Something clever edition>Basics Pastebinhttps://pastebin.com/GWjTU9Uv>Anon's Locals Survival Guidehttps://pastebin.com/xXp5jShL>Fanmade PC simhttps://pastebin.com/u6aKrBSg>Official Mobile sim (Release Date TBA)https://www.digimon-alysion.com/en/>BT22 Cyber Eden questionnaireComment too long. Click here to view the full text.
>>96604420This is a stronger version of [wg] Cherrymon, and it has Fortitude too. Wind Guardian bros...
Japan also revealed Lilamon early```Lilamon BT23-044 C <05>Ultimate | Data | Fairy/CS[Digivolve] Lv.4 w/[CS] trait: Cost 3When this card would be played from the hand, if you have [Yuuko Kamishiro] or a Digimon with the [CS] trait, reduce the play cost by 3.[On Play] [When Digivolving] By suspending 1 Digimon, until your opponent's turn ends, 1 of your Digimon with [Fairy], [Vegetation], or [Plant] in any of its traits or the [CS] trait can't be returned to the hand or deck by your opponent's effects.----Inherited: [All Turns] (Once Per Turn) When this Digimon deletes your opponent's Digimon in battle, trash their top security card.```
>>96604542Fuc
>>96604542>>96604550Bounce and bottom deck protection is good in general and it supports cs and the usual green traits plus sec burn from inherits is always nice.
They messed with me or i'm being retarded?>Ends turn with Apollomon ACE and having Dianamon CS as a source, can i only be able to choose one "end of your turn effect" or i can trigger both but i decide which one go first?>He digivolves to Nyabootmon already having 3 bodies in field he plays the shoemon promo that let you play the token, the effect of the Nyabootmon would also count the token or the token is played after the DP reduction?
It's Da PDF Share Thread!Get ready to stuff your hard drive like a cosplay hooker at a con!STEP 0:<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.It will answer 99% of your questions about this thread. If you haven't read it, we will know.STEP 1:Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.STEP 2:Request, share, stay awesome!Comment too long. Click here to view the full text.
>>96596957Seconding. I hope the usual anon didn't run into some trouble. Can't remember them being this late before.
Fellas, anyone got all 12 volumes of Libram of Lost Spells, by TPK Games, for D&D 5e?
>>96597832Thanks!
>>96603741>pdfs from Matt Belcher:>The Dwarvish Realm of ANVILS REST>The Barony of Amberwood>The Village of Wilders Edge>The Elves of Chateau de Gallantria>The Malevolent Murk>SHADOW OF THE STEEL ROSE>UNEARTHED REWARDS>AZUREPORT TO LAKETHORNE>Shadows Over Sabres Bluff>The Dwarves of Faelons HallsAll of these plus a few others...I will find a trove for these soonGFComment too long. Click here to view the full text.
Humbly Requesting for PF2e-"On Champions: Promises, Oaths, Zeal and Belief" book from Luc Cook-Player Core 2 Expanded
What's the most self-indulgent thing you've added to your world?I love world building, I've done various settings that are all wildly different from each other. The only thing they all have in common is that my Phobia doesn't exist there. It makes me happy to imagine a world where what I fear the most doesn't exist.
>>96598317CG +2 int master race elves. They dont have a wisdom bonus but they actually do under the hood. My world needs at least one good based race that doesnt offend my sensibilities for me to be invested in it.
>>96598809prestidigitation can do that
>>96598911I'm similar, but I like them more snakey than that.
>>966033931 2 3 4 5?why that's the same as the code for my luggage
>>96598317A euphemism for buttsex that I never explain.
Forgotten Realms and ALL its derivatives have made extreme damage to the fantasy and rpg genre and I'm tired of pretending it DIDN'T
>>96591334"Make it gay and lame!"Sounds about right.
>96595939>He failed at creating an english mythos and england does not need a mythos, it has one already.Wrong on both counts.>You need to familiarise yourself with actual literature rather than shit written past the year 1900, pseud.Wrong again.1/10, and you don't even get a real reply for it, moron.
>>96599756Nice projection, retard.
>>96600969>>96600827Tolkiendrone copeRead literature. stop reading fantasy slop
>>96604660>t. tard who only read gay porn.
Soon™ Edition>Resources:WFB: https://pastebin.com/qVGrgwwhWM: https://pastebin.com/EsDAgebaWFRP: https://pastebin.com/inbyBsR6Novels: https://pastebin.com/PFqPDr0H>TOW:https://gofile.io/d/fxFgXShttps://www.warhammer-community.com/the-old-world-downloads/>Warhammer Chronicles:https://files (dot) catbox (dot) moe/0xt777 (dot) zip>Time of Legends:Comment too long. Click here to view the full text.
>>96604479>wants wargames to be about SOOPER HEROEZ, not battalions of men>"y... you're the o... the one who wants to self-insert roleplay as characters!"lmao
>>96604561yeah cause hero hammer is fun.
I havent looked into Chaos in TOW and only dipped my toe in back in 6th. Do marauders still have mutations? that upgrade kits still squatted isnt it?
>>96604559Special troops and characters should supplement and support the line infantry, just like real armies. Even the SAS and US Navy Seals support the infantry. Cavalry, artillery, skirmishers, all these roles serve to support the main characters, ie. the infantry
>>96604396This, historitards will literally pay $50 for AI generated rules
>Brutus' Drivehttps://drive.google.com/drive/folders/0B1qb0_OLhDrDYVVpbllIREdOczg?resourcekey=0-m3LU1xaC5-PnnA0VLRfK9g>DriveAnon's Drivehttps://drive.google.com/drive/folders/1Cx7KoDkQa9qmDfJN9_CehZ0fxXEweKOu?usp=sharing>Jumpchain IRC Chathttp://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA>Ruleshttp://pastebin.com/Gqj3iKyn>How to Jumpchainhttp://drive.google.com/file/d/0B1qb0_OLhDrDVDFBR2NpdG03S0U/viewComment too long. Click here to view the full text.
Bleh writers block sucks when your trying to get a particular scene and trying to get from A to B sometimes.
>>96604114Hang in there. Sometimes you have to go write down some ideas for a future scene and come back later.
>>96604175Eh thanks. Maybe I'll just start writing the second half of the scene and come back and figure out how it connects after.
>>96603037Dickings.
>>96595696>>96596048Most things look good, but I feel like I have to be the killjoy in the room and ask what the rationale is for Sorcerer and similar choices being able to automatically apply to "any esoteric energy reserves" and "expend mana" to "use spells" when magic isn't a thing in this setting, and also Troll being able to fiat regenerate cybernetics when neither is really a thing in the setting or as far as I can remember really thematically resonant? I don't think you're trying to powerwank or anything because, let's face it, we're way past that point by now for Jumpchain as a whole. I'm just making the point that for the purpose of assessing the jump by the internal logic of Cyberpunk 2077, I'm not sure cybernetics being able to automatically handle magic in other settings is kosher.
Trench Crusade General - /trench/Let's Make A Warband Generator Edition>What is Trench Crusade?An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.>What Trench Crusade is notTC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.>What's the QRD on the background?The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.>How do I get started?All the files are free online, but are split between the website and the discord. They have all been collected here for your convenience:https://mega.nz/folder/70QH0BBa#Eg-blxYQKkY_C02wErnFTQComment too long. Click here to view the full text.
>>96602442Yep, Warrior Saint Patron allows this as well Dragonslayer GS outperforms basically anything it's just that NA doesn't really have baseline guys that flip games aside from Trench Mole + Flamethrower. So going down these routes as it stands currently you end up spending ducats that could have been spent on Elites like a Strength of Samson Sniper Priest with 2x Pistols + Grenade
>>96601457One-Handed, Assault, occasional +1 dice, and can shoot again in melee. Seemed like a decent option with the other hand occupied by a musical instrument. I imagine a gas grenade and one handed melee weapon would be the more conventional choice?
>>96601892>mechanical warband themeI must have missed something about venice. All I know is some war cardinal has it as am ancestral home.>>96602442Nuns converting blood to blessings is real nice shit. The only thing really holding the nuns back is their poor selection of ranged weapons.
>>96600015Medi-kit is really a waste of points this early, very rarely does it come up unless it's dedicated on one model you're trying to keep as beefy as possible. Your models are typically too far apart for it to get much if any use. This is going to sound retarded of me, but I think with how limited and terrible the heavy weapons on KoA are, i think I'd really want to take siege jezzails. You can put them on an Anointed for a big nasty guy or on a trooper+armor+hat to get to 80 points for a guy with a lethal weapon and not a ton of waste all without a limit on the dammed things so later in the campaign every Tom Dick and Harry can hold one from a snipers nest.Coin hammers out the gate seems incredibly wasteful with how expensive they are. Goetic Warlock letting you put more points elsewhere over the big puppy is an interesting choice though it's worse than the wolf but has fun plays with the chorister bubble
>>96604242I know you probably dont intend for it but I have to say, campaign games warbands tend to be more fun when you build around a theme rather than a meta. Throughout the campaign what you started with will be so different by the end that just sticking to a theme will cause less of a headache on what you should be taking as rewards and equipment puchases.
Fleem editionPrevious: >>96526651>News & RemindersThrough the Omenpaths coming out tomorrow; preorders are still availableArena Anthologies 3 & 4 coming out tomorrowComplete one of three activities by September 30 to get Fleem cosmetics; see announcements for detailshttps://magic.wizards.com/en/news/mtg-arena/announcements-september-22-2025>Useful Linkshttps://pastebin.com/QFA0hqaA>TQWhat Omenpaths cards will you brew with?
The design is so wonky and all over the place with this set i unironically would have preferred if they had left it as Spiderman. I dont care anymore.
whats the universal consensus verdict on this set. any good cards? think i'll craft the rare land and the symbiote
>>96604526anything with red
>>96604582true id rather have spidey instead of these literal who stock characters we got i wont read a single card name
no amount of fake news and shilling is gonna change reality, it's so joever>96604281>96604167
"I always win my games, and if not, then I change the rules." - Uwe RosenbergPrevious: >>96588677Pastebin: https://pastebin.com/h8Tz2ze8Survey results: https://pastebin.com/YJPZ44rqThis general encompasses all board game genres - Eurogames, Ameritrash, Ameritreasure, Fillers, Party, Abstracts, Wargames, and especially the game that one anon is autistic about at this very moment.TQs:- What is your favorite 2 player only game?- What is your favorite heavy game? (weight of 4+)- What's your board game hot take?Comment too long. Click here to view the full text.
Are there some fascinating schizo designs out there that defy every expectation? Not talking about how lacerda forces different mechanisms together without rhyme or reason. More like that one gane that didn't get made because the designer got 'threatened by the sun not to reveal their secret'
What are the best tiny epic games?
>>96603050>No longer that 90-120 min,Anon, El Grande is a 5 minute teach and usually plays in just over an hour. The last time I tabled it it took 4 hours. The duration of a game has more to do with your players than the game.
>>96598848>TQs:>- What is your favorite 2 player only game?Blood Bowl>- What is your favorite heavy game? (weight of 4+)A couple months ago I'd have said Oath, but I finally got to try FCM and we've been playing it nonstop since. Honorable mentions Trismegistus and Pax Ren>- What's your board game hot take?We need more weird divisive games that try something new. I'd rather see another wehrle game bomb at my table than finish another mathematically tight euro point salad that uses a combination of tried and true mechanism A and tried and tru mechanism B>Bonus question: What is your favorite game by Uwe Rosenberg?Probably Agricola.
>>96602684>literal modded content>hermit is now technically officialholy shit fuck megacrit, STS 2 is going to be ass isnt it
Netrunner Edition>Cyberpunk 2020 vs. Cyberpunk RED?Cyberpunk 2020 is the second edition of the Cyberpunk TTRPG that focuses on simulation gameplay and has a black trenchcoat aesthetic.Cyberpunk RED is the fourth edition of the Cyberpunk TTRPG that is set after Cyberpunk 2020 following the Fourth Corporate War, focuses on more balanced gameplay and is more streamlined but has less content.>Cyberpunk Rulesets (The Vault) (May not have all updated rulebooks, check official sources for updates)bit<dot>ly/2Y1w4Md>Resources for RED:https://datapool2045.net/>RED free-DLC and extra contenthttps://rtalsoriangames.com/downloads/Comment too long. Click here to view the full text.
>>96603496>This book also details a number of normal ways your humanity score goes back up; but nobody posts that chartHumanity Gain makes a lot more sense compared to Humanity Loss, most of the latter being nonsensical because what >>96603345 already mentioned
Rockerboy who is a fujo fanfic writer.
>>96603555If you use them both together a number of actions lose Humanity Costs entirely or net to positive:For example, lets say that 'murderous ideation' means 'planning a cold blooded killing'. Then if you plan to kill a gangster who is poised to kill the owner of a bodega you would take a 1d6 hit for planning a murder, but then you'd gain 2d6 from saving their life.For another example, you torture an enemy to get the combination from their safe to steal-back something important from them or halt their plans. You would take 1d6 for torturing them, but you'd gain 1d6 back from defeating someone.The general jist is that justified or moralized violence can keep you entirely level; while wanton or cruel acts will see you spiral. Principled action and trying to maintain an ethical code will generally recover you HL in the long term.Finally with the HQ rules and lifestyle rules for certain levels of accommodation you're netting some HL from there as well. The average edgerunner then can indulge in limited torture (especially when 'the ends justify the means) and violence, having become acclimated to threats of being killed and killing. What shakes them then has to be substantially dehumanizing, gruesome or soulcrushing; and generally only really grody stuff will cause more than a 1d6 hit.Broadly while some tweaks may make sense, I think these charts are very good; with even murder-hobo character not swinging wildly in humanity so long as they're being cruel for sensible motivations. The only characters that will crater immediately are the unnecessarily and unrealistically cruel.
Is it just me or locate/remote and control/remote in CP2020 are busted? It's not particularly hard to create a strength 10 controller program (difficulty 20 to create, perfectly doable) which can then auto succeed every time. I know you have to make a different program for each type of object you want to control but the weight of a strength 10 controller is just 2 MU so you can have more than one, and honestly just one to control cars and maybe one for electronic doors should be more than enough.I assume that you can only hijack cyberized cars and I assume those should be relatively rare, but none of that's written as far as I know. The example in the corebook makes it sound like you can hack and take over anything.
>>96602596Humanity loss/gain is just a way of simulating a characters innocence and descent into unhinged psychopathy. I wouldn’t run it literally by book tables but I think its generally fair for someone doing knowingly fucked up shit to suffer some small degree of humanity loss.Those who are characteristically running low EMP already would be less and less phased by such things and therefore less likely to lose humanity, that’s the way I see it.My biggest issue conceptually with humanity system is that any player who wants to just play full murderhobo deathborg has to start the game with as high an EMP stat as possible meaning they are implicitly angels behind all the chrome.
Why are most wargamers against the idea of playing en plein air?
>literally every single post ITT is a lame ass excuse I knew this board was full of IRL losers, but god damn
>>96603634I have no moves. I haven't done tricks since the early 2000s I picked up skating again because I got a job 2 miles from my home and figured it'd be cheaper to skateboard than drive everyday
I don't want to make it easier for the feds to gangstalk me.
>>96602089Wind, rain, snow, dust, sun bleaching paints out of minis, ink out of record cards and sheets, and damaging resins and plastics, bugs biting and stinging folks trying to game, the loud ceaseless trafficOutdoors is a shitty place to game, it's better for when the lads are up for a bit of sport
I live in a desert. We play in garages if its relatively nice though
Archives & Other Resources: https://rentry.co/cyoagAllsync: https://cyoa.allsync.com/s/owWor64yLTngDk3Previous thread: >96555932kot liah
The Library
>>96599525>Kemonomimi StaffBetter quality version: https://imgchest.com/p/9p4n8b3g54n
>>96585552>Volentia of Aragon>her father left her>he left his mannor, servants, library and his whole wardrobe to her duaghtershe killed him didn't she?
I LIKE TOK KINO
>>96599525This gives me the ick
Doing It For Someone Else Edition.Previously on /slop/: >>96580023 ▶ Thread Task: Dynamic duos. Your OC with another OC (fuck the haters), or any randos you can come up with. Bonus points for anything we haven't seen before.>TT: Edgar Scrolls casts Tasha's Hideous DaughterAlternate Task: Your best text efforts: slogans, signs, t-shirts, graffiti, or anything involving coherent text, or amusing AI hallucinations.Alternate Alternate Task: Anything animated.▶ It's been confirmed images are not saved on Microsoft's servers forever, only for 50 days. Make sure to save your images.▶ GeneratorsComment too long. Click here to view the full text.
>>96599249
>>96604053Don't listen to the haters. There's a small minority of very vocal luddites, usually low-tier artists or their friends, who are trying to push the idea that AI art is bad. They'll die out soon enough, particularly as the newer AI models are increasingly able to outperform even skilled artists in terms of image quality, without the uncanny anatomy fails that used to characterize AI art.
>>96604215>>96604053I have a friend who went to art school and his "work" gets utterly mogged by AI. Naturally, he hates it. "Artists" see the writing on the wall and the only thing they can do is attack and hope that AI art doesn't improve. Heed not their cries.
I feel bad for artists. But then again I feel bad for everyone who's having their job security threatened; artists are hardly the only ones.
>>96604215>>96604239I pointed this out in the banana thread. Those aren't artists opposed to AI; they're producers or creators. They aren't trying to make art, they are only making products or content to sell. Artists don't care about AI, they will create their art no matter what other people say, the medium doesn't make a difference. Portait painters hated photography and said it wasn't art cause it made their products less extortionist, but painting still exists today, and photography can be art. It's why I say AI artists do already exist.Now I will agree that there are people who took up drawing or penciling or whatever looking to make a job of it. So yeah, those guys are getting fucked. But they should also be the ones incentivized to embrace AI tools.
Thread 444: If it wasnt a cat girl id be insulted editionBushi-Navi EN: www.en.bushi-navi.com/Deck Log:decklog.bushiroad.com/ (JP)decklog-en.bushiroad.com/ (EN)Beginner guide, decklists and other info: pastebin.com/QxKQRhrQUp to date fanmade PC online games, 3DS/Switch emulation and Mobile games: pastebin.com/7Fj8VqA2Cardfight and Buddyfight matchmaking server: discord.gg/6xVFD4rWeiss/Schwarz Resources: pastebin.com/sk2iSjW1BSF 2025 Info: en.bushiroad.com/events/bsf25/DivineZ DELUXE Finals Ep 8: https://youtu.be/QK3wUeaDFFUComment too long. Click here to view the full text.
>>96596675It's definitely just a mistake but it would be funny if he whipped out Varga vs Michiru.Shame the episode trailer shows Rezael's divine skill going off.
Its been two full weeks since Cardfight Area last updated. What are those jokers doing?
Odds of anything good? https://www.youtube.com/live/sI5jlRfUmFs
>>96604500cardfight vanguard dear days 3 free trust the cope
Yoooo editionPrevious: >>96486846A thread for discussing the Star Wars franchise and its various media and tabletop games.Fantasy Flight Games’ X-Wing, Armada, and Legion>https://pastebin.com/9puqx1zeStar Wars Roleplaying Games (d6/d20/FFG)>https://pastebin.com/iUriRfaAOther FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)>http://pastebin.com/ZE4gn0yNComment too long. Click here to view the full text.
Thoughts on SW5e? Team behind has made its own site (with rules, character builder, etc), sybreddit etc. Looks organized and clean, but can 5e properly support a SW ttrpg?
>>96604160It’s 5e with all the same pros and cons of 5e. Good if your group can’t stomach the idea of learning a proper Star Wars rpg but that’s about it
>>96604160I'm part of a campaign that's been running it for at least three years now. the tech casting powers are a little silly and like half of the force abilities are just asset flips from actual 5E, but other than that we've had a lot of fun with it.the character builder's decent but a little janky. there's a number of things that just aren't added to your sheet automatically, things like fighting styles, saber forms, and a lot of smaller class bonus abilities. there's no good mechanism for adding them to the character builder page either, so I've got all of mine listed as 'custom items'.for me personally, it's my first tabletop campaign I've been a part of, and the system was pretty easy to figure out once I realized not everything your class gives you is listed on the character builder. we run a pretty RP-heavy game and it's been great at not intruding on that at all, which is a real problem I noticed when looking over FFG's system.
>>96604160Just started a campaign and it's been... fine. Like the other anon said, a lot of Force powers are just 5E spells with a Star Wars coat of paint.Been playing a Clone Trooper with a Heavy Repeater Rifle which feels a bit busted as long as I have ammo.Basically, instead of making an attack roll, the weapon has the enemy make a Dex save and they either a single target takes 2x2D4 and then my modifier (currently +4) for damage or everyone in a 10 foot cube takes 2D4+modifier damage. Or half that on a successful save.But as long as I'm shooting, I'm never not doing damage. And I don't know how to feel about that.
>>96604160The system is fine on its own, though force and tech powers are absurdly powerful compared to how they appear in canon. And sure, being a Jedi is really powerful, but we don't see your average Jedi casting mass healing spells. Force users straight up use spell slots, now one big pile called "force points", and can rapidly run out in a way that a canon force user would not. This is probably to balance how powerful the system makes them, because otherwise the devs would need to completely rework all force related stuff, and I think they'd rather just have DnD 5e in Star Wars. I haven't had a chance to use the starship combat rules extensively, but they seem ok. It just seems like it's not the best for simulating a fight between a y wing squadron and a victory class star destroyer.A community around the system has adapted some DnD adventures in case you need some stuff to keep your players occupied while you plan other stuff. There are also expanded bestiaries out there, as well as an attempt to make a catalog of ships adapted for the starship combat rules. All of that should be accessible via the system's Discord server and I think some google searches.But always remember: gonk droids are basically free grenades for force users.