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Again Edition

Previously: >>97179191

▶ Thread Task: Atmospheric locations, set the mood.

▶ Generators
https://bing.com/images/create/
https://sora.chatgpt.com/
https://gemini.google/overview/image-generation/
https://perchance.org/ai-text-to-image-generator
https://civitai.com/
Curious about local genning? Check out /g/'s stable diffusion OP or ask one of our friendly locals.

▶ Perchance pastebin of generators and links:

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>>97200559
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>>97200563
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>>97200362
I've been enjoying it. I've had less time these last couple weeks since I started a new job to keep the skogsra story turn around low.
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>>97199850
Wdym splotchy mess? I haven't seen a sora background that's such.

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It's Da PDF Share Thread!

Get ready to stuff your hard drive like a cosplay hooker at a con!

STEP 0:
<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.
PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.
It will answer 99% of your questions about this thread. If you haven't read it, we will know.

STEP 1:
Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.

STEP 2:
Request, share, stay awesome!


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>>97200442

Bro, no way, thank you. Consider me Christmas'd.
>>
>>97200106
>https://boardgamegeek.com/boardgame/6929/ranger
link?
>>
Requesting The Chronicles of Future Earth Player's Guide
>>
>>97200636

Right in this thread:

>>97198920
>>
Does anyone happen to have a liberated copy of Secrets of the Covenants from Vampire: the Requiem? Or a trove to find? Thanks in advance.

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The /btg/ is dead! Long live the /btg/!

Jaguars forever! edition
https://youtu.be/SOJQbsbpQzo?t=40

Previous Thread: >>97187435

================================
>BattleTech Introductory Guide & PDFs
https://bg.battletech.com/?page_id=400

>Overview of the Major Factions
https://bg.battletech.com/universe/great-houses
https://bg.battletech.com/universe/the-clans
https://bg.battletech.com/universe/other-powers

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>>97196257
Yes, because we all still wear mullets.
>>
>>97196741
Yeah, after I set her on fire with my Firestarter.
>>
>>97200927
Sounds like they'd make for shitty gameplay and I'm glad they aren't in BT.
>>
>>97200927
>>97200946
There's a fun game concept in playing in a sandpit or other lumpy board game and having to actually peak over hills and judge your turret depression, but it's definitely primarily a justification made to focus the setting entirely on what he wants it to focus on.

Which is funny because people get really mad if you do the same thing but for mechs. Multiple mecha settings handwave away aircraft as part of their pitch.
>>
>>97200832
What I'd go for would be to unitize the central body and top launcher into something visually distinct from the shoulder pads. That seems to be something nobody did before, it would create visual space for the machine guns to wiggle too.

Vista edition

>Cyberpunk 2020 vs. Cyberpunk RED?
Cyberpunk 2020 is the second edition of the Cyberpunk TTRPG that focuses on simulation gameplay and has a black trenchcoat aesthetic.

Cyberpunk RED is the fourth edition of the Cyberpunk TTRPG that is set after Cyberpunk 2020 following the Fourth Corporate War, focuses on more balanced gameplay and is more streamlined but has less content.

You can discuss Shadowrun here too because I also feel bad for those guys.

>Cyberpunk Rulesets (The Vault) (May not have all updated rulebooks, check official sources for updates):
bit<dot>ly/2Y1w4Md

>Resources for RED:
https://datapool2045.net/


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>>97128475
When diving into the transhuman issue (FBCs and exotics), the discussion can fishtail into trans stuff since there's also the option for swapping your gender. To shift gears, we can TRANSition to XBD discussion.

There's Braindance content where people can have whatever digital body they want within the virtu.
With the datakrash messing up the net, everything is localized to regional subnets and private networks. I reckon all manner of digital degeneracy gets explored in these private spaces.
>loli orgies
>zoophilla
>necrophilla
>guro
>Rule 63 Bob Ross futa painting your insides and giving you a "color commentary" on the process.
One thing I need to research is the actual laws in the universe. XBD production is illegal (obviously, you're harming real people), but what about AI-generated/simulated content for people to get off murder and rape? Presuming the sensations for that content are remixes of legal content, no one is technically getting harmed in the production and use of said XBD content. Is there a grey market for such content, or are all XBDs considered illegal since there's no way to discern real rape/murder from simulated rape/murder?
>>
Have you ever allowed players to make their own cyberware or bioware in a game? How would you limit it so it would be balanced? I do think it should fit in the setting as there's plenty of chooms that would jailbreak their implants for another mantis blade but it's rare to hear about anyone coming up with new ideas for stuff they'd want to put inside themselves for shits and giggles.

I myself have set up a rudimentary system where if a character is a techie or obtains a program that could reasonably be used as a design software I'll allow them to draw up some cyberware and stat it according to what would be reasonable for similar types of 'ware. They can then give it to me before they start a session or after we finish a game for the night and they get some ideas.

It lead to the player having a pair of Lynx Paws-like leg implants that would launch them into the air with an explosive blast but would deal damage by a dice roll. They ended up killing a corpo that was gonna backstab them because they rolled a 1 to be cool and jump away on their first meeting and instead tripped and missled themselves through his torso.
>>
>>97200892
The illegality of XBDs is that they're basically jail-broken to give you a better-than-real-life experience (or at least more extreme than real), and that fucks up your brain, right? I'd imagine that it's much like people fucking around in blender or drawing doujin now, there might be some legality issues around BD's of kid fucking (especially if you're programming specific kids) but probably it'd be legal, if not socially acceptable.

I guess the question is, how much do you need to make a bd?
>>
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>>97200909
For context I rolled a 1 on the corpo dodging and was going to have that affect the quest but then when I rolled for the damage their tumble caused the weight of everything the player had on them/chipped in combined with a 20 led to him getting pulped.

I had to scrap the job the group was gonna go on and pivot to an adventure using the backup scenario I made of them being hunted by corpo killteam ninjas if they killed the corpo. I planned for it but I was baffled they activated that scenario by a random series of fuckups rather than a cool plan to backstab the backstabber for more eddies.
>>
>>97200909
I tried working with my ref on some of that. I had one of my NPC followers have "rocket hands," where he could launch his fists. I don't believe there's an explicit cyberware like that in the RAW, but I think they were treated as a throwable melee weapon.
Another NPC has wolvers that were worn out and didn't work right. That's more reworking existing cyberware to behave differently, though.

Generally speaking, I think custom cyberware ideas are cool, even if they end up being a little broken. Just gotta convince your ref.
>"I have an idea for snake drones that I can deploy out of my arms to-"
>"Nah, that's too complicated. Just give them mantis blades. You can draw snake faces on them if you want."
>>97200942
>and that fucks up your brain, right?
No more than regular BDs (that also can be remixed to boost sensations), I don't think. I would argue it depends on the content and how intensely the sensations are rendered. I felt XBDs are usually content that's considered too extreme to be sold in stores and has to be sold on secretive subnets or in back alleys.
> I'd imagine that it's much like people fucking around in blender or drawing doujin now
Assuming no real people were harmed, I suppose, but if the XBD is so well made that you can't distinguish it from the real thing, I figure the law would just be
>All acts involving prohibited content (real or simulated) in an XBD etc. etc.
Or something to that effect. Enjoy this sloppy example.
>https://files.catbox.moe/vugixn.pdf

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RIFTS! The science fantasy world of post-apoc cyborgs, wizards, dragons, ninjas, giant mecha, super-nazis, robot ninjas, vampires, underwater kingdoms, remnant human supertech civilizations and everything you can imagine all rolled into one setting where interdimensional RIFTS have pierced Earth's fabric and turned it into a playground for aliens and monsters!

Plus other Palladium Games about superheroes, zombies, classic fantasy, supernaturals investigation and more.

Talk about:
>RIFTS(tm)
>Heroes Unlimited
>Palladium Fantasy
>Beyond the Supernatural
>Dead Reign
>Robotech (lol)
>TMNT & Other Strangeness + After the Bomb
>Splicers
>Nightbane
>Savage Rifts

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>>97199534
Good job! Too bad about the audio, the game has pretty good sound effects and music (although it's very repetitive).

If you record something post it on youtube and post a link here. There's only been 1 person who ever played the majority of the damn thing that I could find on YT, and it was Sinatar.

https://www.youtube.com/playlist?list=PLT0Vf_mchC9N4RGTEH9fkC26d58HJafGt
>>
>>97188162
I've mostly played TMNT with all the books, especially the ones adventure ones (Hollywood, Road Hogs). You don't need them but they provide easy NPCs, locations and adventure hooks.
>>
>>97187398
>>97187745
>>97188452
>LAzlo 1
>LAzlo 2
Lord, Kevin must be sitting on a pile of a dozen manuscripts to get this much writing. Two fat books? Haven't had this much since Australia and China. There'd better be an 8-page writeup on Plato and Erin Tarn therein.
>>
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>>97199801
>There'd better be an 8-page writeup on Plato and Erin Tarn therein.
He's only been promising it for, what, forty years? I can understand him not really being into writing about a city state surrounding colleges and left-of-military dictatorship governing but being a writer he has the opportunity doing it his way.

I saw we collectively piss on his grave if he tries dying and letting Sean write it.
>>
>>97196068
Thanks, Im going to ball up and give it a shot!

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Why do DMs love putting paladins into 'you must fall' scenarios?
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>>97196956
>Because Americans
Opinion discarded
>>
Why don't paladin players act like paladins? There's no danger of falling if you do
>>
>>97180635
Same reason they put regular characters into "you must die" scenarios. Because without the actual threat consequences, there is nothing to be gained
>>
>>97194721
I'm living in 2007 you fucking faggot, don't ever compare me to yourself ever again
>>
>>97180635
Because it's the best way to beat your opponent as the DM, why wouldn't you do it?

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Thread failed its save overnight huh Edition

▶Previous thread:
>>97021561

▶News:
Reminder that next box is Sisters vs Raptors:
https://www.warhammer-community.com/en-gb/articles/zrjpzrms/adepta-sororitas-battle-chaos-space-marines-over-a-long-forgotten-tomb-in-kill-team-shadowhunt/

▶Official Key Downloads, FAQs and Errata
https://www.warhammer-community.com/en-gb/downloads/kill-team/
▶Rules Scans
https://gofile.io/d/AinK04
▶Boxed Set Rules Scans
https://gofile.io/d/NWRByw (deprecated)

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>>97197469
I don't no
But if you're looking for specific pages I could take some pics from my physical copy
>>
>>97177963
Yup. I have the team now so I'm gonna paint them, but I have a bunch of Blackstone Fortress minus up next and they look 200% more fun to paint.

Ty to all anons for paint scheme feedback, will post progress later
>>
>>97198887
not him but are there any interesting joined ops rules in it?
>>
>>97200414
There are no dedicated joint ops rules in it.
The book has the lore section, the two teams, and a section dedicated to a campaign system. The latter can be used for a PvE campaign, but it's not really written for it.
>>
>>97200984
is the campaign system any good? or just again 5 missions in a mission tree and thats called a campaign?

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>author adapts his D&D campaign into a well-written, highly-entertaining animated series

Why has nobody done this since?
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>>97197459
just because you really really really like how it looks doesn't mean it is a well written series
i love the look of escaflowne but its not great
>>
>>97198183
Louie's adventures take place maybe a smidge before the actual Lodoss adventure starts. And also it takes place in the northern part of the Alecrast continent. Following the novels, Louie and the gang go all over the contient, and in "Season 3" of the novels, second volume, it takes Louie's gang to Lodoss Island. As far as the Lodoss story is concerned, it takes place (in terms of the OVA), between episodes 8 and 9. In terms of the Novels, it's after the first novel "The Grey Witch"

>>97194481
Oh I'm pretty sure Gygax would be PERFECTLY FINE with having Lodoss be an official BECMI setting... ...had not the Blumes, then Williams been involved.

>>97198251
TECHNICALLY part of the Sword World Universe. One of the Bubble Worlds in the Raxia setting. And hells, there's even a replay coming out soon which involves travel between Raxia and Forcelia (the world where Lodoss is.)

>>97197649
Least it's not Chaos Dragon.
>>
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>>97194125
It's called Critical Role, and you get upset about it for some reason.
>>
>>97194125
>D&D campaign
>well-written
>>
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>>97199555
>bimbos with personalities that make brick walls look downright personable
Deedlit's legacy lives on.

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Efficient efilist emasculation edition
Archives & Other Resources: https://rentry.co/cyoag
Allsync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Previous thread: >>97185619
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>>97200805
If you mean me, the anon who promised to make a cyoa out of that image, then maybe 1 week from now? Depends on how busy I'll be with Christmas.
>>
>>97200914
is it just a waifupicker or will it go beyond
>>
>>97200951
You are a low-level wizard. Waifu #1 hired you to do a job with her, waifu #2 is the enemy who prevents you from completing said job.
>>
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>>97197593
>>97199685
>What stops the Son from using an instant Elder Ink Time Stop
Aethernautics 5. In the Mad Bomber quest, Rank 10 equivalent time stop was indefinite, universal(or at least planetary) time stop.
>>
>>97200495
>takes more points to be a woman
lmao. foids and trannies btfo

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Moloch's Fun Park Edition

>What is Trench Crusade?
An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.

>What Trench Crusade is not
TC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.

>What's the QRD on the background?
The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.

>How do I get started?
All the files are free online:
https://www.trenchcrusade.com/rules/


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>>97200380
>>
>>97200460
love the anubis.
>>
>>97200318
I do wonder what theyre gonna do for wrath demons - the only mention so far is that the head of wrath will give eternal youth to anyone who conquers the alamut fortress.
In a game based around an eternal war, everyone is already quite wrath-ish.
>>
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>>97200657
Hey, who doesn't. Tall, dark, handsome, megalomaniac mass murdering oil-slick looking fella.
>>
>>97200380
second heretic warband: The obsidian hounds

Previously: https://desuarchive.org/tg/thread/96936967/

When last we met, we made G.E.T.S. (Generally Entertaining Team-built System). Thus far, it seems to be a fairly minimalist system.

Now, we shall make our first setting for this system.

If your proposed idea gets doubles, it is canonized. Any canon characters, worldbuilding, themes, et cetera can be modified (but not outright contradicted or discarded) by triples, quadruples, et cetera.

Let us continue.
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Solresol is their sacred language.
https://en.wikipedia.org/wiki/Solresol
>>
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>>97182030
all Dogs go to Hell
>>
All angels are harmed by one of the classical metals: gold, silver, iron, mercury, tin, copper, or lead.
>>
All laws are written as poems, usually short-form ones like zappai.
https://en.wikipedia.org/wiki/Zappai
>>
The sun has a 50% chance of not shining on any given day.

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Will our based autist do another end of year stats gathering edition

Previous thread: >>97161490

Pastebin: https://pastebin.com/h8Tz2ze8

Survey results: https://pastebin.com/YJPZ44rq

TQs:
We play games because it's fun and often argue how X is fun (or not), but rarely think about what exactly is the "fun" part of playing.
>What is the most fun to you? Creating or experiencing a story/narrative? Challenge and competition? Novelty? Mastering a system? Immersive theme and artwork? No wrong answers
>What boardgame do you think has the most percentage of sold but unplayed copies? Hobby boardgames only, so no risk/monopoly etc.
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>>97200561
>having a coin flip.
I would prefer to share in a draw, but I would much rather flip a coin than drag the game out longer.
>>
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I found a board game I'll never be able to play or even obtain....
https://x.com/I_to_me/status/2001461176069439738
>>
>>97200576
I want to get off MR BONES wild ride
>>
>>97200656
When we were still tied at the end of round 4 enough the majority of the players agreed to draw. It wasn't a unanimous vote.
>>
>>97200628
those are custom tokens for Magic the Gathering, you can print them out yourself, someone on /mtg/ can post the images if you ask nicely.

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Fair & Balanced Edition

Here is a thread to discuss trading card games other than the big three.
>Build Divide
>Force of Will
>Final Fantasy TCG
>DBZ CCG
>Wixoss
>Keyforge
>Gundam
>Legend of the 5 Rings (L5R)
>Digimon
>Flesh and Blood
>Gate Ruler
>Battle Spirits

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>>97200585
Tell me everything you know about everything. Point me to guides, post me YOUR guides. Where do I watch pro games?
>>
This is not the right thread for it but damn Marvel Champions is super fucking fun. Building a deck and whooping on a villain (and getting whooped) is so satisfying. I like that you build a deck that has a unique playstyle to aid in what you want to do.
>>
>>97200403
Pay to win is a feature, not a bug wagie. Play in a sim or find people at your local that are chill fighting your proxy deck.
>>
>>97200743
Unfortunately I probably don't know as much as you'd hope. I don't really play. I used to play Duel Masters Play's (the official mobile game though it has a PC client too) but I stopped because I don't like gacha shit. It was really fun, but I don't wanna fall down that hole. If you're interested in it there are ways to play it in English if you don't know Japanese, though it's got many differences from the paper game.
Nowadays I basically just follow the official Youtube channel (Duetube). They show off and talk about new releases and stuff, and also stream pro games every now and again (you can find VODs in the live section on the channel).
I hope you know Japanese.
https://www.youtube.com/@-dm-1351

(1/2)
>>
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>>97200743
>>97200926
As far as what I can generally tell you about the metagame and how to git gud and make gud decks:

Most decks try to win by cheating out big creatures as early as they can as their win-con, basically creating a board state that is powerful enough to tank any shield triggers when they swing (or has abilities that disable shield triggers). There are lots of mechanics that help you do this, like revolution change and invasion, or just cards with effects that simply "put" creatures without paying their costs (Heaven's Gate is a classic example). If they're not cheating out cards, they might just have lots of fast mana ramp and cost reduction to summon big creatures fast the old-fashioned way (common in nature decks I think).
Cheating out big creatures is enough of a part of the meta that there's an entire category of creatures called "meta" or "anti-meta" creatures which serve as control pieces to prevent your opponent from cheating stuff out (or punishes them for doing so). The wiki has a whole page dedicated to them: https://duelmasters.fandom.com/wiki/List_of_Anti-Meta_cards
Pic related is a classic example of an anti-meta creature (https://duelmasters.fandom.com/wiki/Testa_Rossa,_Survival_Star). His effect shuts down almost every method of cheating out creatures because most methods of cheating out creatures simply "put" a creature instead of summoning them. It would largely shut down the turn 3 winning combo I gave as an example in the Bolshack deck. That would force the Bolshack player to use removal to get rid of Testa Rossa if they wanted their strategy to work or just cope with traditional summoning. Either way it slows their game plan down significantly.

That said I think there is still a place in the meta for more weenie aggro decks that just start swinging with cheap creatures early, though they might be weak to blocker heavy decks. And then you've got bullshit combo decks that ignore board state and just win out of nowhere.

(2/2)

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I've been on a space kick recently and want to run a sci-fi space campaign as the GM. What are the best systems for a flexible gaming experience without the autistic complexity of something like Shadowrun? I'm looking for a system that can run "magic" (Psionics, occultists, dark gods, etc) and high-tech weaponry and ships and stuff as well as madness mechanics mutations, cybernetics, horror elements, etc. Visiting weird planets, dealing with intergalactic politics, smuggling goods, assassinations, dealing with alien cultures, learning dangerous magic and technology, etc. I also want the players help make the setting so I'd prefer a flexible system that can handle a multitude of scenarios with cool aliens and stuff.

I've heard of Traveler, Starfinder, etc, I just wanna know what system(s) I should focus on learning about first. I'd rather not run it in a Star Wars DnD conversion or Feelings and Lasers. This crowd usually plays DnD or very simple games but are open to other games too. Again I've tried Shadowrun and I'd rather a system that isn't over-complicated and just has the hacking take up 90% of the screentime.
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>>97198309
I'm guessing you meant Stars Without Number.
>>
>>97198455
Traveller has sanity mechanics in the Companion, but they are bad, because sanity mechanics in general are bad.
>>
>>97198206
>medium complexity
>scifi kitchen sink, bolt on options for various things like psionics, mechs, etc.
>faction turns for players to engage with in making the setting
>basically everything you need in one book
Take a look at Stars Without Number. Even if you don't like the mechanics the world building and tables are useful for everything else.
>>
Scum&Villainy and Stars Without Number.

I use both. S&V for the actual rules and SwN for setting creation (because the "original" S&V setting is too tropey, even though I use some of its factions or rescheme them.
>>
>>97198206
The Dai Dark setting do looks fun to run.
>>97198491
Fucking Shimada Death.

Visions Edition

A thread for discussing the Star Wars franchise and its various media and tabletop games.

Fantasy Flight Games’ X-Wing, Armada, and Legion
>https://pastebin.com/9puqx1ze

Star Wars Roleplaying Games (d6/d20/FFG)
>https://pastebin.com/iUriRfaA

Other FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)
>http://pastebin.com/ZE4gn0yN

Old links
>https://pastebin.com/yUVx32wB

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>>97196208
>It's a generic 1984 fascist government
It is the Empire GL describes in interviews from teh 80s, no idea what kind of fanfiction you constructed in your head that makes you believe something else.

>the fantastical elements the Empire has in the OT
Those all died with the prequels and teh TCW cartoons.

>the director behind Andor (and the ones behind Rogue One) are unimaginative hacks who hate fantasy and fun
I bet you loved Jar Jar and clap every time you see an Ewok.
But really, both R1 and Andor are the highest quality, film-making wise, we've seen in SW.
Mando S1 and S2, and maybe Solo, were good, too..But the rest was abysmal.

>Actual SW fans won't enjoy a show that degrades SW's space opera for nothing
It sheds light on a new aspect of the Imperial Era. But maybe you should go and watch something with more lightsabers. I hear Acolyte has lots of that.
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>>97199610
Hating Andor is something the zoomies here do, just ignore it.
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>>97193989
We noticed you from across the cantina...
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>>97196208
>of the fantastical elements the Empire has in the OT
... darth vader, the emperor and the red guard dudes? Like, a dozen guys in an entire galaxy spanning empire? Magic death knights missing from a spy series? Weird.
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>>97198143
>>97198146
I didn't say you needed high IQ. I said you needed more than basic room temperature IQ, which both of you seem to lack.


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