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/vst/ is a place to discuss all types of strategy video games, including both turn-based and real-time strategy, turn-based and real-time tactics, single-player and multi-player (including MOBAs). All platforms are welcome.

Does this mean discussion of strategy games is banned on other video game boards? No! /vst/ is just a separate board specifically focused on strategy games where discussions about your favorite games can thrive.

Please familiarize yourself with the rules and remember to use the spoiler function where appropriate!

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TOOZER MADNESS
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>>2150456
>Just Russia (toozer when)?
Their pre euro war tree has always been ingame. You just need to go to the events file and look for the just russia election event. They have no loc and only few focuses even have effects though.
>>
>>2150474
big frankish futa cock or big futa frankish futa cock
>>
>>2150419
>LOJI DOMMY MOMMY MASKED SCHIZO FUTA LAFAYETTE
No HoI4 modder would ever be nearly based enough for this.
>>
OK but are there any images of this "futa lafayette"
asking for purely academical research purposes, of course
>>
>>2150485
No but I guess people have made weirder shit using AI.

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previous >>2038398

>Essential downloads:
https://sortitoutsi.net/football-manager-2024/essentials

>Guide to Football Manager:
http://www.guidetofootballmanager.com/

>Tactic and Strategy Guides:
https://community.sigames.com/topic/495115-tactic-and-strategy-guides/

>Training and Mentoring Guides:
https://community.sigames.com/topic/495114-training-and-mentoring-guides/

>Team Talks:

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>>2144237
>>2144420
Somehow
0/1 winner
0/2 finalists
1/4 semi
2/8 quarters
>>
Whats the best response to encourage bids without permanently pissing someone off in case they don't leave
>>
>>2147965
of course not
If anything going from the gook match engine to SI's ''new'' one for 26 will be a downgrade
>>
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>lost the title deciding game on the last day of the season
>"fuck you nigger" in every additional comment box
>your press conference didn't go well
im fucking glad, fuck you
>>
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can't believe it, first game of the season and we smash n grab right at the end

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Eranshar is the best tag
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>>2149957
that's a child wtf
>>
>>2147495
I like both of them, the only major CCreator I dislike is Laith

Hawk, Laith, Playmaker (my fav), Chewy, Florry, Zlewikk are all surprisingly chill for an autistic chud dominated genre
>>
>>2150434
>major CCreator I dislike is Laith
Ludi I mean
>>
>>2144676
Unless its like Poland or something my general post mid game army build is always 20inf 20 art 4 cav build as many as I can afford and have them function like corps supporting each other
>>
>>2150023
Even in present times the English Channel still the most lucrative trade hub in the world tho

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>hexagon
>can move unit vertically and diagonaly, but not horizontally

>octagon
>Can move unit vertically, diagonally and horizontally

Why did hexagon fields become so popular in strategy games, instead of octagon ones?
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>>
>>2144503
The diagonal square fans really do be like this:

>>2150385
>>2150226
>>
>>2150421
>>2150250
*cough cough*
>>2145759
>>
>>2150385
>I cannot think of a single game where advancing towards the enemy while revealing as many tiles as possible matters
Really? You cannot think of a single game...

>This means nothing because you're discussing the merits of diagonal movement in grid games, "the orthogonal player" would not exist both players should be able to move orthogonality or diagonally depending on what the situation calls for
If it helps you understand his point, substitute the word "player" for "unit". There's plenty of games that have asymmetrical movement options depending on unit types that can help you visualize what he's talking about.

You call him retarded but I think the issue is your lack of exposure. You need to broaden your scope.
And FYI, I'm team Hex. I believe his issue with the numpad is of one of 'tisms, but his post is right on all other accounts.
>>
>>2150452
>Really? You cannot think of a single game...
>You call him retarded but I think the issue is your lack of exposure. You need to broaden your scope.
Cool name a single game that you think is decided by units advancing and scouting tiles regardless of terrain and I will call you a retard and explain to you why it isn't.
>If it helps you understand his point
retard
>substitute the word "player" for "unit"
Like in chess, where rooks are better than bishops? Like I mentioned in my post?
> There's plenty of games that have asymmetrical movement options depending on unit types that can help you visualize what he's talking about
Like in chess, where rooks are better than bishops? Like I mentioned in my post?
>And FYI, I'm team Hex
Yes your lack of intelligence is evident
>>
What if - and bear with me here for a minute because this is going to trigger a lot of autists.

What if we use a square grid and made the diagonals the cardinal directions.
Because movement/combat is designed around quadrants instead of faces "diagonal" movement no longer provides an inherent advantage.
It also means when a unit has an attack range of "1", it can target 3 squares instead of 1 which improves tactical flexibility. With square grids when you have 6 dudes facing 6 dudes in a row, each one is limited to the single unit directly infront of them. With a diamond grid because the front lines meet on a zig/zag you form a natural frontline, push 'em together and frontlines can attack multiple enemies while rearliners are limited to single enemy frontliner or directly supporting their frontliners. Or you could be defensive and leave a gap for single target only attacks.

Diamonds, they're tactically superior to Squares.

Coronations edition
Elder Kings bros, see you in three months
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>>2150358
whaaaaaaaaaaaaaaaaaaaaaat
>>
>>2150262
I forgot all of the conditions but it does happen
usually it's the satan spawn that gets it though, idk why some joe shmoe got it
>>
Is CK3 After The End any good or should I just play the CK2 version?
>>
>>2150399
It's a mess frankly, but it's in a better state than it was a year ago.
HCC(I forgot what they currently call it) is kneecapped hard, California is still their pet+the muslim guy's content got shafted hard, Brazil/SA in general is yet another pet, still no foreign invaders, etc. etc. so on and so forth
>>
>>2150237
/gsg/ is actually dead and it doesn't seem there's a replacement on /vg/, but also did you ever get into those games and try to discuss them in /gsg/? It might have had the worst posters of any thread on 4chan, which says a lot and is also really sad because I truly do love the games. I only started browsing /vst/ but this seems much better.

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What's the best one to start out with?
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>>2143490
see >>2143776
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on an absolute whim I picked up rotk 8R the other night and got instantly hooked.

made a self insert custom common officer, travelled around at the very start before settling up in Wuwei. got myself a waifu, became sworn brothers with my governor, tend to the crops and throw parties for the few officers that stick around up here, while everyone is down south defending the borders.

im completely new to not only the series but the entire genre and I'm probably playing the game completely wrong but I gotta say, this is the comfiest game I've played in quite some time. cant wait to get off work and play until 3am.
>>
>>2121191
Rotk4 on saturn aint bad. I played it a ton. It's even better if you create some "house rules" because some tactics kinda ruin the game. In particular, it's OP to bunch up your best war officers in cities adjacent to the next city you are attacking. And I always abandon cities if it's a burden to defend them. I build up food, gold in cities that are not adjacent to the computer.
>>
>>2149187
if you like officer play then definitely must try ROTK 10, 13 and original 8 (they're miles better than 8 Remake IMO because the 8 remake feels more like a visual novel than a game)
>>
Whenever I try playing 10 I end up dropping it the moment I enter a battle and get grimly reminded just how bad AI there is

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>we need an overpowered faction
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>>2150168
>only weakness is inf spam
>they rely too much on tesla weapons
Oxymoron
>>
>>2150248
Russia is shit at crowd control. Tesla is great, but it doesn't jump from target to target unless the tank is a veteran unit. They don't really have any area denial weapons that deal a shitload of damage to a wide area
>>
>>2150251
website says that they still have desos and their hero unit seems to bee good at infantry killing from the videos i watched
>>
>>2146345
That's because Paradox games don't model administrative distance.
>>
>>2146345
Empire is pretty easy when you know how to play but I can't really imagine Russia being overpowered or 'easy mode' there.
The easymode factions are the ones with good sea access: Spain, France, Britain. Britain especially. Controlling trade nodes gives you an overwhelming eco advantage that you can access super early with basically no investment in infrastructure (just need to upgrade your main port in europe) and since trade resource income isn't modified by taxation you can then set your taxes to the minimum and abuse the hell out of the broken wealth growth system to have infinite money by midgame.

I can see Russia being strong in Napoleon where they're surrounded by allies and can just sit afk on wealth growth all game, and where their militia are absolutely busted with like 20cb, but Empire's economy is so centered around naval expansion and dominating trade resources that I just can't see Russia with neither being all that strong.

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Talk about Fire Emblem

Anyone hoping for a new game in the next direct? Really hoping we dont get a remake.
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>>
>>2149970
On 4chan, here. There's also Fire Emblem Universe website.
>>
>>2150016
just a disclaimer tho, FEU is rather ban happy and you aren't allowed to shit talk or even mention some romhacks on there.
>>
>>2150106
Which romhacks are verboten there?
>>
>>2150265
Only two I know are Mangs's hacks and Darius the Conqueror.
Mangs stuff sucks from what I've seen, and Darius was derivative crap from what I played. I don't think you're missing out on much.
>>
>>2149532
Major Holy Blood, yes. Minor is usually just kind of dull unless it's the right ones.

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What will the next DLC be about?
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>>
>>2150191
Every year might be overkill, but it is really weird to me how Borneo is singled out to get regular natural disasters and no other place is. I literally had games where some states there were constantly at 80%+ devastation. And you can't lower devastation, only its effects.
>>
>>2143844
Wars need to be fixed.
Its so fucking retarded how Great Britain sends one million men to their death for investment rights in Honduras, or how taking London is a less infamous act than asking for war reparations or taking a chinese backwater.
>>
>>2150401
wars are only there because they couldn't get away with totally removing them like they wanted
>>
>>2150401
Bruh it's like that for every PDX game. If they were going to change it, they'd have done it by now.
I'm not even convinced it should be changed. It's bad, but it'd be worse after the playerbase figures out how to game it.
>>
>>2149964
I don't know either. It's an early game ideology that disappears by the time you research collectivisation.
>literal war against the peasantry to collectivize
We only have trve communism in this game.
I dunno what Soviet and Chinese collective farming was but according to the wiki it's 100% required private property, or specifically coop ownership for all intensive farms and peasant farms.

I've never managed to pass the law in a country that has peasants but I've always looked at their better-than-serfdom output + no more artisanal goods and wondered if that is useful. It's really hard to tell when the wiki gives you arbitrary numbers like "+4.0 Subsistence Output, +0.33 Fruit" on production methods and looking at it in game is just gibberish numbers that just tell you about profit.

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As Graveyard of Empires finally receives the polish it should have had from day one, how are anons finding it? And with the devs hinting and finally working towards on the Asia-Pacific Front of the Second World War as well as reworking the faction mechanics of the game, what do you hope to see?

Old Thread: >>1970026
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>>
>forgot to build my land researcy faciility until late 1937
>now 1940
>still no engineering vehicles or flame tanks
My breakthrough....my terrain modifiers......it's over....
>>
>>2125965
>EYWOR
Should I play Mongolia or Mengjiang? Want to go fascist Khan mode.
>>
>>2150236
Play KX instead for meme history, EYWOR is meant to be played on historical.
>>
tips for communist brazil?
the civil war wasn't too difficult, but the conquering the rest of SA is way too slow, I keep getting stuck in no supply and mountains and forests.
what determines whether my victims join the allies or the axis? this game they are all joining the axis, which is good
>>
>>2150351
Sure, suck less. Also your marines are OP especially in that terrain.

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I bought this and all the DLC because it was on sale. What am I in for?
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>>
>>2149611
>And somehow the rebs have access to T-90s with ERA while you scrape by with t-62s before you can capture better equipment.
Ah, the 2015 Donbas Experience.
>>
>>2149634
>the US army won the war, but the US lost in terms of their unrealistic strategic objectives.
Kek that's one hell of a cope. There was no "war" to win, there was a 20 year long military operation of backing a "moderate" Mujahideen faction to control a piece of drug trade, which funded black ops and stuffed certain people's bank accounts. The US army have been doing exactly the same in Syria except it's oil and weapons instead of drugs. The presumable "victors of the war" the US army lost its control over Afghanistan entirely before even leaving the country, had to negotiate directly with Abdul Ghani Baradar the leader of Taliban, and the US-installed government collapsed within days.
Soviets never backed any Mujahideens, they fought an all out war to support seculars. The Soviet-installed government held for a year on its own.
>knowing Russians, they would have presented themselves as super soldiers and the story would paint only their enemies as bad people, while all sides in this conflict are more or less scum
You think it's somehow bad? You think it's a Russian thing?
I bet you also think that Gaddafi was scum.

It's Syrians who are the heroes and protagonists of the game's story, not Russians. Russians are simply supporting them, except that mission portraying Alexander Prokhorenko's fate, which has poor execution making it cheesy as fuck. Aside from it, Russia is portrayed in a surprisingly humble manner - at least in the main game, I haven't played the DLC.
>>
>>2149665
>I bet you also think that Gaddafi wasn't scum.
Being the nigger gatekeeper doesn't make you a saint, especially when you use opening the gate as a threat
>>
>>2149611
So in ironman you had to play super carefully and cautiously to get through these unbalanced encounters?
>>
>>2140129
Is so sad how Syria in the end went out with a whimper, not a banger

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Imagine thinking you'll ever get to Imp edition

Previous >>2123317
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>>
>>2150281
With time, you begin to understand Burgundy were the good guys of that war.
>>
Joan was a false prophet.
>>
Joan of ACK
>>
>>2149942
Eh, the faction designs would still be a glaring issue. I hope World's Edge got the memo and actually does something about them. Ideally, I'd like for them to just get rid of the three kingdoms factions by moving them and their campaigns to Chronicles, and giving the Jurchens and Khitans their due campaigns for the base game, but that's obviously expecting too much.
At the very least, I hope we don't see anything like that DLC for the base game ever again.

>>2150094
Tariq's infinite unit spam is cancer. The AI doesn't even have villagers.
>>
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>>2150403
>Tariq's infinite unit spam is cancer
The AI is just scared
Throwing everything it has
As it should be

Why did Microsoft fumble AoM so hard?
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>>
but really, how do I make mods for this?
>>
>>2148583
is google broken?
>>
>>2148004
>you're never healthy for the game long-term
Campaign players buy the game just the same as multiplayer fans do. Indeed multiplayer players are only a drain because they require server costs and labour costs for ongoing balancing. So unless multiplayer players are paying a subscription fee (which has never happened) they are worse for long-term health.
>>
>>2148004
For me the deck system was ok but the mini treasure explorer bullshit was so fucking annoying.
>>
>>2148750
Yeah the decks are alright, but I always thought the explorer hero shit wasn't very interesting

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Now with all the actual leaks in the OP.

https://gofile.io/d/zAJ2RV - Full DV leak repository. Proposal, charts, maps.
https://www.youtube.com/@ThomasLands - Leaked build footage. Nearly finished and scrapped Italy, very unfinished Germany/US reworks and more.
https://space.bilibili.com/385529615/upload/opus - BiliBili leak video repository.
https://files.catbox.moe/80z6tb.png - Bormann TNO2 flowchart (never releasing).
https://files.catbox.moe/cdag1w.pdf - Vote Pig, the US rework proposal. Read all about this hot new TCT mod.
https://files.catbox.moe/j8tp21.pdf - December roundtable notes. Germany never.
https://files.catbox.moe/9320n5.pdf
- Japan rework. Now with a full proposal leak.
https://files.catbox.moe/xlhrjj.pdf - Sweden proposal. Dev still lurking, will respond to all bait.
https://files.catbox.moe/ycctp0.png - Sweden flowchart. We lost Pakt Sweden for this OTL-fest.
https://files.catbox.moe/l70qhw.pdf - Burgundian Eulogy: Burgundy 2 was real but got scrapped like everything else.
https://files.catbox.moe/zff5y4.pdf - Serov "facelift" document. The first leg in the now confirmed Komi rework.
https://files.catbox.moe/ymgaur.pdf - Amur rework doc. Over two years in dev hell, still no release date.

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>>
>>2150066
>QPQ has Nixon derangement syndrome
Imagine my shock.
>>
>>2150069
how much do you want to bet that his mother was a druggie and got arrested during the war on drugs.
>>
>>2149956
is this one person studio?
>>
>>2150066

Correction: Reagan/Wallace was a plan that they had for 1976, not 1972, but still, the AIP's 1972 nominee (John Schmitz) served as chairman of John M. Ashbrook's 1972 attempt to challenge Nixon from the right, when he lost (as expected) he was so dissatisfied with Nixon that instead of reluctanctly endorsing him (like Ashbrook did,) he changed his party affiliation to AIP, won the AIP's 1972 primaries, and received 1.1 million votes.
>>
>>2149860
So you're telling me Requiem has 9 socmed accounts right now?


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