Thread #02 Lean Winter on the TundraPrevious Thread: >>97090196Welcome to /un0/, an RP thread for playing a World of Darkness/Chronicles of Darkness Hunter. For any OOC questions about WoD/CofD, check the official general. >>97224887Rules:>We are acephale. There is no storyteller, we are not a quest.>This thread is based primarily but not exclusively in the nWoD/CofD game Hunter: the Vigil. However, Vigil is defined by being highly setting agnostic, with a system for creating entirely custom monsters that do not exist in other WoD/CofD games. Thus, you have significant freedom in what you want to play and what you want to hunt. Feel free to play a member of the Society of Leopold, or a member of the Lucifuge hot on the tail of a Lasombra.>Namefagging is encouraged but by no means mandatory.>Keep in mind that even highly experienced Hunters typically only have fractured pieces of the puzzle, and every table has their own canon. The night is dark and full of misinformation.>/un0/ is conceived of as an experimental end to end encrypted program that is very hard to compromise, retains very little data and purges that data regularly. Please play an actual Hunter.>Spoiler any OOC discussion.Happy hunting. Unless this thread somehow takes off like a rocket, this will be the last un0 thread for the foreseeable future. Towards the end of the thread, please give your feedback in regard to these shorter, limited run RP threads.
Might anyone be familiar with creatures capable of influencing emotion? Particularly feelings of tranquility, or ennui. I am finding myself concerned with how at peace I am feeling. >>97251920Great to hear everything worked out, especially your armor. Good equipment is so hard to come by, each piece deserves to be cherished. Did the pocket realm collapse after its prisoner died?
https://archive.org/details/englishconquesto00girauoft/page/17
>>97250451While I do not know of a reliable way of finding them I could offer some potential way of trapping them. I assume iron would work in a similar manner to silver's effect on werewolves. Iron restraints would be a good starting point, from there I would suggest getting a holy artifact or someone who's well-versed in holy rituals. Your safest best is combining everything and getting a real miracle worker involved (yes, they exist). If you ever capture such demon I could recommend some proven interrogation methods.
>>97251271I'm a little skeptical of the idea that arsonists for Christ that attack every single supernatural with the same two tactics are that widespread. And I'd double down on the idea that you've never left the kiddie pool of hunting if you actually think vampire mind control is the same sport as "a little more charismatic." I saw a mind-controlled dude blow away his wife with a shotgun, all with a blank stare on his face, like he didn't even register that he was doing it. I'd also question the virtue of a God who punished all of mankind for the hubris of two of their forebearers by locking us in a, as you described, prison filled with horrible monsters that can violate our wills, bodies, and very souls. His holy book is notably bereft of any actionable information on how to confront creatures of darkness. You randomly threw out there that vampire mind control was created by Cain... I don't recall that part in Sunday school. Would've been nice to mention that. If this is an obstacle for us to overcome, it was designed by a sadist, because most of us are set up to fail. Fuck that ancestral guilt nonsense. Children don't deserve to be eaten because of what two dipshits at the dawn of time did. If that's the nature of God, then he's just the biggest monster out there, the last one we need to hunt.
>Downright heretical discussion Maybe working with atheist isn't so bad...
Holiday cheer editionPrevious:>>97223714Pastebin: https://pastebin.com/h8Tz2ze8Survey results: https://pastebin.com/YJPZ44rqSeasonal TQ:>How do you deal with friends&family absolutely resistent to any form of game teach?>Will anon repeat his autistic data gathering endevour this year?Actually interesting TQ:>How important is winning to you? Almost noone is a mustwin-tourneyfag, but we all tend to like games we are good at more, conciously or subconciously.
>>97253889Barnes & Noble?
really digging the digital version of Spirit Island - and this is my first time playing the game in general. $5 on Steam sale. any other digital board games I should buy?
>>97253923Wingspan, Twilight Struggle, and Root are good.
>>97253923Tabletop Simulator
>>97253946How does Tabletop work, I imagine there is no automation with it? you are moving pieces around yourself?>>97253931thanks. I love Twilight Struggle. played Root once and I bounced off it hard but that is probably because my group was new with it and didn't understand our races at all.
>Setting Basically late medieval to early Renaissance Europe >Magic Not really available to players, expect in the form of extremely rare high level magical weapons and items. BBEG should possess magic abilities >Player characters European presenting male fighters only, maximum one low level hedge wizard or shaman>Races All NPCs and PC should be human, finding a non-human village like elves should be extremely rare, unlikely, and magical experience
>>97242228If we cared about creativity, we wouldn't have literal millions of threads asking about "your "setting"".
This one I've been thinking alot:Low fantasy early modernity but there is no gunpowder: pike warfare, swordsmanship and archery dominate and are developed to new levels.The longsword never goes out of fashion and becomes something akin to what the katana was to the japanese.Set in a northern confederacy, a lot of conflict is settled locally by private wars, judicial combat and duels.
>>97249726Yes? Yog is a unique npc that apoears in one story and then fucking dies.
>>97250116generals keep that shit contained.
>>97222512>Space opera setting. Upkeep of individual ships should be unusual for the common person. A vast network of interplanetary spacelines should exist>Magic is as natural as breathing. not everyone should be supremely strong and of course no universe breaking reality benders. Space gods should exist>The who thing should lead characters to be very specialized. Maybe based on one to two backgrounds per player, being their sort of classes. >Players should be able to play whatever species of the setting they want. As long as it is able to communicate with the group and interact with the world in meaningful waysI dislike the rigidity of dnd classes, I would like for everything to be way more open to player choice. Maybe even make the magic system free form, I've heard Macchiato Monsters does it for example. Other than that no clue. Shouldn't be too crunchy but also not too rules light. As long as I don't write it this system will never exist. Problem is I only ever played 5e and got no clue where to even start.
winter edition >Chess websites, tools, videos and books:https://rentry.org/vxdsw7k5>Calendar:- Tech Mahindra Global Chess League | December 13th - 24th- FIDE World Rapid and Blitz Championships | December 25th - 31st- Rilton Cup | December 27th - January 5th- Lichess Winter Marathon | December 28th- European Women's Rapid and Blitz Chess Championship | January 8th - 12th- Tata Steel | January 16th - February 1st- Speed Chess Championship Finals | February 7th - 8th- Prague International Chess Festival: Masters | February 25th - March 6th- FIDE Candidates Tournament | March 28th - April 16thComment too long. Click here to view the full text.
>>97249495I would take the pawn too. But only because I wouldn't see Bxh6 gxh6 Bxc6 Bxc6 and Qg6+ with perpetual check. He just sacs everything for a draw, because it's Magnus.
>>97248390there she is!
>>97248390Rapid final day: https://www.youtube.com/watch?v=aN0r6h5nrhw
>>97252564Ugly face, show forearm hair though.
NEVER RESIGN https://lichess.org/broadcast/fide-world-rapid--blitz-championships-2025--rapid-women/round-11/SZdYHvWv/AAF0A1W1#42
OP's Special Interest Edition>Resources:WFB: https://pastebin.com/qVGrgwwhWM: https://pastebin.com/EsDAgebaWFRP: https://pastebin.com/inbyBsR6Novels: https://pastebin.com/PFqPDr0H>TOW:https://gofile.io/d/fxFgXShttps://www.warhammer-community.com/downloads/warhammer-the-old-world/>Warhammer Chronicles:https://files (dot) catbox (dot) moe/0xt777 (dot) zip>Time of Legends:Comment too long. Click here to view the full text.
>>97253895>you must have had some rough rolls on thatWell he had a large unit of them, it was sheer luck I won that flank on the battlefield>What was the other spell you rolled if you remember?Earther ramparts, not really the best spell for beastmen since cover won't do much when I want to move up close and personal
>>97253887Thanks Anon, it is indeed fun to see my army be more and more complete every game with each model getting finished.
>>97253904>Earther rampartsOn an obj game it does have a strong use case against armies like empire with large unit size. A single spell turning off rank bonus is pretty amazing when you want to be charged.Hard to say which spell I'd drop in your position... How many times did you get the mystical pathways off?
>>97253577This might surprise you but age of sigmar has the word warhammer in front of it
>>97253940>How many times did you get the mystical pathways off?Just once, but that was all that was needed to plonk my gor block on the objective and make it hard(er) for him to get it.The rest of the time I viletided his unit since he needed to redress the ranks to even charge my unit since his group was pretty wide.
Recently I was thinking about alternative combat systems.I remember someone talking about instead of HP the payer has a Jenga tower and he needs to remove peaces once hit, the skill is to remove peaces without the tower collapsingSo I started thinking.For example what if the combat somehow involves cups and balls?Instead of a D20+modifier nonsense why not change it up? Why not give a player 10 balls or legos or whatever and to win an encounter the player needs to land 2 balls in 1 cup?There can be variants of this like a super hard encounter demands the player lands all 10 balls or what about reducing the size of the cup with the difficulty of combat?What if we implement a fate system from Talisman for the players? What if legendary bosses have something like that for themselves? And can negate the players victory? What if different monsters use different "balls" like for example some bone golems will be you throwing legos into cups and zombies are aluminum balls while naga can be gummy bears? That actually makes the monster feel different and not a copy pasted set of numbers. Also the different aerodynamics of these "balls" are part of the fun.Comment too long. Click here to view the full text.
>>97249511Using this card please show that body parts they are missing or what body parts are problematic or non functioning.
>>97249636Your card isn't relevant to the discussion. You're obviously mentally handicapped, so it would be impossible to point out your retardation on it as well.
>>97250821Please using this card to show that body parts they are missing or what body parts are problematic or non functioning.
>>97238257If I wanted to play beer pong I'd fucking play beer pong.
>>97249109Why didn't you answer my question?
Welcome to /wbg/, the thread for the discussion of in-progress settings for traditional games.Here is where you go to present and develop the details of your worlds such as lore, factions, magic and ecosystems. You can also post maps for your settings, as well as any relevant art. Please remember that dialogue is what keeps the thread alive, so don't be afraid of giving someone feedback or post whatever relevant input you might have, cunt!Last thread: >>96999149Worldbuilding links: Post someFantasy map generator: https://watabou.itch.io/medieval-fantasy-city-generator
>>97252976i would if i could read anything on this pic
>>97253146Rate is mostly defined by how many guns (or missiles) it carries.
>>97253160seems reasonable but the categories are kinda vague and overlapping. if you fix that then it's a decent classification for warships.
>>97253160I might steal that for some of the factions in my space game. Rules-wise ships are split into size classes 1 (destroyer/other subcapital), 2 (cruiser) and 3 (battleship), and the human navy uses the destroyer/cruiser/battleship classification and uses the same terms for other faction's ships of similar size (with the exception of obvious carriers being referred as such), but internally other factions could use different classifications.
>>97253209And here's my take on ship classification based on factions. Game rules wise, ships are supposed to be split into battleship-sized and cruiser-sized capital ships and smaller subcapital ships that operate as squadrons, so the classification is designed to roughly match that regardless of faction (though lorewise for the Collective Fleet only the core ships are in their terminology equivalent to capital ships and everything else considered to be escorts).
It's Da PDF Share Thread!Get ready to stuff your hard drive like Santa's Magic Sack!STEP 0:<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.It will answer 99% of your questions about this thread. If you haven't read it, we will know.STEP 1:Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.STEP 2:Request, share, stay awesome!Comment too long. Click here to view the full text.
anyone have a copy of Mythic Magazine #59 (from october) and #60 (from december)?
Humbly requesting a couple products for Savage Worlds:Deadlands Dark Ages: https://www.drivethrurpg.com/en/product/537341/deadlands-dark-agesSupernatural Operations Executive Field Guide: https://www.drivethrurpg.com/en/product/527313/supernatural-operations-executive-field-guideRocket Age: Blood Red Mars: https://www.drivethrurpg.com/en/product/531069/rocket-age-blood-red-mars-savaged
Anyone got Isle of Pelops for the Aegean rpg?
>>97253676>Looking for Brancalonia expansions:>Gazette>Bestiary/d/rNHPTPIll second Furious Lands, Dirty Jobs with ya.
>>97252892Can someone please share Grim Hollow Monster Grimoire Transformed?
rchives & Other Resources: https://rentry.co/cyoagAllsync: https://cyoa.allsync.com/s/owWor64yLTngDk3Previous throg: >>97244625>Thread questionWhat's a good ratio of (male humanoid) : (female humanoid) : (non-humanoid) companions?
>>97253785>you do know that they put in the slime, goblin, and skeleton options among others specifically because theyre easy to recognize and understand, and also have some of the most fleshed out possibilities for what they can become rightSo what? just because they're recognisable doesn't change the fact that they're generic and boring as fuck. And its not like every monster evolution cyoa has a different unique take on them, they all have the exact same bigger slime/skeleton/goblin middle evolutions and ooze/lich/goblin king final evolutions. Its the most uninspired shit imaginable.>what do you expect theyre going to put in a monster evolution cyoa as a basic option, humansUnironically yes, imagine a sci-fi human evolution cyoa where you can choose between a bunch of mutant posthumans evolutionary lines each with their own weird quirks and abilities. There, I just gave you a better premise tham 99,99% of recycled monster evolution slop.>of course theyre going to use the monsters that everyone recognizes and understands like goblins or slimesI still don't understand your point , being recognisable doesn't automatically make something good, that's like the most normie reddit take of all time.
>>97253826>I hope at some point you become a vampire or something and regain dick privilegesWeak and cringe, you're a disgrace for us skelebros.
I killed Gil.
>>97253826thatd probably be a different evolution line to the lich or death knight, but regardless, just go deathknight and use a good sized bone kek
>>97253894I will avenge him. Prepare yourself.
Christmas Edition>Previous thread:>>97173638Battlefleet Gothic, Blood Bowl, Epic, Kill Team,Man-o-War, Middle-Earth Strategy Battle Game, Mordheim,Necromunda, Shadow War: Armageddon, Titanicus, Underworlds,Warcry, Warhammer Quest, Warmaster ...... and any other GW system and board game are welcome.>Helpful resources: (feel free to suggest additions!)https://pastebin.com/qq9N8V0V>TQComment too long. Click here to view the full text.
>>97251503Ok.
>>97253024nice fleet
>>97253186Pics i found.
>>97248643>>97248658I really hope GW don't kill him off as quickly as he was introduced. Fuck the Helmawrs, LONG LIVE DAOT TECHNONOBILITY
>>97253924Don't worry child, no one die in this children cartoon.
with all the AI there is on the internet, google only give me is the same oni mask done a million timesthe internet is dead (or at least google image search)
humans are boring nuff said
>>97252342Is this ragebait or are you retarded? They lose a lot. only notable thing besides "le gundum" they have is that they ae young and that's used to make the Empire look like a eldrich horor. I mean that's literally their most iconic scene. Kill a dreadnought and find out he is older than the entire civilization. Models are gay asf. Exposed to be the alien race yet only have kroot and one unit of vspids. As u/CraftworldSarathai said, "T'au are held to an unrealistic standard, there are tons of stories in which the highly elite, advanced, super-old T'au die like total novices in droves to Space Marines, For fucksakes etherals die like nothing. Kelly hates the T'au. The Farisght books are written at a 2nd grade level, are poorly plotted, and contradict themselves pretty frequently. Shadowsun is the pinnacle of randomly deciding what is or is not tau lore. We have so little of it and he contradicts literally everything. Hell they lose a plant to the Dark Eldar like it's nothing.
>>97244827Traditional games, anyone?
I always find it weird that there are people who can't imagine how to be someone other than themselves. I've had to spend my entire life having to do that simply because neurotypical people expect everyone to think like them.
I still say there should be an "Original Generation" setting with no humans or other generic fantasy things like elves, just stuff made up for D&D. Kinda hard to balance a set of playable races around that, though since most of the OG stuff was made with being random shit for players to fight in mind. I guess Drow and Giths are distinct enough from generic Dark Elves and goblinoids to count.
>>97244827If your characters are improved by slapping a new skin on them you're boring.
Advice for Kindred before hitting the town for New Years edition>Previous>>97239803>Pastebinhttps://pastebin.com/WiCHizn0>Mediafirehttps://mediafire.com/folder/s9esc6u7ke8k5/CofD>Mega Ihttps://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw>Mega II (also containing fanmade games)https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ>WoD5 Megahttps://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA>STV content foldershttps://pastebin.com/9i9zhydQComment too long. Click here to view the full text.
>>97253878Roughly how many vampires just off themselves in the first month of existence? It has to be at least 80% of them. Only someone who is already a monster would be okay with living as a vampire.
>>97253655>Humans engaging in miscegenation with slightly dumber dogsBillions must join the hunt
>>97253885lasombra clan book says roughly 90% die in first year but it doesn't say how many off themselves
>>97253862They know the game is rigged but keep playing anyway.
>>97253862Art imitates life
>Everyone• PLEASE BUMP THE THREAD IF IT REACHES PAGE 10!>Requesters:• Provide good, detailed references (pictures are better than verbal descriptions), so the artists know what you're looking for.• If you have a WIP quote the Anchor Post, and attach the WIP so your Drawfag can find you.• Do not reply to other deliveries with a request that the artist fill your request next. This is called 'piggybacking'.• Do not make multiple requests in the same thread and do not serially request multiple characters after a delivery. Suggesting several concepts for artists to choose from counts as making multiple requests.• If you're unsatisfied with your completed request, please wait at least one week before you re-request. If someone follows this rule, don't waste posts by complaining about it.• Stay on topic.>Drawfags and Drawfags-to-be:• Drop your tumblrs/websites/commission/etc information, but if you're dropping your commission info, please consider filling a request beforehand instead of just advertising.• Please keep AI deliveries to the /slop/ threads. This is a thread for human-made art.Comment too long. Click here to view the full text.
>>97247234Neat, this girl is on fire. Also are those nipples? Can you show that on a blue board?
>>97250798you gonna narc to the jannies?considering some of the other stuff I've seen here it's probably fine to be honest, it's subtle enough
>>97250798I wasn't sure so I did avoid a more explicit take.>>97214283more crayon fun.
>>97251194Not the OR but that's pretty damn noice. Solid facial structure and good color choices.
>>97251249thanks
Everyone I know who watches Fatt Coville videos is a fucking terrible GM. I've never fully watched one and I am widely considered the best GM out of all 3 groups I'm part of. I am regularly requested to run campaigns. People borderline fall asleep in the games others run. There's also no tension because they know that these Coville acolytes will fudge rolls until all PCs survive the battle. If you're a good GM, it's an inmate talent you can hone over time. You're born that way. If you aren't, then no amount of shitty advice is going to make up for your lack of talent. It just is what it is. This idea that everyone should "try" DMing is retarded. The idea that anyone can be good at it? lolno. Its like some fat divorced on who suddenly decides he's gonna become a famous author. Fat chance. Most people fucking suck at GMing. Hell, most of them suck at playing, but at least in that case the game depends less on them.
>>97251340>Maybe Fatt Coville isa good DM, but his hordes of Patreon simps that blindly copy his stupid ideas, rarely are.He's not. He talks a big game and loves to say things that sound intelligent, but in practice he runs games with a lot of blunt force railroading. >In videos: Be flexible! Improv! Put the spotlight on the PCs since they're the stars! If they come up with a cool idea, just use it! Player choices matter!>In practice: Talks over the players. Spews obnoxious drawn out exposition dumps instead of player-NPC interaction. Gets annoyed when players don't immediately follow the exact things he planned from start to finish for the entire campaign. Whenever they go outside of his plans, he just forces them back on rails. Cutscene narration as often as possible.
>>97252486>Spews obnoxious drawn out exposition dumps instead of player-NPC interaction.This is happening in our game right now. It sucks because our GM is usually great, but the module he's running is really terrible.
>>97252361The right answer would be to slowly transform the game with houserules using the best and most attractive mechanics from the other system.
>>97252486Yeah. So he's just like Brennan Lee Mulligan and Matt Mercer. Total overdramatic söyfuck reading off a script. Barely even a real dm, frankly.
>>97253603it you again!>>97232339>>97232331