What kind of fantasy monsters are you into? I like original abominations, standard humanoids/mythological creatures/giant animals are boring to me.
Liches
>>97228517Tulpas and shit, human negativity made manifest, like in JJK.
>>97228517As the enemies to fight? Humanoids, preferably as a direct parallel to real life minorities.Romantically? Classic mythological creatures. Sphinx, gorgon, and such.
>>97228517What traditional game(?) are you talking about?
Something about classical era monsters makes them my favorite.
Why the FUCK is his power armor broken? The Badab War was 100 years ago. This dude leads a legion-sized band of space marine pirates and is one of the wealthiest and most powerful space marine lords in the setting, on par with chapter masters of the first founding chapters.WHY THE FUCK WOULD SOMEONE NOT HAVE FIXED HIS POWER ARMOR. Does GW even know their own fucking setting anymore?
>>97258391Orks are fine and have so many plastic kits. Bring back looted tanks and then even more options.
>>97260466That's what you get with DEI and commies working for GW
>>97264090Yeah, but we were talking about scale-creep. My point is that the reason Ork's don't get scale creep, even though they literally have an inbuilt lore excuse for doing so is because GW barely thinks about Orks at all. Unlike space marines that get new ranges and kits three times a year and has done since 1995.Which was thirty years ago.
>>97258391I don't think there's very much truth to this. From GW's perspective, it's a great thing if you kitbash vehicles, because then they can sell you two kits instead of one and then even better you'll buy kits that aren't even for "your faction". People often attribute this kind of thing to malice when it's really a case of you can't please everyone.
>>97251250The Black Legion's first novel came out in 6th ed. It mentions the traitor primarchs bowing before Abaddon.
This is a second OSRG, seperate from the main osrg thread, where you CAN talk about 2e, retroclones, and any osr content you want.This is different than the regular osrg as due to rampant trolling from a handful of bad actors, discussion is impossible.PREVIOUS THREAD>>97206318
>>97264193Worthless dogshit bumpfag post
>>97264308I don't think there is, largely because such a book would be a couple thousand pages if we're talking about just combining the compendiums together.
>>97264193Have not read Dark Sun(nor any settings from back in the day) how would one go about doing that.Other than including cannibal hobbits.
>>97264527Even separate books for "Player Options" "Optional Mechanics" "Equipment lists" would be good
>>97264590Dark sun as a setting is perfect for any sort of sword & sorcery/post apocalyptic theme. The setting is littered with ancient ruins of its previous ages, and theres many different monsters & things you can find down in them>A littany of ghosts and undead of long dead peoples, and the spirits of now extinct genocided races like trolls, goblins, orcs, kobolds & gnomes>ancient experiments or any of athas's menagerie of wildlife>psionic monsters aplenty, almost everything on athas is psychicYoure spoilt for choice, but ruins are the main focus.Actual existing Modules that you should look at are anything with a forgotten ancient ruin (The lost city, dwellers of the forbidden city) You should be going for that, a mix of tomb raiding/Red Nails Conan/Lovecrafts nameless city.
I've been working on a game for about five years and wanted to share it, but I can't seem to upload pdfs anymore. Why is this? I thought /tg/ was the hub for sharing rules systems. A lot of the stuff I played while designing was downloaded from the sharethread, are they also suffering from this?
>>97263871Sincerely had no intent to ragebait, not sure how you'd even think that.
>>97264621>>97264624upload it to catbox, retard
>>97264111Fundamentally, that the mechanics are the 'standard fare', combat goes roll+mods vs static+mods, then roll damage (with mods), and I haven't seen anything different from the usual for out of combat stuff.I know that I'm picky as shit about rpgs, but for my group this would raise the question of... why are we even playing this, and not just taking the setting and using a system that we all already know well?
>>97264627Stfu imbecile
>>97264711ok nogames>>97264704i get you. it's not for everyone. i appreciate it though
All things come to an end, including 2025 (edition)>Previously in the Mortal Realms:>>97248359 >Official AoS website:https://www.ageofsigmar.com>Downloads, Rules Errata, Sharty on the 'log and FAQs:https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/>Toolshttps://runebrush.pa-sy.com/warscroll/>Anvil of Apotheosis hero creator:Comment too long. Click here to view the full text.
>>97264370You could say the dragons on the Cathayan models are representative of some offspring of Dracothion's that's more local to where your dudes are from.
>nothingburger rumour engine weekhow many unsolved ones are there left now anyway
>>97264427I actually might have that somewhere already so that would be good for a wizard. I'm probably going to wait for this box since I really like the peasant models for the infantry more than the jade warriors but depending on what CoS units get released I'll probably use both eventually
>>97264579
>>97264676It would be weird to get Yarrick but no Armageddon Steel Legion models
Magic should be rare, mysterious, superstitious. It should take time to use and be exhausting to cast When did fantasy magic and wizards turn in Avatar the Last Airbender shooting fire and lightning out their assholes?
>>97263541ok
>>97217677I agree with you, but let me add one thing: Magic is so much better, when you can never fully control it. When it’s something wild and dangerous, that you can bend to a certain degree, but only that. Compare the John Doe magician:>oh, we need a fire>I cast small fireball>oh no a wolf comes>I cast small lightingIf you do it like this, magic becomes a tool. Basically you could totally play this with some “technical tinker guy and his weird apparatus”.Now compare it to this:>you are outnumbered and surrounded by ghoulsComment too long. Click here to view the full text.
>>97264376That style of magic only works if PCs aren't built around doing magic. The concept of "magic is unpredictable and can have severe or long lasting consequences" doesn't mesh with "70% of player characters are expected to use at least some magic in every fight". If magic requires a large amount of resource investment to perform then it needs a commensurate payoff to be worth bothering with, and if magic is risky then it needs to be dramatically better than safer options for the same investment to offset the risk.When you marry the two, what you end up with is a PC that will routinely snap the game over their knees, but causes serious problems for the rest of the party in the process. This leads to a spotlight and narrative balance issue, where the magic characters are the ones resolving the narrative, and everyone else is relegated to janitorial duty when the wizard's summoned eldritch nightmare turns on the party for the 4th time this month or whatever.This problem goes away if you remove risky consequences from magic, so magic characters can perform adequately without burdening the party with headaches or dominating the party. It also goes away if magic is made no/low investment so that anyone can have some magic in their pocket without compromising their ability to contribute without it, and then you can reduce the risk:reward ratio so that magic is legitimately a last resort with unpredictable consequences instead of a "win plot" button with downsides.
>>97264651 (me)Oh, there is one other option for balancing magic, which is that *everyone* gets magic, and non-magic characters aren't considered to be valid PC archetypes. At that point, the game can be about everyone putting out fires caused by their collective magical shenanigans, but most RPGs seem to treat "sneaky dude with knife" as an equally valid character archetype as "wielder of phenominal cosmic power", so unless you jettison that particular concept then magic users have to be kept in line with non-magical archetypes.
>>97217677>Magic should be-Immediately stopped reading. Don't dictate to me.
Thread failed its save overnight huh Edition▶Previous thread:>>97021561▶News:Reminder that next box is Sisters vs Raptors:https://www.warhammer-community.com/en-gb/articles/zrjpzrms/adepta-sororitas-battle-chaos-space-marines-over-a-long-forgotten-tomb-in-kill-team-shadowhunt/▶Official Key Downloads, FAQs and Erratahttps://www.warhammer-community.com/en-gb/downloads/kill-team/▶Rules Scanshttps://gofile.io/d/AinK04▶Boxed Set Rules Scanshttps://gofile.io/d/NWRByw (deprecated)Comment too long. Click here to view the full text.
I'm going to have to buy a whole set of painting supplies just to get this stuff all painted upBut when it is done, it'll be quite the improvement to my terrain collection
>>97264447Do you not already have paint supplies for your models? Aegis is just two shades of grey and most of tomb world can be done with a dark green, light green and two very light browns. Dry brushing is your friend when it comes to painting terrain.
>>97264497My old big brush could really use a replacement after all the terrain I've drybrushed with it, I definitely need to fill up on primer (and might as well get one of a more specific colour), and I'll want some refills of the colours I'm going to use a lot of just to make sure I both have enough for this project and then for models afterwards without having to male a trip to the hobby store anyways.Plus a few new tools I haven't needed before (certain colours that I can justify buying a whole pot of since I'll be using them for a larger project, a larger mid-sized ball drybrush).So not a complete "set" if that's what my previous post indicated, but a pretty large complement by my standards.
>>97264584Ah I get ya, I got tomb world for Christmas from my partner so now I'm trying find a bunch of different examples of it painted to pick the best.
>>97264665I want mine to fit the mat it comes with so I'll be making the core structure that turquoise-green colour (or, well, something close). Then I want the outer armour layer that it has in patches to match my necron models even though that team is only half painted and never used so I'll be painting that a bright white with red glowy bits.
Forgotten People Edition>2024 PHB Scanhttps://files.catbox.moe/g8oo9h.pdf>Cropped and rotated, but more artifactyMjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h>2024 DMGhttps://files.catbox.moe/fd04pq.pdf>2024 Monster Manualhttps://files.catbox.moe/atd38s.pdf (D&D beyond version)https://pomf2.lain.la/f/1en5qwum.pdf (scan)Comment too long. Click here to view the full text.
>>97256298boy band and their roadie
For people that play games in-person, what props do you use? Just plain grid paper or anything more elaborate? Minis?
The polearm master d4 attack gets the damage stat bonus?
>>97264478>When you take the Attack action and attack with only a glaive, halberd, quarterstaff, or spear, you can use a bonus action to make a melee attack with the opposite end of the weapon. This attack uses the same ability modifier as the primary attack. The weapon's damage die for this attack is a d4, and it deals bludgeoning damage.>Immediately after you take the Attack action and attack with a Quarterstaff, a Spear, or a weapon that has the Heavy and Reach properties, you can use a Bonus Action to make a melee attack with the opposite end of the weapon. The weapon deals Bludgeoning damage, and the weapon's damage die for this attack is a d4.
>>97264212>Monster Hunter, Devourer Guildhttps://5e.tools/classes.html#monster%20hunter_grimhollowpg24,state:sub_devourer_grimhollowpg24=b1
Previous Thread: >>97256159DAMAGED Edition>Most recent bracket system updatehttps://magic.wizards.com/en/news/announcements/commander-brackets-beta-update-october-21-2025>Outline article introducing the bracket systemhttps://magic.wizards.com/en/news/announcements/introducing-commander-brackets-beta>Current banlisthttps://magic.wizards.com/en/banned-restricted-list#commander-banned>Former Commander website, where you can learn the basics, and read the format philosophy laid down by the rules committeehttps://mtgcommander.netComment too long. Click here to view the full text.
>>97264606He’s either quite young or has been single a very long time. The truth is when you’re in a long term relationship the woman will want babies and you will be powerless to refuse her.
>>97264274Animated Army. That Urza is fucking nutty.
>>97264633the racoon? how can you make that one nutty with 50 bucks anyway.
>>97264614I'm thirty-five and have been married for ten years. Six figure annual income, just bought a house, no kids on the horizon.>you will be powerless to refuse herThat doesn't sound like a healthy relationship in the slightest.
>>97264666Kek nice LARP pal. Did you also graduate top of your class in the US Marines? How many confirmed kills do you have?
Previous Thread: >>97096644For: Creation and discussion of Lewd RPGs; including Solo Rpgs, Homebrews, and Greentexts about your game sessions (specify the system you are using)>DON'T post or ask for "Looking For Group" or "Looking for Players".>DON'T sperg about Hentai logic, Hentai Artists or NTR. Take your meds.>NO Shota/loli crap. Go to /trash/>What's a Solo RPG?1: YouTube (Season 1 of Me, Myself & Die! gives a good explanation)2: Ask in the Solo RPG General: >>970620423: Solo is a good way to test out systems and to avoid problems such s "Schedule Conflict" or "Playing with Weirdos">Solo RPG Toolkit (NPC Generator, Mythic GM Emulator, etc.)https://infinityweavers.link/re-up/solo-rp-toolkitComment too long. Click here to view the full text.
Does anyone have a good suggestion for a base system to build a solo-game where a PC's strength is dependent on harem building? For instance, having the primary power system be copying or enhancing the abilities of harem members.
>>97262660darkest dungeon
>>97262195I had to stop my LA vampire run because I lost the files I was recording everything on. Thanks windows updates for corrupting my files.
>>97263091Damn, that fucking sucks.
>>97244753Guess I'll contact the author directly. >>97262195Pretty well. Dunno about others but I use the same minis, tiles and maps I use when GMing. Never played solo but it's fun so far.
Recently I was thinking about alternative combat systems.I remember someone talking about instead of HP the payer has a Jenga tower and he needs to remove peaces once hit, the skill is to remove peaces without the tower collapsingSo I started thinking.For example what if the combat somehow involves cups and balls?Instead of a D20+modifier nonsense why not change it up? Why not give a player 10 balls or legos or whatever and to win an encounter the player needs to land 2 balls in 1 cup?There can be variants of this like a super hard encounter demands the player lands all 10 balls or what about reducing the size of the cup with the difficulty of combat?What if we implement a fate system from Talisman for the players? What if legendary bosses have something like that for themselves? And can negate the players victory? What if different monsters use different "balls" like for example some bone golems will be you throwing legos into cups and zombies are aluminum balls while naga can be gummy bears? That actually makes the monster feel different and not a copy pasted set of numbers. Also the different aerodynamics of these "balls" are part of the fun.Comment too long. Click here to view the full text.
>>97257743>>97258538>>97259042>>97259417>>97260576>>97260831>>97260873Jesus christ dude you need to seek emergency psychological help.
So what I’m picking up; OP wants a combat system where a Dex roll should be done by the player playing 5 finger fillet on moms dining room table to improve his actual dexterity, strength rolls should involve actual kettle bells and charisma checks need to be over saw by someone with real world sales experience to see if their speech waivers on delivery huh?OP is high as fuck, but I can appreciate some out of the box thinking
>>97260896No, you need to answer my question before I murder you.
>>97254699Why do you think it's incoherent?
>>97260896>Jesus christ dude you need to seek emergency psychological help.Thanks so someone else noticed he is having a schizo breakdown
Grogmas in the hive streets editionPrevious Thread:>>97019770Check out here for useful links and a catalogue of relevant miniatures retailers:https://pastebin.com/nnNqqFLnThe Rogue Trader magazine article compilation:https://gofile.io/d/yNK9bq
>>97261925Honestly, before destroying an old miniature for conversion, use everything at your hand to plan.That anon just might never build that mini, but i was just curious if it was AI.
>>97262733One of the skeletons has six fingers.
>>97264110>Honestly, before destroying an old miniature for conversion, use everything at your hand to plan.If you really cared about the conservattion of old miniatures then you would know recasters exist.
>>97264418Not for everything.
>>97264660Just because you don't have their emails doesn't mean they don't exist.
Gundam Meta Edition Here is a thread to discuss trading card games other than the big three.>Build Divide>Force of Will>Final Fantasy TCG>DBZ CCG>Wixoss>Keyforge>Gundam>Legend of the 5 Rings (L5R)>Digimon>Flesh and Blood>Gate Ruler>Battle SpiritsComment too long. Click here to view the full text.
>>97264198Based
>>97263216Takara Tomy massively fucked up how they handled English Wixoss so unless they've learned lessons from that I'm not sure they are automatically better than WOTC.
>>97263983Different anon here:It sounds to me like the early game might start off a little slow, or poor luck in your opening hand could cause the equivalent of being mana screwed in Magic. To combat this, you could have a generous mulligan rule, or as an option, you could let players 'go gravedigging' on their turn, sacrificing all other actions to, for example, turn the top 5 cards of their deckinto their graveyard. It kind of reminds me of the 'Exert' rule from the old Highlander TCG. Alternately, you could always just start the game with X amount of cards in your graveyard. I dunno, just a few options to consider.
>>97262944I mean that's fine but I'm definitely not crediting a game with "good art" if that art is just lifted from somewhere else.>>97263005they could have done better. low budget doesn't have to mean bad.
>>97264404Wixoss is just too based for western markets.
Previously on /slop/: >>97241519▶ Thread Task: Moody and gloomy winter pictures.And maybe characters trying to find a comfy warm corner.▶ Generatorshttps://bing.com/images/create/https://sora.chatgpt.com/https://gemini.google/overview/image-generation/https://perchance.org/ai-text-to-image-generatorhttps://civitai.com/Curious about local genning? Check out /g/'s stable diffusion OP or ask one of our friendly locals.▶ Perchance pastebin of generators and links:Comment too long. Click here to view the full text.
>>97261394
>>97262949Anon, if it's supposed to be Persephone then perhaps gen someone who looks Greek, not some generic blonde bombshell in red dress?
And tripfag wonders why people here don't like him.
>>97263434Slop as it may be, I'm a sucker for girls with this kind of haircut
OOP editionInfinity is a 28mm tabletop skirmish game produced by Corvus Belli, and includes the related games Aristeia, Defiance, TAG Raid, REM Racers, and Acheron's Fall. Corvus Belli also produces the fantasy games Warcrow and Warcrow Adventures.>Latest official update:January preorders>Rules and missions:https://infinitythewiki.com/index.phphttps://infinitytheuniverse.com/resourceshttps://infinitytheuniverse.com/games/infinity/its>Beginner FAQs and guides:https://pastebin.com/x06JG55U https://pastebin.com/xtQzRcq5 https://pastebin.com/xUBR7QFU Comment too long. Click here to view the full text.
>>97261091Nope, only some of the very oldest ones.
>>97260497Yeah, but not every faction is balanced on not being able to use their long-range tools.
>>97260154ALEPH studied human history and found out that more belts = more combat effectiveness
I want to start playing infinity, whats the army with the bigger boobs?Also, i got the essentials pack and holy shit CB needs to step up their easy of assembly game, thats why infinity is not more popular. I do prefer metal minis tho, i hope the don't transition to plastic or that siocast stuff.
>>97264487Aleph, see Asura