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File deleted.
What are you working on right now?
Any issues? Lacking inspiration? Smashing your head against a creative wall? Or just having a hard time getting all these pages done?

>Resources for the aspiring developer
>https://anydice.com/ (A fantastic resource for checking probabilities)
>https://miro.com/ (A online whiteboard with tools to help organize yourself)
>https://www.notion.so/ (Similar to the above, but in a bit cleaner format for those who work in larger teams)
>https://rolz.org/ (Impromptu playtesting at its finest)
>https://www.youtube.com/user/georgephillies/playlists (Game Design Lectures)
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>>
>>96481234
Consider the D10s to be 0 indexed, ie the 0s are actually 0s not 10.
>>
>>96481234
Why not use the same roll type for both Affect and Effect rolls?
As in either both 2d10+X vs TN or both Xd10 vs TN to generate successes.
>>
Guys I have an idea for a game, but I don't know how to compartmentalize and structure my thoughts into a cohesive, readable and interesting manner.
How am I supposed to take my thoughts, test them, and structure them?
Not even trolling btw. Send help.
>>
>>96481683
You put them to paper, then leave it for a week, come back, read it, blanch in horror, rewrite, repeat.
>>
>>96481683
Start by setting up some general concept pools; i.e. all movement rules go here, all ranged interactions go here. Then just write down everything that comes to mind as you think about the game. When you go and try out the ideas, you can then start cutting out the ideas that you don't use or don't work, and start moving it into a structure that makes sense to read and follow.

"Finding the fallen" edition

>What is this?
/TG/ DEVELOPED A GAME
IT IS PLAYABLE. IT HAS BEEN PLAYED.
EXPEDITION is a ~1880s era, Jules Verne-inspired retro-futurist, underground blood soaked adventurescape.
It is a Skirmish wargame. Two players with their own expeditions, on a hexgrid map, explore & fight each other for victory and profit.

3 versions of the rules exist, 2 of which have been playtested. The main one is 2e, to be found :
>https://www.mediafire.com/folder/us7vnek39dc6k/AgarthaRules
as with maps, tokens and lore resources.

>TL;DR Doc
https://docs.google.com/document/d/1LxdaGoBlJRTMuziMDupG5TeeFwNDnsIW2pfaRAcFDgA
>Main Lore Doc, including links to anon-written short stories and additional lore in "Recommended..." section

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>>96474993
Nice work, as always. I found this picture of Wilhelm II writing in his summer house, and I found it fitting for this point.

https://www.hippostcard.com/listing/rppc-royalty-germany-kaiser-wilhelm-ii-writing-at-outdoor-table-summer-air/34444103
>>
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>>96478892
Fixed a badly colored bit.
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>>96478903
Then again, maybe it looks better in black and white? The edit clashes less...
>>
Advertisement for meat extractum, 1881.

(I know brachiosaurs don't drink milk, but the adverisement company doesn't, just roll with it).

Also, why is the product info in english while the flower's name is in german?
>>
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Missing Links Edition

>>IF YOU ARE ASKING A QUESTION, PLEASE SPECIFY WHICH GAME YOU'RE PLAYING<<

Previous Thread: >>96366675

/pfg/ (pathfinder 1e) link repository: https://pastebin.com/RSt0rF0T
/p2g/ (pathfinder 2e) link repository: https://pastebin.com/1zySxwm3
/sfg/ (starfinder) link repository: https://pastebin.com/5yp9s2U3

>>CHECK THE SHARE THREAD FOR MISSING MATERIALS<<

TQ: What 3PP content do you regularly use? Which one is your favourite?
Should there be better links in the OP next time?
Should someone bother making new and better pastebins?
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>>96481049
Kind of interesting. Wonder if the GM will let me do this.
>>
>>96481059
You can try to also fit in Equipment Trick (wondrous items) -feat for extra boost.
>>
>>96480590
I don't think it was a good choice to use a term that is...
>...a common term used by many people in discussions in real life and regularly interchangeable with the term firearm
>...already getting thrown around in the system with rifles and ranged meta
>>
>>96481577
The point is that every ranged weapon in the core book ARE guns for the purpose of Operative's abilities, despite the wide range of weapon classes they fit in. It keeps it generic, future-proofed, and easily memorable for people, and can easily slot in the pre-existing firearms as long as they explain that stuff like cryo-cannons aren't really FIREarms. It also not something prone to getting mixed up thanks to the genericness of the term. "Ranged weapon with analog/tech trait? Yeah, gun".

The only awkwardness would probably involve combination firearms, seeing as non-Strikers lack a clarification that the whole combo will be a "gun" for the purposes of scaling. Or the two crossbows being a gun but you have to be really smoothbrained to get upset about that. Ultimately, I doubt that Operative is going to hog the term in any real effective way.
>>
>>96480998
Despite what hopium addicts in this thread would have you believe, no this game is basically stagnating and is still niche despite technically being DnD's biggest competitor.

It's the Firefox of Tabletop.

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what causes this mentality? is it retardation?
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>>96476893
Lore citation please? I want this to be true.
>>
>>96471282
>I prefer my Warhammer nobledark.

You have objectively shit tastes.
>>
>>96471374
>They generally volunteer
They're selected from the populace by distinguishing themselves by violence but for every tribal/medieval world where they're working as a squire with the direct goal of ascending to a marine there's another 3 hive worlds where its simply a young hive ganger who's scouted in time and given the choice of trials (which can and will kill them) or given over to the arbites for servitorization.
>>
>>96465400
These people are just old star wars fans that hopped to 40k after star wars started being gay. They will hop over to the next thing too when 40k starts being gay which we are well on the way to
>>
>>96476952
No, you do, eat your grimderp, plebeian scum.

Work in Progress "Second Edition Addition" Edition

>Full-on /WIP/ OP Links Pastebin
https://pastebin.com/BE42AEcD

>WIP Tutorial Images Mega
https://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw

>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"
https://www.youtube.com/watch?v=ufP8ka3KGno

>Saint Duncan also explains thinning your paints
https://www.youtube.com/watch?v=wxWgsqSf74s

>Paint thinning 102

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>>96481621
Practice, practice and practice. No matter how many mistakes we make, we must always advance forward.
>>
>>96481621
Still a fine looking wizard though
>>
>>96481684
no, because that retarded lore is stupid so I don't consider it canon.
>>
>>96481684
I dunno ask /40kg/
>>
>>96481832
I'm sure all those books take your opinions into account.

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>>96471901
yeah
>>
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Kamen Rider / Sentai has great helmets
>>
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>>96471901
All joking aside, I'm fond of masks with little or no features at all. Look at slasher movies and characters like Master Chief for how the complete absence of any way to express through a face can put more emphasis on character traits and environmental themes.
>>
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Creator of Shambala edition

Previous >>96365928

>Basics Pastebin
https://pastebin.com/GWjTU9Uv

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>Fanmade PC sim
https://pastebin.com/u6aKrBSg

>Official Mobile sim (Release Date TBA)
https://www.digimon-alysion.com/en/

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>>
I just think Plutomon looks cool and want to play him.
>>
>>96481073
We should be getting new Olympis 12 cards when we get to the TS set, but that's a ways out
>>
>>96481129
>19 BTs between cards
damn... Digimon for this feel?
>>
>>96481318
BanchoStingmon has it the worst.
>>
>>96481846
I used to use it as a tech card in Imperial since it's a [free] type

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Elo Edition

>Chess websites, tools, videos and books:
https://rentry.org/vxdsw7k5

>Calendar:
- Fujairah Global Chess Championship: Superstars | August 25th - September 1st
- FIDE Grand Swiss | September 4th - 15th
- Grand Chess Tour Finals | September 28th - October 3rd
- European Team Chess Championship | October 5th - 14th
- FIDE World Senior Championships | October 20th - November 2nd
- Lichess Autumn Marathon | October 25th
- Clutch Chess, Champions Showdown | October 27th - 29th
- FIDE World Cup | October 31st - November 27th
- US Masters | November 26th - 30th

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>>96478009
Nah, too high for us.
>>
>>96475419
Here we go: https://www.youtube.com/watch?v=jKRJCOvbTMk
>>
>>96465426
final:
https://www.youtube.com/watch?v=h-SHQxKsxMQ
>>
>>96480843
based
>>
>>96476360
i bet she does more squats than chess puzzles

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This is a general for everything 3D printed relating to /tg/ from sci-fi, fantasy, historicals, fantasy football, and more! Share your printed minis, terrain, print fails, 3d modelling, printing advice, works in progress, or anything else /tg/-related to 3D printing.

>DO:
- Post pics of your prints be they fails or triumphs
- Keep discussion/photos about tabletop games only
- Post your resin/printer/settings for faster advice
- Help your fellow anons with advice

>TRY TO:
- Remember that this general is monitored by GWendolin and her lawyers
- Not make a new thread until old one dies
- Not encourage namefags, tripfags, fumefags and coomers
- Not spoonfeed
- Not war over Filament/Resin consoles
- Keep your model pics naked (no paint/undercoat only)

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>>96481269
Someone actually has to have the baneblade file first num nuts
>>
>>96481269
You've got BDS (baneblade derangement syndrome) dude, seek help.
>>
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>>96481103
Ye welcome anon.

>>96481118
If I do something like, say, primed and pre undercoated "x" and have the description be a personally printed proxy project and sell it, would that be kosher? Could I do the same thing again everytime other time?

>>96481166
>There are a bunch of creators that offer a merchant's license
Need not apply in this instance, or at least I don't think the original modeler would have the balls to try and attach a license.

>>96481269
>However to make a print that's acceptable and accurate you first need to navigate the honeypot of games workshop controlled telegram groups.
>Good luck getting the files
Lets hypothetical say I have already gone past that stage and still scott free.
>>
>>96481431
What exactly are you looking for here, anon?

Legally? No, you can't do that. That is specifically forbidden under IP and Copyright Law.

Practically? Sure, do it until the IP holder notices and sends a cease and desist. Then change the name of your store or change which creator you're printing from and do it again. Rinse and repeat. Chances are that the smaller creators won't even be able to send you an official cease and desist.

If you make a lot of money doing this, like over 10k annually, then report it to the IRS and pay taxes. Otherwise even the small creators can use them as an attack dog to retaliate. Bonus point here is that you can then list all your models, paints, printers, filament, and resin as business expenses.
>>
>>96481712
I suppose I am looking for advice on whether it is practical and if I will I be super raped for it, but if I can operate until a C/D hits me for some reason that will realistically be enough time for me to pay off some big bills and go onto new things. I earn a decent wage as it is but I am forced to put savings away for a bill I need to take care of, but with something like this I can get over that hump quicker and enjoy life more if that makes sense.
>If you make a lot of money doing this, like over 10k annually, then report it to the IRS and pay taxes.
That's a good point. I am not sure if I will get to that point but with the prints in question I am going to see if I can get 80 a pop for them due them normally being just over half a grand non-printed, assuming I can make it practical and work to begin with. I have a test print underway as we speak for the largest section at 12 hours with the rest of the parts adding up in total to around 36-48 hours of print time at the very most. I guess I could also have a contact email or number included with orders in case of C/D and continue operating that way too with pre-existing customers, but I am getting ahead of myself there.

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>What is Genesys?
Released in November 2017, Genesys is a pen-and-paper generic/universal RPG system and toolkit by Fantasy Flight Games and EDGE Studio, using a refined version of the system presented by their Star Wars RPGs (Edge of the Empire, Age of Rebellion, Force and Destiny). Its central mechanic is the Narrative Dice System, using pools made of specialized dice to create narrative results. The intention is for the system to be a highly flexible narrative system, adaptable to most any conceivable setting and premise.
https://www.fantasyflightgames.com/en/products/genesys/
https://edge-studio.net/

>Where can I find the books?
Check the Online Extras pastebin below for something useless. The core book is the only mandatory book.
>Do I have to buy the fancy dice to play the game?
Only if you want physical dice to roll. There are plenty of free dice rollers available online, now including the official dice roller app on mobile. Check the Online Extras pastebin for links.

>Player-made Genesys settings
https://pastebin.com/7knE7KSv

>A quick and dirty primer on how the dice in Genesys work
https://pastebin.com/GLgMUNPD

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>>96474777
Honestly this mechanic/subsystem was improved in L5R 5e.
>Each character sets a goal in the encounter (Know target motivation, skills & talents, give a curse,etc)
>Each character has to get a separate amount of success
>Once success amount is reach the goal is attain
>If there are competing successes it is first one first served and comparison of amount to determine the degree of success.
>Various techniques may hinder, help, or outright tell falsehoods on a target's goal.
>>
>>96474984
That's just social encounters in general, which is broader in scope than motivations.
>>
>>96474777
I know. I can read the rule book.
Players can decide how they spend their advantage, so it's up to them to look for motivations.
>>
I'm trying it again.
Putting together a guide for setting creation, focused on player handouts and getting to play as fast as possible.
Any input on what you would like to see in it?
>>
>>96480487
Forgive me, but what was your first attempt? Genesys can be just about anything, so I imagine you're trying to come up with roll tables that cover a wide range of topics? I'd be interested to see what you have already done and where you are trying to go.

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What TTRPG system has the best combat in your opinion? What makes it shine compared to other systems out there?
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>>
>>96476326
Wrong. Some preferences are better than others.
>>
>>96479449
No.
>>
>>96466207
Prowlers and Paragons, obviously.
>>
>>96466207
I like mythras, its quite mortal, you can chop limbs, it has cool stuff to do and quite a breakable but fun magics. Not ideal for combat heavy games tough, getting killed is quite easy, as you have limited action and can be mobed be chaff quite easy.
>>
>>96469189
>"Yeah, but Shadowrun is unplayable"
I hear shit like this all the time. I think its a combo of the unorthodox character creation and class agnostic philosophy that turns people off. The traditional TTRPG structure is not in the rules of Shadowrun. The game almost expects you to spend longer planning a shadowrun than actually preforming one.

On top of that people like to say the system is math heavy, which is untrue, it's basic algebra. You learn algebra in grade school. I imagine the only case where shadowrun can be described as easier to pick up is if your first experience is GURPS.

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I thought you guys said black people cant like Warhammer?
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>>
>>96479026
> that costume
> Atlanta

That man must be absolutely fucking melting inside of that thing, unless its water-cooled.
>>
>>96479175
>Beakie
No need to say anymore, the Beakie is peak 40k helmet.
>>
>>96481126

SHIEEEETMARINES
>>
>>96481170
>in my experience blacks really like yugioh for some reason
As a black man, I will say that YuGiOh is my least favorite card game. Fuck that shit. The only thing good about it is the card art and the reprint policy. Oh and the foils are cool. Other than that, utter trash. And YuGiOh players are FAR worse than their game.
>>
>>96481126
The chapter looks like Salamanders but the symbol looks like a hawk's head... What chapter is it?

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You know the drill, post you terrain collection, WIP terrain, or terrain inspiration!!!!
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>>
>>96480990
At least during 3rd and 4th you could get inside buildings.
Things like bunkers usually get the vehicle treatment. It was there but it never got too much attention, since usually fighting in interiors was it own separate scenarios with their own rules like Zone Mortalis or Boarding Actions
>>
>>96480990
I notice this as well. The only definitive ruleset for indoors I can think of for 40K is Battlezone: Cityfight, and that essentially said "cut out floor plans for each building and play on them seperately". I am sketching out floor plans for modular, playable interiors for 40k for my local, because I hate that all we have are old cities of death pieces glued in random half square shapes, or half square styrofoam ruins that are chipping and snapping apart.
I think it might be because 40k has so many units that arent human shaped, or are jsut really big, especially nowadays, and it just sort of is made an afterthoguht because trying to make rules that apply to both a guardsman and a dreadnought probably makes people pull their hair out.

Can you give me names, or even links, to those wargames that you feel have good rules for playing in and with buildings? Would really help me out.
>>
>>96481500
See that's the thing.... Not every unit SHOULD be able to enter a building. That is the benefit of infantry in real life, their purpose is to take and hold ground. Infantry can dig in, hunker down, fortify positions in buildings. Tanks and dreadnaughts can not. That's exactly how it should be.
>>
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>>96450353
Any good guide or manuals for modern buildings like these?
>>
>>96481631
Yeah on YouTube

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Yu-Gi-Oh! General #578

"Conductor of Nephthys" Edition

Previous thread: >>96282115

Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.

>Yu-Gi-Oh! Online Play
Automated Sims:
●EDOPro website: https://projectignis.github.io/download.html
●EDOPro: https://discord.gg/ygopro-percy
●YGO Omega: https://discord.gg/duelistsunite
●Dueling Nexus: https://duelingnexus.com/
●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/

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>>96476753
I want to lick her vagina.
>>
>>96474760
I think there's one more group who could be considered understandably mad. People who got paired against a bad or indecisive player Round 1 and it suddenly becomes more likely they'll have to go against more bad or indecisive players. Especially with the additional Swiss rounds and a Top 8 cutoff.

However, I largely think this is a side effect of the assumption you can only go X-2 at most, and I feel that the loss threshold is going to be higher with the rules changes.
>>
>>96479754
I agree in the sentiment but I don't put a lot of weight into whataboutisms. It does affect it from locals to nats but I don't think this really matters at a locals level because you're there for nothing other than the garbage products or refunding my entry. I don't care that much if I get fucked there.
When it comes to a regional or higher I don't think you're often getting random know-nothings there, or at least you're less likely too. The further up you go the less likely it should be as well
This is just general competitive advice but do not be a pushover at events, such as wanting to call a judge or asking your opp to not waste time aimlessly flipping through cards. It's not that you're being an asshole it's that you want to play competitively on a timer. Do not be afraid to call for judges to maintain accurate game states and good sportsmanship/not slow playing. That's what they're being paid to be there for after all.
>>
>>96473487
>>96475463
This only makes time scumming worse because of how the double loss makes your overall score worse in tiebreakers than just losing normally. Someone can lose game one, and then insist on playing to time and not conceding the match, and knowing that, the winning player now knows they're guaranteed to lose, and their best move is forfeiting to get a better score than the double loss. It gives the losing player essentially a suicide vest to cheat match wins with
>>
>>96481347
This logic is dumb because you're pretending like everyone will employ this "tactic". And by extension of everyone employing this it means everyone will have a bunch of losses and it will mean a net nothing has changed.

So you either have to concede to people aren't going to be employing this every time which means the sky is falling situation isn't real or that everybody is doing it and it's like nothing changed.
Or you can try it and not be extremely pessimistic and have a bit more faith in people that they won't be employing it like this.
Do you see everyone employing stalling for time even though people were doomposting about the previous time rules and the "everyone's just going to go to time and get a free win!!!1!!1!"

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red bitches edition

▶What is Kingdom Death?
Kingdom Death is a tabletop minature brand stared by Adam Poots and operated by himself and his Team that later spun off into a miniature based bored game funded by two very successful Kickstarter campaigns.

▶What is Kingdom Death: Monster?
Monster is a Nightmare Horror cooperative boss battler/miniature hobby game for 1-4 players about hope in a strange world of bizarre monstrosities and perpetually darkness. Players take on the role of survivors that band together to form a settlement, fighting monsters, crafting weapons and gear, and developing their civilization to ensure survival from generation to generation.

Prologue Narration: [YouTube] Kingdom Death: Monster - Prologue (https://youtu.be/FNLc8dHv0Ac)

The Game is broken up into 3 phases:
1. During your Hunt Phase your band of survivors traverse the world of KD in pursuit of their quarry.
2. After successfully tracking your quarry you will begin the Showdown Phase, where you must fell these horrific creatures in order to acquire precious resources.
3. After the battle, your survivors wander home with loot in hand to begin the Settlement Phase. Arm yourself by developing new weapons and bizarre structures to prepare for next year's hunt.


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I think the person that painted this posted here but I can't remember.
Was the effect on the cloth made by drawing really thin lines of paint horizontally in increasing brightness?


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