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Yavimaya edition

Previous: >>96640813

>News & Reminders
2026 sets revealed at MagicCon Atlanta: Lorwyn Eclipsed, Secrets of Strixhaven, Marvel Super Heroes, The Hobbit, Reality Fracture, Star Trek
Creator showdown tournament won by Ashlizzlle
Arena Direct: Modern Horizons 3 October 17-20; chance to win two Japanese Modern Horizons 3 Play boxes
Through the Omenpaths is out
Arena Anthologies 1 & 2 now available in the store
https://magic.wizards.com/en/news/mtg-arena/announcements-october-6-2025

>Useful Links
https://pastebin.com/QFA0hqaA


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>>
>izzet cauldronigger
full control -tap out - rope
>graveyard exploit kike
full control -tap out - rope
>kona drop cheat faggot
full control -tap out - rope
>yuna enchantment tranny
full control -tap out - rope
>azorious sissy coward
full control -tap out - rope
>dimir pussy
full control -tap out - rope
>coon brained omnigger
FULL CONTROL
TAP OUT

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>>96768261
It's just boardwipe control + artifact o-rings until they can get out their synthesizers or bays. You can go faster than they can manage, bait out their removal piecemeal on cheap creatures that make themselves wide or tall over time, hate on their bays and synthesizers.
Or you can bait them into tapping out to dump their hand and play an artifact boardwipe like Desist or Season of Gathering.

Really it seems most of the decks people bitch about have a reliance on something that's hard to interact with, and just packing stuff that can interact hoses that deck.
>>
>>96768761
but sister you are playing monoblack tempo which is far more cringe...
>>
>>96768261
Landfall is pretty good for that: synthesizer removal is expensive and sorcery speed, so as long as you have protection in your hand you're good.
I never tried it but something that should work is Doorkeeper Thrull because absolutely everything they do is ETB effects
>>
>>96768972
>...
Cringe expert over here

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>Player whines about not having a major role in the story
>He's playing a generic human fighter
How do you deal with players like this? I let already let him get drunk and pick fights when he visits taverns, what more do martial players want?
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>>96768376
Who the fuck are you playing with that this is the case?
Most players I know who play Humans of any variety are 100% better roleplayers than everyone playing any kind of freakshit race, who tyoically use their characters race as their characters personality.
>>
>>96768619
Consult >>96768376

>>96768631
Nta, but this is an overwhelming majority of people who play human fighters.
>muh friegshiet
Ask me how I know you don't play at all.
But here, let me humor you. Spot the player doing fuck all in the following groups:
>human paladin, elf rogue, elf cleric, human fighter
>elf ranger, halfling rogue, human cleric, human sorcerer, human fighter
>half elf ranger, dwarf fighter, human cleric, human fighter
>tiefling bard, human rogue, half elf paladin, human barbarian, dwarf cleric
>human sorcerer, elf ranger, halfling bard, human fighter
I will give you the clue: it's the last one listed in each of those groups.
As you can see, predominately human/elf groups, too. Yet somehow, when human fighter got involved, it was always the most passive, disengaged Silent Bob who did fuck-all. And in two cases, they had to be further pumped to even engage in combat.
>>
>>96769036
In almost every group you doubled up on martials making at least one of them redundant
>>
>>96766801
why is the first one about something that happened in the game but the other three just attacks on personality traits
>>
>>96769143
Tell that to the fags who make human fighters with such group composition, not me.
But if they weren't retarded, they wouldn't be making one of those, now would then?

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>Brutus' Drive
https://drive.google.com/drive/folders/0B1qb0_OLhDrDYVVpbllIREdOczg?resourcekey=0-m3LU1xaC5-PnnA0VLRfK9g

>DriveAnon's Drive
https://drive.google.com/drive/folders/1Cx7KoDkQa9qmDfJN9_CehZ0fxXEweKOu?usp=sharing

>Jumpchain IRC Chat
http://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>How to Jumpchain
http://drive.google.com/file/d/0B1qb0_OLhDrDVDFBR2NpdG03S0U/view


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>>96767822
It works by way of don't sweat the specifics, it's a horny premise for people who want sexually aggressive and perverted women.
>>
>>96767386
You are simply allergic to this game having actual design and mechanical levers to pull and not simply leaving a post-it note saying "make something up i guess" in 90% of the mechanics in the book.
>>
Which jumps offer a reverse bathtub?
>>
>>96763972
Then swap it so that the furries are the ones in charge. Seriously, how do humans rule the world if they're like 5% of the population?
>>
What power level does pure wealth put you at? Wealth as in, enough that if something is possible at all to purchase using regular currency then you can afford it.

I'm planning a road trip horror campaign, where players will drive down an ominous high way and encounter things like haunted motels, cryptids in the woods, small towns with dark secrets, bands of murderous bikers, etc.

I already got some ideas brewing (like most rest stops are odd, but not dangerous to get the players to let their guards down when the dangerous ones pop up, crashed cars on the roadside that can be scavenged but will try and run them off the road later
), but could we get a thread going for road trip horror ideas, like the space horror threads in the good ol' days?
>>
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>>96769046
Don't forget top-secret government test sites in the area. Bonus points if the game takes place during the Cold War.

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Holgraphic Entertainment Edition

Last thread: >>96462110

Game Resources

Star Trek Adventures
-Official Modiphius Page (Rules, FAQ and Player Resources)
>http://www.modiphius.com/star-trek.html
-PDF Collection
>https://www.mediafire.com/folder/0w33ywljd1pdt/
-Character Builder and Token Maker
>https://sta.bcholmes.org/
Star_Trek_Adventures
-Homebrew Collection

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>>96753897
So we go to 2472!
>>
>>96730963
>>96731006
If we're getting really pedantic, are there any examples of people in Trek getting thrown into the future from their perspective through time dilation? Technically, they would be however many years older from the perspective of those in the time they landed, and they would had spent it all in a conscious state.
>>
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>>96764354
>>
>>96764889
Do you want Temporal Investigations on your ass? That's how you get Temporal Investigations on your ass!
>>
>>96764532
It's not necessarily a reaction against Khan, but more of the idea stratification based on genes. If you can have ubermench and you're already purging the undesirables, eventually the supermen will see you as exploitable and expendable.

cf. Red Rising

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I never have any appropriate images for these kinds of threads.

What are you working on right now?
Any issues? Lacking inspiration? Smashing your head against a creative wall? Or just having a hard time getting all these pages done? Tell us about your projects and progress.

>Resources for the aspiring developer
>https://anydice.com/ (A fantastic resource for checking probabilities)
>https://miro.com/ (A online whiteboard with tools to help organize yourself)
>https://www.notion.so/ (Similar to the above, but in a bit cleaner format for those who work in larger teams)
>https://rolz.org/ (Impromptu playtesting at its finest)
>https://www.youtube.com/user/georgephillies/playlists (Game Design Lectures)
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>>96758127
I just realized that there's an oversight in one of the cards
"Gothic Witchblade" can't be blocked if the opponent has no cards in their hand
that's redundant
the defending player must pay the Rank cost of a minion in their hand to assign it as a blocker
so, if that player has no cards in hand, they can't block anyway

now, it's more like an "assassin" type of creature
it can be deployed to deal direct damage to another minion, and that ability costs less the bigger the difference between the size of your hand compared to the opponent
which ties to the hand disruption theme of the deck in general
>>
bump
>>
Any RPG brewers here? I'm designing one for fun as a little side project and I've spent a lot of time reading different games and also running them for my group in between our sessions. Right now the only thing closest to concrete I have in my head is an idea I have for the main gimmick of how combat works, but I don't know if it's even the right approach to build the other 90% of the game around that gimmick. How would you design a game from scratch?
>>
>>96768954
whats the gimmick?
without knowing more its impossible to gauge.
but having it centered around a single mechanic shouldnt be too bad, but how can factors such as attribute, equipment, player choice, environment and alot of other things effect it?
also whats the vibe of the game? how crunchy do you want it to be?
>>
>>96768954
Much depends on the gimmick. You can say that Slugbluster is based around a single gimmick of buying story pieces, or Electric Bastionland is based on a single gimmick of a randomized hex crawl. However, it is obvious that they are based on already established viable rules like BitD action resolution, and have a lot of content to run a very specific campaign. So what I want to say is you don't necessarily need to design a complete TTRPG for friends since it is a huge project that requires a lot of time, work, and dedication. But you can take the game you like and use homebrew combat on top of it and run a campaign. It sounds more realistic and something one can accomplish. An achievable goal is the most important thing in any hobby.

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Welcome to the Old School Renaissance General, the thread dedicated to TSR-era D&D, derived systems, and compatible content.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons as played in the game's first decade — less emphasis on linear adventures and overarching meta-plots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started.

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:
https://archive.4plebs.org/tg/thread/94994969/#95006768

>Previous thread:
>>96704041


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>>96768998
Its more compatible than most nusr material that tends to get even further away although the various skill and feat equivalent seem less interesting to me, ymmv. ime this make it about as osr as the without number series. So enough, but borderline.
>>
>>96768011
huh
that is kinda weird
>>
>>96769083
Yeah, wow, really weird, completely true and not made up bullshit at all. Dislike of 2e just came out of nowhere. Vast hive-mind conspiracy, Protocols of the Elders of Spreadsheet Commodity Tracking behind it for sure.
>>
>>96769083
It would be if it were true;
https://archive.4plebs.org/tg/search/text/2e%20off%20topic/end/2023-11-30/ - All mentions of 2e needing to fuck off before the ban
https://archive.4plebs.org/tg/search/text/ACKS/end/2023-11-30/ - All mentions of ACKS before the ban

It's a wilful attempt at deception. Same as his 'Oh, here's a profile talking about ACKS and only ACKS on reddit'
Then you click the link and well would you look at that, they're also talking about:
>Tome of Adventure Design
>Worlds Without Number
>Perilous Wilds
And, funnily enough:
>ADnD has assassination tables, disease tables, prostitute tables. Those are all things that come up in play (depending on the group) and came into play during Gary’s games. ADnD also has a smidge more “superhero” play at the upper levels because of Wish, teleport, and other spells.
Me oh my, they even recommend AD&D, our Fishfaggots favourite game.
I suppose this means that it's secretly his reddit profile and we can start conspiracy boarding about how he's been planning this for years, ect.
>>
>>96769115
That screenshot is not saying what you think it's saying.
Also, there's always been mixed feelings about 2e, just like there's been mixed feelings about every game.
But the brigade-style efforts to treat 2e as offtopic in this general are a very recent affair.

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How do you prefer your magic, and how did you design the system for your setting?
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>>96756169
Okay, this is based. Like, 1000% based. Did you ever write anything up for it?
>>
>>96617229
My settings magic ended up getting so complicated it needed me to make a wiki and give it a page. In short though,in the setting theres the physical plane - and the astral plane which invisibly overlaps it. In the astral plane, ideas take the form of a sort of mist, with denser concentrations of ideas becoming thicker and even changing states of matter in some cases.

Some ideas are more powerful than others, namely if they are attached to powerful entities (such as "nuclear bomb") or connect to many other ideas as a root (such as "destruction" tying to "death", "pain", "darkness", "purity", etc.) Magic of any kind is when you take ideas from the astral plane and actively use them for an effect.

Spells are large strings of ideas brought together, and are usually shortened verses of a larger prayer or poem. The poetry itself makes the phrasing easier to remember (poetry is meant to be spoken after all), and also allows for more subtle explanations of ideas to be said in fewer words by relying on the reader's understanding. You could theoretically detail every elemental step involved in making a fireball, but its a lot quicker and memorable to remember a bible verse than a 20-step cooking recipe without a book.

Souls are themselves collections of information (for example human, male, womanless, penniless, a10 eyes) detailing every detail about yourself. Your body creates lots of magical energy due to all the concepts in it, regardless of if youre aware of it or not. If you can awaken the chakras in your soul (through traumatic life experiences and/or personal growth), you can cast spells or temporarily remove them to use astral projection (a la jojo stands).

Or you can just ingest sentient hallucinogens that temporarily awaken your chakras to make deals with powerful magical entities and have them do stuff for you
>>
>>96756169
Where did you get this idea? And how much damage did it do?
>>
>>96696947
I agree, my focus items are just amplifiers. They let the mage channel more energy with less strain on themselves.
>>
>>96617229
What are magic systems so bad that they make you want to tear your hair out because they’re so shit? get to dislike Harry Potter magic as I got older, as they make no real explanation of why magic responds to pseudo-Latin words, say that you apparently need magic to make potions despite what Snape said early on, etc.

Yu-Gi-Oh! General #582

YaJo's Wild Trip Edition

Previous thread: >>96699108

Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.

>Yu-Gi-Oh! Online Play
Automated Sims:
●EDOPro website: https://projectignis.github.io/download.html
●EDOPro: https://discord.gg/ygopro-percy
●YGO Omega: https://discord.gg/duelistsunite
●Dueling Nexus: https://duelingnexus.com/
●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/

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I seriously downplayed the importance of this card for a Witchcrafter kit until I got back onto the Witchcrafter grindset. It should be no surprise that a card that gives you instant access to your main deck bosses in response to getting ash'd is good, but just being able to put Haine on the field to insulate you from stuff like Imperm and Veiler while you're setting up is pretty freaking amazing. I can probably stand to make the Witchcrafter parts of my deck a lot more compact because of this card.
>>
>>96768229
>Glass Magic - Tears of Light
Chuunikino name
>>
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>>96751788
>Forgot to buy the QCR blue eyes white dragon
>It has doubled in price since the last time I saw it
I should have been faster. This is nobody's fault but my own.
>>
After playing Genesys across Duelingbook, nexus, and a few games in person since the week it dropped, I have to say that its a good idea, but if they opt to keep it competitive and not drop the ceiling its going to die like the main format has in numbers. There's too many decks playing on level with their advanced counterparts while you are at ends trying to fit handtraps in to keep them at bay. Ninjas, Gladiator beast, Lightsworn, and other odd decks got neutered while decks like D ruler get to fill in gaps easily with Armed dragons, Onomat have their newest, strongest wave untouched, and generaider put up boards of 5 cards easily when left uninterrupted.
It's a great idea, but they need to either admit that you need 15 handtraps to play still and adjust as needed or murder the past 4 years worth of archtypes with more points and forced omissions due to space.
I really hope they figure it out, as I do want Yugioh to stay around. This format brought a lot of people back to my locals casually, but its starting to wane because of obvious metas forming. That meta being the obvious haves vs have-nots.
>>
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>>96767139
>I would call Tearlaments the strongest female only archetype in history if we ignore Kaleido but otherwise, which ones take the cake?
Seriously? It's not as broken, but the deck is 100% girls, since robots have no gender, even the extra deck is sometimes 100% girls too, as some lists don't use dharc.
>>96767380
Gishky only really works with spright, but the synergy just isn't there in TCG because elf is banned.
>>96768229
The spell is so amazing that it's seeing use in magistus mitsurigi piles in OCG, since genni can copy the effect, but not the cost.

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Breaking the siege Edition

Previous thread:
>>96665172

>Thread Question:
What helps you choose and focus on the ongoing project? How do you decide what to work on?

>Community Summary of Wargames:
https://docs.google.com/spreadsheets/d/11JoUpGIRDp5DZdgJ24rijKHgyY-qvvR5QnVtHIp57Tw/edit?usp=sharing

>List of Historical Tactical, Strategic, and Military Drill treatises:
http://pastebin.com/BfMeGd6R

>ZunTsu Gameboxes:

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>>96768143
>getting so mad you’re not getting (you)s you reply 3 times
heres one out of pity now go back to whatever dnd thread you crawled out of
>>
>>96768246
NTA, but you actually got me to think about this. I can't think of a single example that isn't just the government genociding peasants and farmers
>>
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Finished my rider now, supposed to be Conrad of Montferrat. Participated in the third crusade, showed considerable talent and leadership, quarreled with Richard and Philip, elected as the new king of Jerusalem and was promptly assassinated by the assassin cult on his way home from a dinner party.
>>
>>96769009
Amazing paint job, very nice. It's always funny to see random 4chan anons who paint better than the "professional" in house painters at Warlord Games, Mantic, WGA, etc.
>>
>>96769009
Too bad Vlad got him too.

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Island of Blood edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/the-old-world-downloads/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:

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Skirmishers are generally fine on rounds right? For dryads, specifically.
>>
>>96769056
Thats usually how most are signified as that with stuff like gobbo fanatics.
>>
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>>96769052
>he tRuStS the ScIeNcE
Sure buddy and the earth is round too!
>>
>>96769095
>he thinks the earth is a square plate
mate
>>
>>96769122
Please, it's clearly a triangle, God just rounded out the corners

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What do you look for when buying dice? Coolness factor, edgyness, functionality? What's the coolest dice you own? The shittiest.
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>>96768993
>>96768997
Happy you're achieving your dream anon
>>
>buying fancy dice for make believe
And you wonder why you can't afford a nice car & house.
>>
>>96768468
Ok hardbody you don't gotta prove nothing to us. Pay dirt your pew pew hobby and we'll pay bank for our clatter clatter hobby, we can still fight about it next dice thread.
>>96768513
It's all Indian remains fished out of the Ganges river by their countrymen and dubiously sold, anon, what's the problem?
>>
>>96769069
Everyone with a nice car and house are laughing as they pay several G for a single outing outfit and you still wonder why you are universally hated.
>>
>>96769002
Philistine

Palladium Games and Rifts General! /PGaRG/

The world is a broken, post-apocalyptic wasteland destroyed by the eruption of inter-dimensional portals, rifts in the fabric of space-time and ley lines which crisscross the world. Demon & alien invaders have poured out of the rifts to destroy human civilization and claim the Earth. Now the wasteland has had 300 years to partially recover, and civilization has returned to the world; but not just human civilization: alien empires, monster kingdoms, lost time travellers, lands of mutants, demonic overlords and wizards have arisen from the ashes, all trying to rebuild the world in their own image!

RIFTS! The science fantasy world of post-apoc cyborgs, wizards, dragons, ninjas, giant mecha, super-nazis, robot ninjas, vampires, underwater kingdoms, remnant human supertech civilizations and everything you can imagine all rolled into one setting where interdimensional RIFTS have pierced Earth's fabric and turned it into a playground for aliens and monsters!

Plus other Palladium Games about superheroes, zombies, classic fantasy, supernaturals investigation and more.

Talk about:
>RIFTS(tm)
>Heroes Unlimited
>Palladium Fantasy
>Beyond the Supernatural
>Dead Reign
>Robotech (lol)

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>>96765525
Does Splicers have immobile fortress armors? Like a huge forest that's one organism designed to defend a settlement inside?
>>
>>96766573
the Gardeners Nursery Suit technically qualifies.
>>
>>96763456
No new Rifters since #85.
>>96764656
No. Several reprints have been put out.
>>96756155
Yes, but most are waiting to get their hands on the TMNT & OS Redux books.
>>96766573
No. A living mobile fortress that would contain a colony is too slow, too obvious and would consume far too much to be viable. Both Gene-Pool & Brain-Pool, not to mention active Engineer and Librarian, are immobile upon maturity.
>>
>>96768773
Not mobile. I specifically said non mobile, & plants should be able to be powered as long as they have water & the sun right? But just one huge emplacement with a colony inside
>>
>>96768977
Then I misread your initial post. My apologies. You should check the creation rules in the Splicers main book.

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Trench Crusade General - /trench/
Let's Make A Warband Generator Edition

>What is Trench Crusade?
An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.

>What Trench Crusade is not
TC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.

>What's the QRD on the background?
The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.

>How do I get started?
All the files are free online, but are split between the website and the discord. They have all been collected here for your convenience:
https://mega.nz/folder/70QH0BBa#Eg-blxYQKkY_C02wErnFTQ

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>>96766693
>isnt the entire appeal of trench crusade to kitbash your minis for this game?
Not all, but it's a lot. It means that most armies will not resemble each other, and it's kinda a treat to see.
>>
>>96766693
getting to customise your warband with its own quirks and features is a big part i reckon
>>
>>96766693
>GW minis
You lost the plot here. Giving them your money to play other games is extra sad ngl.
>>
>>96768384
clearly they mean Gross Weird minis.
>>
>>96766693
My buddy has a resin printer that my whole play group uses. Apparently Telegram has a lot of free models available.

He joined a Krieg model group and was surprised to see that everyone in it was an actual Nazi. I’m not really sure why he found that shocking.

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Sexy Hooker Edition

>Previous Thread
>>96694677
>what is curseborne?
Curseborne is the newest Onyx Path Publishing TTRPG on dark urban fantasy genre. It's about being unapologetic monsters in a world where being monstrous is the least of your worries. In Curseborne, you play as Accursed, descendants of monstrous Lineages lurking in a modern world that closely resembles our own. You rebel against the ancient feuds between these entwined families, as well as against the web of curses that bind you, while fending off inhuman antagonists seeking to claim — or reclaim — your power.
>early access download (it's a zip, and the folder is in alphabetical order so go search for it)
gofile <dot> io/d/O6yTIy
>player's guide drafts/manuscripts
It's in newvola for now
>official website
https://www.curseborne.com/
>OPP forum
https://forum.theonyxpath.com/forum/main-category/curseborne


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>>96756103
Thanks! I was hoping they wouldn't come off as OP. I like the idea of rings that could be functional enough as brass knuckles & also the idea of rings being a symbol of dominance & lordship so they grant you influence over those you punch. Especially spirits & ghosts & other ephemeral entities. Just punch the ghost til it submits to your will!

The other one was more me wanting to do a pun on Hermes Wings & Wingtips the classy shoe style. I wanted to say they made you fly but im not sure if there was any distinctive rules for flying yet
>>
What's the best Lineage/Family for a l8minality spelunker/streamer? Like, they wear a gopro camera, maybe uses a drone, they go I to liminalities, sharing their experience with the world online, probably will have the Fame Edge.
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>>96764575
Nephelim are liminal cartographers, so those guys more than likely.
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>>96755029
NTA, but why not?
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>>96744183
Okay, what are your hopes for the future of Curseborne? I asked in the last thread near the end and two suggestions were module books and books for each Lineage, what about you? I’d like more Families and/or Lineages based on Greek mythology, like picrel.


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