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File: PDF Sharethread.jpg (648 KB, 816x1057)
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It's Da PDF Share Thread!

Get ready to stuff your hard drive like a cosplay hooker at a con!

STEP 0:
BEFORE REQUESTING OR SHARING: Read the FAQ at
>pastebin.com/gYewAL56
It will answer 99% of your questions about this thread. If you haven't read it, we will know.

STEP 1:
Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.

STEP 2:
Request, share, stay awesome!


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>>
>>96477699
>/d/2qzubo
Rippa tnkz
>>
Hello, Looking for Heroes of Tara.
>>
>>96477399
/pf2eafterjan23
>>
Requesting the recently released Victoriana 5th edition.
>>
>>96478428
F1l3 b1n
/1fmmn95hq2iqrz3e

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Quickly, what's your course of action?
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>>96459949
We must save our beastkin from the man-filth!
>>
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I give em the Spetsnaz Special
>>
>>96459949
Quest giver, give me the loot! Or I shoot the goat!
>>
>>96459949
I kms
>>
>>96478222
Mr. Gone was a peculiar fellow.

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Samus is in 3.0. Samus will occupy your LoW slot. Look out! Samus is here!

Previous thread: >>96456189

>Legacies:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)

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>>
If you wanted to get into Horus Heresy at this moment, what would be the best approach to miniatures? Just buy offical plastics, third-party sculpts, or 3d prints?
>>
>>96478236

Primarchs are sadly EW(2) minimum, so sniping them with meltas doesn't work so well. If you want to absolutely annihilate characters, you can get a unit of True Believers headhunters from that one apex detachment and attach a magos to give them the +1BS juice so their banestrike shots crit on 6+. It makes transporting them a bit of a bitch or requires some multi-unit coordination because their range is quite short and they can't infiltrate with the magos attached, but it's only about 50pts more expensive than the all-melta solution and also gets you a heavily geared Prime Magos ready to fix your tanks and tank a bit on his 2+ save, FNP and 4W.

Against a primarch embedded in a T5 terminator squad, the demon headhunters average 4.8 wounds, which is within the same kind of slight-highroll range of oneshotting a primarch as meltas against EW(1) and will absolutely finish the job if the Primarch provokes Return Fire or Overwatch, after which the squad can maybe crit a few termies to death and die happy. Absolutely a gimmicky way to spend 400pts, but a fun one, since they'll shred basically any infantry if there's no characters to annihilate. Universal power daggers also aren't nothing if Jimmy Magos has incidentally provided WS5.
>>
>>96478358
Honestly it's cheaper to get into then 40k is, and I think AOS for the most part. Do some mathhammer for factions you like the idea of and build a 2K list. 2K is small enough to be 'cheap' most of the starter or bundle boxes are roughly 2K points.
My logic is get the plastic dudemens, and print or third party the bling or weapons. As someone that prints, you can print 20 marines, easy. But it's easier to print 10 special weapons and just buy the 20 marines. Less chance for print failures and shenanagins.
>>
I faced Salamanders for the first time yesterday.
Oh boy did they went from zero to hero.
Nobody told me they were the powerhouse of 3rd edition. Between fnp prime, great wargear and Vulkan being straight up broken: what's not to like.
I'm happy for any sallies player after what they had in 2nd, but oh boy aren't they a pain to deal with now.
Any advices on how to deal with them ? My biggest takeaway is that their units tends to be slow so speed is something I should play with if I have the tools but other than that, I don't see much.
I don't play TS so rending spam isn't on the tabble for me.
>>
>>96478445

I'm curious to see if Iron Hands are similarily hard to shift.

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Which game is currently in a worse state?
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>>
>>96470965
But you get to have a power fantasy where you are a weird looking tranny like Sami or a Sheboon who works at the DMV like the white green bitch.

Fucking faggot leftists
>>
Magic has had the biggest fall from grace and total degradation in quality across every single aspect that it would be nearly impossible to name a product or IP that has imploded even 1/10th as much as it has. I have genuinely never in my life seen anything accelerate as rapidly towards the bottom as Magic has in <5 years.

The cardstock and QC in general sucks, the art looks WORSE than ai slop, the mechanic and word count bloat (despite shortening keywords to make more room on cards to jam in more effects) is getting out of hand and encroaching on YGO levels of wordswordswords, the Magic IP and lore doesn't exist anymore and it's a vessel for 3rd party ads, the entire competitive scene is dead and no one plays constructed, they orchestrated a false flag coup to take over the only profitable surviving game mode so they could cater products and sets exclusively to EDH without any opposition (it was a strong possibility that the RC would have pushed back and blanket banned UB), physical print runs are being artificially strangled to the point that even if you wanted to play competitive magic you can't.

Upper management genuinely hates you and wishes you would stop playing entirely so they can shift their business model to collectibles catered to whales to rake in as much short term profit before the 90s 'member berries' nostalgia bubble bursts in the early 2030s.
>>
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>>96467521
This you?
>>
It's insane that they didn't go with the Ikoria's model of how to do UB. I can't even rationalize it from their perspective. Only logical conclussion is that they did it purely out of spite for their existing playerbase.
>>
>>96469638
magic has a story?

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What TTRPG system has the best combat in your opinion? What makes it shine compared to other systems out there?
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>>
>>96466207
It has it's problems, but I find Pathfinder 2e has enough variables to be interesting while still having clear enough rules that there's guidance for most situations
>>
>>96469189
I've been running a RED campaign for a little bit, but I've been kinda disappointed in the combat system; it doesn't feel very lethal or snappy, just feels clunky without any benefit. How is 2020 in comparison? I'd gladly have a much more clunky combat system if it made the game feel more high stakes or realistic. If not, how is Shadowrun for gun autism?
>>
>>96475351
>pages upon pages of rules
That's just a rule book. Not an unusual sight in this hobby.
>>
>>96477804
>or he hated the people he associated with who play it.
I tried twice to get into VtM, and failed twice because the two groups I found, which were wildly different IRL, acted like stereotypical 90s/00s goths the moment the game started. Vampires seem so cool on paper, but I hate the entire psychosexual hot-topic subculture associated with them. Mind you, there are virtually no goths anywhere near where those two groups of friends gathered, and having never seen one IRL my entire experience with goths comes from movies like Grandma's Boy or Cradle of Fear, but both groups managed to act exactly like that when playing VtM.
Needless to say, I never played it again.
>>
>>96466207
Not a specific systems, but any ttrpg that has low health and where healing isn't (relatively) easy, like CoC or Genesys where the tank has maybe a dozen hit points. Combat should be a frightening thing that requires thought and planning to avoid extreme consequences, not just "hm everyone looks bored, guess I'll have them roll the dice for a half hour".

STD edition

>Previous Thread
>>96456215
>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>WoD5 Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA
>STV content folders

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>>
>>96477613
That's the thing with Deviant, though. I like the ghost busting setup and connection to the Underworld that's in Geist more than the "on the run from shadowy organizations" that Deviant has
>>
>>96475905
>ERP - yes or no?
No. Got a blanket (hur hur) policy against it in my games.
But I wish my favorite player was into it, because I'd change my policy in a heartbeat for her.
>>
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>>96476985
There are fan made clans/bloodlines and disciplines?
>>
>>96478277
Yes. And you can make one yourself right now.
>>
>>96478277
Tons. stvault has like half a dozen pdfs on it and Zanzibar's (in the op) has a large list too, we also made some in this general before

it's just that like with both canon bloodlines and homebrew in general most of them are shit (or at least only fitting into a specific group's game)

Work in Progress "Second Edition Addition" Edition

>Full-on /WIP/ OP Links Pastebin
https://pastebin.com/BE42AEcD

>WIP Tutorial Images Mega
https://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw

>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"
https://www.youtube.com/watch?v=ufP8ka3KGno

>Saint Duncan also explains thinning your paints
https://www.youtube.com/watch?v=wxWgsqSf74s

>Paint thinning 102

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>>
>>96478313
>>96478329
>>96478336
>>96478339
>sloptuber drama
stop
>>
>>96478403
>mass reply
stop
>>
>>96464185
Speed paints: yay or nay?

I ask because Stahly rates them as worse than contrasts.
>>
>>96478410
I don't know who Stahly is but for me it's a yay, I've been using them for almost a year and they get the job done (sometimes two coats are required but that's not always the case).
Pic related is like the first proper set of minis I've painted almost a year ago, with no prior painting knowledge.
Keep in mind that I'm still a total noob when it comes to this hobby and that I don't have much time to dedicate to painting in general, so take my opinion with a grain of salt
>>
>>96478410
And he is retarded for doing so. Contrast is one of the few Citadel paints that is just straight up subpar. Most Citadel stuff is good, not enough to recommend them over stuff that is just as good but cheaper, Contrasts, however, are not good. They are inconsistent in how they handle, some are thing, others thick, most don't cover flat areas well (pretty common with the kind of paint used, however, when your product line of miniatures features a lot of flat panels, you get dinged extra hard here).

Speedpaints? Handle exactly the same. All of them flow the same, pool the same, cover the same, so you don't need different techniques for different paints. Contrasts don't even perform the same in the same shades and it's infuriating. AK is also good from what little I have used of it. Vallejo is too varied in terms of opacity with some areas requiring multiple coats to get a good shade which defeats the purpose, though their intense colors perform well.

All in all, AK and SP are the best choices for knocking out gray hordes that look good but not art competition level.

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I'm interested in learning and running a West Marches game, which books would you recommend for reading up on them?
>>
>>96478304
ADND 1E DMG. The only rpg book you need to read regardless of the game you are running.
>>
>>96478304
https://gofile.io/d/mbXX0T
>>
>>96478320
>>96478367
Both based.

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Creepy Creatures Edition

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-june-30-2025

>News
The 2025 MagicCon and Pro Tour Schedule:
https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule

>Spoilers
http://www.magicspoiler.com/
https://mythicspoiler.com/

CONSTRUCTED RESOURCES
>Current meta, complete with deck lists

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I find it weird that WotC isn't more willing to ban broken cards in standard, let alone UB cards. If I was making the decisions, I'd point out that Vivi is definitely capable of seeing play in other 60-card formats, let alone commander (clearly its intended home). Banning Vivi likely wouldn't cause the price of the card itself to drop more than $10.
>>
>>96478285
banning vivi would cause the price to go up because nobody plays paper standard and the banning would cause more discussion about how good the card might be in other formats that people do actually play in paper.
>>
>>96478310
This, wotc should already drop the act of standard mattering at all. They could ban all cards in standard and it wouldn't really affect the prices of the cards because no one fucking plays standard anymore. Might as well try to balance it with properly if they want to keep up the charade
>>
>>96477547
cant they just make an universes within of it? you know, to make people suffer for longer.
>>
>>96478401
>cant they just make an universes within of it?
no

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Trench Crusade General - /trench/
Weird love Edition

>What is Trench Crusade?
An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.

>What Trench Crusade is not
TC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.

>What's the QRD on the background?
The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.

>How do I get started?
All the files are free online, but are split between the website and the discord. They have all been collected here for your convenience:
https://mega.nz/folder/70QH0BBa#Eg-blxYQKkY_C02wErnFTQ

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>>
>>96463842
They're quar fidwog infantry from wargames atlantic, if you do doll them up all in mud and trench gore make sure to post it here it'll be fun
>>
>>96461388
Yeah if they're shuffling employees no way you're gonna get a good vibe going for a community. If the people ostensibly running the show dont know who anyone is thats a problem.
>>
>>96462696
these are looking supreme, down to the highlights

>>96461388
>only some people are allowed
why? are they not letting you run one? it's genuinely not that hard.

>>96466550
very nice.
>>
>>96384666
> TQ
Trying to get some writing done for my warband - Greed Court.
>>
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>>96476529
>Trying to get some writing done for my warband - Greed Court
I too need to draft up a bit of backstory for my Heretics warband. A guy I played had a little pamphlet for his doods and it's just fun, I need to do the same

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You know what time it is, post kino wh40k/AoS pics and games that just make you want to get down to the LGS and PLAY!
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>>
I know the joke is tho post bad terrain, but having this kind of table has always been a goal of mine.

https://www.youtube.com/watch?v=nWcrIA9mdtg&t=926s
>>
>>96452378
>Tournaments have indirectly robbed 40k of fun. Its so difficult to find a match now due to "its not a tourney list."

It really isn't.
>>
>>96449992
So then don't got to a tournament?
>>
>>96475708
>usually Asian people are shorter than European
>I've seen tall Asian
Woman moment
>>
>>96450460
hahhahaha
holy shit
and they did pay for that mdf "product" instead of building it with cardboard

WARCRY LIVES! Edition

Previous thread
>>96312229

>Battlefleet Gothic, Blood Bowl, Epic, Kill Team, Man-o-War, Middle-Earth Strategy Battle Game, Mordheim, Necromunda, Shadow War: Armageddon, Titanicus, Underworlds, Warcry, Warhammer Quest, Warmaster, and any other GW system and board game are welcome.

▶News: Touchline Tactics – How to counter common plays
https://www.warhammer-community.com/en-gb/articles/buo482id/touchline-tactics-how-to-counter-common-plays/

▶News: A massive Warcry update paves the way for the Helsmiths of Hashut
https://www.warhammer-community.com/en-gb/articles/r8cdyjiv/a-massive-warcry-update-paves-the-way-for-the-helsmiths-of-hashut/

▶News: Designers’ Notes – How we made the Gundabad™ Catapult Troll
https://www.warhammer-community.com/en-gb/articles/4bf3qmed/designers-notes-how-we-made-the-gundabadtm-catapult-troll/

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>>
>>96472500
Yeah the models look super fun to paint for the third season box, brets and khemri aren't super beginner friendly but the new rules will help

(giving a special action to pick up a loose ball on a 2+ is a huge help to playing khemri)
>>
>>96473533
>HGell I would take a couple teams and a small pitch to cafes, set up and then just read a book until some random expressed interest in the miniatures, I've got a few people into playing that way.

Of all the things which never happened on /tg/ this thing never happened the most of all

>>96473909
I've run an LGS for decades and it's more likely that two guys will stand beside each other, holding 40k boxes, and one asks you "how do I find people to play with" so you point at the guy beside him and say "talk to this guy, he likes 40k" then after like 5 minutes of them chatting you say "hey you guys should swap numbers and text each other and setup a game"

You gotta herd cats man, if you sit there reading a book in an LGS chances are nobody will walk up to you and say anything, they'll figure that you're busy reading
>>
>>96476386
People do much weirder things than that.
>>
>>96420387
come play in the sump, scummer. it's nice and warm...
/d/48OzeB
>>
>>96472669

It's hard to say what edition this is because of all the LRB editions as well.

Technically, this is the third edition of GW's revamp. But I suspect it's going to just get called 2025 edition, same as most of us called it's predecessor 2020 edition.

Ah well... I was really hoping GW had forgotten about this one and another five years the community could have taken it back again and fixed it. I guess we'll have to see how bad it is when it arrives.

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>What attributes do your game use?
Vitality
Constitution
Strength
Agility
Dexterity
Charisma
Awareness
Intelligence
Wisdom
...
>How do you use them?
Myself, I'm brewing something where I want them used by pair, using Charisma+Intelligence for persuasion or using Constitution+Charisma to intimidate, so you aren't totally doomed if you didn't put points in one skill.

>How many before it become too many?

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>>
>>96466193
Attributes are definitely a weak point for gurps
>>
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>What attributes do your game use?
Pic related is an example
>How do you use them?
Point buy system, stats go from 1 to 10, but it's a d12 system. Initially you get 9 points to buy Mind Body or Soul (=), then you get double that available for (-) and (+) of every stat. In general terms:
> - : Passive i.e. Passive Mind -> Resisting Intimidation, or Passive Body -> Blocking an attack
> +: Active i.e. Active Mind -> Trying to learn something, or Active Soul -> Throwing a fireball
> =: Neutral or fallback value, for whenever you are not sure if something would be passive of active. It's also used for other calculations in the game
Items and magic have a similar structure, but with type of damage and stuff. Everything was made to be easily created with in seconds, I also have some scripts ready to make it easier.
>How many before it become too many?
Whenever you are unsure of which stat to use, it's already too many imo.
>How few before it is not enough?
If the game feels like a Power Point slide when it comes to calculations then it's probably not enough.

My system was thought for a play by post system but I've also used it in person just fine.
>>
>>96476950
Good idea. I would recommend that skills should involve specific actions pertinent to what the adventurers will be regularly doing rather than comprising a comprehensive list of every conceivable domain of knowledge. Start with a small list of useful skills and add more through play testing.
>>
>>96474200
Swift as the wind, silent as the forest, fierce as fire, immovable as a mountain.
>>
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>>96465923
These are the ones in the game I'm currently playing. Quite enjoying genesys even though I know I'll never own any physical dice for it. Maybe I'll get lucky and FFG will make more eventually...

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Page of Cups Edition

>"New" Apocalyptic Subclasses UA: https://media.dndbeyond.com/compendium-images/ua/apocalyptic-subclasses/KKvJvHGmsJiNaafX/UA2025-ApocalypticSubclasses.pdf
>Survey: https://survey.alchemer.com/s3/8435327/D-D-UA-2025-Apocalyptic-Subclasses

>2024 PHB Scan (No more fingers edition)
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual

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>>
>>96470739
>>96472190
Maybe so. Or I do as this poster says:>>96473706 and just accept that it's nothing like history and myth, kind of bugged about that though, since one of the strengths of fantasy when it works is you feel like you're experiencing something some what connected to our real past. I cope a bit by knowing that many things are more modern inventions than you think though and still feel "authentic" until you learn about that they actually weren't a thing before, like the modern conception of vampires as nobility was never a thing, even if it feels iconic. In other words the "authenticity" that I think is being channeled by certain authors who I think are informed by history and myth may be more bogus to begin with than I want to admit.
>>96475471 Eastern myth is just on a whole other level of anime, man.
>>
>>96477950
Not with spear master :^)
>>
>>96477474
That's cool, but to make the fight feel more climactic instead of the dragon just getting weaker and weaker I'd give it some sort of enrage state or new ability once it loses the secondary heads to make it so that you're making progress but it's still the most dangerous it's been at the end.
>>
>>96478131
it might upset the single player human fighter who doesn't want magic on his sword.
>>
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How is my 5.5e divine soul sorcerer looking? Anything obvious I've missed or fucked up? I was thinking about getting shield/bless but don't really want to cut any of the other spells. I like magic missile because my DM regularly has enemy spell casters and it forces a lot of concentration rolls but it could go without too much difficulty. I have a lot of concentration spells but bless is still pretty amazing for a 1st level spell.

The party is a: dwarven battlemaster fighter, elf soulknife rogue, human oath of devotion paladin

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What style would be better fitting for each fantasy race ?
>>
They're all at least 600 years too modern
>>
>>96469789
Better than what, ESL-kun? Do you mean "best"?
>>
>>96469789
Define fitting.
>>
>>96469789
Ask the worldbuilding general
>>
>>96469789
A mix of the first four for humans.
Art nouveau for elves.
Art deco for dwarves.
Bauhaus for good fey.
Postmodern for evil fey.
Conemporary for undead/jews.


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