Previous thread: >>97111514GURPS is a modular, adaptable system, capable of running a wide range of characters, settings, and play styles, with a level of detail varying from lightweight to completely autistic.Optional rules allow you to emulate different genres with a single system, or even switch genres within a single game.A nearly complete archive of GURPS books can be found by using the image. Never post direct links to the archive anywhere in plain text.If you're wondering where to start:- The Basic Set covers everything, including a lot of optional rules you probably won't use.- A genre guide can be found in the archive, under Unofficial/GURPSgen. It tells you what extra books and articles you may find useful for many common genres.- How To Be a GURPS GM is a good read even for players.- GCS (gurpscharactersheet.com) is an excellent character-builder software, with page references to all the books and the option to export to both Foundry and Fantasy Grounds.Thread question: How often do you use an official GURPS setting? Which are your favorites?
>>97220693Water hazard or killed by crocs on land?
>>97220849Flooded temple so crocs on water
>>97220693 >>97220905Congrats! Cool encounter and game.What do you have planned next?
>>97220905My experience is that water is the biggest danger to adventuring parties, because nobody either takes Swimming or forgets that it's modified by encumbrance
"We never found a better name..."What is a better name for GURPS?
ITT overrated cards in MTG
>>97218488>If you take control of the creature, it becomes a liability.that's a huge assumption you retard. Its almost always better to stop your opponent's from recasting your commander
>>97218459If there was a 1 cost instant that traded your creature for an opponent's creature without a time limit, it would be banned in commander Swords and Gilded Drake are both powerful, but Gilded Drake's effect is more debilitating in commander.
>>97220714>>97220028>>97220017>>97219945What you're not understanding about why Gilded Drake should really be a common or uncommon card is that someone can do something with what it targets. I've drawn a diagram for you.
>cost effective And that’s why you are objectively Bad at the game. This isn’t a resource management game. It’s about Dominating your opponent with Power and Skill
>>97221183>Mana cost doesn't matter lmao what are you talking aboutRetard
Who was in the right?
all
"Tools of the Trade" EditionArchives & Other Resources: https://rentry.co/cyoagAllsync: https://cyoa.allsync.com/s/owWor64yLTngDk3Previous thread: >>97210766>Thread Question: Do you prefer inherent magic or something more ritualistic, requiring equipment, words, or similar?
>>97221157I guess you could say she's your North Star
>>97221464How? Surely I can't be the only one who posts this sort of thing every now and then. I didn't even include a name.
>>97221509Sure, but with this particular type of longing and vagueness? If anything the lack of identifiers make it MORE probable. As if the person is self-evident and at the same time can't be limited to a picture.There is only one person fitting that description, and you're the only one talking about her in a vacuum.
She ain't gonna f*ck you, lil' bro. Move on. Aro is frigid and only has love for WIP she'll never complete.
It's Da PDF Share Thread!Get ready to stuff your hard drive like a cosplay hooker at a con!STEP 0:<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.It will answer 99% of your questions about this thread. If you haven't read it, we will know.STEP 1:Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.STEP 2:Request, share, stay awesome!Comment too long. Click here to view the full text.
>>97220789>Kingdom of Chélembyg0f1le /d/eFHcwg
>>97199124bumping with pic, I would very much appreciate it
Requesting humbly for the Teenage Mutant Ninja Redux Edition
>>97212919Thank you very much for SotC <3
>>97221405Seconding, with all digital bonuses.
Out on Patrol Edition>What is this?/TG/ DEVELOPED A GAMEIT IS PLAYABLE. IT HAS BEEN PLAYED.EXPEDITION is a ~1880s era, Jules Verne-inspired retro-futurist, underground blood soaked adventurescape.It is a Skirmish wargame. Two players with their own expeditions, on a hexgrid map, explore & fight each other for victory and profit.3 versions of the rules exist, 2 of which have been playtested. The main one is 2e, to be found :>https://www.mediafire.com/folder/us7vnek39dc6k/AgarthaRulesas with maps, tokens and lore resources.>TL;DR Dochttps://docs.google.com/document/d/1LxdaGoBlJRTMuziMDupG5TeeFwNDnsIW2pfaRAcFDgA>Main Lore Doc, including links to anon-written short stories and additional lore in "Recommended..." sectionComment too long. Click here to view the full text.
>>97218995>Not sure how to fit it exactly without them becoming heretics for the lemurian ways...Guns aren't cheating if you use trickshots and noscopes. Those require cultivation and prophecy.
By the way, how many units from the charts actually have profiles?
>>97220071All of the units for the first three charts should. Some are jokes like the Star Ancestor. Quite a few never made it into a book so if you want any reposted please let me know.
>>97221029I was checking if there were some units that would fit a neo mughal book, but other than the rajput sepoy, I think there are none.
Ever had to say fuck it this is above our paygrade, and just bail from a dungeon?I get that GM probably put some amount of effort into preparing it and skipping the place would put that to waste, but when the very first encounter makes it painfully obvious pushing on would be suicidal, nobody can really blame the party for doing literally anything else, right?
>>97214709One more reason to hate the udead.
>>97207726It's frustrating how Scalli is such an amazing artist but he's always doing extreme insertion, hyper breasts, hyper pregnancy, hyper-everything, ugh.
>>97209297You're both too retarded to follow the discussion and too retarded to recognize the value of quantum ogres.
>>97207726I ran a d&d campaign centered around a cult, at it's climax the cult had brought a basilik to a church. One of the players decided to fight, only to fail his saves and get petrified. The others immediatly ran out the city without warning anyone, actually probably a cooler outcome than trying to fight it
>>97207823it do be like that
RIFTS! The science fantasy world of post-apoc cyborgs, wizards, dragons, ninjas, giant mecha, super-nazis, robot ninjas, vampires, underwater kingdoms, remnant human supertech civilizations and everything you can imagine all rolled into one setting where interdimensional RIFTS have pierced Earth's fabric and turned it into a playground for aliens and monsters!Plus other Palladium Games about superheroes, zombies, classic fantasy, supernaturals investigation and more. Talk about:>RIFTS(tm)>Heroes Unlimited>Palladium Fantasy>Beyond the Supernatural>Dead Reign>Robotech (lol)>TMNT & Other Strangeness + After the Bomb>Splicers>Nightbane>Savage RiftsComment too long. Click here to view the full text.
>>97217079Nope, Im up to date. Fix your shit, hiro!
>>97218541Yeah you can add those in if they're relevant
Should stone magic pyramids be actual dungeons for adventurers to explore and conquer?
WHERE IS RIFTS ANTARCTICA?!?!?!?!?
>>97221402At the bottom of RIFTS Earth
Diabolic X editionPrevious >>97182768>Basics Pastebinhttps://pastebin.com/GWjTU9Uv>Anon's Locals Survival Guidehttps://pastebin.com/xXp5jShL>Fanmade PC simhttps://pastebin.com/u6aKrBSg>Official Mobile sim (Release Date TBA)https://www.digimon-alysion.com/en/Comment too long. Click here to view the full text.
>>97217309>>97219849>>97221055I prefer post-timeskip Hiroko more.Not sure why, but I like her outfit a LOT more
>>97219849>>97221077Teen Hiroko is for rough anal.Adult Hiroko is for extremely passionate lovemaking with the express intent of procreation and family-formation
>>97221109I hope we get a card with her 26(?) year old outfit
>>97221109I expected something extremely similar when I hovered over that spoiler.
no 11:30 or 5pm reveals. definitely being kept for liberator (releases on Christmas), so likely Shoto's Digimon
big haul edition▶What is Kingdom Death?Kingdom Death is a tabletop miniature brand stared by Adam Poots and operated by himself and his Team that later spun off into a miniature based bored game funded by two very successful Kickstarter campaigns.▶What is Kingdom Death: Monster?Monster is a Nightmare Horror cooperative boss battler/miniature hobby game for 1-4 players about hope in a strange world of bizarre monstrosities and perpetually darkness. Players take on the role of survivors that band together to form a settlement, fighting monsters, crafting weapons and gear, and developing their civilization to ensure survival from generation to generation.Prologue Narration: https://www.youtube.com/watch?v=FNLc8dHv0AcThe Game is broken up into 3 phases:1. During your Hunt Phase your band of survivors traverse the world of KD in pursuit of their quarry.2. After successfully tracking your quarry you will begin the Showdown Phase, where you must fell these horrific creatures in order to acquire precious resources.3. After the battle, your survivors wander home with loot in hand to begin the Settlement Phase. Arm yourself by developing new weapons and bizarre structures to prepare for next year's hunt.Comment too long. Click here to view the full text.
>>97219024that's not a good mindset, anon. we all start somewhere. if you don't like your models think about why and try something new.
>>97216446Something that made you say "damn, good game. Can't wait to play that again." And good enough to make you try it some more.
>>97220529I like flower knight better than spidicules personally,
>>97220529>>97221388Actually speaking of spidicules, while waiting for COD to fix it would it make sense to just swap the silken nervous system and spinnerets requirements on the turban and body suit? Still a pretty expensive vuild though, almost certainly need to hunt it at least 4 times from my experience
Man I've been stuck for the past few days in decision paralysis, unable to decide whether to put grinning faces or expressionless faces on bone eaters...
Love Wins Edition>>IF YOU ARE ASKING A QUESTION, PLEASE SPECIFY WHICH GAME YOU'RE PLAYING<<Previous Thread: >>97099515 /pfg/ (pathfinder 1e) link repository: https://pastebin.com/RSt0rF0T/p2g/ (pathfinder 2e) link repository: https://pastebin.com/1zySxwm3/sfg/ (starfinder) link repository: https://pastebin.com/5yp9s2U3>>CHECK THE SHARE THREAD FOR MISSING MATERIALS<<TQ: What is your favorite pantheon? What pantheon(s) would you want implemented/updated?
>>97186660Do you have any idea how exhausting it is to build an entire tabletop campaign around locked doors and NPC backstories? The Mario example you gave was just the plot of Jade Regent and that campaign was really good - up until it wasn’t Princess in Another Castle. The ability to feel forward momentum in the party’s travel is so important and this campaign is not about that at all, it’s going to be trying to get the Blue Key while giving a dilation sphere to a ghost that hates xer dad.
>>97214996It's Brazil?Huh, I always played characters from it as South African.
So how does hellknight work now in the remaster? Is law damage just gone? Is sense chaos worthless? Or will they make another remaster for it
>>97221377> Is law damage just gone?Yes>Is sense chaos worthless? Was it ever worth anything?>Or will they make another remaster for itYeah, they are going to remaster it in the Spring.
I took an extra week off on this one because the streamer in question JUST debuted (they're an alter ego of an already existing big name content creator), and so far she's only really done pre-edited videos and not really any streaming, so I wanted to see a bit of what she'd make first before finalizing the sheet. Regardless, I think it's a fitting (and shockingly deadly, mechanically) build that also fits with her design and lore video.As always, anyone who wants to see some of the other work I've done can find them here: https://x.com/DrumerThead/status/2002977609672794528
What level wizard/magic user would Prospero have been?
>>97218717Which is a fairly high level spell, at least in D&D (which I’m assuming by default is what we’re discussing here).
>>97218693My Daughter, The Queen Of France. Could be Forsooth.
>>97217579Cleric, lvl 9, Tempest domain.
>>97217579I'd run him as an intermediate level dual-class Sha'ir/Druid.Just because.
>>97220957
Why did 5.5e drop the ball so hard? Everyone I know who likes 5e is staying with 5.0e. And more than a few of them have moved to 3.5, OSR, or other games entirely.Is WOTC just stupid?
>>97221447You had all the time in the world to prove it and you couldn't produce a single shred of evidence besides vague vibes and retarded tummyfeel.
>>97221461>You had all the time in the world to prove itAnd I did.Cope and die mad about it.
>>97221472And somehow every point you failed to make was easily disputed and proven to be based on skimming the google AI summary for "D&D 3.5 sales figures"
>>97221482Your points: Debunked.My points: Unassailably true and backed up by factual evidence.Simple as it is, you're just mad you lost the argument.
>>97221490You didn't even know that Mike Mearls didn't work on 3.5, buddy.
Magic should be rare, mysterious, superstitious. It should take time to use and be exhausting to cast When did fantasy magic and wizards turn in Avatar the Last Airbender shooting fire and lightning out their assholes?
>>97217677>When did fantasy magic and wizards turn in Avatar the Last Airbender shooting fire and lightning out their assholes?Well, my setting is xianxia and there's spiritual Qi literally everywhere.But in my setting, it turns eldritch quite fast and the truly powerful are alien to the mortal mind, no matter what they used to be.
>>97218699Simple enough question.
>>97217788Perhaps you should read the books where hes dropping fireballs every couple of days
>>97219181Yeah, it is quite simple.
>>97218076How about magic from belief? You have a priest who REALLY REALLY BELIEVES that he can banish a spirit, he matches his willpower against it (his belief) and if he wins, the spirit is banished. Alternively, the belief could be a resource, ie a priest, wizard of godling has to convince a big enough group of people that their magic works, allowing it to happen. It could be cast using personal methods or a set formulae, but without the belief that it will work, it doesnt.It would lead to some interesting situations - a unbelieving scientist attempting a spell in a spellbook and nothing happens becasue he has no belief. A powerful wizard, priest or god could be reliant on the belief the people have in them - if the legend of the caster fades over time, their power fades or vanishes as well. It would give priest characters something to do than just heal, they would have to keep trying to generate belief in their particular god or brand of magic, while reducing the power of competing beliefs and religions. Building/destroying shrines and temples would aid one side or another, while a wandering wizard would encourage tales of mystery and wonder that spread from his adventures.
This is a second OSRG, seperate from the main osrg thread, where you CAN talk about 2e, retroclones, and any osr content you want.This is different than the regular osrg as due to rampant trolling from a handful of bad actors, discussion is impossible.
>>97220910>>97220911Alright you winged the first response. Maybe you should re-focus your efforts and try again.
>>97220910BrOSR fags are so completely irredeemable, and I think they revel in that.
>>97212715Modern players are dull, do not map, and there will always be frustrating communication issues.You can get away with just giving them the actual dungeon map, they will still occasionally get lost or take a wrong turn as long as you don't reveal the whole map at once such as with Roll20's line of sight lighting system.
I don't know if my group is too good or if there's just never been any real challenge.Aside from avoiding unfair instant death, I try to run a fairly difficult game, but my group manages resources efficiently, gauges challenges appropriately, and plays extremely cautiously while doing all the basic "best practices" (scouting appropriately, securing and maintaining escape routes, etc.). I try to throw lots of curveballs and put them in situations where they can't rely on the same tactics, but they readily adapt and improvise as needed. They haven't complained about being bored and seem to be enjoying themselves, but personally I'm actually getting a little tired of "intelligent" play and want to see players take more stupid risks, instead of every move being calculated on a risk/reward matrix with safety and security always being paramount. I'm at the point where I don't even know what a challenge is anymore, because what they're doing isn't necessarily easy, but it makes them fairly predictable and makes my side of things less exciting. I could set up illogical or even insane scenarios that specifically punish the players for playing intelligently, but that feels less like introducing a proper challenge and more of just creating the illusion of difficulty for its own sake.
>>97220886The osr was before your G+ runoff. You've just taken >rulings not rules and turned it into doxa you fuckwit.