>>97356560I love Wayne England tooRIP
>>97358206GW turned that guy into an old negress.
>>97357251Anon might have been confused with 2nd ed. In 2nd it worked as he said.
>>97356560At least the art these days is just "mediocre compared to the great works of the past" instead of offensively bad like in the dark times that started in the mid/late 2010s.
>>97359205This one looks absolutely disgusting.
▶ Thread Task: Dark Altars▶ Generatorshttps://bing.com/images/create/https://sora.chatgpt.com/https://gemini.google/overview/image-generation/https://perchance.org/ai-text-to-image-generatorhttps://civitai.com/Curious about local genning? Check out /g/'s stable diffusion OP or ask one of our friendly locals.▶ Perchance pastebin of generators and links:https://pastebin.com/XRGqaW4W (embed)▶ Sora artstyles/tips:Comment too long. Click here to view the full text.
>>97360373>>97360369>>97360365neat
>>97360074Great gen
>>97359587I haven't seen the Harkonnens posted in a long time
>>97360383>he has a cybernetic pneumatic piston arm
Why don't zombies eat each other?
>Janny gets defensive soon as you make fun of coomerunismYou will never be a member of the Politburo, you have no party card, you have no connections, ect
>>97300419Cause that would be gay and an abomination in the sight of ours Lord and Savior, Jesus Christ.
>>97305476Why don't they?
>>97328109holy fucking cope LOL
>>97300419Why do you want to know?
Lorwyn Planeswalker edition>Banshttps://magic.wizards.com/en/news/announcements/banned-and-restricted-november-10-2025>NewsThe 2025 Magic Con and Pro Tour Schedule:https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule>Metagame Mentor: The Winners and Losers from Standard's 2025 Rotationhttps://www.magic.gg/news/metagame-mentor-the-winners-and-losers-from-standards-2025-rotation>Spoilershttp://www.magicspoiler.com/https://mythicspoiler.com/Comment too long. Click here to view the full text.
>>97359046Depends, if you mean in terms of lore/worldbuilding that's a difficult question. If you mean in terms of design and gameplay the answer is Path of Exile and nothing else comes close, the entire game is built around exploiting the same types of small interactions that high-power formats are full of. It all runs off of keywords and the skill tree and gearing are similar to deckbuilding where your entire build is oriented around one core concept that you boost in several loosely associated ways. Other games in the genre tend to use "Legendary" items as the highest tier of rarity and they're just straight better than everything else, whereas PoE calls them "Unique" items instead because they give you one specific effect that is useless for most builds and rarely outweighs the benefits of having a good stat stick in that slot instead, but if you find a way to exploit it then you can do things that would be impossible otherwise.Chris Wilson, the original lead dev, is a huge Magicfag and collects ABU-era misprints as a hobby, and the whole reason PoE exists is because he wanted to put Magic's design into Diablo 2's gameplay.
>>97360387I think I read somewhere that the name is a reference too.
>>97360421It isThe original working title was supposedly One With Nothing
>>97360450Which is also still a reference
>>97359046*band roguelikes that branch from Zangband, since they include Amberites, if you just played MtG and let that bias choose what you see on the screen. I particularly like Poschengband 3.5.1, but feel free to try newer/supported branches, I think some anon created Pseudoellisposchengband, and you can play Frogcomposband on mobile if you care for it. Amberites really feel like planeswalkers, their passive regen makes them monsters in battle even if you're a caster, and you can easily color-code your gish with the right paladin domain or wizard-warrior combination.You won't get the broken 3 card combo going infinite that easily, as Angband variants are more "fair" and about numbers going up instead of Ulyssean exploits. But it feels like what MtG felt when I started playing in Onslaught, casually.
Sewer Edition>2024 PHB Scanhttps://files.catbox.moe/g8oo9h.pdf>Cropped and rotated, but more artifactyMjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h>2024 DMGhttps://files.catbox.moe/fd04pq.pdf>2024 Monster Manualhttps://files.catbox.moe/atd38s.pdf (D&D beyond version)https://pomf2.lain.la/f/1en5qwum.pdf (scan)Comment too long. Click here to view the full text.
>replying to 6 hour old shitpostsjfc you fucking faggot, have some pride
>>97360187It's January, man. Pride's not for another five months.
A question about readying actions. Can you add an>orTo the trigger. For example last session my cleric said he would use radiance of the dawn either when all the enemies were within range or at initiative 1. Can you add triggers? How many can you add because it could get silly? If you don’t use it on a trigger so you miss your chance?
>>97360228That's a DM call. Personally, I wouldn't allow it unless a player made a strong case for why they're really two versions of the same trigger.>or at initiative 1Well, that's flatly against the rules, which state that it must be a "perceivable circumstance". Player characters can't perceive the initiative count.
>>97348487Night of the Walking Dead
Was the Satanic Panic REALLY that bad or has it been overblown over the decades?
>>97360439No you didn't.
>>97359911>If you're concerned about demons, then you should be concerned about the Medieval fanfictions having insane obviously false descriptions of them>Medieval fanfictions Your opinion is worthless.
>>97360392I mistyped the file name, maybe if anyone saves it they could correct grandeur to grandiosityThat clipping talks about players too.
>>97360453It thought it was, certainly, but in reality only refers to DMs.
>>97359823The problem is that modern Christians don't understand censorship, which means the satanic panic didn't have as much of an effect.SJWs are experts at sabotaging and censoring, which had a much greater effect on nerd culture.
Should an elven wizard be more powerful on average than a human one? Explain your answer.
>>97360182Yes? What about them?
>>97356728I thought that was generally understood.Most systems and book series go through various answers but normally elves make better wizards overall. Either the elves have an extra century or two to learn and master their craft, or they are some inherently magical species that is just plain better by birth. It's all the same in the end. Humanity's strength is always in numbers. They are not the best at anything but they are more populous. They are the smart horde species while orcs, goblins and everything else that wins wars through wave tactics are complete savages. Humans are the mostly intelligent wave tactic savages that can be kind of not shit at things.
>>97356728No, because the person who commissioned that art is a faggot.
A character's proficiency in any particular field is determined by how the amount they invest in that field, and everyone gets the same total amount to invest in their abilities. End of.
>>97356728yes, that should be obvious
>What is Exalted?An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.Start here:http://theonyxpath.com/category/worlds/exalted/>That sounds cool, how can I get into it?Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.htmlIt’ll get you familiar with most of the mechanics.>Gosh that was fun. How do I find a group?Roll20 and the Game Finder General here on /tg/. good luck>Resources for Third Edition>3E Core and Splatshttps://www.mediafire.com/folder/b54o6teut3fx6/Exalted_3eComment too long. Click here to view the full text.
>>97360288Exalted made a point of specifically contrasting itself with DnD, though, making a big deal of differences rather than similarities.>Stop being autistic and planting your flag on this hill. Why is this something you're even being this stubborn about? Besides autismWhy are you, anon? I mean, you're right here arguing with me about this. I don't personally think that pointing out the simple fact that distant gods are common in Western fantasy, and that they are a thing in several of the novels Exalted lists as its inspirations, is particularly stubborn or autistic, and the reason I keep talking about this is simply because people keep, or at least one person keeps, bizarrely trying to argue that distant gods is somehow a deconstruction or in any way unexpected.
>>97360315>Why are you being stubborn?>"nuh uh, you!"Step away from the computer and calm down.
>>97360318Anon, I'm not having this discussion here alone. Take a look in the mirror. I will step away from the computer as I need to go to work now, though.
>>97360299>It means that all existing elements of a work are played without the Rule of Cool, Rule of Drama, Rule of Funny, and so on, to see what hidden assumptions the work uses to make its point.Exalted does this at literally every point. Solars coming back to get punked by a death squad because they are still too inexperienced, magic sword factories because why wouldn't you, the prayer trade, heaven being run by incompetent in middle managers. Then you get the stuff that's intentionally contrary, like epic heroes actually being part of an automated system to make them into those superheroes.
Celestial Exaltation should just be described with a new incarnation of an ancient hero instead of reincarnation, as it describes what they are better, even if an Exaltation being a magical third soul makes it a weird grey area for being a reincarnation.
Out on Patrol Edition>What is this?/TG/ DEVELOPED A GAMEIT IS PLAYABLE. IT HAS BEEN PLAYED.EXPEDITION is a ~1880s era, Jules Verne-inspired retro-futurist, underground blood soaked adventurescape.It is a Skirmish wargame. Two players with their own expeditions, on a hexgrid map, explore & fight each other for victory and profit.3 versions of the rules exist, 2 of which have been playtested. The main one is 2e, to be found :>https://www.mediafire.com/folder/us7vnek39dc6k/AgarthaRulesas with maps, tokens and lore resources.>TL;DR Dochttps://docs.google.com/document/d/1LxdaGoBlJRTMuziMDupG5TeeFwNDnsIW2pfaRAcFDgA>Main Lore Doc, including links to anon-written short stories and additional lore in "Recommended..." sectionComment too long. Click here to view the full text.
>>97349958Where is this? Can't seem to find it on the mediafire.
Have we done anything with John Browning yet? I've been discussing gun designs with a friend, and the subject of Browning came up with him getting started in this exact period. Of course, most of his more famous designs, the 1911, Hi-Power, .50 M2, etc. are from later, but he was still designing and making several firearms before the turn of the century. And we've nudged the development period of certain designs before, with the Maxim I believe.I'm just divided on whether to keep him pretty normal with a blank cheque from the government post-Paraguay, or work in something Hyperborean. He'd basically be a saint up there with everything he's made/going to make. Alternately, I thought about somebody finding a 1911 or something on the battlefields of Paraguay and it makes its way into his hands (2000 Psychic Wars!)
>>97360094We haven't done enough with the Paraguayan War in general. The Second Oriental Crisis got a massive point by point description, and the Fall of Paris and the survival of the city also has a ton of lore. Compared to them, Paraguay has very little.
>>97360026It's in the TTS.
Clussy EditionPrevious thread: >>97241303Battlefleet Gothic, Blood Bowl, Epic, Kill Team,Man-o-War, Middle-Earth Strategy Battle Game, Mordheim,Necromunda, Shadow War: Armageddon, Titanicus, Underworlds,Warcry, Warhammer Quest, Warmaster ...... and any other GW system and board game are welcome.>Helpful resources: (feel free to suggest additions!)https://pastebin.com/qq9N8V0V>TQComment too long. Click here to view the full text.
>>97360101As I said, they were meant to be opponents, IIRC the example was a chaos marine (singular) as a high level opponent for a whole gang.As for players wanting to play space marines (plural) as a force, that originated pre-killteam and I haven't personally encountered it since that became an official (tm) option.
>>97354848Newest edition is what most everyone is playing
>>97342322Is Battle Companies kind of like Mordheim?
Played my first game of MESBG today. I fell in love with the game. The only thing I feel bad about is that it took me this long to find people to play with!
>>97359701Show us a finished painted one then
>gameplayFor Centaurs, you should be able to use them as mounts when not in combat if they're lightly armed & armored. I think you could ride into battle with them and fight on their back without overburdening them, depending on your loadout. Squeezing into dungeons and caves might be a bit of a bitch, and your centaur companion may find themselves too cumbersome to accompany you in certain locations. If people in wheelchairs can make do, I'm sure a transmog potion or a shrinking potion might solve the problem.>fantasy settingsThey're more at home here for sure, like having a horse. Some taverns may give you a hard "no" for your centaur companion, but I'm sure regions that are steeped in centaur culture or adjacent ones have accommodations for their unique anatomy. If nothing else, they could help carry your camp supplies and other provisions. >loadouts for fantasyIf you're not riding them, I think they can be pretty well armed and armored- think tower shield and a mace/flail. They also make good spearmen, so I think they'd be comfortable wielding a halbard and similar pike-style weapons. This would be with them wearing plate mail cuirass for the human portion and chainmail curtain over their horse hind quarters, or perhaps some specially fitted Gambeson. Other plate sections could be fitted to their horse body as needed. Archery and crossbows seem like they'd work for ranged options. I've not considered them using magic, but having a fairly mobile spellcaster seems cool as well.
>>97348360Thanks, it's like a big amalgamation of those early iron age iranic and turkic elements, bitches love their gold and harness
>>97289191No Shining Force enjoyers?
>>97325229I tend to make centaurs native American-inspired. Usually, their lore for me is > They used to be savages in the plains/hinterlands, but they were subdued and civilized by the more "sophisticated" races.
>>97276298Looks like you forgot to mention which specific, individual traditional game rule system you wanted to discuss.
>>97347771Movement isn't measured in numerical distance, thank god. We're not stuck in 1970.
>Dark elves exist to be evil elves>There's occasionally orcs that are noble savages rather than pillagers>Even dwarves have some evil equivalents like chaos dwarfs in warhammer and whatnotWhat would a "Dark" equivalent to gnomes be like? How do you corrupt a little jolly bearded man from the woods into something evil?
>>97353846Traditional games?
>>97354130Nice try, R. L. Stine!
>>97353926No one is ever going to care about your irrelevant books from a million years ago.
>>97354009No, there certainly isn't any way in particular that anything should be.
>>97359712Why does that make you uncomfortable?
This thread is dedicated to all kinds of solo games, systems, tools, and campaigns.Fail Forward Edition.>Last Thread: >>97062042Resources:https://rentry.org/srpgghttps://infinityweavers.link/re-up/solo-rp-toolkitMore threads:https://archive.4plebs.org/tg/search/subject/%2Fsrpgg%2F/orhttps://desuarchive.org/tg/search/subject/%2Fsrpgg%2F/type/op/Comment too long. Click here to view the full text.
>>97358092?I love crunch in my solo RPG
>>97358125>>97358211It becomes a memory game of if you can remember all the rules and mechanics to apply them correctly.
>>97358444yeah i like thatit's easy for me and fun for me to remember how systems work and run them in my head
>>97358092I guess it depends on how often you're doing rolls and checks. I keep them to a minimum for important events to keep the narrative going.
got a first session of Choir of Flesh in. Still getting the hang of the exploration but overall I like the core game loop, it feels flexible enough to expand on with some actual roleplaying but easy to fall back on. I like the settlement mechanics, it adds a fun base building element. His GMless sections keep getting better, this one has a nice bit on plots with hook generation and tension elements and stuff. Always like the balance of art to dense words he has in his rulebooks too, and the artist he got for this book is really really good.
Jabbering Jabberwock EditionDiscussion of the Towergirls CYOA, RPG, Setting, or Video Games welcome here!Everyone is welcome.FAQhttps://pastebin.com/vv4xQuwDCharts:Main Gens: https://e-hentai.org/g/2556775/f1669e072b/Imgchest backups(not sorted): https://imgchest.com/p/na7ko9dky8dhttps://imgchest.com/p/pg73rmbv7rnLegacy Charts: https://imgur.com/a/IRtoHXhSide Quests: https://imgur.com/a/7euVXRTComment too long. Click here to view the full text.
>>97327440I see it more like a>dare to rescue that princess with those gifts even that she could be a boyA conflicting thing
>>97341763The cute one!
>>97359447Hot
>>97359447'Dis is some good shiz.
Pathfinder Card Game 3rd WHEN Edition>>IF YOU ARE ASKING A QUESTION, PLEASE SPECIFY WHICH GAME YOU'RE PLAYING<<Previous Thread: >>97177684/pfg/ (pathfinder 1e) link repository: https://pastebin.com/RSt0rF0T/p2g/ (pathfinder 2e) link repository: https://pastebin.com/1zySxwm3/sfg/ (starfinder) link repository: https://pastebin.com/5yp9s2U3/pacg/ (Pathfinder Adventure Card Game) link repository: https://pastebin.com/wsNmzCMR>>CHECK THE SHARE THREAD FOR MISSING MATERIALS<<>tq: How do you read about updates for the game? Do you read the source material or just let some e-celeb yawn on about whatever garbage they want to spin?
>>97358795this quality of the video is hilariously shit as I expected it to be, but what did you think about the gameplay? Better than that Dawnsbury crap I constantly see people glazing
>>97358795It’s 2025, nobody speaks English natively anymore.
>>97359283Seems pretty uninspired, but the execution will matter the most.
>1eGonna be playing strange aeons with my friends. The party is a barbarian, mesmerist, and a witch. I was looking at the oracle. The thematic suggestions are dark tapestry, lore, and time. As a first time oracle I was curious which of these I would have the least amount of trouble with.
>>97352679>not even one minute in and a sassy gay NPC flirts with the PCDunno if the devs know their audience but they definitely know the IP holder.