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Welcome to the New School Revolution General, the thread dedicated to games derived from the OSR movement.

>What is NSR?
>NSR is a subcategory of the OSR, it mostly follows the same play style but experiments further with the mechanics and settings.
>Broadly NSR games have a gm, a living world, are rules light, deadly and focus on emergent narrative, interaction and exploration.

>What is this thread NOT for?
Meta discussions or drama of the games and its creators aka shadowboxing with twitter, reddit and the OSRG (frens with osrbros)
>stay on topic

>games
Shadowdark, into the odd, mausritter, cairn, mörk borg (and its hacks), dungeon crawl classics, mothership, knave, troika!, whitehack, blackhack, old school essentials (we know this is just a retroclone), etc.
>links, resources, more games!, etc:
https://pastebin.com/0W8WmbCk (BROKEN we're working on it)


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Got told to ask in here because of a lot of shitposting, and looking at the bottom of the thread I kinda believe it.

Anyone have the answer to this post? >>97293851
>>
>>97293893
>Classless
Into the Odd is classless and works well with it and encouraging the gameplay style you like.
Maze Rats is not quite classless and ok. Good tables to use regardless.
There's probably more but those are the two that come to mind.
>levelless
No idea sorry, don't swing that way.
>solo
Scarlet Heroes is great but its not classless or levelless. Does a good job of being pulp hero action for solo or 1 player games. The class and level features aren't intrusive but if they're a deal breaker it might not work. There's a stripped down version called Exemplars & Eidolons, no real opinion on it, just know its a thing.
>>
>>97293992
>Into the Odd
Thank you friend, I've been meaning to look into that one. That and Maze Rats. I've heard of Scarlet Heroes and that's not off the plate cause I remember liking how it works seamlessly with the stats. I'll keep looking if anyone else has suggestions too.
>>
>>97294016
There's 3ish Into the Odd rulebooks, the original, the reprint and the one that came with Silent Titans. The reprint is likely your best bet although I like the original for being very short. The Silent Titans one has an expanded character creation table but its customized for the setting.
>>
>>97293893
I think Dragonbane is classless and levelless. I'm not sure though because I haven't read or played it myself, just read about it.

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Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere. And as we enter this happiest and newest of years, remember: 2e was never an old-school game, bait is for reporting, and fish is for smoking! Happy new year, grogs!

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:

>n00b DM's Guide
https://pastebin.com/EVvt6P0B
>n00b Player's Handbook
https://pastebin.com/XALkXkV0

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Need a starter dungeon? Here's a curated collection:

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>>97292693
>Y tho?
Because Finch can't resist writing shitbrews and marketing them as faithful retroclones. See S&W, that the vast majority of morons on plebbit think is OD&D.
>>
>>97289537
I have used silver standard and never had a single issue until I felt compelled to actually include electrum and platinum, those coins become quite valuable. I don't think D&D currency is bad, but I never liked how worthless copper and silver were before, but any change I've ever made to the system just breaks everything unless I revamp it myself (which I'm only experimenting with now).
>>
>>97289537
>>97289824
I'd prefer to use silver, but until I write my own shitbrew I don't want to correct players everytime they actually open the book and read the equipment section.
Silver Standard is objectively better though. Raggi made the right call on that.
>>
>>97292693
>Thief skills: you can move at half speed while Hiding in Shadows (Hide), you also move at half speed while Moving Silently (Move Quietly)
>I don't really mind this one, I guess. It's the kind of thing typically handled by DM adjudication. A hard ruling on it isn't really a big deal.
Not to exaggerate the importance of this change, but AD&D already has a hard ruling on it, it's not left to adjudication. Namely, you can't move when Hiding in Shadows, but you can Move Silently at full speed.
>>
>>97293482
Eh, if you're going for realism anyway, platinum coins are silly and electrum should be worth less than gold, since it's an alloy of gold and silver.

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A thread for discussing the Star Wars franchise and its various media and tabletop games.

Sheev I'm NJO edition

Previous: >>97217145

Fantasy Flight Games’ X-Wing, Armada, and Legion
>https://pastebin.com/9puqx1ze

Star Wars Roleplaying Games (d6/d20/FFG)
>https://pastebin.com/iUriRfaA

Other FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)
>http://pastebin.com/ZE4gn0yN


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>>97277108
Based Flick
>>
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I really like these Zero-G Stormtroopers. They actually operate like Space Marines and resemble discount 40K Termies.

https://www.youtube.com/watch?v=4v2HYyQKp14&t=3s
>>
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>>97260215
>beyond having Stormtroopers and a few recognizable vehicles
Seems like a recipe for good Star Wars content.
>>
>>97260215
>(and the ones which aren't recognizable are all ugly as sin)
The Fondor rocks. Go fuck yourself.
>>
>>97258796
How does the Jedi Explorer match up against the Ford Explorer?

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ITT: post bad miniatures. whether it's bad sculpts, bad paint jobs, both, or just minis you find awful.
>>
>>97293964
you first.

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Anyone play it yet? I like the "rustic fantasy" setting. The core rules seem interesting, it has more mechanics and gameplay than most other narrative games. I enjoy that it doesn't have moves or whatever to confine you, you can actually play your character and do whatever you want. It's got enough knobs and options in terms of resolution I feel like it's actually a real game despite having that more story focus vs simulation focus. And I like that the DM has all the traditional power of the DM and there's not like "Fate Points" or something else that gives players control to change stuff.
Thinking I might try a short game for my table, just a few lower powered sessions. It also has good tools for a solo stuff which is interesting.
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>>97288364
The little girl is there to be killed by a zombie in the first encounter in the into adventure
>>
>>97288136
SOVL
>>
I was a little interest in this. The way it used tags seemed interesting enough, but I got the impression that trying to figuring out which tags to use (both positive and negative), and to justify using them, seemed like it would be exhausting after a short while
I also think the smaller personal quests, and the constant idea that you need to turn a negative trait into something positive to level up to be a neat idea in concept, but I just imagine people trying to justify and argue that they did it so they could level up.
It's been a while since I read the book, so I might misremember some things
>>
The system feels like it's trying too hard to reinvent the wheel to justify its existence.
>>
>>97288727
Good.

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Dark Heresy is for Manly Men Edition

>RPG Rulebooks
https://rentry.org/40kRPGLinks
>Homebrew Collection (Feb 2025)
https://rentry.org/40RPGHB
>WANG/Imperium Maledictum News
https://cubicle7games.com/blog/warhammer-40k
>Bestiary, armoury, weapon quality and NPC database
http://www.40krpgtools.com/
>Dark Heresy 2e Character Creator:
https://apps.ajott.io/dh2chargen/
>General 40kRPG Encyclopedia
https://www.scholaprogenium.com/
>Offline Combined Armory (v6.48.161023)

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>>97291468
Try one bit of art where you go full ham, maximum effort, turbo ultra gothic robot.
Then look at it and see how you like it.
>>
>>97289615
Drill abbots are still ordained preachers, with all the training and indoctrination that requires. The Ecclesiarchy already has a lot of soft power over guard veterans, being the keepers of their religion, and guardsman loyalty to the Militarum is always in question, which is why they have commissars in the first place. It really seems much more that the Ministorum is the one with fingers in every pie. And I don't think there's a worry about calling their moral authority into question, each Adepta openly does so already with everyone else. The Imperium is a paranoid place.
>>
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Could this Faith Talent, using the burn effect, potentially heal a dreadnoughted marine back to full form?
>>
>>97293500
That is a lot of "missing body part" to restore.
>>
Been in a 40k mood lately and thinking about Deathwatch again as a fun sidegame for my group. Anyone running or playing? Anything new or useful for the system since I gave away my books to a buddy before a big move in 2013?

Thread #007 Countess Edition

Welcome to /schreck/ where you can rp your VTM character! For all questions concerning the World of Darkness, please consult the WoDg and CoDg thread
>>97258877

Previous Thread
>>97131386

Brief rules
>We have no story teller, we are acephali
>Threads are v20 based, although the night is long and full of whispers, lies, and half-truths. Decide your own canon but all will not believe you
>all nicktuku will be diablerized on sight
>all OOC discussion should be spoilered

THREAD QUESTION

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>>97290122
you're welcome, House Venus, the outing was therapeutic for me in all honesty. been too long since I left the haven. If you need assistance you may call on Scholar and me to assist
>>
>>97290835
I ain't sure what you did or how, what I do know is it's awesome. \m/
>>
>>97292309
There's a lot of powerful abilities us kindred can gain. The shadow powers were only temporary however, a one-time use for this operation unfortunately. a gift from Scholar.
>>
>>97290368
>Can you imagine bullshit like Israel's happening on European soil?
Should we tell her?
>>
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Travel log #1 [Bismark, North Dakota]-[*3/10]
>>>>>Pros
>This is a godless land of concrete, suburb, and shopping strip, devoid of personhood that makes hiding and hunting straightforward
>There are only two fellows of the blood here and they're pretty welcoming anarchs
>Plenty of places to hide, especially if you aren't afraid to make space and dig a little
>>>>>Cons
>This is a godless land of concrete, suburb, and shopping strip and I think I'd throw myself into the morning if I had to live here
>Loup country, if you have the nose for it you'll literally feel it on the road and in the air, this is not a place for the feint of heart as these are Wentiko-kin
>Insular culture among most of the mundane folk, unless you're willing to get dirt under your nails or be a bit sinister eating won't be easy, (or so I'm told, as farm country is easy living for me with all the cattle around)

I'd really like to say this was a good return to the wandering life, but, honestly, it was a bit of a shitfest. Mèo-Mèo acclimatized well enough to nomadic life but her feeding patterns are... Erratic. Dabbled in many ways, but tended to fall-back on 'siren' behaviour, if you could call it that. She tried the 'usual' for her; outskirts of town; miniskirt, heels, etc.

Lured in some schlub who managed to shuffle into a nearby alleyway, get his pants off, then immediately had a fucking heart attack on her. We had to drag him into the RV so he didn't die on us and dump him at the nearest hospital. Real glad I saved the maps of the area.

Wouldn't recommend visiting unless you're a real blue blooded freak. This place is terrible. Next... What's West of North Dakota?

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https://www.youtube.com/watch?v=ekU3T9M3E9I

Frenopolis is a gamified tetragrammaton clothed in the memetic zeitgeist.

This thread is for discussion and development logging.

It's easiest to learn with YGO/MTG experience.

It's not for sale, but you can request a free physical 2-player 90 card set by following the instructions in the description of this video:
https://youtu.be/oPoBUoagO_k
(No payment or identifying info required)

Playmats have arrived and will be sent out with the playtesting kits. Anyone who already received a set with the shipping label name "Current Resident" should be receiving one by 1/10/26. If your shipping label was not sent to "Current Resident", email or DM me on telegram so I can send you one.

Tabletop Simulator Demo Implementation:

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still experimenting with design, thought these were funny though
>>
>>97293680
>>
I'm interested in the physical card set but don't want to sign up for telegram. Any other option?
>>
>>97293835
you can open the telegram link in a browser.
>>
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>>97291936
>>97293680
>>97293683

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New Year's Eve Samba edition

Previous >>97216789

>Basics Pastebin
https://pastebin.com/GWjTU9Uv

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>Fanmade PC sim
https://pastebin.com/u6aKrBSg

>Official Mobile sim (Release Date TBA)
https://www.digimon-alysion.com/en/

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>>97293789
>won't have liberator trait
half the battle is won
>>
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Buying up blue staples to prepare to make a deck for my new waifu.
>>
Won an auction for a Beelzemon Advance Starter. only paid $9.99 (with like $14 shipping). I hope its not a scam.
>>
>>97294026
What did you need it for?
>>
>>97294050
I didn't.

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OOP edition

Infinity is a 28mm tabletop skirmish game produced by Corvus Belli, and includes the related games Aristeia, Defiance, TAG Raid, REM Racers, and Acheron's Fall. Corvus Belli also produces the fantasy games Warcrow and Warcrow Adventures.

>Latest official update:
January preorders

>Rules and missions:
https://infinitythewiki.com/index.php
https://infinitytheuniverse.com/resources
https://infinitytheuniverse.com/games/infinity/its

>Beginner FAQs and guides:
https://pastebin.com/x06JG55U
https://pastebin.com/xtQzRcq5 https://pastebin.com/xUBR7QFU

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>>97292063
Samurai are literally knights. Nevermind the actual PanO knights that also exist.
>>
>>97292072
No they're not. They're samurai. Samurai are comparatively or relatively knights, but they're not literally knights.
>Nevermind the actual PanO knights that also exist.
Then they can have a lance. They're plenty of japanese spears and cavalry weapons you could've gone with if you wanted something other than the Durarara reference scythe.
>>
>>97292176
also odachi have also been a thing for horse back
the entire point of the sode shoulder pieces was to create a triangle with the samurai helmet and allow the charging samurai to two hand their weapon
>>
>>97292796
Yeah I was too lazy to list actual samurai horseback weapons, but I know of a few. Odachi specifically I learned about from For Honor funnily enough, where they mentioned Kensei are so good at swordplay they're able to use Odachi on foot despite it being a horseback weapon.
>>
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Extra Turns Edition

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-november-10-2025

>News
The 2025 Magic Con and Pro Tour Schedule:
https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule

>Metagame Mentor: The Winners and Losers from Standard's 2025 Rotation
https://www.magic.gg/news/metagame-mentor-the-winners-and-losers-from-standards-2025-rotation

>Spoilers
http://www.magicspoiler.com/
https://mythicspoiler.com/

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>>
>>97293617
Never, because the cards are still there. Even if Hasbro goes under people can still play.
>>
>>97293617
25 years
>>
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>>97293516
>TQ
does giving my opponent extra turns count?
>>
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>>97293516
>TQ
They just keep adding more and different artifact tokens to sacrifice. Clues, food, treasures, munitions, whatever, it all goes in the time sieve.
>>
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>>97293516
>TQ

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Conquest of the New World Edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/downloads/warhammer-the-old-world/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:

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>>97293995
Do you know what if means
>>
>>97294013
why are sigmar derangement fags always ESL?
>>
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>>97293995
>Dominion 2 electric floppaloo
At least they aren't giving it away by the palette at Adepticon, they're a little more tactful about it now
>>
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>>97294029
>>
>>97293932
I wouldn’t care. I ignore half the setting for tow anyways.

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It's pic related. Peter Jackson tried to copy Blix's swag for a good reason
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>>97292593
>>
>>
>>97292516
>apparently other boards have resident morons, and Wilbur is ours
No fucking way my post about /v/ naming its schizos actually lead to actionable chsnge on this board.
>>
>>97293288
Excellent design, but this is more of an orc than a goblin.
>>

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I've spent the last year, studying, and designing a custom Arthurian set, originally intended to be based on Le Morte d'Arthur (like how P3k was based on Romance of the Three Kingdoms).

However, as I continued to study, and look into different (and some obscure sources) this turned into a much more wider net.

This set, which is no where near finished includes
>Welsh Triads and The Magnibong
>Pre-Vulgate Arthur traditions
>Vulgate/Post Vulgate/Lancelot cycles
>some English/Welsh fairy tales
>and even a bit of the Victorian Arthurian revival (especially for art).

I avoided the Italian and German romances entirely, and tried not to include weird outliners except when needed. Outside of art, nothing is sourced from the 20th century or onward. Also all art is public domain.

I'm mainly posting here for feedback. Some will be art recommendations, flavor text (especially sourced) will be always welcomed.


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>>97285684
Storm isn't fun since it just is spamming spells and then playing some lame shit like Grapeshot.
>>
>>97293727
Grapeshot is fun, though. Carefully managing suspends until I can land in the exact count that will finish off my opponent with Spinerock Storm was one of the most fun decks I've ever played in any Standard.
>>
>>97293775
No matter what people.say I will always think of Time Spiral/Lorwyn Standard was the golden age of the game. We had a big card pool that complex and nuanced and skill-testing, a lot of different archetypes were viable, we had complex interactions, unintuitively powerful cards, and a metagame that was actually changing around all the time. Literally peak.
>>
>>97286495
His armour was the thing granting regen in the tale right? So could be an equipment like Nim Deathmantle and discount to equip to Green Knight
>>
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>>97286516
>Cornish knight
>Provoke
...what's going on, OP?

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A thread for talking about players doing dumb shit and acting like retards.

>Be me
>Running short campaigns for new groups at the LGS
>Players are all tasked with defending some random hamlet in a backwater province from bandits that are planning to sack it and haul everyone off into slavery
>First group is (rightly) terrified of a fair fight
>Lures the bandits into an ambush by getting help from a neighboring village
>raid their camp after they retreat and destroy the group
>Second group tries brute force
>Roll up on the bandit camp directly and alone
>Talk their way into meeting with the leader when they rushed him
>Catch him offguard
>Are also playing optimized characters
>Slaughter him and his guards and convince half of the bandit group to work for them, rest scatter
>The third group

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>>97276224
>OP should have railroaded his players more
Wew you're an absolutely terrible GM. Thank fucking god faggots like you sit on /tg/ handing out "advice" that nobody listens to instead of running games.
>>
>>97284553
Oh look, an upstart playerpiggy, whining that gm's might not find his flawless marty stu the best thing ever and let it win everything always.
>>
>>97291087
Oh look, a boring GM suffering from delusions.
>>
>>97288878
>>97290650
>>97291087
The board got so slow there's no more need to bumpfag your shit threads, leave it be and learn to relax retard.
>>
>>97275958
>>Tell players to read the book like 2 months in advance
>>Session starts and I ask if everyone is ready to play
>>"So how do I make a character"
Why would they make characters before you told them what the game is about?


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