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Welcome to Mecha Monday! Here we dedicate ourselves to mecha RPGs, wargames, and boardgames alike. Here we start games, tell campaign stories, share resources & assets, and seek advice for our games and homebrew.

Assorted Mecha Goodness:
https://pastebin.com/E2wi55AZ
Embryo Machine Translation:
https://drive.google.com/drive/folders/1r_cjOLuUp3HussVRhbQYU3G0zK6hwy1r
Lancehounds Homebrew:
M3g4 folder/eMEBUbCL#kj2FRrlqTa-02U16XpnVRg

Previous Thread:
>>97092391

Question of the Thread:
Should mecha have hands? Should the hands be humanlike? If they shouldn't have hands, what should they have? If no hands, why even have arms?


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An odd question but do any of you guys know if there is, or how to make, a piece like the viewport the hussar has in front of it's head, but on a smaller scale?
>>
>>97256794
I don't understand the question. Are you talking about a drawing? A mini? A game rules design?
>>
>>97256794
Man, that's a tough one.
Maybe a bit off an older tank or bunker miniature?
>>
>>97256794
On the smallest scales the easiest thing is usually to just sculpt it out of putty. The details are gonna be a bit blobby regardless of the method and it's easy. Otherwise get some tiny tank kits like flames of war. Those are shockingly good for kitbashing with mechs.
>>
>>97250544
my setting has the players fight as civilian monster hunters (ala a civilian militia), and they're all incentivized to customize their mechs for branding to receive better recognition and contracts, so it greatly varies based on region and personal aesthetics. Some people use the parts as they come, while some come up with shit that makes them look like they're 12. It doesn't help there are widespread artisan-mechanic guilds that are paid to do this work with specialized tools and materials. The military itself uses basic muted colors for their mechs or camo, and leaders get a special mark to distinguish them.

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>the dark lord just wants bitches
Is this a good villain motivation?
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>>97258165
In what system?
>>
>>97258165
make him a dragon and suddenly it's a classic
>>
>>97258165
Traditional games?
>>
flop thread, too obvious
try another.
>>
>>97258179
Generally the way you get murderhobos involved is by their shit being broken by an antagonist's machinations. It might not even be "your girlfriend is hot, I'm gonna mating press her," but just his goons breaking a bunch of shit they own on their way to kidnapping the local nunnery.

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OOP edition

Infinity is a 28mm tabletop skirmish game produced by Corvus Belli, and includes the related games Aristeia, Defiance, TAG Raid, REM Racers, and Acheron's Fall. Corvus Belli also produces the fantasy games Warcrow and Warcrow Adventures.

>Latest official update:
January preorders

>Rules and missions:
https://infinitythewiki.com/index.php
https://infinitytheuniverse.com/resources
https://infinitytheuniverse.com/games/infinity/its

>Beginner FAQs and guides:
https://pastebin.com/x06JG55U
https://pastebin.com/xtQzRcq5 https://pastebin.com/xUBR7QFU

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>>97254618
shiny norkias...
>>
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>>97256971
ALEPH has no chill
>>
So if one wanted to binge on lore, particularly the latest shift from starting lore, what would be the place to look?
>>
>>97258184
Here: https://store.corvusbelli.com/en/books/lore

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winter edition

>Chess websites, tools, videos and books:
https://rentry.org/vxdsw7k5

>Calendar:
- Tech Mahindra Global Chess League | December 13th - 24th
- FIDE World Rapid and Blitz Championships | December 25th - 31st
- Rilton Cup | December 27th - January 5th
- Lichess Winter Marathon | December 28th
- European Women's Rapid and Blitz Chess Championship | January 8th - 12th
- Tata Steel | January 16th - February 1st
- Speed Chess Championship Finals | February 7th - 8th
- Prague International Chess Festival: Masters | February 25th - March 6th
- FIDE Candidates Tournament | March 28th - April 16th

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>>97201186
chess is hard
>>
https://www.flickr.com/photos/fide/55006826617/

My waifu Vaishali doesn't wax when she wears long sleeves. So hot.
>>
>>97253025
blitz day 1:
https://www.youtube.com/watch?v=umHnqmxfq4w
>>
>>97255706
https://www.flickr.com/photos/fide/55009981703/
https://www.flickr.com/photos/fide/55009695541/
https://www.flickr.com/photos/fide/55010198963/

Huge disappointment, waxed smooth like a plastic doll. She would be very hairy naturally.

https://www.flickr.com/photos/fide/55010334544/

Such a qt though.
>>
>>97257948
based beast tamer

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Diabolic X edition

Previous >>97182768

>Basics Pastebin
https://pastebin.com/GWjTU9Uv

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>Fanmade PC sim
https://pastebin.com/u6aKrBSg

>Official Mobile sim (Release Date TBA)
https://www.digimon-alysion.com/en/

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>>
Does vaccine/virus/data even fucking matter in this games aside from pata/ange
>>
>>97257761
yeah
cards like wizardmon specifically provide protection for data type for example.
it isn't super common, but decks definitely do interact with it.
>>
>>97256946
Before spoilers really kick off I want to predict a long-shot that I think would be really funny.

HeavyMetaldramon's level 7 should be named after ska (punk). Because of the US movie soundtrack.

https://www.youtube.com/watch?v=w393GxgzvT0
https://www.youtube.com/watch?v=XgRVzfq_g6w
>>
>>97257899
Beelskamon
>>
>>97257761
Chamblemon and Publimon lol

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Love Wins Edition

>>IF YOU ARE ASKING A QUESTION, PLEASE SPECIFY WHICH GAME YOU'RE PLAYING<<

Previous Thread: >>97099515

/pfg/ (pathfinder 1e) link repository: https://pastebin.com/RSt0rF0T
/p2g/ (pathfinder 2e) link repository: https://pastebin.com/1zySxwm3
/sfg/ (starfinder) link repository: https://pastebin.com/5yp9s2U3

>>CHECK THE SHARE THREAD FOR MISSING MATERIALS<<

TQ: What is your favorite pantheon? What pantheon(s) would you want implemented/updated?
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>>
So in Starfinder 1e it really seems like Evolutionist has some really glaring drawbacks when it comes to niches, all of them seem fucking hellbent on killing you like a retard, which is weird to me since it seems like the class isn't even that good in the first place so having drawbacks as insane as they are is confusing considering the other classes seem just as good without the chance of you being raped by double damage from electricity
>>
https://www.reddit.com/r/Pathfinder2e/comments/1pxqn06/mythic_experiences/

Every time I see a thread along the lines of "What do you think of Pathfinder 2e's mythic rules?" the response is almost universally "They are underwhelming and boring" or something similar.
>>
You think they will ever revisit some adventure path "concepts" Id be interested in another carrion crown or skulls and shackles.
For that matter remembering back to 1e I fully did not understand how they wanted the start of skulls in shackles to be run with influencing crew members on wormwood. Felt really awkward when I tried to run it but I feel like I missed something.
>>
>>97257880
That's because they are. What's even up to debate here?
>>
>>97257880
Because Paizo hates fun even when they have to design stuff for the "THIS IS BROKEN AND STUPID BUT FUN" category of options. They just can't let go

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ca/tg/irls, have you ever roleplayed a MALE character?

(inspired by the other thread, because why not)
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>>
>>97257325
this
>>
>>97256921
>lust provoking image
>irellevant timewasting question
>>
I do not play gaems
>>
>>97256921
Traditional games?
>>
>>97256921
Who's lighting all those candles?

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How would you implement undead PCs in a game, in a way that feels flavorful and meaningfully different from regular PCs?
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>>97257344
It's been a very long time since I played any version of D&D so apologies if some of this isn't relevant, but I'll bite.
First thing is what sort of 'flavour' are you after? Associated with the night? Comparatively easy, they get penalties in open bright light. If you're feeling generous or want a "old and powerful can withstand it", maybe they get a save every (time period). Doesn't have to be 'crumbles to ash', we all know players will twist themselves silly to avoid even a -1.
Anon above mentioned that a lack of disease etc takes out certain dangers. Well, yes - so have some new ones. Maybe being near a temple is like being near a gas cloud - consecrated ground rules may already exist, but is there a surrounding "irradiated area", so to say? That's why they avoid cities, there's loads of them. Tweak for god/alignment type as need be. Does even SEEING a holy symbol provoke some sort of constant, low-level Turn attempt? Similar response, populated areas are bad. Besides, you've more risk of meeting a paladin or cleric than out in the wild (though conversely druids may be an issue there).
Want to keep travelling logistics A Thing? Vampires need blood, obviously, but if they're not that type of undead do they need some other sort of sustenance? The ever popular ghoulish cannibalism? Top-up spells or rituals or the like?
Really though, no matter what game you play you'll still need to have at least some of these things in mind. Something like WoD does it for you, to a point, but you still need to have an idea of how you'd like your PC's to act and think.
>>
>>97255834
I don't have to implement it, the system already did.
>>
>>97255834
I think I would try playing traditional games.
>>
Damn! This looks like shit.
>>
>>97256018
idk, looks like ai to me lol

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It's Da PDF Share Thread!

Get ready to stuff your hard drive like Santa's Magic Sack!

STEP 0:
<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.
PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.
It will answer 99% of your questions about this thread. If you haven't read it, we will know.

STEP 1:
Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.

STEP 2:
Request, share, stay awesome!


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>>97257210

g0f1le /d/SRvgoV
>>
Looking for The Thousandfold Temple, it's a supp for Kal-Arth
>>
>>97258138

g0f1le /d/MyeQua
>>
>>97257925
Big Bad anon here- Thankya.
>>
>>97258185

g0f1le /d/oxy3TC

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>Choose your own adventure games
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>>
>>97253529
Still better than general slop.
>>
>>97253691
It's doesn't make sense to me either
>>
>>97253256
I lurked a couple of jumpchain threads, don't think I'm enough of a power levels/vs. battles guy to get anything out of it. Unless there's some other appeal I'm missing
>>
>>97253256
>>97257427
We've got a whole board of TTRPG nerds and nobody gets the appeal of theorycrafting characters?
It scratches two itches; first you get to immerse yourself in a setting and come up with a cool OC that's unique to you; and secondly you're doing a little puzzle with character points, requirements, and the like.
I think of it as extremely 4chan, because it's so touch-and-go. You're not committing to join some group when you decide to play a cyoa, you just do a build and throw it out there to compare with other anons. It's something personal like a TTRPG character, but only asks as much time and dedication as you're willing to give it.
>>
>>97254114
No, because they're talking about games, and you're spamming.
>verification is not required
Yeah, I know.

Previous Thread: >>97096644
For: Creation and discussion of Lewd RPGs; including Solo Rpgs, Homebrews, and Greentexts about your game sessions (specify the system you are using)

>DON'T post or ask for "Looking For Group" or "Looking for Players".
>DON'T sperg about Hentai logic, Hentai Artists or NTR. Take your meds.
>NO Shota/loli crap. Go to /trash/

>What's a Solo RPG?
1: YouTube (Season 1 of Me, Myself & Die! gives a good explanation)
2: Ask in the Solo RPG General: >>97062042
3: Solo is a good way to test out systems and to avoid problems such s "Schedule Conflict" or "Playing with Weirdos"

>Solo RPG Toolkit (NPC Generator, Mythic GM Emulator, etc.)
https://infinityweavers.link/re-up/solo-rp-toolkit


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Ngl, running a lewd game for an older married woman is activating so, so many neurons.
>>
>>97243662
I appreciate the detail that the Yokai you added also have japanese terminology for some of their Interests and Kinks
>>
>>97251412
i guess people like them, usually expresed as shortstack.
>>
>>97248830
Here's your (You)

What hypothesis was your experiment testing? For that matter, where are any of the steps of the scientific method?

Does your experiment design list the steps needed to reproduce your findings from the data?

Why is "connecting symbolic mechanics to biological reality" a difference between success and failure in your "experiment"?
>>
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>97248830
>no theoretical evidence
"It do be self-evident" is not a valid argument.
>no research problem, no research question
"How do evil porn addicted zoomzoom proces info" is not a valid research question.
>no methodology, no instruments
>no variables
>no objectivity
>everything >>97257723 said

>boasts not being held by academic posturing, plays scientist anyway
Being outed by that psychologist a few months ago that's me! really broke you, eh George?

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TTRPGs are a social game first and foremost. That means there's unspoken rules that vary from group-to-group, but a common one is "acceptable breaks from sensibility" in the name of game experience or table cohesion. It's the kind of thing that keeps the bitter rivalry between the Elf and the Dwarf largely to amusing banter and not outright PvP. It's an innate instinct: nobody likes to spoil the atmosphere, because that's a large part of the appeal of a good game (alongside the freedom).

That being said, there are also times when the group's course of action is patently retarded and you can't meaningfully push back on it without feeling like you'd cause a big fight over nothing (and then feel obligated to keep comrades away from the consequences), or something a character cannot abide has to be "sanded over" somewhat, or you as the GM don't want to cultivate the feeling that you're antagonizing your players by hitting them over the head with "you murdered someone because it was convenient and didn't even take measures to cover your tracks" or whatever unhinged misadventure occurred because something about the player position of the table cause human beings to lose IQ.

Have you ever had that feeling? I think I see enough greentexts to think it's common.
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>>97257728
I just want to prevent others from suffering through what I suffered back when I still tried to cater… I just want everyone to have good games…
>>
>>97257728
>Nothing in your post is out of the ordinary
if you play with idiots.

Don't play with idiots.
>>
>>97231450
This. Players should be aware of what their character knows. Unless the character is utterly moronic (to the point that they'll struggle to function in all kinds of situations) they aren't going to mouth off to a vengeful king in his throne room, for example. If a player isn't utterly moronic then they'll take that hint.

I don't permit idiot players or idiot characters.
>>
>>97228101
>>97228995
I've played in games exactly like this, where a player gets mad and kills an NPC and it rapidly escalates from there.
>>
>>97258143
This.
>"I mean, you can do that but your character would know that telling the King to eat a dick would be very stupid and would get the whole party into trouble and ooc it'd be a fight you guys couldn't win realistically. Your characters would know that."
Every time I do this everyone laughs says "haha let's do it, would be funny but nah haha let's be serious - my character does [normal non-retarded thing]"

...was also the first third-party one, with its first product released in 1976. Judges Guild's Wilderlands of High Fantasy is the only setting you'll ever need.
>18 hexmaps at 5-mile hex size, with a cool thing (ruin/relic, castle/keep, town, or monster lair) every 5th or 6th hex
>Covering an area the size of the Mediterranean Sea
>Crazy shit all over like a Balor running a town
>Huge aesthetic variety, lots of different flavor and creature types
>Home of the iconic City-State of the Invincible Overlord, a wonderfully dysfunctional city
>There is exactly ONE nation-state in the setting, and it's the size of Belgium. Everything else is city-states and fortified towns
>Life is grimdark as shit for regular people, think Bronze Age Collapse tier. Child mortality is high as shit, only the lucky strong or brilliant make it to the ripe old age of 35.
>No ancient conspiracies or secret societies puppeteering from the shadows--geopolitics are very primitive
>Tech is schizophrenic, with some towns having just invented the wheel to and some cities having discovered calculus
>But despite all that, you can make a real difference with your friends! Kill the asshole Overlord and see if you can do a better job.
WoHF is written for old-school D&D but easily adaptable to other editions. Necromancer Games updated the content to 3.5 in splendid style with their releases of it.

What are you waiting for? Pirate a copy right now!
>REALLY OLD-SCHOOL & NECROMANCER RE-RELEASE

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>>97257104
That was clearly a metaphor, not a real alien.
>>
>>97257023
>aliens stick out in fantasy
Yes. That's why its cool in limited doses.
>>
>>97257023
I agree, they will always invite a tonal clash on principle
>>
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this is an excellent collection, thanks anon

>>97255555
>>REALLY OLD-SCHOOL & NECROMANCER RE-RELEASE
>https://wilderlands.guide/files/
is it just me or does the site lack a convenient way of downloading everything?
I mean I still got it done, I'm wise to the ways of wget
but I was wondering if maybe I missed some handy button
>>
>>97257145
>>97257023
Retard.

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This thread is dedicated to all kinds of solo games, systems, tools, and campaigns.

Fail Forward Edition.

>Last Thread: >>97062042

Resources:
https://rentry.org/srpgg
https://infinityweavers.link/re-up/solo-rp-toolkit

More threads:
https://archive.4plebs.org/tg/search/subject/%2Fsrpgg%2F/
or
https://desuarchive.org/tg/search/subject/%2Fsrpgg%2F/type/op/


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>>
*slaps my own ass*
*fails charisma check*

What the fuck was the Emperor doing during the DAOT and the age of strife?
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>>
>>97238086
>hip windows
hng
>>
cute
>>
>>97204994
Played vidya.
The reason big E got so assmad was because when the DaoT collapse occured his stream library and his carefully curated mod settings were deleted.
>>
>>97221670
Wait, what?
Is that origin no longer canon?
Really?

Jesus Christ, can't GW focus on writing horrible, inept continuations to their lore instead of disambiguating and shitting up the foundations of their setting.
At least that way I can soundly ignore all the stupid shit they ham-fistedly introduce.

Blagh, I do not want this knowledge.
This is the NuCrons all over again.
>>
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>>97210955
That's always been one of my favourite explanations


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