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Mages and wizards of /tg/, make your predictions for 2026! What will happen in the RPG-verse? Do it now before it happens!
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I predict more copyright shitfuckery from WOTC, more neo-nazi bullshit from Judges Guild and eg Pundit, more not-5e slop like Draw Steel and MCDMRPG, and more incompetence from Paizo.
Basically same old same old. I'm tired.
>>
>>97274550
>Basically same old same old. I'm tired.
Best time in the year to try something new and different!
talking genuinely here and not in the "gtfo then" sense
>>
>>97274207
Another OSR system will be released that people will make a big deal about. It will be B/X + some gimmick like "spells cost HP not spell slots?!?!?" It will not be worth playing. It will be forgotten within a month. The Fighter class will be called something stupid like "The Muscle."
WoTC will do something woke and/or retarded. My divination is rusty, so idk what it will be, but there will be minimum 100 /pol/ tier threads about it by 2027.
Draw Steel will trudge along, and people will continue to treat it like something special. Nothing of note will happen.
I WILL move to the city and find a new IRL group.
>>
>>97274207
Over/under 4.5 primaris lieutenants? Personally, I think there will be 3 plus a few chapter kits. No xenos, 1 chaos kit.
>>
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>>97274207
Consumer spending decrease continues.
Dominant game companies (WotC, GW) get a bit desperate, continue to squeeze in retarded ways as various executive suites bail.
Mid range companies get fucked hard, continue selling and going under.
Boutique games hit peak saturation and fall off for a while.
RPGs and wargames shift into increasing complexity again.
Xrd edition reprints of whatever made money last time churn for a bit more.
Kickstarter becomes less viable.
Youtubers viability falls off, gets more intense for competition, generative slop takes a lot of them out.
Crib or backgamon gets big again on tiktok.

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Previous Thread: >>97263539

Angry UB Posting For The Last Thread of 2025 edition

>Most recent bracket system update
https://magic.wizards.com/en/news/announcements/commander-brackets-beta-update-october-21-2025

>Outline article introducing the bracket system
https://magic.wizards.com/en/news/announcements/introducing-commander-brackets-beta

>Current banlist
https://magic.wizards.com/en/banned-restricted-list#commander-banned

>Former Commander website, where you can learn the basics, and read the format philosophy laid down by the rules committee
https://mtgcommander.net

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>>97275341
His trigger happens after damage.
>>
>>97275338
People would quit, anon. A lot of people would quit
>ACKSHUALLY EVERYONE WANTS THE BANLIST REMOVED
Nope.
>>
>>97275353
Ah good point. But still...

>>97275362
Yeah but it's major card disadvantage if you use it. This is card advantage.
>>
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>>97275367
I was goldfishing and I'm worried about instantly losing to mill
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>>97275372
How many people quite because their favorite cards were banned? It would even out. Like I said, rule 0 and brackets make it a moot point. Don't like Prime Time taking over the game? Don't play bracket 4 unless you are prepared to go toe to toe.

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Thread #02 Lean Winter on the Tundra
Previous Thread: >>97090196

Welcome to /un0/, an RP thread for playing a World of Darkness/Chronicles of Darkness Hunter. For any OOC questions about WoD/CofD, check the official general. >>97224887

Rules:
>We are acephale. There is no storyteller, we are not a quest.
>This thread is based primarily but not exclusively in the nWoD/CofD game Hunter: the Vigil. However, Vigil is defined by being highly setting agnostic, with a system for creating entirely custom monsters that do not exist in other WoD/CofD games. Thus, you have significant freedom in what you want to play and what you want to hunt. Feel free to play a member of the Society of Leopold, or a member of the Lucifuge hot on the tail of a Lasombra.
>Namefagging is encouraged but by no means mandatory.
>Keep in mind that even highly experienced Hunters typically only have fractured pieces of the puzzle, and every table has their own canon. The night is dark and full of misinformation.
>/un0/ is conceived of as an experimental end to end encrypted program that is very hard to compromise, retains very little data and purges that data regularly. Please play an actual Hunter.
>Spoiler any OOC discussion.

Happy hunting.
Unless this thread somehow takes off like a rocket, this will be the last un0 thread for the foreseeable future. Towards the end of the thread, please give your feedback in regard to these shorter, limited run RP threads.
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>>97273491
Fire is good, it was mankind's first tool, hellfire on the other hand is bad, that shit uses your soul as kindling.

>>97274804
Our brothers can. Though you need to be initiated & you gotta be trustworthy enough to know it's mysteries before you pray to Uriel.
>>
>>97274804
Control's a choice word if you wanna get down to it. Can anyone control a fire? Despite what the fireman might say, they're not controlling it. Same principle applies with hellfire, though the effects are more serious. Naturally.
>>97275018
Hellfire only gets at the soul if it subsumes the corporeal. One just needs to be in touch with themselves. At a level most of us can't get to easily. You It sounds like you know how hard it is to a control both types of fires. That's the danger.
>>
>>97275091
You sound like some of the demon thralls we hunt.
>>
>>97269794
I'll probably drop a single hint and let her take it from there. From what I've seen it shouldn't be that hard to piece everything together.

>>97274458
>>97273491
Very interesting, can you give us some clues as to how we could use it? Does it require any ritual or other stuff like that?

>>97273491
Automatic shotguns (USAS 12 my beloved) for encounters that require a lot of firepower, rifles or handguns for more delicate tasks.
>>
>>97275106
It's a fine line, I will admit. It's something I try not to use often but sometimes needs must and all that. Also like how else are you gonna kill a nemean? We couldn't strangle it and drowning takes too long.
>>97275188
It tends to be personal, when trying to learn, because the way it clicks tends to be different for each person. At least when it comes to using it seriously. If it's just accidental, it's like any sort of elemental magic with more malicious intent. You want whatever is troubling you gone. Permanently. It shouldn't come back and fire tends to be the most solid connections between the realms. Considering the emotions one might feel as well; it tends to, unsurprisingly, spring up when someone's doing fire magic. Once you've survived an accidental appearance, it becomes more a matter of recalling the feelings to get a better hold on the connection the caller made. Cross isn't exactly...wrong saying I sound like a thrall but actual research about hellfire is so hard to find. Demons don't give a shit beyond its destruction and warlock are so whiny about how I shouldn't cut them open.

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Out on Patrol Edition

>What is this?
/TG/ DEVELOPED A GAME
IT IS PLAYABLE. IT HAS BEEN PLAYED.
EXPEDITION is a ~1880s era, Jules Verne-inspired retro-futurist, underground blood soaked adventurescape.
It is a Skirmish wargame. Two players with their own expeditions, on a hexgrid map, explore & fight each other for victory and profit.

3 versions of the rules exist, 2 of which have been playtested. The main one is 2e, to be found :
>https://www.mediafire.com/folder/us7vnek39dc6k/AgarthaRules
as with maps, tokens and lore resources.

>TL;DR Doc
https://docs.google.com/document/d/1LxdaGoBlJRTMuziMDupG5TeeFwNDnsIW2pfaRAcFDgA
>Main Lore Doc, including links to anon-written short stories and additional lore in "Recommended..." section

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>>97272057
>Beekeeper
With all the noncombatant and settler-type units that are emerging it might be advisable to move them to the campaign book or their own thing. Or not, since we do already have a lot of books.

For the beekeeper something tells me it would be cool if instead of having a beekeeping structure for Merovingian bees you instead house them in a guard tower from the tribal book. They need a large bee home for their large bee bodies.
>>
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Also, I'll see you all next year. Happy New Year, everyone!
>>
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>>97272777
>>
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>>97272777
Happy New Year man, thanks for your contributions, as always, absolutely insane quality.
>>97270027
Is this a bit better? I'd like to keep the Magma tiles on this one.
>>
>>97272777
Rocking Edit
>>97275192
>Better?
I really like the volumetric thing you have going with the edges. I do think the magma still contrasts, but I can't think of a way to have it not while being differentiable from the water so your way is the best as it stands.

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Happy New Year’s Eve and Calibration Edition!

>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here:http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.html
It’ll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. good luck

>Resources for Third Edition
>3E Core and Splats

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The Usurpation is very plausible when you stop headcanoning every solar to be Superman.
>>
>>97274813
Yeah, and a Nigerian prince also needs just a small donation from you.
>>
>>97274813
The chip on your shoulder must be a mile long.
>>
>>97274801
There's an active sid in the CB night.

>Sid Favoritism.
It was thin veiled, but it showed up here and there.
Like Sidereals having the greatest destines.
>>
>>97274894
It's never felt more thinly veiled than in 3e, not even with Astrological Charms being straight up an upgraded fucking Charmset in 2e. The level of wonder and passion conveyed through the artifact fluff for Sidereals is like night and day compared to everyone else, with Infernals as a close runner-up.

Compare that to fucking Abyssals just going "hurr durr, someone was pissed and now this edgy frost scythe is soaked in their blood" over and over again.

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First thread of the year edition

>Previously in the Mortal Realms:
>>97261720

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata, Sharty on the 'log and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
https://runebrush.pa-sy.com/warscroll/

>Anvil of Apotheosis hero creator:

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alright getting into this game for the new year which faction should I play
>>
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>>97275031
The answer is obvious. The one you think is cool.
>>
>>97274924
>Final 10 have yet to drop
Please, havhette, my skumdrekk
>>
Anyone here play Lumineth?
How do they play and how are the modelssculpt wise
Kinda wanna get into AoS since my roommate really wants to play it too and its the only faction im kind of interested in
>>
>>97275145
>painted over 2k worth of them
>haven’t played a game with them besides spearhead matches
Can’t give you much gameplay wise; but model wise I can say they’re not nearly as hard to paint as people make them out to be. Lots of wide, flat surfaces. What is frustrating about them is the assembly design. It almost feels like the sprues were cut up to be intentionally more annoying than they need to be. Some subassemblies are possible but you’ll largely have most of the model assembled and be lucky to have 1 or 2 separate bits.

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Thread 449: Ikemen Gabwelius Edition

Bushi-Navi EN: www.en.bushi-navi.com/
Deck Log:
decklog.bushiroad.com/ (JP)
decklog-en.bushiroad.com/ (EN)
Beginner guide, decklists and other info: pastebin.com/QxKQRhrQ (embed)
Up to date fanmade PC online games, 3DS/Switch emulation and Mobile games: pastebin.com/7Fj8VqA2 (embed)
Cardfight and Buddyfight matchmaking server: discord.gg/6xVFD4r
Weiss/Schwarz Resources: pastebin.com/sk2iSjW1 (embed)

BCS 2025/26 Info: https://en.bushiroad.com/events/bcs2526/

DivineZ DELUXE Finals Ep 12: https://www.youtube.com/watch?v=o0mj1pSvrus
DivineZ Parallactic Clash Trailer: https://x.com/cfvanguard_PR/status/2000909190534246745

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>>97272946
Part of me kind of likes that Akina isn't that good at the game, he's just a lucksacking piece of shit because m i r a c l e s. In a world where magic exists and the MC just started playing the game up against professionals, I feel like that's almost more believable than him being an immediate savant like Chrono.
>>
>>97274877
Yeah I'm with this anon. His games ARE weak, but thematically it makes sense. He's a newcomer who can't realistically compete with skill, but not only is his deck a deck based around sacking but the writing acknowledges it and plays into it. He always plays towards maximizing his sack instead of them just coming out of nowhere.
>>
>>97271969
Deal with it because DivineZ is really bad about that and doesnt even try to address the problem that comes with the characters playing their mystical cards against regular people. At least G handwaved the whole Gear Chronicle thing by Chronos deck getting scanned and Mamoru was like "Huh well this is legit"

Its at its worst when you reach Deluxe where the chuuni secret tournament aspect is dropped and all the Power Rangers are playing infront of hundreds of people against others that use normal cards.
>>
>>97275078
It makes him an interesting character among the other protagonists because he picks up the game only to achieve a practical goal and has to come to indentify his personal relationship with the game only afterward. It's so much more interesting than what we've gotten before.
>>
>>97274877
outside of halona and urara no one really use powers in D, michiru soul power do nothing at the end of the day

>>97275176
ignoring how bad od treat yuyu as a protagonist, not knowing if he can win or not make the games way more interesting, in this type of series you would never expect yuyu losing to shirogane in wd3 or tohya in od1 meanwhile in divinez i know that akina will miracle his way into victory

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What kind of fantasy monsters are you into? I like original abominations, standard humanoids/mythological creatures/giant animals are boring to me.
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>>97228517
I like ghouls and dullahans(favorite undead), as well as mimics. I just think they're neat! I threw a mimic at my players the first campaign I DMed and all four of them said they had never actually encountered one before, and only one of them had encountered a gelatinous cube before I threw that at them.
>>
>>97263052
None, because this board isn't for talking about games. It's for everything that isn't a game.
>>
>>97228517
I like werewolves but they're rarely done in an interesting way. 99% of stories about them play out the same. Also furries.
>>
>>97263052
>>97271819
So did either of you (I say either, it's probably just you again, Wilbur) tried making a thread yourself about a game? Feel free to link to it, we can contribute for you.
>>
>>97274401
What would qualify as interesting in your opinion?

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>gm said no theatrics or monologues
>two guys leave
Is not being too loud that difficult for some of you?
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>>
Live Action Role Playing
While Playing A Role Playing Game.
What a Novel Idea.

But seriously OP, the game just wasn't gonna be to their tastes and they respectfully left, I call that a win.
>>
>OP tries to start a game
>Hits his players with the "do everything I say or leave my table!"
>People who don't want to leave the table
>"HOW DARE YOU LEAVE MY TABLE"
>>
>>97273538
oh, you an orcs in a cave kinda guy
>>
>GM says no faggots
>OP leaves
>>
>Be me
>Be excited to RP with a new group
>GM says "No monologues, no acting"
>Leaves

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How do you respond when your players choose to side with a character who is quite obviously, unapologetically evil and meant to be a villain? Typically, unless they leave behind evidence of their crimes, I'll usually let them follow the quest line along until they get killed or arrested somehow.
>>
>>97275122
poopee thread, YUCK!!!!
>>
hide thread
>>
>>97275122
>Typically, unless they leave behind evidence of their crimes, I'll usually let them follow the quest line along until they get killed or arrested somehow.
Mans, I appreciate how you're trying to simulate someone who has run a game but in all honesty if you get your shit together and run a game it will be more fun than this and you'll be able to make better posts about games and art.

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Thread failed its save overnight huh Edition

▶Previous thread:
>>97021561

▶News:
Reminder that next box is Sisters vs Raptors:
https://www.warhammer-community.com/en-gb/articles/zrjpzrms/adepta-sororitas-battle-chaos-space-marines-over-a-long-forgotten-tomb-in-kill-team-shadowhunt/

▶Official Key Downloads, FAQs and Errata
https://www.warhammer-community.com/en-gb/downloads/kill-team/
▶Rules Scans
https://gofile.io/d/AinK04
▶Boxed Set Rules Scans
https://gofile.io/d/NWRByw (deprecated)

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>>97272276
>>97272336
I for my part are somewhat interested int he cult, but having only dumbasses with pistols and baseball bats as your standard troops seems somewhat difficult.
Ah, and a good 2026 to you all, anons.
>>
So i briefly dipped my toe in the latest edition when Nemesis Claw came out but too many other games kept me busy but two things have gotten me interested and again and modern googles dogshit and keeps confusing editions.

1: I was gifted a random box of Rubric Marines for christmas by a relative, never played any Thousand Sons in 40k. Are they usable in Kill team in this edition or is it just bespoke premade teams you select a few models from per match?
2: Back in og kill team a normie friend who loved tyranids played with us when i bought and painted him the box that was just like 10 Genestealers, its his birthday in 3 weeks and i was looking at that recentish Tyranid box. Is that a deal like Nemesis Claw? Or can he use like three or those and some of his Genestealers for example?

Also did my nurgle lads every come back or am i still sticking to Gellarpox?
>>
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Took about an hour just to clip all these parts off the sprue. I'm guessing it'll take another two to scrape off mouldlines. Definitely the least fun part of the process for me. I believe one of the sprues containing two longer wall sections was bent into a curve, which I'm hoping won't have a major effect on the final build or can be fixed.

>>97274755
No long range response options is a pretty rough handicap for sure. It lets your opponent take up some really aggressive positions, especially on high grounds. Plus chaos cult is, if I've understood things correctly, somewhat reliant on perfect distance management and some tricks that I can only equate to physics engine exploits to compete. The few times I've played against them it was just a matter of taking the objectives in ways they couldn't contest and eliminating any of the council + basic cultists, resulting in the rest having no ability to grab points afterwards. They can also get stonewalled by some teams that inflict to hit penalties in melee.
But they're good shenanigans even so. Depending on what you find fun, they can give some fun results.

And yeah, a good new year for the lot of us. A few hours in so far and nothing has gone horribly wrong yet.
>>
>>97242531
>Officio Assassinorum
Seconding this, need more assassins
>>
>>97274785
1. You can use your rubrics
2. The only official tyranid kill team is the new raveners kit, and you can't legally run any other models with it unless you homebrew

Plague marines have a team, or you can run legionaries with the mark of nurgle, and the gellarpox infected still have rules

You can find the rules for all the teams on warhammer community or at wahapedia.ru/kill-team3/the-rules/core-rules/

Valakut edition

Previous: >>97129473

>News & Reminders
World Championship 31 won by Seth Manfield (Izzet Lessons, United States, he/him)
Complete winter achievements for rewards December 16-January 6
From November 18, 2025–January 19, 2026 Golden Packs will temporary contain cards differently than before due to "various pieces of internal nonsense"
https://magic.wizards.com/en/news/mtg-arena/announcements-december-15-2025

>Useful Links
https://pastebin.com/QFA0hqaA

>TQ
Have you played the brawl challenge, and if so, which commander?
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>>97275019
You're not getting me to reinstall, maro, I know your tricks.
>>
>>97271362
Didn't they used to give away gold for free in the store but stopped because people were complaining or something?
>>
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just 2-0'd kapala despite being drunk and not getting to sideboard (had to restart pc)
>>
>>97275278
No, they still do that
>>
>>97275280
probably his dad playing on his account

you are not skilled enough to duke it out with us

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Dark Heresy is for Manly Men Edition

>RPG Rulebooks
https://rentry.org/40kRPGLinks
>Homebrew Collection (Feb 2025)
https://rentry.org/40RPGHB
>WANG/Imperium Maledictum News
https://cubicle7games.com/blog/warhammer-40k
>Bestiary, armoury, weapon quality and NPC database
http://www.40krpgtools.com/
>Dark Heresy 2e Character Creator:
https://apps.ajott.io/dh2chargen/
>General 40kRPG Encyclopedia
https://www.scholaprogenium.com/
>Offline Combined Armory (v6.48.161023)

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I've been reading the Block Mania arc of Judge Dredd. Where soviet mind control makes each mega tower block fight each other including each blocks para-military citi-defence corps fighting for their block along side normal citizens.

Judge Dredd as 80s British sci-fi fits 40k like a glove. The concept make a good scenario I think: A hive city is comes under Khorne influence somehow that makes them go full sectarian with the enforcers of each section throw open their armouries and arm hivers to battle other sections. The spireborne (as in Block Mania) have access to PDF equipment like Basilisks or rare heirloom weapons to exterminate the underhive.

The players have to assist the Arbites in bringing the situation under control.

>>97271389

I spent NYE playing Call of Cthulhu but next game night is the continuation of my Black Crusade game and my Metal Gear Solid inspired Messia adventure.
>>
>>97275033
Isn't this just Necromunda but with extra Khorne juice?
>>
>>97275067

More extreme since it's more a massive psychosis where everyone is fighting to the death not just gang wars. It's probably closer to the opening stages first war for Armageddon except with them fighting each other in nominal hive layer armies not a free for all.
>>
>>97275173
No I'm saying Necromunda is basically MegaCity1 in 40k already.
>>
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>>97271595
The heretics shall remain nogames!
>>97272258
If you aim for all that, fate is more likely to settle for just >May 2026 bring you more games
I still wish you all of that.
>>97272374
May the Golden Throne hear you.
>>97275033
I always wanted to try Call of Cthullu, maybe this year I might get to.

>picrel
Next time Callidia meets with Haxta, she will be a palatine since she's just 300xp away from Ascencion.
she just has to not get turbo killed by the tyrant star

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Is this really what 40k fags consider fun?
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>>97268994
Its face is a vagina.
>>
>>97274522
NOW TELL THEM ABOUT PER CAPITA
>>
>>97274522
Autistic people and humor don't mix. They either find the most banal thing to be knee slapping hilarious, or they don't know when to let a joke go and move on to the next bit.
>>
>>97274825
T-T-TRVTH GENO-BOMB
>>
>>97268994
>Is this really what 40k fags consider fun?
Yes, this parody of a paroody setting is absolutely, 100% the only way 40k fans can have fun.
Remember: Fun is SERIOVS BVSINESS

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I've been working on a game for about five years and wanted to share it, but I can't seem to upload pdfs anymore. Why is this? I thought /tg/ was the hub for sharing rules systems. A lot of the stuff I played while designing was downloaded from the sharethread, are they also suffering from this?
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>>97270762
it was an honest question. have you even posted your pdf yet? absolute loser behavior from you OP.
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>>97272402
Gay but predictable.
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>>97272402
oh no. how will we cope.
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>>97272478
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>>97272402
OP is a fag but in a worse way than usual.


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