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Why do traditional games seem to attract the most socially undesirable people?

Not trolling, I seriously would like to get to the bottom of this. I don't get it, tabletop games are social in nature so why do they attract anti-social weirdos, you expect these types to stay at home and video game. Why are some games MUCH worse that other when it comes to players, ie. Warhammer 40k is worse than historical Wargames, compared MtG to Chess, etc.

Is there an explanation for this phenomenon?
>>
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>>96486188
Anon, I legitimately ask how old you are to not remember the satanic panic regarding so many full grown adults throwing shitfits over the idea of little timmy pretending to fight evil monsters in a board game in someone's dusty basement.

Traditional games are not a cool hobby. Until recent year, very few conventionally cool people will admit to it. So you're going to get social reprobates. The guys that don't have anywhere else to go or get pushed out of every space, whether because they deserve or they don't. It's that simple.

P.S. look for something called "The Five Geek Social Fallacies"

>Move
>Join the FLGS' group chat
>It's all 5e
>People asking how to learn to role play
>They are told to read the PHB
>They offer tips on how to read the PHB
>No one is making calls for tables, but people share session anecdotes publicly
>All anecdotes are hitting stuff and killing it fast or slow
>One dude doesn't play 5e
>Obnoxiosuly posts about how WoD is better than 5e, never offers to run a game
>Some days they'll just post 20 short videos about wacky anecdotes
>They're all about hitting enemies in different ways

I don't know this people and I don't want them to get the impression that I'm a hater, but I hate them so much.
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>>
Offer to run a game of B/X, Call of Cthulhu, Lasers & Feelings, Cyberpunk, or whatever it is you like, and see if anybody bites?
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>>96479225
What the fuck is even happening in this thread?
>>
>>96484397
I'll eventually do it, but I don't want to schedule stuff in an open chat when people are shitposting and fucking around because that's extra confusing. I need to know when to post, how they like it, who to avoid, and so on.

>>96484524
Just a random complain that some people relate to.
It's not a huge thread, not every thread has to be a banger that relates to every poster ever.
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>>96479932
For you.
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>>96479427
You think you aren't gonna be 40?

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Have you ever roleplayed a character with a spouse around, not just one that died in their backstory? Did they join in as an actual character and if so, how did your gm balance you having an extra helper?
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>>96477508
I fucking hate playoids taking classes with pets/companions/sentient swords and expecting the already overworked DM to cater to them perfectly at their every whim, and then fucking complaining you're "doing it wrong" out some crap like that
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>>96480681
I like to think his wives were responsible for each of those threats and he was dating a foreign warlord, a mafia boss, and a lich all at the same time.
>>
>>96484782
Not exactly, but you're not far off either. Except for the third wife, you're way off on that one. She's a sword so she can't get into too much trouble on her own.
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>>96484685
I agree, but what does this have to do with who you're replying to?
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>>96476838
I once played a husband and wife in parallel campaigns. It was in a sort of Westmarch style campaign where multiple DMs were running campaigns in the same world for different groups on different days of the week. You were allowed to attend multiple games and you could either play different characters or the same one. There was an explicit "We're not gonna worry about it too much" policy for how a single character could be in totally different regions in the same time period. There were only a couple of us who attended multiple games per week anyway. One guy attended literally every game in the week and was accumulating too much wealth and loot, so the DMs had to clamp down and limit everyone to 2 sessions per week maximum. It didn't actually affect anyone but him, since the rest of us only did two games.
But I digress. I was playing a pair of clerics who were childhood friends who parted ways when they joined the priesthood, but promised to reunite once they felt the time was right. The guy was a stern, judgmental sort who ended up being the moral compass of the party because everyone else in that group (besides all days guy) was very soft. The girl was similarly judgmental, but much more fervent and anxious about it. She was less in control of the party than the guy, partially because they were more wilful and I didn't want to impose. All days guy had fun playing around with knowing both characters.
The final session of the campaign was a joint session with mixed parties, so I ended up playing the two of them as a single character. They were functionally similar enough in build that I wasn't losing any vital abilities.

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You know what time it is, post kino wh40k/AoS pics and games that just make you want to get down to the LGS and PLAY!
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>>96448948
If you give absolutely zero fucks about the look and feel of a wargame why just not play with tokens or maybe even just chess. I have no idea why bother paying GW for expensive miniatures along with assembling and painting them just to play on horrible looking tables.
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Deployment of first 2k game back since 5th ed.
Felt good killing tau again
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>>96485152
Kek another one to add to my collection
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>>96449648
40K player here.
This is a compfag.

Now competitive gaming is something like the Black Rage, but for players.
It is a degenerative behavioral condition that eventually results in what you see in many pict-captures in this board of discource.
It is hallmarked by many behaviors such as a hatred of irregular scenery, kitbashed models, non GW plastic (as these are hallmarks of unfamiliar irregularities or the world they shun), even or symmetrical arrangements of regular L-shaped terrain on the board, unpainted or even unassembled armies, obsessive meta-chasing, degrading emotional stability, bodily hygiene, weight gain and exponentially increasing tendencies to subterfuge and cheating, much of which will have been meticulously planned out to estimate how much they're risking to get away with every cheat, and what excuses they may be able to sell.


In reality, any balanced wargamer knows that any subject under GW design, save perhaps for small model count games, is average at best for competitive play experience. Yet due to the brain rot of this condition, these Compfags will fail to identify the cure to their own condition. Because they cannot fathom the idea of narrative play, or having fun with games anymore.
>>
>>96486042
Games like starcraft brood war have been the same for almost 2 decades now. And the meta is constantly evolving and no one that plays casually or professionally would say the game is balanced.
You can at best mitigate the bullshit with how the maps are made and even then the map makers try to make maps that do not look like ass.
One would think that game that got released about the same time as StarCraft would have accumulated enough terrain pieces to avoid the abominations of bland L shape terrains.
But balance between just 3 different armies that are slightly different is almost impossible due to the fact people have wildly different levels of skills and understanding of the game. Trying to balance the cluster fuck that is 40k at an army level is just retarded. Specially when you are changing "Engine" of the game every year or so.
Closest thing GW manage to actually to balance this game was 4th, that was basically 3rd with all the FAQ, Erratas and experimental shit added on.

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8th edition effectively killed this setting and franchise. The setting progression destroyed it all man. How would we fix Warhammer?

Arch was right

Outercircle was right

Gamza was right
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>>96479634
>when?
right now, round ear
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>>96479215
Yeah... bout that
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>>96479108
Why is Harry Potter still popular despite being problematic?
Maybe it's because all the unwanted stuff is tacked on and everything everyone wants is still there, despite the problems, else it would be abandoned?

There's also no other setting. Which isn't surprising, as Warhammer is a pick & mix of all settings, built on decades of Sci-Fi and its own writing, the bad writing casually forgotten.
>>
>>96483391
40yo aussie here
41 next week
People who only play warhammer are weird
People over 35 who don't /hwg/ are chomos
>>
>>96479099
I mean I'm just into the hobby and lore and in that area its not that difficult to just consider all the 8th edition stuff not canon.

A tonne of my space marines are "Primaris" because actually the nearest forge world only has the blueprint for a variant of the Mk4 helmet, which looks like a Primaris helmet. The differences between the body armour are not drastic enough to bother me. Even my captain in Gravis armour is actually just in rare artificer armour. I avoid any hover tanks or the goofy primaris units. A Redemptor can just be a variant of a normal dreadnought. Assault intercessors are just tactical marines with a close combat loadout. Jump Pack intercessors are just assault marines. I bought a predator tank instead of one of the standard floating ones(bit small but not enough to bother me) along with using the Spartan from the age of darkness box. And so on

Mixing in HH marines also obviously works. I have a tonne of Mark 6 marines and a contemptor and stuff because the chapter is a second founding Raven Guard successor(kind of).

Even if I was to play the game I could generally contrive passable explanations for whatever stuff I don't like the opponent is running. They're running a bunch of primaris goofiness I don't care for, well they're renegade tech heretics my loyalist guys are fighting.

Then if you're collecting almost anything but marines your range is fine and does not necessarily reflect 8th edition lore. Even armies that completely came out since 8th edition are generally totally compatible with the older lore. Death Guard, World Eaters, Genestealer cults, Emperors Children, the chaos space marine refresh, Mechanicum, they're stupid expensive but the actual models are perfectly in line with pre 8th edition lore.

Previously on /slop/: >>96460140

Saw the thread had been down for 6 hours edition


▶ Thread Task: You are traveling in a far off land to seek new experiences. Show off those exotic and strange far off lands.


▶ It's been confirmed images are not saved on Microsoft's servers forever, only for 50 days. Make sure to save your images.

▶ Generators
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designer.microsoft.com/image-creator
huggingface.co/spaces/black-forest-labs/FLUX.1-schnell
huggingface.co/spaces/black-forest-labs/FLUX.1-dev

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>>96484155
neat cool like a background
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>>96479762
nta but it doesnt have to be the literally "only" thing. it is still the same images over and over, it gets tiresome.
>>
>>96479651
>>96479666
>>96479668
>>96486070
cool shit
>>
>>
>>96486153
>I should reinstall Fallout
I have a better proposal: play an Avellone game that you never played

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The Stormlight books were released a couple weeks ago, what does /tg/ think of the game so far?
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>>96485265
It's one of my crackhead traits, but that's why I never trust anything that comes out of the mouth of an activist of any stripe. Anyone who is trying to sell me on an idea but also has a financial incentive to do so sets off every red flag in my body, even if I know they're likely being genuine. I can't quite put it into words, but I can't make a meaningful distinction between that and a corporation, something's up.
>>
>>96483144
Let's be honest, half the games in this system are going to involve feruchemists/allomancers on Roshar, Knights Radiant on Scadrial, or both of them travelling to completely different planets in the Cosmere. Dudes in shardplate getting shot at by guns is totally going to be a thing that would happen.
>>
>>96484848
Funny, because it's consistently been the trans players that have consistently caused the most nuclear trouble for all of my groups
>>
>>96485673
Same. Every major problem in the past 7 or so years that has happened in my play groups, all my play groups mind you not just rpgs, has been caused by a trans person save for 1 event. There are two that are banned from a couple stores because of the drama they caused, one group imploded from another, one tried to start shit saying people at one store were transphobic and then never showed up when people invited them directly to play, ect. I have no issues with trans people because they're trans. I have issues with them because 90% of the time they've proven to be shitty people I don't want to interact with, and it hurts the other 10% who are totally fine.
>>
>>96485586
Crossover rules don't exist yet. I see no reason to complain about an issue created by doing something unintended. Mundane full plate shouldn't be effected either. No full plate in Mistborn either.

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Olé! -Edition

Previously, in the Mortal Realms
>>96471501

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
warhammer-community.com/2017/09/26/make-your-own-free-city-the-easy-way-sep26gw-homepage-post-4/
https://runebrush.pa-sy.com/warscroll/


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>>96484049
No

second gen Ogors are just Maneater that stuck with the city men long enough to have a new generation that adapted to working for them i.e not eating everyone and everything in 5 mile radius by holding their hunger long enough

there are half-ogors but all we know about them is that they are exile from the mawtribes upon birth guess they don't like race mixing
>>
so ogres are a ways away right? since they got a new spearhead recently I'm assuming they're saving the refresh til the end of the edition
>>
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>>96484049
>>96486119
Speaking of the ogre wave, according to whitefang they won't really look like the city ogres.
>>
>>96486119
>so ogres are a ways away right?
probably Q1 of 2026
>>
>>96486144
Bloodpelt is taller too tbf not as much but more proportional

Ghost Smut Edition
>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here:http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.html
It’ll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. good luck

>Resources for Third Edition
>3E Core and Splats
https://www.mediafire.com/folder/b54o6teut3fx6/Exalted_3e

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>>96485987

Those were only two problems, and ultimately very superficial compared to the other conceptual ones.

>>96485993

The hammering out of the Charms was, apparently. Though that's probably more a matter of some that had their effects borked by technical errors and another copy pass edit that wouldn't change much, like the mangled text of Body Breaking Kata, or Flowing Body Evasion being Simple instead of Reflexive.
>>
>>96485994
>It totally was.
The idea of a Celestial Exalt was out there in the lore, but by being not codified I meant they hadn't worked out exactly what it would mean balance-wise and they definitely hadn't worked out the kinks. They definitely hadn't decided that Sidereals and Lunars should be on-par yet.
>>
>>96486013
If they were going by the information in the glossary as a design goal, they definitely had decided that Lunars and Sidereals shouldn't overshadow each other.
>>
>>96485998
>Those were only two problems, and ultimately very superficial compared to the other conceptual ones.
>We don't want to give Lunars social charms, because social characters are too civilised.
>Small problem.
>Non-conceptual problem.
Next level bait.
>>
>>96486013
The power levels were codified, we have sidebars talking about them.
"Lunars were meant to have powerful but limited charms, and social focused Lunars capping around the dragon blooded levels of competence".

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red bitches edition

▶What is Kingdom Death?
Kingdom Death is a tabletop minature brand stared by Adam Poots and operated by himself and his Team that later spun off into a miniature based bored game funded by two very successful Kickstarter campaigns.

▶What is Kingdom Death: Monster?
Monster is a Nightmare Horror cooperative boss battler/miniature hobby game for 1-4 players about hope in a strange world of bizarre monstrosities and perpetually darkness. Players take on the role of survivors that band together to form a settlement, fighting monsters, crafting weapons and gear, and developing their civilization to ensure survival from generation to generation.

Prologue Narration: [YouTube] Kingdom Death: Monster - Prologue (https://youtu.be/FNLc8dHv0Ac)

The Game is broken up into 3 phases:
1. During your Hunt Phase your band of survivors traverse the world of KD in pursuit of their quarry.
2. After successfully tracking your quarry you will begin the Showdown Phase, where you must fell these horrific creatures in order to acquire precious resources.
3. After the battle, your survivors wander home with loot in hand to begin the Settlement Phase. Arm yourself by developing new weapons and bizarre structures to prepare for next year's hunt.


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>>96483088
there's one boardgame café in France that has it
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>>96484712
>Sleeving the full box
So sorry about your broken back anon
>>
whats scan anons link?
>>
>>96485409
Might not sleeve everything in the end, but I’d rather have sleeves for all the cards just in case
>>
>>96486023
just go to the previous thread

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Making money by regurgitating already established lore?
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>>96484897
This is how 40k lore was made.
Some bullshitters just got paid for it.
>>
I wanna boff his friend Mira Mangoes.
>>
>>96482586
Ian is far better than the average lore channel if only because he actually says where he got lore from and discusses changes to the lore over time. He actually gives you the context to fully understand something. His video explaining where Saturnine terminators actually came from and clarifying what their actual history is is so clear and firect whereas other lore channels would just pretend they've always been there and act like they've always been part of the lore which just creates confusion.
>>
>>96486125
He's kind of an idiot though

>the Imperium is very conservative

Is it? Really? Pretty sure it's ultra utilitarian
>>
My buddy sends me hour long ai generated 40K lore videos all the time. Ai script, ai voice, ai images.

Marine player, if you couldn’t already guess

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Romance doesn't belong in Tabletop
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>>96485813
But I don't run shitty low-effort dungeon crawls because I'm not a lazy, useless faggot GM that could be replaced by rollable tables.
>>
>>96485895
theater kid
>>
>>96485895
I agree about that particular TT genre but I also don't - generally - have romantic interests for the players
OK once I offered but the player sperged out and didn't want her
>>
>>96485506
I'm not fundamentally opposed to romance in tabletop games. However, I do not want to roleplay flirting with the overweight 40-something men at my table.
>>
>>96486142
I don't mind, just play con games and you'll have to improvise with all kinds of dudes

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Every time I search for a cool "barbarian" in some RPG, no matter if it's dark fantasy or not, it's always the half-naked dude or chick that looks like he / she has just wake up after an university party.
It gives the same vibes that you get from watching an historical film and for some reason, the filmmakers hate natural colors and must put a filter that ruins your immersion.

Is it there a good RPG with proper "barbarians"?
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>>96461497
Conan didn't have a berserker rage, although there's perhaps a case that Kull of Atlantis did, and it's a nice passage in one of the Kull stories where Kull's gone berserk and Brule's fighting at his side, protecting Kull from the worst attacks as they both kill snake men.

I think it's okay to give the rage to barbarians.
>>
>>96463125
>Why would the romans feel the need to make the Germanic mercenaries fighting for their own side look more heroic?

For the same reason Julius Caesar fought increasingly more badass barbarians every year of his campaign: because it made the Romans look better when they defeated them. The more formidable the opponent the Romans defeated, the greater the glory in the victory.

Do you think the people commissioning the artists told them: "hey, don't make the barbarians look too good, okay? I want to look like I was fighting a weak, impotent foe!!!"?
>>
>>96457768
Because Conan is cool you sperg.
Go hit the gym
>>
>>96478656
You are, but not because you skip words.
>>
>>96457768
You don't understand what "barbarian" means. "Barbarians" historicaly was used by greeks to speak about other people, so Romans would be barbarians, as much as Celts or germanic tribes. Fantasy barbarian is totaly different, it's more like a mix between vikings, germanic tribes, huns, cavemen, and pornstars.

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This thread is dedicated to all kinds of solo games.
The black Prince Edition

>Previous thread >>96297793
Resources: https://rentry.org/srpgg
https://tayruh.github.io/solo/solo-roleplaying-toolkit.html
More threads:
https://archive.4plebs.org/tg/search/subject/%2Fsrpgg%2F/

Thread Question(s): How do handle wars and mass battles in your solo games? and what was your most memorable battle or war you fought in your solo game?
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>>96478598
I'm curious what your games are like.
>>
>>96476436
Hmm, it's only $5. Might give it a go.
>>
>>96469206
bro, learn 2 pirate pdfs and buy a printer or don't.
google any game book preceded by pdfcoffee: and boom free content
>>
>>96469206
You can get the Scarlet Heroes PDF for like 15 dollars and just print it out if you're insistent on not using a computer/tablet. Even the soft cover isn't $40.
>>
Any news from Drow Anon?

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Which game is currently in a worse state?
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>>96472002
>them raceswapping well established and beloved characters for no apparent reason other than good boy points
>he doesn't know
Oh, anon, it's simultaneously funnier and more depressing than you think. That decision didn't originate with WotC--the Tolkien estate specifically REQUIRED that character depictions be as distinct as possible from their appearances in the movies and actively approved the race swaps. Not for good boy points, not for reasons of artistic integrity, but because the estate was chafing at having to share royalties and licensing fees when everyone always wants to evoke the movies. The Magic set seemed like a sizeable enough release that people wouldn't be able to avoid noticing it, which made it the perfect vehicle for the estate to begin muddying the waters on what characters look like in order to free their own hands for future licensing deals.
>>
>>96484408
Jesus christ. That explains a lot actually. Like making Gandalf "fabulous" in that shitty hobbit game.
>>
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>>96484373
Oh, of course Tolkien *intended* Aragorn—along with every other significant character—to be white, and of course if MtG wanted art that made even a pretense of capturing what the world Tolkien meant to create might have looked like, they would've just gotten John Howe to do it. But I do find it amusing to consider what's consistent with the letter of the text, rather than the spirit.

I do think, though, that the MtG Aragorn's race is at most the fourth-most annoying thing about his depiction from a purist's perspective, after (1) the fact that the White Tree of Gondor on his tunic is gold, (2) his retarded crown, and (3) the fact that he's referred to in his capacity as King as "Aragorn" rather than "Elessar" (and then as the king only of Gondor, rather than of Gondor and Arnor, or of the Reunited Kingdom).

But it's worth noting that idiotic depictions of the Fellowship are nothing new; the MtG Aragorn is only *somewhat* worse than the supposedly "classic" Hildebrand one, who looks like he should be in a cheesy Hollywood adaptation of The Three Musketeers.
>>
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>>96469638
>books spine down on the table
>>
>>96485287
>But I do find it amusing to consider what's consistent with the letter of the text, rather than the spirit.
Are you committed to the bit or just retarded


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