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Page of Cups Edition

>"New" Apocalyptic Subclasses UA: https://media.dndbeyond.com/compendium-images/ua/apocalyptic-subclasses/KKvJvHGmsJiNaafX/UA2025-ApocalypticSubclasses.pdf
>Survey: https://survey.alchemer.com/s3/8435327/D-D-UA-2025-Apocalyptic-Subclasses

>2024 PHB Scan (No more fingers edition)
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual

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>>
>>96460396
I dont mind them, I just dont invite them to my game

What I do hate is the ones who say everything they need to say during the interview about how they want something character and story driven, less combat focused, etc, but then the game starts and they turn into a boring opti munchkin. Why can't you find your own game instead of trying to infiltrate mine? Are you so desperate to experience 5e's excellent and incredibly in-depth combat that you just apply to anything and lie about what you want?
>>
What's the Batman build? Rogue 3, Paladin 3, Fighter 3? He fights unarmed so he must have some Monk levels too.
>>
>>96460620
hes clearly just a monk rogue
>>
>>96460620
Monk is good enough now that he's just a shadow monk.
>>
>>96460358
If you/your DM think enspelled items are a good thing to have in your game.

Will it be bad?
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>>
>two tables
>playing biweekly
>at critical role pace
Imagine it, half the pace and twice as long. I am looking forward to the first time Brennan railroads them into Capitalist Villain #1 (in a medieval world no less) and they all just run away kek
>>
It's going to be something. Not sure how good it will be.
>>
>>96459636
Wasn't mercantilism the death knell of feudalism due to the shift from land-based wealth to capital-based wealth?
>>
>>96459903
Isn't land capital? The aristocracy continued to hold all the power well into the 19th century, no feudal system required.
>>
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>>96458890
>theater kids
>mostly playing tea party
>fake emotion, bad/overacting
>still horrendous players after 10yrs
>constant cheating/fudged rolls
>as well as every other 'that guy' trope on full display (O'Brien)
>scripted PC story arcs and campaign outcome.
>zero honest, unscripted consequences
gee, I wonder.

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Choose Your Side Edition

>Previous Thread
>>96437893
>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>WoD5 Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA
>STV content folders

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>>
>>96460606
>anon wants to re-create the team that made blood brothers and vozhds
>>
>>96460622
The pack doesn't want to recreate what came before, they want to create something new, the perfect soldier that will crush the camarilla and antediluvians alike!
>>
>>96460682
Same idea, lol. I like it tho, godspeed.
>>
>>96460699
Thanks. No idea if I'll get an opportunity to use them any time soon. they've definitely got delusions of grandeur but zombie szlachta could be a bitch on their own
>>
>>96460613
Unless you play S20, then psychics get their powers faster, at the same strength, and cheaper than sorcerers. They also get a power that gives them effectively unlimited willpower.

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A lot of stupid fucking faggots have been posting some bullshit about how AI art is "good" and "fine for the hobby". I am here to tell you, no, you are a FAGGOT who will not pour BLOOD SWEAT AND TEARS into his game. You know what AI slop is? You coveting the ability of others and compensating by using tools. You are a fool with an automatic drill acting greater than a true carpenter. Continue down your path. One day you will awaken and see yourself in a pit of disingenuous tar. An inescapable muck that you have built into your home, a fitting place for a wretch unwilling to unabashedly display their love for their fellow players in any form.

Anyway, post art from your campaigns. I need to update this, but its mostly my current party. Goblin and the orc died during the end of the last dungeon.
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>>
>>96459568
Considering how many ai artists can't help themselves but brag about how much the anti-ai art babies will cry seeing their work, they'll out themselves without anyone trying
>>
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>retarded culture war shit #28964187341280342
fuck ai and its consoomer cultists who somehow believe putting absolutely no effort into anything you do is owning the libs. amazing. these same people believe that it will replace art, when they use a 14 year olds doodles as an example of why real artists deserve to be replaced because they will not provide them with underage blonde bob and vagene. no wonder pajeets love ai so much. sad!
>>
>>96453399
>comissioning a furry porn artist for campaign art
bruh
>>
>>96460631
He actually mainly does humans. I was curious if he could do a snake person and he could!
>>
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I, as a DM make extensive use of AI to generate: NPC, monsters, mooks, generals and bosses.
My players love it.

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Elo Edition

>Chess websites, tools, videos and books:
https://rentry.org/vxdsw7k5

>Calendar:
- Fujairah Global Chess Championship: Superstars | August 25th - September 1st
- FIDE Grand Swiss | September 4th - 15th
- Grand Chess Tour Finals | September 28th - October 3rd
- European Team Chess Championship | October 5th - 14th
- FIDE World Senior Championships | October 20th - November 2nd
- Lichess Autumn Marathon | October 25th
- Clutch Chess, Champions Showdown | October 27th - 29th
- FIDE World Cup | October 31st - November 27th
- US Masters | November 26th - 30th

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>>
>>96448793
"A high-class waiting move"
>>
>>96444602
>>96442444
I'm not sure that I'd like an Hikaru as World Champion.
>>
>>96432533
>>96435869
that joke fell flatter than Alice Lee's chest
>>
>>96458848
She's the best in the world, have some respect: https://www.chess.com/clubs/members/verified-women-titled-players?sortType=lightning_rating
>>
odd question, but oes anyone know any chess-base multiplayer rpgs (tg or otherwise)? I'm interested in making one, but I don't know how other developers have handled the clusterfuck of having multiple players

WARCRY LIVES! Edition

Previous thread
>>96312229

>Battlefleet Gothic, Blood Bowl, Epic, Kill Team, Man-o-War, Middle-Earth Strategy Battle Game, Mordheim, Necromunda, Shadow War: Armageddon, Titanicus, Underworlds, Warcry, Warhammer Quest, Warmaster, and any other GW system and board game are welcome.

▶News: Touchline Tactics – How to counter common plays
https://www.warhammer-community.com/en-gb/articles/buo482id/touchline-tactics-how-to-counter-common-plays/

▶News: A massive Warcry update paves the way for the Helsmiths of Hashut
https://www.warhammer-community.com/en-gb/articles/r8cdyjiv/a-massive-warcry-update-paves-the-way-for-the-helsmiths-of-hashut/

▶News: Designers’ Notes – How we made the Gundabad™ Catapult Troll
https://www.warhammer-community.com/en-gb/articles/4bf3qmed/designers-notes-how-we-made-the-gundabadtm-catapult-troll/

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>>
Im looking to get into BB is it still worth getting the SS box for the minis/ board?
>>
>>96460218
Second season probably provide more value than the 3rd season starter if you like the team, because it also have the refs and the star players, while the 3rd season won't, and probably cost the same, since GW just announce a price hike in October.
>>
>>96459827
Tau didn't exist yet so unless there's a fan project, no. I don't think knights got ported. they were oop by then. if they did it would have just been the old chicken knights, not the forge world style ones.
>>
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>>96460305
>Tau
Shame
>Knights
Bigger shame, I have a “few”
>>
>>96460218
If you like the teams yeah, the pitch and dice are still good

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Welcome to /wbg/, the official thread for the discussion of in-progress settings for traditional games.

Here is where you go to present and develop the details of your worlds such as lore, factions, magic and ecosystems. You can also post maps for your settings, as well as any relevant art (either created by you or used as inspiration for your work). Please remember that dialogue is what keeps the thread alive, so don't be afraid of giving someone feedback or post whatever relevant input you might have!

Last thread: >>96080428

Resources for Newfags: https://sites.google.com/view/wbgeneral/
Worldbuilding links: https://pastebin.com/JNnj79S5 (embed)
https://cryptpad.fr/pad/#/2/pad/view/Eo+fK41FKVR7xDpbNO0a0N4k0YYxrmyrhX3VxnM14Ew/
Fantasy map generator: https://watabou.itch.io/medieval-fantasy-city-generator
Discord: https://discord.gg/6ZjEc7dy4T

Thread questions:
>Do you refer to "generic" materials like pic related, trope lists, etc, to derive inspiration, either by borrowing or intentionally eschewing them?
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>>
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>>96460365
Why do you need some special reason?
>>
>>96460365
nay
an enlarged or righteous-might'd martial in full-plate mostly does the trick
or let players play cloud giants
>>
>>96460365
Cool in stories, annoying in tabletop games.
>>
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>>96460408
I believe the more you stray away from the beer and pretzels "DnD" game with a simple set of adventurers (a martial, a wizard and a rogue) against simples enemies (evil lich, demon king), the less interest it will attract.
While I'm not trying to make a commercial product or have some grandiose fantasy of becoming the next Gygax, if I just wanted to daydream about giant fantasy knights I could do so instead of putting an effort into worldbuilding and a system for playing it. I'd rather make something that would at least catch the attention of my friends.
>>96460471
>>96460485
That's what I was, unfortunately, thinking as well.
Not the righteous might turning knights/paladins giant though, that's actually a nice idea.
>>
>>96460365
>less I'm sure of what it adds to a tabletop game.
An excuse for even bigger monsters and less travel time.

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Quickly, what's your course of action?
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>>
>>>/qst/
>>
>>96459968
>you now have an incurable semi-sentient STD that only speaks in /pol/ memes
What now?
>>
>>96460542
whats one more?
>>
>>96459949
I shoot the hostage taker, then the hostage, then myself.
>>
>>96460542
Move to India, make a Twitter account, and then make money off what the STD tells me.

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Dead thread, dead franchise edition

Previous: >>96331600

A thread for discussing the Star Wars franchise and its various media and tabletop games.

Fantasy Flight Games’ X-Wing, Armada, and Legion
>https://pastebin.com/9puqx1ze

Star Wars Roleplaying Games (d6/d20/FFG)
>https://pastebin.com/iUriRfaA

Other FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)
>http://pastebin.com/ZE4gn0yN


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>>
>>96421638
>do you all think the interiors of the cargo pods on the BFF-1 are accessable via interior gangways or not?
Yes. Star Wars ships should feel like interwar aircraft with lots of silly features that wouldn't appear in optimized designs (think things like passenger planes with corridors in the wings so the mechanic can reach the engines during flight). You'd still need to answer the question of whether or not the BFF-1 containers are detachable from the drive section. It seems like they should be, but I think X-Wing implied otherwise. I was always unclear about whether the BFF-1 was a properly engineered ship or something a second-tier manufacturer built from recycled parts that ended up being a big success despite that.
>>
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Star Wars seriously misses some grim and gritty war vibe. No matter how retarded shit like Dark Empire was, imaging the sheer butchery and carnage that Legends gave us was as kino as it gets. We need more giant fucking battles and a focus on warfare and military.

>anon, thats sloppa
Yes, i know, now shut the fuck up.
>>
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>>96458379
>Yes, i know, now shut the fuck up.
No
>>
>>96458379
no, it really needs neither that shit nor yo fag ass
>>
>>96457151
>You'd still need to answer the question of whether or not the BFF-1 containers are detachable from the drive section. It seems like they should be, but I think X-Wing implied otherwise.
X-wing didn't say anything about it, but the ship is seen with four Type A containers every time it appears. i'd say there is an airlock to climb into the containers for exactly the reasons you mention.
>I was always unclear about whether the BFF-1 was a properly engineered ship or something a second-tier manufacturer built from recycled parts that ended up being a big success despite that.
I decided that this freighter was more like the IRL 'class' of Panamax ships. Built by various shipyards across the galaxy, with varioous reactors, engines, etc., but to a standardized set oof docking ports and dimennsions.
If you get one of those, you will be able to carry 4 containers around, fit into berths of a known size etc.
But you may have wildy different types of reactors, thrusters, navcomps, cockpit layout, etc.

I came up with this because my group wanted to fly in on something inconspicuous to blend in, but ended up on the 'oh no the city is full lof riots and fire' end of the inconspicuously blending in spectrum on the way out.
So they ran up the ramp of 'their' freighter, only to find out that the HowalWorks ship they had flown in on was very different from the Dawon Heavy Industries one they were to leave with.

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Creator of Shambala edition

Previous >>96365928

>Basics Pastebin
https://pastebin.com/GWjTU9Uv

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>Fanmade PC sim
https://pastebin.com/u6aKrBSg

>Official Mobile sim (Release Date TBA)
https://www.digimon-alysion.com/en/

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ok
>>
How do I Ragnaloardmon?
>>
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BT23 promos
>>
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>>96460658

>undead/robots
>literally human but BIG
>the token furry race unless it's ugly
>orc/dwarf/human toss up, depends on the stats
>maybe a small race for memes
>elves
>DnDslop like Tieflings, Draenei, Genasi, Aassimar ect. where it's just a modern Californian human but with blue or green skin and a short blurb about how they are from the elemental plane of Blorbo and they have zero lore or personality
This is my priority order for deciding on a new character whenever I play an RPG. AMA.
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>>
>>96454650
>the token furry race unless it's ugly
Making them ugly is the only based choice. Even better if they are based on some undesireable or lesser known animal. My next game is going to include the ancient race of flying buttock worms who are in war with the Ramisyllis multicaudata folk.
>>
>>96459898
>My next game is going to include the ancient race of flying buttock worms who are in war with the Ramisyllis multicaudata folk.
You SAY that, and are then surprised when you get players that are into that shit!
>>
>>96454650
>the token furry race unless it's ugly
So you're a furfag, got it.
>>
>>96459917
>You SAY that, and are then surprised when you get players that are into that shit!
You can always switch species up between games. Next game is about the wonderful world of slaver ants and their slave ant subjects.
>>
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>>96460106
DAMN IT ANON!

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Tomb King edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/the-old-world-downloads/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:

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>>
>>96453718
I don't think I even agree with the idea of proxies.

If I've got a knight/goblin/troll/giant/skeleton mini it doesn't stop being a knight/goblin/troll/giant/skeleton just because it's not a Games Workshop official knight/goblin/troll/giant/skeleton.
>>
>>96458918
>Its unlikely a lawyer would have time to engage in warhammer events, let alome organise
What exactly, do you think lawyers do?
Little is stopping an established lawyer from working 10 hours a week or even less.
>>
>>96458918
>Its unlikely a lawyer would have time to engage in warhammer events, let alome organise
I used to go to networking meetings with a local lawyer who was into warhammer and ended up helping one of the big warhammer YouTubers draw up contracts for some big titan he purchased or hired for a video or something. I can't remember the details, it was getting on for 8+ years ago now. That lawyer is now a KC (king's counsel, UK senior lawyer) and posts pictures of his minis on social media. Sure he's not a golden demon winner but he still finds time to hobby.
>>
>>96459220
Hopefully this helps, thoughts on each:
- the dwarf army has plenty of useable units and the minis look fun to paint. Overall it has everything for a decent starter army imo. However it does have 3 cannons which is a bit overkill, if not outright illegal, I can't remember.
- the orc army has 20 crossbows which iirc are not a unit choice in TOW. Then you have 20 spears alongside 20 hand weapons alongside 20 savage orcs. All very similar units, I would have liked to see something else in place of maybe the spears like black orcs or a chariot. I think you might be adding units to your army fairly soon if you buy this box. Also the aesthetics of this box aren't the best imo, especially the trolls which look like they have weird proportions, but I know that's personal preference.
- the goblin box *looks* like a big army but again there's quite a lot of overlap or units that don't map to TOW. You have 20 netters and clubbers, but in TOW netters are just an upgrade to regular night goblins, so you only really need a couple of them to show that the unit has nets. I don't think clubbers are in tow at all, but they're in 4th edition if you're planning on playing older editions. Then the knives and the axes would both count as hand weapons, so although they're 2 separate units in the box they'd be the same battlefield role in TOW. Same for the 10 wolf riders and 10 wolf archers, nobody's going to care if your wolf riders have bows on the model or not, so you have 20 wolf riders which is quite a lot, possibly more than you'll ever take in a battle. Same with 3 wolf chariots. The trolls in this set look like better sculpts then the orc ones.

So if it was up to me, out of these boxes I'd probably get the dwarf one and maybe convert 2 cannons into a bolt thrower and a flame cannon maybe. All 3 boxes are a great price for the amount you get though.
Alternatively you can go on Etsy and find 3d prints of loads of different ranges.
>>
>>96459610
Is 60 sea guard legal? Either way I feel like such a big brick wouldn't be very manoeuvrable, and especially with objectives you might find yourself with too little board control.
For straightforward battles though it does sound like a fun concept.

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For discussion of D&D 3.0 and 3.5e

> Tools
https://srd.dndtools.org
https://dndtools.one/
https://d20srd.org
https://www.realmshelps.net/

> Indices
> 3.5
https://archive.burne99.com/archive/4/
http://web.archive.org/web/20080617022745/http://www.crystalkeep.com/d20/index.php
> 3.0
http://web.archive.org/web/20060330114049/http://www.crystalkeep.com:80/d20/rules3.0.php
> Book PDFs

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>>96459523

>they climb up a broken wall and the cleric knocks down a large shard of obsidian from the ceiling with Spiritual Weapon
>the shard hits 4 of the heads and manages to sever all of them
>the NPC gnome trail guide distributes acid splash vials to the group which he filled from the volcanic pools around the area
>they successfully cauterize the 4 heads
>there is no more sufficiently large obsidian to sever heads, only does minor body damage
>one of the players gets bit by a single head for minimum damage
>they lead the hydra to the portcullis and the druid uses a summon to lure it precisely
>they slam the gate onto its necks and the two outer heads chew off the middle one in an attempt to eventually free itself
>the party throws lamp oil onto the stump and lights it
>the heat from the fire weakens the bronze portcullis and the hydra pulls itself free, but the stone wall holding the gate collapses and knocks it unconscious
>the party realizes no one has a bladed weapon to cut off the last remaining heads while it's down
>the NPC university researcher runs out of her hiding spot and uses the gladius from earlier to cut off the remaining heads
>they douse it in acid one final time
>>
>>96459535
Glad it went well! A bit of an ass-pull with the DMPCs but at least they took the bait on the environmental tools to try and trap it. How'd the players feel about it?
>>
>>96459552
they seemed to really enjoy it. I think the NPC killing it off at the end was a fun dramatic choice but it also could have been fun if they just stood up and faught out the last 2 heads.

I'm sorry to say that a big factor leading to that choice was that it was very close to the time one of our players has to leave and we won't be able to play again for several weeks. I really didn't want to break this fight up into two sessions a month apart.
>>
>>96459676
Hey, improv is the name of the game and I've definitely had sessions and arcs defined more by IRL shit than any internal cohesion. I'd say you handled it well, especially with time pressure. Good shit.
>>
>>96459523
>>96459535
>>96459676
Excellent news! I'm impressed they used almost everything you placed at their disposal
How much influence did you have with the NPC? As long as you all had fun then it doesn't matter, but i'm curious as to how much you had to beat them over their head with the idea of not rushing towards their deaths

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Mull to three edition

Previous: >>96385998

>News & Reminders
Through the Omenpaths coming out September 23
Alchemy: Edge of Eternities is out
Cori-Steel Cutter is unbanned in Alchemy
New Alchemy rebalances are out
Arena Championship 9 won by Raffaele Mazza (Izzet Cauldron, Italy, he/him)
Arena Anthologies 1 & 2 now available in the store
https://magic.wizards.com/en/news/mtg-arena/announcements-august-25-2025

>Useful Links
https://pastebin.com/QFA0hqaA

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>>
>>96459769
I qualified in limited and probably won’t play. I have no desire to play standard it’s genuinely unplayable . Even beyond Vivi the other tier one decks are also lame and unfun to play with or against
>>
>>96459779
>Even beyond Vivi the other tier one decks are also lame and unfun to play with or against

finally a quote from a draftfag i can agree with
>>
>>96459769
>tfw you don't sell your account and instead grind mythic
>>
>>96455939
Never even remotely said that.
>>
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>spider people set
>????
>profit

>Previous thread:
>>96350169

>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.
The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, Judge Dredd, HeroClix,
Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, RelicBlade, Rumbleslam, Stargrave, Sludge, Urban War, Void, Warcaster, Warmachine, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.


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>>96459660
Don't most wargames?
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>>96459674
Most wargames are targeted at teens and younger men. That looks like its targeting young children (10 and younger)
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>>96459708
Seems fair enough
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>>96459674
Not historical wargames
>>
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Just found out Conquest is in 38mm scale so the models I was planning on buying for a model agnostic game are now too big to work. Any other zombie/skeleton soldiers with large shields?


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