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Another Infernals edition edition

>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here:http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.html
It’ll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. good luck

>Resources for Third Edition
>3E Core and Splats

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>>97226588
>This however also includes the background of your character, so if you've studied in the Underworld you have access to your "Subject" and your "Background" for deciding your Introduce Fact and such. If you lived in Nexus, and had a subject of underworld, you could use lore for both of these things. Charms can change this and enhance it.
Close, but not quite, pg 238 clarifies that the background IS the subject, so you only get one thing, and it has to be a subject you're knowable in
>A player character’s Lore background—the subject their Lore rating primarily reflects
Though it also clarifies this can be expanded by Lore specialties, but you're limited to subject and specialties for your Lore rolls

Both 2e and 1e have a more general stance on Lore, with the difficulty being dependent on the obscurity of the fact, regardless of the character making the roll's background or specialties (3e's is based on plot importance)

>>97226568
>>97226631
Depends on what you're using it for, if it's mystical knowledge in general, yeah it should probably be Occult instead of Lore, if it's history/geography/customs/etc of the Underworld or just general academics like Math and what not, then yeah, it should probably be Lore
Mechanics-wise, the biggest thing is that you can swap Lore out for Occult (or another Ability) for Occult related subjects (or subjects related to that other Ability), though this is only implied in 3e, 1e and 2e explicitly say you can

>>97226652
Yeah, it's not exactly a sharp line, I'd be surprised if a character had more than 3 dots in one and 0 in the other for that reason
>>
>Exalted has devolved to the point you can't even be sure what your character knows with their Lore rating
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
>>
>>97226681
Oh, it's pretty clear if you read the rules, your character knows whatever is covered by his subject of study. It just requires you to fully read the rules because RAW works a bit differently than how it's described at the start of the ability description
>>
>>97226681
Exalted's abilities were never well thought out, they suffer from aberrant legacy and the 1e's 5 numerology
>>
>>97226673
It also takes into your specialties and various lore charms, along with the Background. You're right that you can only use lore on the things knowable to you though I'm just saying a lot of that comes to ST fiat and isn't really all that strict. "Nexus" and "Underworld" are pretty damn workable.

Note that primarily line along with this line at the end of it which suggests that lore can be used on things unrelated to it, it's just going to be harder.

>Note again that it is the character’s Lore background and specialty that makes such rolls possible; characters with inaccurate knowledge or different backgrounds experience much greater difficulties, if they are allowed to roll at all.

In 2e it was pretty much the same, difficulty adjusted by the ST on the fly depending on how relevant the lore roll is for you. If you were studying in the underworld, it'd be a harder lore roll for you (if allowed at all) to know what's going on in Nexus. Charms change thing. You could use it for the history of Nexus, but in the same way if you studied in the underworld in 3e you could use that to know ancient things about Nexus from having talked to ghosts who lived there.

Again all of this doesn't matter though because we haven't even touched all the lore charms that just let you magically know shit.

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OH SHIT A GOBLIN
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>>97218580
Leaf here,
Sorry bud, but is there anything worth fucking protecting here any more?
Trudeau did away with what little there was. didn't think it could get worse since harper or mulroney but, fuck, that's just how shit is.

>>97218886
Dude, he's either from our california or an aussie, don't worry about him.
>>
>>97225743
>pretends to be a leaf
>forgets trudeau is gone now
>"he's a fake leaf, forget his opinions, focus on my opinions instead."
this user is located in: Pakistan
>>
>>97226279
>forgets that trudeau is gone
You should be going around calling other people foreigners when you've got the reading comprehension of a 1st grader. i said "did" as in past tense, as in "this man's actions CAUSED X"
I don't care that they pissed him out, if you caught him dick deep in a jar of peanut butter doesn't mean I'm eating any PB&J's from you any time soon.

>he's a fake leaf
anyone chest beating about canadian nationalism is fake, we've had that shit beaten out of us for years buddy, somewhere between HST and having to learn fucking Indian to order a fucking double double.
Our state's run by a bunch of pretty tyrants and nobody cares because they're too busy being mad at the Americans.

>jeet
okay then bud, post some canadian things, since you're such a canadian. fucking watching Corner Gas and waiting half a day in the ER to get looked at isn't enough. where you from?
>>
>>97204552
I think the Art is fine.
>>
>>97226466
>>97226279
>>97225743
Post more goblins and hush

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Excess Dragonballs Edition

Here is a thread to discuss trading card games other than the big three.
>Build Divide
>Force of Will
>Final Fantasy TCG
>DBZ CCG
>Wixoss
>Keyforge
>Gundam
>Legend of the 5 Rings (L5R)
>Digimon
>Flesh and Blood
>Gate Ruler
>Battle Spirits

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>>97226362
>>
>>97225181
>In the original post it seemed like they were getting rid of levels for the most part but after feedback it looks like they are bringing it back to some degree.
Nice, levels are one of battle spirits' best and unique features, getting rid of that would've been very dumb
>>
>>97226489
I was going to buy sorcery packs for the art because i saw their advertising, but now I know they arent telling the truth so I guess no buy from me
>>
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>>97219258
>>97219486
Soulswap just seems like a good card not a cheap one. At it's absolute worst it's undervalued mana wise but that doesn't say much all things considered.
>>
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>>97226651
When Soulswap was released in the mobile app it was errata'd to cost 7 mana. That was still too cheap and they changed it to 8, and it still sees play.
>At it's absolute worst it's undervalued mana
Is a wild understatement. If Soulswap didn't have shield trigger 3 mana would still be way too cheap.

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Work in Progress, Pink Edition

>Full-on /WIP/ OP Links Pastebin
https://pastebin.com/BE42AEcD

>WIP Tutorial Images Mega
https://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw

>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"
https://www.youtube.com/watch?v=ufP8ka3KGno

>Saint Duncan also explains thinning your paints
https://www.youtube.com/watch?v=wxWgsqSf74s

>Paint thinning 102

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>>97225790
Nice hog bud
>>
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Here's some more stuff I finished up! I redid the dorftaur's helm to match the armor, doing it as straight iron didn't really work, same when it was brass.

The picture feels a bit bright, as there is some more shading than it looks like for the other two
>>
>>97226471
Very vibrant reds, I'm jelly.
>>
>>97226496
Thanks!
>>
>>97226471
Asterix?!

Ok real talk. Do you think design choices like this were what ultimately killed AoS? Or were there other factors at play?
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>>
>>97222556
>white women want to go black instinctually
I still find it hilarious how all the BLACKED posting on 4chqn disappeared when October 7th hit
>>
>>97222429
to be honest, AoS has some good models, too, they're just in a shit game that is currently dying because they fucked up the Vermindoom
>>
>>97147219
You are a faggot of gigantic proportion. I would love to see what you look like so i could mock you more accurately.
>>
>>97222602
It just receded to /pol/; during that blip when all the accounts national origins were revealed, it turns out the BBCspammers are mostly Indian.
>*Izzatposting Intensifies*
>>
>>97226758
X accounts, pardon.
I realize forgot to specify -what- accounts for the benefit of the uninformed.

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This is a second OSRG, seperate from the main osrg thread, where you CAN talk about 2e, retroclones, and any osr content you want.
This is different than the regular osrg as due to rampant trolling from a handful of bad actors, discussion is impossible.
PREVIOUS THREAD
>>97206318
>>
Want to contribute to the thread but don't know where to start? Use this table.

>1. Make a spell
>2. Make a monster
>3. Make a dungeon special
>4. Make a wilderness location
>5. Make an urban set piece
>6. Make a magic item
>7. Make a class, race, or race-as-class
>8. Make a 4-10 room lair.
>9. Make a trap
>10. Roll 2D10 and combine
>>
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>>97226728
a new ACKS thread? based.

my favorite acks class by far is the explorer. it's an out-of-the box fighter/thief, and includes some nifty navigational skills. thieves are still more specialized, so its a fun compromise that doesnt make the thief obsolete

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Moloch's Fun Park Edition

>What is Trench Crusade?
An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.

>What Trench Crusade is not
TC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.

>What's the QRD on the background?
The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.

>How do I get started?
All the files are free online:
https://www.trenchcrusade.com/rules/


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>>
Trench Companion campaigns are now live. You can create campaigns, add your friends and their warbands, and add game reports to track the outcome of your games.
>>
>>97226179
If there’s enough interest and no legal risk I might store the weapon swap STLs on an online drive so people here can obtain and print them. I have also set up the new Antioch shock trooper arms with a trench polearm too, as the basic STLs don’t have that as an option.
>>
>>97226214
Doing the Lord’s work anon. Amazing that you are doing this almost for free where GW would be charging $15 a month and half the shit in it would be permanently out of date anyway.
>>
>>97226232
Started out as a hobby so to me it just feels like I do my fun side project and mysteriously money shows up.

Up next is Play Mode (more accurately described as a tool for tracking BM/activations/use of battlekit during a game) and the post-game helper for injuries skills etc. After that is homebrew, then its just maintaining things and supporting the new content FF puts out.
>>
I feel like I don't really understand NA's 'thing', even ignoring sub-factions. What's the faction gimmick supposed to be? I guess the fire teams?

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Yu-Gi-Oh! General #590

A Few Points Edition

Previous thread: >>97134848

Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.

>Yu-Gi-Oh! Online Play
Automated Sims:
●EDOPro website: https://projectignis.github.io/download.html
●EDOPro: https://discord.gg/ygopro-percy
●YGO Omega: https://discord.gg/duelistsunite
●Dueling Nexus: https://duelingnexus.com/
●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/

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>>97226419
I understand your point, but I don't think it's for me. Afaik, mtg cards don't come in many rarities (at least it was like this when I played it), and this makes high-rarity cards (mythic/secret cards) expensive while leaving the player without any alternatives.
I can agree with a model like this if the ultra/secret slot is just a rarity upgrade like in the OCG.
And just to be clear, my opinion comes from me not caring about always losing money when buying boxes. Afaik, it's the case for OCG
>>
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>>97226351
I can't speak for it but I can give you this advice. You can look up "triple [name] structure deck deck list" on google and find lists if you just want to build from the contents in box. If you want to go beyond that look at lists on YGOPRODECK and find one that works.
If you want to reduce the cost you can then post the deck list here and someone will likely help point out what expensive staples can be swapped for cheaper staples to bring the price down.
They've gotten some support since that SD released so expect to want to buy some singles. I do know they released DW Corridor after which is an insane card for the archetype, $4 each.
>>
>>97226351
>Dark World
>Genesys
the good cards are all pointed and the Danger engine is also pointed. The only good Dark World name that was untouched was Broww and then people started playing it as a generic draw engine and they pointed it too.

Your best bet is playing in Standard and go for the Silva hand loop
>>
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They semi limited ash blossom in both OCG and OCG-AE, MD and TCG are likely next, it's over.

Hope you all enjoy seeing the opponent shotgun 1-2 mulcharmies on your turn, and losing because you either passed turn on s:p (which still gave them 2-4 draws) or a empty board.
>>
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>>97226639
I expected they would start phasing out Ash as soon as they printed the Dominus handtraps but the surprising thing is they also semi'd impulse on the same list. So now I have no idea what they're thinking.

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Previous thread: >>97111514

GURPS is a modular, adaptable system, capable of running a wide range of characters, settings, and play styles, with a level of detail varying from lightweight to completely autistic.
Optional rules allow you to emulate different genres with a single system, or even switch genres within a single game.

A nearly complete archive of GURPS books can be found by using the image. Never post direct links to the archive anywhere in plain text.

If you're wondering where to start:
- The Basic Set covers everything, including a lot of optional rules you probably won't use.
- A genre guide can be found in the archive, under Unofficial/GURPSgen. It tells you what extra books and articles you may find useful for many common genres.
- How To Be a GURPS GM is a good read even for players.
- GCS (gurpscharactersheet.com) is an excellent character-builder software, with page references to all the books and the option to export to both Foundry and Fantasy Grounds.

Thread question: How often do you use an official GURPS setting? Which are your favorites?
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>>97225947
Examples:
A fuel depot full of oil drums. The drums generally don't explode when shot, and provide substantial cover. But once they have been shot, they start to leak, making the ground slippery and causing every spark to risk igniting the spilled fuel.
An old mine. Metal carts and tunnel walls offer cover, but heavy fire or explosives can cause cave-ins, everything is dark, and some areas have dangerous build-ups of methane.
A fight from moving vehicles. Other vehicles can provide cover, or be unacceptable risks. All kinds of obstacles and hazards can suddenly appear.
A shootout in the lower decks of a ship. Once bullets start flying, punctures in the hull are inevitable and the entire area will be flooded with water (probably not realistic, but it's Action!)
>>
>>97225882
I think there's some in tactical shooting?
>>
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>>97225947
>>97226002
Thanks
Here's a quick map I made for a possible gunfight location
I tried having lots of cover and concealment
>>
>>97224608
If he didn't just tell you to make a new one last time, expect GM deus ex machina, probably in the form of a boat or maybe Cthulhu
>>
>>97224608
https://www.artofmanliness.com/skills/outdoor-survival/how-to-turn-your-pants-into-a-flotation-device/
Depending on how good a swimmer you are (and where you are), that might be survivable. People have swum longer distances than that in the sea.
How do you know where you are? Did you have time to get a GPS reading before the water wrecked your phone? Waterproof smart-watch?
Your immediate problem is that unless you can navigate be the stars / sun or have some kind of water-resistant GPS-enabled device, you don't even know which direction to swim in.

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Every day... I consider backing for the complete Shadowdark Newcomer package on kickstarter's western reaches campaign.

And every day... I remind myself I have a ton of other great stuff to play.

And I still consider it every day.
>>
Sometimes I buy plastic when I should be buying food.
I have enough plastic.
I know it.
But how could I call my elven kingdom complete without a light infantry corps, a ceremonial horse-guard, and a siege engine and a monster of some sort?

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>They are using the Space Marines Codex
do you call a judge?
>>
What judge?
My mum doesn't care as long as you take your shoes off bro.

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Post-Apocalyptic Fantasy?
>A world rocked by cataclysm
>landscapes filled with chaos and wonder
>mage storms
>An enduring mystery; what happened, and what happened in the intervening centuries?
>An atmosphere of hope and renewal, as heroes rise, and mysteries are investigated.
>Darkness and evil await in corners and ruins, like pools of dank water waiting for the sun
>the brink of a New Age
Interesting setting? What elements would you include?
I'm just gonna throw zombies at them.
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>>97219278
I was going to say "Sensou Kyoushitsu / The Bugle Call: Song of War" but I realized that's probably actually not post-apocalyptic fantasy, but rather a time travel fantasy in which humans from the year 10,000 interfere in medieval europe to secure military victories using magiscience in the past to effect the future.
>>
>>97224732
>A game needs both mechanics and story
Bridge.
Chess.
Free Cell.
Go Fish.
Mouse Trap.
Old Maid.
Poker.
Rummikub.
Solitaire.
Tornado Rex.
War.
These are just some tabletop games that don't need any story at all. Sports are exclusively games that don't need any story at all, you just get your equipment together and play.


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>>97226291
All those games you listed aren't even RPGs. The hell are you even ranting about now?
>A story isn't necessary to make decisions for a character who isn't oneself, so a story never needs to go beyond what's directly associated with resolving the game's challenges through the abilities of the character as chosen by the player who isn't that character.
Then the story is optional? Alright, sure. Then what's wrong with having a story? And furthermore, what's wrong with discussing them? Your entire point is:
>Storytelling isn't necessary.
Yet go:
>We shouldn't talk about storytelling.
Christ anon, you even defended your precious general by going
>half of it is worldbuilding discussion
If you really believed in this, you'd be playing Monopoly or arguing about Life. You're the most disingenuous poster I've seen in awhile.
>But you'll never understand this, because you need to have your off-topic street shitting.
Alright, let's head back to the 40k general where we'll see this oaf bitch at people disliking his terrible paints.
>>
>>97226291
>Roleplaying is any decision of character or behavior for someone who isn't oneself.
>Moving a figure across a map is roleplay
this is some "Zelda is an RPG" tier shit
>>
>>97226671
>All those games you listed aren't even RPGs.
They're still games.
The reply chain is about games; more specifically, the fact that worldbuilding and story fags never talk about them when they clog the catalog with their off-topic shit.

>what's wrong with having a story
Nothing, but you story and worldbuilding fags never talk about games.

>what's wrong with discussing them
In being largely unnecessary to games, their discussion rarely has anything to do with any games anyone has actually played.
On a similar note, worldbuilding is rarely applied to any actual games discussion too.
There are plenty of places on this board and off it where you can masturbate over your worldbuilding ideas and stories, and they would be more welcoming to you, given that you never talk about playing any games.

I'm not telling you to hold in your shit, I'm saying you should use a toilet instead of the sidewalk.


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Diabolic X edition

Previous >>97182768

>Basics Pastebin
https://pastebin.com/GWjTU9Uv

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>Fanmade PC sim
https://pastebin.com/u6aKrBSg

>Official Mobile sim (Release Date TBA)
https://www.digimon-alysion.com/en/

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>>
>>97225538
dead brain
>>
Okay now I definitely want the Time Stranger DLC to get representation in the card game
>>
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>>97225538
My LGS closed for the week so yeah it is dead
>>
>>97226606
my lgs asked if we wanted our regular digimon event ran on christmas eve or if they should shut down.
4 or 5 people wanted it to run and others had plans

I (and a few others) insisted they close and we can run something else online or whatever if we really need to play digimon that day and there is no need for it to run on a public holiday when we can just miss a day.

Previous: >>97211098

>Most recent bracket system update
https://magic.wizards.com/en/news/announcements/commander-brackets-beta-update-october-21-2025

>Outline article introducing the bracket system
https://magic.wizards.com/en/news/announcements/introducing-commander-brackets-beta

>Current banlist
https://magic.wizards.com/en/banned-restricted-list#commander-banned

>Former Commander website, where you can learn the basics, and read the format philosophy laid down by the rules committee
https://mtgcommander.net

>Statistically see what everyone else puts in their commander decks based on what is posted to the internet

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>>97226778
>two of them are Un set cards
Goddamn how do you even build The Dong, then? Just tutor out the artifacts asap?
>>
>>97226778
Based
>>
>>97226801
No, you just make copies of him.
>>
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>>97226800
Here's your selection. Easy to pick one he likes
>>
>>97226700
what do I win?

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Christmas edition

▶What is Kingdom Death?
Kingdom Death is a tabletop miniature brand stared by Adam Poots and operated by himself and his Team that later spun off into a miniature based bored game funded by two very successful Kickstarter campaigns.

▶What is Kingdom Death: Monster?
Monster is a Nightmare Horror cooperative boss battler/miniature hobby game for 1-4 players about hope in a strange world of bizarre monstrosities and perpetually darkness. Players take on the role of survivors that band together to form a settlement, fighting monsters, crafting weapons and gear, and developing their civilization to ensure survival from generation to generation.

Prologue Narration: https://www.youtube.com/watch?v=FNLc8dHv0Ac

The Game is broken up into 3 phases:
1. During your Hunt Phase your band of survivors traverse the world of KD in pursuit of their quarry.
2. After successfully tracking your quarry you will begin the Showdown Phase, where you must fell these horrific creatures in order to acquire precious resources.
3. After the battle, your survivors wander home with loot in hand to begin the Settlement Phase. Arm yourself by developing new weapons and bizarre structures to prepare for next year's hunt.


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reposting anon's beautiful paintjobs


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