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What's a fun way to introduce NTR elements into my Eberron game?
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>>
You can keep it between NPCs and still have players feel the impact, such as:
>bethrotted or recently married NPC couple, from well off families
>girl gets kidnapped by a ruffian
>boy hires party to get her back, promising handsome reward
>if the party takes too long (whatever that means) the girl starts falling for the ruffian
>to the point where she doesn't want to go back anymore and lets him put a baby in her
>if recovered by force she'll break up/divorce with her weakling husband and go get herself into some new trouble
>boy is gets completely heartbroken and apathetic or angry and openly hostile blaming the party and refusing to pay up for the rescue
>>
>>97332678
Gonna be honest, anon, that just means the players will be pissed at the GM for basically punishing them for making the npcs be horrible people and refuse those jobs in the future.
>>
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>>97332538
>>97332531
You fags gonna kiss each other now?

>>97332678
Yeah I feel like this is the best option to be honest. Players can get very emotionally involved with the NPCs in their PCs sphere and be very protective of them. I've learned this first hand when trying to bring character background NPCs into the adventure, you have to be very careful with how it's handled. You can't ever present a character with a fait accompli over an NPC they feel ownership of.
>>
>>97332717
Please don't make those anons your new ntr fantasy, dude
>>
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>>97332713
The punchline isn't so much the wife stealing, but really in making the goal time sensitive. And making it clear that they could have done it fast enough and it's their own fault for messing up.
Have the questgiver give them the usual spiel that they need to hurry, for who knows what terrifiying things may be happening to the poor damsel. They'll dismiss it as the usual narrative melodrama. Then tempt them with sidequests, or choices where the easier path takes fair bit longer. It usually doesn't take much to make them forget the primary objective is on the clock. And keep track of time, even if they don't. Especially if they don't. And when they finally get there, give them the rundown and show them the consequences. Have the damsel explain that after first few weeks she lost all hope and gave in to dark temptation, or have the ruffian gloat that she was particularly stubborn and tough to break, resisting much longer than his other victims, but he had the time to work on her.

I've done this multiple times, though with different timed objectives. Never had the players turn against me for it, usually they'll start squabbling among themselves who caused the delay. Who wanted too many rests, who was the coward that insisted on easier but longer path, who was the cheapskate that insistent on trekking instead of hiring a carriage. Sometimes they get hostile against the questgives, take their reward by force. And then squabble among themselves all the same. You've got all the tools, you control the stage, set it up and make it feel like they did it to themselves. Takes a bit of effort, but the payoff is totally worth it.

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>Man, Elf, Dwarf

To this day, it's the most kino fantasy party.
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>>
>>97334359
>muh hollywood forced representation
nah, three dwarves and the unfortunate person they have to be around
>>
>>97334359
>I have never been lucky enough to play in this party
Bros why are there always either 3+ humans or it’s wall to wall freakshit
>>
>>97334858
seems, but the op is nogames and didnt clarify in his spam post. so.
>>97334867
No one is going to engage with your shit threads.
>>
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>>97334359
>>
>>97334943
Kino

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I've been playing games for almost two decades now and people who pump Charisma are consistently the most useless faggots in every party. And this remained true even during the very few times I have attempted it myself.

I have no choice but to arrive at the conclusion that Charisma and every one of its iterations across every fucking game ever is just genuinely useless placebo dog shit. And when pressed to justify their investment charismafaggots always ramble about how good it is in real life as if that has any fucking bearing at all on TTRPGs.

Besides, it's not that good in real life either. Actors and performers were considered on the same level as prostitutes in status for most of history.
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>>97328828
And almost every other game ever made.
>>
>>97328876
>retard can't identify samefags
lol
>>
>>97311311
>does your GM use a core mechanic in the game? if not, nobody needs it.
mind-blowing analysis
>>
>>97308068
>And then we just talked the NPC out of an exciting resolution!
There's a very obvious reason why nobody at the table would want this. Therefore Charisma is rightfully shat upon.
>>
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>>97308068
>I've been playing games for almost two decades now and [[HEADCANON]]

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I've spent the last year, studying, and designing a custom Arthurian set, originally intended to be based on Le Morte d'Arthur (like how P3k was based on Romance of the Three Kingdoms).

However, as I continued to study, and look into different (and some obscure sources) this turned into a much more wider net.

This set, which is no where near finished includes
>Welsh Triads and The Magnibong
>Pre-Vulgate Arthur traditions
>Vulgate/Post Vulgate/Lancelot cycles
>some English/Welsh fairy tales
>and even a bit of the Victorian Arthurian revival (especially for art).

I avoided the Italian and German romances entirely, and tried not to include weird outliners except when needed. Outside of art, nothing is sourced from the 20th century or onward. Also all art is public domain.

I'm mainly posting here for feedback. Some will be art recommendations, flavor text (especially sourced) will be always welcomed.


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>>97327429
Awesome question. Not exactly an MTG designer or anything, but I imagine two different ways of doing it for Culhwch and Olwen:
>Saga
1WUB
I Tap all creatures; they do not untap during their controller's next untap phase (bridal quest/ 40 tasks).
II Destroy target creature with power 4 or greater (representing the boar or giant), or if you want to be more FIRE, all creatures with power 4 or greater.
III Search library for a white creature and put into your hand or if you want to be more FIRE, into play.

>Culhwch and Olwen as characters
Culhwch of Celyddon
Legendary Knight
1WRG
Lifelink
Culhwch of Celyddon has Power and Toughness equal to the number of creatures that you control.


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>>97282821
>>97284035
Also it would be cool to see the other side of the Fisher King mythology, where the health of the kingdom is direclty linked to the health of the king (ex. something like Lich, but sacrificing lands or putting lands into play when you take damage or gain life, respectively).
>>
>>97330899
EDH is based. Commander is the problem.
>>
>>97285584
You made me remember this and honestly it's making me not want to go to prerelease for lorwyn.
>>
>>97291963
don't like the colors here. boros might not fit the vibe, maybe WB?
>>97291990
The downsides on this guy might be enough to make paying 2 life to regen steep enough.
Whole set needs a bit of a proofread but is otherwise quite nice. Thanks for sharing.

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Thoughts on Twilight 2000?

I've been wanting to run a gritty setting akin to S.T.A.L.K.E.R (the anomalies and artifacts I can add on my own). I've been considering Delta Green as a system, but T-2000 caught my eye and seems interesting.
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>>97325801
I play it and its a pretty strait forward system (if you are playing the 4th ed year zero engine).

It's pretty easy to convert the game as you need it and if you need extra stuff for making your own home brew go look for the Year Zero open source document and on Drive thru rpg some people have created flow charts for how to do things in T2k
>>
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>>97325801
>>97330028
While I enjoy 2.2, I'm not sure if it is the superior fit—it's a bit too simulationist imo (even if your concept of Stalker is influenced more by tacticool mods like Anomaly/GAMMA than the OG trilogy).

Despite how gritty stalker is as a setting, it's really classic adventure stuff when you think about it; just post apocalypse dnd. You have bandits, magic loot (artifacts), cults (monolith), roving monsters (mutants), taverns complete with odd jobs and quests (100 rads), dungeons (labs) made by evil magicians (the group/ccon), and even a fucking adventurer's guild that exists to profit off of it all (free stalkers).

I'm not saying to run it in any d&d or d20 system, of course. Just thinking outloud. Stalker is presented to be a complete gritty shit-eating simulator, but the whole premise is very action-adventure-like. Newer t2k editions may represent this better.

Looking beyond t2k, I'm curious about what other systems would best represent these competing themes. I've actually been working on my own (barely playable) stalker system from scratch since playing the trilogy, but handling this push and pull between survivalist wank and adventure is an issue for me as well.
>>
>>97328928
>we found a 81mm mortar which was then used in an attempt to rescue kidnapped woman and children from a local cult. Unfortunately due to some bad intelligence/recon/spotting on my part then woman and children tasted white phosphorus. It's ok though because we ended up looting a smoothbore 100mm field gun that could also fire APFDS. All in 10/10 would war crime again
I think I may look into this game.
>>
>>97325801
BRP/Mythras might be better. It in and of itself is DG but better.
>>
>>97325801
I am 99% sure there are a tonne of fan systems for running stalker. I've seen content for them on the TTS workshop for years.
They've always been in russian but I am sure translations exist.
AFAIK they have shared DNA with the CYOA stalker threads that used to exist on /v/ and /vg/. There was a common drawn item set that they all used.
Anyway, there's STALKAN.

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Painful Memories edition

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-november-10-2025

>News
The 2025 Magic Con and Pro Tour Schedule:
https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule

>Metagame Mentor: The Winners and Losers from Standard's 2025 Rotation
https://www.magic.gg/news/metagame-mentor-the-winners-and-losers-from-standards-2025-rotation

>Spoilers
http://www.magicspoiler.com/
https://mythicspoiler.com/

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>>97334949
Kiesewetter's Logic: "Caius is a man, men are mortal, therefore Caius is mortal." Entropy is the true future that awaits all things.
>>
there is an alternate timeline where Magic remained under the control of Garfield just like Gaben controls Steam

It's definitely better than what's we have to live through
>>
>>97334956
Truly an insightful post
>>
>>97334953
4E was going to launch with a bevy of digital tools, including a character builder and a lot of what would now be recognized as the forerunners to VTTs. That didn't happen because the guy who had been programming all the tools decided to shoot his wife and then himself and the code was too spaghetti for anyone else to get it to production in time.
>>
>>97334962
Have you seen the shit Garfield's cooked up since then? I'm honestly not sure that timeline's better.

mondays edition

Infinity is a 28mm tabletop skirmish game produced by Corvus Belli, and includes the related games Aristeia, Defiance, TAG Raid, REM Racers, and Acheron's Fall. Corvus Belli also produces the fantasy games Warcrow and Warcrow Adventures.

>Latest official update:
January preorders

>Rules and missions:
https://infinitythewiki.com/index.php
https://infinitytheuniverse.com/resources
https://infinitytheuniverse.com/games/infinity/its

>Beginner FAQs and guides:
https://pastebin.com/x06JG55U
https://pastebin.com/xtQzRcq5 https://pastebin.com/xUBR7QFU

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>>97330499
I wonder if hector is gonna kill him again
>>
>>97330527
Hector killed Patroclus? Based.
>>
>>97330411
Nice background.
>>
>>97330527
Speaking of, has any CA character canonically died and brought back? While they're officially CA, that is.
>>

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Oh no no no
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>>97327751
Russ was a proponent of Immigration to boost population numbers of Fenririans.
>>
>>97331795
That was 10,000 years ago no? Does Fenris have racial enclaves?
>>
IMO swarthy and vaguely ethnic with European looking facial feature humans would have been the best option. Make the Imperium look like Brazil and everyone would be okay with it.
>>
>>97331801
possibly, most immigrants stay close to their own and it takes centuries before noticeable homogenization occurs. So if they weren't cleansed outright it's completely possible their are enclaves who live along the equator.
>>
>>97327754
>Just paint him white
White people and black people have different features
have you seen albino black men?
I've seen them with blond fucking hair, they aren't white.

>>97330811
He better be voiced by Greg Eagles

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Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere. And as we enter this happiest and newest of years, remember: 2e was never an old-school game, bait is for reporting, and fish is for smoking! Happy new year, grogs!

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:

>n00b DM's Guide
https://pastebin.com/EVvt6P0B
>n00b Player's Handbook
https://pastebin.com/XALkXkV0

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:

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>>97334630
By the time the party sets out, they are fully in the throes of a mushroom trip, and the whole world has become animated like a rankin bass christmas special, with the landscape and monsters resembling sweets and treats. As the face the mountain, it is now a massive mound of whipped cream, dotted with giant green gumdrops, and the scent of filth from the mountain now smells like grandma’s cookies baking. In possession of a bottle of the magic potion coerced from the mayor by the frenchman, they march up the mountain. They traverse a rough terrain of cookie crumbles and brownie boulders, before coming to a slot canyon leading upward. They move up cautiously to the edge of the slot, with the thief using his boots to levitate up to peer over the walls, and as he does so, he espys atop the canyon wall a big wad of vanilla ice-cream wad giant-sized humanoid stuffed into a cake cone, wearing peppermint armor, and wielding a candy cane scythe, and buttermint boulders. He engaged the thief with boulders, missing, and the valiant noble Lord Arik moved up to gain his aggro, succeeding. The party took cover and started climbing the canyon walls up to the giant, while Arik stayed down and forward, as bursting through the ground came seven masses of yogurt-covered pretzels, twisted into the shape of monstrous lobsters.
>>
>>97334653
The ice-cream man was in fact an obese stone giant wearing armor made of centipede chittin layered over human hide, and wielding a scythe of bone dripping with blood. The giant threw a couple boulders at Arik as he fought the pretzels and the party climbed up the canyon. Arik pulled his horn of valhalla and summoned five 5HD ghost warriors who wiped out the pretzels. As the party climbed up, the giant positioned himself near the edge, and using his scythe did sweeping 3x1 attacks into their lines, causing great panic. Soon, they felled the giant and his lobstrosities, and move through the canyon.
>>
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>>97334704
After another hour, they came to the near summit, and faced a 100-foot-tall cliff of peanut brittle. Choosing to swiftly ascend, the thief lashed a rope to the bard, and began levitating alongside as the bard pounded off spikes climbing upward. At the top, there was a plataeu that narrowed into a cave opening that looked like a massive cornucopia overflowing with massive sweets like tirkish delight, gumdrops, jelly babies, flan, etc. The bard and thief decided to ignore them and spent time hammering in a final spike, when, failing surprise, turned around to see the deserts surrounding them. In desperation they both jumped, with the bard’s boots of levitate slowly loweiring them. They waited for the deserts to drop over, but to no avail. A turn later, they are reinforced by their MU, Anti-Pally, and Assasino, arriving via a giant walking christmas tree-walker
>>
>>97333603
>97333977
kekarooskidesune
>>
>>97334125
What do the stars represent? And is there any cool shit in the bottom of that pool?

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Pot Luck Edition

>2024 PHB Scan
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf (D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan)


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Tieflings possess an evolved redundancy of Heat Shock Proteins (HSPs). These are molecular chaperones that catch other proteins as they start to unfold from heat and "fold" them back into shape instantly.

To fuel this rapid cellular repair, Tieflings have a massive caloric requirement. They don't just "resist" fire; they "burn" through energy to stay alive in it. After walking through a burning building, a Tiefling would be emaciated and ravenously hungry because their body used up weeks of fat reserves to keep their cells from melting.

Their horns act as biological heat sinks, similar to the ears of a fennec fox or the plates on a Stegosaurus. They are highly vascularized, filled with a dense network of capillaries.

Tiefling lineage is the result of a highly aggressive retrovirus. This virus performs Horizontal Gene Transfer (HGT), splicing non-human DNA into the host. The "cloven hooves", "horns" or "tails" aren't magic; they are atavistic traits triggered by the virus rewriting the skeletal blueprint during puberty.

"Tiefling" isn't a race, but a condition. It’s hereditary because the virus integrates into the germline (eggs and sperm). This explains why Tieflings can be born to human parents—it’s a dormant viral load that finally "expressed" itself.
>>
>>97334737
Nah, they're magic.
>>
Is Acquisitions Incorporated still a thing? That seemed to be the horse WotC backed.
>>
>>97334842
Last thing on their website is a live event at PAX East 22.
>>
>>97333955
I’d rather watch actors in an actual film with costumes, scenery etc. CR is unwatchable trash. I’d rather stare at a wall in silence.

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The Green Knight Edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/downloads/warhammer-the-old-world/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:

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Thinking of making some unit fillers for my marienburg empire army - any ideas?
>>
>>97333613
You can play SOVL on steam. It’s a free rank flank fantasy war game that’s similar to some edition of warhammer, can’t remember which edition. But you can see what playstyle you like and go from there.
>>
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>>97325450
Does anyone have official version of this Empire captain? The recast I got is incredibly flat. He looks like a steamtank has driven over him. Looks fine enough from the front but the side profile is just silly.

Pic related (WIP)
>>
>>97334934
side profile
>>
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>>97334945
Oops forgot the picture.

Archives & Other Resources: https://rentry.co/cyoag
Allsync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Previous thread: >>97327051
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>>97334994
There's literally nothing wrong with being a dictator.
>>
>>97334984
Not really, most power don't make you invincible, especially considering that most of them exhaust very quickly the user and most people are on the lower end of power. Someone with the right powers might do it but it mostly depends from other choices like the attitude towards supers or the danger level you select or >>97334994
>>
>>97330940
>Plot Protection
I'm curious if this is good to take or not. Having plot armor from accidental deaths would be great in bleak and dark settings but if feels counterintuitive to not just have it by default, since no one will end their character stories being randomly crushed under a fallen piano.
>>
>>97334994
I will get my nation of cocksleeves and butlers and you can't stop me
>>
>>97335024
Sylen cyoas assume isekai and sartefaging is not the default

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previous: >>97290097
Pastebin: https://pastebin.com/h8Tz2ze8

Survey results: https://pastebin.com/YJPZ44rq

Thread Question:
what is your stonemaier-tier concept for a sure money board game megahit?
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>>97333615
Is- is that a legible map not printed on recycled newspaper?!? Help me, Splotterman, I'm going insaaaaaane
>>
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Ok, this juice is feeling worth the squeeze.
Excited to receive Main 1 and the two Aux packs in a couple montchs
>>
You guys paying 75-90 euro for this shit is why this hobby is going to shit. I don't want to hear anything about kickstarters being grifts when you let these super high margin makers absolutely fuck you in the ass for so much more profit. No wonder prices are up 30% or more post covid
>>
>>97334082
>You guys paying 75-90 euro for this shit is why this hobby is going to shit.
Lol I have a bg sugar daddy.
I'm not paying jack.
>>
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>>97320047
I don’t ever post here, I lurk maybe once a month, but I have gotten some games based on /bgg/ hype before so I figure I’ll add my top 9. No idea if these get any love/hate, but I did see one unbelievably based War Chest enjoyer >>97321354 and one Gaslands Gigachad >>97326101 so that’s a good sign. Also seems like we all agree that Hive fucking slaps, so cheers

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Yu-Gi-Oh! General #592

"how the fuck is this deck still meta" Edition

Previous thread: >>97236634

Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.

>Yu-Gi-Oh! Online Play
Automated Sims:
●EDOPro website: https://projectignis.github.io/download.html
●EDOPro: https://discord.gg/ygopro-percy
●YGO Omega: https://discord.gg/duelistsunite
●Dueling Nexus: https://duelingnexus.com/
●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/

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>>97299566
I hate niggers (M∀LICE)
>>
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>>97332267
Ultra pro pro fit sleeves + ultimate guard katana OR ultimate guard katana + dragon shield outer sleeves.

Dragon shield perfect fit sleeves have terrible quality control, you can find evidence everywhere on r_ddit. Ultra pro matte/glossy are the cheapest shit ever, don't buy it either.
>>
>>97333395
>dragon shield outer sleeves.
Do the DS standard size sleeves also fit as an outer sleeve? Because I know my locals sells them for a discounted price and they don't sell many products for japanese sized cards. They also don't stock Ultra Pro products unless it's official Pokemon accesories.
>>
Where do the nerds play yugioh nowadays? Is master duel still popular or did they run it into the ground?

Last I played drytroons was meta on master duel
>>
>>97334141
It's split between Master Duel, Edopro, and YGO Omega. Generally people on 4chan will choose Edopro, unless they're specifically in Master Duel threads. YGO Omega's a decent enough option as long as you don't mind the discord integration (it scrapes your account for surface-level stuff like uuid and avatar for their ranked ladder).

RIFTS! The science fantasy world of post-apoc cyborgs, wizards, dragons, ninjas, giant mecha, super-nazis, robot ninjas, vampires, underwater kingdoms, remnant human supertech civilizations and everything you can imagine all rolled into one setting where interdimensional RIFTS have pierced Earth's fabric and turned it into a playground for aliens and monsters!

Plus other Palladium Games about superheroes, zombies, classic fantasy, supernaturals investigation and more.

Talk about:
>RIFTS(tm)
>Heroes Unlimited
>Palladium Fantasy
>Beyond the Supernatural
>Dead Reign
>Robotech (lol)
>TMNT & Other Strangeness + After the Bomb
>Splicers
>Nightbane
>Savage Rifts

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>>97224047
>you fascist apologist.

Not going to work deebee scum, go take your demon worship elsewhere.
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>>97266041

I love all of it!
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>>97325349
There are clips from Kev himself saying you can use CoA on the turbine engines of a plane to make the engine seize and rip its propellers off, causing it to crash.

Your game master FEARS the stick! He rolls around at night, sweating, knowing all he can think up and his stories can be flawlessly resolved by the power of making something stay stuck to another. Its okay, not everyone can admit they cant handle it as a GM.

I was in a splicer campaign with a player who had a gland that secreted adhesive slime. He was erecting barriers, gluing over enemy guns, everything was getting the big stick!
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>>97332270
They are good guys out of necessity and only in the large scale. The attacked Tolkien (bad), killed Duscon(good), wage a half hearted war against the xkizittit (good), try to purge Minnesota of demons (good), tried to assist NGR against the gargoyle (good). They technically do good in their military campaigns, mostly, but also they like to frame it as altruism when actually most have been entirely defensive and thus a mandatory action. You cant say fighting the xitti and demons was good because it threatened them directly and there was no alternative.

Also, it should be noted they cant be nazis because their tanks aren't cool and they got their ass kicked by the Juicers, who could have beaten the entire empire but they didn't feel like it.
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>>97327898
>>97327903
Looks like a squat but still absolutely fabulous.

SPIDERTANK NEXT?!?


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