Emperor is a liar.
He knew the Chaos Gods were real.

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The PCs must restore the power of the four crystals to defeat the Dark Lord. What should I base the four crystals upon, instead of the four elements?

doubles decide
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>>
>>97326915
Rape, and variations thereof
>>
Missionary
Doggy
Cowgirl
Anal
>>
>>97326915
Sight
Sound
Taste
Smell
>>
Lesbian
Gay
Bisexual
Transgender
>>
Jerma
Vinny
Poke
Ster

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2026 edition

Previous: >>97198774

>News & Reminders
Arena Championship 10 won by Michael Debenedetto-Plummer (Mono-Red Prison, United States, he/him)
Complete winter achievements for rewards December 16-January 6
From November 18, 2025–January 19, 2026 Golden Packs will temporary contain cards differently than before due to "various pieces of internal nonsense"
https://magic.wizards.com/en/news/mtg-arena/announcements-december-15-2025

>Useful Links
https://pastebin.com/QFA0hqaA

>TQ
What's your New Year's resolution?
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>>97351519
these fucks wouldn't pass me an Academy
still stacking em up
>>
>>97356152
Im paid to post here lol
>>
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>>97347220
What's wrong with dragon ramp?
>>
fucking insane that I lost 3 games in the trophy match in a row to fair green decks going first with mana dork mana dork bomb bomb bomb
how the fuck are green decks even at 6-X, they do nothing without go first nutdraws
>>
>>97303562
>Average blue players when the top 5 decks arent a variation of Ux and Uxy (there is a WG in fifth place)

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Dark Heresy is for Manly Men Edition

>RPG Rulebooks
https://rentry.org/40kRPGLinks
>Homebrew Collection (Feb 2025)
https://rentry.org/40RPGHB
>WANG/Imperium Maledictum News
https://cubicle7games.com/blog/warhammer-40k
>Bestiary, armoury, weapon quality and NPC database
http://www.40krpgtools.com/
>Dark Heresy 2e Character Creator:
https://apps.ajott.io/dh2chargen/
>General 40kRPG Encyclopedia
https://www.scholaprogenium.com/
>Offline Combined Armory (v6.48.161023)

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>>97349937
It would be better if the players never actually learn or have it confirmed that the governor is an Ork, but rather continuously seed small bits and bobs to imply it whilst the players track a different recidivist threat on the world.
>>
>>
>>97352660
Different anon, you're just an annoying nigger who also can't post sources.
>>
>>97356369
The fuck is the point of posting sources in this thread if nobody can agree on what sources count? If you post anything, you get shit on because "That's old40k/nu40k, not a REAL source."
>>
>>97350171
To be honest on some level having the players spare the Ork governor only to realize "Oops! Planet is overrun with Orks now!" Might be a great way to get them in the paranoid "Innocence Proves Nothing" mindset of the inquisition.

>>97352660
So I've got ideas on how to let the villains show the more nobler aspects of themselves in the story but with consequences to each. The Khorne traitor guardsmen might spare civilians in places they conquer and actually offer chances for loyalist guards to surrender, which for the Inquisitor's retinue means they're gonna have to do purges of guys who were loyalist not too long ago or willing to surrender.

For the Nurgle guy, maybe him and the Ecclesiarchy are both struggling over a pandemic and he "helpfully" tells the players that there are sick people trying to wash themselves in some "healing spring" that the Ecclesiarchy never bothers to clean and how he's worried its a vector for disease. Describe how it's all muck and slimy and the like (throwback to an anecdote Big E used in "The Last Church") and try to convince them to shut it down... only for it to turn out it really was a holy spring and by shutting it down the disease is ravaging even more people.

With the Tzeentch guy, it might be that the planet he's on is a mess of political intrigue and Administratum bureaucracy. He helps them cut through red tape and backs them up against an entitled and obstinate nobility, only for it to turn out that he's using them to solidify his own power so he can finally institute the reforms he wanted.

Finally for the Slaanesh guy I'm coming around to the idea of him maybe being a Griffith type that helps them throughout the story. There'll be a "fake out" Slaaneshi that's probably just a pirate while the real one is a Rogue Trader who'll probably wind up corrupted somehow, queue sacrificing his crew during a warp jump.

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Yu-Gi-Oh! General #592

"how the fuck is this deck still meta" Edition

Previous thread: >>97236634

Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.

>Yu-Gi-Oh! Online Play
Automated Sims:
●EDOPro website: https://projectignis.github.io/download.html
●EDOPro: https://discord.gg/ygopro-percy
●YGO Omega: https://discord.gg/duelistsunite
●Dueling Nexus: https://duelingnexus.com/
●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/

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>>
>>97354074
Regardless of what you do, absolutely ignore >>97354538 's advice of Genesys. Its a shitty doa format that not even the youtube grifters want to touch.
>>
>>97354074
Watch https://youtu.be/IoW1jLrGEnU?si=8fqNGaCmv_8hkDAB if you think you want to get into the game and "remember it as a kid, so it's gotta be the same thing as it was 25+ hears ago". It covers how to play in the later half of the video while the front half is history.
But it sounds to me like you found where you want to be with the game which is just to enjoy the art. It's perfectly fine to be a secondary just don't be a knob about it. Don't go "uh summon bunch of monsters is le bad game, low turn le bad" if you don't want to understand the game and constantly make the same bottom of the barrel jokes like "what does pot of greed do?" from reddit and you're better than almost 99% of secondaries.
If you want to collect select singles if you're into the art then just ask for advice.

As a heads up, this >>97354595 is likely a "Farfa viewer". Which is a demographic of children or people who watch 20 hours of tiktok. Play whatever the hell you want.
>>
>>97354595
I said "consider", not "start with". There's a massive difference between the two. If someone's being overwhelmed by Advanced but they still like enough aspects of the game that they want to stick with it, then Genesys is a good alternative.
>>
>>97354074
>DMG
>falling for memes
No, dont play the game
>>
>>97354609
MBT is just as shit as Farfa.

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Do you prefer Pokémon, Yugioh, or Magic the Gathering?
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>>
>>97326799
>pokemon
cool cards, solitaire simulator
>yugioh
best monster designs, cancer coinflip simulator
>mtg
shit cards, shittier art direction, mechanics bloat, commanderification killed 1v1, if it wasn't for mana it would just be yugioh

Played all of them
despise all of them
>>
>>97326799
MTG seems to have the best underlying game systems (yes, lands are still the the best resource system out of any of the big TCG's and half the problem of new games is trying to "fix" lands)
WOTC is still retarded however
>>
>>97328387
Pokemon: best gameplay, best cost, but dogshit art
MTG: Dogshit gameplay, extremely expensive, dogshit art
YGO: the most dogshit gameplay ever, extremely expensive, ok art
Honestly I would play Pokemon if the cards werent so ugly
>>
that's the second-best outcome tbqh.

the best is just: delete thread, ban OP. you COULD make some /pol/ thread ACTUALLY about big-lipped gorilla-men in your setting. or you could simply not, and /tg/ remains better off for it.
>>
>>97355518
>>97354184
PTA and PTU (which is based on PTA) are a total slog. You basically need tools, because there's so much fucking crunch. The powerscaling gets pretty insane too, since trainers can potentially learn how to use moves like Pokemon do.

You can play Pokerole instead, which is much less cumbersome, and takes inspiration from Storyteller system, but you might need to be ready to improvise and homebrew some things.

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A thread for discussing the Star Wars franchise and its various media and tabletop games.

Exotic Cuisine edition

Previous: >>97304062

Fantasy Flight Games’ X-Wing, Armada, and Legion
>https://pastebin.com/9puqx1ze

Star Wars Roleplaying Games (d6/d20/FFG)
>https://pastebin.com/iUriRfaA

Other FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)
>http://pastebin.com/ZE4gn0yN


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>>97347793
Hear me out...
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>>97356142
I see the vision
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>>97355877
>I-it's not like I WANT you to ravage me and treat me as your willing cokmuffin after a hard day flying this wreck!
I know that's you, Hera
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>>97350603
Nah, in the outer rim BFE, have it be a Victory-II
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>>97353960
Little known to the wider galaxy but during the ancient sith empire tatooine was in fact cursed by the dark lord Darth Luucusflm, who used his dark force magics to ensure the planet would remain relevant anytime something happens.

I want to make a character who specializes in gathering information. Basically I want to know everything and everybody, or to be able to quickly learn about something or somebody when that isn't the case.

I'm not sure how to go about it. Obviously with a design goal as broad as that, this is not the kind of character that I expect to be fully realized straight out of chargen. Face skills seem like a nobrainer starting off, but what would be the best thing to focus on after that?

Also Shadowrun thread. The character is for 5e using basic priority chargen.
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>>97350205
Contacts!

The most important part of playing a face is lining up proper contacts, it's not just what your character can do, but who your character can call to get things easily. You want weird contacts people wouldn't think of, everyone ha an armorer or a fixer, practically no one has another decker as a contact, an ID broker, an attorney, a news broadcaster, a waitress in a popular nightclub.

If you play a face correctly, you should only have to bust out your own skills when actually on doing the run, or when buying or selling something. Contacts are your lifeline.

It's also better imo to have many smaller contacts, than one 6/6+, especially if your goal is to be the infobroker. Think of people or roles that would have access to lots of names and databases, police, city employees, financial planners, call centers, ect. You're idea is totally sound and how you are supposed to play.
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>>97350205
Beyond contacts like previously mentioned you can also go for either a magic focused angle or a tech focused angle. Either way I'd suggest a bit of investment over time into some skills like sneaking, palming, and disguise to help in your information gathering actions and a bit of investment into agility to help with the sneaking and palming. Otherwise for attributes you'll want to focus on charisma, intuition, and logic since you'll be needing them for information gathering and knowledge skills anyway.
For magic you can use detection type spells and also use spirits for information gathering, mind reading, snooping, eavesdropping, lie detecting, and spying. You'd want to go with a charisma focused tradition to better mesh with your role as face and information guy and you will also need to add in magic and willpower to your important attributes which can make it a bit of a heavy investment. Personally I'd suggest magic even with that higher investment since it meshes well with your regular face role and gives you more utility and options, plus you can easily just pick up the computer skill on and off to do basic matrix info gathering and communication while also using non-augmentation tech like all the spy gear to bolster the info gathering otherwise. Though you can also rely on skilled contacts to cover some of the tech skill use and/or spy gear deployment.
But if you're interested in going the tech direction though you also have some alright options. Augmentation can be used to help boost your charisma, logic, and intuition as well as give you some super human level senses that could be helpful for your information gathering. There's also the option of adding in some decker skills so you can get information thru hacking or intercepting communications and the like. You'd still end up using a lot of the spy gear like you would as a magic using type, but honestly good gear use is the sort of thing all Shadowrunners ought to keep up on anyway.
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>>97352650
Another pair of things to mention, in a sperate post rather than all in one due to posting size limit, are knowledge and language skills. Knowledge skills represent having a solid base of knowledge in a topic or set of topics, which can be helpful in that it gives you information you already know and don't have to gather new and can be used socially to help you get closer to potential information sources. Language skills are a subset of knowledge but are obviously helpful in that you need them to know other languages or meanings of slang and jargon, also your face skills start falling apart if you and the guy your talking to cannot understand each other.
One last thing to mention outside of all of that though is to not neglect having at least a bit of a fighting related skill since you never know when you're going to have to defend yourself, personally I'd suggest something like pistols since they're comparatively more concealable so that you can have one hidden on your person as backup while doing information gathering while it isn't obvious enough to put people in the area you're gathering info in on edge. Plus if you get caught in a fight alongside the rest of your team you can then at least fire a few rounds at the opposition to help out and it can help make prevent enemies from deciding that you're a magic user that needs to get geeked first.
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>>97352255
>It's also better imo to have many smaller contacts, than one 6/6+, especially if your goal is to be the infobroker. Think of people or roles that would have access to lots of names and databases, police, city employees, financial planners, call centers, ect. You're idea is totally sound and how you are supposed to play.
Are those really better though? Wouldn't a 6/6 contact basically include all those other smaller ones and more?

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Lorwyn Planeswalker edition

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-november-10-2025

>News
The 2025 Magic Con and Pro Tour Schedule:
https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule

>Metagame Mentor: The Winners and Losers from Standard's 2025 Rotation
https://www.magic.gg/news/metagame-mentor-the-winners-and-losers-from-standards-2025-rotation

>Spoilers
http://www.magicspoiler.com/
https://mythicspoiler.com/

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>>97356412
I'm too busy trying not to remember the armies being mind-controlled into fucking each other in a field of pudding, then getting turned into giant rabbits, then having a bottomless void open up beneath them.
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>>97356691
I'd argue that sometimes holding until after pre-release is better. Take Ouroboroid, pre-release was about 20 bucks or so; now it's around 40. Or like how Tergrid got a boost after the FF summons were shown off
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>>97356793
Yeah, not everything can be predicted. But, since it can't be predicted, "preorder and early release prices will be overinflated" tends to be a safer rule of thumb.
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>>97356353
>that packaging
Say what you will about me but making a set look like the girls toy isle at Walmart makes me care a surprising amount less about this set
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>>97356321
Cardboard


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