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Instead of orcs. Rabbits.
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>>
>>97084799
Hue
>>
Bun
>>
Gnarly
>>
dumb
>>
>>96833101
ok

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What are the essentials of a sword and sorcery setting? What sets it apart from other fantasy genres in setting and tone?
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>>97096771
>Men shall die for this
>>
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>>97097250
I really wish Kane got more comics. He had a recent mini I have yet to read. I really should bump that up a bit.
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>>97097268
>>
>>97097198

Look at all this amerifat projecting

>Tactics and strategy are the tools of the civilized villains.

Conan does plenty of tactical thinking in the Hour of the Dragon, basically tricking the enemy.

>Inversely the freedom of barbarianism is a positive thing

The free-as-fuck Picts are depicted as... not exactly positive, are they? Corrupt with evil sorcery big time as well. Big C. himself says the cimmerians fight between themselves any time and are pretty dumb for this.

Also there are examples of enligthened and smart civilized rulers, at least Yasmina seem to be on the way to be a decent one.

I'll add as well that unironically my fav female character in the stories is the unnamed old woman in Beyond the Black River.

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>>97097477
>I'll add as well that unironically my fav female character in the stories is the unnamed old woman in Beyond the Black River.

Here's to his shade and the shade of a dog that knew no fear

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On first glance, there seems to be a lot of low-value content on here, ideology/politics/tranny nonsense. Do any of you make decent income or get good traction for your stuff on there?
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>>97082370
DnD nets 280 million from physical sales alone, increasing year of year, for WoTC.
>>
It's kind of a wild west of platforms, but it's so diamond in the rough. Literally, it's probably a case study for why SEO is important.
The last recommendation I had for something host there was like "Bad Sex" from a friend, and I'm like
> A) "what"
> B) "what"
> "in the butt" reply
and that's my fault, but I couldn't justify grabbing it, because that's a lunch and there's no reviews or preview about what's inside on the site itself. DTRPG has those features on the store front and it makes a huge difference.
>>
speaking of stuff found on itch.io... I found this game called "Perfect Draw"... ...by the fact it mentions Playbooks means it's a PbtA/FitD/Forge group based system... mind if anyone could give a bit of a looksie to confirm these suspicions?
>>
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>>97097613 (Cont.)

NVM, can confirm, it IS PbtA... ...Card Ranker can't come soon enough...
>>
>>97097657
Nothing evaporates my interest in a game faster than seeing a mention of "playbooks"

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Stuffy Old Edition(s)

>Previous Thread
>>97081229

>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>WoD5 Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA

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>>97097325
That wasn't really a dating sim. It was some anon's half-assed idea.
>>
>>97097325
>big bad vampire lady
Vampire lady will step on you after dominating you, give you an unenthusiastic footjob, and then blow you when her fascination reaches it's peak with your competence before ditching you to be an addict
>t. Wang
The Hobo game apparently features a scene like this if you go through with the obviously terrible idea of romancing the vamp lady instead of being part of joining the 4man thinblood polycule (gae)
>>
>>97092069
Show some respect. He shot Lucifer. Christ compelled him.
>>
>>97096580
>the writer's barely disguised fetish
>>
>>97097641
I'd respect in any capacity if he got up after Lucy got him back.

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Archives & Other Resources: https://rentry.co/cyoag
Allsync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Previous thread: >>97090003
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>>97097508
The one that gets your CYOA done faster (or even at all).
>>
>>97097508
The one with the most waifus.
>>
>>97097514
Guess I could go with that
>>97097516
Both ideas should be around 2-3 pages so creation time is the same
>>97097517
Same as above, it'll probably be around 4 or each genders for both
>>
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>>97097660

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Lets have a thread on big weapons. Any systems where this is possible? Do you prefer a "realistic" approach or do you prefer anime shenanigans? Are PCs even allowed to use large weapons on foot, for that matter?
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>>97096682
Fixed.
>>
Why would anyone use ludicrously sized swords if not going for an anime/jrpg feel? I mean, I can't think of any in western fantasy. The most is perhaps Warcraft's war hammers, but I bet it's more of a case of not doing math than wanting REALLY big weapons.
>>
>>97097497
because it's cool you lame faggot
>>
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>>97097497
>>97097219
Western Europeans thought huge swords were cool enough to spend shitloads of money having them built.
>>
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>>97097497
It's a practical weapon for anyone who's abnormally strong, and anime/jrpg heroes often have higher stats than western fantasy heroes.

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Yu-Gi-Oh! General #588

"H*ckin'hands" Edition.

Previous thread: >>97039014

Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.

>Yu-Gi-Oh! Online Play
Automated Sims:
●EDOPro website: https://projectignis.github.io/download.html
●EDOPro: https://discord.gg/ygopro-percy
●YGO Omega: https://discord.gg/duelistsunite
●Dueling Nexus: https://duelingnexus.com/
●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/

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>>97096734
I just don't think it's as fun with the current rhythm of the game and trying to beef them up further would likely erode that more (I'd probably play it nonetheless). The retrains would be kind of broken if transported back in time, but they still all feel too little too late. Magician of Black Magic is one of my favorite DM designs though, I'll give them that. It's all still neat.
>>
>>97095605
>have to get rid of the opponent's set card, otherwise the opponent might tribute it and fuck your ass next turn
>switch your shit to defense and swing with one dude to either bait interaction or get rid of his monster, either way you don't risk getting your entire board wiped
>mirror force CL1, dark mirror force CL2, go fuck yourself
>>
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running this in Genesys, I have enough starters but my monster zones get clogged sometimes and I don't want the Torrentials and Azurunes. anyone do something similar? I mostly go into Dragon Gate for OTKs
>>
>>97097375
actually I'm capped on normal summons but I don't think I have enough starters, not sure how to fix that. I probably need 1-2 more. redoing the extra deck and freeing up points just to play Extravagance seems bad
>>
>>97097375
Hop Ear Squadron, Packbit, and Silvera.

>16yo me
>think dwarves are awesome and elves are gay (baring Warcraft night elves)
>18yo me, see whfb high elves and Fingolfin
>Elves are awesome and represent lofty ideals in a non-ideal world (except you woodies)
>Liking elves make the bane of my dwarf loving friends
>come to hate dwarves out of defense
>over time I come to enjoy both as rivals and enemies
>fellowships are gay af though

Post good old fashion elf/dwarf bickering
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>>97095105
>>97095051
Nice color scheme.
Can't go wrong with some noble and valiant white and blue.
>>
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Reject this tired old trope.
>>
>>97095354
thanks m8
>>
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10 years of anti-elf, pro-dwarf propaganda leaving my body the second I see an autistic elf woman in anime

Death and Chaos edition

Previous thread:
>>96976208

Battlefleet Gothic, Blood Bowl, Epic, Kill Team, Man-o-War, Middle-Earth Strategy Battle Game, Mordheim, Necromunda, Shadow War: Armageddon, Titanicus, Underworlds, Warcry, Warhammer Quest, Warmaster...
...and any other GW system and board game are welcome.

Helpful resources: (feel free to suggest additions!)
https://pastebin.com/qq9N8V0V

>TQ
How did your last game go? Bonus points for pictures!
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>>
>>97097458
What rulebook is a good place to start? The most recent publication? This game looks great for campaigns. I know hardly anything about Munda. Help me out boys.
>>
>>97097485
https://www.necroraw.ru/
>>
>>97097485
If you are looking for the Squat roster that is in Halls of the Ancients. If you are looking for the general Necromunda rules you want Core Rulebook 2023. And if you intend to play an Ash Wastes campaign then you also want Book of the Outlands to see the general access vehicle profiles and other vehicle stuff.
>>
>>97097505
>>97097506
Thanks for the pointers fellas! Can’t wait to see what kitbashes I can kick up
>>
>>97097405
I'd rather just not buy them and get something else, I don't want to reward GW's retardation

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The kids in my class have started making their own trading cards based on AI slop or grade school tier memes. They want to play a game with them but don't have a consistent set of rules. What's a good fun CCG they could copy?
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>>97083923
Bro. Don't touch the kids, bro. Don't do it, bro.
>>
>>97089102
They browse 4chan. What the fuck do you think? This guy probably met them pretending to be a 13 year old girl in roblox chatrooms.
>>
>>97089028
the fuck are you talking about
13 cards * 4 suits = 52
54 with the two jokers.

and Tarot is 78, so you didn't even get that mixed up.

Whoever keeps playing you with 61 card poker decks is slipping in some aces on you.

>>97089102
>>97090974
there is a solid chance of both given the circumstance.

>>97083923
>Right now they have different classes of cards that trump each other as in paper-scissors-rock. They shuffle the cards and play them one at a time with "high" cards winning, like bridge. I'm impressed with what they came up with and don't want to mess with it too much.

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>>97091678
Fuck off, liberal. This is Trump's America. Poker decks have 61 cards.
>>
>>97096988
>his deck only has 61 cards in it
lol poorfags

I have encountered GMs who relied on copying and pasting AI-generated text before: https://archive.4plebs.org/tg/thread/96077242/#96077242

I have been seeing this more and more. For example, I joined this one Daggerheart game. The GM has been flip-flopping between simplistic sentences and LLM-generated text.

Examples:
>This game takes place in the world of Dispatch—a living, breathing city where danger erupts without warning and heroes are the thin line holding everything together. I’ll be your DM, but in this world, you’ll know me as your Dispatcher. I’m the voice in your ear, the one who tracks the chaos, the one who sends you and other heroes into the field when Manhattan needs you most.

>Your missions will range from capturing dangerous villains to rescuing civilians, stopping escalating threats, uncovering hidden plots, or confronting unknown anomalies. Dispatch calls don’t wait. They hit fast, loud, and unpredictable. When that call goes out, you suit up, step forward, and answer it.

>Using Daggerheart’s Duality system—Hope and Fear—we’re shaping a flexible, evolving ruleset that grows with both the world and your characters. Every mission will test your skills. Every choice will shape the city around you. And as the story unfolds, we’ll refine and expand the system together, adapting it to the heroes you become.

>This is a world where your decisions matter, where Hope fuels your rise, where Fear pushes back, and where every Dispatch shapes the next chapter. You’re not just playing a character. You’re becoming a symbol.

And this:
>► Duality Blessings (Doubles)

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>>97097427
Yeah sadly that's a big tell
Unfortunately Edna this is gonna become more common, as lazy SoBs want to try their hand at GMing but don't want to actually put in the work to learn his to communicate in an engaging way. Online play just got DIT'd.
>>
Did you raise the issue in the group before starting online slander?
>>
>>97097344
Yeah that's AI generated. ChatGPT to be specific.
>>
>>97097597

Yes, the GM said:
>No I only used the AI to help me correct any misspelling and condescending what I’m saying.

This seems to be much more than correction of misspellings, though.
>>
>>97097625
>condescending
I feel like the AI did the opposite.

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She wants to switch things up a bit. What am I getting myself into?
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>>97095820
The hobby is overrun by monogame retards.
>>
>>97095500
the ONLY way I'm willing to play 5e is if the awful "canon" forgotten realms setting is ditched; even things like greyhawk or spelljammer are terrible kitchen-sinks, i only play 5e if the Gm presents a more curated world.
>>
Just report for advertising and ignore
>>
>>97095500
>she
ywnbaw
>>
>>97095500
L O N D O N

Welcome to Mecha Monday! Here we dedicate ourselves to mecha RPGs, wargames, and boardgames alike. Here we start games, tell campaign stories, share resources & assets, and seek advice for our games and homebrew.

Assorted Mecha Goodness:
https://pastebin.com/E2wi55AZ
Embryo Machine Translation:
https://drive.google.com/drive/folders/1r_cjOLuUp3HussVRhbQYU3G0zK6hwy1r
Lancehounds Homebrew:
M3g4 folder/eMEBUbCL#kj2FRrlqTa-02U16XpnVRg

Previous Thread:
>>96959074

Question of the Thread:
Following up on a question from the previous thread, what's your preferred method of leveling up and improving your mechs and characters?


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>>
As a relatively new Lancer GM, the level up system is interesting but pretty obviously limited. You can always give players extra long missions to challenge them and limit their progression, but after a while, it gets a bit formulaic where they just get a level after every set of missions.
I saw in one of the splatbooks that there's a system to use money instead to buy licenses/gear and skill points, that seems interesting but I imagine a lot of people would just power through to an optimal build first and mostly ignore character growth itself.
Are there any mech RPGs out there that make you spend money on ammo like the AC games? Something like that would make for a dynamic where you could keep some cheaper and lower tech options around for dealing with problems more efficiently to make more money for upgrades. It would probably make book keeping a pain in the ass though.
>>
>>97092391
Wish there were more STL's of stuff like this.
>>
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He’s back
>>
are there any mecha RPGs that still give mechanical depth to the mecha themselves (part assembly is my main thing) while having a focus on the out-of-mech parts as well? i've been looking recently but all i've been able to find is mech autism simulators with implied diplomacy RP or diplomacy simulators with PBTA mechs
>>
>>97096337
Heavy Gear has both but it doesn’t have full part assembly

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Apparently this card is good in standard o algo

Previous: >>97028203

>News & Reminders
Avatar: The Last Airbender is out, you have almost 61 days to complete the mastery set
Arena Direct TLA November 28-30
Several cards were recently banned in Standard, Pioneer, Brawl and Historic
https://magic.wizards.com/en/banned-restricted-list
From November 18, 2025–January 19, 2026 Golden Packs will temporary contain cards differently than before due to "various pieces of internal nonsense"
https://magic.wizards.com/en/news/mtg-arena/announcements-november-24-2025

>Useful Links
https://pastebin.com/QFA0hqaA


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>>97095773
I also do not buy any WotC products, but my trans friend buys stuff for me because I think she thinks she has a chance with me.
>>
Trying to think is there any way to realistically deal with enchantments in current red blue? Current deck kind of gets hosed by RIP and high noon.
>>
>>97096950
gee which of the 20 "bounce target nonland permanent" spells in blue do you want to use
maybe {U} instant with no extra mana cost?
>>
>>97096973
Ofc bounce get rid of the problem temporarily, I'm running some already. The issue largely comes down to it being control matchups that run these cards and I'm not about to beat them in a counter war. Bouncing high noonisn't so bad as I just make sure to whittle them until I can kill them in a turn. but RIP I don't quite fill the graveyard fast enough to make it worthwhile if I can't guarentee a counter which I often can't which is why I'm asking.
>>
>>97096368
lmao good game
10/10, had fun
t. OP, your beloved

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Personally I get really into character creation, where I plan how I want to build the character mechanically and how it all ties to my character's backstory. I haven't had a character die yet, but I'd probably be upset, even if I had a backup ready.
How do you feel when your character dies? I feel like its good when a player is at least slightly upset about character death, but I understand if someone just only cares about the game mechanically and just rolls up a new character.
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>>97086553
It's often best to have two teams of player characters,
One group as administrators and company owners,
The others as the expendable frontline operators

This format allows for players to have long term investments in some of their characters, and the freedom to run their other characters like a stolen car (imo the best way to roleplay).
In my experience folks who get too attached to their characters start being too protective with them, and too reserved in their actions and RP.
It's good for a game to keep the risks and stakes high, players who engender passivity and avoid risk do not contribute well to this dynamic.
I believe this is a contributing factor to the frequent slow and disappointing deaths of long-running games.
I have found the home/away team dynamic works fairly well at both preserving the high risk excitement of new games, while also keeping the long term RP relationships and company goals of older games

If that dynamic is unavailable, I would always recommend playing characters you're not attached to, over players that you are.
They're a stolen car, run them too fast, too hard, seek enjoyment out of breaking them to pieces. Make them live fast, burn bright, and go out in a dramatic bang
>>
>>97086553
A good fight, a good wound, a pile up of good life changing injuries, and a good death can all be part of a good story for a character. So as long as it's fun and the story is interesting I'm not bothered by it.
>>
Everyone goes through grief on their first pc death.
It gets easier after that
>>
>>97086553
I can't enjoy a game if I'm not really attached at my character.
>>
>>97086553
I make my characters with the expectation that I'll retire them or let them die but yeah, it's only natural to get attached a little bit especially if you had a story arc and changes cooked up in your mind


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