[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/tg/ - Traditional Games

Name
Spoiler?[]
Options
Subject
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.
  • Roll dice with "dice+numberdfaces" in the options field (without quotes).

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]

[Catalog] [Archive]

File: OSR Gen.png (15 KB, 500x500)
15 KB
15 KB PNG
Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:

>n00b DM's Guide
https://pastebin.com/EVvt6P0B
>n00b Player's Handbook
https://pastebin.com/XALkXkV0

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:

Comment too long. Click here to view the full text.
107 replies and 14 images omitted. Click here to view.
>>
>>97222508
>Then I shall wing it
That's the way!

>Anyone have any experience with Dolmenwood? I think it was made for OSE, but they turned it into its own thing.
Disneywood? It's mostly okay, but not as great as most people here hoped it would be:
https://torchless.substack.com/p/setting-boundaries-the-ruin-that

Also it's bloated. Three features per hex is too much, with no room for dynamic on-the-fly content generation. If you want to learn how to get started as an Old School DM, check out GFC's videos, all of them.
https://www.youtube.com/@gfcsdnd205/videos

If you want resources to create your own mini-setting, download Wilderness Hexplore and check out Appendix A and B from the DMG: They're all 99.7% compatible with B/X out of the box and all you need to get started as a DM. Get one of the classic modules (B2 and Stonehell are the two most beloved ones, and they can be combined) and have fun.
>>
>>97222508
Dolmenwood is not a great starter game, t b h. The hexcrawl is very screwy and nonstandard and will not teach you good habits, and the classes are somewhat intentionally weird.

Any particular reason you're looking at Dolmenwood specifically? We might be able to suggest some better option.
>>
File: file.png (1.9 MB, 874x1240)
1.9 MB
1.9 MB PNG
>>97222647
I was looking for games through VTT and this one seemed the most appealing. A romantic fairy-tale in a gael-like forest seems cool. I'm a romantic guy, and fairies are cool.

I saw that on VTT, it has OSE rules, but there's now a seperate ruleset for it or something.
>>97222646
aaaaaaaaa that's put me off
>>
>>97222690
>I was looking for games through VTT and this one seemed the most appealing. A romantic fairy-tale in a gael-like forest seems cool. I'm a romantic guy, and fairies are cool.
That's fair, that's fair. We should probably warn you though, OSR games aren't very romantic by nature. PCs die like pigs hap-hazard all the time.

>it has OSE rules, but there's now a seperate ruleset for it or something
Yeah, Dolmenwood was originally meant to be a supplement for OSE (in fact he created OSE to be the ruleset for the Dolmenwood supplement) but then Norman lost his shit and decided to go huge and make it a bloated standalone game. Opinions differ on whether it was the OGL debacle or the prospect of more efficient Kickstarter whalemilking that motivated him, or if he just has an innate bloat problem (see also the three things per hex when the proper ratio is somewhere between 1:6 and 1:10 hexes having ONE feature).
>>
>>97222721
>see also the three things per hex when the proper ratio is somewhere between 1:6 and 1:10 hexes having ONE feature
I've said it before and I'll say it again: That part is fixed very easily: Make the Dolmenwood hexes 24 or 30 mile each. That way you're back to 1:5 or 1:8 features per six-mile hex, Dolmenwood becomes huge and unpredictable, safe towns are few and far apart, roads are long and perilous, and the setting as a whole has room to breathe. The setting as a whole is large enough that you can even drop new factions and realms in it.

Fuck it, I could even do that one of these days and see what comes up.

File: Drizzt Edition.png (286 KB, 500x460)
286 KB
286 KB PNG
Dedicated Drizzt Do'Urden Edition
Discuss and post elves. Elf lore, gameplay, and art are all appreciated.
QOTT: What drove you to elves specifically?
248 replies and 134 images omitted. Click here to view.
>>
File: 1765823756661315.jpg (119 KB, 960x716)
119 KB
119 KB JPG
>>97163705
Meanwhile the pseud who wrote this wall of garbage nobody reads and the fags that screen cap/post it look like this irl
>>
File: download.jpg (64 KB, 637x358)
64 KB
64 KB JPG
>>97200255
Depends what your definition of prude means, but the ideal elven characterization when it comes to their sensuality is that: elves understand and readily accept they are the most physically attractive race and they take pride in their beauty. Flowers, sunsets, and rainbows don't hide themselves away behind layers and neither do elves - but elves also aren't rampant exhibitionists since they aren't whores and won't show just anyone the goods.

Light elves would wear form fitting and thin clothes that show off a lot of skin but ultimately would leave everything but the curves up to the viewer's imagination. Dark elves would show more skin but they too would keep covered up since they're not common street walkers to be oogled at by their lessers.

IRL examples would be women who wear yoga pants and tank tops to the gym (light elves) vs women who wear spandex shorts and sports bras (dark elves). You basically already know what their bodies look like but there's enough left covered up.
>>
>>97217575
No but its common in fantasyslop that there is no real difference between fantasy races beyond superficial features. Unfortunately 99.99% of post-1991 fantasy is fantasyslop including whatever garbage you're consuming.
>>
File: bb4.png (3 KB, 218x151)
3 KB
3 KB PNG
>>97221880
>they're not common street walkers to be oogled at by their lessers.
>>
>>97221880
>classy but alluring
A person of culture at last!

File: banner.jpg (606 KB, 1000x1039)
606 KB
606 KB JPG
Work in Progress, Pink Edition

>Full-on /WIP/ OP Links Pastebin
https://pastebin.com/BE42AEcD

>WIP Tutorial Images Mega
https://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw

>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"
https://www.youtube.com/watch?v=ufP8ka3KGno

>Saint Duncan also explains thinning your paints
https://www.youtube.com/watch?v=wxWgsqSf74s

>Paint thinning 102

Comment too long. Click here to view the full text.
190 replies and 79 images omitted. Click here to view.
>>
File: Greatbows1_2.jpg (213 KB, 1400x1400)
213 KB
213 KB JPG
>>97220713
>>97220779
>>97220797
>>97220851
>>97222062
Thank you fellas, here's the back just for good measure
>the blue hues on the skin
I didn't get the memo that you can't highlight black with blue tones unfortunately :^(
>>
>>97221951
You absolutely want a pin vice. Having something like a Dremel or other small power drill on top of that is nice, but far less of a priority.
>>
>>97221951
buy pin vice first, get an electric drill if you ever want an upgrade
>>
>>97222030
I have that Tamiya one as well and it's very solid, would recommend.
>>97218154
I liked the pink so thought it would make a nice thread banner
>>
>>97222481
I work as a fire dispatcher. 12 hour graveyard shifts telling firemen and ambulance crews where to go whilst answering 911 calls. There's a lot of down time in the latter half of the shift.

File: The Radiant Prism.jpg (532 KB, 3000x2000)
532 KB
532 KB JPG
Love Wins Edition

>>IF YOU ARE ASKING A QUESTION, PLEASE SPECIFY WHICH GAME YOU'RE PLAYING<<

Previous Thread: >>97099515

/pfg/ (pathfinder 1e) link repository: https://pastebin.com/RSt0rF0T
/p2g/ (pathfinder 2e) link repository: https://pastebin.com/1zySxwm3
/sfg/ (starfinder) link repository: https://pastebin.com/5yp9s2U3

>>CHECK THE SHARE THREAD FOR MISSING MATERIALS<<

TQ: What is your favorite pantheon? What pantheon(s) would you want implemented/updated?
143 replies and 20 images omitted. Click here to view.
>>
>>97222491
>That parantheses
Dare I ask?
>>
File: image.jpg (67 KB, 1080x939)
67 KB
67 KB JPG
>>97177684
>>97178399
>>97185068
So when did modern paizo start?
2e?
2e revised?
Sometime during 1e?
>>
>>97222622
War for the Crown, though the groundwork was already laid when they tried to replace Erastil with Milani.
>>
>>97217994
Alaznist made shit deals for power, as expected by a Thassilionian who trucked with fucking Qlippoth. Abby might get a good deal out of it. Doesn't matter either way because she won't remember.
>>
>>97222515
Andoran has a city named Augustana. It’s a major shipping and naval hub somewhat analogous to Boston (also New York, but that’s not the important one.)

In 2006 (not 2005, though the album released that year), a band named Augustana had their only Billboard Top 100 hit.

This was a song called Boston.

I do not believe the city’s name and real life inspiration are a coincidence.

File: RoGD2.png (3.83 MB, 1121x1440)
3.83 MB
3.83 MB PNG
Another Infernals edition edition

>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here:http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.html
It’ll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. good luck

>Resources for Third Edition
>3E Core and Splats

Comment too long. Click here to view the full text.
32 replies and 3 images omitted. Click here to view.
>>
>>97221979
For whatever reason I didn't mind what the changes to Ipithymia nearly as much as I did those to Lover. In part it's probably because I always found loli genderbent UCS sex street pretty silly, and in part because Ipithymia, unlike Lover, at least gets a pretty interesting new deal to replace what was removed. It's true that just having the new Ipithymia be a new character with a new name would've been better, though.
>>
>>97221979
>At that point, just make a different character so that people who liked her can feel free to port her forward without much hassle.
You could say the same thing for 3e in general though. Just make a different game.
>>
>>97222115
Nah, 3E as a whole, for all its flaws, is definitely Exalted and obviously written by people who care a whole lot about Exalted. The worst parts about 3E, setting aside the mechanical issues of the core, aren't ones where the writers seem like they'd want to write something else but ones where they half-ass things due to obviously being embarrassed of something from the past editions but simultaneously too fond of that something to really let go and change things. I mean things like Raksi being sort of a cannibal monster still but kind of not, or Lilith, or Lover, or, to a lesser extent, Ipithymia.
>>
>>97221113
Dek Anthropos
Ten humans. The demon can have a stock of (up to) ten bodies, which it gets by hanging corpses.
>>
>>97221169
>>97222657
Oh, thanks, the "n" threw me off.

Vista edition

>Cyberpunk 2020 vs. Cyberpunk RED?
Cyberpunk 2020 is the second edition of the Cyberpunk TTRPG that focuses on simulation gameplay and has a black trenchcoat aesthetic.

Cyberpunk RED is the fourth edition of the Cyberpunk TTRPG that is set after Cyberpunk 2020 following the Fourth Corporate War, focuses on more balanced gameplay and is more streamlined but has less content.

You can discuss Shadowrun here too because I also feel bad for those guys.

>Cyberpunk Rulesets (The Vault) (May not have all updated rulebooks, check official sources for updates):
bit<dot>ly/2Y1w4Md

>Resources for RED:
https://datapool2045.net/


Comment too long. Click here to view the full text.
243 replies and 34 images omitted. Click here to view.
>>
>>97222172
Well those are two roles that would be very unsatisfying if you made them much more granular. That said they're not quite as insubstantial as they seem.

Charismatic Impact is actually crunchier than it might immediately appear; I just find GMs don't tend to pay enough attention and can sometimes make it work like mind control. Broadly its a way to scattershot assistance wherever you go; unlike Backup or an Exec's Teamwork, you can run into fans anywhere and you don't have to drag them with you. Even at rank 4 there's more going on than it would appear: Being able to play at well known Clubs necessarily gets you into all the well known club, and you're one rank away from necessarily being able to play (and thus enter) any club that's not explicitly exclusive. Otherwise you're building effectively a contact list as you make fans and can shake them down weekly (figuratively) for favors, which has the rules breakdown of "I have an ever increasing pool of NPCs that I get a favorable social roll on to just have them do shit for me". Use that smartly, and you're going to have the rockstar treatment wherever you go in the most literal sense of the word.

Similarly, Credibility has some bite to it if the GM will just play it right. Passive rumors go automatically, so the GM should be keeping you connected and assuming he's not feeding you bullshit intentionally, something is going to be useful. Even if it's not, publishing can work a variety of ways to your advantage more than just having a magazine. You can 'publish' to individual people or organizations and what you publish doesn't even need to be true. It's definitely more fluffy than all the others and more nebulous than Charismatic Impact though.
>>
>>97215169
How the hell does this thing fly?
>>97222245
A good Referee can make Credibility the most influential ability in the game.
>>
>>97222245
It's not about being "granular," it's about giving those roles something to do outside of their vague ass narrative powers.
>>
>>97222326
>A good Referee can make Credibility the most influential ability in the game.
A bad one can too
>>
>>97134223
Disengage if things look bad
>>97179929
Sninoization surgery

File: kino1.png (262 KB, 525x617)
262 KB
262 KB PNG
Hey /tg/ here's the origins and explanation of the xenomorph and its setting.

-Explains the Weyland Yutani world and offers a bonus animated story
-Explains various features of the xenomorph such as how it actually sees without eyes
-Explains HR Giger and Dan O Bannon's original inspirations for the xenomorph
-Explains logically how the xenomorph is closer to the truth and is a combo of 2 civilizations.
-Provides 3 entire civilizations for the xenomorph
-Shows images of what the real xenomorph homeworld looks like and its bestiary
-Links to 1 extra bonus document explaining the Space Jockey's world.
-Great music fitting the atmosphere of the setting throughout the document.
-Great artwork along with the explanations.

Enjoy. May you use this setting and explanations in your own games well.

https://heyzine.com/flip-book/6bd0377d5c.html#page/6

Comment too long. Click here to view the full text.
53 replies and 7 images omitted. Click here to view.
>>
>>97203181
All the information in the world cannot help a tiny mind that cannot contain it.
Maybe you need cartoons to keep yourself entertained
>>
Anyone here could spruce it up a little. Most of the info is barely 2 pages long at the beginning, middle and towards the end, excluding the little story that's just the same thing at the middle but in a much longer story format and not that good, I much prefer the raw info.
>>
I roll d20 to wear the perfect organisms' skin like armour. If above 10 I wear it succesfully, if below 10 I get raped by it, if 20 I get to fuck the suit.
>>
>>97120921
I wonder what Japan's deal with him was.
>>
>>97221899
They already had too many freaks, they were full.

File: KTG 091225.png (831 KB, 1080x825)
831 KB
831 KB PNG
Thread failed its save overnight huh Edition

▶Previous thread:
>>97021561

▶News:
Reminder that next box is Sisters vs Raptors:
https://www.warhammer-community.com/en-gb/articles/zrjpzrms/adepta-sororitas-battle-chaos-space-marines-over-a-long-forgotten-tomb-in-kill-team-shadowhunt/

▶Official Key Downloads, FAQs and Errata
https://www.warhammer-community.com/en-gb/downloads/kill-team/
▶Rules Scans
https://gofile.io/d/AinK04
▶Boxed Set Rules Scans
https://gofile.io/d/NWRByw (deprecated)

Comment too long. Click here to view the full text.
135 replies and 23 images omitted. Click here to view.
>>
>>97220226
Don't see why not then
There's still the question of the jump lord and possibly the two handed melees and mutant guy
>>
>>97218754
law: kinda obvious
gameplay: promblems with multiple core game mechanics, no mapplay, no objective play, no conceal, activation problems, weapon scaling (looking at something and jst deleting it is not a good mechanic if yor remember D weapons in bighammer befor damagenumbers over 10 was a thing)
>>
File: 5464565686797897.gif (625 KB, 500x637)
625 KB
625 KB GIF
>>97218754
Impressive... but that guy would just be stuck in your starting zone because there is no way he can manuver through dense killteam terrain, so you would most likely lose on points
>>
File: IUMhWP0.gif (1.39 MB, 350x197)
1.39 MB
1.39 MB GIF
>>97221316
>no way he can manoeuvre
>>
>>97215105
It’s the opposite. I don’t care that much about the lore but i likewise don’t want to play against some ballaching metafag which is the majority of people i’ve met in KT so far. To claim that you just want to “throw some dice” is absurd when metafags are the least casual players you can go against.

My last game had my opponent go over the entire meta leaderboard status of the top teams and how the newest dataslate could impact the upcoming this and that other fuckin tournament. Who gives a shit.

>>97216044
I’ve never met the latter in my life in any game. I would find a /yourdudes/ autist pretty annoying i’m sure but i’ve yet to even meet one to make this observation.

The most fun games are somewhere in the middle where it’s a good clean fun game where the rules are observed but both sides remember that we are trying to simulate dudes fighting eachother and not merely moving spreadsheets around

Men who make/roleplay female characters, why do you?
Why do you think it bothers /tg/ so much?

>inb4 I don't because I'm not a faggut, hurr durr
208 replies and 30 images omitted. Click here to view.
>>
File: 1758746786846036.png (845 KB, 630x771)
845 KB
845 KB PNG
>>97139776
>Men who make/roleplay female characters, why do you?
Quite a lot of my income comes from writing erotic fiction. Playing women in TTRPGs means they end up in situations which I can then leverage into erotic scenarios to use in my books. Plus it's fun to imagine all the pretty clothes my character can wear. Say anything else you want, women's clothes are a LOT more fun than mens.
>>
>>97215717
I think he means it’s impossible for a women to swing a sword without it being a direct result of femdom muscle women fetishes by the author.
Something around there
>>
File: Lianna by Teb.jpg (246 KB, 900x1310)
246 KB
246 KB JPG
>>97220297
>it's fun to imagine all the pretty clothes my character can wear.
Actually true. I don't know if it's just the fashion culture, but guy's clothes feel more samey than a lady that's offered eight types of necklines, a myriad of pleat styles, or even just an opening in the dress to flaunt back or hip. Yes it's fantasy, you can give men ruffles and codpieces and tights and patterns like you can't really find in current year factory production fashion, but then you risk being a homo fruit for wanting to play a member of the Swiss Guard and not a knight in plate armor where the most variance is in helmet shape.
My sorceress for example was designed with the idea of her fire magic making her naturally warm enough for minimal layers while wanting to have flair, and that accidentally reverse-engineered a belly-dancer outfit. A sash-supported top for lots of skin exposure, but tied with excess along with a long flowing dress skirt and veil capelet for accentuating and allowing for freedom of movement.
>>
>>97216180
I know almost all of my players' fetishes except one guy's
I suspect evil women because he sounds horny whenever Orin is on screen in BG3
>>
>>97220297
I want to do this. I don't even care about money, I want to turn my campaigns into an erotic novel. How did you do this? Can you share an example of your notes?

File: FB_IMG_1762472737650.jpg (537 KB, 2048x1536)
537 KB
537 KB JPG
Post amazing terrain, amazing tables, and good looking games

Rules: no slop!
69 replies and 24 images omitted. Click here to view.
>>
File: 1735787970872370.jpg (3.45 MB, 3756x2504)
3.45 MB
3.45 MB JPG
>>97218575
>STILL not denying it
>resorts to making up ridiculous fanfiction about those noting his redditry
And brown ESL diction to boot.

There's no reason anon talking about dual purposing terrain for his pet should make you so angry.

>>97220420
>bridge between two tables
Now this is podracing. The lego streetlights are an interesting choice, I always wonder about using lego for terrain, but I guess you'd need a lot of it to do it all in lego, and that stuff gets pricier every year.
>>
>>97216732
>>97218554
https://www.youtube.com/watch?v=WNNuIxzEdUQ
the table was a book reference iirc
>>
>>97221257
>>97221260
I remember seeing these somewhere. Are they free sample models?
Also nice steel legion dude
>>
>>97213190
fuck me I thoguht this was my house
>>
File: bigWomanBoard.jpg (3.51 MB, 4624x3472)
3.51 MB
3.51 MB JPG
Mordheim
o
r
d
h
e
i
m

File: kongou.png (813 KB, 594x809)
813 KB
813 KB PNG
with all the AI there is on the internet, google only give me is the same oni mask done a million times

the internet is dead (or at least google image search)
141 replies and 99 images omitted. Click here to view.
>>
File: nicolas-ico-vallee-oni.jpg (418 KB, 833x1200)
418 KB
418 KB JPG
>>97216878
Thanks for sharing this! Do you have any more information like this please?
>>
File: 1735841251630402.png (749 KB, 800x600)
749 KB
749 KB PNG
>>97065586
>>
File: 1756034377837889.png (1.16 MB, 1310x1078)
1.16 MB
1.16 MB PNG
>>
File: 1754818596274862.png (1.24 MB, 1276x1072)
1.24 MB
1.24 MB PNG
>>
File: PF Atamahuta Oni.jpg (82 KB, 752x939)
82 KB
82 KB JPG
>>97216804
Best I can do is this other 2-headed oni.

File: IMG_0289.jpg (129 KB, 1290x1274)
129 KB
129 KB JPG
Stories, art, don’t care. Post it or don’t

White human male and orc female pairings are the key to fixing the realm
155 replies and 79 images omitted. Click here to view.
>>
>>
File: GG8ZggwbgAAJFT7.jpg (643 KB, 3000x2160)
643 KB
643 KB JPG
>>
>>
>>
File: no free refills.jpg (333 KB, 864x1193)
333 KB
333 KB JPG

Amazons Edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/the-old-world-downloads/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:

Comment too long. Click here to view the full text.
266 replies and 57 images omitted. Click here to view.
>>
2 days away from the Kislev reveal I hope you are all hyped.
>>
>>97222612
I'm gonna do a big load of boarboyz and also build up a Warboss on Boar too, but I'm converting a chariot for my HQs (if I do it right, I can swap whichever HQ is gonna go on it whenever I use it) and just want to know what weapons I should model on - don't know whether I should model him with Cavalry Spear, HW + Shield, or AHW.
>>
>>97222631
No, because GW would never reveal a new thing for a specialist game on Christmas. We'll get whatever the 40k rumours are.
>>
>>97222327
What have they done now?
>>97222352
It's a WFRP thing
>>
>>97222631
I hope kislev flops harder than a necromancer's erectile dysfunctional dick in front of a dryad's bountiful bosom leaking with ghyran-rich sap.

File: 1758060525992282.jpg (14 KB, 182x187)
14 KB
14 KB JPG
Games where Intelligence is the best stat?

Hard mode: not because of magic.
28 replies and 2 images omitted. Click here to view.
>>
>>97217507
Digimon Digital Adventures 1.4, where investing into Improved Derived Stat Brains + Technician and its branching qualities + Prodigious Skill Computers on your Digimon can effectively let them warp reality because they can affect all code and have a bare minimum of like +30 on their 3d6 Skill Checks.
>>
>>97219195
how about being fluent in the most universal language, VIOLENCE?
>>
File: 1748792391771209.png (37 KB, 246x119)
37 KB
37 KB PNG
>>97217507
GURPS
IQ defines the Perception and Will starting level, a lot of traits that rely on attributes rolls are iq based (eg: danger sense, common sense, visualization, etc...), almost all nonphysical skills are iq based (raising defaults and starting levels accordingly) and is the attribute to go for relative skill levels rolls.
>>
>>97218452
Nah, Charisma is the IRL god stat.
>>
>>97222689
No, it's Money.

File: w.png (3.21 MB, 1536x1024)
3.21 MB
3.21 MB PNG
Previously: >>97199643

▶ Thread Task: Unique angels

▶ Generators
https://bing.com/images/create/
https://sora.chatgpt.com/
https://gemini.google/overview/image-generation/
https://perchance.org/ai-text-to-image-generator
https://civitai.com/
Curious about local genning? Check out /g/'s stable diffusion OP or ask one of our friendly locals.

▶ Perchance pastebin of generators and links:
https://pastebin.com/XRGqaW4W (embed) (embed)


Comment too long. Click here to view the full text.
156 replies and 96 images omitted. Click here to view.
>>
>>97222251
error; pale, and hairless oortlings. Not fuzzy (could work as a subspecies bred to be able to survive and thus be eaten in more varied environments.)
>>
>>97218010
also the "slime giant slave"

"A massive, vaguely humanoid mound of translucent ooze towers over 12 feet tall, its gelatinous form pulsing
and flowing with disturbing life. Within its crystalline mass, the partially dissolved form of a giant can be seen
—a frost giant, fire giant, or other massive humanoid preserved in horrific stasis. The giant's enormous limbs
are stretched outward through the ooze's body, massive hands reaching desperately toward freedom that will
never come. The creature's face, though dissolving, is frozen in a rictus of eternal agony visible through the
transparent slime.
A giant slime slave is an advanced form of the standard slime slave, created from a much larger crystal ooze and
requiring the sacrifice of a giant or other Large humanoid creature. The ritual is even more demanding and
creates a far more dangerous guardian. These massive oozes are prized by powerful evil priests and archmages
as guardians for their most important sanctums, particularly those near water or in flooded caverns.
The absorbed giant gives the creature both its increased size and a more defined humanoid shape, making it
even more unsettling to behold. The giant's equipment typically dissolves during the transformation, though

Comment too long. Click here to view the full text.
>>
>>97218010
and the slime slave

""A vaguely humanoid puddle of translucent ooze squelches and flows as it moves. Within its gelatinous mass, the
partially dissolved form of a humanoid victim can be glimpsed—preserved in horrific stasis, limbs stretched
outward in eternal supplication. Though it acts under external magical command, its body is alive and secretes
paralytic slime to incapacitate intruders. On its own, it is incapable of complex decision-making.
A slime slave is not a true golem but rather a living crystal ooze that has been magically enslaved and shaped
into a roughly humanoid form through a horrific necromantic ritual. The creature's vaguely humanoid
appearance comes from the humanoid victim sacrificed during its creation—their body absorbed but not fully
digested, giving the ooze both its shape and a macabre warning to those who see it.
These creatures are created by evil priests and mages who serve dark powers associated with corruption,
dissolution, and subterranean domains. They are popular guardians for underwater temples, flooded dungeons,
and subterranean lakes.
A slime slave stands roughly 6 feet tall and weighs about 250 pounds.""

Comment too long. Click here to view the full text.
>>
File: anime elf 7548.jpg (251 KB, 768x768)
251 KB
251 KB JPG
>>
>>97221763
NTA and he's being overly aggressive about it but he's right, a few pictures would have sufficed. There's been far too much samey, OC Perchance gens in these threads, while the good gens get buried.


[Advertise on 4chan]

Delete Post: [File Only] Style:
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10]
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10]
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.