Valakut editionPrevious: >>97129473>News & RemindersWorld Championship 31 won by Seth Manfield (Izzet Lessons, United States, he/him)Complete winter achievements for rewards December 16-January 6From November 18, 2025–January 19, 2026 Golden Packs will temporary contain cards differently than before due to "various pieces of internal nonsense"https://magic.wizards.com/en/news/mtg-arena/announcements-december-15-2025>Useful Linkshttps://pastebin.com/QFA0hqaA>TQHave you played the brawl challenge, and if so, which commander?
Free full art Amonkhet lands in the store. Repeat after me, THANK YOU JotC
>>97271140how's that boot leather taste.
>>97271410"Every day I hear these things. Always from men looking to blame someone else for their bad luck."
>>97271463you are defending a game that explicitly manipulates the shuffler.
Warning: Don’t play Arena between the hours of 8am to 12noon central US time with mono white or the kikes will kike your draws every single time
Any of you guys ever play this? What's it like? I happened to be looking for a game to run something like ghostbusters in, though I was looking at stuff like hunter the reckoning, and stumbled across this today.
>>97261804Ive played a one shot of spooktacular, which is an IP free version of the game. Enjoyed it quite a bit, it was a lot of fun. It's a very light weight game.
>>97261804It's fun, it's simple, suitable for adults and kids.First edition was slightly better. Not all that many real differences mechanically, added a little encumbrance rule rather than just can carry five items or whatever it was, made a rule for making weird science stuff, added a sort of wound/injury rule. They also got rid of the character and equipment cards because they cost too muc--because they were "childish". Making a character in first edition takes seconds, and a few more seconds in second. Its dice pool system is the progenitor of the d6 or D6 system like used in WEG Star Wars.It's not something I'd probably make a long campaign of, though that is where the second edition was headed, but for a short campaign it's fun and it's never out stayed its welcome. It's easy to learn and as I said works with kids and adults. The only warning I'd give is that it's supposed to light entertainment and it's a bit less fun if you play it completely straight but don't got for slapstick. If you and the players don't take it seriously that's worse I'd say than taking a more serious game and playing that for laughs.
>>97261804I played a Ghostbusters game, but for the life of me can't remember if it was the official rpg or some custom thing my friend made. Our characters were Ghostbusters franchisees for the city we actually live in. My character was a small time con man who didn't believe in ghosts and joined up because he thought it was just a way to scam credulous rubes. Finding new ways to rationalize the increasing levels of ghost activity was fun.
>>97261804It's like this:https://youtu.be/0tdyU_gW6WE?si=klJXx926eEFb5YKX
I'm intrigued by the idea of a Ghostbusters rpg but honestly thing it would probably just be based off of the original cartoon which was more funny and slapstick-y. I mean it has got cheerful right in the name.
Elven/Elvish edition>Banshttps://magic.wizards.com/en/news/announcements/banned-and-restricted-november-10-2025>NewsThe 2025 Magic Con and Pro Tour Schedule:https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule>Metagame Mentor: The Winners and Losers from Standard's 2025 Rotationhttps://www.magic.gg/news/metagame-mentor-the-winners-and-losers-from-standards-2025-rotation>Spoilershttp://www.magicspoiler.com/https://mythicspoiler.com/Comment too long. Click here to view the full text.
>>97271538>considering they won't even add a format that includes the entire game's historyNot defending them, but they still don't have all the cards in to support Modern. Of course they don't support EDH and all its "my obscure pet card from Odyssey block that nobody else has even heard of because it's so shit" nonsense.
>>97271567You're right, but I was thinking more about just having an EDH-like option with the cards they already have in the game. Would it need to have a new name at that point, if the cards are technically legal to play in the format but simply not available on the client? Maybe they'd have to call it "multiplayer brawl" or something?
>>97271394>UB>good onesok zoom zoom
>>97271470>gets called brazilian subhuman (repeating myself, i know)>first thing that comes to its mind? cocks>>97271366jej this
Should I try premodern in mtgo?
>Be me.>Lord General of the Nordican 1225th/ defacto governor of Nordica II.>For the last few years we've been abandoned by the wider Imperium to an ice world that very much resembles our home.>In that time we've constructed the city of New Yur.>A sprawling metropolis surrounded by a network of trenches visible from orbit dug by the kriegers and valhallans.>We've also made more or less peace with the orks we were originally sent here to fight, and even made alliances with the ruinous powers, but those truces only last for one day a year.>A day that is fast approaching.>Candlemass brings peace, but also war to Nordica II every year without fail.>This year however the orks have decided to convert the former colloseum constructed by khorne worshipers in the ruins of a space hulk that crashed here into an arena for a sport they're apparently calling "Blood Bowl.">I will be attending the first of these games on Candlemass day, which is set to pit greenskins against some surviving khorne worshipers they've captured.>Emperor willing this will be the beginning of true peace to our world.>But knowing Candlemass that seams unlikely and I'll be waiting the whole time for some new threat to emerge.
>>97260597>>97265867>>97269885>Be Priscilla, Least Fortunate Woman in the Galaxy>Ork heads are even heavier when you are trying to lift them over your own head>I tear around five muscles and smear myself in Orkish blood and hydraulic fluids, but in the end we do manage to get the Ork’s head back on its body>I won’t have been too surprised if the Ork had killed me once it got what it needed from me, but I am also not really that surprised that it doesn’t >I have noted several times in the past that Greenskins seem to have a soft spot for me, which I suspect have something to do with the reoccurring dreams I have about the Orkish Gods fighting Slaanesh for my soul. Obviously I would much rather have the Emperor fighting Slaanesh for my soul, or you know, not have dreams where my soul is being contested by gods, but the thing with the Orks has saved my skin on a few occasions >The Ork wants me to help him “loot” presents, and sure, why not? If nothing else it will give me more time to think of a plan where I slip free of both the Orks and the Slaaneshi, and maybe I will find a few items that will aid in said plan as well >Unlike the warehouse room I just came from, there are a still a few presents here, apparently the occupants of the warehouse weren’t able to teleport them all prior to being slaughtered >Also, the chopped up pieces of the former occupants have a few lootable items of their own>Among the useful objects I find are a compact autopistol, a few spare clips, a Guard issue frag grenade, switchblade, some ration bars, and also a few small “toys” which I would normally shun, but the aphrodisiacs in my system are starting to mess with my head again. I shove all the smaller items in my santa hat, which I now carry in one hand while a carry the autopistol in the other >The biggest score is a reindeer themed onesie
>>97270168>It is two sizes too small, and has openings at the groin and chest, but it is a major improvement to not wearing anything at all except the boots, santa hat, ball gag, and the slave collar >Speaking of the slave collar, I tend to forget it is there for some reason, it is surprisingly lightweight >The next present I open is a hand held mirror, whose handle is shaped like a shackled nude woman >I use the mirror to inspect myself for injuries or other abnormalities >I look even worse in the onesie than I thought, hopefully the next present has a coat in it, or at least underwear >The slave collar looks like it is made of solid gold with large gems embedded in it, but the material seems to have some flexibility to it, and the felt inner liner makes it surprisingly comfortable >There is a small little heart dangling from a short chain attached to the front of the collar. The heart has an inscription on it that seems to read “Krampus Anal Bitch”, but as I look harder, the letters seem to rearrange themselves and say “Analstasia’s Bitch”>That is not good >I don’t have much time to dwell on what I just saw, as at that moment, several Schlick soldiers, mutants, and daemonettes enter the room, led by an achingly gorgeous Space Marine in polished pink armor with gold trim and purple rose insignia >The very pretty Marine says something along the lines of “Don’t worry milady, I will rescue you” >My heart flutters, and then I remember that, although he may be slender for a Space Marine, he will probably split me in half if his junk is proportional to the rest of his body >And that makes my heart flutter again >Stupid aphrodisiacs, I am glad I had the foresight to gag myself before leaving the sex dungeon >Or maybe the Space Marine is himself enchanted to make him irresistibleComment too long. Click here to view the full text.
>>97270195>If there is one aspect of warfare I am actually sort of good at it is pistol marksmanship >The bullets hit him in the face despite the reasonable distance, but simply bounce off with no visible effect >The Ork opens fire on the Slaaneshi, and I distance myself from the Ork, but also open fire on the more fragile looking targets with my autopistol >I am pretty sure the Slaaneshi are under strict orders not to harm me, but I have no desire to get hit by ricochets or stray fire >There seems to be only one door out of this room, and it is the one the Slaaneshi came from >Fuck my life
>Be overlord Komei>Really behind on catching up after new years preparations and parties>Also blatantly breaking the fourth wallHAPPY NEW YEARS EVERYONE!
>>97269885>>97270168>>97265867>be da red mek>dis humie is a pretty good loota too>few of da presents aint gone out yet "to my space cleopatra -from your big cuddle blueberry bear" >its some big eldar looking sword>nah dont need dat"to kitten - from Shadowsun PS. its canon">didnt know tau legs could bend dat way, gotta remember dat next time im raidin fer tech "to Cawl from Cawl, XOXO">dat might be neat>open it updakka.happylateorkmasstomeComment too long. Click here to view the full text.
The /btg/ is dead! Long live the /btg/!Scratch one Cameron boat editionPrevious Thread: >>97249401================================>BattleTech Introductory Guide & PDFshttps://bg.battletech.com/?page_id=400>Overview of the Major Factionshttps://bg.battletech.com/universe/great-houseshttps://bg.battletech.com/universe/the-clanshttps://bg.battletech.com/universe/other-powersComment too long. Click here to view the full text.
>>97270870>>97270870there is a big chunk of time where you have to wait out, until they start using Clan xlfe or IS light fe.it makes mediums the new lights, especially when the clannerfaggot enemy is bringing so much more firepower at such greater ranges.
>>97270870C-Bill cost has always been badly balanced to me. I know there a lot of nuances meant to be taken into account but if I was to boil down the problem in basics, an AC/10 and PPC are the exact same cost in C-Bills but the PPC is lighter, more compact and you don't have to worry about ammo. An AC/10 in the long run would work out as vastly more expensive so why would you ever take it over a PPC? The economy in the Battletech universe does not stand up to scrutiny.
Continuing my question about how many technicians are needed for mechs, especially in a 4-mech lance, how does that affect the chain of command in a military unit? I mean, if a mech lance, personnel wise, is the four Mechwarriors + technicians + Astechs, I assume the latter two still answer to the lance leader who would be in the former? And in what I was told in pic (source: https://desuarchive.org/tg/thread/97249401/#97265905), I assume Astechs are temporary assets?
>>97270108I've always loved LAMs. We can just speak up now.
>>97271095The actual problem with C-Bill costs is that they're set when the item first appears and never change (because that would be a monstrous 20-30 some odd page table cross referencing every item by every era, at least) no matter how the situation around that item does. If it first showed up as a boutique experimental item hand made by top scientists and engineers at the NAIS or something, then it will always have the inflated cutting edge C-bill cost even after it becomes widely produced by the whole IS. If it first shows up after a timeskip as a new thing that is widely available, it will never have the higher price its first hand-made, limited run iterations would have had. Inflation never impacts the prices. The complete collapse of the c-bill as a currency never impacts the prices. Items only being "sold" internally from a state producer to the state military using house bills never impacts the theoretical c-bill price players use.But to make any of that happen would require the developers to find some kind of financial expert with the perfect blend of Battletech and actuarial autism, and the end result would be a brand new highly complicated system tracking inflation and exchange rates across 600 years and multiple economic models. So instead we get fixed c-bill prices.
>Brutus' Drivehttps://drive.google.com/drive/folders/0B1qb0_OLhDrDYVVpbllIREdOczg?resourcekey=0-m3LU1xaC5-PnnA0VLRfK9g>DriveAnon's Drivehttps://drive.google.com/drive/folders/1Cx7KoDkQa9qmDfJN9_CehZ0fxXEweKOu?usp=sharing>Jumpchain IRC Chathttp://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA>Ruleshttp://pastebin.com/Gqj3iKyn>How to Jumpchainhttp://drive.google.com/file/d/0B1qb0_OLhDrDVDFBR2NpdG03S0U/viewComment too long. Click here to view the full text.
>>97264344I did Sengoku Rance in real life.
>>97264530Is regular Alucard stronger than that?
>>97271220A bit stronger since he killed all the souls within himself instead of convincing them to move on.
>>97267418Flowey would theoretically be the best, but the issue is that he simply cannot be trusted to actually give you information and not simply feed you whatever is more convenient to his ends.
In the Factorio Space Age v2.1 jump if we take the "it's all just laying there on the ground" perk does it have a range limit? Like if I just plop down a single mining drill to mine some iron is it going to cause all the iron on an entire planet to eventually migrate over to my single mining drill or is there a limit to how far away it will "pull in" resources?400cp - It’s all just laying there on the groundYou don’t have time to survey an entire world and dig through the crust for what youneed. Thankfully all you need to do is chip away at the resources you can see and therest will come to you. Start digging up a vein of iron or anything else and material willmigrate to replace what you’ve taken, allowing you to collect every last bit withoutneeding to chase it down. This perk does work with machines you’ve built to collectresources for you
start with picrel, open in paint and make your additions!be sure to add your own lore, and by the end of the thread we'll have a fun world
>>97271577Which game is this map going to be used for?That's going to affect what lives there and landmarks by extension, as well as its lore.
can you provide an example of the formatting you'd like? and maybe provide a bigger picture, 900x900 is tiny
>>97271605that's up to you. the first edit will drive the direction of the map. all i've contributed is the shape of some landmasses
A thread for discussing the Star Wars franchise and its various media and tabletop games.Sheev I'm NJO editionPrevious: >>97217145Fantasy Flight Games’ X-Wing, Armada, and Legion>https://pastebin.com/9puqx1zeStar Wars Roleplaying Games (d6/d20/FFG)>https://pastebin.com/iUriRfaAOther FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)>http://pastebin.com/ZE4gn0yNComment too long. Click here to view the full text.
>>97268071>how much of the entire Galaxy's taxes went to one building for a few thousand peopleThey probably got a dividend of whatever went to the Republic Judicial Forces since they filled the same role. I imagine they got lots of donations too
>>97266466If you dislike gamey design then you won't enjoy Star Wars Legion. There are way too many cards and tokens, as is the problem with all FFG wargames and why they fizzle out so quick despite the juggernaut IPs behind them
>>97270394Any lore for your red and black imperials? Are they a remnant warlord?
>>97268071I kinda wonder what the structures around the temple are. looks almost industrial if anything from the bird's eye view. can't imagine jedi would want their headquarters surrounded by factories and warehouses though
>>97271399Well Anon, my initial inspiration for the design was Carnor Jax's Crimson Empire. But due to LFL's moaning, I can't take royal guards, kind of ruining the theme. I'm still tinkering with adjusting the lore, but the core idea is that this is indeed a warlord faction - the Palace Empire.>Run by a captain-turned-moff who gained her position by helping the ISB root out the previous moff's treachery before Endor>A doctrine of authority, Imperial orthodoxy and perfectionism>They have ties and are suppported by various local noble and high society families>They see themselves as protectors of civilization after the chaos of Endor, continuing the Empire's mission to uplift and civilize the barbarous systems and aliansI still have yet to settle on a specific sector of space they'd occupy, but I feel I'm working with something cool here.
I have pocket money to spend.Who are the surviving toy soldier manufacturers still in operation on this fair isle?From Carlton to Broxtowe, Ashfield to Rushcliffe, show me some production houses still limping on.
>>97270801Ral Partha Europe is based in UK. They still make older Battletech metal minis, along with some other FASA game minis and some fantasy stuff.
>>97270841Challenge: British libtard to not mention Brexit for 24 hours Difficulty: impossible
>>97270983Where those swords originally sculpted for an orc kit or something? They seem decidedly out of place amongst all the rest there being well made and in good condition.
>>97270801What a stupid fucking thread, could figure a heap of it out for yourself if you weren't a complete fuckwithonestly the list of exceptions is shorter than the ones based elsewhere
>>97271526The value of asking a hobby community rather than google is to get preferences, recommendations and reviews from interested parties, rather than LLM summaries.
Thoughts on this man?
>>97150745Don't dislike him, but C4 is really wearing thin my usual "It's their company they can do what they want", guess the making-their-cake-and-eating-it-too is getting too disingenous even for me.
>>97167557As an experiment, a famous and talented violinist played music in a New York subway station. Most people passed him by since they're used to that sort of thing, but some stopped to listen for a bit. There was one person who later thought he looked familiar, but didn't think the famous violinist would be busking in a subway, and exactly one person actually recognized him. Still a celebrity, known and respected in his field, but he's not in movies or top 40 billboards, and the TV doesn't inundate you with his image, so he's not known.To cap off the point I don't even remember the guy's name and I don't feel like looking it up.
>>97153793He is also a trad family man behind the scenes. I dont like that, he acts all woke and enables that shit but lives a completely different life himself, he is just an opportunist.
>>97262703>chubby
>>97150745Never met the man.No opinion.
Dark Heresy is for Manly Men Edition>RPG Rulebookshttps://rentry.org/40kRPGLinks>Homebrew Collection (Feb 2025)https://rentry.org/40RPGHB>WANG/Imperium Maledictum Newshttps://cubicle7games.com/blog/warhammer-40k>Bestiary, armoury, weapon quality and NPC databasehttp://www.40krpgtools.com/>Dark Heresy 2e Character Creator:https://apps.ajott.io/dh2chargen/>General 40kRPG Encyclopediahttps://www.scholaprogenium.com/>Offline Combined Armory (v6.48.161023)Comment too long. Click here to view the full text.
>>97267827So how is this battlesector game?
>>97268470These are but boys.If you wanted gay shit in OP you could go with Darkholme, at least you'd get "Deep Dark Heresy" wordplay.
>>97271223I’ll show you who’s boss of this Conclave.
Happy new years eve anons!May 2026 bring you more games that you can fi in your schedules and they be long lasting!
>>97271389God I wishHappy new year to everyone here as well, faithful and heretic alike! I'm glad we have this general
Pathfinder Card Game 3rd WHEN Edition>>IF YOU ARE ASKING A QUESTION, PLEASE SPECIFY WHICH GAME YOU'RE PLAYING<<Previous Thread: >>97177684/pfg/ (pathfinder 1e) link repository: https://pastebin.com/RSt0rF0T/p2g/ (pathfinder 2e) link repository: https://pastebin.com/1zySxwm3/sfg/ (starfinder) link repository: https://pastebin.com/5yp9s2U3/pacg/ (Pathfinder Adventure Card Game) link repository: https://pastebin.com/wsNmzCMR>>CHECK THE SHARE THREAD FOR MISSING MATERIALS<<>tq: How do you read about updates for the game? Do you read the source material or just let some e-celeb yawn on about whatever garbage they want to spin?
>1eIs there an archetype that'll let me play a merchant that just relies on hirilings for combat?
Magic should be rare, mysterious, superstitious. It should take time to use and be exhausting to cast When did fantasy magic and wizards turn in Avatar the Last Airbender shooting fire and lightning out their assholes?
>>97271294You need magic to make circular logic work.
>>97271335>magic is a circle Actually it’s a triangle
>>97271354Proof?
>>97271361Magic favors 2s and 3s and 4s, but mostly 3s
>>97271409You know what else is mostly 3? Pi.
Is it a good advice for game masters who want to run campaign in the "exotic" place instead of generic "coast of swords" clone?
>>97271324The actual way to do it--assuming the PCs are also foreigners to this land--is to initially use the first description, then bring up the second as the PCs dig deeper. Since, you know, that's how a visitor would actually experience the familiarity pipeline.
>>97271202It's more about the author wanting to be seen lecturing to prove what a good person they are.
>>97271257I'm not falling for that. Then I'll get accused of something-or-other, possibly blackface, for playing a character-of-color while being white.
>>97270237This "advice" doesn't say anything whatsoever.
>>97271324First one is how most people react upon seeing something "exotic" and completely new to themSecond one is just a wildlife documentary narration people boredly listen to while wishing it was more like the first
Mid-Colonial Island Adventure Setup & System HelpHello fa/tg/uys and a happy new year. I'm planning a new campaign and would appreciate your collective wisdom. I'll lay out the pitch and would like your thoughts, ideas, and especially system recommendations.The year is roughly equivalent to the early 1700s. The players are new arrivals or long-term residents of an island colony. Mere weeks after their arrival it becomes apparent that no ships from the homeland arrive. Ships sent out for help or trade simply vanish. The colony is now utterly isolated. Resources are finite, society is beginning to crack, and the unexplored interior holds ancient secrets.>Resource ScarcityNo contact with the outside world. Every nail, bolt of cloth, and ounce of gunpowder is precious. Gold is the main currency, and it matters—for buying scarce supplies, hiring help, bribing officials or mayby hiring trainers if gold can be tied to character advancement.>Low-to-Mid MagicMagic is rare. Players won't be casting spells at the start. It's something discovered in the forest ruins or bargained for with strange spirits mid-campaign. Church sanctioned magic is the exception with high ranking members of the faith having access to considerable magical power.>Healers for Hire There are a few lowly priests of the faiths that can perform rudimentary healing rituals but demand some gold or favors. This type of healing and warding, especially against diseases, is used by the church to maintain power and influence. They're NPCs, not party members, at least initially and the most common source of magic.>Zero to HeroI would really like for the player to start really low powered. More akin to semi-skilled commoners than competent adventures and it should take time for them to actually become strong and capable. I would like for them to eventually become big players in the island. Maybe even hold titles or positions of power.
>>97271332I have a suggestion. Start with the PCs being shipwrecked. That way, resources are limited, and you have an 'out' in that they can find caches that have washed up onto the shore or fight people to get the stuff. Like the ship probably had cannons or something, but they're somewhere elsewhere on the island now.
>>97271341This, also have the survivors be spread out too. Founding a colony from scattered survivors and supplies in a deadly frontier sounds more interesting than managing some poor shitheap that was already there.
>>97271332>>97271337Sounds interesting but I question whether people would be using gold as currency in this scenario instead of being concerned strictly with things that help their ability to survive in the immediate future. Are people going to be trading something they can eat or fight with for something they can't?
>>97271341>>97271405I didn't imagine the colony as poor. Not necessarily thriving but still an established colony with at least one main city and farms and outposts spread out. Also If I go with the shipwreck route the fact that the island is suddenly cut off from the world will be irrelevant and the plot of separatist group taking advantage of the situation will be thrown out along with how the various native tribes would react to a sudden swift in power. It will be a different situation altogether. More Robinson Crusoe and less Aguirre.>>97271449Food isn't the issue. There is plenty of food. What becomes rare are things that you needed to import. Like rare metals and gunpowder. Such things will skyrocket in price but you would still need a medium to trade with. I don't think that gold would lose it's value. Plus there is no guarantee that the situation is permanent, and if trade returns the ones hoarding gold will be better off that the ones hoarding potatoes.
>>97271531I see, this sounds like a perfect setup for a classic Westmarch game>City with some surrounding civilized hexes>Mostly unknown frontier, some good native settlements but also monsters and ruins full of ancient evil (maybe undead Aztecs) to explore and pacify>As players grow in power and influence they can start playing into the factional politics