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>What attributes do your game use?
Vitality
Constitution
Strength
Agility
Dexterity
Charisma
Awareness
Intelligence
Wisdom
...
>How do you use them?
Myself, I'm brewing something where I want them used by pair, using Charisma+Intelligence for persuasion or using Constitution+Charisma to intimidate, so you aren't totally doomed if you didn't put points in one skill.

>How many before it become too many?

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>>96469915
kek
>>
>>96471427
Do AoE magic/abilities count as fuck around or just fight?
>>
>>96465923
This thread already exists.
>>96469069
>>
>>96471608
Shit wrong thread.
>>96467611
>>
>>96471446
Does it cause damage? Fight.
Does it cause effects? Fuck around.

Let's break it down.
Cause or prevent damage? Fight.
Have a direct effect not related to damage (open a lock, put enemies to sleep, create an object, etc)? Fuck around.
An attempt to gather information (check for trap, search a room, interrogation)? Find out.

Hacking a computer? Fuck around. Search the hacked computer for data? Find out. Prevent ICE from blasting your brain? Fight.

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Trying to hammer out a solid setting/headcanon for a unified Alien/Predator universe. Here's my take on what to keep , what to shitcan and what to add:

>Things to KEEP:
The Queen and the hive from Aliens. Gives the bugs a purpose beyond just being murder-insects.
Diverse Alein lifeforms (e.g., the T. Ocellus from the Alein Earth).
Gritty corporate dystopia. Weyland-Yutani is the real villain. "Truckers in space" aesthetic is mandatory.
The Engineer/Forerunner concept, but ONLY as a way to explain panspermia. It elegantly explains why so many species are biologically compatible (e.g., Facehuggers working on humans and Yautja). It also supports my favorite fan theory: the Yautja didn't invent their advanced technology; they inherited or reverse-engineered it. This explains how a tribal, honor-based society can also have plasma casters and FTL ships.

>Things to discard:
The AvP movie lore. Predators did not build pyramids on Earth.
The Human/Xenomorph Hybrid (looking at you, Newborn): This completely demystifies the Xenomorph for me. The horror of the Alien is its otherness. It's already the ultimate killer because it takes traits from its host—it's already optimized to hunt us. Making it more human just makes it less scary.
The "Magic" Black Goo: As it stands in the prequel films, the goo is a narrative crutch. It can create, it can destroy, it can mutate... it can do whatever the plot needs. I'd either discard it entirely or give it hard, consistent rules.

>Things to ADD:
More alien life in general. The galaxy feels way too empty with just humans, Xenos, and Preds.

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>>96471612
He definitely had help from a lot of people
>>
>>96471475
>>96471542
>>96471577
>>96471612
>>96471624
His rich ass dad died when he was like 5 and he inherited all his fortunes and all of his teams. Probably.
>>
>>96471612
Eh, it happened before already.
>>
>>96471657
What? Zuckerberg? Hardly comparable to starting a megacorp at the age of six.
>>
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>>96417281
I think you should mash together as many other franchises and hammer out the inconsistencies later
jurassic park, independence day, terminator, planet of the apes, war of the worlds, starship troopers, avatar, the thing
shit like that

When life gives you demons -Edition

Previously, in the Mortal Realms
>>96464014

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
warhammer-community.com/2017/09/26/make-your-own-free-city-the-easy-way-sep26gw-homepage-post-4/
https://runebrush.pa-sy.com/warscroll/


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>>96471501
https://www.darksphere.co.uk/gwrise25.php
>>
>>96471569
Considering Cities of Sigmar have trains in Lore and they released no models I doubt we will see Chorf trains as models.
>>
>>96471605
They're still wearing the same style of clothing
It would be like saying saurus and skinks have different themes
>>
>>96471590
You forgot (Army)
>>
>>96471569
If you said to me this was a CoS city i'd beleive you

>Be me.
>Skitarii Vanguard Alpha Psi-77, IIIrd legion forge world Frevexia.
>After sufferings heavy losses in the Pariah Nexus campaign.
>The somewhat eccentric new arch magos of our fleet (the old having been killed during the war) has decided we need a vacation for some reason.
>Marshal Juronious has told me they think they're mad, but orders are orders.
>So that's why my squad on some paradise world somewhere in the eastern fringe guarding our arch magos as they suck down oil margaritas.
>A couple troops not on guard duty have taken to enjoying themselves here, but my hunter clade are on guard duty, honestly on oil margarita doesn't sound too bad right now.

Previous Thread: https://suptg.thisisnotatrueending.com/archive/2025/95328135/
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>>96469879
>Be Lord Morvi
>Continuing to fight back the forces of the pale swarm lord
>With each dead nid we get closer but more take their place
>Zson charges in dreadnought frame still damaged from earlier but that doesn't deter him from burning and ripping
>I can tell he wants to fight the swarm lord
>Xuul joins him in the melee the khornate sword devouring the blood of slain kids
>My chain glaive and combi bolter rip and tear
>I fight with confidence and a sense of clarity
>I am fighting for my warband
>Leading them rather then containing myself to the dark mausoleum
>The swarm lord starts to attack properly going right for Zson and Xuul
>Xuul being a winged demon prince uses the air to his advantage tag teaming with Zson
>Smile at watching the two former leaders of the 13th engage in a fight of giants
>Overhead Heartseeker has finally arrived in a cacophony of Raptor vox shrieks and murder

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>>96471229
>the swarmlord strikes at me again all swords aiming for me
>I attempt to dodge but the pain of my lost right arm slowed my reflexes
>I am impaled twice in the sarcophagus, once in my right shoulder and once in my left side hip
>Pierced my sarcophagus and is in my flesh
>My aged decrepit form writhes in pain as do I
>Even through the pain I stab my claw into his head and pull down ripping most of its face off
>But its still alive
>It roars out and then shoulder slams me away
>Pain, actual pain
>....
>I'm tired Curze
>I'll be with you soon
>Can hear Morvi screaming in grief
>Sorry brother, guess this old man finally met his match

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>>96455836
>>96466393
>>96471060
>>96471229
>Be Skitarii Vanguard Alpha Psi-77.
>The pilot doesn't seam interested in the knight, likely because we can't carry it anywhere if he lands, he then changes course and heads to another island where I see the Night Lords fighting a swarm lord and taking heavy losses.
>He informs me the Deathwatch informed him of it's presents but they haven't arrived yet.
>I still haven't managed to reestablish communication with assets of my own forge world but Ryzan reinforcements are coming.
>I see more archaeopters and Ryza painted skorpius disintigrators and duneriders gliding over the waves to take down the swarm lord.
>I take up the cognis heavy stubber on the door and start firing down at the chaos below as we circle the island, several waves of gaunts fall but the swarmlord survives the first strafing run honestly wish I was in a Fusilave instead so we could just bomb the traitors and xenos alike down there and be done with this.
>>
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MFW this was supposed to be a AdMech focused thread, but got totally taken over by the Night Lord/ Alpha Legion plot lines.
>>
>>96471478
Yeah, it kinda has I just saw the opportunity to get slaves for the 13th to be perfectly frank

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Creepy Creatures Edition

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-june-30-2025

>News
The 2025 MagicCon and Pro Tour Schedule:
https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule

>Spoilers
http://www.magicspoiler.com/
https://mythicspoiler.com/

CONSTRUCTED RESOURCES
>Current meta, complete with deck lists

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This is probably something that'll kill you in limited.
>>
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And a Red self-bite.
>>
>>96471532
holy shit
>>
>>96470660
Eh. 3 mana answers don't cut it in pauper.
>>
>>96470660
Anon, Counterspell is legal.

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The /btg/ is dead! Long live the /btg/!

"Invalidates your existing rulebooks and replaces everything you like about the game" Edition!

NEW EDITION CONFIRMED IN TESTING, RUINED GAME IMMINENT

Last Thread: >>96442171
================================
>BattleTech Introductory Guide & PDFs
https://bg.battletech.com/?page_id=400

>Overview of the Major Factions
https://bg.battletech.com/universe/great-houses
https://bg.battletech.com/universe/the-clans
https://bg.battletech.com/universe/other-powers

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>>96471507
AS is faster and simplified, but because of that also lacks the true BT feel. It lets you easily wield multiple lances and not have the game last an entire weekend, but you lose a lot of the detail with hit locations, heat management, and range bracketing.
>>
>>96471541
Yeah plus I'm into the earlier lore and that one is full of clan mechs. It's interesting how the game doesn't have a huge buy in, I have to check myself realising I could have a great game with just two boxes. But I definutely want some tanks. It just works way better with support in my mind
>>
>>96471559
You could also check out iron wind metals for vehicles, they make a load of different battletech tanks, apcs, aircraft and artillery pieces. Although they do end up more expensive then the Catalyst stuff.
>>
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>>96471490
>>
>>96471507
The lore is not tied specifically to one system or the other, the choice of system should be yours and only because you like it more to play. See if you can't find people at your LFGS to give you an introductory game of each and see how it goes. Also there's nothing stopping you from playing only tanks and infantry if you really want to but you'll be expected to learn Total Warfare thoroughly.

Previous Thread: >>96262368

For: Creation and discussion of Lewd RPGs; including Solo Rpgs, Homebrews, and Greentexts about your game sessions (specify the system you are using)

>DON'T post or ask for "Looking For Group" or "Looking for Players".
>DON'T sperg about Hentai logic, Hentai Artists or NTR. Take your meds.
>NO Shota/loli crap. Go to /trash/

>What's a Solo RPG?
1: YouTube (Season 1 of Me, Myself & Die! gives a good explanation)
2: Ask in the Solo RPG General: >>96465762
3: Solo is a good way to test out systems and to avoid problems such s "Schedule Conflict" or "Playing with Weirdos"

>Solo RPG Toolkit (NPC Generator, Mythic GM Emulator, etc.)
https://tayruh.github.io/solo/solo-roleplaying-toolkit.html

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>>96296363
That sounds quite interesting, do you have any idea on how corruption will work? I believe that is a core aspect of NTR/NTS, seeing your partner become more willing and lewd. At the moment I'm playing a game of Liminal Horror and contextualizing the stress/fallout mechanic as a corruption meter for the female character.

>>96302351
>in one case, you can take the route of having the wife stack relevant creature modifiers to then take onto the husband as a reward for saving her
That's a very interesting idea, I'm doing something similar in my game where the consequences of getting too lewd bring pros and cons. At the moment her womb is being parasitized and the coonsequences are yet to be determined.

>>96323607
That's actually something I've been looking for for quite a while, a system that would allow me to play some kind of NTR slice of life game where NPCs have some level of autonomy to surprise me. Love the idea of exploring and finding out about bits and pieces of what's happening. I've been thinking about playing something like this using so1um, but I'm not sure how I would work around some stuff yet.
For the game I'm playing right now there are some surprise factors I'm looking forward to but I think it's possible for them to happen without tinkering with the system I"m playing with.

>>96471037
Denying myself a bit is a turn on, but the main reason I rather play than jerk off is that if I start jerking off I won't know more of what's going to happen. If the game is being interesting enough I'll want to stay on that edge, that thrill.
>>
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>>96457279
I see tentacles, I activate my neurons.
>>
>>96471127
Slightly off-topic but have you explored CYOAs? They have some good tentacle stuff.
>>
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>>96471131
I'm aware they exist, but not exactly fan of the format.
>>
>>96470341
They're fucking pirates, hypnotizing giant mermaids, and getting kidnapped by island-dwelling amazons. It's gonna be pretty cool, actually.

"Crisis on Infinite Threads" Edition

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-june-30-2025

>News
The 2025 MagicCon and Pro Tour Schedule:
https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule

>Metagame Mentor: The Winners and Losers from Standard's 2025 Rotation
https://www.magic.gg/news/metagame-mentor-the-winners-and-losers-from-standards-2025-rotation

>Spoilers
http://www.magicspoiler.com/
https://mythicspoiler.com/

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>>96470847
Now that's a proper win con
>>
>>96471218
Trick question, if they're spiders she is into then it can expand to accommodate many more spiders than if she got the ick from them.
>>
>>96470847
if it wasn't 7 fucking mana you could probably ephemerate it and draw a fuckload of cards
>>
>>96470847
What a great concept behind a shitty unplayable card. Pretty sad if you ask me.
>>
>>96471534
So basically a UB version of Twitching Doll

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>What is Genesys?
Released in November 2017, Genesys is a pen-and-paper generic/universal RPG system and toolkit by Fantasy Flight Games and EDGE Studio, using a refined version of the system presented by their Star Wars RPGs (Edge of the Empire, Age of Rebellion, Force and Destiny). Its central mechanic is the Narrative Dice System, using pools made of specialized dice to create narrative results. The intention is for the system to be a highly flexible narrative system, adaptable to most any conceivable setting and premise.
https://www.fantasyflightgames.com/en/products/genesys/
https://edge-studio.net/

>Where can I find the books?
Check the Online Extras pastebin below for something useless. The core book is the only mandatory book.
>Do I have to buy the fancy dice to play the game?
Only if you want physical dice to roll. There are plenty of free dice rollers available online, now including the official dice roller app on mobile. Check the Online Extras pastebin for links.

>Player-made Genesys settings
https://pastebin.com/7knE7KSv

>A quick and dirty primer on how the dice in Genesys work
https://pastebin.com/GLgMUNPD

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>>
Has anyone ever seen a settle layer for Destiny, the MMO? There's a guy in my group that loves it.
>>
>>96460921
Look through the archives for a PDF called "Another Dawn". It should have what you're looking for.
>>
>>96458920
Fortunately The Trove has two homebrews for expanded chrome to steal ideas from..
>>
>>96404727
>Thread Question: What have you been home brewing in the past 5 years that Edge has spent neglecting Genesys?
Been tinkering with a Stargate setting but have too little time to have actually run it more than twice.
>>
I I have done some tinkering and discovered that the Genesys system was fed into the later versions of ChatGPT. I was able to get it to explain the system, understand the dice roll mechanics, suggest dice pools based on situations, and even propose interpretation of dice roll results. Still developing it but very promising so far.

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Robutt waifu edition.
>Cyberpunk 2020 vs. Cyberpunk RED?
Cyberpunk 2020 is the second edition of the Cyberpunk TTRPG that focuses on simulation gameplay and has a black trenchcoat aesthetic.

Cyberpunk RED is the fourth edition of the Cyberpunk TTRPG that is set after Cyberpunk 2020 following the Fourth Corporate War, focuses on more balanced gameplay and is more streamlined but has less content.

>Cyberpunk Rulesets (The Vault) (May not have all updated rulebooks, check official sources for updates)
bit<dot>ly/2Y1w4Md

>Resources for RED:
https://datapool2045.net/

>RED free-DLC and extra content
https://rtalsoriangames.com/downloads/


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>>96468335
I ran with it last session. Its at its best when you're cracking an unattended NET without a runner or demon, as the ICE strictly cannot detect you until you hit their floor. If you slot Cloak you have as good odds of stealthing them as you would have slotting Speedy, but on a success you can just ignore them. They're completely inactive. I dodged a Killer using it and it made the other combat floors on the run doable.

If you break stealth... well boo hoo you're now just running like you would before, only you've taken less damage, you have less chance of having your programs broken and if you roll really hot you'll manage to go all the way to the bottom without having to roll a single attack roll.

I definitely recommend runners have more than one Deck prepared to try and sneak, but good Runners were already running at least two decks or planning for an equivalent.
>>
What does canada look like in 2077? I want to do my next cyberpunk campaign there and am looking for inspiration/ideas.
>>
>>96468335
Correct me if I'm wrong but isn't the point of stealth netrunning sort of a way to get around the fact that demons otherwise autodetect your entry into a NET architecture and can implicitly instantly raise an alarm?
>>
>>96469962
It is, though I would say as a Ref you shouldn't always have Demons always call 911 so to speak. They're written to be rather myopic and are probably busy doing their control node job; so unless they're being prevented from doing their tasks or its specifically a high security net where a Demon (or runner) specifically has the job of watching it, you probably shouldn't deploy the rent-a-kill-squad as soon as someone touches the NET.
>>
>>96470066
Another good excuse is cost. If you already have 2 control nodes, adding a third means going to a medium size net and that 7th floor adds +29,000€$ to total cost (all floors now cost 5,000€$, so the first 6 increase by $24,000€$).

And this is headcanon (unless Rache's guide to the net mentions this) but because red netrunners treat the net as VR instead of going unconscious and jacking in I claim that netrunners observe the world more slowly, based on net actions (2 net actions twice as slow, also this doesn't mean they can dodge bullets because their body doesn't react fast, so if anything being hurt irl and feeling the pain twice as long is even worse). So a sysop plugged into a massive corporate net would feel like their 8 hour shift takes 16-24 hours, so instead they only jack in every few minutes (like an office employee shaking their mouse so Microsoft teams doesn't out them for being afk). Another excuse was that smart offices have multiple systems (nobody wants security hacked because an attacker accessed the Bluetooth thermostat) so the sysop is slowly switching between them.

I sorta read the new rules and already forgot them, personally I'd just make a hardware that let's a player cloak once, NPC's roll once, and that settles it until they bump into the player. Less rolls the better.

Getting anons riled up like it's Monday, welcome to another rocking thread of the Board Games General.

Previous: >>96428867

Pastebin: https://pastebin.com/h8Tz2ze8

Survey results: https://pastebin.com/YJPZ44rq

This general encompasses all board game genres - Eurogames, Ameritrash, Ameritreasure, Fillers, Party, Abstracts, Wargames, and especially the game that one anon is autistic about at this very moment.

TQs:
What off meta plays/builds have you seen severely irritate other players?

Are you a scripted openings or wild child type?


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>>96470638
Indonesia doesnt need as much time or table space
For FCM all you need to fix the table space issue is a card stand
>>
>>96470638
You left out all their filler games. Dr'af can take as little as 10 centimeters by 1 meter and 30 minutes per meter.
>>
>>96470620
based DC forever chad

>>96470767
if you mean elevation its............... ok if you play it kitchen table casual its probably a bretty good time. i feel like all the tournament grinders are going through some extreme cope atm with regards to the state of the game
>>
>>96471306
Tourney tcg and lcg players always find something to be arse-pained about. Seems like even the kitchen table approval was hesitant though, now I will have to read the spoiler when I am properly awake.

>>96470764
Speaking of TTS, I have been contemplating whether getting the Three Kingdoms Redux dlc will be forbidden cthonic knowledge forever scraping my brain and scratching into my skull— "reprint never ever."
Rate this torment from 1-10.
>>
>>96470640
Yeah, the sea thing honestly just needs to be house ruled. Double the damage he receives at sea and it will be fine, something actually used in emergencies or trickery, not hiding out for 6 turns straight.

>>96470767
No idea, sorry.

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Quickly, what's your course of action?
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>Elven embassy in human kingdoms attacked by orc terrorists
>They have taken the ambassador hostage
>Magical Spetznaz arrives on the scene
>"Release the hostages. You have 5 minutes to comply"
>5 minutes pass "Ok Demitry, light them up"
>APCs and machine guns around the perimeter shoot at the embassy non-stop for 10 minutes, the embassy is leveled
>"Alright Demitry, that's enough. Let's go look for survivors."
>No survivors, 20 dead elves, 12 dead orcs
>Local church dispatches the clerics on the scene
>Elves are revived, but are comatoze for the next month
>Orcs are restrained and revived, executed a week later
>"Perfect mission Demitry. No hostage casualties. Let's go drinking."
>>
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>>96459949
I let everyone around me know about how horrible the hostage taker is and how sad it is that he killed the goat. through song
I attack with my magic horn, killing both the goat and the gunman
I chase down the gunman's "accomplices"
I destroy his entire kingdom with my magic horn
I keep singing about how sad it is that those gunmen keep killing so many goats
>>
>>96463005
>it's the single most effective way to 1 hit KO a man in CQC
Kek no, and most of these training manuals are useless and written by people who were never in a fight.
>>
>>96459949
Calm down, don't shoot your wife or girlfriend.
>>
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>>96470404
>Orcs are restrained and revived, executed a week later

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>I move and attack
>I got a 17
>that hits
>it does... 7 damage
>what kind?
>bludgeoning
>ok
>robert it's your turn

https://www.youtube.com/watch?v=WRRd8mYLTKQ
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>>96419634
Not that other anon, but a uniform anti-Magic and anti-Mundane save doesn't make a whole lot of sense. Various things might let you deal with a specific martial maneuver, like dealing with a feint is probably more of a mental exercise than a physical one, similarly dodging is obviously more of dexterous activity than a physical one. Similar ideas can be applied to magical actions taken against you.

Nat 20 worship is a dangerous path that an enormous procession of commentators have torn into before me.

The final problem I can see is this encouraging a bunch of special pleading for every action in combat. That's not necessarily the worst thing, but that entirely depends on if you have the social gravitas to shut down stupid/awkward shit the instant you see it.
>>
Sure are a lot of uppity playoids ITT.
>>
>>96446490
>agdg is the most mentally ill collection of schizos I have ever seen
Yeah they're pretty great
>>
It could be kinda fun to put rigid timers on turns if you also add in the requirement to rp so people just blurt out whatever comes to mind and makes more or less sense.
>>
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You are the Game Master. In the middle of a fight, one of your PCs pulls a handful of sand out of his pocket and throws it at the enemy's eyes. Yes this PC was previously established as having sand in his pocket.

Quick, without looking anything up, adjudicate this action in the manner you believe is most in line with your preferred system's rules.

After you answer you may look it up. Did you get it right? I bet you didn't.

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Elo Edition

>Chess websites, tools, videos and books:
https://rentry.org/vxdsw7k5

>Calendar:
- Fujairah Global Chess Championship: Superstars | August 25th - September 1st
- FIDE Grand Swiss | September 4th - 15th
- Grand Chess Tour Finals | September 28th - October 3rd
- European Team Chess Championship | October 5th - 14th
- FIDE World Senior Championships | October 20th - November 2nd
- Lichess Autumn Marathon | October 25th
- Clutch Chess, Champions Showdown | October 27th - 29th
- FIDE World Cup | October 31st - November 27th
- US Masters | November 26th - 30th

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>>
It's probably no surprise, but chess people seem autistic.
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>30 posts in a week
>The replies are getting more and more meaningless.
LMAO the real chess general is on vg:
>>>/vg/537451665
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>>96419342
>FIDE Grand Swiss
Round 1:
https://www.youtube.com/watch?v=WDbn_USY4H4
>>
>>96470112
Only a few admitted to have autism.
>>
>>96470112
>hmmm yes i will dedicate my life to a board game

yeah, no shit. they're still fun to watch like circus freaks tho.

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Why are some people so afraid to run games?
I bought a beginners box for Star Wars: Edge of the Empire, on a whim when I was visiting a comic shop around 2012 or 2013 and had my first ttrpg Experience the following weekend as a GM.
Since then, my players and I had a great time and most of them started running games on their own.
So why the fuck do I see so many idiots online, mystifying the job of a GM? It should be easier than ever to run games today (yes even online three out of four games are totally fine, if you filter out the obvious morons).
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>>96471227
>Being a GM is easy, being good GM is not.
Just avoid being a sperg, and playing with obvious spergs and you're almost guaranteed to have an alright session. The rest is having a feel for game structure and pacing. Those can only be acquired by playing. Nonetheless the majority of your games are going to be fine even if you haven't mastered those.
If anything, just be aware of dead ends.
>>
>why the fuck do I see so many idiots online, mystifying the job of a GM?
The 2024 D&D DM Guide mystifies it, reminder this is the first and only book people read on the subject, if any
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>>96471344
Haven't read that shit. What does it say?
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>>96471349
That the point of the game is to simulate an actual play show like Critical Role (conversely the PHB tells players to learn to play from those), that your job as a DM is to make your players happy by casting Detect Thoughts and coming up with character arcs for their characters, that you have to be a fair referee and simultaneously to ignore rolls and game mechanics when they don't make for a good story
tl;dr: loads of nonsense, often contradicting itself
Captcha: DM04K
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>>96471203
that picture infuriates me. Howie needs to be executed


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