What the fuck was the Emperor doing during the DAOT and the age of strife?
The emperor being immortal and responsible for humanity's progress since pre-history is spin written by a fanatical church. He wasn't 10 feet tall, the most powerful psyker ever etc. that's just how his legend has grown over the 10k years since he fell.Next you'll act like the primarchs were actually his "sons" and not just warlords he recruited and put in charge of the legions during the crusades. Probably with some obviously bullshit, overly complex backstory involving teleportation and time dilation to explain the hundreds of years difference in ages of some of them.
>>97221845Tau hands wrote this
>>97224821Magna should've listened to daddy.
>>97224992FemWoof should have listen to daddy too. But she listened to Whorass.
Excess Dragonballs EditionHere is a thread to discuss trading card games other than the big three.>Build Divide>Force of Will>Final Fantasy TCG>DBZ CCG>Wixoss>Keyforge>Gundam>Legend of the 5 Rings (L5R)>Digimon>Flesh and Blood>Gate Ruler>Battle SpiritsComment too long. Click here to view the full text.
>>97227000Checked. The raised embossing on each hand drawn guilded leaf makes this the most beautiful foil one seen in all my acg days.
>>97227116So anime stylization is often times both juvenile and angsty, that's just par for the course. You getting offended by a spade being called a spade broadcasts not only your proclivity for amateurish art but also emotional immaturity over accepting things as they are.
>>97227000I'd want to try a game where all of the card text is in medieval prose (or whatever this is)
>>97227161shitty opinion
>>97227161>mature and nihilistic, with a wicked sense of humorlel
I'm brainstorming some stuff for DCC, thought /tg/ might have some good ideas.Premise: Dungeon Crawl Classics night at the local pub, we do one-shots every week (characters persist, but it's different DMs doing different stuff across a bunch of settings and plot threads). Games have to be tight, well-paced, and light on the deep RP and bartering with shopkeepers; the best adventures start with "You are at the entrance to the dungeon."The arc I'm working on is the city of Noctburg; its central-europe-themed gothic/industrial horror. It mostly exports alchemical goods; the Chymic League has enough political power to ignore what scant regulations exist regarding pollution, and working conditions in their refineries are horrible enough that organized labor agitators are popping up.The theme of Noctburg is predation and exploitation; humans are very much part of the food chain. Half the muggers are human, the other half are some manner of urbanized monster; ettercaps with garottes, cockroaches that walk upright and wear trenchcoats, selkies/kelpies/rusalkas/ect in the river. Heavy emphasis on anglerfish tactics; everything that wants to eat you has a pretty face or sounds like a child in peril.Even the spooky stuff just wants to eat you/live in you. There's ghosts, but also all manner of non-dead-human psychic parasites and manifestations of ambient misery; Silent Hill stuff happens at lot here.The alchemical/industrial stuff means that players have access to lots of consumable items; flares, grenades, acid, healing serums that cause addiction, chemical sprayers. I've been considering including blade oils as well. Also, constructs; less steam and clockwork, more wet-cell batteries.So, Dunwall+Yharnam.
What I'm stumped on right now is Vampires. No one else has done anything vampire-y yet that I've seen, so it'd be novel content for the group. But I want to up the urban predator angle and do Blade vampires; I want that scene from Blade 1 where the PCs are at the in-universe-equivalent of an underground rave, then the blood sprinklers turn on. The problem is how to translate "techno rave" into gothic gaslamp fantasy, and I'm still lacking a proper premise/narrative.Also, haven't put much thought into representing them mechanically; lean into the more-grounded Blade vampires, or the spookier Nosferatu shapeshifting-shadow-projecting-animal-controlling sort.I just want people to be humming techno beats to themselves while they kill vampires in a basement.
>>97220164>technobeats from the 2000s >gothic gaslamp fantasy Might be hard to achieve. Could do very elaborate punch fountains with clockwork mechanisms and statues that have blood coming out of them at various points and the statues are iron maidens with bloodbag sacrifices in them. The tricky part I think, is that gothic vampire stuff doesn't have high pace as any part of it really. The shift from very prim and proper high society party people to total savagery when exposed to bloodlust might work. To keep the DCC oneshot hijinks you could start everyone at a masquerade ball, explore a bit, statues activate and its a reverse dungeon where the players have to get the fuck out as the revellers are in various states of failing their humanity rolls.
>>97220626I was going less for high-society and more grunge/underground; the vampires LARP as punks. But yes, I am hitting up against clashing genre/period aesthetics.
>>97223964Not sure what grungy underground gothic stuff would be so I defaulted to lestat. Could do something with low class theatre or dockside musical gatherings. Most of the rave stuff I went to was entirely rich kids but I was 2000s not 90s.Could do a play on early humanist philosophers having parlour game thought experiments where there's a garden or a parc they're using to do Rousseau's noble savage in the state of nature but its just a cover for vampires to eat people.
>>97220164>blood raveThat's easy, friend. The Grand Guignol, a midnight cabaret, a bawdy inn show.
Yu-Gi-Oh! General #590A Few Points EditionPrevious thread: >>97134848Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.>Yu-Gi-Oh! Online PlayAutomated Sims:●EDOPro website: https://projectignis.github.io/download.html●EDOPro: https://discord.gg/ygopro-percy●YGO Omega: https://discord.gg/duelistsunite●Dueling Nexus: https://duelingnexus.com/●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/Comment too long. Click here to view the full text.
They semi limited ash blossom in both OCG and OCG-AE, MD and TCG are likely next, it's over.Hope you all enjoy seeing the opponent shotgun 1-2 mulcharmies on your turn, and losing because you either passed turn on s:p (which still gave them 2-4 draws) or a empty board.
>>97226639I expected they would start phasing out Ash as soon as they printed the Dominus handtraps but the surprising thing is they also semi'd impulse on the same list. So now I have no idea what they're thinking.
I'm so bad at shuffling its effectively cheating, how do i improve without doing riffle shit that makes me want to die?
>>97226916It's hard to explain by text, but I'm going to try:1-Cut your deck into two piles2-Grab the back pile with your right hand and the front pile with your left hand3-Insert the right part of your back pile into the bottom left corner of your front pile4-Repeat at least seven timesIt's easier to do this if you hold your piles in a way that they face the palm of your left hand.After reading this, I realized how shitty this explanation is
>>97196589>>ai>god damn itMy bad I didn't notice because Pixiv didn't tag it as such. I knew it was too good to be true.
Skinwalker editionTell us about your horror settings, games, etc. Share inspirational art, prompts, etc.>List of games:Call of Cthulhu, Chill, Cold and Dark, Degenesis, Delta Green, Don't Rest Your Head, Dread, Esoterrorists/Fear Itself+Book of Unremitting Horror, Fall of Delta Green, GORE, Into The Shadows, KULT, Little Fears, Mothership RPG, Nemesis (free on Arc Dream's website), Nights Black Agents, Silent Legions (Mostly for the tables), Stalker: The SciFi RPG, Symbaroum, Ten Candles, Trail of Cthulhu, Unisystem (All Flesh Must Be Eaten, Witchcraft, Conspiracy X, etc.), Unknown Armies, The Whispering Vault, Vaesen>Inspirational stuff:Caitlin R Kiernan, Castlevania, Carnacki the Ghost-Finder, Doom Watch, Fear & Hunger, George Romero, Ghostwatch, House of Leaves, I Am In Eskew, John Carpenter, Kolchak the Nightstalker, Laird Barron, John Langan, M.R. James, Nick Cutter, Old Gods of Appalachia, Quatermass, Ramsey Campbell, Remedy Series (Alan Wake, Control), SCP Foundation, Scarfolk Council, Shaun Hutson, Silent Hill, Stand Still Stay Silent, The Evil Dead, The Magnus Archives, The Secret World, The Stone Tapes, Anatomy, Thomas Ligotti, Twin Peaks, Vault of Evil forums, toomuchhorrorfictionOther News:H.P. Lovecraft Historical Society releases "The Spark Devil"https://www.hplhs.org/sparkdevil.phpCurrent Book Club Topic:Comment too long. Click here to view the full text.
>>97179996Didn't get an answer on this so I assume it's fine.Related to this question though. I'm working on how to set up the initial encounter and I want to keep the inciting incident ambigious as to which one of two possible groups are involved. I know I want the players to be interviewing an noc who was caught trying to steal a 19th century replica of some arcane text, but I want to keep things ambigious between whether the character is related to the Zizian inspired group I'm gonna use or the christian cult im gonna use. The text is gonna be a whole thing that does christian gender bender body horror stuff. I got that planned out. But I can't think of a way to keep the initial encounter ambiguous.
>>97211554He just really, really likes the concept.
>>97205163I like portraying the old traditions as being truly old and focused on things like bone, ash, the woods, and both the beauty and terror in nature. Maybe mix it up a little with certain elements of modernity being taken and warped into shapes that vaguely resemble older customs but are twisted from the perspectives of things that don't really get how the modern world works.
>>97200228Kek.
>>97029838>>97029838 His whole argument comes down to saying "If I were a demon I couldn't be afraid of ritual warding." Therefore ritual costumes are people dressing up AS the monster instead of warding it away.
Post amazing terrain, amazing tables, and good looking games Rules: no slop!
>>97221257>>97221260I remember seeing these somewhere. Are they free sample models?Also nice steel legion dude
>>97213190fuck me I thoguht this was my house
Mordheimordheim
>>97215321If that's all you've got, that's one hell of a good start!
Does anyone have a good guide on Middle East terrain? Anything from Ancient to early twentieth century would be appreciated, especially homes and religious buildings, mosques or otherwise.
Vista edition>Cyberpunk 2020 vs. Cyberpunk RED?Cyberpunk 2020 is the second edition of the Cyberpunk TTRPG that focuses on simulation gameplay and has a black trenchcoat aesthetic.Cyberpunk RED is the fourth edition of the Cyberpunk TTRPG that is set after Cyberpunk 2020 following the Fourth Corporate War, focuses on more balanced gameplay and is more streamlined but has less content.You can discuss Shadowrun here too because I also feel bad for those guys.>Cyberpunk Rulesets (The Vault) (May not have all updated rulebooks, check official sources for updates):bit<dot>ly/2Y1w4Md>Resources for RED:https://datapool2045.net/Comment too long. Click here to view the full text.
Hi, my group wants me to run a game set in this system, but they don't want to just play as the usual cyberpunk downtrodden gang characters. So I'm curious as to how balanced the game is for something like a party where everyone is an average corpo soldier being sent out to put out fire in other branches or to do combat run against other corps.I'm still reading up on the system and lore for this game, but it seems like there's a massive divide between street level gears and actual corpo grade tech.
>>97227021Not really. Most of it boils down to cost and availability. Your average dyed in the wool corpo grunt isn't going to have a magical assault rifle that's better than all other assault rifles; but the one the corporation issues him is more likely to be an EQ one with attachments, possibly already bolted on.Of course it's not really HIS rifle.
So Interface Volume 5 is supposed to come out this year still, isn't it? Where is it?
>>97227042So it's not that hard to balance the encounter and enemy for a fully equipped and decked out group?
>>97227140You'll basically be balancing the same way you would for a group that's been playing for a while. The power curve on things is actually really more like a step ladder in game; almost all your PCs if they're a corporate troubleshooting team will be hardened, so you'll just balance encounters based on that and what gear you've given them.
>>97171444 >What is /awg/?A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.>Examples of games that qualify.A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, HeroClix,Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam, SAGA, StarCraft, Stargrave, Sludge, Urban War, Void,Warcaster, Warmachine, Xenos Rampant, Xenotactics......and anything else that doesn't necessarily have a dedicated thread.Comment too long. Click here to view the full text.
Anyone here play Armored Clash?
>>97225416Never read it but this one too. There was a rulelite in 10mm with grimdark cubeheades and Napoleonic a e s t h e t i c but I don't know if it got past beta. Mechanically its not hard to think of ways to have it work, I think its that its boring to most people interested in fantasy.
>>97212059Fantastic idea, shitty execution
>>97225416Wars of Ozz is Napoleonic and has witches and wizards. They mostly made the magic utility focused though. When I get home I'll find some examples. It's super boomer coded and there's only a physical book with Facebook eratta, no PDF.
>>97227151Actually, they released updated charts that include all the spells. iirc, named characters get a specific spell list, generic mercenary witches and wizards roll for one or two spells each.
This thread is all about solo games and campaigns. Midnight reading edition.>old thread >>96761554Resources: https://rentry.org/srpgghttps://infinityweavers.link/re-up/solo-rp-toolkitMore threads:https://archive.4plebs.org/tg/search/subject/%2Fsrpgg%2F/Thread Questions: How do you try to surprise yourself in solo games?
>>97223868>I’m merely attacking the internet-schooled notions of writing you cling to, the same notions that pile up into endless, worthless mounds of fanfiction. You cripple yourself when you scorn AI. You are the kind of writer who needs it the most.actual literal retard
getting back into solo using zozer's retro sci fi rules for the heck of it. I forgot how fun it is to turn everything into a conspiracy
Ya reckon it's possible to do a La-Mulana style exploration thing solo? I'm specifically talking about using oracles for the lore, language and something resembling puzzles.
>>97212517The orthodox-unorthodox (cold) war turned into a war that forced the orthodox, unorthodox, imperial army, and heavenly divine demon cult into an alliance against the returned blood cult. Victory after one hundred years of war came at the cost of a ravaged landMy character comes in as he returns to the ruins of his familys estate as things are dying down with the hope to rebuild.
>>97197618I remember someone doing something like this a while ago. They basically had a map in some sort of campaign website, you had to make a characters, go explore the locations in the map in a solo adventure, and then write down what happened and update the wiki of the world
I would like to talk about the Chronicles of Darkness game line Deviant: The Renegades, or more specifically, one major upcoming supplement. Deviant was released in late 2021, and has had three additional sourcebooks since then. A new supplement, Black Vans, has been in playtesting for a while, and is currently being previewed.I am not being paid or sponsored to promote this book in any way. I am just very fascinated by it, and indeed, I already ran a mini-campaign using the playtest material.Deviant is, by default, a game about playing angsty, scarred superheroes who either fight world-manipulating conspiracies or work for them. Black Vans is a toolkit full of variant rules, quick NPC creation, variant character types, and variant genres. These variants range from the minor to the dramatic, completely overhauling what were once non-negotiable, foundational themes and mechanics. Maybe your character is not angsty or scarred at all, perhaps they are a """""regular human""""" like John Wick or Batman, or the campaign might have nothing to do with world-manipulating conspiracies.These variant genres include cyberpunk, high fantasy, post-apocalypse, space opera, and superhero emergence.This is a beefy supplement. For example, one chapter alone dedicates 38,000+ words to playing other monsters of the Chronicles of Darkness: Beasts, changelings, demons, Sin-Eaters, hunters (entirely separate from the variant rules for """natural""" superpowers), mages, mummies, Prometheans, vampires, and werewolves. No additional supplements beyond Deviant are necessary; the rules are self-contained, allowing the group to play a monster mash of an urban fantasy setting without needing a daunting 7+ books. And yes, they are supposed to be balanced against one another, so a vampire in the same group as a full-fledged mage is probably some older Kindred.(Continued.)
>>97221483Deviant is CofD sadly...
>>97221143Does it have any alternative to the whole touchstone system? Because to me it feels a bit limiting that the only possible motivations you're allowed to have in the game is hating some specific guy, and "protecting your friends".
>>97218942>What would you anons say the appeal of Beast isAntagonists. Beast as written is going to appeal to very few people as players, but as enemies, they're superb.
>>97223856Yes, Black Vans specifically offers alternatives to Conviction and Loyalty.• One example replaces them with mortal humans' conventional Virtue, Vice, and Aspirations.• The Deviant-ified rules for Beasts, changelings, demons, Sin-Eaters, hunters (entirely separate from the variant rules for """natural""" superpowers), mages, mummies, Prometheans, vampires, and werewolves obviously do not have Conviction and Loyalty to begin with.• The cyberpunk genre and its rules replace them with juggling a network of patrons and sponsors.• The high fantasy genre and its rules replace them with heroic codes of morals and ethics (every PC has one, even unconsciously) and the drama that ensues from trying to live up to them.• The superhero genre and its rules expand conventional Conviction and Loyalty Touchstones into much broader scopes, though this takes some Merit investment.
>>97223439CofD is so setting agnostic that you can just rewrite everything to fit WoD with sufficient autism.
Work in Progress, Pink Edition>Full-on /WIP/ OP Links Pastebinhttps://pastebin.com/BE42AEcD>WIP Tutorial Images Megahttps://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"https://www.youtube.com/watch?v=ufP8ka3KGno>Saint Duncan also explains thinning your paintshttps://www.youtube.com/watch?v=wxWgsqSf74s>Paint thinning 102Comment too long. Click here to view the full text.
Here's some more stuff I finished up! I redid the dorftaur's helm to match the armor, doing it as straight iron didn't really work, same when it was brass.The picture feels a bit bright, as there is some more shading than it looks like for the other two
>>97226471Very vibrant reds, I'm jelly.
>>97226496Thanks!
>>97226471Asterix?!
>>97225766It's way too hard to choose just one, even restricting myself to single-to-triple piece character models, but there are a few models I've gotten multiples of just because it's so perfect
Archives & Other Resources: https://rentry.co/cyoagAllSync: https://cyoa.allsync.com/s/owWor64yLTngDk3Multiplayer Compilations: https://rentry.org/MCYOA_Comp_CompIn Case of Emergency, Break Glass: https://rentry.org/mcyoagCanaryThreadslave Rentry: https://rentry.org/ThreadKeeping2Backup Rentry: https://rentry.org/ThreadKeeping3Crash Landing EditionPrevious Thread: >>97210356
>>97226244Linghao is relatively good at survival, or at least he's good at some parts of survival. He can hunt down beasts, and survive temperature shifts. Eating beasts could trigger unwanted evolutions tho, so he prefers bringing food from home in his storage treasure to have a safe alteranative instead in case he finds nothing beneficial. He likes exploring, be it nature or otherwise, so he at least is used to it even if not as good as someone that lives like that. I just realized his insight would make him surprisingly good at survival, because having instinctual knowledge of evolution means knowing what defense mechanisms creatures evolved, like poison and such. Insights are supposed to grow, so he's not perfect at it yet, and he would rather not risk it for now, so he doesn't use it unless he really wants something for cultivation purposes.
>>97221773Added Yu and Tsol to the chart. Doing this piece by piece>>97218224I'm excited to see where Haoran's relationship with her father develops. I think Haoran is in a prime position to develop a heart demon of sorts. She has a pretty nasty inferiority complex and bouts of paranoia that i think could worsen depending on how the expedition in the ghost lands go. Maybe some evil fucking wizard shenanigans? She already has some pretty scathing critiques of the Xun clan and the greater cultivation world. I would like for her to come out of these trials better for it, but i guess we'll see where it goes. I also think her cultivation could have some interesting applications if she is able to gain some more Natural Insight. >>97226244Haoran hasn't gotten out that much in regards to the untamed wilderness shes much more of a pavilion princess. Any of her survival knowledge is untested and theoretical.
>>97217887>Wendigo Chain, Part 3 (Egawa Taro, Arthur Wode, Yaofan, Liam Cooke, Necrolord Sephidrac, Fathoms, Ueto Mio, Nagisa Ito)https://rentry.org/gdzox35yTried to give the entire gang a part to play here.
>>97226999Every Branch on the way Downhttps://rentry.co/gm9soi3x
>>97227164>>97217887
Welcome to /wbg/, the thread for the discussion of in-progress settings for traditional games.Here is where you go to present and develop the details of your worlds such as lore, factions, magic and ecosystems. You can also post maps for your settings, as well as any relevant art. Please remember that dialogue is what keeps the thread alive, so don't be afraid of giving someone feedback or post whatever relevant input you might have, cunt!Last thread: >>96999149Worldbuilding links: Post someFantasy map generator: https://watabou.itch.io/medieval-fantasy-city-generator
Are there any examples of settings described from exotic POVs, like dragons, gods or other ancient powerful creatures instead of human-like races?
>>97165346I’m considering having Genie/Djinn as a race in my setting, what do I need to consider when doing so?
>>97221769>>97220083>>97165495I've come to realize the follow of thinking in terms of the single element. Especially for myself where I am going for a more sci-fi/fantasy bent where the Humans have to utilize a more sciency approach to what little magic they can use which is all based around fire/heat since Humans have a natural affinity for.Magic powered jets to blast high pressure wind and debris, super heated jets of steam to broil enemies, laser guided lightning strikes, metallic bits launched with crushing force with magnetic force.
Why yes, my sci-fi setting does have horseback cavalry with laser rifles
>Hate big bland kingdomslop (ew, gross)>Love individual city states with unique cultures and customs (mmm yum delicious more please waiter)What are some ways I can stop boring kingdoms from forming in my setting?
RIFTS! The science fantasy world of post-apoc cyborgs, wizards, dragons, ninjas, giant mecha, super-nazis, robot ninjas, vampires, underwater kingdoms, remnant human supertech civilizations and everything you can imagine all rolled into one setting where interdimensional RIFTS have pierced Earth's fabric and turned it into a playground for aliens and monsters!Plus other Palladium Games about superheroes, zombies, classic fantasy, supernaturals investigation and more. Talk about:>RIFTS(tm)>Heroes Unlimited>Palladium Fantasy>Beyond the Supernatural>Dead Reign>Robotech (lol)>TMNT & Other Strangeness + After the Bomb>Splicers>Nightbane>Savage RiftsComment too long. Click here to view the full text.
>>97227063>working down the OCCs in the Ulti for a start.That's a good start! Some d-bees would be nice too. Maybe...>Cactus People>Quick-Flex>Larmac>Grackletooth>Staphra>Vanguard Brawler>Horune>I still don't get how those dice boxes work in captcha
>>97227092My alcoholic cactus people were never appreciated.
>>97227115
>>97227120But the lizardwomen always delivered the goods.
>>97227124
Wasted Edition▶Previous thread:>>97108804Battlefleet Gothic, Blood Bowl, Epic, Kill Team, Man-o-War, Middle-Earth Strategy Battle Game, Mordheim, Necromunda, Shadow War: Armageddon, Titanicus, Underworlds, Warcry, Warhammer Quest, Warmaster ...... and any other GW system and board game are welcome.▶Helpful resources: (feel free to suggest additions!)https://pastebin.com/qq9N8V0V▶TQComment too long. Click here to view the full text.
>>97224245cut the gates reasonably close with your side cutter and then just give it a little scrape with the edge of your knife until it's smooth. for tricky tight spots you can use a needle file.
>>97224245Mostly scraping with the back of an xacto/hobby knife (the dull side). For the metal mould lines I use jewelers files and the nubs I use the nips.
>>97225211Thankfully, Specialists don't have blanket trading post access, and the Tek-Hunter gear list is somewhat more limited than the regular Van Saar specialist one, so you're not getting nine dudes with plasma guns off the bat, thankfully.
>>97226994They aren't Gangers that promoted to Specialists, their profile is just Specialist from the start. And that profile includes being able to get weapons from the TP with no restrictions on weapon class. So sure you won't have 8 Plasma Guns at gang creation, but you could give all of them whatever Special/Heavy weapons you can afford from the TP from the first visit. On top of that they also have the VS Tech skills as Secondary. All this for just 10 creds more than a standard VS Ganger. Their roster entry is ridiculous.
>>97222879Yes I find them very charming as well, the lotr movies got me into the hobby to begin with so they will always be special to me.