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I have been interested in oozes/slimes as of late. They appear as a monster type in D&D, Path/Starfinder, 13th Age, Draw Steel (in the starter adventure and Patreon bonus content), and Daggerheart, among other games.

Exotic and high-level ooze monsters include living spells in D&D; teratomorphs in D&D 3.0; astral renders in D&D 4e; blobs of annihilation in D&D 5e; mezlans, immortal ichors, and blights in Pathfinder; riftcreepers and oblivions in Pathfinder 1e; living apocalypses and cerebrexes in Starfinder 1e; and gray goos and plasma oozes in Path/Starfinder 1e. Shoggoths could count as oozes, and they appear as such in Pathfinder 1e.

Named ooze antagonists include Juiblex, Ghaunadaur, and Turaglas in D&D; the daelkyr Kyrzin in Eberron; the Voidharrow in D&D 4e; and Vorgozen and the suspiciously named Jubilex in Pathfinder 1e.

There are ooze-themed PC options every now and then, such as the oozemaster and slime lord prestige classes in D&D 3.X, the ooze master theme in D&D 4e, the plasmoid species in D&D 5e, the alchemist (oozemaster) and shifter (oozemorph) archetypes in Pathfinder 1e, the Oozemorph archetype in Pathfinder 2e, and the entu colony and selamid races in Starfinder 1e. I observed that an ooze race was popular in third-party Pathfinder 1e material, such as Alluria Publishing's squole and Dreamscarred Press's atstreidi and coreid; I once played alongside someone playing a coreid psionicist at 17th level.

The only dedicated ooze-themed adventure I know of is The Slithering in Pathfinder 2e. I believe it was poorly received, as its mechanics were questionable and frustrating: particularly the focus on oozes and incorporeals, whose precision damage immunity is unfun for several classes.

While it is common to see demons, devils, dragons, or undead as campaign-wide enemies, it is much rarer to see oozes in such a role. Perhaps intelligent oozes could be portrayed similarly to the Klyntar?

What are your favorite portrayals of oozes in tabletop RPGs?
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>>96766181
>A fun fact is that they have a rather intelligent variant.
[desire to know more intensifies]
What system, and how intelligent? Also, what, uh… race, I guess, if that makes sense?
I mean, how the hell DO you play as a mimic in, I'm assuming, a mixed race party?
I can picture pranking the everloving fuck out of the party, but what about the actual adventure?
Do they just… lug it around like a regular chest, or does it grow legs?
>>
>>96766445
NTA but I know in PF1e they have 10 Int, and are aberrations with an innate belief they will one day become humans. Those which attempt to fo so however find the limitations of their mimicry (objects only) leave them turned into a Thing style jumble of limbs, organs and teeth, an experience that drives them mad with grief and anger, their utterly alien and inhuman nature no longer deniable, resulting in a Failed-Apotheosis Mimic.
I once played a mimic PC who didn't really knowehatwas up with the stories about "trying to become human before your time" but decided it was safer to just copy statues and eventually get an amulet of Alter Self.
>>
>>96597710
We had a PC over several campaigns who first turned into a slime and then got progressively larger and more dangerous, until she couldn't function as a PC anymore, and now is a existential setting-threat. Good stuff!
>>
>>96767160
I would've thought something like life-sized dolls, ball-in-socket mannequins, and so on.
Is it a Thing-type? It is. Can you "carve" a likeness of a human into it? You sure can.
Failure of imagination on their part, a successful limitation bypass on yours. Nice job anon.

Also, what's it like playing a mimic anyway? How did it go about it's day, I mean?
I'm struggling to imagine anything that *isn't* a many-legged trunk with yawning maw like in the pic above.
I'm used to the idea of mimics being ambush hunters, sitting in one spot until some hapless fool falls for their camouflage.
…that doesn't sound thrilling when it's your PC and it's not a timeskip style of playing that feels akin to fishing.
>>
>>96766445
The system is D&D and there were two variants
>larger, less intelligent and more aggressive
>smaller, more intelligent and even capable of speach
IIRC the larger ones were more common.
There are several very good mimic videos on Youtube, specially by MrRhexx, AJ Pickett and Jorphdan.

While I did not think of mimics as a playable race, there certainly are possibilities to homebrew one or just play one as is with the DMs approval.
Canonically mimics can't imitate living beings, which is a very cool creative hook both for creativity and for roleplaying.
Their transformation is more biological than magical in that their amorphous skin changes texture, excretes pigments and liquids and shapes itself around the 'muscles' of the creature so as to look like an object.

I have an NPC mimic in the back of my mind, one of the smarter types that found a Cauldron of Plenty wondrous item and grew in size and power over the ages, eventually needing much more food than the item could produce, but by then other means of nourishment were sought, like raising large fungal farms to provide enough calories.
>it became one of the big players, dealing with politics, power and fortunes among the most powerful beings in the Multiverse
>currently residing in the plane of Ysgard where people get resurrected the next day if fallen, in a huge arena where willing epic creatures such as PCs who have been level 20 for a while try their best against each other in a battle royale that happens a few times per century when the arena manifests there
>epic arena extraordinarily alters the battlefield every round, like scenario and objects

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DAMN the Salubri look like THAT? Edition

>Previous Thread
>>96753768
>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>WoD5 Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA
>STV content folders

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>>96768484
just offering a solution
>>
>>96767919
True, we need more Lasombra glazing.
>>
>>96768402
We should argue about how Giovanni doesn't make any sense if you go by WtO rules
>>
>>96768562
Vampire magic type of shit I assume. Bloodlines makes it seem like they can just make zombies and other undead things without a soul, Night Road seems to say that for an actual soul they need fetters. I would assume that more or less goes along with how Wraith is but even Wraith and Wraith media is a bit inconsistent I think
>>
>>96768562
It's why big bad Charon stuck a finger up Auggie's ass a couple decades back. Stupid as shit that the Giovanni's necromancy poses any sort of threat to either side

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This Survey Isn't For You Edition

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-june-30-2025

>News
The 2025 MagicCon and Pro Tour Schedule:
https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule

>Metagame Mentor: The Winners and Losers from Standard's 2025 Rotation
https://www.magic.gg/news/metagame-mentor-the-winners-and-losers-from-standards-2025-rotation

>Spoilers
http://www.magicspoiler.com/
https://mythicspoiler.com/

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https://youtu.be/iRQc7aDDc8k
God I fucking hope the upcoming UB sets fail just as hard, if not harder.
>>
>>96768530
They will, but they'll keep trying to force them anyways.
>>
>>96764527
>Edicts
>>
>>96768560
moved to the gamechanger list next b&r for not being wholesome enough
>>
>>96768579
>Farewells

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>the mysterious founder of Wargames Atlantic, Hudson Adams, was actually Wargames Factory and Defiance Games owner Tony Reidy this whole time

https://wargamesatlantic.com/blogs/news/a-note-from-the-founder-of-wargames-atlantic

What a tweest!

I mean it's not uncommon, Archon Studios for example is the same people behind the failed Prodos Games
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>>
>>96767777
Kickstarter only cares enough to
1: get paid
That's it. That's the end of the list.
>>
>>96767777
>kickstarter

the campaign is not run on kickstarter (maybe for exactly that reason, but i have no real clue about their regulations), but its not run by "Hudson Adams" personally, but by Wargames Atlantic in conjunction with Miniwargaming. So even if Tony personally would be banned from creating a new Kickstarter, his company might not be banned.
>>
>>96764121
Inflation, nigga.
He's refunding way less in constant value.
>>
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>>96757654
As long as the kits are nice and contain bits I want he can sacrifice infants to Satan by eating them alive for all I care. Simple as.
>>
>>96757654
I'm trying to imagine giving a shit but it's fucking hard. Any of you out there able to tell my why this matters in literally any way?

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What do you look for when buying dice? Coolness factor, edgyness, functionality? What's the coolest dice you own? The shittiest.
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>>96764175
they look great
>>
>>96763287
Idk depending on the army you play having dice that roll the 3/4 side consistently over the 2/5 side would be really good. I think I have a couple bricks of 2/5 weighted Chessex dice that I use for Orks that make me pull off statistically improbable amounts of 5+ shots and invulns/fnps. And at the numbers I roll them it'd only take me a month or so to get 1000 rolls.
>>
>>96762258
300 buys me a new handgun, like 20 bux is the most I have ever paid for a dice set
>>
>>96762201
>Artisan dice
The guy who runs it is a cunt btw who literally desecrates human remains to make bone dice.
>>
>>96768513
Who cares about dead people

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In this realm, your story is yours to tell.

https://nitter.poast.org/Wizards_DnD/status/1978551451401036123
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>>96766002
except for in all the adventure modules that might as well be movie scripts and fall apart the second you go off the rails
>>
You know what the problem is with le epic taco and the faggot dwarfs with the hipster beard tats and the Mexican orcs? It emphasizes the fakeness of the whole thing. Who wants to pay good cash American to be reminded 'this is fake, don't get too immersed?' Who wants to sink money, free time, and thought into something that's just the same boring life they sleepwalk through to get to their leisure time, except with slightly fantastic people making the lattes? No one wants to go out in the world to work at Starbucks. It provokes no wonder. It causes no excitement. It asks nothing of interest.
>>
>>96766002
So this is what people do when they play D&D
>>
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>>96766002
>Meanwhile, in a WotC design room.
>>
Is there a non gay and retarded heroic fantasy game ?

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>▶ Thread Task: The kind of tired sleep won't fix
>Previously on /slop/: >>96732519
>▶ It's been confirmed images are not saved on Microsoft's servers forever, only for 50 days. Make sure to save your images.
>▶ Generators
>https://bing.com/images/create/
>https://sora.chatgpt.com/
>https://huggingface.co/spaces/black-forest-labs/FLUX.1-schnell
>https://huggingface.co/spaces/black-forest-labs/FLUX.1-dev
>https://fluxpro.art/
>https://replicate.com/black-forest-labs/flux-dev
>https://huggingface.co/spaces/multimodalart/stable-cascade
>https://huggingface.co/spaces/google/sdxl
>https://clipdrop.co/stable-diffusion
>https://www.mage.space/
>https://gemini.google/overview/image-generation/

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>>
>>96767963
Lol. Did you actually prompt the pose like >>96768098 said?
>>
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Just passing by.
>>
This character has such a wide variation on output even with the same seed. All of these came from one gen of this prompt.
https://files.catbox.moe/dg01j3.jpeg
https://files.catbox.moe/vayxbl.jpeg

This is a highly detailed colored pencil Illustration is done using the 90s Shadowrun art style and is visually striking like an illustration for heavy metal magazine. The primary focus is on an orc at home in a mansion.

The primary character is a tough looking, dark green skinned, orc woman. She has bubble gum pink well groomed finger nails, bubble gum pink lipstick, light green mascara, yellow eyes, small fangs visible outside her lips, and has beautiful blonde healthy hair in pigtailed braids. She has large silver loop earrings, silver necklace with amber stones, hair bands made of silver shaped like lightning bolts, and is wearing a sweater with festive veterans day theme, and a dark colored short skirt with orange stripes with a frilly edging. She is wearing light pink short high heel shoes. She walking while cheerful carrying a small paper department store bag and snapping her fingers with her other hand. On her wrist is a digital bracelet made of silver emitting a clock readout hologram. A small set of yellow fireworks is sparking from her finger tips while making a finger gun pose.

The mansion is bright white with different art installations and has an inviting neon punk aesthetic. There is a small security robot nearby.

There is a neon futuristic high rise city visible through the door in the distance. The scene has bright sunlight through the window. The overall atmosphere is colorful, happy, and fun. (seed:::1046892183)
>>
>>96768429
No, It's actually a separate LoRA
>https://tensor.art/models/823883536344948632?source_id=njexo13lkke1pvAuan318BEk
but there is a suggested prompt to make it work
>full body, from behind, lying, on side, facing away, arms behind back, knee up, <character description>, masterpiece,best quality,
You can use it with most characters
using megumin because I'm pretty sure she is /tg/ related

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"Dice are cool." - (Me)

Previous: >>96735655

This general encompasses all board game genres - Eurogames, Ameritrash, Ameritreasure, Fillers, Party, Abstracts, Wargames, and especially the game that one anon is autistic about at this very moment.

TQs:
- What are your favorite dice games?
- What do you think about "luck" in games?
- What are some underrated gems (in any genre)?

Bonus:
- Post your favorite die.
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>>96765477
>tfw waiting for the localization of the latest 10-12 factions in my language.
>>
>>96768277
Bosox should have how much table space it takes up too
>>
>>96768461
Boxes*
>>
>>96768461
That would actually be so fucking smart.
>>
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Bros I love Dominant Species. I've played it for like 15 years and I still enjoy every game of it I play.

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tiddy Barioth rider edition

Infinity is a 28mm tabletop skirmish game produced by Corvus Belli, and includes the related games Aristeia, Defiance, TAG Raid, REM Racers, and Acheron's Fall. Corvus Belli also produces the fantasy games Warcrow and Warcrow Adventures.

>Latest official update:
Freak wars infinity seminar

>Rules and missions:
https://infinitythewiki.com/index.php
https://infinitytheuniverse.com/resources
https://infinitytheuniverse.com/games/infinity/its

>Beginner FAQs and guides:
https://pastebin.com/x06JG55U
https://pastebin.com/xtQzRcq5

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>>96766108
>bringing back the sectorials, coming up with a new army, fixing old armies, new rules... these are Panic Moves.
Stopped reading there, you're just a moron. CB already said they were going to be bringing back sectorials and fixing old armies. They made that clear the instant that they confirmed that they were stripping the number of sectorials back for the launch of N5. These were not surprise releases, nor were they sudden pivots and capitulations to a riotous customer base; the sectorials are old and no one played them, so updating them to N5 was low priority, but their reintroduction has been the plan since day one. You can find blog posts and videos from before N5 launched stating as much.

But the average 4channer has the memory of a goldfish and a love of contrived drama, so of course the narrative instead become "CB is dying (for real this time, not like the other 18 times people said this was happening)! The Fans(TM) have forced them to return our beloved sectorials and they are floundering for our support!"
>>
>>96766949
> sectorials are old and no one played them
Wrong, Varuna was played a lot, and its entire model range was in production, right till N5 dropped.
>>
https://www.youtube.com/watch?v=NASUezsiKwk
>>
Next Wave is up in the Army.
>>
>>96768071
jesus christ

What is /tg/ opinion on Chtulhu Dark? Anyone tried it?
I have to run a one shot for some friends, 3 of which are women (who in my experience are not really able to follow more than 2 rules of an Rpg if they are not already into rpgs) so the narrative focus of cthulhu dark is excellent.
The lack of a wound/harm systems is kinda offputting, but I think I can improvise something.
Does anybody have experiences/tips/resources/forbidden knowledge to share?
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>>
>>96757309
Nothing really specific to Cthulhu Dark.
>>
>>96753423
Wait until I run a Battletech game with it.
>>
>>96756298

Right, this is the newer version. Still, it makes sense, because you risk Insight overload.
>>
>>96745375
Name the 2 other good Cthulhu games please.
>>
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I also like Cthulhu Deep Green, a Delta Green hack Cthulhu Dark which allows a bit more action.

Welcome to Mecha Monday! Here we dedicate ourselves to mecha RPGs, wargames, and boardgames alike. Here we start games, tell campaign stories, share resources & assets, and seek advice for our games and homebrew.

Assorted Mecha Goodness:
https://pastebin.com/E2wi55AZ
Embryo Machine Translation:
https://drive.google.com/drive/folders/1r_cjOLuUp3HussVRhbQYU3G0zK6hwy1r
Lancehounds Homebrew:
M3g4 folder/eMEBUbCL#kj2FRrlqTa-02U16XpnVRg

Previous Thread:
>>96401090

Question of the Thread:
Other than aerospace vehicle, what's the best transformation for a mech? Other than a toaster, what's the worst transformation for a mech?


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>>96763151
Mekton Z can do that.
(Although its rules for such things are not as well thought-out as they could be.)

Sadly, the Power Rangers RPG totally dropped the ball on their giant robot rules. They suck, are woefully unsatisfying, and frankly incomplete.
>>
>>96764559
>(Although its rules for such things are not as well thought-out as they could be.)
What's missing/faulty?
Also, thank you.
>>
>>96765737
The problem Mekton has (and most systems that would try to replicate such a thing) is that you're supposed to cycle who has control over the machine every round. Which means a lot of people just waiting around. The alternatives are breaking action economy by giving it multiple "turns" per round or a shitload of actions on their turn.
>>
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>>96765756
So each round the machine is controlled entirely by one player instead of having players assigned in one or more particular functions? (eg: arms for punching, huge laser cannon, missiles etc...)
>>
>>96756000
I've taken a look at it. It seems pretty solid overall although from what I've gathered from Discord comments there's a handful of errors that slipped through (check the starter Word-Caster packages for example, they forgot to list the skills for each one)

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Welcome to the Old School Renaissance General, the thread dedicated to TSR-era D&D, derived systems, and compatible content.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons as played in the game's first decade — less emphasis on linear adventures and overarching meta-plots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started.

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:
https://archive.4plebs.org/tg/thread/94994969/#95006768

>Previous thread:
>>96704041


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>>96768459
That was rpg.net rather than reddit.
Oh and the people posting were mods, who were posting on their official mod accounts about how he drew a cock on the moon with his nazi space laser or some shit.
Fuck if I know what exactly they said, who listens to Jannies on the internet?
>>
>>96768452
Nah, there's plenty of evidence, beyond what the Reddit Jannies said. Do you want to double down before I post some of it? Kinda want to see you dig your hole a bit more first.
>>
>>96768466
>The threads still exist in the archive. Everyone can see the ACKShills being the problem, with people in the thread pleading with them to shut the fuck up about ACKS. Even in the latest thread, when they saw a "no acks" sign, they immediately started to troll that thread by having a yes-indeed off-topic discussion about it.
Well then you won't mind fucking off to the new thread, someone even made it for you >>96767555
Will you?
>>
>>96768492
>And now we watch as Fishfag gets out his tinfoil hat and corkboard to try and convince people that no, really, they're gangstalking the intertubes
All this knowledge about reddit and yet he still won't fuck off back there
>>
>>96768410
>Hardcore, unapologetic shilling.
And thus we confirm Fishfags standard for shilling.
That being an accurate description with a 'make up your own opinion' at the end.
Working backward from this we can confirm what we already knew, that being any post which isn't telling people to believe what he believes and stating that his opinion is objective fact is, in fact, shilling in his eyes.

What can you even do about such a person really?

Honestly I'm tired of muh eldritch cults and the lovecraftian mythos in horror. No one is genuinely scared or creeped out by them. People may gloat about how much of an intellectual idea cosmic horror is; being overwhelmed by the vastness of the universe and feeling powerless, blah blah blah.

Satanic cabals, witch covens and pagan cults do give people the creeps. Voodoo dolls, human sacrifices, blood rituals, hidden groves with celtic ruins, secret societies, actual ghosts and demons instead of otherworldly beings who don't give a shit about mankind. Horns and blood scare people more than tentacles and ooze.
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>>96768068
No it wasn’t. Christianity didn’t become a meme until Christ-Chan deus vult posting against ISIS and then it continued to just be a reactionary LARP against what was perceived as being reddit leftists. None of it was sincere and still isn’t which is why “Christianity” has been reduced to seething about trannies and jews.
>>
>>96765798

I mentioned other forms of horros which I know are fictional and are great. see >>96761015 . Demons aren't scary because they're real. They're scary because they're scary.


IIT a bunch of reddit atheists who think everyone who has the slightest religious belief has to be a religious fanatic because le church bad
>>
>>96768053
I hear you on that; the meaning of wizard has totally flipped from the origin. But I'm an autistic literature major who loves etymologies and wanted to throw some fun stuff into an otherwise semi-hostile discussion.
>>
>>96760657
>Not recognising an altar to Shub-niggurath
I shiggy diggurath
>>
>>96768134
Fuck off and neck yourself, seriously

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no acks edition

welcome to the New School Revolution General, the thread dedicated to games derived from the OSR movement

>What is the NSR?
the NSR is a subcategory of the OSR, it mostly follows the same play style but experiments further with the mechanics and settings
*broadly NSR games*
*have* a gm, a interesting setting, living world
*are* rules light, deadly
*and focus on* emergent narrative, external interaction and exploration

>What is this thread for?
this thread is for system, adventure, setting, mechanics, ongoing campaigns, anything that related to the *actual* game
POST ART ALSO, inspiration and for the tg threads


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>>96767498
>the previous threads were fine
lmao how many years in a decade?
>>
>>96767461
speaking as a lurker here, that is somewhat interested in nsr systems but doesnt have much experience i am sure there are more people that lurk the general like this.
My personal experience is reading from the first post but skimming over troll posting and all the ACKS arguements.
Don't let the general buckle under the weight of the osr puritans, ACKS shilling and they will eventually tire and leave, at least if people stop engaging them
>>
>>96768412
>greetings fellow kids
>I'm just a regular passerby but my opinion aligns with the troll by sheer coincidence
>>
>>96768412
I don't mind random discussions about whatever, I don't think they ruin the thread. But they hide how little connection there is between the actual on topic posts. In the 3 threads we had I had small exchanges about Mothership and Black Sword Hack, and ignored posts for 4 or 5 other systems. It makes sense, no one has to run the things I like running or would like to run, but that comes from having so few actual posters that there's barely any common ground itt.
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>>96768445
what opinion aligns with the troll? the fact that somebody is deadset to defend ACKS to a crowd that doesn't really care about it arguing with another troll baiting him or anons telling him that they dont care and has provided literally zero interesting discussion about it?
did i miss a single interesting post about it?
i dont even hate ACKS. i think the classes are the most interesting part of it for me and fill the greatest void i feel with the meaty osr systems. How underdeveloped non human races are and classes in general. I also dont hate the fake feats coming from 3.5 into the rpg scene, but i dont know how well they work in said system.

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>Player whines about not having a major role in the story
>He's playing a generic human fighter
How do you deal with players like this? I let already let him get drunk and pick fights when he visits taverns, what more do martial players want?
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>>96768295
>Male human fighters can have a ton of backstory and flavor
Key word "can"
Guess what doesn't happen in 9 out of 10 cases.
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>>96768295
Besides, I don't give a flying fuck about backstories, I want a player who isn't sitting by the table, doing fuck all and having to be almost forced to speak up or participate. Why even occupying the spot, if you don't plan to play?
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>>96768310
This, what most male human fighter fags don't realize is that the stereotype "fighters are boring" doesn't come from the class. It comes from years of the most boring people you know playing fighters.

I'm not even talking about a lack of backstory, because that really doesn't matter. But a total lack of attention, initiative or involvement. Mostfighterfags just exist at a table to bloat the enemy CR limit and nothing else
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With this type of playoid you have to basically prompt them for specific plot details/input which will either nudge them to get proactive or admit they're just being whiny for the sake of being disruptive.

Ask them to fill in a plot detail - eg tell the group that the ragged beggar they encounter looks familiar and then ask the player in question who he is(eg they could say the beggar is their former fencing instructor or long-lost brother or whatever). Then you're off to the races.

This is also something I do with the muh realism/anti-metagaming/lone wolf faggots. EG I'll ask the players in session one to explain how they became adventuring companions and what their first quest pre-campaign was like. This just totally heads off the people who want to whine about how their character doesn't trust the others yet.
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>>96766801
Just give him his moment in the sun before letting his wings melt.
Let him pick fights in bars, then have said fight spiral into something pretty bad. For instance he just knocked out the an important man's son but when he fell, he hit his head and dies. Now the player has to deal with the consequences of his antics and maybe the party has to deal with them as well.


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