Is there any way I can incorporate my fetish in my fantasy world without it becoming a magical realm?
>>97341228You'd have to be quite the faggot to see a mentor-mentee relationship and assume there's diddling involved.But then again, I never had any gay teachers to spread the gay to me as a kid, so thank Jove for that.
>>97341228>space marines can be...le homoerotically interpreted?!?!?!?!?!?!!?Welcome to 40 years ago, reddit.
>40k babbies still manage to hijack a fetish thread about elvesCringe.
First you must capture an ancient IP to subvert its meaning and add ryona chubby women and big balloon tits.
>>97341989There's a reason a lot, and I mean A LOT of forums/threads/subs don't allow 40000. The 40k babies are famous for having massive ego problems and they have to be the worst at everything.Sometimes it feels like the franchise is Am*rican, honestly, it's always the same.>woah Jedis are so strong>urgh one space marine could kill the entire jedi order by himself with just one hand>woah life on Pandora is so hard>urgh catachan has monsters that suck the moisture out of you>woah that Archibald is super strong, he's the beast of the party>urgh lucius makes him the deceased of the partyAlways gotta be #1.
Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere. And as we enter this happiest and newest of years, remember: 2e was never an old-school game, bait is for reporting, and fish is for smoking! Happy new year, grogs!Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:>n00b DM's Guidehttps://pastebin.com/EVvt6P0B>n00b Player's Handbookhttps://pastebin.com/XALkXkV0>Troves, Resources, Blogs, etc:http://pastebin.com/9fzM6128>Need a starter dungeon? Here's a curated collection:Comment too long. Click here to view the full text.
>>97338617>More than mechanics, more than plot, more than even what the DM wants, the most important thing about a Gygaxian setting is that it is Real.Lmao this delusional faggot.>A place where the players might take a look at a situation and go "Not yet. We're not ready." because they know that the dice fall where they may and the DM is just there to be a fair arbiter of what happens, not someone who is preparing the world to their whim.>It's a place where monsters and NPCs have their own motivations, instincts and goals beyond just "Get hit by the PCs until XP bursts out of our piñata bodies."You're really jerking yourself over nothing. Also, a DM that slavishly procedurally generates is following a whim to do so, cuz even Gygax said that's for fucking retards and not how rules are supposed to work and he himself didn't even follow his own rules while turning off his brain.DM's are supposed to be fair arbiters yeah. But you make it sound like they're supposed to braindead because you're so entrenched in villifying "plot" like anything more complicated than "here's random stuff, deal with it" is choo choo railroading.
>>97341916>More than mechanics, more than plot, more than even what the DM wants, the most important thing about a Gygaxian setting is that it is Real.Oh wow, that is a particularly dumb line.
Can you sum up for me what are the principles of OSR a DM should follow. It would be ideal if you gave me a brief explanation for each point. So far I got:>Player agencydont restrict your players choices, at all if possible, as little as possible if you need to>Emergent Storytellingprepare minimal story, let players decide what they do and how they do it>XP for goldreward exp for the gold the players carry out of the dungeon or otherwise obtain>Do the Book keepingkeep track of time and resources. Follow the procedures for encounters and such>Natural languageput your PCs in a situation, let players figure out how to get out of the situation, than have them explain to you how they want to solve it, you as the DM decide what mechanics to use
>>97341916>If you lean in close and listen carefully, you can actually hear this poster sucking his own cock as he wrote this.Notice how this cocksucker doesn't present a contrasting world view or alternative answer. You could replace his entire post withhttps://www.youtube.com/watch?v=bBsVyyWKbgUAnd it'd mean as much to the discussion at hand.
>>97342028>doesn't present a contrasting world view or alternative answer.Are you illiterate?
First Order of the Stick of the new year is up.
>>97337627>getting killed is so weightless it needs side effectsThat's your idea of "D&D with balls"?
>>97324713It has barely started. Wait for it to pan out a little more first before you give up hope that it could be interesting.
>>97323292>>97324123>>97324965>>97332203https://files[dot]catbox[dot]moe/0iw381[dot]pdfsee pic related. 4chan won't let me post the link as text and I'm to lazy/retarded to outsmart it rn.
>>97341934Well, I guess I am retarded because I have no idea how that happened. I'll take it though.
>>97341934Neat, thanks
>one of the players rolls up with a noncombat character
>>97341939>What? Not at all.Hello, Pawle
>>97341953
>>97341331it's all laughs until the non-combat character pulls out an autopistol, the cheapest full auto weapon in the game, and uses Suppressing Fire.Now your carefully crafted combat encounter runs into a brick wall because the Adept read the rules and realized full auto weapons can completely shut down an entire radius of enemies into cowering behind cover and steal half of their actions. He doesn't need to hit anyone, he doesn't need to deal a single wound of damage, he just needs spare mags (which his Noble background allowed him to buy in plentitudes) and he can turn the entire encounter into a joke that the rest of the Acolytes can mop up in a few turns.Or, god help you as the GM, the Adept cuts the bullshit and buys a Flamer...
>>97341939>WFRP>Anything but fast progressionSo you're Polish or Russian?I never understood why you animals self-hindicap yourselves. along with ignoring actual game rules. Is this some Slav thing for the powerlessness wank?
>>97341996That's a description of the dominant style of playing WFRP in Poland between late 90s and 4e premiere
I've spent the last year, studying, and designing a custom Arthurian set, originally intended to be based on Le Morte d'Arthur (like how P3k was based on Romance of the Three Kingdoms). However, as I continued to study, and look into different (and some obscure sources) this turned into a much more wider net. This set, which is no where near finished includes>Welsh Triads and The Magnibong>Pre-Vulgate Arthur traditions>Vulgate/Post Vulgate/Lancelot cycles>some English/Welsh fairy tales>and even a bit of the Victorian Arthurian revival (especially for art). I avoided the Italian and German romances entirely, and tried not to include weird outliners except when needed. Outside of art, nothing is sourced from the 20th century or onward. Also all art is public domain. I'm mainly posting here for feedback. Some will be art recommendations, flavor text (especially sourced) will be always welcomed.Comment too long. Click here to view the full text.
>>97282821Very cool stuff. Sorcery did an entire set about the Arthurian Legends, any toughts on it?
>>97337679I have my personal reasons for not playing Sorcery, but I'm well aware of their expansion.
>>97337679This being said, the cards are gorgeous
>>97282821isn't it called Eldraine?
>>97340588No
>>97331024this is based but made me think of pic related
>>97337582Having kids makes you acutely aware that 90% of other people's kids are actual fucking retards and most parents are enabling it because it's easy.
>>97317329>Karl GOAT-pinski CSMI agree. Nu-art looks like shit and they especially. need to throw the guy who did the Age of Sigmar 4th edition battletome covers into a wood chipper
>>97337754And funnily enough basically all parents think so. "My kids, their brats", as the saying goes.
>>97317329Those high customisation codex were really fun to read, but let's be honest most of those options were just trap options. You could ignore most of them.
Feels like forever since we had one of these.
an old one
>>97340203>King meI don't know why, but this was hilarious to me
Clussy EditionPrevious thread: >>97241303Battlefleet Gothic, Blood Bowl, Epic, Kill Team,Man-o-War, Middle-Earth Strategy Battle Game, Mordheim,Necromunda, Shadow War: Armageddon, Titanicus, Underworlds,Warcry, Warhammer Quest, Warmaster ...... and any other GW system and board game are welcome.>Helpful resources: (feel free to suggest additions!)https://pastebin.com/qq9N8V0V>TQComment too long. Click here to view the full text.
>>97340842Spam over
>>97340848Good first effort. The placement of the beams looks kind of random, and for your next building I think you should try to emulate historical designs more closely.The Youtube channel Devs and Dice makes great scratchbuilt Mordheim terrain that is easy to copy or use for inspiration. The only downer about his designs is that he uses a ton of individually cut foam bricks that require investment in a foam cutter to emulate properly.
>>97340934Yeah, there's plenty to learn still. I had actually not intended to start this yesterday but I got carried away so I wasn't following any specific design or aesthetic principles. More than anything I just wanted to get a feel for the materials and tools I got, and kinda work out the properties of everything.
Any War of the Ring players here?
>>97339983The design to take Imperial and Chaos weapon parts is clever. But i find the design rather ugly. The prow is too flat and the weapon ports looked cramped/ugly.
>A New Warhammer World is coming to the USA!>...just outside D.C.https://www.warhammer-community.com/en-gb/articles/u6jqjmvz/a-warhammer-world-in-the-usa-get-the-details-here/
>>97335451But what it was doing while following those rules and regulations wasn't ever good. In fact most of the rules and regulations seemed to be stopping it from doing anything good.
>>97335451How did you go from being punk rock to this embarrassing useless red rape bullshit
>>97336820>"Obama is so cool, he has a pen and a phone and doesn't afraid of anything">Here comes Hillary the Hag, the single most unappealing candidate the Dems have ever run>Oh no, the famous television star who just says shit won the election>It is now no longer cool for the President to just do what he wants and let the courts try to stop himTen years of this, now.
>>97335451>"If the rule you followed brought you to this, of what use was the rule?"
>>97336820Rules should only apply to Republicans.
What is the counterculture of 2020s, that could be used as the basis for a contemporary countercultural tabletop game?Take the World of Darkness for example, which was so grounded in the the counterculture of the 90s that it comes across as dated and strange today. How would you update the World of Darkness so that it better represents the counterculture of today?Nightmare Mode: Talk about more than just politics. There's more to rebellion against the status quo and the prevailing social norm than who you vote for.
So the actual counter culture is... working for the man? Being part of the system?
>>97322686Sorry anon, it's trans antifa
>>97341762who are you talking to, faggot?
The problem is that there is an actual group of people who have their own subculture based around personal expression and the government wants to wipe them out. So there's an obvious correct answer to this question.But it's trans people and a lot of this board has made hating trans people a big part of their personality.
>>97323111>Digital detox and offline connection>Where is it happening>OnlineAmazing.
Finally. This will lower the price Warhammer in the US. Right?
>>97337063>that will be $599>plus sales tax>plus tariff
Not unless they're building a factory out back too
>>97337588They used to have one in Memphis, TN.
FUCK OFF>>97337063>Warhammer World in the US>>97329534>A New Warhammer World is coming to the USA!>>97330265USA warhammer world based in Washington D.CLet's just repeat all of the previous arguments and talking points because the sharty discord told us this is the talking point this weekend. FUCK YOU
>>97337140*buys cheap Chinese copies of your IP*Yeah, less than half, lol.
Welcome to /wbg/, the official thread for the discussion of in-progress settings for traditional games.Here is where you go to present and develop the details of your worlds such as lore, factions, magic and ecosystems. You can also post maps for your settings, as well as any relevant art (either created by you or used as inspiration for your work). Please remember that dialogue is what keeps the thread alive, so don't be afraid of giving someone feedback or post whatever relevant input you might have!Last thread: >>97165346Resources for Newfags: https://sites.google.com/view/wbgeneral/Worldbuilding links: https://pastebin.com/JNnj79S5 (embed) (embed)https://cryptpad.fr/pad/#/2/pad/view/Eo+fK41FKVR7xDpbNO0a0N4k0YYxrmyrhX3VxnM14Ew/Fantasy map generator: https://watabou.itch.io/medieval-fantasy-city-generator/wbi/: https://discord.gg/6ZjEc7dy4TWorldbuilding Hub: https://discord.com/invite/wGjxK3YThe Writer's Forge: https://discord.com/invite/CUxHxWqTira: https://discord.com/invite/f52W6KgComment too long. Click here to view the full text.
>>97339545Beyond the sex pervert elements of the designs and some overal with color schemes, I don't really see much resemblance to slaanesh stuff. Slaanesh aesthetics weren't a source of inspiration for me in the first place, if anything out of 40k, the stuff I drew aesthetic pointers from were tyranid guns for pretty obvious reasons. The general design process for the look of the sisterhood was generally just driven by my attempt to come up with an interesting look for a biotech fertility cult that would make sense in universe. The sex pervert elements in the aesthetics of the sisterhood are intentional, given their beliefs and role within the setting. Some of my older designs for them were already treading similar ground though the look was less refined and more ugly mostly because I was terrible at drawing women back when I drew this.
>>97339615I do enjoy armor-of-the-many-boob with her pelvic-octopus-whip.It's... horny.
>>97339745The idea with the Aphorine devotees is that they are essentially biochemical warfare specialists. Their augmentation has turned their bodies into living cauldrons for production of potent chemical concoctions, drugs and hormones they can use to either subdue, beguile or just outright kill their victims. Basically, they are akin to living censers that in combat, emit a cloud of mind altering vapors. Just getting too close to them without rebreathers may be dangerous and even rebreather aparatuses may not help because many of the chemicals the aphorine devotees can unleahs are skin permiable. The octopus like "caressid" symbiote plays a vital part in this process as can use the basal compounds produced by the augments of the aphorine and catalyze them into even more potent chemicals and toxins and transfuse them into it's stinging tentacle whip, allowing the Aphorine to basically deliver lashes laced with whatever mixture of drugs, toxins or hormones they desire to inflict on their victims.
>>97334762I like those ideas, I can work with thatThe goo Lagoon one especially, got me thinking of a underwater necrocracy with merfolk mummies and necromancers and these said mummies when brought to the surface be in tanks of brine that could be cool
>>97333455>>97336630You doing illustrations of different weapons and soldiers in your setting has inspired me to do the same, even though I mostly focus on space stuff, though I don't do it very often (This is the latest one I did, after someone asked me to complete a set of similar pictures for all the main factions of the setting).
Age of Sigmar the game Edition>Previously, in the Mortal Realms>>97324541>Official AoS website:https://www.ageofsigmar.com>Downloads, Rules Errata, and FAQs:https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/>Toolshttps://runebrush.pa-sy.com/warscroll/>Anvil of Apotheosis hero creator:Comment too long. Click here to view the full text.
>>97341356If they remake valkia I really hope they ditch the cone head.
>>97341397I hope they double down on it
>>97341160Creature caster Babak the pretender, and thanks anon
>idoneth start collecting on the wayFeels good bros, should arrive in a couple of days. Assuming I'm not getting scammed I'm really happy with this deal.You guys ever have any issues with ordering warhammer stuff the from secondary market?
First reforging, vs "it isn't so much that he has lost count, as it is that he has lost the ability to count"-reforging.(And in our reality a pair of very quick and dirty stormcasts to give me some variety from the blood warriors I'm churning out.)
>What is Exalted?An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.Start here:http://theonyxpath.com/category/worlds/exalted/>That sounds cool, how can I get into it?Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.htmlIt’ll get you familiar with most of the mechanics.>Gosh that was fun. How do I find a group?Roll20 and the Game Finder General here on /tg/. good luck>Resources for Third Edition>3E Core and Splatshttps://www.mediafire.com/folder/b54o6teut3fx6/Exalted_3eComment too long. Click here to view the full text.
>>97341644Because it's lame and gay. Next question.
>>97341628I mean, I guess? It's why I put Aspect in Inverted Commas, cause they aren't a True Aspect, they're just DBs of one of the regular Aspects who've swapped out their regular DB Charms for the ones the 3e Infernal Charmtrees that match their Aspect Abilities. >>97341469>>97341544Maybe it'd be better if their Charms did extra stuff in the Shadowlands/Underworld.
>>97341644WW's poor writing makes it sound more like punishments and humiliations.Despite the wank, at times, the Exalted host feels less respected than the avarage level 1 D&D adventurers.People come with the expectations of having world shaking powers, not "eating shit" from everyone and everything.
>>97341644People figure that their PCs wouldn't serve a mortal. Some of these people can't really understand other people, real or fictitious, having different perspectives, and get confused and consequently upset when encountering such different perspectives.
>>97341644>Why do people get so violently upset at the idea of Exalts serving mortals? Even in real life you can very easily observe that actual rulers are never the strongest or even the smartest. What exactly makes you believe that those dynamics would suddenly change just because the subjects can get personally more powerful?Because Exalted are also notably more headstrong at minimum (they have a very high base Willpower, there should be no Exalt who can be described as timid or unsure of themselves), and because the Exalted all have access to unnatural social skills and abilities, and have ways to use them which aren't obvious. It's not just strength and smarts that the Exalted have access to - if the supernaturally savvy, manipulative, good-looking, and charismatic guy who nobody even knows is Exalted and can't be discriminated against even if they did can't get into power, how can the mortals?
>finally get to play Enemy Within>it's just endless fightslopWhy do people like this shit again?
>>97340952I played it. It doesn't.
>>97327306>Combat-centric game has a lot of combat>This is badWhat fucking else did you expect, you dumb shit?
>>97341480So the hundreds of noncombat careers are there just to trick you?
>>97341506Have you considered that you made a choice to specialize in a non-combat role in a game where you can choose either/or?You can still fight, in the same way a fighter can still haggle with a merchant; but you chose not to specialize in that task.A roleplaying game is about choices.You chose not to be a fighter in a violent world.That means you have to be smart, and think quickly; get out of danger, flee, summon help, come prepared with a useful item like a firepot, or a low-skill weapon like a crossbow, that you can use coward-tactics with.Duh.
>>97341805What the fuck are you rambling about, retard? If you're not playing a combat career then you can't fight for shit.