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Men who make/roleplay female characters, why do you?
Why do you think it bothers /tg/ so much?

>inb4 I don't because I'm not a faggut, hurr durr
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>>
>>97207269
Why would anyone choose to be a boy if they could avoid it tho?
>>
>>97207259
>>97207284
>STOP DOING WHAT I DON'T LIKE!
All too common.
>>
>>97207327
>No I won't stop being an annoying cunt
ok?
>>
>my character concepts are multidimensional. I grew up and my powerful adult brain allowed me to process all kinds of amazing thoughts
>my character? Human (female)
Hearty kek
>>
>>97142778
>I rolled odds when deciding which to make.

What?! No, you Philistine. Odds are obviously male. Evens are female.

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Be Not Afraid edition

Previous >>97149329

>Basics Pastebin
https://pastebin.com/GWjTU9Uv

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>Fanmade PC sim
https://pastebin.com/u6aKrBSg

>Official Mobile sim (Release Date TBA)
https://www.digimon-alysion.com/en/

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>>
>>97206524
>>97206664
Could be floramon > lotosmon, and hawkmon > griffomon
>>
>>97206805
No room for a level 6, it already goes WereGarurumon>Merukimon>Keramon X. But they could all be level 4s instead.
>>
>>97206805
They have to follow level order and whatever the term for Japanese alphabetical is.
44 rookie after Tapirmon/champion before Garurumon
47 champion after Garurumon/ultimate before Parrotmon
48 champion/ultimate between 47 and Parrotmon
>>
>>97206524
I'm betting on bears.
>>
>>97206141
Depends on how they finish out the deck with Plutomon and Tyrant Kabuterimon

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what drives a person to worldbuild an entire hierarchical system based on their fetish?
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>>97202889
A boner.
>>
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>>97207369
Whatever game you want to fit into the setting. RPG. War game. Board game. Despite what some manufacturors would have you believe, every setting and ruleset is agnostic to the other.
>>
>>97207387
Untrue. You cant simulate chess with uno.
>>
>>97207401
>You cant simulate chess with uno.
Yes you can. Easily. A simple counts-as is all that's needed:
>king = +2
>queen = +4
>rooks = Skip
>bishops = 0s
>knights = reverse
>pawns = number cards
Arrange them on a grid, then play. Simple as.
>>
>>97207424
But then you are just playing chess. At least you'd be playing games.

>The Honest Wargamer
>actually a wanker (obviously), a serial bully, and a landlord

I think it's because most wargamers are quite soft and odd that when you get these kinds of "extroverted" podcast types they really run riot. What a cunt.

Is this a problem in your local scene?
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>>97192101
Have you ever made a post that isn't worthless
https://desuarchive.org/tg/search/image/HL8gqPZhT01Cvg62HByyqw/
>>
>>97206203
uh oh melty.
>>
>>97198917
This will never not make me laugh. Rob is a faggot.
>>
Damn, that sound serious. I wonder if any of it is even remotely true.
>>
>>97204180

Among people who play Warhammer it's a very low bar

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>Brutus' Drive
https://drive.google.com/drive/folders/0B1qb0_OLhDrDYVVpbllIREdOczg?resourcekey=0-m3LU1xaC5-PnnA0VLRfK9g

>DriveAnon's Drive
https://drive.google.com/drive/folders/1Cx7KoDkQa9qmDfJN9_CehZ0fxXEweKOu?usp=sharing

>Jumpchain IRC Chat
http://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>How to Jumpchain
http://drive.google.com/file/d/0B1qb0_OLhDrDVDFBR2NpdG03S0U/view


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>>97205120
I'm surprised there's no mech suit item or orbital platform / ship item? Also the Need More Guns item talks about how your sidearm won't stay effective for long but there's nothing to suggest you actually *have* a side. The "skin against the world" option for humans is only the encounter suit / armor, it doesn't state it comes with a weapon of any sort. I also think it's sort of strange that the Need More Gun option actually has *less* guns than it originally did, since it used to include an SMG. Personally I'd suggest adding an automatic rifle / machine gun to the Need More Guns and actually clarifying that a sidearm & ammo comes with the "a skin against the world" item.

In the "keep off the grass" perk it says "sign is your vision" when I'm pretty sure it's supposed to be "sign in your vision".
>>
>>97206530
I thought about the mech suit, but there was already spidertron. I could offer a choice between them. For guns, I suppose it's a matter of preference but there's only so many you can carry.

I considered a space platform or even copies of planets as warehouse attachments, but didn't add them. I might need a way to provide the more advanced resources the chest doesn't provide though.

type fixed.
>>
>>97205226
any captcha sucks, I only have to do it once a month on the bunker
>>
>>97205351
do pokemon insurgence, it calls to you
>>
>>97205387
>Actually, didn’t you already make one of those?
You can NEVER have ENOUGH opportunities to BTFO that uppity fucking balding bitch.
>No
CURSES, foiled AGAIN.

What the fuck was the Emperor doing during the DAOT and the age of strife?
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>>97205080
>was chugging along just fine
Yeah no Man of Iron or such, all going swimmingly.
>>
>>97205138
The start of the back to back apocalypses would have been when he began taking a more active role in getting humanity back on track, yes.
>>
>>97204994
Post models.
>>
>>97205138
That was just an accident, and it was really the Eldar's fault for murderfucking Slaanesh into existence.
>>
>>97204994
Watching you fap.

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How do we fix Steampunk?
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>>97196423
you don't?
you just make it more than a cogflop aesthetic
lots of "steampunk" settings are pretty popular or have a positive cult following
>console games
chrono trigger incorporates time travel and advanced tech, final fantasy 6 has some lovecraftian becoming god type stuff, final fantasy is general has tons of stuff like this with the airships and low tech firearms alongside engines and swords
there's also dishonoured, arcanum as op posted, usually asian settings incorporate stuff more if I think about it, lots of anime also has a steampunk style like nausicaa

you can also sprinkle technology and have it go through advances like Edge Chronicles
>>
>>97207230
>Does it though? The line gets blurry when you consider Frankenstein or your own examples of mesmerism and the like.
Those aren't really mystical or occult so much as they are fringe science, the monster of Frankenstein being partially inspired by real life experiments involving electricity for example.
>If it's forgotten then it ain't tradition.
And that's why you get "mediums" to contact ancient spirits of Tibetan Sages and Atlantis priest kings so they can pass "the secret teaching" to you.
>>
>>97207260
>Those aren't really mystical or occult so much as they are fringe science
The way I see it the main difference between becoming invisible with the power of fringe science or by accessing the secrets of Xibablba is the age of the source of the knowledge. One is cutting edge and the other ancient. Both are pushing beyond the the accepted boundaries of science and tradition. Is that distinction important enough warrant a thematic struggle between the two or make them incompatible in the same setting as the original poster implied?
>>
>>97207308
>The way I see it the main difference between becoming invisible with the power of fringe science or by accessing the secrets of Xibablba is the age of the source of the knowledge.
That makes sense. But there's also the relationship that these beliefs have with truth, one believes that you can measure and understand the whole universe, the other wants to directly experience the truth through mystical means.
>Is that distinction important enough warrant a thematic struggle between the two or make them incompatible in the same setting as the original poster implied?
Sure, it's a dispute over the fundamental nature of reality itself, as well as two distinct ways of seeing the world, that can be an interesting conflict, and I think it's important to steampunk in particular.
>>
>>97207374
Again. I don't see that much of a difference. Both the ways you present of understanding the world(direct experience and the the scientific method, which btw are not at odds with each other) are explored in Lovecrafts works. Gaining too much, or forbidden knowledge through science or occultism lead to same results ( at least as far as Lovecraft is concerned). The existence of truth as monistic, eternal and attainable is rooted in mysticism (Parmenides poem On Nature) and has been the foundation of science from its very beginning. After all they seem to fill the same void in humanity as both occultism and the belief that science would solve every problem were popular at the same time. In WWII and even in the cold war all the major powers were really into both occultism and scientific research.

Heavy Support edition

>Previous Thread: >>97188803

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8
https://pastebin.com/8riDmnhS
>30k TACTICA & TIPS

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>>97206659
I can't tell if you're agreeing with me or not, but yes you've proven my point.
>>
>>97206570
Techmarines are such a cheap investment to keep your vehicles functioning, it's only 50 points to bring one. You'd be a fool not to at that point.
>>
>>97206902
yeah that's the flaw in the "just status tanks" school of strategy... for 240 points you can ally in a mechanicum army of a machinator array magos with 3+3 battlesmithing (3 status and 3 hull or 6 status or 6 hull) and 4 tech priests (all four have battlesmith-2). That's enough for the Magos to make your kratos or landraider basically untouchable and the 4 priests to babysit your other lesser dreadnoughts and lesser tanks and transports. Sure if the enemy deepstrikes in 300 points of stuff he can snipe a 30 point techpriest so his status will stick on a Vindicator, but then he's committed all the points of deepstrike (which are stuck off-board turn 1) and all the points for the status inflicters, and it's still a bit of a gamble.

And it doesn't help that units you might think should kill priests, like a seeker squad, have such amazingly useful guns that you don't want a seeker squad shooting a 30 point techpriest hidden behind the landraider. You want them melting terminators with breaching4+ precision kraken rounds.

They didn't do a good job with the meta-game in 3rd. Middle of the road anti-tank is pretty much 100% useless. Either you go super-ultra rapier + melta kratos + other antitank and spend half your army on anti-tank or you might as well bring zero anti-tank and simply invest the points in a sacrificial roadblock unit the cataphract are Supposed to kill jumping out of the landraider, then counter-charge with your cataphract-killing squad afterwards.
>>
>>97206948
Seekers are actually kinda trash at melting terminators. Str 4 means they only wound termies on a 5+ and they need at least 2 wounds for a chance at killing a terminator.
Just take a castraferrum dreadnought with two gravis plasma cannons. Almost half the point cost, same chance of AP 2 wounds when you overcharge (no reason not to) but also wounds on 2+ and 2 damage means each failed save is one dead terminator No I will not shut up about plasma mortis boxnoughts

Seekers are more for sniping sergeants, nuncio vox and characters, or applying pinning.
>>
>>97205976
>it's the imperial palace best fortress from the best planet

Were these novels the Critical Role of their day?
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>>97140155
Yes. Faggot ruined rangers forever with his OC DONUT STILL.
>>
>>97199204
The sad thing is I don't think millennials are doing it intentional. Yeah Gen X was a bunch of Ironic asshats but that's a conscious decision. I don't think anyone these days even knows what sincerity looks like and when they see it they get bored.
>>
>>97199595
We don’t get bored so much as uncomfortable I think, we call it cringe and make jokes about them or call them weird or uncool. It’s a terribly sad state of affairs.
>>
>>97193701
CR is serious as fuck, id even know what you retards and autists are on about lately
and it also has a shitton of combat
for gods sake they were even playing pathfinder at the start
the idea that CR is this normie zoomer queer no confrontation no game elements game is just stuff made up by people who never watched it

mercer is legit a better dm than all the no games pretend osr fags ITT
the difference is he is not autistic so he ADAPTS his game to the players
>>
>>97205923
>CR is nordic as fuck. Prussian German ancestry

This thread is all about solo games and campaigns.

Midnight reading edition.

>old thread >>96761554
Resources: https://rentry.org/srpgg
https://infinityweavers.link/re-up/solo-rp-toolkit
More threads:
https://archive.4plebs.org/tg/search/subject/%2Fsrpgg%2F/

Thread Questions: How do you try to surprise yourself in solo games?
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>>97191568
I'm dying for the AATDW sequel, he said he's mostly done he's just taking a break.

anyone messed with 5150 at all? I know it's usually classified as a wargame but it seems like it's got a lot of crossover, especially with more recent stuff
>>
Has anyone here actually played Marching Order? The game seems to have been scrubbed in favor of the 2e kickstarter and I can’t find any real reviews or actual plays, only people browsing through the rules in a video
And the project was funded over a year ago and still isn’t even close to being finished? Seems incredibly sus to me. Does the game even exist?
>>
>>97193509
If you are not against running them abstractly, check out hex flowers and make your own.

https://goblinshenchman.wordpress.com/hex-power-flower/
>>
I've never successfully played a tabletop rpg solo, but game books like Buffalo Castle worked great. Putting energy into determining details on my own causes my brain to give up and deflate on me. I probably just need to practice more and get used to doing the work, but man is it hard at first.
>>
>>97124453
>>97124941
>>97125124
>>97127631
>>97129773
Okay, I think I got something for the middle result, inspired by Broken Tales' solo mode.
>Maybe. The Player can decide between the Yes or No
effect, but each time after that, they will have to choose the
option they didn’t choose on the previous occurrence.

Taking that into account, I think I got something for adjudicating weird edge cases.
>If logic dictates that there can only be binary outcomes, nudge this result to one direction.

My idea for the oracle is that it isn't just for Yes/No inquiries, but the results can also be for intensity, amount of X over Y, etc. Kinda like the ABS12 oracles or Motif, except I use 2d6 for fancy bell curve nonsense. This is still just a thought exercise.

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Why is it that so many fantasy writers make their evil cults unjoinable by anyone with a functioning brain cell? Like why would you worship Orcus, whose goal is omnicide? Why would you worship Tzeentch if he’s probably gonna screw YOU over as part of his grand plan?

What makes it so bizarre to me is that, firstly, it’s not like they need to be so off-putting to be evil. Orcus is a demon of undeath, his followers want to turn their enemies into the undead. Tzeentch wants the world to be in a constant cycle of chaos, his followers are gonna be masterminding world wars.

Secondly, it’s not like we don’t have plenty of examples of real-world evil cults. A lot of cults in the West don’t follow Super-Duper-Mega-Murder Satan, but are fucked-up offshoots of Christianity. Historically, goetia was practiced by people who would’ve still called themselves Christians, while committing rituals to summon and get boons from demons. Plenty of human cultures used to sacrifice humans to their gods, not to summon them to kill everyone or some shit, but to honor and/or appease them.

Like to use another example from Warhammer, I think Nurgle and Khorne present more “approachable” evil cults. Nurgle is toxic positivity, and his love will take all the pain away. Khorne is wrapped up in enough language about honor to lure people in.

Like to rework an evil deity, let’s pick Lamashtu. Instead of “We love ugliness and miscarriages and also you get to die in childbirth”, the cult targets vulnerable young women and lures them in with divine feminine language (“You have the power to bear and raise great beasts”), while promising the young men of monstrous races frustrated living among humans that what they’re scorned for is what makes them powerful (and also they get to have sex with pretty girls).
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>>97160877
If you can trick people into cutting off their perfectly functional genitalia and tattoo demonic sigils into their skins, then it wouldn't be so hard to get some idiots to join an evil cult. Never underestimate human stupidity.
>>
Might as well answer this with my own evil cult:
>You are a disgraced daimyo on the verge of losing an important war; you, your family and your vassals will all be massacred
>A dark power gives you a choice: either do nothing and face your imminent doom or make a dark pact and gain the power to protect your family and regain honor in the eyes of your shogun
>You accepted the deal? Great, now you and your vassals will become the most powerful swordsmen in all the land, but your souls have been claimed by an ancient demon king.
Desperation drove my villain into making a deal with something that he didn't fully understand. The villain has gone mad from willingly dooming his clan to being possessed by skin-wearing demons.
>>
>>97201845
>Now imagine being myopically, solipsistically evil
Nobody wants to see himself evil. There are many other reasons to join some evil cult. For example, that's what is told us by Willd Durant:

The most terrible of the gods were under the earth. In caves and clefts and like nether chambers dwelt those chthonian or earthly deities whom the Greeks worshiped not by day with loving adoration, but at night with apotropaic rites of riddance and fear. These vague nonhuman powers were the real autochthonoi of Greece, older than the Hellenes, older perhaps than the Mycenaeans, who probably transmitted them to Greece; if we could trace them to their origin we might find that they were the vengeful spirits of the animals that had been driven into the forests or under the soil by the advance and multiplication of men. The greatest of these subterranean deities was called Zeus Chthonios; but Zeus here meant merely god. Or he was called Zeus Meilichios, the Benevolent God; but here again the words were deceptive and propitiatory, for this god was a fearful snake. Brother to Zeus was Hades, lord of the underworld that took his name. To placate him the Greeks called him Pluto, the giver of abundance, for he had it in his power to bless or blight the roots of all things that grew in the soil. Still more ghostly and terrible was Hecate, an evil spirit that came up from the lower world and brought misfortune, through her evil eye, to all whom she visited. The less learned Greeks sacrificed puppies to keep her away.
>>
>>97207018
>Nobody wants to see himself evil
Plenty of theistic satanists openly acknowledge themselves to be evil and revel in it. I've personally met some.
>>
>>97160877
The thing about the Chaos gods is that they are supposed to embody all aspects of their particular theme not just the negatives.

Like Khorne is the god of violence and destruction but he is also the god of martial prowess and warrior's honor, heck I'm not sure if it's still canon but it used to be that his followers killing defenseless innocents would piss off Khorne because there was no glory or skill in it.

Slaanesh is the god of extreme degeneracy but he is also the god of things like romance so for example if some kindly couple in the universe falls in love and has a family he also draws strength from it despite it being an act of pure wholesomeness and him ostensibly being an "evil" god.

Nurgle is the god not just of death and disease but rebirth and the cycle of life in general.

Tzeentch is probably the least outright "bad" of the Chaos gods because he is simply the god of knowledge and wisdom and planning. Not to mention that unlike Khorne, who was born during a period of lots of wars amongst mankind, or Nurgle, who was born during the time of plague, or Slaanesh, who was born due to the Eldar having a galaxy-wide murder-orgy, Tzeentch was born during a time of great scientific advancement in human civilization which is relatively benign compared to the other three.

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Will our based autist do another end of year stats gathering edition

Previous thread: >>97161490

Pastebin: https://pastebin.com/h8Tz2ze8

Survey results: https://pastebin.com/YJPZ44rq

TQs:
We play games because it's fun and often argue how X is fun (or not), but rarely think about what exactly is the "fun" part of playing.
>What is the most fun to you? Creating or experiencing a story/narrative? Challenge and competition? Novelty? Mastering a system? Immersive theme and artwork? No wrong answers
>What boardgame do you think has the most percentage of sold but unplayed copies? Hobby boardgames only, so no risk/monopoly etc.
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>>97205772
Jaipur is a 20 minute version of Ticket To Ride.
>>
>>97205920
I'm unironically getting in peak condition I don't post myself shirtless simply to not be an attentiowhore, only thing that could stop me is a random stroke in my 50s like the ones that killed my dad or grandpa
>>
>>97207058
A man desperate to escape his fate.
>>
>>97207280
Only fate I want to escape is becoming a disgusting ball of fat which is worse than death
>>
>>97205920
Sucks to hear, hope the rest of your group stays healthy. We're not called fa/tg/uys for no reason, but 2 people in their 30s sounds like a lot. Fortunately none of my acquaintances have started dying off from lifestyle choices, I only know one chick who got cancer at a pretty young age but that was bad luck more than anything.

Previously: https://desuarchive.org/tg/thread/96936967/

When last we met, we made G.E.T.S. (Generally Entertaining Team-built System). Thus far, it seems to be a fairly minimalist system.

Now, we shall make our first setting for this system.

If your proposed idea gets doubles, it is canonized. Any canon characters, worldbuilding, themes, et cetera can be modified (but not outright contradicted or discarded) by triples, quadruples, et cetera.

Let us continue.
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>>
There's no kind of mage or wizard class. all "Magic" or whatever it's called that players have access to are from rare single-use artifact

>>97206906
there are no fem-angels anon, keep up
>>
>>97206922
I approve of this. Down with caster supremacy.
As for my contribution, their home planet has rings like Saturn.
>>
Red plants are more valuable
>>
The game world sits on the edge of a black hole, the place where the angels first came from.
>>
Everyone is Indian.

Wasted Edition

▶Previous thread:
>>97108804

Battlefleet Gothic, Blood Bowl, Epic, Kill Team,
Man-o-War, Middle-Earth Strategy Battle Game, Mordheim,
Necromunda, Shadow War: Armageddon, Titanicus, Underworlds,
Warcry, Warhammer Quest, Warmaster ...
... and any other GW system and board game are welcome.

▶Helpful resources: (feel free to suggest additions!)
https://pastebin.com/qq9N8V0V

▶TQ

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>>
>>97206903
ah so you are a hypocrite and lazy, got it
>>
I have to say, having an M14 rifle style mag would actually look pretty dope. I guess you're an "ideas man" first and foremost. Which is ok, it's good to have aspirational creatives amongst the people who actually accomplish things.
>>
>>97206903
>shits an entire thread
>gets call out
>inmediatly dies
Tale old as time.
>>
>>97207363
>how do you do, fellow English speakers
>>
>>97206440
>>97206486
They look good don't get me wrong and they'd mesh perfectly fine with my
>he found it in a forgotten cache and used it as is
philosophy, but how does a cultist having a rare phobos pattern bolter make more sense than a cultist having an incredibly ubiquitous imperial lasgun with the aquila still on it?

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Moloch's Fun Park Edition

>What is Trench Crusade?
An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.

>What Trench Crusade is not
TC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.

>What's the QRD on the background?
The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.

>How do I get started?
All the files are free online:
https://www.trenchcrusade.com/rules/


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Is written fan fiction encouraged here?
>>
>>97206294
It looks like shovels are one-handed but they aren't a weapon, only equipment. My understanding is that you can only use it as a weapon if you're wielding it with two hands, which turns it into a Double-Handed Blunt Weapon.
It's kinda disappointing actually, shovels were used a lot in WW1 even as weapons. If I were you I would just use a shovel and have it act like a Trench Club so you can use it as a one-handed weapon
>>
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>>97206885
>but I can't remember which lore bit it was for the life of me
Trade with the Tughlaq Sultanate, iirc, from that artbook that released I believe.

>>97206901
I don't think you'd be the first to post it here, but if it's long then either pastebin it or put it in a pdf and put it in a mega.
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>>97206901
Yes, but like other anon said. If its a wall of text, share a link instead of writing it here. We had one anon write a small comedic story about pilgrimage to the hellgate.
>>
>>97205590
They could lean hard in to Jewish Mysticism/Kabbalism; there is actually a strong magical tradition in Judaism that is mostly unknown unless you read way in to Gnosticism past the surface level stuff.


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