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Post compliance market edition

>Previous Thread:>>97242255

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N
>Titanicus Compendiums
https://gofile.io/d/qdYzem

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8

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>>
>>97257420
We can't tell you anything that'll help you. Talk to your local community. And if there isn't one, start thinking about how you can get people hooked enough to try it out. Or don't, and be a nogames faggot like 90% of this thread.
>>
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Reckon I could get away with Suboden Khan as a mounted praetor or centurion for my Scars?

It's definitely a different design to the shamshir of the golden keshig and the skyhunters for normal jet bikes, but I kinda like the design.
>>
>>97257719
You will be raped and murdered
>>
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>>97257719
>Pr*maris
>>
>>97254686
My grozp play 2.0 and we are having fun.

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Does anyone else feel like the Byzantine Empire is the closest thing human-kind had to an Elven civilization analogy during our actual history's middle ages? Or am I crazy?

Even the part where their highly advanced culture was eventually wiped off the face of the Earth and forgotten in most normie perceptions of history.
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>>
>>97249834
Greeks are the ones with no empire who endured 400 years of foreign occupation, 500 if you consider that the Greek royal family were Germans.
>>
>>97249834
>βαρβάρους
>says someone without stable financial institution
>>
>>97222151
They were Gondor. Gondor was patterned after them. Not elves.
>>
>>97253416
This
>>97222151
Although you make some points, you can't ignore the corruption and civil wars, and the labyrinthine bureaucracy that just doesn't match the elves. That's all.
>>
>>97222151
I kind of crib Atlantis schizoposters for my Elf lore.

Key facts from my setting:

>elves are interplanetary, but precede humans because humans are the aspeciated offspring of elf/dwarf interbreeding
>elves created their own homeland, a floating island of concentric rings
>elves fight over the crown, two factions arise, red star and white star
>red star views themselves as godlike rulers of all the world and pronounce the god-king, seeking to impose order and stability on the land and declare the Final Empire
>white star just want to fuck and chill out in gardens eating fruit but will fight to ensure the existence of their people and a future for horny vegan children
>the white stars lose the island and have to hire human wizards because they view the War of Red Agression as their fault
>Island is yeeted into the shadow realm (actually the realm of spirit and mind with all the red star elves on it)
>God King becomes a twisted demon, the man in between, seeking to penetrate reality
>White Star Elf leaders gather to fight him
>Their fight becomes a debate in the shadow realm

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Go To Church Edition

>RPG Rulebooks
https://rentry.org/40kRPGLinks
>Homebrew Collection (Feb 2025)
https://rentry.org/40RPGHB
>WANG/Imperium Maledictum News
https://cubicle7games.com/blog/warhammer-40k
>Bestiary, armoury, weapon quality and NPC database
http://www.40krpgtools.com/
>Dark Heresy 2e Character Creator:
https://apps.ajott.io/dh2chargen/
>General 40kRPG Encyclopedia
https://www.scholaprogenium.com/
>Offline Combined Armory (v6.48.161023)

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>>
Genuine question, there’s no real answer to it, mostly looking for opinions for the sake of narrative flavour for my game. What is the connection between Cegorach and the Deceiver? Are they the same being, somehow? Are they connected? Is Cegorach just the Deceiver’s longest ever deception, or is the Deceiver Cegorach’s biggest joke? Or have one of them pretended to be the other, on occasion?
>>
>>97257601
My GM is very wary of stacking gear qualities for this very reason. MC bodysuits can get very silly.
>>
>>97257643
It's about as busted as being a Machine Trait Admech with a bunch if Unnatural Attributes in FFG

Nothing wrong with a bit of broken power gaming. Something I was pretty disappointed in is that they didn't take the time to make gear more... bespoke(?) In the Requisition Guide. They did that in the 4e Warhammer Fantasy books, the item traits & stuff are VERY heavy handed. Like how shields can be destroyed in one blow & not even having the durability trait can save it completely. This means shields are pretty shit to invest it
>>
>>97257162
The bitter internecine conflict between different GW departments would never allow it. They forbid making tzaangors in TW Warhammer to have bird heads because they have bird heads in AoS, for example. They are refusing to update stuff in Old World that was expanded on in AoS. Vespids got relegated to killteam, and so on. Pretty much the only thing that's used between the difference GW games are the daemon models, the rest is highly insular
>>
>>97257658
It's moreso about how some negative qualities are nothingburgers. If you're not the face then ugly nets you a free positive quality, and shoddy doesn't mechanically affect certain types of gear, classic C7. I typically equip every starting character with flak armour that I've stacked 2 nega qualities on to be able to afford.

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Out on Patrol Edition

>What is this?
/TG/ DEVELOPED A GAME
IT IS PLAYABLE. IT HAS BEEN PLAYED.
EXPEDITION is a ~1880s era, Jules Verne-inspired retro-futurist, underground blood soaked adventurescape.
It is a Skirmish wargame. Two players with their own expeditions, on a hexgrid map, explore & fight each other for victory and profit.

3 versions of the rules exist, 2 of which have been playtested. The main one is 2e, to be found :
>https://www.mediafire.com/folder/us7vnek39dc6k/AgarthaRules
as with maps, tokens and lore resources.

>TL;DR Doc
https://docs.google.com/document/d/1LxdaGoBlJRTMuziMDupG5TeeFwNDnsIW2pfaRAcFDgA
>Main Lore Doc, including links to anon-written short stories and additional lore in "Recommended..." section

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>>97252996
Nah! I'm good, marking the territories isn't that long (outside of France's, which is just humongous), and I'm not sure which order of putting stuff is the best for it to come out looking good, this is very much a prototype. I'm glad at least I got a tiny bit of the USA's in there, I didn't even realize that. I tried doing the same with the full map, but Paint 3d couldn't handle the sizes involved.
Very rough estimate, but the hexes came at about 80 miles across from what I could eyeball.
What I'm thinking, for the "hexcrawl" version, would be that you build a small company, start in a city, and have a few options to generate job opportunities, trade mission requested, escort missions, reinforcement, labour employment, exploration, etc. A bit like, in Sunless Sea, when you are in Fallen London, so if you are in Fallen Paris you can check with the Societe if they have some missions for you. You generate a target location (figuring how to do this the best is what's bugging me now) and must reach it. Each hex you have to travel through would be a game map (obviously, not a 1:1 translation, but represent that one dangerous situation your Expedition got into during that week of travel). These games would set you more against NPCs. Probably some rules to speed up travel inside your frontiers, on roads or rivers, or through Airship or on boats.
I've already figured out a bit of an event system to make the travel games a bit more chaotic.
Will post more on this as soon as I feel it has enough structure to make sense.
>>
>>97254342
This reminds me we still need to add a lot of names to the geographic locations.
>>
>>97255942
Rivers as well.
>>
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>>97255942
>>97255965
Thank you for the maps, I'll try to include as much info as possible without overloading the map.
>picrel
New game map, I'm going to try and pump a number of these in the next few weeks.
>>

>Everyone points out that "Le demons are not evil" was a huge trend
>Can barely remember any media that doesnt' have not-evil, not-succubus demons
>The first that came to mind was devilman and they are still dicks there

What is with this weird fauxtrarian bullshit
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>>
>>97257630
>Durr hurr durr durr HURR DURR HURR!
>>
>>97257521
>Tranime
Irrelevant.
>>
>>97257623
>Tieflings
They're not even actual fiends, so strike one.
>Devil May Cry
They're the primary enemy so strike two.
>Helltaker
It's literally stated that demons cannot be redeemed in that show. Strike three, you're out.
>>
>>97257787
Helltaker is the anime femoids in suit game.
>>
>>97257528
>on top of a lot of them acting like they were molested as children

>meanwhile, in 2004
>GUYS I'M A NURSE FOR A TRIPLE AMPUTEE BUT SHE'S AN ARYAN PRINCESS HOW DO I GROOM HER???
Can't think how that happened.

Holiday cheer edition

Previous:
>>97223714

Pastebin: https://pastebin.com/h8Tz2ze8

Survey results: https://pastebin.com/YJPZ44rq

Seasonal TQ:
>How do you deal with friends&family absolutely resistent to any form of game teach?
>Will anon repeat his autistic data gathering endevour this year?

Actually interesting TQ:
>How important is winning to you? Almost noone is a mustwin-tourneyfag, but we all tend to like games we are good at more, conciously or subconciously.
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>>
>>97253576
thanks for posting. not that anon, but you've sold me. i will check out the 10 year anniversary edition when it goes on gamefound
assuming it isn’t really overpriced. the VotK campaign seemed like a terrible value. I am still hoping to find a decently priced copy once it goes to retail
>>
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board games forever
>>
>>97257708
>800 hours
>More than a complete fucking months worth of 24/7 gaming
HOW? I mean yeah with tts included obviously but still
>>
>>97257745
*Bga, not tts
>>
>>97253576
>>97253574
>>97253562
I know I am being petty here, but this cover kills all the interest I might have had

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After about 8 years since I last DM'ed a game, I've been asked to run a session.
Unfortunately my books - adnd, 2e, 3e, 3.5, 4e, and 5e are in storage two states away.
And i prefer physical copies. Thanks to critical role and the movie DND books have gone up in price which is weird.
>4e books are ~10-15$ now.

Is it viable to run 4e in 2025? I don't remember hating it and I still remember some home rules to streamline combat to speed it up a touch.
Does anyone have suggestions for 1-3lvl adventures or campaign settings?
>4e thread I guess
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>>
>>97254633
To be fair to Runepriest, what it got was pretty good. It just didn't get enough.
>>
>>97256142
Runepriest mostly suffered from the "taxes" issue. He handed out like double the amount of gribbly little bonuses of every other Leader while completely lacking the positioning or action granting of others. They did have an interesting gimmick where their "heal" could be spent to not heal and instead just give the buff if you wanted to alpha strike hard and not spend surges.

Also one of the builds being Str/Con. Gross. Serene Blade should have been the standard design ideal of all the Runic Artistries instead of the later fixed one. Really it shouldn't have been a Strength class. Wis or Con should have been its primary with finding a way to slip Int in there as a Secondary so it wouldn't be so bad at Religion for flavor reasons.
>>
>>97256225
>so it wouldn't be so bad at Religion
Every divine class is shit at religion.
>>
>>97257727
That's true. Nature got moved to Wisdom so Rangers and Druids would actually be good at it. There wasn't really a reason other than Wisdom slowly closing in as the king stat that Religion shouldn't have been as well. Or at least a feat for Divine characters to use Wis for Religion like how Half Orcs got a feat to use Str for Intimidate or Rogues have a feat to add Cha to Acrobatics and Athletics.
>>
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>>97235255
I jorked the shit outta my meat to the chick on the cover when I was younger. Then my best friend showed me his dad's 2nd edition books and the pages with actual naked monsters on some of them.

This shit 100% legit derived from satanism but without it I probably woulda grown up a fag, and I wouldn't have developed my healthy Christian shiny/latex fetish. Dark fantasy shit always leads down that path, those black mages don't wear fucking fabric, shit's for peasants

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Love Wins Edition

>>IF YOU ARE ASKING A QUESTION, PLEASE SPECIFY WHICH GAME YOU'RE PLAYING<<

Previous Thread: >>97099515

/pfg/ (pathfinder 1e) link repository: https://pastebin.com/RSt0rF0T
/p2g/ (pathfinder 2e) link repository: https://pastebin.com/1zySxwm3
/sfg/ (starfinder) link repository: https://pastebin.com/5yp9s2U3

>>CHECK THE SHARE THREAD FOR MISSING MATERIALS<<

TQ: What is your favorite pantheon? What pantheon(s) would you want implemented/updated?
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>>
>>97256144
Draconic Acolyte isn't really Disciple. It's pretty clear that Dragonblooded is where you go for all the "be a dragon" feats like Scaly Hide and claws. Acolyte is more like a Final Fantasy Summoner or Lyria from Granblue, more about calling a dragon spirit and using that. It's cool but I rather have a real Disciple remaster over needing to take an heritage slot.
>>
>>97250702
Casters have worse saves all around, many martials actually have better Will saves and some will even have evasion on them before casters are at 3 expert saves. On top of Stupefied not actually doing anything to most martials, every other class would not have gotten fucked by it. Enfeebled is a joke for most classes. Clumsy is equally as bad for casters as for most martials just because they are already at worse AC, so putting them lower is asking to be crit on a sub 10 number. They're probably also making a lot of the same reflex saves just because spell range is pretty bad overall. Drained is equally bad for everyone and definitely the strongest of these four, but also the rarest. So, this actually is a caster debate when casters are more likely to get hit with these effects, and suffering more from them.

As someone who casts Befuddle a lot, you fuck over enemy casters with it way more than you do anything else. And this is acknowledging that you can absolutely dumpster an enemy's Will save with it.
>>
>>97256806
The most I can really say about this being a caster debate is that caster defense progression is weirdly funky even between casters, especially between Prepared and Spontaneous casters. But even then, defense scaling is all over the place for everyone when it breaks down to brass tax. Many classes like Alchemist, Magus, Sorcerer and Wizard get no unique Level 3 feature or defense up. Class feature design is messy overall.

Yeah, this can be spun into another "Paizo hates casters and hates (You)" debate but do you really want it to over more broad issues with the system?
>>
>>97256456
>for all the "be a dragon" feats like Scaly Hide and claws
more like, for ONE thing out of scales, claws, fangs, horns or tail
>>
So in Starfinder 1e it really seems like Evolutionist has some really glaring drawbacks when it comes to niches, all of them seem fucking hellbent on killing you like a retard, which is weird to me since it seems like the class isn't even that good in the first place so having drawbacks as insane as they are is confusing considering the other classes seem just as good without the chance of you being raped by double damage from electricity

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Yu-Gi-Oh! General #591

"All i want for Christmas is for Dark Magician Girl to materialize in my bedroom so i can summon her in face down ass up position, have sex with her, and end my turn" Edition

Previous thread: >>97191908

Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.

>Yu-Gi-Oh! Online Play
Automated Sims:
●EDOPro website: https://projectignis.github.io/download.html
●EDOPro: https://discord.gg/ygopro-percy
●YGO Omega: https://discord.gg/duelistsunite
●Dueling Nexus: https://duelingnexus.com/
●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/

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>>
>>97256636
True. My LGS orders a single box of each set nowadays, despite having a couple of dozen dudes each week at locals.
>>
>>97256589
Yeah but you could pull a crystal meth rare from the set. Big collectors item.
>>
>>97257008
Just looked it up, it was LIOV actually. My bad.
>>
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>>97257008
>>97257122
?
>>
>le dice roll game

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Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:

>n00b DM's Guide
https://pastebin.com/EVvt6P0B
>n00b Player's Handbook
https://pastebin.com/XALkXkV0

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:

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>>97255836
>>97255843
It was written for two sessions. The groups who did best in the upper caves were allowed to go on to the second round in the lower caves (if I recall the division correctly).
>>
>>97256233
>>97256247
Thanks, probably will go with appendix P and roll up some guys. Rather do that and fill out some character sheets myself.
>>
>>97257052
Let us know how it goes.
>>
Why the OSRIC 3.0 changed some Thief abilities? The Move Silently and Hide ability are different. One is a buff the other a nerf
>>
>>97256278
Amen

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>>97171444

>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.
The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, HeroClix,
Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam, SAGA, StarCraft, Stargrave, Sludge, Urban War, Void,
Warcaster, Warmachine, Xenos Rampant, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.


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>>97254664
Got more pictures of your FNV minis anon
>>
>>97256325
Yeah it's been cool so far. I need to get more experience with the combat though. It feels a bit weird with the 3 clash thing and basically everyone can die instantly if the roll is right. I think I prefer rangers of shadowdeep combat. I wonder if I could use the combat from that with the campaign mechanics from 5 leagues or if it would break everything. You'd need to redo every item, so might not work.
>>
>>97255569

How does it compare to Xenos rampant for example?
>>
my dudes aware me on Konflikt 47

i am worried it will be babbys first wargame like bolt action

like "lame dudes hit on 6+, wound on 6+", "elite dudes hit on 4+, wound on 4+", very little difference between units and factions, few if any special rules, dumb tactics...
>>
>>97255896
>>97256041
i believe both of you are right in a way
WZE is at its core a streamlined, competitive, balanced game with strict action economy etc.
which will put off franchise/brand/lore fans who just will NOT see the gameplay and feeling from previous editions in it
but at the same time the swingy d20 system prevents it from being a proper competitive game
at the same time there is zero marketing and the game is dead on arrival i am afraid
it takes the worst of both worlds i think
if resnova are content with working on it every now and then then that is nice sure
but the game will never take off beyond a couple dozen players around the world
dead on arrival yeah

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Have you ever roleplayed a female character?
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>>
>>97257624
Sure there is.
You just have to be willing to go on the offensive.
If you are caught on open ground under fire, you don't try to dig in; you press forward.
You either maneuver the conversation into a counterattack, or adopt a more defensible position from which to fight.
>>
>>97236007
https://en.wikipedia.org/wiki/Chevali%C3%A8re_d%27%C3%89on

So basically this guy
>>
>>97234702
>puckee thread
>>
>>97234702
Plenty, I've also ERPd full sex yuri (chat, not voice) with my best friend. I'm not gay.
>>
>>97257624
>I know what the implication is if a male commonly roleplays as a female character,
They're a straight male who likes women. Anything else is schizophrenia.

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Gundam Meta Edition

Here is a thread to discuss trading card games other than the big three.
>Build Divide
>Force of Will
>Final Fantasy TCG
>DBZ CCG
>Wixoss
>Keyforge
>Gundam
>Legend of the 5 Rings (L5R)
>Digimon
>Flesh and Blood
>Gate Ruler
>Battle Spirits

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>>97256982
Ok ^_^
>>
>>97257305
I really like lorcana's gameplay, it's like mtg but good. But man, how I hate most of its art...
>>
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>>97255119
>TQ
Legendary decks 5d's
>I still have my blue eyes
I still have my red eyes
>>
>>97252969
>What's the most recent starter deck you've acquired?
2 Amethyst Mandala
>>
>>97257644
It's like I've always said about video games. If the gameplay is good, the graphics shouldn't matter. About Lorcana, I've always said it's better if you can look past the Disney theme, and see what a good game lies underneath.

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Hope you guys had a merry christmas - edition

>Previously in the Mortal Realms:
>>97233998

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata, Sharty on the 'log and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
https://runebrush.pa-sy.com/warscroll/

>Anvil of Apotheosis hero creator:

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>>
>>97257244
well-rounded combined arms. No elite infantry though. Your units are bad. You can allocate points to make them good. You get the points by urinating on terrain.
>>
>>97257244
>how do the chorf play
In theory, GW designed them to be a very balanced combined arms force where you can allocate your special points to power up whatever you want to be better that round. In reality, most of the force is incredibly underwhelming, it's not that whatever you give points to will be crazy good, it's that whatever you give points to will be not shit. The bull machine is not amazing and despite being very machine focused in the lore, the bull centaurs are the most meta relevant unit. Rules and points could be changed obviously but it's kind of a bad feel if you get bait and switched into the faction thinking your machines are going to be doing the heavy lifting when they most likely won't. Can't speak to the spearhead specifically, but it looks fine for what it is. a ten block of chaff, a leader, a medium sized monster and a ranged unit is pretty par for the course of what spearhead boxes give you.
>is there something you would reccomend instead
if you love chorfs and are all in on the aesthetic you should get them, but if your unsure and other factions interest you, you should consider trying to find different spearhead on discount. You'll save some money and if you decide you like that other faction, there will be more units to get and expand to a full army. Chorfs basically just have those units +centaurs and hobgrots, and hobgrots are total shit as you can't even assign the special poitns to them and make them worth anything.
>>
Did a lil painting, gonna call it a lil early. Thank you aosg very cool.
>>
>>97257244
I've heard the chorf spearhead is actually pretty weak, and so is the whole army in general. Bull centaurs fuck shit up though.
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>>97248359
>TQ
Both FEC Spearheads are so good, I can't complain
I haven't assembled either, but damn they look cool

>In the game Werewolf: The Apocalypse, the Garou (werewolves) were made to defend the earth from the cosmic forces that threaten to tear it apart. The Garou fight against the Wyrm, the destroyer. It is a struggle against nearly insurmountable odds, especially considering the rivalry between many tribes. These rivalries make it almost impossible for the werewolves to present a unified front against a cosmic force that pervades reality.
>From this morass of hatred and mutual betrayal, there is little hope that the Garou can emerge triumphant against a foe so well armed as the Wyrm. The Wyrm promises money, power, sex, and whatever else the heart desires to its followers while the Garou receive no reward for their striving. It drives them deeper and deeper into despair, or into betrayal so deep that they choose to serve the Wyrm instead.

Main Rulebooks:
>Werewolf: The Apocalypse Rulebook
https://whitewolf.fandom.com/wiki/Werewolf:_The_Apocalypse_Rulebook
>Werewolf: The Apocalypse Second Edition
https://whitewolf.fandom.com/wiki/Werewolf:_The_Apocalypse_Second_Edition
>Werewolf: The Apocalypse Revised Edition
https://whitewolf.fandom.com/wiki/Werewolf:_The_Apocalypse_Revised_Edition
>Werewolf: The Apocalypse 20th Anniversary Edition
https://whitewolf.fandom.com/wiki/Werewolf:_The_Apocalypse_20th_Anniversary_Edition
>Werewolf: The Apocalypse 5th Edition Corebook
https://whitewolf.fandom.com/wiki/Werewolf:_The_Apocalypse_5th_Edition_Corebook


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>>97044676
>Werewolves
Oh, how I've waited for this day.
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>>97249591
>Christian Werewolves
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>>97250124
Chevalier is such a weird one. Anyway, isn't this guy like a turbo rapist or something and that's why he's in hell? Kind of based though.
Wish I could read some of these comics getting posted without going through 15 billion sketchy sites or paying an arm and a leg
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>>97250124
I don't know if I have ever identified more closely with a werewolf in my entire life.
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>>97255822
Kek


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