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Crash Landing Edition
Previous Thread: >>97210356
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>>
>>97222155
really? They are top 3 for me
>>
>>97222164
They feel like busywork to me. Not really discussion.
>>
>>97222173
Fascinating. Thread prompts are one of the only ways I get insights into others characters. So without that most of them are extremely forgettable
>>
>>97222187
The insights are usually superficial or things I could have guessed.
>>
>>97222191
Nta, that feels more like a problem of using the wrong prompts rather than prompts as a concept.

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>>97171444

>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.
The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, HeroClix,
Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam, SAGA, StarCraft, Stargrave, Sludge, Urban War, Void,
Warcaster, Warmachine, Xenos Rampant, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.


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>>
>>97221891
How do you even complete a model without completing the base as well?
>>
>>97222047
That's what I just realised. They aren't actually completed at all but for some reason I convinced myself that they are.
>>
>>97220174
>Tfw you'll never cum on her chitinous abs.
Not with that attitude.
>>
>>97221443
>warzone eternal
Terrible, TERRIBLE, choice but alrighty.
>>
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Ordered the Void 2.0 box set on Friday. Anyone else picked up any Void from Seb Games?

I remember back in the day the Viridian plastics were super handy for conversions (I still have some Viridian rifles in my bits box) but never actually played a game or put together an army.

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>DM does the tired old Yin-Yang as mutually exclusive gended-coded principles of magic
>acts all uppity when we figure obvious loophole to master both
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>>97222366
You just wanted an excuse to post this picture
>>
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>>97222366
Go on, I'll bite. What's this supposed loophole you think you've invented for a scenario only in your head?
>>
>>97222366
uh oh, trying to contain all that magic in one body made you explode, sorry fag
>>
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>>97222366
Those puzzle pieces are completely backwards. They imply the female has a cock and the guy is on the front end of a fuck train.

In reality, the male should be fucking the hermaphrodite to extract her yan while also supplying her with his own sperm to rebalance the yang she's expending dumping cum into the female. Only then will true balance be achieved
>>
>>97222366
I would just say you get neither because when confined to the same vessel the powers negate each other.

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Yu-Gi-Oh! General #590

A Few Points Edition

Previous thread: >>97134848

Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.

>Yu-Gi-Oh! Online Play
Automated Sims:
●EDOPro website: https://projectignis.github.io/download.html
●EDOPro: https://discord.gg/ygopro-percy
●YGO Omega: https://discord.gg/duelistsunite
●Dueling Nexus: https://duelingnexus.com/
●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/

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>>
>>97220409
These motherfuckers are talking about adding glyphs and shit to the cards. Updating PSCT is a hell of a lot more likely than tewart turning every card into a sticker catalogue.
>>
>>97220409
I think Japan updated to the bullet points and the like at least a few years after PSCT was devised.
>>
>>97218919
I think TCGrepublic sells sealed OCG stuff too. I've only bought singles from them and never looked for sealed so take this word with a grain of salt.
>>
Best archetype to mix with Cubics?
>>
I think hitting Ash is retarded and the Mulcharmy cards shouldn't exist

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Who was in the right?
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>>
>>97222364
>femboy
Zillennial safehorny cringe
>>
>>97222356
Baneposters?
>>
>>97222365
The concept goes back to antiquity, I'm just labeling it with a word modern audience would be familiar with.
>>
>>97222387
Anon just wants you to say "trap" because the word "femboy" makes him have a conniption or something.
>>
>>97222387
>it's actually le heckin trad and based
And yet you're only suggesting it because it's fashionably safe.
>>97222398
Retard moment.

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Why is it so common for fantasy rpgs that try to do the "Deep Lore" stuff to always default to Gnosticism or H.P. Lovecraft in a trench coat?
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>>
>>97216545
>Buddhism is Gnosticism, just for East Asia.
That's quite a shallow understanding of Buddhism

>>97216570
I agree. Glorantha has quite an interesting take. Too bad Chaosium is running Runequest into the ground with their schizoid indecisiveness on where to take the game.
>>
>>97216420
Simulation theory was implied in both Star Ocean 1 and 2. The problem with 3 was that they tried to turn it into a mid-game twist and that made a mess of the game's story.
>>
>>97214013
>Plants are what is wrong with everything in the world. We must return to Photosynthesis.
>>
Familiarity is important.
>>
Gnosticism is just true
!IAM!

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Ever had to say fuck it this is above our paygrade, and just bail from a dungeon?
I get that GM probably put some amount of effort into preparing it and skipping the place would put that to waste, but when the very first encounter makes it painfully obvious pushing on would be suicidal, nobody can really blame the party for doing literally anything else, right?
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>>
>>97209297
You're both too retarded to follow the discussion and too retarded to recognize the value of quantum ogres.
>>
>>97207726
I ran a d&d campaign centered around a cult, at it's climax the cult had brought a basilik to a church. One of the players decided to fight, only to fail his saves and get petrified. The others immediatly ran out the city without warning anyone, actually probably a cooler outcome than trying to fight it
>>
>>97207823
it do be like that
>>
>>97221518
My instinct would be to block the door from outside and burn the place down.
Am I murderhobo?
>>
BAN ALL COOMERS
DELETE ALL COOMER THREADS
TOTAL COOMER DEATH
CUUMERO DELENDA EST
there is more to life than cooming
coomers have never had sex so they obsess over pornography
coomers are degenerate societal reject losers
coomers have perverted fetishes from overcooming
i hate coomers
coomers can only talk about cooming
coomers turn every thread into coomer threads
you will never have sex with a woman loser
coomers actually jerk off their overjerked deathgripped weenies to cartoon goblins
imagine telling a real girl that
pathetic coomers

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Wolves of the Space edition

Previous Thread:
>>96781974

Check out here for useful links and a catalogue of relevant miniatures retailers:
https://pastebin.com/nnNqqFLn

The Rogue Trader magazine article compilation:
https://gofile.io/d/yNK9bq
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>>
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An unexpected bonus inside my "new" White Dwarf issue was a cardstock church
>>
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>>97221216
>>
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>>97221218
Excuse that these photos aren't totally flat like scans
>>
>>97209147
played cultic recently, realized this era and style has a lot of overlap with the old boomshoot map aesthetics
>>
>>97215677
Fuck, I forgot one final question.
>Can a Daemon Prince that has taken Demonic Stature (he's a monstruous creature now) still have a retinue?

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Thread failed its save overnight huh Edition

▶Previous thread:
>>97021561

▶News:
Reminder that next box is Sisters vs Raptors:
https://www.warhammer-community.com/en-gb/articles/zrjpzrms/adepta-sororitas-battle-chaos-space-marines-over-a-long-forgotten-tomb-in-kill-team-shadowhunt/

▶Official Key Downloads, FAQs and Errata
https://www.warhammer-community.com/en-gb/downloads/kill-team/
▶Rules Scans
https://gofile.io/d/AinK04
▶Boxed Set Rules Scans
https://gofile.io/d/NWRByw (deprecated)

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>>
>>97220052
I don't want the new ones
>>
>>97220226
Don't see why not then
There's still the question of the jump lord and possibly the two handed melees and mutant guy
>>
>>97218754
law: kinda obvious
gameplay: promblems with multiple core game mechanics, no mapplay, no objective play, no conceal, activation problems, weapon scaling (looking at something and jst deleting it is not a good mechanic if yor remember D weapons in bighammer befor damagenumbers over 10 was a thing)
>>
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>>97218754
Impressive... but that guy would just be stuck in your starting zone because there is no way he can manuver through dense killteam terrain, so you would most likely lose on points
>>
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>>97221316
>no way he can manoeuvre

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>'member when Primarchs were CLONES of Thy Emperor and not his sons with Erda ("Goddess-Empress" meme-turn-canon)
>'member when Erda didn't exist and didn't ruin the Imperium by ejecting her sons to the Warp just to piss off Thy Emperor
>'member when 40k was actually absurdist Grimdark and not mature, deep, serious Hopepunk
>'member when the Imperium was actually xenophobic and not species-mixer with Eldars and Tau
>'member when Salamanders were "reverse albinos" (Caucasians with actual black skin) instead of space wakandans
>'member when Space Wolves, Ultramarines and Cadians were 100% whites
>'member when Custodes were 100% males
>'member when Mortarion despised being Nurgle's slave
>'member when Magnus despised being Tzeentch's slave
>'member when Necrons were space egyptian terminators and not space B1 droids with spooky body
>'member when Thy Emperor was a tragic idealist man and not "CEO of galactic daddy issues"
>'member when SM armors were actually cool and had beaks and not the current clusterfuck of iconography and stamps
Membermarine 'members. And you?
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>>
I literally don't remember half of these, no, because as someone who bought the Book of the Astronomican when it came out you've made most of them up.

It was never directly stated that the Primarch's were clones. Heck, they were just Chapter Masters and when they got firmed up just before 2nd Ed they were always stated to be genetically engineered, so they weren't clones. Logically bits of their DNA were always taken from others.

The Imperium were literally breeding with Eldar in the RT rulebook.

Salamanders were just black guys (actually it was never explicitly painted and probably just a coincidence from the guide from the paint set but lets roll with that) and the ashen skin guys was itself an incredibly dumb retcon.

The custodes were 100% nothing because there were only four lines of text about them until fucking 8th edition.

LE2 had a beaked helmet, but literally the second marine model ever, LE10, didn't.

The Emperor being dead was always fannon that had a few bits of in-world evidence but just as much that directly contradicted it.

The Emperor's motivations were always shady, given he was literally nicked from Dune and that comes with it.
>>
>>97218175
>Gathering Storm
You mean literally the last time the lore was actually good?
>>
>>97218823
>the book was well-written.
It was not.
Fucking hated that book.
>>
>>97222204
>nice digits
Why?
I don't like the romantic part of the normal humans, but reading how the Legion fell was interesting and tragic, which I think was the point of the novel, a sad tragic story of the Legion that tried to achieve perfection and fell in degeneration in the process.
>>
>>97217250
It's a good thing GW doesn't listen to you Grognard retards and continues being successful without you

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Previously: >>97199643

▶ Thread Task: Unique angels

▶ Generators
https://bing.com/images/create/
https://sora.chatgpt.com/
https://gemini.google/overview/image-generation/
https://perchance.org/ai-text-to-image-generator
https://civitai.com/
Curious about local genning? Check out /g/'s stable diffusion OP or ask one of our friendly locals.

▶ Perchance pastebin of generators and links:
https://pastebin.com/XRGqaW4W (embed) (embed)


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>>97218010
[black and white, sketch-like] if you are still here and in a willing mood;

"In a damp, torch-lit cavern, depict a scene of grim captivity. Two dozen small, fuzzy oortlings are herded against a rough-hewn wall, their large eyes wide with terror, kept in a tight, trembling pack. Dominating the scene is a single mind flayer, its illithid form imposing and cerebral, its tentacles idly coiling as it surveys its living larder with cold, psionic calculation. Flanking it are two immense, hairless mutant thralls: obese ogre-cyclops hybrids with sickly albino skin, a single brutish eye each, and crude clubs resting on their shoulders. Enforcing the perimeter are two bestial grimlock slaves, their eyeless faces sniffing the air, and two hulking, fur-covered quaggoth slaves, their claws and fangs bared, ensuring not a single oortling escapes its fate as future brain cattle. The atmosphere is thick with fear, dampness, and the promise of horrific consumption."
>>
>>97222251
error; pale, and hairless oortlings. Not fuzzy (could work as a subspecies bred to be able to survive and thus be eaten in more varied environments.)
>>
>>97218010
also the "slime giant slave"

"A massive, vaguely humanoid mound of translucent ooze towers over 12 feet tall, its gelatinous form pulsing
and flowing with disturbing life. Within its crystalline mass, the partially dissolved form of a giant can be seen
—a frost giant, fire giant, or other massive humanoid preserved in horrific stasis. The giant's enormous limbs
are stretched outward through the ooze's body, massive hands reaching desperately toward freedom that will
never come. The creature's face, though dissolving, is frozen in a rictus of eternal agony visible through the
transparent slime.
A giant slime slave is an advanced form of the standard slime slave, created from a much larger crystal ooze and
requiring the sacrifice of a giant or other Large humanoid creature. The ritual is even more demanding and
creates a far more dangerous guardian. These massive oozes are prized by powerful evil priests and archmages
as guardians for their most important sanctums, particularly those near water or in flooded caverns.
The absorbed giant gives the creature both its increased size and a more defined humanoid shape, making it
even more unsettling to behold. The giant's equipment typically dissolves during the transformation, though

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>>
>>97218010
and the slime slave

""A vaguely humanoid puddle of translucent ooze squelches and flows as it moves. Within its gelatinous mass, the
partially dissolved form of a humanoid victim can be glimpsed—preserved in horrific stasis, limbs stretched
outward in eternal supplication. Though it acts under external magical command, its body is alive and secretes
paralytic slime to incapacitate intruders. On its own, it is incapable of complex decision-making.
A slime slave is not a true golem but rather a living crystal ooze that has been magically enslaved and shaped
into a roughly humanoid form through a horrific necromantic ritual. The creature's vaguely humanoid
appearance comes from the humanoid victim sacrificed during its creation—their body absorbed but not fully
digested, giving the ooze both its shape and a macabre warning to those who see it.
These creatures are created by evil priests and mages who serve dark powers associated with corruption,
dissolution, and subterranean domains. They are popular guardians for underwater temples, flooded dungeons,
and subterranean lakes.
A slime slave stands roughly 6 feet tall and weighs about 250 pounds.""

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Post-Apocalyptic Fantasy?
>A world rocked by cataclysm
>landscapes filled with chaos and wonder
>mage storms
>An enduring mystery; what happened, and what happened in the intervening centuries?
>An atmosphere of hope and renewal, as heroes rise, and mysteries are investigated.
>Darkness and evil await in corners and ruins, like pools of dank water waiting for the sun
>the brink of a New Age
Interesting setting? What elements would you include?
I'm just gonna throw zombies at them.
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>>
>What elements would you include?
Lighting, Ice, Void, and Metal.
>>
>>97221787
These /wbg/ threads also recycle the same damn content, though.
Are you actually reading the posts you're replying to?
>>
>>97221067
Falls and disasters are part of every culture, every genre, and every story when you reach that far, and it's dumb. The extinction of the dinosaurs apes the fall of the roman empire, therefore, Jurassic Park is post apocalyptic, but only if you pay attention. You do pay attention, right?
>>
>>97222363
>That far back
If you are in pseudo medival times the fall of pseudo Rome isn't that far back. In the same way the dark ages after the fall of mycynean culture absolutely qualifies as post apoc.
>Jurassic Park is post apocalyptic,
It is for the dinosaurs.
>>
>>97219622
>Worldbuilding is an extremely small part of running a game
It's actually fundamental to it. If you don't do proper worldbuilding, then you won't be prepared for when players do the unexpected, you'll lose immersion when you start making contradictory and disjointed decisions that don't fit what's already been offered, and you'll ultimately fail as a GM. These are cases many of us have experienced when we're flying by the seat of our pants due to lack of appropriate forethought into the world, but I can guess why you haven't...

ITT: secret knowledge your party would kill for, either to get it, protect it, destroy it, hide it, whatever

maybe just playing delta green would scratch that hitch but I'd like to avoid intergalactic reality warping monsters and keep things tech noir / cyberpunk related because the setting is eclipse phase with nechronica and cowboy bebop shoehorned in but anything goes really

btw the twist for my players is that they don't know they're onboard a generation ship but I'm looking for ideas to get them on a shitload of false leads kthxbye xoxoxoxo merryxmas & hppy new yr btw

fuck this new captcha so much wtf
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>>
>>97222023
Fake engagement through sockpuppets and lazy chatgpt conversation starters to trick advertisers to keep paying.
>>
if you eat the brain of a baby before its 6 weeks old you stop aging for the next year
>>
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>>97222287
Really?
>>
>>97222329
No, that's not how stem cells work, it's not as simple as just eating it.
>>
>>97222334
not with that attitude, in any case

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Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:

>n00b DM's Guide
https://pastebin.com/EVvt6P0B
>n00b Player's Handbook
https://pastebin.com/XALkXkV0

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:

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>>
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Yeah yeah, I know it's 2e but one of players found this for free.
>>
>>97220447
Cool blogpost bro
>>
>>97220459
Thanks :DD
>>
>>97219339
Part of the AD&D appeal is precisely the monk-like dedication to parse rules from obscure musings from half-forgotten paragraphs in the DMG. OSRIC 3 was always going to be a betrayal of sorts, but I believe it's a needed one in a moment where the original PHB and DMG are available as PoD and retroclones such as OSE or Dragonslayer are slowly but surely evolving into AD&D-lite.
>>
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Is OSE easier to DM/play as a newbie? I tried 5E and it seemed kinda autistic for my non-dork buddies.

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How do you justify a "pest race" like goblins or rat people in your setting? Why wouldn't the dominant species make a concentrated effort to eradicate them if they were a problem?
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>>
>>97220963
Eat around the dicked part.
>>
>>97221912
I dunno, ask /40kg/
>>
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>>97217366
Having brain damage and being poisoned by a combination of social media brainrot and porn addictions lowers one's ability to comprehend long sentences.
>>
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>>97217366
The more simple and succinct the message the further down it reaches in terms of both social class and IQ levels, it's also common on brand taglines and election slogans.
>>
>>97217789
>The idea of a gnoll working in forge with that fur next to burning fires, sounds like a safety hazard about to happen
True, but at that point you'd need to question how safe it is for Dwarves too, considering they're generally depicted as both master smiths and having huge beards. Having metal rings and beads braided in those big beards probably wouldn't help either.


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