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Horus and the Gigachads edition

>Previous Thread: >>97202453

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8
https://pastebin.com/8riDmnhS
>30k TACTICA & TIPS

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>>97222943
If I may ask, what are those plates under the buildings?
>>
It's really fucking wild all Heavy type armour does is grant a psychological advantage. It could worsen breaching by one, for example, seeing as the edition is against rerolls.
This would've meant Saturnine armour wouldn't need that specific caveat about self hits worsening their breaching just because; it would be explained by their Heavy typing
>>
>>97223005
https://en.wikipedia.org/wiki/Shallow_foundation
>>
>>97223005
Small mats that function as the base for terrain, they're made by gamemat iirc. Helps to define the boundaries of area terrain like ruins. Storage space is limited, so the terrain bases don't have any base plate attached to them.
>>
>>97223007
Fuck off, none of the units that have heavy need a durability boost

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Surprise Edition

>2024 PHB Scan
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf (D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan)


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I want to do sentinel/crusher shenanigans with an Echo Knight in 2014, is the only reasonable option to go with custom lineage or variant human and forego +3 stats? I rolled 17, 15, 15, 9, 8, 8
>>
If I drag a grappled enemy in the attack area of my party members do they get opportunity attacks on it?
>>
>>97222779
No, as AoO are triggered with non-forced movement
>>
I just saw this highly janky asset reuse in Forgotten Realms: Adventures in Faerûn:

https://5e.tools/book.html#fraif,1,broken%20mirrors,0
>Passion Pools. These caves in the forested foothills of the Sword Mountains protect geothermic pools laced with salts that color the waters various hues of red. The air is steamy and smells foul. Use the Volcanic Caves map in Dungeon Master's Guide appendix B, treating lava as water and placing areas where priests and visitors live and work.

Yes, use the volcano map, but pretend that the... lava (magma?) is actually red-colored water.

Image far too big to post here: https://5e.tools/book.html#xdmg,9,volcanic%20caves,0
>>
>>97222633
Wizards are in general going to have spent years deep in their books and not have the foundational "from childhood" work put in that a fighter or other Martial has towards general fitness unless they've intentionally put in that effort. But training up Constitution makes sense for keeping up Concentration.

Clerics and Druids it's a mix since they have armor training and can be tough melee fighters.

Sorcerers can come from basically any path of life when their powers awaken, so there being lots of variance makes sense.

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>DM does the tired old Yin-Yang as mutually exclusive gended-coded principles of magic
>acts all uppity when we figure obvious loophole to master both
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>>97222366
I would just say you get neither because when confined to the same vessel the powers negate each other.
>>
>>97222366
Traditional games?
>>
>>97222366
Transitional games?
>>
>>97222366
I've literally never played a game with "yin-yang" magic.
Please explain what the fuck any of this is supposed to mean for the rest of us westoids.
>>
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>>97222366
BASED FUTACHAD

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Does anyone else feel like the Byzantine Empire is the closest thing human-kind had to an Elven civilization analogy during our actual history's middle ages? Or am I crazy?

Even the part where their highly advanced culture was eventually wiped off the face of the Earth and forgotten in most normie perceptions of history.
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>>97222207
I remember reading some schlock spiritual novel (maybe The Way of the Peaceful Warrior?) that put forth the idea that the Mayans had disappeared as a civilization because on a societal level they attained spiritual enlightenment and ascended into a higher plane of existence. Maybe the Mayans were elves.
>>
>>97222151
Nah HRE is closer
>>
>>97222151
>Does anyone else feel like the Byzantine Empire is the closest thing human-kind had to an Elven civilization analogy during our actual history's middle ages?
No
>Or am I crazy?
Yes
>Even the part where their highly advanced culture was eventually wiped off the face of the Earth and forgotten in most normie perceptions of history.
What makes it advanced? Their continual need to reform their entire system of government due to constant near collapses and coups? Their usage of eunuchs? Having to hire foreign mercenaries and then betray them and get assraped because they have no martial culture?

The biggest cultural trait of the Byzantines is inviting people to conquer them.
>Hire Norman mercs to fight Muslims, stab them in the back, and lose Southern Italy
>Hire Crusaders, refuse to pay them, and lose Balkans for a century
>Hire mercenaries and assassinate their leaders in a feast leading to them ravaging your lands and carving out a kingdom from your dying empire
>Ship Ottiman Turks across the Hellespont to fight your enemies and expect them to just go home to Anatolia with no pay
>>
>>97222151
>Or am I crazy?
You are.
>>97222213
So are you.
>>
>>97222151
The different chariot teams/political parties lasting hundred of years feels elven

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So, now you need to decide. Do you close your eyes to what you've seen and go back to sleep? Or do you come with this psycho burnout and do the impossible against the unbelievable and keep the future at bay for another day? What's it going to be? In or out?

Yeah? You dumb shit.

>Thread Question:
What conspiracy trope do you use the most and how mythos-adjacent do you make it?

>Unofficial Resources:
https://delta-green.neocities.org
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>>
One of the most prolific 'writers' half the scenarios are bad is called lovecrafts cat herder and leddit does NOT like that.
>>
>>97221949
The Dog is good - simple notes and basic structure with some evocative optional stuff included.
The one about the Hungarian Emperor coming back as zombie Napoleon would probably be cool if it was a full scenario instead of chopped up to fit the word limit.
This new captcha is pretty good fun.
>>
>>97221949
it might be a bit 'cheap', yeah. on the other hand, if it results in a complete and functional scenario then I'm willing to forgive it. (at least as long as they're relatively uncommon novelties)

>>97221974
that was my impression of that one too, it's a cool idea but needed (and could support) more fleshing out to really do it justice. definitely a cool setting for something.
>>
>>97221965
I read his based on Alice in Wonderland earlier. It is barely functional stuff that nods at the theme. I guess you could play it but I don't know why you would.
>>
>>97221693
Things were so much better when Lepus was in charge. The Program spends too little on crazy ex-military psycho bastards. Time to make some NRO Section Delta little dark age edits.

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Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:

>n00b DM's Guide
https://pastebin.com/EVvt6P0B
>n00b Player's Handbook
https://pastebin.com/XALkXkV0

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:

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>>97222757
>simply alter the map so that the forest is the size of Australia
This creates far more problems than it solves, Anon. It's already unreasonably big at the stated scale.
>>
>>97222721
>That's fair, that's fair. We should probably warn you though, OSR games aren't very romantic by nature. PCs die like pigs hap-hazard all the time.
To die in search of something romantic is even more romantic
>>
>>97222927
>he died a romantic death – he was stabbed through the mouth by a spear trap while trying to sneak up on a goblin he wanted to murder for small change.
>Open? No, there were broken teeth flying everywhere.
>>
>>97222960
>As he passed, he thought of her and smiled, but you couldn't really tell, as the spear removed most of his teeth & face.
>>
>>97222508
As a side to the aforementioned disneywood problems, the original Wormskin Zines are well worth looking at and using various parts to add to your campaign. They have a lot of useable material that has a more earnest approach and tone than the newer stuff and more direct use with b/x.

The /btg/ is dead! Long live the /btg/!

Can't show POV of being taken bondsman by a Clan Jade Falcon Aerospace Phenotype on this board.

Previous Thread: >>97195724

================================
>BattleTech Introductory Guide & PDFs
https://bg.battletech.com/?page_id=400

>Overview of the Major Factions
https://bg.battletech.com/universe/great-houses
https://bg.battletech.com/universe/the-clans
https://bg.battletech.com/universe/other-powers


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>>97222753
>>
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>>97222514
Its the inner sphere everbody gets got sooner or later. Whens the last time the davions or lyrans did anything significant since the federated commonwealth and the resulting civil war?
>>
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>>97223006
Nobody gets got in the inner sphere except comstar, rasalhague and loser nobody clans.
>>
>>97223024
concordatbros what happened?
>>
>>97223034
Civil war and chimping out during the jihad.

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OOP edition

Infinity is a 28mm tabletop skirmish game produced by Corvus Belli, and includes the related games Aristeia, Defiance, TAG Raid, REM Racers, and Acheron's Fall. Corvus Belli also produces the fantasy games Warcrow and Warcrow Adventures.

>Latest official update:
January preorders

>Rules and missions:
https://infinitythewiki.com/index.php
https://infinitytheuniverse.com/resources
https://infinitytheuniverse.com/games/infinity/its

>Beginner FAQs and guides:
https://pastebin.com/x06JG55U
https://pastebin.com/xtQzRcq5 https://pastebin.com/xUBR7QFU

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>>97220278
Also K2 Auxiliars(though it's the weeniest HI out there)
>>
>>97220106
>Excellent fighters?
>No! Wound Incapacitation!
>>
>>97218151
Because stats. They wanted to stress it's a combat-oriented model, without the penalty to dodge and other shit associated with REM classification.
>>
>>97219608
Annoying they sculpted the model with such a clean haircut.
>>
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>>97222250
Mu animu spike hair

This thread is all about solo games and campaigns.

Midnight reading edition.

>old thread >>96761554
Resources: https://rentry.org/srpgg
https://infinityweavers.link/re-up/solo-rp-toolkit
More threads:
https://archive.4plebs.org/tg/search/subject/%2Fsrpgg%2F/

Thread Questions: How do you try to surprise yourself in solo games?
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>>
>>97213733
Regarding Kal-Arath, Castle Grief also has free pre-written hexcrawl settings/campaigns that fit right into Kal Arath perfectly. SilverNightingale also has some, and Red Wastes of Zostria (Zothia?) is getting an overhaul into a 250-page or so full campaign setting sometime in the next few months
>>
>>97212517
Trying to get a Sigil & Shadow campaign going in a fantasy setting. It is an urban fantasy/occult horror game, but the rules feel like an excellent fit for dark medieval fantasy too. The author himself has some fantasy background suggestions on his website.
>>
>>97195970
https://newmadras.itch.io/hypercity
You reminded me of this thing.
>Solo, Together:
>In HyperCity, you play the game solo but in the same world as a group of fellow players.
>Like shows such as Heroes, your characters are all stuck in different cities - but they can communicate through a lo-fi messageboard called SeekerNet.
I never ended up reading it or finding a copy but the idea seemed novel.
>>
>>97138476
>you're dooming whatever the story is to be a well-trodden pattern or trope. That's fucking boring.
The worth of a story comes from its execution, not from the rarity of its tropes. You need to ask an AI to teach you about what it means to be creative since you clearly don't understand why stories are interesting.
>>
>>97221918
kek you're an actual retard

Previous: >>97211098

>Most recent bracket system update
https://magic.wizards.com/en/news/announcements/commander-brackets-beta-update-october-21-2025

>Outline article introducing the bracket system
https://magic.wizards.com/en/news/announcements/introducing-commander-brackets-beta

>Current banlist
https://magic.wizards.com/en/banned-restricted-list#commander-banned

>Former Commander website, where you can learn the basics, and read the format philosophy laid down by the rules committee
https://mtgcommander.net

>Statistically see what everyone else puts in their commander decks based on what is posted to the internet

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>>97222471
There's so many strong utility lands now that if you start pouting because one or two of yours get removed, you need to be treated like the babies that want counterspells removed.
>>
>>97222802
May you have safe travels today, Toski.
>>
Thirty (30) starting life is objectively superior to fourty (40)
>>
>>97222875
any discussion about proxies is null since wotc selling those awful screenshot cards
Just make it to have frames, sexyness is allowed but dont make it tasteless coomer
>>
>>97222712

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>Everyone
• PLEASE BUMP THE THREAD IF IT REACHES PAGE 10!

>Requesters:
• Provide good, detailed references (pictures are better than verbal descriptions), so the artists know what you're looking for.
• If you have a WIP quote the Anchor Post, and attach the WIP so your Drawfag can find you.
• Do not reply to other deliveries with a request that the artist fill your request next. This is called 'piggybacking'.
• Do not make multiple requests in the same thread and do not serially request multiple characters after a delivery. Suggesting several concepts for artists to choose from counts as making multiple requests.
• If you're unsatisfied with your completed request, please wait at least one week before you re-request. If someone follows this rule, don't waste posts by complaining about it.
• Stay on topic.

>Drawfags and Drawfags-to-be:
• Drop your tumblrs/websites/commission/etc information, but if you're dropping your commission info, please consider filling a request beforehand instead of just advertising.
• Please keep AI deliveries to the /slop/ threads. This is a thread for human-made art.


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>>
I can see your taste, but I can also tell you have talent. Just try to keep your fetishes in check and you are welcomed (even though I am curious myself)
>>
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>>97221426
I don't particularly like trying to 'correct' people, especially since i'm not really a drawfag, but, just in my own experience, for example, if it were me, I probably wouldn't draw women with the face folds and wrinkles. They make them look a lot older. I tried removing it, and lo and behold she looks like 30 years younger to me.

Of course, it's clear you've got a good 'skill base' so the potential is there.
>>
>>97222206
Yeah, face details are tricky, requiring a lot of practice with line thickness and balancing a shade color with a solid border. I'm still ultra noob on shading myself, so for my own morale I've been trying to hold off on expressions like big smiles that my autism tells me would absolutely involve creases and dimples and the likes.
>>
>>97221426
All drawfags are welcome here as long as you're not a dumb asshole or spamming fetishy stuff.

As for unasked for critique... lines are a kinda way jagged. I have the same problem and some advice I got was to loosen the pencil/stylus grip and cut back on caffeine. Also tracing or practicing with stencils over and over again can help stabilize your muscles as they get stronger.
>>
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Requesting a fiend patron. In a warlock only game where the main gimmick is that the party is on a journey to unseal their respective patrons in exchange for a place int the new world they seek to create. The other gimmick is that all our patrons fucking hate each other.

I chose the fiend patron, a wendigo looking freak the has an ancient beef with one of the parties celestial patron. In order to piss him of more, my patron has taken up pretending to angel with holy intentions to steal followers and potential pact makers from the celestial.

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How do you run an all dwarf campaign
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>>97154762
>>97177451
>>
>>97213348
>Why do dwarves use axes? Hammers I can get that's a derivative of forging, but why use woodcuts tools underground? Are they truly the best weapons to use in the close confines of a mine?
Short spears would be more handy in tunnel warfare
>>
>>97210535
As in too tall?
>>
>>97199654
>I think I might run a short dwarf campaign
>short
>>
If scottish it too overplayed, what is a good accent for dwarves to have?

Men who make/roleplay female characters, why do you?
Why do you think it bothers /tg/ so much?

>inb4 I don't because I'm not a faggut, hurr durr
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>>97220297
>it's fun to imagine all the pretty clothes my character can wear.
Actually true. I don't know if it's just the fashion culture, but guy's clothes feel more samey than a lady that's offered eight types of necklines, a myriad of pleat styles, or even just an opening in the dress to flaunt back or hip. Yes it's fantasy, you can give men ruffles and codpieces and tights and patterns like you can't really find in current year factory production fashion, but then you risk being a homo fruit for wanting to play a member of the Swiss Guard and not a knight in plate armor where the most variance is in helmet shape.
My sorceress for example was designed with the idea of her fire magic making her naturally warm enough for minimal layers while wanting to have flair, and that accidentally reverse-engineered a belly-dancer outfit. A sash-supported top for lots of skin exposure, but tied with excess along with a long flowing dress skirt and veil capelet for accentuating and allowing for freedom of movement.
>>
>>97216180
I know almost all of my players' fetishes except one guy's
I suspect evil women because he sounds horny whenever Orin is on screen in BG3
>>
>>97220297
I want to do this. I don't even care about money, I want to turn my campaigns into an erotic novel. How did you do this? Can you share an example of your notes?
>>
>>97222587
Most games don't support individual clothing items
CP2020 does and I guess technically GURPS too, if you use splats, but good luck getting most players to care about that
>>
>>97222660
you can't say that and not tell us what they are, anon

Go To Church Edition

>RPG Rulebooks
https://rentry.org/40kRPGLinks
>Homebrew Collection (Feb 2025)
https://rentry.org/40RPGHB
>WANG/Imperium Maledictum News
https://cubicle7games.com/blog/warhammer-40k
>Bestiary, armoury, weapon quality and NPC database
http://www.40krpgtools.com/
>Dark Heresy 2e Character Creator:
https://apps.ajott.io/dh2chargen/
>General 40kRPG Encyclopedia
https://www.scholaprogenium.com/
>Offline Combined Armory (v6.48.161023)

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>>97221976
I know that, but they don’t represent them well like how Khorne berserkers and plague marines represent Nurgle and Khorne. Like, which part of rubric marines scream Tzeentch? These automatons could well be Nurgle units considering how tough they are
>>
>>97221946
I get you, it IS fucky and memorable, especially for a one-shot where Corruption consequences don't matter barring some very specific rolls.
But it also would make me very wary of the GM invalidating character choices in the middle of a campaign like that. Spending XP to be good at X thing just to be told anti-X happens because Chaos would be a frustrating experience.

So personally, I'd need that "I wouldn't do that in a campaign" said out loud by you, if I were your player.
>>
>>97221791
They have natural children for the bragging rights and prestige.

Ironically the nuclear family sans picket fence is the Commorrite Dream, the sign you made it, because you could both fuck another Comorrite, wait out the lenghty Eldar pregnancy, and raise that child without anyone involved getting murdered by each other, by rivals, or by an otherwise uninvolved conspiracy you just happened to get caught in.
>>
>>97222284
oh understandable. For sure, you have to do it with people you know and who trust you not to be an asshole. We have been playing a while already, and 3/4 players I've known for years.
>>
>>97220239
>>97220243

To be honest, in the DW campaign I'm in, I would have totally thought that was cool. I get people saying "bah! 10 corruption points is so punishing!" but the limit is 100 and even in a long deathwatch campaign, it will take forever for it to matter. I slightly agree with WP success punishing you for having high WP but I think it would give away the hallucination to easily for what it is.

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Yu-Gi-Oh! General #590

A Few Points Edition

Previous thread: >>97134848

Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.

>Yu-Gi-Oh! Online Play
Automated Sims:
●EDOPro website: https://projectignis.github.io/download.html
●EDOPro: https://discord.gg/ygopro-percy
●YGO Omega: https://discord.gg/duelistsunite
●Dueling Nexus: https://duelingnexus.com/
●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/

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>>
I think hitting Ash is retarded and the Mulcharmy cards shouldn't exist
>>
>>97222404
Probably. I wouldn't expect see that Ash semi sticking, maybe a year or so before it goes back up to 3.
The charmies I still don't know where I am on them because they're more balanced but I still don't think they're good for the game. I don't that this avenue is a good method of fixing the going 2nd problem. It feels like a bandaid solution to avoid making a revision to the rules.
>>
>>97222447
>I wouldn't expect see that Ash semi sticking,
Nah, I see it going back a year to a half a year. Some reason that hit irritates me, I do kind of like the card. I think the main reason why it's hit is because a lot legacy decks are starting to have supports that lets them draw 2-4 cards now and they want people to use those decks more.

To me charmies still have the Maxx C issue where allowing your opponent to draw is still do good. I, also think that the game is gonna start either move towards decks being able to draw a fuck ton or simple decks that can out out a fuckton of interactions with no effort or massive combos
>>
>>97220343
That's an unreadable mess
>>
>>97222447
I'm of the belief that Mulcharmies have balanced the winrate of going second but did so in a way that lowers the overall skill expression in the game.
Ash and Impulse semi are retarded though.


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