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Thread #007 Countess Edition

Welcome to /schreck/ where you can rp your VTM character! For all questions concerning the World of Darkness, please consult the WoDg and CoDg thread
>>97258877

Previous Thread
>>97131386

Brief rules
>We have no story teller, we are acephali
>Threads are v20 based, although the night is long and full of whispers, lies, and half-truths. Decide your own canon but all will not believe you
>all nicktuku will be diablerized on sight
>all OOC discussion should be spoilered

THREAD QUESTION

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>>97345567
Oh, lots of things are real and out there and could eat you, not sexually. A big one is spirits, mostly living in an otherworld of sorts. Werewolves have this trick where they can go through it to jump out of a puddle of water in your haven and eat you. And they do that shit incessantly if they decide you're a problem, like good God. I nearly got my face clawed clean off by a werewolf who managed to come out of a coffee cup a ghoul forgot to put a cap on. Most spirits don't like you, but they're usually aren't super likely to cause trouble for you. Unless you're like my coterie, in which case your night will sometimes look like the attached picture. That's a were-raven, by the way, those exist. There's also full-on wizards who throw fireballs and shit, were-sharks and were-cats and were-crocodiles, fairies... You'll get a good list of somewhat-major things soon enough, people love to brag about how they've met a mummy and lived.

There is a lot of weird things out there, though. Things that either defy classification, or just are so strange that even though they're technically 'just' a fairy, it really feels like something else.

Not-men pretending to be human on highways, luring in kind strangers. Living mountains, moving only when nobody's watching, or when you irritate them by coming near nature's holiest places. Covens of witches, occultists, wild mages and practicioners of esoteric arts, who do all sorts of strange things with vitae, and see you as a threat and a source of power. Psychics, who see things even I can't see with all my power, mirthful with their knowledge. Kine possessed by something foul and rotten and new and different every time, shambling about as if their eyelids aren't peeling off or their eyes aren't maggot-ridden. Birds of prey so vast to them you aren't even worth the time to swoop down, 'Kine' that seem entirely normal, up until you realize they're making sure to always face you, because they're flat as paper...
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It's my turn to punish Boy Toy for running away with Cope when the ladies needed him the most. I asked uncle if a woman can wear a chokha too and he showed me this picture.

I immediately had the ladies of the staff wear this, called Blue Fairy, Mamma, Assoluta and Scarlet, and had the largest lesbian orgy House Venus ever had in Bridgeport.

As for Boy Toy, he was immobilized, mummified and buried under my bed with Mamma's kindred-proof gear, and held in sensory deprivation, only able to "watch" our sapphic passions with the help of Auspex, a reminder of his place in the food chain.
>>
>>97346563
>>97347438
Does all that shit have a Masquerade too to keep the normies ignorant? Man of Florida is teaching me stuff and said the Masquerade is a "recent" invention by my clan, I really don't get why does the Sabbat settle for a poor man's version of a Masquerade in the current year.
I know there are some Sabbat vampires here, can anyone explain?
>a werewolf who managed to come out of a coffee cup a ghoul forgot to put a cap on
Huh? The fuck? Suddenly Mercury Lamp and staff putting coasters - or saucers as she and Venus call them - over the cups instead of under them is starting to make more sense.
>Covens of witches, occultists, wild mages and practicioners of esoteric arts, who do all sorts of strange things with vitae, and see you as a threat and a source of power.
Why can't we be friends when we're all hiding our asses from the normies anyway? Like I know it sounds naive and stupid as fuck to ask this, but there must be a reason and I hope it ain't stupid as fuck too.
>>
>>97347642
>Does all that shit have a Masquerade too to keep the normies ignorant?
Kinda! The real-deal wizards have some sort of major compulsion against doing magic with normies seeing, but that's entirely outside of my wheelhouse, my coterie does its best to not ever interact with those weirdos. The wolves would gladly be out and about and exterminating us and Kine, but they don't have the numbers or the punch for it, so they hide instead, because most werewolves can't shrug off a 500-pound bomb blowing up in their face, and that's what they'll get if humans large-scale realize they have a big, furry, teethy ecoterrorist problem. Spirits just have a really, really, really hard time manifesting in the real world; that picture I posted is on the far more obnoxious and rare side of things, it just isn't meant to happen, but we live on special grounds, so we get a giant lightning-toucan setting fire to the woods.That said, I don't think spirits care much about secrecy. Other things like fae I'm not sure about, but there's a reason the world is as it is, so maybe there's some reason why they, or giant birds of prey, don't show up in the news.
Funnily enough, the Masquerade kinda helps all other paranormal things stay hidden: you don't want to have Kine figure out werewolves are real, because then they'll start to wonder about vampires. Best keep them secret, if you can.

>Huh? The fuck? Suddenly Mercury Lamp and staff putting coasters - or saucers as she and Venus call them - over the cups instead of under them is starting to make more sense.
Yeah, it's a bit of a nightmare. Not sure if every wolf can do the coffee cup trick, or, like this one guy I saw, leave a fight by 'walking' into their own sunglasses, but it happens sometimes, and you don't want it to happen to you. Notably, this ability has like zero representation in mass culture. All while in mass culture, vampires don't like reflective surfaces, mirrors, namely. Fun, huh?
>>
>>97347724
Whoop, name fell off.

>>97347642
>Why can't we be friends when we're all hiding our asses from the normies anyway?
Why can't all Kindred be friends, instead of infighting about the dumbest shit possible? Fear and hunger, with a heavy dose of paranoia.
Also, Kindred do work with human occultists, witches and so on, and they work with Kindred! Sometimes it works out fine. I'm tight with some clairvoyants, seers and so on all over a couple states. They worship the fucking ground I walk on, because I am a predictive supercomputer and they're cold-readers with a little touch of special something to them that makes their bullshit not just work, but actually let them grasp the future a little.

So, it does work out sometimes. But other times, a Tremere chantry kidnaps a group of occultists to turn them into fledglings or ghouls, depending on their potential, and sometimes a group of occultists kidnaps a fledgling to repetitively drain her of vitae, as to get lots and lots of powerful ingredients. Sometimes a vampire addicts a witch coven to his blood by exploiting their lack of knowledge about blood bonds, and sometimes a coven swindles a vampire out of his blood, gives it to a Tremere who uses it to through rituals spy on and maybe kill the vampire, and earn a commission for their services.

Want to roll the dice and see what happens when you try to work with a little herbal-alchemy cult, water their plants with your vitae in return for tinctures for your ghouls, build a decent working relationship, or would you rather just assume the worst, kill the most troublesome ones, ghoul the rest and enjoy your new help? For a lot of Kindred, the answer is obvious.

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What’s the edgiest tabletop game of all time
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>>97347519
I don't know how you interpreted my post as me making the argument from the point of view of bankers, browns and pedos.
>>
>>97347519
If you prefer a different example (and since I'm on the shitter), look at jeets letting themselves get psyopped into not eating cattle, or medieval peasants being militarily forced to pay taxes to a bunch of nerds larping as jews (and actual jews), or whatever.
Cultural practices or taboos do not always automatically reflect what is optimal for all individuals (or even for the culture itself). Darwinian evolution and adaptation is a decent model to use for culture as well, and we can clearly see evolutionary dead ends (I'm looking at you, pandas) and remnants that offer neither any particular advantage or disadvantage (tail bones in humans, for example).
Additionally, lower caste humans (and their culture) are essentially domesticated and husbanded by technology and the higher caste humans (who are in turn parasited by bankers), which causes selection to occur which favors subservience over raw reproductive fitness.
>>
>>97343498
NO
FUCK OFF
Jesus Christ seek help
>>
>>97343775
This isnt Homelander newfag, this is Black Noir. Homelander didnt eat babies, Noir did bc he was a clone of Homelander made to ruin his life.
>>
>>97345258
Always wanted to play Cthulhutech.
Looks autistic, but also kinda fun weird scifi.

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https://www.youtube.com/watch?v=ekU3T9M3E9I

Frenopolis is a gamified tetragrammaton clothed in the memetic zeitgeist.

This thread is for discussion and development logging.

It's easiest to learn with YGO/MTG experience.

It's not for sale, but you can request a free physical 2-player 90 card set by following the instructions in the description of this video:
https://youtu.be/oPoBUoagO_k
(No payment or identifying info required)

Playmats have arrived and will be sent out with the playtesting kits. Anyone who already received a set with the shipping label name "Current Resident" should be receiving one by 1/10/26. If your shipping label was not sent to "Current Resident", email or DM me on telegram so I can send you one.

Tabletop Simulator Demo Implementation:

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up
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I like these threads because they are the diametric opposite of yet another "Worldbuilding thread".
It is pure crunch.

Go autist man Go!
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>>97341670
ty fren
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This game sounds based and redpilled but im too stupid for it
>>
>>97345421
nah

▶ Thread Task: Dark Altars

▶ Generators
https://bing.com/images/create/
https://sora.chatgpt.com/
https://gemini.google/overview/image-generation/
https://perchance.org/ai-text-to-image-generator
https://civitai.com/

Curious about local genning? Check out /g/'s stable diffusion OP or ask one of our friendly locals.

▶ Perchance pastebin of generators and links:
https://pastebin.com/XRGqaW4W (embed)

▶ Sora artstyles/tips:

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Gemini does armor from reference fairly well
The sword is from a reference too but it proved much more difficult
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>>97347257
I think she would need a help with moving fully armored man around, since there's no chance she would do it alone, even when buffing strength and stamina with spells.
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did slaanesh really need more dual weapon infantry
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>>97347672
shoulda named it YJK

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It is the year 199X. Your friends have just sent you a text message to your Nokia 3210, saying they can't make tonight's D&D game.

Which of these games do you play, to single-playerly experience that classic 'dungeon crawler' feel?
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>>97344461
DOOM.
>>
>>97344461
>It is the year 199X
>Your friends have just sent you a text message to your Nokia 3210
So it's at least 1999. Why am I playing half a decade plus old games?
>>
>>97347522
do you just...stop playing games?

i had games installed on my computer in 1999 that were from almost a decade earlier (based Windows 98 still supporting DOS).

now, in 2026, i have games installed from 30 years ago. that's why there's GOG and "abandonware" sites. games like RollerCoaster Tycoon and Morrowind are still really popular.
>>
>>97347664
>Zoomer can't grasp how revolutionary the 90s were in terms of vidya and general computing capabilities
Stuff from 95 was fucking ANCIENT in 99. To put your idiotic shitpost thread into a period-accurate context: Tomb Raider 3 was lambasted fro being "samey", old-ass and generally outdated, despite TR1, mere 3 years prior, was considered the most revolutionary game EVER. And that despite 3 being a big technological leap to 1 that could be compared to something like a 2010 32bit game and 2020 64bit game.
In 93, the sheer concept of being in 3D was fuck-huge, by 98, NOT being a 3D meant you were dated and shit-tier
>>
>>97344461
I was into Mechwarrior 3 in 199x so neither

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>What is Trench Crusade?
An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.

>What Trench Crusade is not
TC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.

>What's the QRD on the background?
The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.

>How do I get started?
All the files are free online:
https://www.trenchcrusade.com/rules/

They used to be split between the website and the discord, but no more. For posterity's sake, the old mega will still be kept active even if it's unlikely to need updating: https://mega.nz/folder/70QH0BBa#Eg-blxYQKkY_C02wErnFTQ


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>>97347567
>but isn't that just Path of the Best or some of the Irish rangers
If we get pagans, it will be a subfaction. Unless some campaign book adds pagans in the far future.
>>
>>97347539
There is an Orthodox warband in the game. It's a subfaction of Trench Pilgrims.
>>
>>97347603
That is a shame, I would love a Pagan faction that could pick different Gods to worship kinda like how Heretics choose a Hell patron. It would add some flavour and maybe a few fun mechanics based on which Old Pantheon your warband has.
>>
>>97347707
iirc the pagan norsemen would probably be a good faction for that. Some worship hell but a lot of the pagans follow the old gods still.
>>
>>97347714
Pagan Norsemen would be fun, in lore they could be raiding both Holy and heretic convoys, I imagine them like proper vikings except with submarines and dreadnoughts. On tabletop I'd give them a power from their worshipped God. Let's say having Ullr as your patron you can give a unit double movement once per game.

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Clussy Edition

Previous thread: >>97241303

Battlefleet Gothic, Blood Bowl, Epic, Kill Team,
Man-o-War, Middle-Earth Strategy Battle Game, Mordheim,
Necromunda, Shadow War: Armageddon, Titanicus, Underworlds,
Warcry, Warhammer Quest, Warmaster ...
... and any other GW system and board game are welcome.

>Helpful resources: (feel free to suggest additions!)
https://pastebin.com/qq9N8V0V

>TQ


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>>97346873
Probably time. I'll relentlessly tease you for you standard rotation though. Did they squat Kasrkin yet?
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>>97339316
Thinking of doing a solo Necromunda campaign; basic premise will be that a House Delaque gang has uncovered a scandal that occured in House Helmawr and after trying to get back in contact with their house contact have been "temporarily" ex-communicated and outlawed and are being hunted by some goons sent by Helmawr to silence them. For the main NPC/enemy team, would it make more sense for it to be a Spyrer Hunting Party chasing them down, or a Palanite Enforcer station that suddenly got really solid leads and lots of free time to apprehend the newly appointed outlaws?
>>
>>97346873

This thread fell of the edge of the board before I brought it back. I mean, I'm fine with it, but the vibe of KT is a bit different; it seems like a more tournament-focused game.
>>
>>97347378

Bro, I can't recommend a "solo" "game"; that's some sad sack shit. Find some people to play with.
>>
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AIslop of my first Mordheim game.
>mfw my mercenary captain got shot by a dark elf and got a chest wound
He's going to be a designated sniper anyway but at least I rolled Fletcher on exploration and got long bows

Pathfinder Card Game 3rd WHEN Edition

>>IF YOU ARE ASKING A QUESTION, PLEASE SPECIFY WHICH GAME YOU'RE PLAYING<<

Previous Thread: >>97177684

/pfg/ (pathfinder 1e) link repository: https://pastebin.com/RSt0rF0T
/p2g/ (pathfinder 2e) link repository: https://pastebin.com/1zySxwm3
/sfg/ (starfinder) link repository: https://pastebin.com/5yp9s2U3
/pacg/ (Pathfinder Adventure Card Game) link repository: https://pastebin.com/wsNmzCMR

>>CHECK THE SHARE THREAD FOR MISSING MATERIALS<<

>tq: How do you read about updates for the game? Do you read the source material or just let some e-celeb yawn on about whatever garbage they want to spin?
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>>97299610
Not gonna lie, this whole group has been fantastic for translation from the initial lore into PF, the basic guidelines I was given for this one was basically: girl falls into a portal in a cave somewhere, ends up near the River Styx, gets drafted by Psychopomps to guide lost souls to the afterlife.
Like, the build practically writes itself with how it matches up so well, which is a shock since apparently the streamer in question has never done tabletop before.
>>
Do we know when impossible book gonna come out? I'm playing game with playtest necromancer ,and I'm curious if I'm gonna have chance to play it in this campaign
>>
>>97347188
It's this year's Gen Con book, so late July/ Early August. Whenever Gen Con 2026 starts.
>>
>>97345205
>When a core aspect of the gish fantasy is having UNIQUE ways of meshing the distinct
nope
also wtf are you talking about, the cleric already has a class archetype that works like battle harbinger. it's the battle harbinger. think more about what you write in your rambling walls of text.
>>
>>97347192
Jesus... it will take forever

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Lets talk about what makes a player or GM truly great? Is it how a player makes their character, roleplay at the table, a GM who is very descriptive, etc.
Or we can share stories about really good players or GMs we met at our own tables.
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>>97344484
>Mmm you’re presenting things poorly to help push your argument.
both of those examples are things I experienced
>>
>>97336416
>There's people that always comes late, or doesn't read the group chat, or says they're not coming at the last minute "because they're tired" (while they work 20 hours per week and I can touch 60)...they don't have the balls to say they don't care, or they don't even realize it, for them the game night is just something that is there, if there's something else to do they deem better, they do that without a second thought.
I've had to explain this to quite a few gamers, mostly in the context of them being annoyed at not getting invited.
Our most serial flake is the kind who will bang on about 'not having the spoons' to sit through D&D, but will have a miraculous recovery when he wants to play video games ordinary something that just so happens to be less effort than a 20 minute drive.
Fuck those guys, calling your time and energy 'spoons' to garner sympathy doesnt mean it automatically gets priority over everyone else's. The 'spoons' of the four people you messed around and who's now have to make other plans are never considered, naturally.
>>
>>97344845
>not having the spoons
Never heard of the Spoons Theory, I had to google it. The lady who made this shit up had fucking lupus, her body is under siege and she has an excuse. No person who isn’t suffering from a disability or a similar chronic illness has any business invoking this shit seriously, they’re just being lazy and self-centered. Kick them immediately.
>>
>>97347279
>No person who isn’t suffering from a disability or a similar chronic illness has any business invoking this shit seriously
I don't think I've ever seen someone with a genuine disability invoke spoon theory, it's always lazy drama queens and lazy hypochondriacs. Even the original anecdote has a whiff of the 'and then everyone in the carriage clapped' about it.
Whole thing feels more like virtuous victimhood than a genuine attempt to be reasonable; "Oh woe is me" it seems to say "So put upon, so deserving of sympathy, how could you possibly hold such a downtrodden little person accountable for wasting your time, oh able bodied hyperborian superman?"

Our guy with severe neuralgia was more reliable than the serial flaker before the latter was uninvited.
>>
>>97344439
I agree with the sentiment that the GM should get a move on, but I really think heists are such a fucking terrible thing to run in tabletop because they either require intense detailed levels of planning (boring shit that drags on forever) or brute forcing via dumb luck if the GM bothers to run an actual believable scenario.

Both of your examples can be done by a good or bad gm. There's nothing wrong with starting the players off in a meeting place getting an assignment for an introductory adventure that'll set the tone for the rest of the campaign, like everything else this can be done poorly or well.

Players
>On time and pays attention while playing
>Memory longer than a single session or at least takes notes to reference
>Drive to do stuff, investigate, socialise, gather loot, defeat evil. Just do stuff in game.
>Makes a character that fits the tone of the setting
>Knows the rules and what their character can do
>No culture war shit


GMs

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Finman edition

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-november-10-2025

>News
The 2025 Magic Con and Pro Tour Schedule:
https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule

>Metagame Mentor: The Winners and Losers from Standard's 2025 Rotation
https://www.magic.gg/news/metagame-mentor-the-winners-and-losers-from-standards-2025-rotation

>Spoilers
http://www.magicspoiler.com/
https://mythicspoiler.com/

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Oh boy it's ECL draft test time!

Many games devolve into recursion loops.
Slumbering Walker, Gravesifter, Emptiness, Reaping Willow, Dawn-Blessed Pennant, Morcant's Loyalist, Dundoolin Weaver, Slumbering Walker, Meanders Guide, Grub, Storied Matriarch all do it. This isn't including all the noncreature cards that also do. And many of these recur each other, leading to a fuckton of board stall recursion loops. It's shit.

Blight appears to be completely useless and the only times I saw it was as a cost. All the useful -1/-1 counter spells are shit like Reaper King that don't even use Blight lmao.
On that note, none of the mechanics feel like they're doing anything, and when they do do something it's rarely impactful. Feels like a set full of usefless, generic fluff.

I don't like the format at all.
>>
>>97347548
More to the point, in order to allow for Blight to be a cost without muh feel bads, they appear to have just fucking bloated the everloving shit out of everything's toughness. This also leads to pretty shit boards where 3/7s are staring at 2/4s with fuck all to do.
Then all the shit you want to do makes you Blight to do it, so you're stuck there like an idiot, unable to do anything because it would shrink your bodies to lethal combat range.

Yeah, no. Not a fan of this format at all.
>>
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>>97345925
Half-naked women in compromising positions in every set.
>>
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>Go check out the Atlanta coverage

>skim through videos
>Every single fucking place in the video I clip on, it's announcers talking about the size of otters or the storm count which determines the size of otters
>>
>>97347432
A NIGGER ON CHINK VIOLENCE JUST FLEW OVER MY HOUSE!
Pimozide, now.

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The new year brings new resolutions, inspirations, goals, dreams and half-baked ideas.

>Why should I homebrew?
/tg/ products are fairly unique in that it's actually pretty simple to make them these days, with a plethora of products to assist in making and playtesting your game. Making your own games helps understand why games are made the way they are, as well as being fun to do.

>What you should post
Ideas for games, games you're currently making, updates to your own games in broad strokes, and any homebrewing for existing products that don't get much attention. Discussion about the above is welcome. Post good, be good, and look over others products, they care if someone looks more than anything.
Had to remake the thread

>Resources for the aspiring developer
>https://anydice.com/ (A fantastic resource for checking probabilities)
>https://miro.com/ (A online whiteboard with tools to help organize yourself)
>https://www.notion.so/ (Similar to the above, but in a bit cleaner format for those who work in larger teams)
>https://rolz.org/ (Impromptu playtesting at its finest)
>https://www.youtube.com/user/georgephillies/playlists (Game Design Lectures)
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now that I've completed my main project, I can indulge myself with some pet projects
I've talked about it before, but now the first three decks are finished, and I just need to polish the rules... which I think it won't take long
>>
>>97326020
>>97335655
Rewritten using the ChatGPT as insipiration. Also realised I had a mechanical fuck up in the first example anyway.
>>
bump
>>
bump
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I had the chance to gamedev some stuff over the holidays and while I had the days off.
I failed you, /tg/...

"Crusader, crusader, please take me with you" Edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/downloads/warhammer-the-old-world/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:

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>>97342576
What made you buy a Citadel Water Holder instead of using a cup?
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>>97347605
What made you buy that Casio instead of a Rolex?
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>>97341919
That looks really fun dude, where are pictures
drop spellshielf off the wight, make him
A bsb. - you can reroll your invocation this way. Amongst the usual benefits (less crumble by d3)
25 5x5 works, but where’s your necromancer bunker? -
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>>97347361
Rad anon, I wish you good luck.
I hosted some friends playing 1000points nurgle vs tzeentch warbands over the weekend- the nurgle player ended up sweeping right through the other warband, capturing 2 seperate banners. Anyway the dead banner man ended up on that rock and we were joking about casting from the cinematic overlook- so I have done just that. Painted up a pentagram just now.
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>>97347605
It’s called having disposable income and it being many years old by now

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But only the bad ones.
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>>97333148
I need art of a good ol' stereotypical red dragon, my Brancalonia party might face one for their final adventure or make it their "ally" if they can turn it towards the other real danger in this adventure, but this wouldn't end well for the realm
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Government mandated SlamCau gf Edition

>/40kg/ Community Link
https://rentry.org/40k-General

>Community Links:
https://www.warhammer-community.com/warhammer-40000-downloads/
https://www.unitcrunch.com
https://www.newrecruit.eu
https://wahapedia.ru

>3rd Party Models Pastebin:
https://pastebin.com/Q33bkBUh

>Pre 10th Torrent:

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>>97347783
>they should just overhaul Dante
or they should add the bits and leave to the guy who assembles and paints the fucking models to make a preferential choice
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>>97347776
how is mtg related to trans ? idgi....but yea i need to go back and redo my speeder. it was my first time trying to do edge highlights
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>>97346672
What a fucking mad man.
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Do you bros have any tips when it comes to painting the small bits or hard to reach areas on guardsmen?
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>>97347700
howd you make the metal look so dirty? i love the style

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New year new me edition

>Cyberpunk 2020 vs. Cyberpunk RED?
Cyberpunk 2020 is the second edition of the Cyberpunk TTRPG that focuses on simulation gameplay and has a black trenchcoat aesthetic.

Cyberpunk RED is the fourth edition of the Cyberpunk TTRPG that is set after Cyberpunk 2020 following the Fourth Corporate War, focuses on more balanced gameplay and is more streamlined but has less content.

You can discuss Shadowrun here too because I also feel bad for those guys.

>Cyberpunk Rulesets (The Vault) (May not have all updated rulebooks, check official sources for updates):
bit<dot>ly/2Y1w4Md

>Resources for RED:
https://datapool2045.net/


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>>97310423
This Gonk don't crack borgs.
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>>97344950
The genre is about technology, not having the tech guy is a huge miss.
>>97340658
What about Brawling and Martial Arts?
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>>97341731
Why are you so salty about people critiquing Red? I don't even agree with that anon about moving invention out of core, but jesus get a grip.

>Without the ability to make new stuff, Tech is just a slow Fixer with a bunch of extra skill points and the ability to fix their armor for a fight and no social skills.

You're really underselling how good raising all your Tech skills is. Anytime the party faces a problem that requires technical knowledge, the Tech can ace it easy. Fixing armor in the field situational, but a god send in a drawn out, combat heavy gig. Makes Tech/Medtech really good because you can heal Armor and HP.

Fabrication is meh, but has its uses like putting a couple points in to mass produce cocaine or rockets. Invention is ok but gets cucked by the time/money it takes to upgrade more expensive items. Still being able to upgrade everyone's LAJ is worth putting a few points into. Even without Invention, Tech is still one of the better Roles.

I think others ITT were right that Invention feels like a crutch for the writers when they design a bad item. Invention lets you circumnavigate the game's autistic balance rules and fix shit gear whilst also not having to deal with the scarcity horsehit by adding strong items with a low price.
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>>97347566
You're awful charitable with your definition of criticism; "Remove it from the game because the referee might have to do his job" and "Remove it from the game because it's holding up the fucking wall." are barely coherent thoughts, much less criticism.

There's plenty of wrong with RED. Should you bounce two neurons together by accident and form a synapse you might realize that taking shit out that is mitigating or solving some of these problems is not only counterproductive, but actively brain damaged.
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>>97347614
Or you could get some reading comprehension. I DON'T think Invention should be removed from the core. I never argued for that. I think you're confusing me for the guy that's adamant Invention gets removed from the core.

What I AM saying is the Tech has uses outside Invention and Invention in general is a mechanic used to circumvent Red's poorly thought out Item/Economy balance.

None of these positions mean I think Invention should be removed from the core.


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