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Disc 1 Final Boss edition

Previous >>97787403

>Basics Pastebin
https://pastebin.com/GWjTU9Uv

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>Fanmade PC sim
https://pastebin.com/u6aKrBSg

>Official Mobile sim (Release Date TBA)
https://www.digimon-alysion.com/en/

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>>
Did the Neptunemon/Venusmon pair get full lines or just Shellmon warp and Divermon digivolve? Cause there is an errant Kamemon in the booster but I'm not sure of the intent was Kamemon into Shellmon into Venusmon with no Ultimate or Kamemon into Divermon into Neptunemon with no Champion.
To be fair Gomamon could be pulling double duty as both the protagonist rookie and a rookie for one of them.
>>
>>97831136
I think the Kamemon is just supposed to be the chatty one from the story. If we go off in-game evolution lines, it would be shellmon>pixiemon>Venusmon
>>
>>97831218
Oh...it literally never occured to me that I was allowed to jump between colors. In hindsight that one is on me considering she is Yellow first and Blue second so digivolving off a yellow does check out.
>>
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Are the pull rates in the AD pack weird or are vendors on TCG just going full retard? This isn't worth more than $1USD
>>
>>97831810
Both. I Opened 2 boxes and only got 2 of those and 1-3 of a lot of the other new R cards

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Trying Too Hard Edition

>Previous
>>97788480
>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>5e Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA
>STV content folders

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>>
>>97831177
>So is that something you fluff, or you buy them with the suit?
I'd talk it over with your ST. Decide how many background points he wants you to spend on the suit/mech and how many inactive perks it has and what each of those perks does. That's how I'd handle it, at least.
A lot of the time, the suit wouldn't be anything other than a bunch of soak and probably some Dexterity penalties, but you could use it as a focus for a lot of your magic and the target of a lot of your magic as well.
Though I wouldn't copy and paste it for your character, reading about the Alanson Hardsuit on page 656 of the M20 core might give you some good ideas.
>>
>>97831577
there is a lot more those are just some examples like i know the shadowlords have a camp that deals (in both meanings of the word) with vampires so they probably know more, but in turn they probably know jack shit about mages and never heard about mummies for example

in game this was somewhat enforced rules wise in 2 to 3ed/revsied by the fact that "kindred lore", "wraith lore" "werewolf lore", "mage lore" and such which represent your knowledge of another splat all costed exp like any normal knowledge ability so every exp your let's say mage spends on vampire lore is some exp they does not spend on another skill or sphere that would help him deal with his splat's usual enemies so when vampires are not currently the focus he is would be seen as falling behind

while wod's 20th anni editions use the scholar of other merit that makes you better at rolling in all non combat involving the "other" of your choosing by reducing the difficulty by 2 but makes the same rolls about your usual adversaries and all other splats harder by 1
>>
WW really struck gold with the original VtM clans. They're evocative and almost everyone I've introduced to the setting will instantly take to at least one clan. I'm a woof-fag, but the tribes just don't hit the same.
>>
>>97831613
>I'd talk it over with your ST. Decide how many background points he wants you to spend on the suit/mech and how many inactive perks it has and what each of those perks does. That's how I'd handle it, at least.

I know he forbids ressources 6, but he hasn’t said anything else. I’ll ask him later. Does adding modules increase the level of the suit?

>A lot of the time, the suit wouldn't be anything other than a bunch of soak and probably some Dexterity penalties, but you could use it as a focus for a lot of your magic and the target of a lot of your magic as well.

Yeah that’s the plan! Also, I asked earlier but does the Dex penalty applies to fighting rolls? Like firearms? Since using a gun (in this case mounted on the mecha) would need a Dex+Firearms to hit.

>Though I wouldn't copy and paste it for your character, reading about the Alanson Hardsuit on page 656 of the M20 core might give you some good ideas.

Found this site, though I do hope the suit doesn’t really need 8 points of background, without even taking into account the price of the modules.
>>
>>97831798
I struggle playing evil or even really just “not nice” so I always gravitated towards hart wardens

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>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.

The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, HeroClix,
Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam, SAGA, StarCraft, Stargrave, Sludge, Urban War, Void,
Warcaster, Warmachine, Xenos Rampant, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.

>Examples of companies providing rules and/or miniatures for alternative wargames.

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>>97831154
It means they're singled out by whatever the initial comment is and are trying to deflect it by pretending they're above the comment. That they have to comment at all, or repeatedly even, betrays their attempt at ironic distance.
>>
>>97831167
It reminds me of TVtropes or something. That's pretty "unc" behavior, as the children might say.
>>
>>97828179
>fake success
wut?
>>
>>97831187
>>97831170
>>97831167
>>
>>97831213
Feed not the Baiter, anon.

A thread for discussing the Star Wars franchise and its various media and tabletop games.

Spectres minis edition

>Adepticon roadmaps:
https://www.atomicmassgames.com/transmission/adepticon-2026-roadmap-star-wars-legion/
https://www.atomicmassgames.com/transmission/adepticon-2026-roadmap-star-wars-shatterpoint/

Previous: >>97615500

Fantasy Flight Games’ X-Wing, Armada, and Legion
>https://pastebin.com/9puqx1ze

Star Wars Roleplaying Games (d6/d20/FFG)
>https://pastebin.com/iUriRfaA

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>>
>>97827614
But anon, (for an Age of Rebellion campaign) also making an Imperial fiefdom in the Tion Cluster along the Perlemian Trade Route with a focus on Raxus with a Grand Moff that is using the military industrial complex both as a shield and a weapon. Are we sharing brain cells?
>>
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>>97803547
My drawing of my favorite minister
>>
Does anyone else here not play TTRPGs I just post here because I watch the tv shows and read the books
>>
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I pause rebels WTF is wrong with him right after I say “Ezra is Jewish”
>>
>>97831776
Yes.

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Pigheaded Edition

>What is Trench Crusade?
An alternate weird history 28mm/32mm tabletop skirmish game. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, and it's very Blanchitsu.

>What's the QRD on the background?
The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.

>How do I get started?
All the files are free online:
https://www.trenchcrusade.com/rules/

They used to be split between the website and the discord, but no more. For posterity's sake, the old mega will still be kept active even if it's unlikely to need updating: https://mega.nz/folder/70QH0BBa#Eg-blxYQKkY_C02wErnFTQ

>third party sources for making trenchers:

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>>97821296
The game itself is just kind of mediocre. The blood dice are a nice enough mechanic, but the resolution mechanics around them are just so-so. Basic bitch alternating activation was also a poor choice when you're obligated to gun for maximum warband size as the campaign progresses. 40+ individual activations per round was just a slog in what should have been the most exciting games of the campaign.
>>
>>97831699
Its just mordheim with ranged focus. its fine. As another anon mentioned here, take this setting and slap Turnips rules on it and it would be something cool. I feel like for a WW1 game with crusades its sorely lacking in scale and simplicity to just pick up a game. Campaign games are horrible to get people to start let alone finish.

The setting of TC is cool, I feel its actually the rules that will hinder it resonating more.
>>
>>97831280
OHHHHHHHHHH BIG MAN! BIG HARD MAN!!
>>
>>97831699
I quite like the rules, they are incredibly simple and easy to pick up. It is sad that they aren't anything special. I expect rules for larger armies and vehicles and such.
>>
>>97831808
>That seethe
Lol

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Ever been called out for your shitty worldbuilding?
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>>
>>97791970
Sippy fucking bippy
>>
>>97825771
>It's improv; the classic "yes, and..." rule.
Improv isn't gaming
> Maybe the DM expected them to look for someone to cast Identify on it and was planning to introduce the College of Mages this session; and when the players take a more mundane route, they get to introduce a new character and new elements to the story.
So just because the players did something the DM didn't expect, they now get to spawn in something that... introduces the thing the DM wanted to do anyway?? That's just railroading with extra steps. .
>>
>>97822242
Fetishes fuck over other stuff when used too much as it stops being about anything else or contrived in. And it limits options as you can't do stuff with a subject that undermine the fetish like how a vorefag has an autistic freakout when the monster gets sliced apart in the throat because they tried to swallow someone with daggers. Or how someone being mutilated to a horrific monster is going being a body horror thing that wants put out of its misery too much for people into TF to fantasize have happening to them.
>>
>>97791970
This but set to flamenco music.
>>
>>97831321
>Or how someone being mutilated to a horrific monster is going being a body horror thing that wants put out of its misery too much for people into TF to fantasize have happening to them.
As a TF fag this has never been a problem for me. Not into the body horror stuff fetishistically but they can coexist and even complement each other perfectly, Made in Abyss is a great example. In fact a lot of great manga are just transparently based on the author's fetish.

Not being able to write "your fetish but bad sometimes" is just being a shit writer, doesn't mean fetish-based writing is bad.

Palladium Games and Rifts General! /PGaRG/

RIFTS! The science fantasy world of post-apoc cyborgs, wizards, dragons, ninjas, giant mecha, super-nazis, robot ninjas, vampires, underwater kingdoms, remnant human supertech civilizations and everything you can imagine all rolled into one setting where interdimensional RIFTS have pierced Earth's fabric and turned it into a playground for aliens and monsters!

Plus other Palladium Games about superheroes, zombies, classic fantasy, supernaturals investigation and more.

Talk about:
>RIFTS(tm)
>Heroes Unlimited
>Palladium Fantasy
>Beyond the Supernatural
>Dead Reign
>Robotech (lol)
>TMNT & Other Strangeness + After the Bomb
>Splicers

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>>
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>>97823810
>>
Attention. I have read nightbane. I think its actually very good!
>>
>>97823805
Im sorry, but that looks like an adult diaper. She is wearing a ballistic duraplasty brief.
>>
>>97827279
Nightspawn/bane is one of Palladium's most unique lines.
>>
>>97827279
>>97827630
It's one of the most original ones, yes, and has some great monster PC creation tables. Wish it had gotten more traction among fans of 80s horror movies.

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I do.
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>>
>>97830389
Yeah it sounds wicked.
>>
>>97830146
No, but I remember when Elf was a class.
>>
>>97830389
It just means witchmaster, but I can see why it would sound cool to a non-German speaker. Now that I'm thinking about it, it sounds really cool to me aswell. Thanks for making me think about the term hexenmeister.
>>
Even 3.X was kinda half-assing it when it came to distinguishing the two. Same spell list, same proficiencies, same hit die, same saves. Only difference between the two was the difference in the prepared vs spontaneous casting systems.
>>
Which edition?

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Absolute Unit edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/downloads/warhammer-the-old-world/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:

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>>
>>97831705
Does this artist aminly draw Cathay and Kislev lords? Any other faction?
>>
>>97831784
Besides Elspeth there that seems to mainly be the case but I only did a quick search. Can't be bothered to dig through pixiv or whatever non user friendly garbage chinks use.
>>
>>97829649
No. Cathay sold well enough and I’m sure Kislev will too. In the interim we’ll get some decent splash releases for the factions that actually matter and we will probably have a release schedule similar to HH post its second edition.
>>
>>97831793
Thanks anon
>>
>>97829649
if TOW is doomed then GW is actually fucking done. It is pretty much their only successful newly iterated product, everything else from 40k 10th, HH 3.0, AoS 3.0 and all recent spin offs have been abject failures. Even more people will leave after 11th 40k because they are shoehorning a contrived narrative system which tourniefags, the only remaining playerbase, despise.

/bgg/ Board Games General

Previous thread: >>97771950

Pastebin:https://pastebin.com/h8Tz2ze8

*NEWISH* survey results:https://pastebin.com/scAkFdTv

>what's your favorite abstract game?
>what game from your collection would you say are you the best at?
>dice or fixed values for combat resolution?
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>>
>>97830372
there are better games if you like hate drafting or battle royales. splendor fucking SUCKS ASS stop trying to dress it up.

before you ask fairy tail and arctic scavengers come to mind.
>>
>>97831323
In our defense, we are slobs.
>>
FUCKSPLENDOR
>>
>>97831717
>>97831452
>samefag with shit taste
>>
>>97825864
A very fun game. I agree it does scratch the same itch and has a slightly more satisfying ramp up arc

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▶Previous thread: >>97697376

▶Official Key Downloads, FAQs and Errata
https://www.warhammer-community.com/en-gb/downloads/kill-team/

▶Official GW KT app:
https://play.google.com/store/apps/details?id=com.gamesworkshop.kt3
https://apps.apple.com/us/app/kill-team-the-app/id6479447973

▶Rules and Resources
[Missing in Action]

▶Team Summaries for Dummies
[Missing in Action]


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Tree 2 Edition

>2024 PHB Scan
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf (D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan)


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>>
i really hate that i have a very different take on dming than most people, especially you lads in these threads. getting feedback on stuff is like pulling teeth. makes me want to just not dm anymore, sometimes. i hate tropes but i also hate subverting expectations. also i fucking hate vtts and digital dnd. it's absolutely awful. i hate not being able to see the people and engage physically with my people

>>97831192
have you ever done a bugbear lass? id like to see your take on them one day
>>
>>97831192
Beards in the tolkeinien style
>inb4 melty
>>
>>97813902
I want a D&D tv show now

https://www.youtube.com/watch?v=WUzG8tRX0x4
>>
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>>97831192
>I wish dwarven women had more stereotypical features to distinguish them from other races
>proceeds to draw them without beards
It's not like that sort of thing can't be done with feminine features--you just actually have to pay attention to what you're doing.
I justify the ubiquity of beards on dwarves in my setting by giving them Eimer's organs around their mouths, making shaving a delicate operation that isn't worth the hassle in the vast majority of cases, but that seems to be a bit weirder than what you like doing.
>>
>>97831788
Aren't there a few cartoons already?

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Gearhead thread but for /tg/

Part of why I like to play ttrpg's is the analog aspect. I prefer to keep all digital things out of the experience. No laptops, ipads, phones at the table. Well, an exception can be made for googling something quick, but other than that, keep that shit in your pocket.

I like to do my gm prep, world building, drawing maps, in notebooks. npc and character sheets etc.on paper.

I really like MUJI stationery. Their notebooks are really nice, and their pens and pencils are amazing.

I recently found some hex paper notebooks on amazon. That was really nice to use to draw some hex maps.

Do you have any neat stationery or other analog "gear" that you really like? Could you share some of your cool items or showcase your note taking system or maps or whatever?
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>>
>>97830938
>I still keep a MS Surface behind the screen to quickly look up rules though...
There's nothing wrong w/ doing both. Handwriting and actual books genuinely help your brain learn and engage better than screens. But screens are convenient and sometimes convenience is more important. It's good that you've got a mix, at all.
>>
>>97831001
>Index Card RPG intensifies
>>
I have nothing to add to the discussion, merely enjoying the pics.
I do have some personal observations from playing several sessions of paper-only Ironsworn.

>I don't usually go back to read notes/journals of previous sessions even when playing digitally. Having both in physical papers didn't change that.
>If anything, re-reading past sessions didn't feel that great since it looked like a bunch of notes (am i back in college??)
>I'm not an artist, so the notes and journals are kinda bland to glance at too. A minimal level of artistry might be required for all-paper play, at least for me.
>my handwriting is decent, but not being able to search my notes felt incredibly limiting
>Persistent frustration and annoyance from not being able to write down imaginations and thoughts quickly to paper in detail - either had to sacrifice time to write detailed account by hand or sacrifice detail by summarizing what I envisioned.
>keeping a different binder for re-orderable set of notes on worldbuilding elements became a necessity, but it added to the physical clutter (MORE binders, sire?)

In the end, I abandoned the paper-only play. I REALLY want it to work for me but it just isn't clicking. I believe my main hurdles were from not knowing how to draw, which impacted my desire to read my old sessions even when played outside the papers-only medium.
>>
>>97830295
>t. latinx
>>
>>97823612
>I'm a snob
Probably. >Pic related says you definitely have zero taste.

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I need a bratty thief girl.
I won't elaborate.
Please no AI
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>>97831692
Alternate coloring
>>

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Supers Swimsuit Edition

Previous Thread: >>97355136

The thread to talk about Super Heroes/Villains/Spies/Agents/Rogues be it in spandex or not.

Popular Choices for Games:

>Mutants & Masterminds
Currently the most played one, uses a d20 resolution for everything, has powers building and rules for tactical combat.

>Marvel TSR/ FASERIP
Classic Supers game from the 80s, still has a lot of fans and various retro-clones. Uses a d100 with an universal resolution table to decide the degree of success, has random character generation and abstract rules for powers and combat.

>Masks (PbtA)

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>>
>>97828430
Don't put yourself down, man. English is full of pitfalls like that, homophones are a diamond dozen.
>>
>>97828430
I don't get it, what did you think the phrase meant? What could "intensive" mean in this context that makes sense?
>>
>>97828430
Hello?
>>
>>97829270
The same thing that every American thinks when they say "I could care less" when they try and express that they couldn't care less about something. Which is that they don't think anything about the individual words they are saying, they're using what is an idiom to them because they've heard other people do the same thing a billion times, even though English is their first language and they could easily recognize the mistake if they thought about it for a moment. You can take this to mean niggas is retarded if you want, but really people just don't think very hard about the language they use.
>>
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A few years ago, I've homebrewed a TTRPG Hero system, from 0. Obviously with a few bases (It was mostly based on GURPS or the 1d100 system wise). For an arts project that I graduated with and even got an interview for it.

The world was about a post-apocalyptic metallic, chromium world. All cities became underground after the bombs, hyper advanced technology and history was lost to the nuclear disaster.
But nowadays they're sort of recovering technologies on the surface and building surface cities of shiny and smooth metal.

The huge point of the setting was that some people had radioactive or mutant powers appeared in different circumstances and some of them either become heroes or villains. But knowing that the world is still unknown and super dangerous.

The whole system was point based that they would have some starter powers or mutations, but the more exposed they become to radiation, they will have either good or bad traits or powers but also an ''ego'' or moral compass.

Excuse me if it sounds strange, I'm ESL, and it's been years since I've talked about this old project. Created in a fit of passion and 'tism


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