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New Year Edition!

>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here:http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.html
It’ll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. good luck

>Resources for Third Edition
>3E Core and Splats

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>>
>>97294892

I'm in an infernals game so obviously the biggest edit so far is making Lillun less of a stupid edgelord thing.
>>
>>97300955
Because they're dead and GET killed them
>>
>>97300952
Water Fleet is currently by far the most powerful of the fleets, I'm pretty sure, and I think that controlling it would be just about right for a single House. Enough for them to be on par with the other Houses, not enough for them to overwhelm the other Houses.
>>
>>97301086
Making some big assumptions there. It could very easily be like Compass: Malfeas, and GET only kills demons, and killing all the demons was how to shortcut around the hassle of killing a Primordial directly. GET only says it was used against the enemies of the gods, after all, and Primordials are meant to be even more abstract and un-interactable in 3e.
>>
>>97301361
I think the bigger assumption is making that entire excuse instead of just accepting the Devs are fuckups

This is a second OSRG, seperate from the main osrg thread, where you CAN talk about 2e, retroclones, and any osr content you want.
This is different than the regular osrg as due to rampant trolling from a handful of bad actors, discussion is impossible.
>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128
>Starter Dungeons
https://archive.4plebs.org/tg/thread/86342023/#q86358321
PREVIOUS THREAD
>>97226728
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>>
>>97301279
>im
>Everybodies
No apostrophes.
>>
>>97301291
Oh wow. This clip...youre right
2e was never oldschool! Fuck 2e! I will only play first decade ONE TRVE WAY gygaxian AD&D 1E in real time but no psionic rules & no unearthed arcana & no ravenloft & no dragonlance
I HAVE SEEN THE LIGHT! I HAVE BEEN CONVERTED!
>>
>>97301302
>youre
No apostrophes.
>>
>>97300741
Wtf, black hack & whitehack aren't OSR? What are they then?
>>
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>>97301360
Wondering if you're fishfag samefagging or someone who is so stupid he's taking seriously a retarded image shared by fishfag, who in turn took it from a clueless plebbitor.

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What is the ultimate fantasy race? To me, its Orcs.
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>>
>>97294187
Furries.
>>
>>97295922
Yes
>>
I love concepts of Ogre mages and Troll shamans, basically all brute races who also have potential for magic.
>>
>>97294187
Its unambiguously Elves. Elves basically *define* the fantasy genre, they are inescapable. You can swap out orcs with any other kind of monster or threat, or choose to exclude dwarves entirely, but you always find yourself back at using some kind of elf even if you change minor details about them or call them something different.
>>
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>>97294367
Get your head out your ass

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Danger Ranger Edition

Here is a thread to discuss trading card games other than the big three.

>Build Divide
>Force of Will
>Final Fantasy TCG
>DBZ CCG
>Wixoss
>Keyforge
>Gundam
>Legend of the 5 Rings (L5R)
>Digimon
>Flesh and Blood
>Gate Ruler

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>>97299359
>TQ
ScoreZ for over 25 years. Such a good game. My friends and I often joke that we'll take our decks to the grave with us.
>>
>>97299677
>pokemon
Depending on what kind of autism you have Pokémon can actually be awful to collect because modern sets have no thematic consistency.
>>
>>97299501
No one else here cares about fab enough to tell rangerfaggot that these are actually worse than Snapdragon Scalers and that SS aren't banned in the only format that matters (Classic Constructed), nor the fact that these special wunderkind snowflake boots are only for his class.
>>
Plus, this is the card rangerfaggot wants you to be sad is "going away" in the format that won't matter to anyone with a brain or a heart.
>>
Warlordanon must've actually really factually died or moved on from the game because industry websites are reporting that Feb 2026 is a lock for the retail release. Hooray?

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Previous thread: >>97215703

GURPS is a modular, adaptable system, capable of running a wide range of characters, settings, and play styles, with a level of detail varying from lightweight to completely autistic.
Optional rules allow you to emulate different genres with a single system, or even switch genres within a single game.

A nearly complete archive of GURPS books can be found by using the image. Never post direct links to the archive anywhere in plain text.

If you're wondering where to start:
- The Basic Set covers everything, including a lot of optional rules you probably won't use.
- A genre guide can be found in the archive, under Unofficial/GURPSgen. It tells you what extra books and articles you may find useful for many common genres.
- How To Be a GURPS GM is a good read even for players.
- GCS (gurpscharactersheet.com) is an excellent character-builder software, with page references to all the books and the option to export to both Foundry and Fantasy Grounds.

Thread question: What are some systems or you would like to include or see included in a campaign, but haven't been able to? They don't have to be the main focus of the game, having them only as something on the side is okay.
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>>
Can you base an intimidation attempt on another attribute, like strength or dexterity? My willpower is extra low but I've got a good strength.
>>
>>97301240
>there is a soft cap of attribute + 10
Wouldn't that mean a 40 year carpenter will definitely have carpentry at about 20 or so barring mental or physical degeneration? Old timers are good a lot of the time but they don't seem THAT good. What explains that? Shifting standards, techniques, and tools keeping them at SL 13 - 16?
>>
>>97301240
Damn so there's some carpenter out there with over 20 skill in carpentry?

>>97301244
You can ask the GM to allow you to make a complementary skill check to help, plus you get natural bonuses for being bigger than the dude or something.
But no, you can't normally switch the attribute.
>>
>>97301259
What about in more complicated situations where your personal willingness to act against the target isn't a factor? For example if I'm a bystander to a street fight between two guys, if I say the other guy is a badass and will leave you fucked up in the gutter, what would that be? Still intimidation surely but not in a way that seems like it has anything to do with my personal willingness one way or the other.
>>
>>97301350
In that case you're helping the other guy intimidate.
That's probably fast talk.
Intimidate is specifically about (you) looking threatening.

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>the dark lord just wants bitches
Is this a good villain motivation?
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>>
>>97295925
>... but she failed at that :'(
>>
>>97291767
>He doesn't choose Seduction focus to man-whore his way through the kingdom.
>>
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>>97300642
He learned and made his own throne with bitches!
>>
>>97300615
nah, this is the kind of basic bitch thinking that doesn't get you close to any throne
to get to lounge around there, one would have to be more ambitious and focused than that. Pay attention to new developments rather than being in your own head thinking about minute comforts.
>>
>>97292505
>>97292824
There was a MERP adventure dealing with pirates of Umbar, where the female PCs who are non-ugly blondes/redheads get preferential treatment if they are captured by pirates because of their value as slave girls. It also had an encounter where the pirates go out of their way to kidnap a Gondorian noblewoman NPC, and if they are successful it puts more urgency on the quest and she is later found from the pirate stronghold.

And we can't forget Fantasy Trip's Sex Appeal ability, that can be used in combat to prevent a female PC getting actually killed by the final blow of victorious enemy, and she is dragged away as spoils of war instead for possible latter rescue or escape.

Thread #007 Countess Edition

Welcome to /schreck/ where you can rp your VTM character! For all questions concerning the World of Darkness, please consult the WoDg and CoDg thread
>>97258877

Previous Thread
>>97131386

Brief rules
>We have no story teller, we are acephali
>Threads are v20 based, although the night is long and full of whispers, lies, and half-truths. Decide your own canon but all will not believe you
>all nicktuku will be diablerized on sight
>all OOC discussion should be spoilered

THREAD QUESTION

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>>97300640
Just to make sure, did you verify if the paintings had a pulse before selling them?
>>
>>97300653
I check for pulse and aura. I ain't ever forgetting when Mercury Lamp spooked me with "dolls that are actually people" in her room, lotta Auspex practice for me since that night. That too is training.

Also uncle The Devil Wears Me really really wanna know what to do with the captured enemy vampires.
I'm fine with either a grand public execution just outside of Elysium or a quiet disposal at House Venus, also concerning the quantity and quality of information that either House Venus of your coterie extracts from them, feel free to do and write what you want.
>>
>>97300682
Concerning your training, I must say I'm nothing short of astonished at the pace of your progress. In over a hundred years I've never seen a kindred so eager and capable of learning Disciplines and so adaptable and pragmatic in using them.
You did say you love being a vampire, and I will provide you with the best teachers to capitalize on what seems to be a natural aptitude for having natural aptitudes.
I was right in giving you a second chance, now let's see this love bloom, Scarlet.
>>97300648
Very Toreador fledgling, you mean.
>>
>>97300682
Oh thank God. Terrific to hear that we are not starting the year with Masquerade violations.

As for the captives, bring them to the court on the evening of the sixth of January. The Prince intends to conduct an official judgment, and most likely public executions, on Orthodox Christmas, for the sake of auspiciousness of such a date. Aggrieved parties may be granted the right to do a given person in, so your uncle can look forward to that, as an option.

Same as with other such functions, anybody interested in observing justice be made can attend. Hopefully this actually will put an end to the Palatine's fuckery in our city, and she won't show up unannounced to bail out her associates. I've also been informed that the university Toreador coterie intends to decorate the court and overall dress up for a slightly-old-timey, campy Christmas theme, not quite fitting the Orthodox part but what can you do. They've, for their participation in the raid, asked me to try and puts Tats into a remarkably ugly reindeer sweater, so if I suddenly cease communicating, presume that I've been torn limb from limb by her.

>>97290835
The Prince separately thanks you for your attendance, and extends a free favor of your choosing to you and yours, to be cashed in whenever you'd like.
>>
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>>97300818
>Aggrieved parties may be granted the right to do a given person in, so your uncle can look forward to that, as an option.
It will be an honor.
>I've also been informed that the university Toreador coterie intends to decorate the court and overall dress up for a slightly-old-timey, campy Christmas theme, not quite fitting the Orthodox part but what can you do.
I thought the occasion could use a touch of folklore, so I looked for some inspirations from the East.

Top to bottom:
Russia - Venus in Furs
Armenia - Assoluta
Kazakhstan - Blue Fairy
Ukraine - Princess Charming
Bulgaria - Scarlet
Poland - The Devil Wears Me
Georgia - Boy Toy
Snegurochka - Mercury Lamp

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After about 8 years since I last DM'ed a game, I've been asked to run a session.
Unfortunately my books - adnd, 2e, 3e, 3.5, 4e, and 5e are in storage two states away.
And i prefer physical copies. Thanks to critical role and the movie DND books have gone up in price which is weird.
>4e books are ~10-15$ now.

Is it viable to run 4e in 2025? I don't remember hating it and I still remember some home rules to streamline combat to speed it up a touch.
Does anyone have suggestions for 1-3lvl adventures or campaign settings?
>4e thread I guess
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>>
>>97300467
>Only 99% of the consumerbase like rolling for stats
Correct.
>>
>>97300472
Pointbuy became standard for a reason. Stat rolling is, as far as I'm aware, deeply unpopular
>>
>>97301065
>Pointbuy became standard
LOL
Of course you're not aware, you'd have to play games.
>>
>>97301157
NTA, but it depends on the edition.
PB was popular in 3.x, Array was popular in 4e, especially since 4e had multiple different arrays you could choose.
5e can functionally work with rolling because the stat spread doesn't quite handicap you as hard (in theory) due to BA.
>>
>>97301310
Extremely nogames post. The most popular way to play the game in 3.x was rolled stats.

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If your setting doesn't have them you're doing something fundamentally wrong.
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>>
I replaced them with Frog Men, is that enough for you?
And they are natural enemies of the Giants
>>
So, what you're saying is, since you personally enjoy eating shit, there's something fundamentally wrong with not eating shit.
>>
>>97299712
Yes, exactly. Try and keep up next time, to the best of your inferior abilities of course
>>
>>97297098
I like them as enemies more than allies or PC.
They are a nice flavor of not Orc.
>>
>>97297059
>>97297098
muh smooth evolutionary sequence.

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Promethean edition

>Previous
>>97289132
>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>WoD5 Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA
>STV content folders

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>>97300427
>Have you ever played the splat for undead monsters that want to become real boys, or have they ever played a role in your chronicle for another splat?
Not really
>>
>>97300427
I played Promethean...in Mage the Ascension.
I was technically reincarnation of my Creator who thought perfection of the body is necessary for Ascension alongside the perfection of the spirit.

I was basically Prototype style living biomass, it was pretty fun playing alongside the daughter of my creator and the student of my creator. It was an awesome chronicle.
>>
>>97300566
>I was basically Prototype style living biomass, it was pretty fun playing alongside the daughter of my creator and the student of my creator.
Lewd
>>
>>97300427
>Have you ever played the splat for undead monsters that want to become real boys, or have they ever played a role in your chronicle for another splat?
I played in a chronicle where likeminded vampires got together to pursue Golconda in the 1400s, it was a pretty chill chronicle going through decades every session. Lastled 30+ sessions and all but one of us achieved it and become mortals again. The one failed went and continued to a Sabbat chronicle as pack leader of the new coterie and a Cardinal. (Yeah, IC he went full anti-humanity after failing)
>>
>>97300427
no i never played a child of osiris

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This is a general for everything 3D printed relating to /tg/ from sci-fi, fantasy, historicals, fantasy football, and more! Share your printed minis, terrain, print fails, 3d modelling, printing advice, works in progress, or anything else /tg/-related to 3D printing.

>DO:
- Post pics of your prints be they fails or triumphs
- Keep discussion/photos about tabletop games only
- Post your resin/printer/settings for faster advice
- Help your fellow anons with advice

>TRY TO:
- Remember that this general is monitored by GWendolin and her lawyers
- Not make a new thread until old one dies
- Not encourage namefags, tripfags, fumefags and coomers
- Not spoonfeed
- Not war over Filament/Resin consoles
- Keep your model pics naked (no paint/undercoat only)

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>>97296457
>I got spooked reading about "shadows" in the chamber causing uneven curing
Let me guess: on reddit?
>>
My friend got a mars 5 for christmas so he gave me his mars 1 with it's screen swapped for a mars 2 equivalent (at least that's what I understand anyway)
I'm already testing it out by printing goblin girls
>>
>>97280345
>Creality
No. Just no.
t. Creality owner
>>
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>>97300665
Well apparently I didn't tighten the screws on the build plate as much as I thought I did, good to know for a second attempt
>>
>>97228852
expired, damn

Giving a new meaning to "cell mate" its another obsessive thread of the Board Games General

Previously on /bgg/: >>97253063

Pastebin: https://pastebin.com/h8Tz2ze8

Survey results: https://pastebin.com/YJPZ44rq

Thread Question:

What aspect of the hobby do you have an unhealthy compulsion over? Sleeving? Logging plays? Reviewing games? Monitoring reviewers ratings to shit on them with greater accuracy?
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>>
>>97301131
You like Barony that much? What do you like about it?
Any similar games you like?
>>
>>97301175
>Spirit island
This game took an 180 here. I remember people constantly bashing it. Maybe it was just a loud minority as it seemed to become more and more popular in the last couple of years.
>>
>>97301192
These threads used to praise the game before the Phase 10 copypasta started getting spammed at any mention of Spirit Island. I always figured it was a few vocal shitposters but it definitely drained my interest in talking about the game outside of my group.
>>
>>97300972
Not really, for example (I'll talk about games I play) in brass focusing on someone too hard usually opens paths for him to build other stuff for cheaper. In dune you don't have VPs so maybe someone blow his load too early and fail to win because the other 2 alliances agree to not fight each other for 1-2 turns but hiding your plan is different from constantly trying to convince other people you're actually really far behind and someone should really hit the vagabond but you really cannot do it for reasons
>>
>>97301316
>but you really cannot do it for reasons
My reason is that I'm right after the vagabond in turn order so if I don't do it it's someone else's problem.

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2026 edition

Previous: >>97198774

>News & Reminders
Arena Championship 10 won by Michael Debenedetto-Plummer (Mono-Red Prison, United States, he/him)
Complete winter achievements for rewards December 16-January 6
From November 18, 2025–January 19, 2026 Golden Packs will temporary contain cards differently than before due to "various pieces of internal nonsense"
https://magic.wizards.com/en/news/mtg-arena/announcements-december-15-2025

>Useful Links
https://pastebin.com/QFA0hqaA

>TQ
What's your New Year's resolution?
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>>97300896
Yes.
>>
>>97298896
Massive skill issue losing to a 4 mans do nothing indestructible in a format with as much exile removal as you want
>>
>>97301066
>jump in
>as much x as you want
good bait, faggot
>>
post your favourite alchemy card
>>
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>>97289539
based, are you perchance a Skeleton Swarming chad too?

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https://www.youtube.com/watch?v=ekU3T9M3E9I

Frenopolis is a gamified tetragrammaton clothed in the memetic zeitgeist.

This thread is for discussion and development logging.

It's easiest to learn with YGO/MTG experience.

It's not for sale, but you can request a free physical 2-player 90 card set by following the instructions in the description of this video:
https://youtu.be/oPoBUoagO_k
(No payment or identifying info required)

Playmats have arrived and will be sent out with the playtesting kits. Anyone who already received a set with the shipping label name "Current Resident" should be receiving one by 1/10/26. If your shipping label was not sent to "Current Resident", email or DM me on telegram so I can send you one.

Tabletop Simulator Demo Implementation:

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>>97296136
Ok, off you pop.

>>97296310
I only really understand MTG, and Pokemon; Yugioh has too many weird alternative summoning means, and side-deck shenanigans, and I haven't read a rulebook since the first base sets came out, and I am told it has changed, also the cards have too many special effects.
And I think i saw some duel masters cards once.

I will read the documentation; you have attempted to explain it to me before.

Likening it to other systems is a better explanation method on one level, but on another, presumes too much foreknowledge.
>>
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>>97298455
>I only really understand MTG
see >>97282554
for the mechanics explained in MTG terminology, presuming MTG basic knowledge.

>Yugioh has too many weird alternative summoning means, and side-deck shenanigans, and I haven't read a rulebook since the first base sets came out, and I am told it has changed, also the cards have too many special effects.

none of this applies to this game. the only shared aspect is the combat system - ie haste, trample, and picking the target of the attack.

>And I think i saw some duel masters cards once.
the duel masters land/mana system just means there are no dedicated lands - a land is any card you play upside down from your hand, giving its border color as mana
>>
>>97298501
That's neat, because I am spiritually eleven and energy cards are gay.
>>
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>>97294063
Here are some more card samples.

There is a list of changes that need to be implemented (card design (as seen above), additional effect type symbols, and further tuning/calibration of the effect-cost distribution).

There is also a list of prospective rule-level changes, which can tested without any changes to the physical cards, that need to be done before the above list can be implemented via a reprint.

I will continue to test these on my own, but it would be helpful anyone wants to test these, or just provide feedback on the current iteration of the ruleset. I'm especially looking for tier 1 decks (which I have 2 of atm), inferior/weak cards, and cards/effects that cause disruptive, unbalanced, or unfun gameplay (mostly this is found in energy/land removal gimmicks atm, but I still haven't fully explored the counter plays to this.)

The game being sent out is good, with most games lasting 7-10 turns and 20-40 minutes, but it can be a lot better.

In my experience with several people ranging from 1/10 to 10/10 TCG experience, the game with its current ruleset can be learned in 1-3 games (this is with me explaining as we play). People with competitive MTG experience can pick it up in less than 1 game, and mostly have to overcome certain MTG habits that are not as advantageous in this game.

Also, the underlying game design is completely independent of the card images/names, so there will be an opportunity to change/update them before the reprint, so feel free to submit any memes/characters/images/concepts/structures.


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>>
up

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The new year brings new resolutions, inspirations, goals, dreams and half-baked ideas.

>Why should I homebrew?
/tg/ products are fairly unique in that it's actually pretty simple to make them these days, with a plethora of products to assist in making and playtesting your game. Making your own games helps understand why games are made the way they are, as well as being fun to do.

>What you should post
Ideas for games, games you're currently making, updates to your own games in broad strokes, and any homebrewing for existing products that don't get much attention. Discussion about the above is welcome. Post good, be good, and look over others products, they care if someone looks more than anything.
Had to remake the thread

>Resources for the aspiring developer
>https://anydice.com/ (A fantastic resource for checking probabilities)
>https://miro.com/ (A online whiteboard with tools to help organize yourself)
>https://www.notion.so/ (Similar to the above, but in a bit cleaner format for those who work in larger teams)
>https://rolz.org/ (Impromptu playtesting at its finest)
>https://www.youtube.com/user/georgephillies/playlists (Game Design Lectures)
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>>97288743
I tend to keep riddles and logic puzzles straightforward on the "main branch" of a quest, but lock super loot and outlandish player asks behind lateral thinking puzzles.

Bear in mind; a riddle doesn't always have to be posed as a literal riddle.

It could be making a jaded aristocrat laugh, or solving an in-universe logistical problem with in-universe logic, or yes, deciphering a two steps left substitution cipher or some such thing your probably stoned probably half asleep mates would spend weeks trying to crack.
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Zoids based TTRPG I have been working on for a while.
Tactical grid based combat, cinematic human scale conflict, percentile rolls, energy management.
Stats based on Zoids Saga Vidya.
Overall pretty proud of it.

>https://temp.sh/ZGJeV/Zoids_Percentile.pdf
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>>97288743
I have no problem with them as a concept in RPGs, but I probably wouldn't ever bake them into core rules. The general advice for RPG puzzles (that >>97292296 goes over) is pretty sound for them. So
>Keep any mandatory/main path puzzles very simple
>Don't be overly strict with answers. If the group comes up with something that sounds smart and could/should work in-universe but isn't the answer you wrote down let them use it anyway
>Plan for what happens if they don't get to an answer, even if the answer seems painfully obvious/simple to you


>>97289156
Congrats, anon!!! Even if you don't win (or however the contest works) this final part you must have something really solid on your hands to have made it this far.
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No dying yet, i still have work to do
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Thoughts on this:

I have a size category system. It would integrate perfectly into my item system where a +1 size sword does +1 damage and takes +1 more stamina to wield.
But
Size scaling is nonlinear, so a size +5 sword might do +15 damage and take the same to wield, which breaks other elements and more importantly, is too autistic to ever function. It would also fuck up material value of items, so id basically end up writing a physics simulator instead of a game
Clearly i cant do that
But
It works so well...

What would a sane person do here? Abandon the idea? Do a halfhearted implimentation and hope noone looks at it too closely? Or descend into madness and end up writing a videogame?


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