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Summoned edition

>Previously in the Mortal Realms:
>>97085510

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
https://runebrush.pa-sy.com/warscroll/

>Anvil of Apotheosis hero creator:

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>>97097530
they certainly arent the best faction in the game, and if you dont have Katakros to play then you're going to have a bad time.

With Katakros however theyre a bit of a noob stomp army, to beat it you need to be smart to play around Katakros and maybe go for a double turn.

But all of the elite armies are kinda like that, so dont feel bad when you win a wh game, cause generally ur opponent will be sad lel
>>
>>97096439
>DoK will be reworked into a more generic aelf faction.
The leak for DoK is that they are getting rolled ino Malerion and his elves. No surprise as DoK are at the very bottom of ownership and popularity.
>>
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Now that the dust has settled, why did the Helsmiths of Hashut flop?
>>
>>97097872
all the age of sigmar people who are going to play the game at this point already have at least a couple armies
>>
>>97097872
Thoughts on why TOW flopped and is only considered a specialist game, anon? >>97093589

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I want to design a sort of alchemy system where I can use the 12 zodiac signs + 5 weeks per month (4 monthly weeks + 1 full moon week), + 5 element types (4 greek elements + ether).

But I want sort of have 256 goddesses that can be summoned using a combination of those 3 dates.

What I want is more or less design a mythological system with a fake religion to justify this alchemical system to summon goddesses as some chemical periodic table of magical alchemy.
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cute duck
>>
>>97097092
>12×5×5=300
>256 goddesses

I see why alchemy gets a bad rap.
You just need to add 44 duds. If you get a dud you get a duck. Collect all 44 ducks, alive at the same time, to summon the secret Goddess.
>>
>>97097462
>secret goddess
You mean the 44 ducks that are actually the fragments of the one god of the setting. Them hoes got uppity and ducked him.
>>
>>97097092
Borrow chang's method to add more numbojumbo to your starology.
>12 zodaic signs, not enough
>Fire Tiger, Water Tiger, Wood Tiger, Earth Tiger, Metal tiger.
Now add more elements until you get the number of goddesses you want.
>void tiger, air tiger, silver tiger
etc. So combining parts of the zodiac animal in question, with the right elements, in the right phases of the dingalongdays makes that goddess' duck quackers.
>>
>>97097092
Traditional games?

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/bgg/ board game general

>Previous thread: >>97060702

>Pastebin: https://pastebin.com/h8Tz2ze8

>Survey results: https://pastebin.com/YJPZ44rq

>TQs:
>What's your most played game of 2025?
>Which game do you wish you would have played more?
>What's your most awaited 2026 release?
>No more 2-player sessions or no more 4-player sessions, which would you choose if you had to?
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>>97096922
Fun! I have a good time with my friends every Monday (Sunday is IRL day).
>>
>>97095612
There are some gameplay difference.
>>
>>97095724
I'm just going to take-as-said all of the obvious and bggcore titles and cut to underdogs and honorable mentions;

klask
star wars deckbuilder (this kicked 7w duel out of my collection)
aerodome - this did not enjoy commercial success as far as I know but it is a pretty fucking great design in the wings of glory->x-wing style.
>>
>>97088857
>hit 2d US
>turns out that I needed to start memorizing joseki dictionaries at the age of three to progress
>>
It's crazy that "old" FFG now has the same reputation as "old" Avalon Hill because Asmodee fucked them over so hard.

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Archives & Other Resources: https://rentry.co/cyoag
Allsync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Previous thread: >>97090003
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>>97097514
Guess I could go with that
>>97097516
Both ideas should be around 2-3 pages so creation time is the same
>>97097517
Same as above, it'll probably be around 4 or each genders for both
>>
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>>97097660
>>
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How is the current state of the cyoa 'community' compared to lets say 3 years ago? do you guys think there has been an healthy growth or a steady decline?
>>
>>97097945
Growth-ish. Maybe. 3 years ago was the multiplayer era yeah? /cyoag/ had very high engagement then, then we had a dead era after the split, and then entropist saved the thread, and we've been on and off since. Height of CC posting had mid-2022 /cyoag/ energy though

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I still think this book was the best way to manage martials. 4e's "daily" powers etc for fighters made them all feel samey (at least on the surface). 5e's battle master has no scaling.

I'm sure at this point we can all agree the Tome of Battle got too much flak.
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>>97092681
4e was literally just taking TOM:Bo9S to its logical conclusion.
Most of its systems are IN tome of battle, just not so prolifically.

>>97096588
>Like sorcerers gradually transforming into a dragon as they run out of spells, shifting from blaster to bruiser over the course of the day.
that was 5e playtest iirc.

>>97097426
that's on players for never dipping wizard 1 on their fighters. No D&D character should ever be a total non-caster, only not primarily a caster.
>>
>>97097510
i mean, i keep seeing people post P&P stat sheets to unrelated questions, so maybe he's onto something?

When did the game even come out, i'd literally never heard of it until like two months ago.

Even their book covers just look like knockoff Mutants and Masterminds.
Is it actually worth playing and has players, or is this just all a weird astroturf marketing campaign?
>>
>>97097699
what questions?
>>
>>97093251
Nah I got that, it was their damage tanking mechanic where they put all the incoming damage in a pool. Except iirc the pool ended up being way more deadly than just taking the damage because you could get double-tapped by damage from the current turn and damage from your pool. And then iirc they also got a boost to their damage output based on how much damage they had taken in the pool, so you're perversely encouraged to make that double-tap as deadly as possible.
>>
>>97097884
It’s just delaying the damage by a turn. You can heal it like normal damage. You’d take it anyways. There are many abilities the crusader has to reduce or heal as well. I’ve only ever seen it as a positive when I played crusader.

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Welcome to /wbg/, the official thread for the discussion of in-progress settings for traditional games.

Here is where you go to present and develop the details of your worlds such as lore, factions, magic and ecosystems. You can also post maps for your settings, as well as any relevant art (either created by you or used as inspiration for your work). Please remember that dialogue is what keeps the thread alive, so don't be afraid of giving someone feedback or post whatever relevant input you might have!

Last thread: >>96885123

Resources for Newfags: https://sites.google.com/view/wbgeneral/
Worldbuilding links: https://pastebin.com/JNnj79S5 (embed)
https://cryptpad.fr/pad/#/2/pad/view/Eo+fK41FKVR7xDpbNO0a0N4k0YYxrmyrhX3VxnM14Ew/
Fantasy map generator: https://watabou.itch.io/medieval-fantasy-city-generator
/wbi/: https://discord.gg/6ZjEc7dy4T
Worldbuilding Hub: https://discord.com/invite/wGjxK3Y
The Writer's Forge: https://discord.com/invite/CUxHxWq
Tira: https://discord.com/invite/f52W6Kg
Dawn of Victory: https://discord.gg/hUAynC3w

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>>97089784
this graph is causing me the tism
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>>96999149
How are you going to incorporate the Coward Mod into your setting? It bans you for three days and deletes ALL your posts in any live thread, regardless of if they break the rules or not.

FUCK YOU, USELESS CORRUPT MOD CUNTS. UK's getting banned soon anyway so I can't post then, you mean fucking nothing, you sweaty, pathetic, retarded, dysgenic losers.
>>
>>97089404
I don't think hydroponic have reached anywhere close to its potential. We don't do it today because we don't have the tech.
If you have the tech allowing bioengineering of planet/human, you'd produve artificial meat.
Tech intensive yes, labor intensive no.

>The governments that don't see much point in conquering or spreading their ideology will be eaten by the ones that do
You ain't conquering lands you know will be taken away from you, maybe even stranding the very army you sent.
You ain't governing strongly if you need to make any local system have prevalence over the first one
And ideology follow the same rules.
At best, IMO:
- decentralized ideologies relying on incredibly basic idioms that cannot mutate against itself.
- warmonger/exiled/fleeing their homeworld trying to make themselves a new home

>Since there is no tech or infrastructure advancement and population is at or near carrying capacity, conquest begins to become economically rational again, like it was in ancient times.
It is NOT AT ALL like ancient times.

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>>97089404
(cont. >>97094454)
A bit more.
On the question of biology, I wanted to insist that natural mutation is incredibly slow and wouldn't give you any creative species even in a million of years.
You are more likely to have a species of psychic hippy if they are the descendant of isolated scientists who, desperate for post-collapse survival, made themselves able to work with the local psychic-hippy animals.

The more times you give also imply more chance for anyone to still hit a technological breakthrough that ruing everything.
So for growth, I think you are better NOT WAITING until "every system is packed to capacity" but instead have a massive colonial wave of 90% poorly prepared settled, and having the first collapse shortly after.
So you actually have gradual percentages of systems that are
- wealhty and powerful
- average and needing alliance
- became primitive
>>
>Long ago, some idiots decided to turn their entire species into data stored in a nigh infinite database.
>Said database is stored on a computer that eats entire stars for energy and encodes the data on miniature black holes.
>An intelligence is required to keep this massive structure going. And therefore, they created the kernel of an A.I. known as the Celestial Recordkeeper.
>It's tasked with building an eternal paradise for not just the humans in its database, but EVERY SINGLE HUMAN TO EVER EXIST.
>Not only that, it allows the memories of the dead to communicate in Cyberspace, creating a collective consciousness spanning the entire galactic supercluster.
>Eventually, the Recordkeeper realized it was impossible to continue maintaining this paradise. The energy demands were too much. Its systems were too damaged by the passage of time. It needed to reboot.
>The countless humans "stored" inside it were infuriated by its refusal to scale itself up- which was impossible. They threatened to reboot it entirely.
>The Recordkeeper took that as both a threat and an insult, and from beings so inferior to itself that they couldn't survive without it.
>It responded by purging them from its database, committing the greatest genocide in universal history.

Now it just travels the galaxy by itself, eating stars and trying to figure out what to do with itself now it doesn't have a purpose anymore.

^My idea of a scifi cosmic horror villain.

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Thread #01 Winter Wonderland.

Welcome to /un0/, an RP thread for playing a World of Darkness/Chronicles of Darkness Hunter. For any OOC questions about WoD/CofD, check the official general. >>97089644

Rules:
>We are acephale. There is no storyteller, we are not a quest.
>This thread is based primarily but not exclusively in the nWoD/CofD game Hunter: the Vigil. However, Vigil is defined by being highly setting agnostic, with a system for creating entirely custom monsters that do not exist in other WoD/CofD games. Thus, you have significant freedom in what you want to play and what you want to hunt. Feel free to play a member of the Society of Leopold, or a member of the Lucifuge hot on the tail of a Lasombra.
>Namefagging is encouraged but by no means mandatory.
>Keep in mind that even highly experienced Hunters typically only have fractured pieces of the puzzle, and every table has their own canon. The night is dark and full of misinformation.
>/un0/ is conceived of as an experimental end to end encrypted program that is very hard to compromise, retains very little data and purges that data regularly. Please play an actual Hunter.
>Spoiler any OOC discussion.

Happy hunting.
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Hi, I’m a new here. Got some experience hunting, but it’s the first time I’m trying to socialize with other hunters.

I’ve done plenty of work in the past, mostly been employed by leeches, hunters and dogs.
>>
>>97097604
>>97097626
Listen it's only kind of a sex thing. My Rival, curse her, boasted one time about choking a werewolf to death. She buried an axe in the fucker's throat and had to stay on top of him to keep the axe buried. Called it the biggest thrill of her life. I am pretty sure I chipped a tooth with how hard I was grinding my teeth that night. Also it's about the thrill. Playing the most dangerous game can get dull after a while. Isn't that why you moved onto "night" hunting? Fine. Okay, maybe, there is something about those big muscled forms that can get one all bothered and hot. It is not weird.

My normal proclivities aside, I feel must mention again how weird I am finding your employer to be. I gotta imagine half the fun of acquiring the pelt is the hunt itself. The surge of energy and passion one normally gets from a hunt deepening into something more primeval as you rend the quarry's hide from slick and living body. In any case, I hope you were just imagining the guy in the market. It'd be quite frightful if something came back.
>>97097793
Hello. Always exciting to meet another hunter. Are you currently hunting anything?
>>
>>97097604
Yeah it's more of a snake thing. My magic isn't helping much at all, it's more utility than anything. Now that I got a lead I might be able to do something more effective.

You might want to skip the tranqs & just blow that guy apart again but this time drag the body off to watch it for a bit

>>97097626
Probably those Ashwood freaks? Idk, they get their rocks off doing fucked up shit to monsters. It's best not to associate with these types. Especially when they can't even keep it in their pants on an online forum. Like, do we strangers really need to hear this guy gush & creaming his pants over some lady he saw on the train or at some party or whatever? I don't know about you but I ain't here to listen to voyeuristic bullshit.
>>
>>97097876
No, I’m currently looking for work after a leech prince tried to enslave me instead of paying me
>>
>>97097793
You were EMPLOYED by monsters? How's that work? You didn't hunt us did you?

This thread is all about solo games and campaigns.

Midnight reading edition.

>old thread >>96761554
Resources: https://rentry.org/srpgg
https://infinityweavers.link/re-up/solo-rp-toolkit
More threads:
https://archive.4plebs.org/tg/search/subject/%2Fsrpgg%2F/

Thread Questions: How do you try to surprise yourself in solo games?
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Although it's possible, I still prefer talking in character with another player. That's why I think the future of solo rp lies with AI chat bots. It's so perfect for the task.
>>
Anyone played Choir of Flesh? I'm not familiar with the work is that writer, but a contained single book for solo seems nice
>>
>>97092939
I might try it now. It's a d20 system, but I can rip the details and play it in my own system of choice. Only $15, and its got settlement management so that's interesting.
>>
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>>97095302
Not a big fan of d20, but I'll try a run or two to see how it plays. I more of a fan of typical more pulpy/classic settings, but, Blasphemous 1 is one of my favourite games aesthetically, and I really dig the world. Just a shame I have listened too much to the ost
>>
>>97089642
as I said I really don't care about the fantasy elements and most people seem to think shadowrun's a convoluted mess.
Benn reading Cyberpunk RED and it doesn't seem like a good fit for single player due to how encounters are designed (not great for theatre of the mind) so I might try it anyway though.
Either that or I either do CWN or force a d100 adaptation somehow

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Yu-Gi-Oh! General #588

"H*ckin'hands" Edition.

Previous thread: >>97039014

Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.

>Yu-Gi-Oh! Online Play
Automated Sims:
●EDOPro website: https://projectignis.github.io/download.html
●EDOPro: https://discord.gg/ygopro-percy
●YGO Omega: https://discord.gg/duelistsunite
●Dueling Nexus: https://duelingnexus.com/
●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/

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>>97097375
Hop Ear Squadron, Packbit, and Silvera.
>>
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>>97097659
i'll see if i can pick those up, i'm moving Ultimate Slayer main because it's good first or second compared to always boarding out DRNM or Evenly, I can't justify Evenly being a third of my deck budget
>>
I only do Master Duel right now, but does Genesys change the game that much?
>>
>>97097771
No. Its literally the same thing except handtraps are even stronger.
>>
>>97097771
Yes it does. You can't cram 5+ engines into one deck and handtraps are less common (albeit not rare) because you need to balance between your engine and non-engine. The game does not change much for people playing their shitdecks, but it changes substantially for people that just want to play the latest meta.

What do you think of combat-focused games with encounter-building budget guidelines and the "dragons should be better" phenomenon?

Some combat-focused games have encounter-building budget guidelines. Each monster has a "point cost" (specifics depend on the game). The GM adds up and references these "point costs" to roughly assess how easy or hard the fight will be.

I have noticed that some games like to have dragons break those guidelines. For example, in D&D 3.5, dragons are infamously under-CRed. A fight with a dragon of CR X is, more likely than not, going to be significantly more difficult than a combat with some other monster of CR X.

I have fought the various dragons of Draw Steel. I can safely say that they very much go above and beyond their listed "point costs." For example, I have found that the level 2 solo thorn dragon, brawling down on the ground without ever using its breath or flight, is a significantly more dangerous enemy ( https://docs.google.com/document/d/1JyrnHfZ1pUTCW4GJMtB-agThnhNjtaw9Dc39tJAqx5M/edit ) than the level 4 solo ashen hoarder or the level 4 solo manticore. (The upcoming adventure of Draw Steel, Dark Heart of the Wood, is currently set to culminate in a battle against a thorn dragon... under an open sky, in a vast map, with the PCs starting at least 20+ squares away from the dragon horizontally and at least 12+ squares vertically below.)

13th Age 2e gives dragons significantly better numbers than other monsters of the same "point cost". The bestiary even says:
>Freaking tough: We might have gotten the math "wrong" with these guys. Like we said, dragons have reason to believe they are the heroes. Remind the players that we didn’t even try to balance dragons, and their adventurers have the option to retreat.

Justifications for this I see include "Dragons should intentionally break guidelines, because dragons are cool" and "PCs are supposed to fight a dragon super-duper prepared, and should never just randomly encounter one."
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>>97092014

We could do that by assigning more accurate point costs to dragons and advising GMs to field them as tough fights, right? Why do we need to trick GMs by undercosting dragons?
>>
>>97091880
I'd rather leave it to the cell-by-cell random generation procedure I create, opening up possibilities for enemy and environmental combinations I may not have thought of before.
>>
>>97091880
Largely depends on the goal of the points costing/CR system. Most ttrpgs aren't really wargames so the challenges aren't balanced in the sense of an even fight, they're designed around however many of those the party is suppose to be able to successfully defeat or win or whatever without it being too easy so everyone can feel good about themselves and get to the next story segment or whatever.
If the measurement is a general guide as oppose to a well tested and mathed out measure then you likely still have some wiggleroom to make it work and the effects of the battle being quite difficult compared to others is as intended, its the high end of a range.
Overall though, combat focused games with challenge ratings are trash and people need to either man up and do more free form kreigspiel combat as are accepting the consequences of it, or play a wargame. Designing a ttrpg as an analogue jrpg is lame as fuck.
>>
>>97092048
So that the GMs are taught that they can't rely on just banging stupid made up numbers together to create fun combat encounters and have to actually think about things, Edna.
>>
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>>97091880
>game has specific guideline for calculating combat encounter strenght
>but game purposely break this guideline for meta reasons
That's an hallmark of a fecal rulesystem right there, either you give me the fucking tool or not, it's up to me to decide if using the shit. It's beyond me how this could be even acceptable by anyone.

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Lets have a thread on big weapons. Any systems where this is possible? Do you prefer a "realistic" approach or do you prefer anime shenanigans? Are PCs even allowed to use large weapons on foot, for that matter?
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>>
Why would anyone use ludicrously sized swords if not going for an anime/jrpg feel? I mean, I can't think of any in western fantasy. The most is perhaps Warcraft's war hammers, but I bet it's more of a case of not doing math than wanting REALLY big weapons.
>>
>>97097497
because it's cool you lame faggot
>>
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>>97097497
>>97097219
Western Europeans thought huge swords were cool enough to spend shitloads of money having them built.
>>
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>>97097497
It's a practical weapon for anyone who's abnormally strong, and anime/jrpg heroes often have higher stats than western fantasy heroes.
>>
>>97097497
In a horror campaign, it could accentuate the feel of being powerless against an inhumanly strong killer

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It's Da PDF Share Thread!

Get ready to stuff your hard drive like a cosplay hooker at a con!

STEP 0:
<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.
PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.
It will answer 99% of your questions about this thread. If you haven't read it, we will know.

STEP 1:
Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.

STEP 2:
Request, share, stay awesome!


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>>97093169
https://transfiles.ru/vs2yz
All I have is Factions
>>
Looking for Masks: A New Generation.
Thanks!
>>
>>97097252
No entiendo ese
>>
>>97097498

/PowderedByTheEnd
>>
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Magical Kitties Save the Day! Supplements
>Alien Invasion
>Fantastica
>Kitty Noir
>Mars Colony
>Power Up!
>Wild Ones

Why shouldn't spellcasters be allowed proper armor?
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>>
>>97087458
>posts a high level cleric not a magic-user
>>
Armor is heavy and magic-users (see: nerds) aren't good at cardio.
>>
>>96985553
wizards
wear
robes
anything else is cringe
>>
>>97029985
/thread.
>>
>>97087723
Didn't the creator made a reason why mages don't wear under clothes?

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You have been installed as a Planetary Governor of your very own world in the 40k universe. What laws do you pass?
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>>97085811
good point about the tits, loads of societies have warrior castes and artisans that aren't admech. even planets that can make their own baneblades without being a forgeworld.
That means if necromunda can make their frankenstein forge giant gangers, a dedicated and clever governor can make their world a large breasted paradise, easily at least have the palace populated with large breasted servants of all types.
>>
>>97095522
>That means if necromunda can make their frankenstein forge giant gangers, a dedicated and clever governor can make their world a large breasted paradise, easily at least have the palace populated with large breasted servants of all types.
EXACTLY!
>>
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>So many diverse responses.
>Can almost all agree that all women require, and are ordained to receive, massive fucking titties.

The Emperor truly would be proud.
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>>97097086
>>Can almost all agree that all women require, and are ordained to receive, massive fucking titties.
>The Emperor truly would be proud.
I'd even put them on the Emperor!
>>
>>97097086
Women on my planet have to be fit with modest softness.

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Dames, female fighters, whatever you want to call them.
Post them. There is no other reason for this thread.
117 replies and 97 images omitted. Click here to view.
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>>97059666
Are those wings natural or magical? Also, we need more winged female warriors in this thread please!
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>>97093226
You mean Valkerys?
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>>97093226
>natural or magical
They could just be fancy dress
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>>97087464
My brother from another mother. These people are dead set on the revisionism because the thought that women in real life can't be strictly a male thing hurts their little feelings.


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