Danger Ranger Edition Here is a thread to discuss trading card games other than the big three.>Build Divide>Force of Will>Final Fantasy TCG>DBZ CCG>Wixoss>Keyforge>Gundam>Legend of the 5 Rings (L5R)>Digimon>Flesh and Blood>Gate RulerComment too long. Click here to view the full text.
>>97318181tcg
Did you guys know that the magi-nation TCG got a kickstarter a while back for a new set?I sure didn't, I'd have supported it.I ordered a few of the new structure decks out of curiosity. I remember playing the gameboy color game.
>>97317939This, players put up referendums and players gain votes based on their board position.
>>97318272I did, it was posted about in this thread
Zombie game proof of conceptWorking title is NechronicardI'm open to title suggestions
Spooky Scary Stirlanders Edition>Resources:WFB: https://pastebin.com/qVGrgwwhWM: https://pastebin.com/EsDAgebaWFRP: https://pastebin.com/inbyBsR6Novels: https://pastebin.com/PFqPDr0H>TOW:https://gofile.io/d/fxFgXShttps://www.warhammer-community.com/downloads/warhammer-the-old-world/>Warhammer Chronicles:https://files (dot) catbox (dot) moe/0xt777 (dot) zip>Time of Legends:Comment too long. Click here to view the full text.
>>97318641... or without gold.I think I might like them more without
>>97318641>>97318649The gold there is rather flat and dull, some highlights should help a lot.
Worry not my fellow Pestilens nugget, they are still awful. S3 with Hand Weapons aren't killing anything even if they double the bonus from Frenzy. For now I just mix my monks with clan rats for a cooler aesthetic and to bump up my clan rat count which is more valuable than taking plague monks.
>>97318663It's not done yet, that's why. Need 1 more shade + highlights. But still, idk if I like the color being present on them at all
>>97318731Totem of wrath makes them interesting in a big brickFurnace to make the enemy -1TLvl1 Priest(s) or Engineer(s) with a power scroll to yeet the cancer template in front of you for another -1TSwiftstride bannerWounding on 2s/3s re rolling 1sIt could be interesting
There seems to be two types of wizards:>Slovenly eccentric geniuses>Strict organized perfectionistsI think this is because you have to be highly intelligent to become a wizard.
She looks like she would be shy if she liked a boy.
>>97305962>puckee spamming his commission againhttps://www.reddit.com/r/DnD/comments/1dqgwj1/art_comm_amalia_fenn_wizardess_by_dennis_fr%C3%B6hlich/https://desuarchive.org/_/search/image/KEjif-wGDBPKQYY8Q0-LSg/>36 times
>>97317800I see your ban ended.
>>97305962How about immortal angelic beings and prodigious wise queens?
>>97318207prodigious wise queens fits into "Slovenly eccentric geniuses"
Out on Patrol Edition>What is this?/TG/ DEVELOPED A GAMEIT IS PLAYABLE. IT HAS BEEN PLAYED.EXPEDITION is a ~1880s era, Jules Verne-inspired retro-futurist, underground blood soaked adventurescape.It is a Skirmish wargame. Two players with their own expeditions, on a hexgrid map, explore & fight each other for victory and profit.3 versions of the rules exist, 2 of which have been playtested. The main one is 2e, to be found :>https://www.mediafire.com/folder/us7vnek39dc6k/AgarthaRulesas with maps, tokens and lore resources.>TL;DR Dochttps://docs.google.com/document/d/1LxdaGoBlJRTMuziMDupG5TeeFwNDnsIW2pfaRAcFDgA>Main Lore Doc, including links to anon-written short stories and additional lore in "Recommended..." sectionComment too long. Click here to view the full text.
>>97314126Perhaps the way to go would be to present a discounted locomotive that would be subject to the player rolling on a table to determine car composition before the game, and then the option to create a pre-built set of cars at a higher silver price? Setting a price for the locomotive itself, and setting a different price for each car might be the way to go. Keying specific cars to designated leaders can prevent stacking 5 armoured carriages, if the rule is written right. >>97315417Derailment table would be good. I can't think of anything that would reasonably be able to block a train. Also, offering the player with the train an opportunity to make some kind of reaction check to pull the brake if the line is destroyed and the engineer can get reasonable notice.
>>97315476A big saur, an armored elephant or the german mecha could definitely be enough to at least roll for derailment.
>>97315487Absolutely. I misunderstood and thought what was meant was stopping the train dead in it's tracks without a derailment. Your average 4-4-0 American locomotive bearing freight or passengers weighs about 90 short tons, traveling at around 45 km/hour has an impact force measured in multiple megajoules. You'd get the derailment, at the cost of being one of those LiveLeak films from the Indian subcontinent.
>>97315552>those LiveLeak films from the Indian subcontinent.Now I wonder if we have art of that for the late 19th - early 20th century raj...
SCP editionTell us about your horror settings, games, etc. Share inspirational art, prompts, etc.>List of games:Call of Cthulhu, Chill, Cold and Dark, Degenesis, Delta Green, Don't Rest Your Head, Dread, Esoterrorists/Fear Itself+Book of Unremitting Horror, Fall of Delta Green, GORE, Into The Shadows, KULT, Little Fears, Mothership RPG, Nemesis (free on Arc Dream's website), Nights Black Agents, Silent Legions (Mostly for the tables), Stalker: The SciFi RPG, Symbaroum, Ten Candles, Trail of Cthulhu, Unisystem (All Flesh Must Be Eaten, Witchcraft, Conspiracy X, etc.), Unknown Armies, The Whispering Vault, Vaesen>Inspirational stuff:Caitlin R Kiernan, Castlevania, Carnacki the Ghost-Finder, Doom Watch, Fear & Hunger, George Romero, Ghostwatch, House of Leaves, I Am In Eskew, John Carpenter, Kolchak the Nightstalker, Laird Barron, John Langan, M.R. James, Nick Cutter, Old Gods of Appalachia, Quatermass, Ramsey Campbell, Remedy Series (Alan Wake, Control), SCP Foundation, Scarfolk Council, Shaun Hutson, Silent Hill, Stand Still Stay Silent, The Evil Dead, The Magnus Archives, The Secret World, The Stone Tapes, Anatomy, Thomas Ligotti, Twin Peaks, Vault of Evil forums, toomuchhorrorfictionOther News:H.P. Lovecraft Historical Society releases "The Spark Devil"https://www.hplhs.org/sparkdevil.phpCurrent Book Club Topic:Comment too long. Click here to view the full text.
>>97318288>Don't get me wrong, I did like his work on the Hellboy movies. I mainly take issues with his politics, choice of themes, and the "wholesome" persona around him. The guy was a signatory of the Polanski petition for crying out loud, and hasn't had the stones to renounce it in the years since.Genuinely curious: you don't like him being "woke" or you don't like the Polanski thing? (Note: I personally still wonder if I should watch Polanski movies. Well, paying for them. Don't get me wrong, people not reading a dead author because he was bad are crazy, but even if it's symbolic I don't like the feeling of paying a child molester that managed to escape. Yes, I do realize as well that in this case it's not clear, but still)
>>97318288>. I mainly take issues with his politics, choice of themes, and the "wholesome" persona around him.Alright, that I can understand. Yeah it's kinda fucked but honestly if that's the most one can find to condemn him it's not awful, I suppose. I mean shit even Kojima is starting to lean into AI apologism around the same time Larian dudes did it as well. Literally everyone who makes something nice these days has some shitty asshole baggage attached to them which is just a consequence of the incestuous hole that is Hollywood and we can't do much about that short of cutting them all of our lives for better or worse. >>97318303I haven't seen Crimson Peak yet but that's sort of what I expected. I didn't like Frankenstein or Shape of Water but even for the movies I don't like I have to admit the man has a flair for visual storytelling. Even in his old films like Cronos or Devils Backbone dude had a way to make some striking stuff. He's been trying so hard and for so long to make a version of Mountains of Madness and genuinely I can't think of another film maker I would trust with the subject matter. I think his script is floating around online somewhere, I never bothered to read it but I know he'd be able to actually make an antarctic Elder Thing city actually look fucking good and probably even have some practical sets instead of throwing everyone onto a green screen. Or at least, I would hope.
>>97318288metal gear was hard carried by shinkawa and tappy
>>97318401The problem with MOM is mostly on the text. It's a dry no human drama interplay of shock, cosmicism (even if I hate this word), literally scifi worldbuilding exposition and not-particulary-original-nowdays monsters. I would be scared shitless of ok'ing something like that in Hollywood (or, for that matter, every other visual entertainment industry on this planet) for actual money besides basically a vanity project. This is even before considering the really dismal history of movies based on weird tales, ESPECIALLY from the USAs (which is kinda weird, as even indie can't seem to get it. One of the most "lovecraftian" movies I've seen is Marebito, which is not only japanese but is pretty fucking bizzare even for japanese horror).I mean, you could sure fill it up with human drama and shit, but it seems like a sure way to end up between recyclying Poe badly or remaking the Thing (badly as well). That's not the strength of the story: you could MAYBE have a dramatized but still faithful-ish Dunwhich Horror or Charles Dexter Ward, but Mountains?
>>97318380The main thing is the Polanski thing, the dude is sick and went out of his way to evade justice, and though a good number of signatories never retracted their statements it still unsettles me that it's something that was swept under the rug. As for him being "woke" it goes beyond that, some statements he's made have come off as so mind-numbingly retarded to me that I cannot in good conscience enjoy his work. Nothing against those that do like him, I'm just disappointed that this is the best my family's fatherland can produce.>>97318401>honestly if that's the most one can find to condemn him it's not awfulFair, but honestly you never truly know with Hollywood types. A lot of the established creatives are just content to service themselves in whatever way they can. Even if someone is an up-and-comer it's almost inevitable they'll be eaten up and assimilated into the greater mass of mainstays like some fleshy Cronenberg monstrosity.>>97318501Maybe, honestly I've never paid too much attention to the development side.
Archives & Other Resources: https://rentry.co/cyoagAllSync: https://cyoa.allsync.com/s/owWor64yLTngDk3Multiplayer Compilations: https://rentry.org/MCYOA_Comp_CompIn Case of Emergency, Break Glass: https://rentry.org/mcyoagCanaryThreadslave Rentry: https://rentry.org/ThreadKeeping2Backup Rentry: https://rentry.org/ThreadKeeping3Palpable Animosity EditionPrevious Thread: >>97293598
>>97318884REEEEEEEEEE TETSUYA'S PENIS IS NOT BIGGER THAN ITSUKI'S! YAYA LIKES ITSUKI'S MORE!
Do you guys really have nothing to talk about?
>>97318901I've been busy writing, but I decided to glance at thread. I can try to chat for a bit if you want.
>>97318901Yes. What do you wanna talk about?
>>97318912I'm not exactly wanting for discussion, but that's more because I'm working on non/mcyoag/ stuff. What are (You) working on, anon? Who do you want to hear more from in the MP you're active in?
>start going to other places online to discuss tabletop gaming>realise that they’re actually interested in talking mechanics and design>realise that they actually play games>realise that they’re a plenty of original content to be found>realise that /tg/ actually sucks for discussing tabletopWhat the fuck happened?
>>97318381your point? you hate the dildo quest are trying to prove creativity was dead in 2018 already? Or you think that that's SOVL and we should go back to that?
>>973151974chan does have a toxic hivemind culture.But users here can't downvote to hide your comment entirely. Nor are the mods known for abuse of power, as hilarious as that sounds. By comparison, 4chan is still a platform far more supportive of free speech. It isn't perfect. But it's at least better in that regard.
>>97318552>newfags thinking 2018 was a long time ago
>>97308431The worst part is regardless of whether or not those greentexts happened or not they totally could have been. They were made by people just like you playing games, taking the feel of playing with your bros and distilling it into the text. Everyone knew it didn't happen, but it didn't matter - as long as no one pushed to hard the illusion would remain. Also fuck the CAPTCHA it's dogshit.
>>97318732It's kind of like wrestling, or the existence of Santa Claus. Whether or not the actual sessions happened that exact way is impossible to prove and rather worthless to fixate on for that fact, cause we've all dealt with asshole GMs. That Guys, and generally rotten situations enough to enjoy it. But everyone treats it like reddit in trying to be the kid trying to scream to the world that Santa Claus isn't real, or that wrestling is fake, in order to feel clever and special. It's like yeah, no shit, taking it at face value's a bad idea, now shut the fuck up about it.It also has made me reluctant to tell my own petty stories for the mild fear that I'm going to have some smarmy underage cunt screaming that my story didn't happen. And most of the shit that's happened to me is otherwise too boring to tell. It really does suck the fun out of telling stories, especially for those times you aren't exaggerating.
Empty Edition>Banshttps://magic.wizards.com/en/news/announcements/banned-and-restricted-november-10-2025>NewsThe 2025 Magic Con and Pro Tour Schedule:https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule>Metagame Mentor: The Winners and Losers from Standard's 2025 Rotationhttps://www.magic.gg/news/metagame-mentor-the-winners-and-losers-from-standards-2025-rotation>Spoilershttp://www.magicspoiler.com/https://mythicspoiler.com/Comment too long. Click here to view the full text.
>>97318854>They only thing they can't do is hard removal.WotC's only regret is that people noticed their attempt.
>>97318790Seems decent? Bare minimum is 3 mana for two bodies, if she gets to untap then she gets to pay for her own transform cost at worst. Probably too slow though.
>>97318832Out of curiosity, what is your opinion on Mercadian Goblins, who are tall and smart?
rares and mythics look garbage but I like some of these uncommons
>>97318880old thing = goodnew thing = bad
>Everyone• PLEASE BUMP THE THREAD IF IT REACHES PAGE 10!>Requesters:• Provide good, detailed references (pictures are better than verbal descriptions), so the artists know what you're looking for.• If you have a WIP quote the Anchor Post, and attach the WIP so your Drawfag can find you.• Do not reply to other deliveries with a request that the artist fill your request next. This is called 'piggybacking'.• Do not make multiple requests in the same thread and do not serially request multiple characters after a delivery. Suggesting several concepts for artists to choose from counts as making multiple requests.• If you're unsatisfied with your completed request, please wait at least one week before you re-request. If someone follows this rule, don't waste posts by complaining about it.• Stay on topic.>Drawfags and Drawfags-to-be:• Drop your tumblrs/websites/commission/etc information, but if you're dropping your commission info, please consider filling a request beforehand instead of just advertising.• Please keep AI deliveries to the /slop/ threads. This is a thread for human-made art.Comment too long. Click here to view the full text.
>>97318468I don't know, maybe it's the...darkness, so to say? Since it's crayon colored, and you took a photo of it, it looks a bit rough in the literal sense. Like, the top of the image is noticeably shadowed. Of course, I'm not exactly sure how you would avoid something like that when taking a photo myself.The art itself looks good, though. Maybe the top head looks a little flat, but I like it.Of course, I didn't request, it so...
>>97318506>the darkness>The top of the image is noticeably shadowedAh that, flash effect. I took several photos and this was the less dark. I'll try taking another picture tomorrow. >Since it's crayon colored, and you took a photo of it, it looks a bit rough in the literal sensethat is right.taking a picture of the draw and looking it in the screen is like watching the original with a microscope. I usually lower the resolution before posting so it looks smoother but feels like a cheat.
>>97318611I wish I could say something to help, but I'm not really a photography wiz. Good luck.
>server not found on every catbox file.anyone knows why?
>>97201840Requesting a femboy hobgoblin paladin with a huge ass and a anime tier spear weapon.
Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere. And as we enter this happiest and newest of years, remember: 2e was never an old-school game, bait is for reporting, and fish is for smoking! Happy new year, grogs! Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency. If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help: >n00b DM's Guidehttps://pastebin.com/EVvt6P0B>n00b Player's Handbookhttps://pastebin.com/XALkXkV0 >Troves, Resources, Blogs, etc:http://pastebin.com/9fzM6128 >Need a starter dungeon? Here's a curated collection:Comment too long. Click here to view the full text.
>>97317453Fair enough. At the very least I could "salvage" them or individual NPCs that I do want to characterise. Since you mention Hedge Wizardry, do you use cantrips? I'm on the fence on those as well.
>>97317609I told my players that they can select the cantrip Proficiencies if they're casters, but no one did so yet.Only the aforementioned apprentice NPC got Hedge Wizardry, introduced him having used Overlookability to escape some Orcs. Players rescued him and one hired him as a henchman, he's currently studying to earn his last few hundred XP to get to level 1.
>>97317792>I told my players that they can select the cantrip Proficiencies if they're casters, but no one did so yet.I think by the Axioms rules all casters get them by default, as many cantrips as they can cast 1st level spells? Or do they require the proficiency?>he's currently studying to earn his last few hundred XP to get to level 1.That's another thing I'm not planning to use from ACKS, the idea that everyone can become a classed character with a few hundred XP. But that's pretty easy to house rule, I'm not worried.
>>97314510If you think you have to do that for every NPC then you're doing something wrong. Also if it's that big of a deal and you want them to have the proficiencies listed, just make a set of default proficiencies that everyone gets including endurance, and then just swap one out for a specialty or whatever if somebody is a specialist
>>97318590I meant classed NPCs. 0th level NPCs are defined by their profession, so that's okay. Why are you singling out Endurance specifically, though?
I've spent the last year, studying, and designing a custom Arthurian set, originally intended to be based on Le Morte d'Arthur (like how P3k was based on Romance of the Three Kingdoms). However, as I continued to study, and look into different (and some obscure sources) this turned into a much more wider net. This set, which is no where near finished includes>Welsh Triads and The Magnibong>Pre-Vulgate Arthur traditions>Vulgate/Post Vulgate/Lancelot cycles>some English/Welsh fairy tales>and even a bit of the Victorian Arthurian revival (especially for art). I avoided the Italian and German romances entirely, and tried not to include weird outliners except when needed. Outside of art, nothing is sourced from the 20th century or onward. Also all art is public domain. I'm mainly posting here for feedback. Some will be art recommendations, flavor text (especially sourced) will be always welcomed.Comment too long. Click here to view the full text.
>>97297387>>97305529I like the synergy especially between these two
>>97306057Where would I start with Robin Hood?
Bump
>>97317200Little John
>>97297387You have a typo in part 2 and you can just combine 1 and 2
Archives & Other Resources: https://rentry.co/cyoagAllsync: https://cyoa.allsync.com/s/owWor64yLTngDk3Previous thread: >>97312057
>>97318906Introduce a counterbalance. Technology, perchance.
>>97318906>so everyone assumes it's basically "point at a mundane guy and he dies"nobody thinks this, are you the Physicsfag? you sound like that retard
>>97318906replace magic with guns and artillery, if you cant balance your melee and whatnot classes or loadouts against that then you cant against mages who can do even more like altering the terrain or making an army appear out of thin air
>>97318719Humans of course, though dwarfs are a close second
>>97318944clarification on my own post, its not that i think magic should be an instant i win button and always the strongest option or whatever, personally id really like it if knights and martial artists and whatnot are able to compete pretty well against them, especially as i tend to really like the heavy armored knight conceptwhat i am saying is that magic and mages in many cases is rather comparable to an artillery squadron or even a battalion depending on various things, and just like irl, such things rather quickly become king of the battlefield without some kind of superhuman physicality or smth to compete with themim not accounting for air raid bombings or naval artillery or what have you cause thats more comparable to stuff like large scale ritual magic or the use of magic airships and whatnot, which usually require many people working together to build and get running, rather than regular magic which only needs the one dude, usually
Pot Luck Edition>2024 PHB Scanhttps://files.catbox.moe/g8oo9h.pdf>Cropped and rotated, but more artifactyMjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h>2024 DMGhttps://files.catbox.moe/fd04pq.pdf>2024 Monster Manualhttps://files.catbox.moe/atd38s.pdf (D&D beyond version)https://pomf2.lain.la/f/1en5qwum.pdf (scan)Comment too long. Click here to view the full text.
>>97318796Are you fucking retarded?
>>97318755>20 ft door vs 10 ft doorit was fine before
>>973188355 ft doors everywhere except the main gate. See >>97318796>>97318813Area, yeah.
>>97318851do you have any idea how stupid a 20 ft door soundsseriously take a measuring tape right now
>>97318755>How did they even fit a Dire Wolf though the door before I doubled the size?>A creature's space is the area in feet that it effectively controls in combat, not an expression of its physical dimensions. A typical Medium creature isn't 5 feet wide, for example, but it does control a space that wide. If a Medium hobgoblin stands in a 5-foot-wide doorway, other creatures can't get through unless the hobgoblin lets them.>A creature can squeeze through a space that is large enough for a creature one size smaller than it. Thus, a Large creature can squeeze through a passage that's only 5 feet wide. While squeezing through a space, a creature must spend 1 extra foot for every foot it moves there, and it has disadvantage on attack rolls and Dexterity saving throws. Attack rolls against the creature have advantage while it's in the smaller space.
You ever just host a session which goes so bad it makes you want to quit ever hosting again? Holy fuck, save me bros. I'd rather get dressed down in front of my whole family than live through that kind of shame again.
>>97315268You shouldn't be prepping your story months in advance.
>>97315268> Sucks too because it was my first time in the GM seat.And you expected to be good at it?
>>97315268Did your players seem miserable during the session? It's not rare for a first time GM to be overly self-conscious and to be keenly aware of every little mistake, even ones that don't really bother the players at all. Even if thing actually went bad in a way your players noticed too, eh, it's not a big deal. It was your first time, mistakes are bound to happen. First time I ran a game I had a super-special, completely overpowered half-dragon NPC literally force the players into a fetch quest the characters otherwise had no reason to be interested in. I got better, you will too, and if you actually had something worth running figured out you're off to a better start than I was, no matter how badly you bungled the execution.
>>97315268>it was my first time in the GM seat>>97315300 says it concisely. The first game I ran was nearly a TPK because I didn't know shit about how to balance encounters. You'll get better
>>97314882That's a mechanical systems issue. Whatever game system you're using should have clearly defined mechanics regarding the action economy of all your characters' abilities and attacks, along with targeting and line of sight rules.It's not up for interpretation. There is no "should". And the fact you used "should" right there, tells us that you were the one in the wrong.
This is a general for toddling, where you can talk about AD&D 2e, "old school inspired" pseudo-clones & other general non-OSR games. This general is separate from /osrg/ due to them having nothing in common.Previous thread>>97301927
>>97316136>muh fishfag>shut down the free generalHow about no.
>>97316136How many fucking times does it have to be explained to you that it doesn't matter whether or not something is "osr"?Do you think Shadowdark and knave belong in /osrg/?
I'm amused to note that the retard making these threads has finally learned how to spell addition properly. Fishfag is one of the most painfully ESL boneheads on the board.Word on the street is that he's a former janny who is going buckwild over getting the boot
>>97315608baka if your settings ruins don't come from an ancient assyrian based culture.
>>97318721True, pre-Christian middle Eastern civilisations are based and interesting. But isn't Al-Qadim based on Islamic stuff instead? I know Ylaruam is pretty explicitly inspired by that.