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Negro clans are chanting terrifying warcries in the distance away. Barbarian warrior invaders are marching on your citadel.

ow fuck war you yeah(!)
who them and they black fuck war?!
and
me and you fuck war bear john fuck war yeah
>>
>>97217033
Traditional games?

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>Brutus' Drive
https://drive.google.com/drive/folders/0B1qb0_OLhDrDYVVpbllIREdOczg?resourcekey=0-m3LU1xaC5-PnnA0VLRfK9g

>DriveAnon's Drive
https://drive.google.com/drive/folders/1Cx7KoDkQa9qmDfJN9_CehZ0fxXEweKOu?usp=sharing

>Jumpchain IRC Chat
http://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>How to Jumpchain
http://drive.google.com/file/d/0B1qb0_OLhDrDVDFBR2NpdG03S0U/view


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>>
>>97216638
>Trooning out
>Thinking of being a girl in a fictional scenario equates to years of HRT and shitty surgery
Well, shit! Why don't they just use their imagination instead of wasting money like that?
>>
>>97216638
Pathetic.
>>
>>97216638
You will never be a divine godlike being
>>
I like the fact that this guy has done nothing but point out Gender:female, yet we've had a gender bender perk for literal years in Jurassic Park.
>>
>>97216715
>Not taking the gender bender option from the bodymod

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>>97171444

>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.
The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, HeroClix,
Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam, SAGA, StarCraft, Stargrave, Sludge, Urban War, Void,
Warcaster, Warmachine, Xenos Rampant, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.


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>>
has anyone played deadmans hand? how is it?
>>
>>97212971
At least the little faggots aren't holding not-lasrifles.
>>
>>97215733
kek was just thinking they'd make great base models for feudal guard. Give the little faggots lazors.
>>
>>97212971
I like em.
>>
I am busy printing a huge bits box for Gaslands so all my bros can build cool cars for free. I’m just that awesome a guy.

Amazons Edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/the-old-world-downloads/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:

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>>97216865
I just use them as regular orcs but with bows. Meaning I move them forward, maybe shoot once and then charge with them or allow them to be charged. If you want proper shooting, I'd go with goblin archers or artillery. But I've noticed people tend to forget about them because they asume they're useless and don't even bother charging them or shooting at them. They cast a spell or shoot them with artillery once and that's it. So the advantage is they're staying pretty healthy until the late game. They're decent melee fighters, so when the oponent has injured units in later turns, they're a pretty good option to charge into things and finish them off.
That's just the way I see it and bear in mind thinking strategically is almost anathema while playing orcs because fuck you, I'm going to charge into that unit and there's nothing you can do about it
>>
>>97216948
>implying the alternative of fielding a massive gunline and artillery spam to force you to come to them isn't equally cancerous

Dwarfs are gonna have to field something to compensate for their basically nonexistent movement. Weather that's rune jank, eye watering amounts of artillery and rifles, fleets of attack helicopters, or some kind of deployment shenanigans does it really make a difference?
>>
>>97216959
the stone thrower has an orc bullying the goblins
>>
>>97216015
nogame spotted
>>
>>97216998
There really is no way to play dwarves that is not cancer.
This makes them based and true grognard choice.
>>97217027
Yeah but bullies are extra upgrade.

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Thanquol was the hero of the Gotrek and Felix books
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>>97208100
I bet Gotrek is a little slut and likes to power bottom for ah who gives a shit
>>
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>>97208134
>>
>>97213742
Nope, they're /v/
No one cares about TOW but vidya secondaries
>>
>>97215865
cope
>>
>>97213742
>>97214820
How's your skaven army then? Care to post your painted minis? Surely you play them.

I feel like this edition has alot of objectively bad things about it and is absolutely where the alot of worst qualities of current editions showed up. But I feel like I prefer playing this edition compared to a lot of previous editions and 10th edition. Its a weird transitional period where there's still a lot of the old units that haven't been legended yet while still having the fucking Primaris lot. Its strange but I don't feel like I'm missing out on much staying on this edition and playing with friends casually instead of going back to playing the current edition.
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>>97186108
I like that primaris marines came out of it.
>>
>>97212864
Pretty much opinion exactly. It was pretty funny though how fast the excitement over 8th (oh thank god, 7th is dead at last!) turned to disappointment as it rapidly turned into its own form of debacle.
>>
I remembering 1000pts of Eldar tabling 3000 pts of nids. I remember Eldar tabling Orks turn 1, fellow took out 100s of models, and didn't play a single one. We had a statewide tourney and the top 25 were all Eldar.
>>
>>97213029
Seconding a request for that
>>
>>97186108
There's an 8th Edition?! I stopped following the sales driven Churn in the 90s, have done my own thing and am I'm still enjoying playing 3rd-4th edition even today. Lets hope GW doesnt keep shitting out even more editions every couple of years, right? Imagine how sad you would have to be to just keep buying countless even shittier rules books just because the game company says you have to, to continue to play the game you already own and enjoy, right? LOL.

What are your experiences with in-game moral and ethical dilemmas and players saying, "At the climax of our journey, we turn around and leave"?

I feel as though a lot of GMs' attempts at in-game moral and ethical dilemmas are unwittingly sabotaged by adventure inertia and players' desire to avoid saying, "At the climax of our journey, we turn around and leave."

The way I usually see it structured, a bunch of antagonists stir up trouble. The PCs agree to help the locals. The party investigates some dangerous place or situation. Then, at the very end of the adventure, the PCs see that the antagonists have some vaguely justifiable reason for causing trouble.

The above structure is perfectly fine (and indeed, I have used it many times myself as a GM), but where things get janky is when the antagonists sincerely plea for the PCs to just turn around and leave, and the GM earnestly expects this to be an option that should be seriously taken into consideration.

I have never, ever seen this happen, for understandable reasons. Very, very few players want to say, "At the climax of our journey, we turn around and leave." It is much more common for the players and their PCs either work out a compromise with major concessions from the antagonists, beat up the antagonists, or both (i.e. beat up, restrain, work out compromise and major concessions from position of power).

(Continued.)
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>>97200663
>What are your experiences with in-game moral and ethical dilemmas and players saying, "At the climax of our journey, we turn around and leave"?
Here is the problem. You're presenting with the options of:
1. Continue to play the game
2. End the game early with an unsatisfactory ending. Also arguably undo all their progress

Let's ignore that most people playing D&D don't really come here to deal with your philosophy and ethics 101 moral dilemmas.

What you want to do is give them two (or more) options that allow the story to still keep going. Or if it's the end of the story - to choose how it ends. But the key to both of those it that it needs to be satisfying.

And this is the problem with the "we turn around and leave" idea. Leaving is giving up. It's quitting. And your players didn't show up to quit. So think of a solution that's not "okay we quit" because that's never going to be the choice they make.
>>
>>97200672
>They are actually all having such a good time they wouldn't want to wake up
>No you cannot ask them shut up
>Just Shut up and let us be
Sometimes people get so static in their thinking that they forget that lying exists
>>
>>97200672
At the climax of your post, I turn around and leave.
>>
>>97202404
Imagine if this entire scene was set up just to fuck with the PCs by the Fae, for entertainment and to see what they would do?
>PC draws sword and attacks.
>Entire Fariey court and victims all vanish, the players are stood in an empty field at dawn, with a small scruffy gnomelike fae in front of them, rolling on his back and giggling "Boy, I got you with that one!"
>>
>>97201023
>Orcs don't think its immoral to eat people
Orcs do know that what they're doing is immoral, they just believe the gods would get bored and destroy the world if immoral shit stopped happening all the time. This is why they burn down orphanages, kick puppies, and slaughter nuns. The gods will it. And this is also why orcs will only speak words of love in hushed whispers beneath the roof of their hovel, if they did it out under the open sky (where the gods live) the gods would surely punish the orcs for daring to yearn for a life beyond simple marauding.
Orcs are like that because they believe the gods hate them.

What is the best system for playing a paraplegic fantasy adventurer?
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>>97215530
Thirding GURPS. I've only read the rules once, and I'm already sure.
>>
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>>97215490
Seriously? One of these, maybe in Dr Who, or any other system you prefer (Traveller, WHFRP, GURPS, etc). A Dalek is basically a combat wheelchair and life support system for the limbless blob inside.

Maybe base the campaign on this excellent Dalek web cartoon series about a Black Dalek rebelling against the Gold Dalek? http://www.cg-lair.co.uk/daleks/secemp00.htm
>>
>>97215490
>all the shitlibs want to play a gimp in a wheelchair
>none of them want to play a downie or someone with cerebral palsy or cretinism
Fascinating.
>>
>>97217028
Maybe they don't like playing self-inserts.
>>
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>>97217028
These types, being aligned to theater kids and by extension sort of actors, are aware of the rule.

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Moloch's Fun Park Edition

>What is Trench Crusade?
An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.

>What Trench Crusade is not
TC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.

>What's the QRD on the background?
The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.

>How do I get started?
All the files are free online:
https://www.trenchcrusade.com/rules/


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>>97214574
>By chance does anybody know of some other wargames where Trench Crusade models can be easily adapted to? That uses vehicles as well?
Forbidden Psalm: Last War maybe? I think they have rules for letting your group salvage/build a tank and control it?
>>
>>97190110
This image causes me visceral disgust
>>
>>97214245
>might risk game balance
Not really when the shovel is more expensive than the basic melee weapons and you can't mix it with a shield since shields always take up 1 hand thus not allowing you to make a 2-handed melee attack with the shovel.
>>
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Gentlemen.
I am happy to report that my knowledge of meshmixer to remix Trench Crusade STLs proceeds apace. I have successfully grafted in a polearm in place of the New Antioch Shocktroooper’s greatsword and am now experimenting with fixing an ugly mistake on the Trench Pilgrim’s War Prophet.
>>
>>97214245
It makes sense that an engineer would learn to use their shovel as a weapon, if only to reduce the need to carry both a shovel and a melee weapon.

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I like the lore of D&D, I like the mechanics of Warhammer Fantasy, so just for fun I want to try and build functioning armies for Warhammer Fantasy based on D&D creatures or factions. Anyone interested in getting shit done?
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>>97212252
>>97215419
So, this is my current draft of the standard Githwarrior, the basic trooper for the Githyanki Raiders army. What price in terms of points per model would you feel is fair for this? Are there any scores you would adjust?

Githwarrior (Fighter)
Points: 15
Movement: 4
Weapon Skill: 4
Ballistic Skill: 2
Strength: 3
Toughness: 4
Wounds: 1
Initiative: 4
Attacks: 1
Leadership: 9

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>>97216454
BS of two seems unnecessarily low even if they don't have a ranged attack, usually only untrained morons have that

Heavy armor is +5, but otherwise seems appropriate

Silver Swords are usually reserved for knights and leaders only

Githwarriors are usually shown carrying a basic two handed sword (great weapon)

Too lazy right now to math out whether the points cost makes complete sense, if it ends up being too low I would either give them a second attack and/or bump WS to 5. The Old World version of the Chaos Warrior seems to be the closest equivalent to what I outlined above and they are 15 points with a great weapon
>>
>>97206311
You could do scalykind as presented in kingdoms of the serpent.
Instead of the WHFB slann/skink/Saurus distinction you get:
>overpowered Sarrukh leaders that can never be harmed and are thus way less overpowered
>various yuan ti castes giving you a sneaky elf like elite cadre
>unga bunga lizardfolk that ignore swamp terrain
>>
>>97216835
To iterate
Sarrukh
>Lord choice
>no mount but can shapeshift
>Slann level magic and elf lord melee stats
>Entire army makes a morale check when he takes a wound
yuan-ti anathema
>Big monster
>lots of attacks
>poison

Yuan-ti abomination
>hero
>fast

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>>97216663
I kind of thought that 2 was more the "normal" score, and 3 was more "minimum of training".

Doublechecking, you're right, silver swords are a rare prize - a Githyanki Knight of 7th level or higher, in AD&D, whilst high-level Githwarriors and mid-ranked gish & knights might carry either Greatswords +1 or Longswords +2, So, yes, the Silver Sword should definitely be stripped from the githwarrior and made something for githyanki knights (as a unit), heroes and lords, while standard githwarriors just wield great weapons.

Appreciate you checking out the math!

>>97216835
>>97216883
I'm not too familiar with the Scalykind Empires of the Forgotten Realms personally, but that certainly looks like a solid starting concept to me!

What makes a setting don't feel generic a.k.a. not DnD?
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>>97215678
You reaffirm some small faith I have left for humanity.
Thank you.

>>97216167
This truth, on the other hand, burns it.
>>
>>97195303
>safehorny
Did the culture change so much? How am I supposed to depict deranged mad mage? What wouldn't be safehorny nowadays, something that would scream 'I am deviant'?
>>
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>>97191173
So what you're saying is, to separate your game from D&D, all you have to do is proclaim to your players, "Alright gang, in this setting, everyone has nice tits". Is it really that simple?
>>
>>97216952
>What wouldn't be safehorny nowadays, something that would scream 'I am deviant'?
making the sexy female character canonically underage
>>
>>97216969
Precisely. This guy >>97200938 said it already but just compare current year fantasy art compared to stuff from the 1930s to '80s

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Wolves of the Space edition

Previous Thread:
>>96781974

Check out here for useful links and a catalogue of relevant miniatures retailers:
https://pastebin.com/nnNqqFLn

The Rogue Trader magazine article compilation:
https://gofile.io/d/yNK9bq
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>>97213090
Got a scheme picked yet?
>>
>>97213532
Yes, actually; a /mydudes/ Craftworld called Katre-Kaan. Colours I have in mind are a forest/olive-y green with bone-white as the accent colour for helmets etc.
Fluff I've got for them so far is they believe in returning the Eldar to their glory days, but unlike Biel-Tan who think the best approach is to kill everyone else, they're instead trying to build a sort of mini-empire in some corner of the galaxy for them and their friends to fuck off to and pretend everything else isn't happening, with their Craftworld parked in orbit above a maiden world. They're trying to convince other Craftworlds to join them, and also sending occasional piratical raids to find and take resources/treasures from lesser races to keep in their "empire". They're very chummy with Exodites. With the exception of the "requisition" raids, they're generally not openly aggressive but are VERY territorial about their domain and won't tolerate trespassers.
>>
Sup GROG, me and my friend had our first game of 40K 4th Edition today. Lots of fun, but we had a few questions regarding melee combat.
>Can you shoot an enemy model that's engaged in combat by another friendly unit?
>Can you consolidate into another round of combat?
>Passing a morale check after losing a combat just makes the squads pile in, right? And if so, does another round of combat happen?
Maybe some of these answers are obvious but we missed them due to the heat of battle.
>>
>>97215677
>>Can you shoot an enemy model that's engaged in combat by another friendly unit?
No.
>>Can you consolidate into another round of combat?
You can consolidate into contact, but combat does not start until the next round.
>>Passing a morale check after losing a combat just makes the squads pile in, right?
Yes.
>And if so, does another round of combat happen?
Not until the next Assault phase.
>>
>>97216466
>No.
Even if the enemy unit is a monstruous creature or vehicle?
>You can consolidate into contact, but combat does not start until the next round.
As in next turn then?

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Love Wins Edition

>>IF YOU ARE ASKING A QUESTION, PLEASE SPECIFY WHICH GAME YOU'RE PLAYING<<

Previous Thread: >>97099515

/pfg/ (pathfinder 1e) link repository: https://pastebin.com/RSt0rF0T
/p2g/ (pathfinder 2e) link repository: https://pastebin.com/1zySxwm3
/sfg/ (starfinder) link repository: https://pastebin.com/5yp9s2U3

>>CHECK THE SHARE THREAD FOR MISSING MATERIALS<<

TQ: What is your favorite pantheon? What pantheon(s) would you want implemented/updated?
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>>97214901
Past the DEI accusations and the like, most regions only get one AP at a time. Especially before they just gave up on 6 books APs. The LO guides are designed to give you as much information for you to do your own adventures in, not so much an overglorified primer for an AP you may or may not like.

To get something like the Tian Xia project, that requires a lot of coordination between all the disparate teams at Paizo and even that got nearly fucked over by the OGL drama (it pushed the whole deal by a year). It just makes the most sense to jump around and not always pay their Diversity Consultants to stand around and look pretty.
>>
Since Andoran's getting a lot of focus lately, has the Darkmoon Vale been returned to for any adventures besides the Crown of the Kobold King remake?

I really liked CascadiAppalachia.
>>
Which ancestry is most like the Tau?
>>
>>97141194
Actually, I don't get why that anon chose Rogue class. Ruffian subclass and dual wielding is obviously so you can use Daishō as a Rogue, but why not pick a Fighter in the first place?
>>
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>>97216797
Just a combination of Jin Sakai giving me a rogue vibe and Ruffiian having access to the loadout. It was mostly vibes-based. I wasn't really considering, like, the wholeness of Jin's mechanics and trying to fit them into a build. I just look at Ghost of Tsushima and think "oh yeah, rogue for sure," and dual-wield rogues are pretty good, and Ruffian can grab the relevant weapons and armor, so there we go. That was pretty much the extent of my reasoning.

By comparison, when I look at somebody like For Honor's Kensei, I think fighter. I think it's just the beefier armor and the bigger weapon (and the fact that he's not in a game with stealth gameplay). Kensei also wields a nodachi and wears o-yoroi armor, both of which are actually already statted in 2e and are an advanced weapon and heavy armor respectively, so fighter would be a pretty natural fit for him now that I think about it. Again, I'm not like, trying to translate Kensei's moveset into a D&D-type game, but if I wanted to make a character that basically looked like Kensei and fought with the weapon he uses, that'd probably be how I did it.

You could totally make Jin as a fighter too, if you wanted. No class is going to 100% replicate a character from outside of these kinds of class-based systems (see the thousand different ways people have statted Conan, or Gandalf). Really those posts were just an exercise in seeing how easy it would be to make a PC with at least a passing resemblance to the first couple samurai characters I could think of using existing character options, and it turned out to be very easy.

Previous: >>97211098

>Most recent bracket system update
https://magic.wizards.com/en/news/announcements/commander-brackets-beta-update-october-21-2025

>Outline article introducing the bracket system
https://magic.wizards.com/en/news/announcements/introducing-commander-brackets-beta

>Current banlist
https://magic.wizards.com/en/banned-restricted-list#commander-banned

>Former Commander website, where you can learn the basics, and read the format philosophy laid down by the rules committee
https://mtgcommander.net

>Statistically see what everyone else puts in their commander decks based on what is posted to the internet

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>>97216876
took you 10 minutes after this thread to make your own, and now you're sperging. low effort bait.
>>
>>97216880
>make new thread
>don't tell anyone about it
>seethe when the thread that was made properly is where people migrate to
>>
>>97216885
half of those posts are yours, my guy.
>>
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>you play blue?
>me too sweetie
>>
>>97216894
rollin

Thread #006 Dark Imperial Blood Edition

Welcome to /schreck/ where you can rp your VTM character! For all questions concerning the World of Darkness, please consult the WoDg and CoDg thread
>>97129837

Previous Thread
>>97024850

Brief rules
>We have no story teller, we are acephali
>Threads are v20 based, although the night is long and full of whispers, lies, and half-truths. Decide your own canon but all will not believe you
>all nicktuku will be diablerized on sight
>all OOC discussion should be spoilered

THREAD QUESTION

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>>97212291
>Diablerie
So that's what it's called.
>this'd be where I reccomending pulling it on your boss
Haha I ain't even a week old. Can't I pull it on a defeated enemy of hers or something?
>>97214061
Idk I guess before the prez gets elected, or in some "Democratic Republic of" in the heart of Africa?
>>
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How's this for a speciality? Lol
>>
>>97131386
>What's your favorite clan after your own?
Salubri are one of the best and without a doubt, the most wholesome clan in Kindred history. And a friendship between a deranged megalomaniac Tzimisce and a faithful, pious Christian Salubri who tries and never gives up to set his best friend on the right path is one of the most wholesome scene imaginable.
Yet another reason, why tr*meres should be exterminated and turned into furniture.
>>
The women of the house are working their asses off on xmas week. So is my Boy Toy, but he had some time for a test drive of the 'Vette and his reward. Two badass rides.
He told me about his embrace: he was sleeping on the floor next to Venus' bed, too drained and cold, she saw he him shaking, then put a bedsheet on him and pat his head. He shed a tear and confessed to her: "I wish you were my mother." "Granted.", the mistress said.
Man do I look hot and wicked with this black fox and 20s cig holder he got me. Blue Fairy is pestering me again for selfies, fine, took one blowing smoke on my phone, another almost touching the cam with my cig. Bet she wants more. Wait why ain't I selling this shit online yet? Cuz I'm dumb that's why.
Lotta lonely folks these nights, more than I thought, like me, stuck in this empty mansion with a doll's manners classes and a lame guy in his 40s teaching me art.
Like, can they teach me Disciplines yet? Save. Me.
>>
Oh and before Venus left she took a sip of vitae out of Blue Fairy and Boy Toy.
Ain't ever seen her do that before. I texted them but I think they muted their notifs. Yeah too busy.
Is that a thing? The tithe OneInchAllah >>97200590 talked about? Or blood bond? What's the difference again?


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