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How do you actually design sessions? I've been a Bookcel for so long that I forgot what it means to design a 4+ hour session, especially first sessions of a campaign.
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>>97339121
>Pathfinder 2e
Do your players know what they are getting into with a build-autism, overly balanced kind of system? A serious question, as I found it fell apart after a short time when trying to do something that wasn't official Paizo crap.
>>
>>97336727
This is my dream prep, how do you actually do it? What kind of game do you run?
>>
>>97340689
They do! They actually do. We’re all grogs at this table, and the youngest of us know what they’re getting into. Pathfinder 2e has shortcomings and they’re aware of them.
>>
>>97339121
>Pathfinder 2e, level 1
Okay, far from what I tend to run so input is limited on my end sorry.
My understanding of it will be entirely based on pf1st ed and that era of 5 room dungeon combat style gameplay.
You've got a few tones like
>Nostos, Pothos
and a fairly cohesive world but need to tie that into the characters and gameplay.
You might have to deal with a few contrivances to get the game going like
>everyone starts knowing each other from the battle of xyz where magic was of apocalyptic or at least disastrous impact
Have a world reference document that's fairly short everyone can read ahead of time, make characters together, run a short rp where they all discuss how they got to know each other as memories and ties from a previous experience.
Might be able to do something where they're all travelling in a wagon to encounter 1, everyone gets to describe a feature of the world or a note about features you describe. You're going to want to be contextualizing places and history as you go without making it too much of a lore dump so might be able to off load some of that to the players by having key features and events, then asking them to locate their characters in relation to the events, or their predecessors.
>>
>>97337129
Yeah, he's kinda missing the point. I've found the best way to organize sessions is kind of a hybrid of node-based dungeon design and script design for a show.

You figure out the start to the episode/session, where the characters are and their environment and (if necessary) what instigating event you need to stage to kick off play. That can be anything as simple as rumors of a dungeon in a D&D game to having a man burst into a bar with a gun. Even wild narrative-focused games still want your episodic hook, so if a PC wakes up on the White House lawn buck naked with a cell phone and a revolver, that's where you're coming from.

You then map out a timeline of events and places that come from this starting point. Major beats, landmarks, characters and items are the name of the game here. You can always go back in and fill up detail, but you want to basically sketch out these spaces with room for more. One of these nodes is your climax, where you think players are going to go and where you want to put the most effort, for a lot of games this is going to be the big combat encounter, so you want to have as much to work with there as possible (if you only draw one battlemap, this is the one to draw).

Then you go back through, reorganize these nodes and add extras; either as random encounter interruptions or as alternate paths. In play you don't need to use all of these, if the players don't go to the bar you made, you don't have to force them to go, you can use the bar later in another session, or maybe they'll even double back. Ultimately you need to be flexible, and if the PCs don't go to your big planned finale? Play it by ear. If you've played enough games with them you should have a pile of notes you can improvise with. Everything is reusable, and if the players haven't seen it it's new to them, so it doesn't matter if the ship map you made for fighting the undead pirate king in a hidden grotto doesn't get used today, it will be used tomorrow.

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Is it better to have fully anthropomorphic beast people in your settings or just humans with like animal ears and tails?
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>>97337300
Is this supposed to be an example?
This looks like a human with fake ears and some makeup.
>>
>>97332073
I was hoping for more, guys...
>>
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>>97333386
This is the worst of both worlds. This is basically 2016 cats and its only saving grace is that this is not a realistic artstyle.
>>
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What’s the most you can get away with before being accused of being a furry?

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Yu-Gi-Oh! General #592

"how the fuck is this deck still meta" Edition

Previous thread: >>97236634

Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.

>Yu-Gi-Oh! Online Play
Automated Sims:
●EDOPro website: https://projectignis.github.io/download.html
●EDOPro: https://discord.gg/ygopro-percy
●YGO Omega: https://discord.gg/duelistsunite
●Dueling Nexus: https://duelingnexus.com/
●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/

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>>97345352
either is infinitely more difficult than anything you play
difficulty comes from interactions, not combo lines
>>
>>97345318
Ritual Beasts.
>>
>>97345334
>>97345339
>>97345411
>Tear mirror
Make Dweller
SE mirror
>Go 1st and end on more negates than the opponet has cards
Truly the most difficult of decks to pilot.
>>
>>97345446
as opposed to your HUGE BRAIN petdeck that scoops to one negate
>>
>>97345446
Please don't pretend you know things, it makes it embarrassing

"Crusader, crusader, please take me with you" Edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/downloads/warhammer-the-old-world/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:

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>>97345160
$50 canadian fun bucks. I'll look into the Victrix one.
>>
Imagine getting your balls tickled through your asshole by a female gor
>>
>>97345247
-or is masculine, -rix is feminine
>>
>>97343803
Yeah, he might be a little ugly from the front, but I like him nevertheless. The janky look kinda works since he's going to be serving as my daemon prince. Maybe the rider is actually the daemon prince, or maybe it's the chimera or the heavy bolter. Who knows? I just hope daemon princes are fun, I've been getting a little bit bored of the games I play always revolving around my chaos warrior death star and the characters I stuff into it. Regardless, we'll just have to see. I'll have to give him a proper name first.
>>
>>97344476
Yea, I've been called that by some autist like 5 times last week lol.

First Order of the Stick of the new year is up.
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>>97343724
>>97343669
I laughed at the weapon names joke, but that was also because it reminded me of the polearm emporium which referenced Monty python so I'm not sure how many points to give it.
>>
>>97343842
>in other words, the humour got noticeably more self-referential
This.
>>
>>97343842
>>97343878
Yeah, I think the main thing was that it wanted to emphasize it's "OOTS but in Dark Sun" and kind of just ran out of steam at the very end
>>
>>97343724
I liked Banjo the Assassin, I felt like that joke was set up nicely
>>
>>97343711
>MitD
someone must have already figured out what he is by now, right?

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Jabbering Jabberwock Edition

Discussion of the Towergirls CYOA, RPG, Setting, or Video Games welcome here!

Everyone is welcome.

FAQ
https://pastebin.com/vv4xQuwD

Charts:
Main Gens: https://e-hentai.org/g/2556775/f1669e072b/
Imgchest backups(not sorted): https://imgchest.com/p/na7ko9dky8d
https://imgchest.com/p/pg73rmbv7rn
Legacy Charts: https://imgur.com/a/IRtoHXh
Side Quests: https://imgur.com/a/7euVXRT

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>>97337428
Very nice.

>>97337482
Thats just armor that looks to you like boobs.
>>
>>97325245
Thx for compiling that list.
>>
>>97337428
Nice ass
>>
>>97339682
Which one?
>>
>>97330902
It probably just faded out.

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https://www.youtube.com/watch?v=ekU3T9M3E9I

Frenopolis is a gamified tetragrammaton clothed in the memetic zeitgeist.

This thread is for discussion and development logging.

It's easiest to learn with YGO/MTG experience.

It's not for sale, but you can request a free physical 2-player 90 card set by following the instructions in the description of this video:
https://youtu.be/oPoBUoagO_k
(No payment or identifying info required)

Playmats have arrived and will be sent out with the playtesting kits. Anyone who already received a set with the shipping label name "Current Resident" should be receiving one by 1/10/26. If your shipping label was not sent to "Current Resident", email or DM me on telegram so I can send you one.

Tabletop Simulator Demo Implementation:

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>>97333363
picrel is another option. it isn't as clean but it is colorblind compatible, and also tells colorblind and non-colorblind exactly what 2 elements a color is composed of
>>
up
>>
I like these threads because they are the diametric opposite of yet another "Worldbuilding thread".
It is pure crunch.

Go autist man Go!
>>
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>>97341670
ty fren
>>
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This game sounds based and redpilled but im too stupid for it

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Welcome to Mecha Monday! Here we dedicate ourselves to mecha RPGs, wargames, and boardgames alike. Here we start games, tell campaign stories, share resources & assets, and seek advice for our games and homebrew.

Assorted Mecha Goodness:
https://pastebin.com/E2wi55AZ
Embryo Machine Translation:
https://drive.google.com/drive/folders/1r_cjOLuUp3HussVRhbQYU3G0zK6hwy1r
Lancehounds Homebrew:
M3g4 folder/eMEBUbCL#kj2FRrlqTa-02U16XpnVRg

Previous Thread:
>>97092391

Question of the Thread:
Should mecha have hands? Should the hands be humanlike? If they shouldn't have hands, what should they have? If no hands, why even have arms?


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>>97226240
I'm kind of out of the loop because I'm not usually a /tg/ guy, would anyone be so kind as to give me a QRD on what's going on with Gundam Assemble? I saw the announcement ages ago and was kind of interested because I'd like to get into wargaming type stuff but up until now haven't seen any wargames that I like (not interested in GW stuff or historicals). I checked up on it today and it seems maybe I was totally off the mark and it was actually some kind of TCG related thing and not actually a wargame...
>>
>>97340928
The models were released in a promo pack with the card game as a teaser. It's still an exclusive game to be played with minis, it just isn't out yet. They just announced it way before release for some reason.
>>
>>97335394
>>97335223
The CEF plastic Frame sculpts are so bad I'm actually considering learning 3D modelling just so I can make better ones for myself.
>>
>>97345047
unfortunately DP9 suffers from a terminal lack of ambition, but maybe that's how they've survived for so long on the periphery of scifi miniature wargaming when GW raped everyone else
>>
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>>97345179
It's better to stay niche. Avoid all the shit that's going on outside comfy mecha game.
I'll settle with the third Heavy Gear game doing well and the minis getting updooted.

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Imagine… Queer Worlds… #wow #whoa
Imagine if there were Queer Worlds…
#wow
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>>97337383
>>
>>97344922
No one needed to see a pic of you, anon
>>
>>97344869
>she
>>
>>97334560
As Ultimate Warrior once said "Queerin' don't make the world work." populations wouldn't last long without magic or cloning and it would be a lame setting if that didn't have some kind of consequence.
>>
>>97345321
Actually evolutionary theory currently concludes that homosexuality is beneficial for reproduction for the same reason as menopause. Having adult, productive members of a social species who are not reproducing allows the development and passage of skills. Most mammals don't go through menopause. Humans do. Why? To produce grandparents. Because they're beneficial in the long term. Same with the gays, anon. Looks like it's a beneficial survival strategy.

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A thread for discussing the Star Wars franchise and its various media and tabletop games.

Exotic Cuisine edition

Previous: >>97304062

Fantasy Flight Games’ X-Wing, Armada, and Legion
>https://pastebin.com/9puqx1ze

Star Wars Roleplaying Games (d6/d20/FFG)
>https://pastebin.com/iUriRfaA

Other FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)
>http://pastebin.com/ZE4gn0yN


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>>97345117
Doesn't seem to have a Wook page, though to be fair Wook is known for deleting pages which they deem "unnecessary" (AKA they aren't Yidsney bloat). Generally speaking the ship visually resembles a proper Star Wars-ified take on the VCX-820
Fanmade interpretations tend to call it the Witte Gunship after the game's director
>>
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>>97345117
Definitly a CEC gunship of sorts, probably like >>97345288 said a militarization of the VCX-820 line
>>
>>97345117
>>97345288
>>97345324
It does look like a up-armored VCX-820
>>
>>97341812
Does the ffg rpg even get new updates? Feels like I haven´t seen anything new on that front since covid started a few years back.
>>
>>97345395
Last thing I remember was the release of Gadgets and Gear.

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What's a fun way to introduce NTR elements into my Eberron game?
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>>97336524
It's literally one sperg either ban evading or like two on discord. One guy got banned and like 20 posts disappeared kek. And then either he or his friend had a little meltie and threatened people.
I'm starting to wonder if that old barmaid copypasta is real and the cucked player is an anon.
>>
>>97321552
Bro cuckoldry/cheating was very common amongst nobles and the poor, it isn't very hard to create situations around them.
>>
>>97321565
It means cuck shit
>>
easy, mind control. The villain has mind control powers, and those under their thrall seem to really enjoy it and become very dismissive of their previous life.

You get NTR and mind control with a thin veneer off deniability
>>
>>97341656
This, but make it a handsome dude instead of a woman. A man with mind control powers who uses them to encourage women into sex is probably a nightmare for most people.

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Thread #02 Lean Winter on the Tundra
Previous Thread: >>97090196

Welcome to /un0/, an RP thread for playing a World of Darkness/Chronicles of Darkness Hunter. For any OOC questions about WoD/CofD, check the official general. >>97224887

Rules:
>We are acephale. There is no storyteller, we are not a quest.
>This thread is based primarily but not exclusively in the nWoD/CofD game Hunter: the Vigil. However, Vigil is defined by being highly setting agnostic, with a system for creating entirely custom monsters that do not exist in other WoD/CofD games. Thus, you have significant freedom in what you want to play and what you want to hunt. Feel free to play a member of the Society of Leopold, or a member of the Lucifuge hot on the tail of a Lasombra.
>Namefagging is encouraged but by no means mandatory.
>Keep in mind that even highly experienced Hunters typically only have fractured pieces of the puzzle, and every table has their own canon. The night is dark and full of misinformation.
>/un0/ is conceived of as an experimental end to end encrypted program that is very hard to compromise, retains very little data and purges that data regularly. Please play an actual Hunter.
>Spoiler any OOC discussion.

Happy hunting.
Unless this thread somehow takes off like a rocket, this will be the last un0 thread for the foreseeable future. Towards the end of the thread, please give your feedback in regard to these shorter, limited run RP threads.
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>>97331679
Good to hear. A strong foundation is one that survives. She favoring a weapon yet? That's always a special moment
>>
>>97335360
Not yet as far as I know. I showed her how to handle shotguns, handguns, assault rifles and all that fun stuff. Time will tell I guess.
>>
>>97336771
Good selection, though now I'm curious. It sounds like this is your protégé's first run-in with anything inhuman. She has ran into something before, right?
>>
>>97339431
>She has ran into something before, right?
Of course, that's the reason I took interest in her. Going from being a victim to actively hunting monsters is not that easy. I'm trying to start off with relatively easy threats, can't go throwing her at demons or other stuff like taht right off the bat.
>>
>>97342709
Right yeah, that sounds...ah that's why. It was asked before. I think. That's what I get for recovering from a concussion. Anyway, I bet that first hunt will be righteous. Having a student to mentor sounds fun, I suppose I should keep an eye out.

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This thread is dedicated to all kinds of solo games, systems, tools, and campaigns.

Fail Forward Edition.

>Last Thread: >>97062042

Resources:
https://rentry.org/srpgg
https://infinityweavers.link/re-up/solo-rp-toolkit

More threads:
https://archive.4plebs.org/tg/search/subject/%2Fsrpgg%2F/
or
https://desuarchive.org/tg/search/subject/%2Fsrpgg%2F/type/op/


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been messing with using roll for the shoes mechanics for plot instead of just attributes. mixed results so far, on one hand it gives you structure and pushes things forward, on the other it feels kinda tedious and potentially limiting
>>
So, best system for a Star Wars solo?
>>
>>97344432
>>OPSE
>What's that?
One Page Solo Engine, it is a minimalist gamemaster emulator. PICREL.

>>97344462
No prob!
>>
>>97345107
>>97345107
Depends what you would consider best, do you like it crunchy or not?

You can use your preferred non-solo mechanics and use a gamemaster emulator with it.
Or, you can use a solo space-themed system, something like Starforged, which is very Star-Wars-inspired, even the art and the font makes it very clear.
>>97286845
>>
>>97344752
Then, what did you used for generating the plot before that?

Enlightenment achieved only through overprinting your value Edition

Here is a thread to discuss trading card games other than the big three.

>Build Divide
>Force of Will
>Final Fantasy TCG
>DBZ CCG
>Wixoss
>Keyforge
>Gundam
>Legend of the 5 Rings (L5R)
>Digimon
>Flesh and Blood
>Gate Ruler

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>>97344496
I would play this, but it has to be scalable to 1p
>>
how many card game have you played,?
>>
What's the word on the Star Wars game, is it cool now to try out casually?
>>
>>97343260
I'm the anon who was organising it, sorry but I gave up. It's a lot of work to organise and I don't have it in me. I can barely work on my passion project and I only did the progression series thing on a whim. I'm sorry
>>
>>97344509
I'm not convinced the card game is real I haven't seen it at any of my retailers

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There seems to be two types of wizards:
>Slovenly eccentric geniuses
>Strict organized perfectionists
I think this is because you have to be highly intelligent to become a wizard.
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>>
This looks like shit, I agree with everyone else. Pay better artists with newer genai models.
>>
>>97338306
>everyone else
You mean yourself samefag?
>>
Dang, this looks like shit. Gotta echo the overwhelming public sentiment.
>>
>>97306447
Who doesn't?
>>
>>97343566
He would love reddit


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